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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC vs.
Revision 1.274 by root, Wed Aug 20 17:50:47 2008 UTC

6# include <wininet.h> 6# include <wininet.h>
7# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761) 8# pragma warning(disable:4761)
9#endif 9#endif
10 10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
14#endif
15
11#include "EXTERN.h" 16#include "EXTERN.h"
12#include "perl.h" 17#include "perl.h"
13#include "XSUB.h" 18#include "XSUB.h"
14 19
15#ifdef _WIN32 20#ifdef _WIN32
16# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
17#endif 27#endif
18 28
19#include <assert.h> 29#include <assert.h>
20#include <math.h> 30#include <math.h>
21#include <string.h> 31#include <string.h>
22#include <stdio.h> 32#include <stdio.h>
23#include <stdlib.h> 33#include <stdlib.h>
24 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
25#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
26#include <SDL_endian.h> 39#include <SDL_endian.h>
27#include <SDL_image.h> 40#include <SDL_image.h>
28#include <SDL_mixer.h> 41#include <SDL_mixer.h>
29#include <SDL_opengl.h> 42#include <SDL_opengl.h>
30 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
31#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
33 51
34#include <glib/gmacros.h> 52#include <glib/gmacros.h>
35 53
36#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
37 66
38#ifndef _WIN32 67#ifndef _WIN32
39# include <sys/types.h> 68# include <sys/types.h>
40# include <sys/socket.h> 69# include <sys/socket.h>
41# include <netinet/in.h> 70# include <netinet/in.h>
42# include <netinet/tcp.h> 71# include <netinet/tcp.h>
43# include <inttypes.h> 72# include <inttypes.h>
44#endif 73#endif
45 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
47 85
48#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
49 87
50#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
51#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
52 90
53#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
54 92
55#if 0 93/* mask out modifiers we are not interested in */
56# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
57#else
58# define PARACHUTE 0
59#endif
60 95
61static AV *texture_av; 96static AV *texture_av;
62 97
63static struct 98static struct
64{ 99{
101 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
103} 138}
104 139
105#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
106 142
107#include "pango-font.c" 143#include "pango-font.c"
108#include "pango-fontmap.c" 144#include "pango-fontmap.c"
109#include "pango-render.c" 145#include "pango-render.c"
110 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
111typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
113 151
114typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
115 153
116static int 154static int
117shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
118{ 156{
119 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
133 171
134typedef struct cf_layout { 172typedef struct cf_layout {
135 PangoLayout *pl; 173 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
137 int base_height; 175 int base_height;
138 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
139} *CFPlus__Layout; 178} *DC__Layout;
140 179
141static CFPlus__Font default_font; 180static DC__Font default_font;
142static PangoContext *opengl_context; 181static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
144 183
145static void 184static void
146substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
151#endif 190#endif
152 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
153} 192}
154 193
155static void 194static void
156layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
157{ 196{
158 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
159 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
160 */ 199 */
161 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
162 201
163 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165 204
166 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
167} 206}
168 207
169static void 208static void
170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
171{ 210{
172 PangoRectangle rect; 211 PangoRectangle rect;
173 212
174 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
175 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
186 225
187typedef uint16_t tileid; 226typedef uint16_t tileid;
188typedef uint16_t faceid; 227typedef uint16_t faceid;
189 228
190typedef struct { 229typedef struct {
191 int name; 230 GLuint name;
192 int w, h; 231 int w, h;
193 float s, t; 232 float s, t;
194 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
195 tileid smoothtile; 234 tileid smoothtile;
196 uint8_t smoothlevel; 235 uint8_t smoothlevel;
214 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
215 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
216 255
217 int32_t rows; 256 int32_t rows;
218 maprow *row; 257 maprow *row;
219} *CFPlus__Map; 258} *DC__Map;
220 259
221static char * 260static char *
222prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
223{ 262{
224 char *p; 263 char *p;
262 self->texs *= 2; 301 self->texs *= 2;
263 } 302 }
264} 303}
265 304
266static maprow * 305static maprow *
267map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
268{ 307{
269 if (0 > y) 308 if (0 > y)
270 { 309 {
271 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
272 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
310 349
311 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
312} 351}
313 352
314static mapcell * 353static mapcell *
315map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
316{ 355{
317 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
318} 357}
319 358
320static void 359static void
321map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
322{ 361{
323 int r; 362 int r;
324 363
325 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
326 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
333 self->oy = 0; 372 self->oy = 0;
334 self->row = 0; 373 self->row = 0;
335 self->rows = 0; 374 self->rows = 0;
336} 375}
337 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
338static void 387static void
339map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
340{ 389{
341 int x, y; 390 int x, y;
342 maprow *row; 391 maprow *row;
343 mapcell *cell; 392 mapcell *cell;
344 393
356 if (x >= row->c1) 405 if (x >= row->c1)
357 break; 406 break;
358 407
359 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
360 409
361 cell->darkness = 0; 410 CELL_CLEAR (cell);
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
365 } 411 }
366 } 412 }
367} 413}
368 414
369typedef struct { 415typedef struct {
423 n |= n >> 16; 469 n |= n >> 16;
424 470
425 return n + 1; 471 return n + 1;
426} 472}
427 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
428/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
431 488
432MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
433 571
434PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
435 573
436BOOT: 574BOOT:
437{ 575{
438 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
439 static const struct { 577 static const struct {
440 const char *name; 578 const char *name;
441 IV iv; 579 IV iv;
442 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
465 603
466 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
469 607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
470 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
546 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
691
692 const_iv (MIX_DEFAULT_FORMAT),
693
694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
551# undef const_iv 722# undef const_iv
552 }; 723 };
553 724
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
573 744
574NV floor (NV x) 745NV floor (NV x)
575 746
576NV ceil (NV x) 747NV ceil (NV x)
577 748
749IV minpot (UV n)
750
751IV popcount (UV n)
752
578void 753void
579pango_init () 754pango_init ()
580 CODE: 755 CODE:
581{ 756{
582 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
585} 765}
586 766
587int 767char *SDL_GetError ()
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589 768
590void 769void SDL_braino ()
770
771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
591SDL_Quit () 777void SDL_Quit ()
592 778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
787
593void 788void
594SDL_ListModes () 789SDL_ListModes (int rgb, int alpha)
595 PPCODE: 790 PPCODE:
596{ 791{
597 SDL_Rect **m; 792 SDL_Rect **m;
598 793
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 794 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 797 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
603 798
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 799 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 800 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
606 801
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 802 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611 806
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620 809
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622 811
623 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
624 while (*m) 813 while (*m)
625 { 814 {
815 if ((*m)->w >= 400 && (*m)->h >= 300)
816 {
626 AV *av = newAV (); 817 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
820 av_push (av, newSViv (rgb));
821 av_push (av, newSViv (alpha));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 822 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
823 }
630 824
631 ++m; 825 ++m;
632 } 826 }
633} 827}
634 828
635char *
636SDL_GetError ()
637
638int 829int
639SDL_SetVideoMode (int w, int h, int fullscreen) 830SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
640 CODE: 831 CODE:
832{
833 SDL_EnableUNICODE (1);
834 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
835
836 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
837 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
838 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
839 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
840
641 RETVAL = !!SDL_SetVideoMode ( 841 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 842 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 ); 843 );
844
644 if (RETVAL) 845 if (RETVAL)
645 { 846 {
646 av_clear (texture_av); 847 av_clear (texture_av);
647 848
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h" 851#include "glfunc.h"
651# undef GL_FUNC 852#undef GL_FUNC
652
653 } 853 }
854}
654 OUTPUT: 855 OUTPUT:
655 RETVAL 856 RETVAL
656 857
657void 858void
658SDL_GL_SwapBuffers () 859SDL_GL_SwapBuffers ()
659 860
660char * 861char *
661SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
662 863
864int
865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
869
663void 870void
664SDL_PollEvent () 871poll_events ()
665 PPCODE: 872 PPCODE:
666{ 873{
667 SDL_Event ev; 874 SDL_Event ev;
668 875
669 while (SDL_PollEvent (&ev)) 876 SDL_PumpEvents ();
877 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
670 { 878 {
671 HV *hv = newHV (); 879 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0); 880 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673 881
674 switch (ev.type) 882 switch (ev.type)
675 { 883 {
676 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
677 case SDL_KEYUP: 885 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break; 891 break;
684 892
685 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 895 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break; 896 break;
689 897
690 case SDL_MOUSEMOTION: 898 case SDL_MOUSEMOTION:
899 {
900 int state = ev.motion.state;
901 int x = ev.motion.x;
902 int y = ev.motion.y;
903 int xrel = ev.motion.xrel;
904 int yrel = ev.motion.yrel;
905
906 /* do simplistic event compression */
907 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
908 && state == ev.motion.state)
909 {
910 xrel += ev.motion.xrel;
911 yrel += ev.motion.yrel;
912 x = ev.motion.x;
913 y = ev.motion.y;
914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
915 }
916
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
923 }
698 break; 924 break;
699 925
700 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
703 929
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break; 940 break;
715 } 941 }
716 942
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
718 } 944 }
719} 945}
720 946
721int 947int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
723 POSTCALL: 949 POSTCALL:
724 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
726 952
727void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
728Mix_CloseAudio () 970Mix_CloseAudio ()
729 971
730int 972int
731Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
974
975const char *
976Mix_GetError ()
732 977
733void 978void
734lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
735 CODE: 980 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
762 } 1007 }
763 } 1008 }
764#endif 1009#endif
765} 1010}
766 1011
767void 1012int
768add_font (char *file) 1013add_font (char *file)
769 CODE: 1014 CODE:
770 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
771 1018
772void 1019void
773load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
774 ALIAS: 1021 ALIAS:
775 load_image_file = 1 1022 load_image_file = 1
778 STRLEN image_len; 1025 STRLEN image_len;
779 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
780 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
781 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
782 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
783 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
784 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
785 1032
786 if (!rw) 1033 if (!rw)
787 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
788 1035
861void 1108void
862error (char *message) 1109error (char *message)
863 CODE: 1110 CODE:
864 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32 1112#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
867#endif 1114#endif
868 1115
869void 1116void
870fatal (char *message) 1117fatal (char *message)
871 CODE: 1118 CODE:
872 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32 1120#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
875#endif 1122#endif
876 _exit (1); 1123 _exit (1);
877 1124
878void 1125void
879_exit (int retval = 0) 1126_exit (int retval = 0)
882 ExitThread (retval); // unclean, please beam me up 1129 ExitThread (retval); // unclean, please beam me up
883#else 1130#else
884 _exit (retval); 1131 _exit (retval);
885#endif 1132#endif
886 1133
887MODULE = CFPlus PACKAGE = CFPlus::Font 1134void
1135debug ()
1136 CODE:
1137{
1138#if DEBUG
1139 VALGRIND_DO_LEAK_CHECK;
1140#endif
1141}
888 1142
889CFPlus::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
1144
1145PROTOTYPES: DISABLE
1146
1147DC::Font
890new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
891 CODE: 1149 CODE:
892{ 1150{
893 int count; 1151 int count;
894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
897} 1155}
898 OUTPUT: 1156 OUTPUT:
899 RETVAL 1157 RETVAL
900 1158
901void 1159void
902DESTROY (CFPlus::Font self) 1160DESTROY (DC::Font self)
903 CODE: 1161 CODE:
904 pango_font_description_free (self); 1162 pango_font_description_free (self);
905 1163
906void 1164void
907make_default (CFPlus::Font self) 1165make_default (DC::Font self)
1166 PROTOTYPE: $
908 CODE: 1167 CODE:
909 default_font = self; 1168 default_font = self;
910 1169
911MODULE = CFPlus PACKAGE = CFPlus::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
912 1171
1172PROTOTYPES: DISABLE
1173
913void 1174void
914reset_glyph_cache () 1175glyph_cache_backup ()
1176 PROTOTYPE:
915 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
916 tc_clear (); 1184 tc_restore ();
917 1185
918CFPlus::Layout 1186DC::Layout
919new (SV *class) 1187new (SV *class)
920 CODE: 1188 CODE:
921 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
922 1190
923 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
925 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
926 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
927 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
930 1199
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
933 OUTPUT: 1202 OUTPUT:
934 RETVAL 1203 RETVAL
935 1204
936void 1205void
937DESTROY (CFPlus::Layout self) 1206DESTROY (DC::Layout self)
938 CODE: 1207 CODE:
939 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
940 Safefree (self); 1210 Safefree (self);
941 1211
942void 1212void
943set_text (CFPlus::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
944 CODE: 1214 CODE:
945{ 1215{
946 STRLEN textlen; 1216 STRLEN textlen;
947 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
948 1218
949 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
950} 1220}
951 1221
952void 1222void
953set_markup (CFPlus::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
954 CODE: 1224 CODE:
955{ 1225{
956 STRLEN textlen; 1226 STRLEN textlen;
957 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
958 1228
959 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
960} 1230}
961 1231
962void 1232void
963set_shapes (CFPlus::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
964 CODE: 1234 CODE:
965{ 1235{
966 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text; 1238 const char *pos = text;
1003 if (attrs) 1273 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
1005} 1275}
1006 1276
1007void 1277void
1008get_shapes (CFPlus::Layout self) 1278get_shapes (DC::Layout self)
1009 PPCODE: 1279 PPCODE:
1010{ 1280{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012 1282
1013 do 1283 do
1014 { 1284 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1016 1286
1017 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
1018 { 1288 {
1019 PangoRectangle extents; 1289 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
1028 1298
1029 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
1030} 1300}
1031 1301
1032int 1302int
1033has_wrapped (CFPlus::Layout self) 1303has_wrapped (DC::Layout self)
1034 CODE: 1304 CODE:
1035{ 1305{
1036 int lines = 1; 1306 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
1038 1308
1043} 1313}
1044 OUTPUT: 1314 OUTPUT:
1045 RETVAL 1315 RETVAL
1046 1316
1047SV * 1317SV *
1048get_text (CFPlus::Layout self) 1318get_text (DC::Layout self)
1049 CODE: 1319 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
1052 OUTPUT: 1322 OUTPUT:
1053 RETVAL 1323 RETVAL
1054 1324
1055void 1325void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1057 CODE: 1327 CODE:
1058 self->r = r; 1328 self->r = r;
1059 self->g = g; 1329 self->g = g;
1060 self->b = b; 1330 self->b = b;
1061 self->a = a; 1331 self->a = a;
1062 1332
1063void 1333void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
1065 CODE: 1335 CODE:
1066 if (self->font != font) 1336 if (self->font != font)
1067 { 1337 {
1068 self->font = font; 1338 self->font = font;
1069 layout_update_font (self); 1339 layout_update_font (self);
1070 } 1340 }
1071 1341
1072void 1342void
1073set_height (CFPlus::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
1074 CODE: 1344 CODE:
1075 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
1076 { 1346 {
1077 self->base_height = base_height; 1347 self->base_height = base_height;
1078 layout_update_font (self); 1348 layout_update_font (self);
1079 } 1349 }
1080 1350
1081void 1351void
1082set_width (CFPlus::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
1083 CODE: 1353 CODE:
1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1085 1355
1086void 1356void
1087set_indent (CFPlus::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
1088 CODE: 1358 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090 1360
1091void 1361void
1092set_spacing (CFPlus::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
1093 CODE: 1363 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095 1365
1096void 1366void
1097set_ellipsise (CFPlus::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
1098 CODE: 1368 CODE:
1099 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
1104 ); 1374 );
1105 1375
1106void 1376void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
1108 CODE: 1378 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110 1380
1111void 1381void
1112size (CFPlus::Layout self) 1382size (DC::Layout self)
1113 PPCODE: 1383 PPCODE:
1114{ 1384{
1115 int w, h; 1385 int w, h;
1116 1386
1117 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
1120 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
1121 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
1122} 1392}
1123 1393
1124int 1394int
1125descent (CFPlus::Layout self) 1395descent (DC::Layout self)
1126 CODE: 1396 CODE:
1127{ 1397{
1128 PangoRectangle rect; 1398 PangoRectangle rect;
1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1130 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
1131 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
1132} 1402}
1133 OUTPUT: 1403 OUTPUT:
1134 RETVAL 1404 RETVAL
1135 1405
1136int 1406int
1137xy_to_index (CFPlus::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1138 CODE: 1408 CODE:
1139{ 1409{
1140 int index, trailing; 1410 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing; 1412 RETVAL = index + trailing;
1143} 1413}
1144 OUTPUT: 1414 OUTPUT:
1145 RETVAL 1415 RETVAL
1146 1416
1147void 1417void
1148cursor_pos (CFPlus::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1149 PPCODE: 1419 PPCODE:
1150{ 1420{
1151 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1153 1423
1154 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1158} 1428}
1159 1429
1160void 1430void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1162 PPCODE: 1432 PPCODE:
1163{ 1433{
1164 int line, x; 1434 int line, x;
1165 1435
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168 1439 --line;
1440#endif
1169 EXTEND (SP, 2); 1441 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1))); 1442 PUSHs (sv_2mortal (newSViv (line)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172} 1444}
1173 1445
1174void 1446void
1175line_x_to_index (CFPlus::Layout self, int line, int x) 1447line_x_to_index (DC::Layout self, int line, int x)
1176 PPCODE: 1448 PPCODE:
1177{ 1449{
1178 PangoLayoutLine *lp; 1450 PangoLayoutLine *lp;
1179 int index, trailing; 1451 int index, trailing;
1180 1452
1181 if (line < 0) 1453 if (line < 0)
1182 XSRETURN_EMPTY; 1454 XSRETURN_EMPTY;
1183 1455
1184 if (!(lp = pango_layout_get_line (self->pl, line))) 1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */ 1457 XSRETURN_EMPTY; /* do better */
1186 1458
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188 1460
1189 EXTEND (SP, 2); 1461 EXTEND (SP, 2);
1195 PUSHs (sv_2mortal (newSViv (trailing))); 1467 PUSHs (sv_2mortal (newSViv (trailing)));
1196 } 1468 }
1197} 1469}
1198 1470
1199void 1471void
1200render (CFPlus::Layout self, float x, float y, int flags = 0) 1472render (DC::Layout self, float x, float y, int flags = 0)
1201 PPCODE: 1473 CODE:
1474 rc_clear (self->rc);
1202 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1203 self->pl, 1476 self->pl,
1477 self->rc,
1204 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a, 1479 self->r, self->g, self->b, self->a,
1206 flags 1480 flags
1207 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1208 1485
1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1210
1211void 1486void
1212pad2pot (SV *data_, SV *w_, SV *h_) 1487draw (DC::Layout self)
1213 CODE: 1488 CODE:
1214{ 1489{
1215 int ow = SvIV (w_); 1490 glEnable (GL_TEXTURE_2D);
1216 int oh = SvIV (h_); 1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1217 1497
1218 if (ow && oh) 1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1506
1507PROTOTYPES: ENABLE
1508
1509void
1510pad (SV *data_, int ow, int oh, int nw, int nh)
1511 CODE:
1512{
1513 if ((nw != ow || nh != oh) && SvOK (data_))
1219 { 1514 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen; 1515 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen); 1516 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh); 1517 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1518 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231 1519
1232 SvPOK_only (result_); 1520 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp); 1521 SvCUR_set (result_, nw * nh * bpp);
1234 1522
1235 memset (SvPVX (result_), 0, nw * nh * bpp); 1523 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--) 1524 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1525 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238 1526
1239 sv_setsv (data_, result_); 1527 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 } 1528 }
1246} 1529}
1247 1530
1248void 1531void
1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1532draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1255{ 1538{
1256 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1260 1546
1261 if (items < 5) 1547 if (items < 5)
1262 { 1548 {
1263 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1264 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1292 glDisable (GL_ALPHA_TEST); 1578 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND); 1579 glDisable (GL_BLEND);
1294 } 1580 }
1295} 1581}
1296 1582
1297MODULE = CFPlus PACKAGE = CFPlus::Map 1583IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1584 CODE:
1585{
1586 GLint width;
1587 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1588 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1589 RETVAL = width > 0;
1590}
1591 OUTPUT:
1592 RETVAL
1298 1593
1299CFPlus::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1595
1596PROTOTYPES: DISABLE
1597
1598DC::Map
1300new (SV *class) 1599new (SV *class)
1301 CODE: 1600 CODE:
1302 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1303 RETVAL->x = 0; 1602 RETVAL->x = 0;
1304 RETVAL->y = 0; 1603 RETVAL->y = 0;
1312 RETVAL->row = 0; 1611 RETVAL->row = 0;
1313 OUTPUT: 1612 OUTPUT:
1314 RETVAL 1613 RETVAL
1315 1614
1316void 1615void
1317DESTROY (CFPlus::Map self) 1616DESTROY (DC::Map self)
1318 CODE: 1617 CODE:
1319{ 1618{
1320 map_clear (self); 1619 map_clear (self);
1321 Safefree (self->face2tile); 1620 Safefree (self->face2tile);
1322 Safefree (self->tex); 1621 Safefree (self->tex);
1323 Safefree (self); 1622 Safefree (self);
1324} 1623}
1325 1624
1326void 1625void
1327resize (CFPlus::Map self, int map_width, int map_height) 1626resize (DC::Map self, int map_width, int map_height)
1328 CODE: 1627 CODE:
1329 self->w = map_width; 1628 self->w = map_width;
1330 self->h = map_height; 1629 self->h = map_height;
1331 1630
1332void 1631void
1333clear (CFPlus::Map self) 1632clear (DC::Map self)
1334 CODE: 1633 CODE:
1335 map_clear (self); 1634 map_clear (self);
1336 1635
1337void 1636void
1338set_tileid (CFPlus::Map self, int face, int tile) 1637set_tileid (DC::Map self, int face, int tile)
1339 CODE: 1638 CODE:
1340{ 1639{
1341 need_facenum (self, face); self->face2tile [face] = tile; 1640 need_facenum (self, face); self->face2tile [face] = tile;
1342 need_texid (self, tile); 1641 need_texid (self, tile);
1343} 1642}
1344 1643
1345void 1644void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level) 1645set_smooth (DC::Map self, int face, int smooth, int level)
1347 CODE: 1646 CODE:
1348{ 1647{
1349 tileid texid; 1648 tileid texid;
1350 maptex *tex; 1649 maptex *tex;
1351 1650
1364 tex->smoothtile = self->face2tile [smooth]; 1663 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level; 1664 tex->smoothlevel = level;
1366} 1665}
1367 1666
1368void 1667void
1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1370 CODE: 1669 CODE:
1371{ 1670{
1372 need_texid (self, texid); 1671 need_texid (self, texid);
1373 1672
1374 { 1673 {
1394 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1396} 1695}
1397 1696
1398int 1697int
1399ox (CFPlus::Map self) 1698ox (DC::Map self)
1400 ALIAS: 1699 ALIAS:
1401 oy = 1 1700 oy = 1
1402 x = 2 1701 x = 2
1403 y = 3 1702 y = 3
1404 w = 4 1703 w = 4
1415 } 1714 }
1416 OUTPUT: 1715 OUTPUT:
1417 RETVAL 1716 RETVAL
1418 1717
1419void 1718void
1420scroll (CFPlus::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1421 CODE: 1720 CODE:
1422{ 1721{
1423 if (dx > 0) 1722 if (dx > 0)
1424 map_blank (self, self->x, self->y, dx, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1425 else if (dx < 0) 1724 else if (dx < 0)
1440 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1441 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1442 } 1741 }
1443} 1742}
1444 1743
1445void 1744SV *
1446map1a_update (CFPlus::Map self, SV *data_, int extmap) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1447 CODE: 1746 CODE:
1448{ 1747{
1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1450 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell; 1750 mapcell *cell;
1452 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1453 1754
1454 while (data < data_end - 1) 1755 while (data < data_end - 1)
1455 { 1756 {
1456 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1457 1758
1477 uint8_t ext, cmd; 1778 uint8_t ext, cmd;
1478 1779
1479 do 1780 do
1480 { 1781 {
1481 ext = *data++; 1782 ext = *data++;
1482 cmd = ext & 0x3f; 1783 cmd = ext & 0x7f;
1483 1784
1484 if (cmd < 4) 1785 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1; 1786 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health 1787 else if (cmd == 5) // health
1487 { 1788 {
1490 } 1791 }
1491 else if (cmd == 6) // monster width 1792 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1; 1793 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47) 1794 else if (cmd == 0x47)
1494 { 1795 {
1495 if (*data == 4) 1796 if (*data == 1) cell->player = data [1];
1496 ; // decode player count 1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1497 1800
1498 data += *data + 1; 1801 data += *data + 1;
1499 } 1802 }
1500 else if (cmd == 8) // cell flags 1803 else if (cmd == 8) // cell flags
1501 cell->flags = *data++; 1804 cell->flags = *data++;
1508 } 1811 }
1509 else 1812 else
1510 cell->darkness = *data++ + 1; 1813 cell->darkness = *data++ + 1;
1511 } 1814 }
1512 1815
1816 for (z = 0; z <= 2; ++z)
1513 if (flags & 4) 1817 if (flags & (4 >> z))
1514 { 1818 {
1515 faceid face = (data [0] << 8) + data [1]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face); 1820 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face]; 1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1518 } 1836 }
1519
1520 if (flags & 2)
1521 {
1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1525 }
1526
1527 if (flags & 1)
1528 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1532 }
1533 } 1837 }
1534 else 1838 else
1535 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1536 } 1840 }
1537} 1841}
1842 OUTPUT:
1843 RETVAL
1538 1844
1539SV * 1845SV *
1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1541 CODE: 1847 CODE:
1542{ 1848{
1543 int x1, x; 1849 int x1, x;
1544 int y1, y; 1850 int y1, y;
1545 int z; 1851 int z;
1590} 1896}
1591 OUTPUT: 1897 OUTPUT:
1592 RETVAL 1898 RETVAL
1593 1899
1594void 1900void
1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1596 CODE: 1902 CODE:
1597{ 1903{
1904 int x, y, z;
1905
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1601 smooth_key skey; 1909 smooth_key skey;
1602 int x, y, z; 1910 int pl_x, pl_y;
1603 int last_name; 1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1915
1916 pl_tex.name = 0;
1604 1917
1605 // thats current max. sorry. 1918 // thats current max. sorry.
1606 if (sw > 255) sw = 255; 1919 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255; 1920 if (sh > 255) sh = 255;
1608 1921
1609 // clear key, in case of extra padding 1922 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey)); 1923 memset (&skey, 0, sizeof (skey));
1611 1924
1612 glColor4ub (255, 255, 255, 255); 1925 memset (&key, 0, sizeof (key));
1613 1926 key.r = 255;
1614 glEnable (GL_BLEND); 1927 key.g = 255;
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1928 key.b = 255;
1616 glEnable (GL_TEXTURE_2D); 1929 key.a = 255;
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1930 key.mode = GL_QUADS;
1618 1931 key.format = GL_T2F_V3F;
1619 glBegin (GL_QUADS); 1932 key.texname = -1;
1620
1621 last_name = 0;
1622 1933
1623 mx += self->x; 1934 mx += self->x;
1624 my += self->y; 1935 my += self->y;
1625 1936
1626 // first pass: determine smooth_max 1937 // first pass: determine smooth_max
1642 MAX (self->tex [cell->tile [0]].smoothlevel, 1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel, 1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel)); 1955 self->tex [cell->tile [2]].smoothlevel));
1645 } 1956 }
1646 } 1957 }
1958
1959 glEnable (GL_BLEND);
1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1647 1962
1648 for (z = 0; z <= 2; z++) 1963 for (z = 0; z <= 2; z++)
1649 { 1964 {
1650 memset (smooth_level, 0, sizeof (smooth_level)); 1965 memset (smooth_level, 0, sizeof (smooth_level));
1651 1966
1664 { 1979 {
1665 maptex tex = self->tex [tile]; 1980 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w; 1981 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h; 1982 int py = (y + 1) * T - tex.h;
1668 1983
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name) 1984 if (key.texname != tex.name)
1672 { 1985 {
1673 if (!tex.name) 1986 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */ 1987 tex = self->tex [2]; /* missing, replace by noface */
1675 1988
1676 glEnd (); 1989 key.texname = tex.name;
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 arr = rc_array (rc, &key);
1678 glBegin (GL_QUADS);
1679 } 1991 }
1680 1992
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 { 1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
1688 if (cell->flags & 1) 2009 if (cell->flags & 1)
1689 { 2010 {
1690 maptex tex = self->tex [1]; 2011 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32; 2012 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32; 2013 int py = y * T - T * 6 / 32;
1693 2014
2015 if (tex.name)
1694 glEnd (); 2016 {
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1696 glBegin (GL_QUADS); 2027 }
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 } 2028 }
1703 } 2029 }
1704 2030
1705 // update smooth hash 2031 // update smooth hash
1706 if (tex.smoothtile) 2032 if (tex.smoothtile)
1742 } 2068 }
1743 } 2069 }
1744 } 2070 }
1745 } 2071 }
1746 2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
1747 // go through all smoothlevels, lowest to highest, then draw. 2076 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort 2077 // this is basically counting sort
1749 { 2078 {
1750 int w, b; 2079 int w, b;
1751 2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
1752 for (w = 0; w < 256 / 32; ++w) 2083 for (w = 0; w < 256 / 32; ++w)
1753 { 2084 {
1754 uint32_t smask = smooth_level [w]; 2085 uint32_t smask = smooth_level [w];
1755 if (smask) 2086 if (smask)
1756 for (b = 0; b < 32; ++b) 2087 for (b = 0; b < 32; ++b)
1775 int border = bits & 15; 2106 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row 2108 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column 2109 float dy = tex.t * .5f ; // 2 images/column
1779 2110
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name) 2111 if (tex.name)
1783 { 2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
1784 if (!tex.name) 2115 if (key.texname != tex.name)
1785 continue; // smoothing not yet available 2116 {
1786
1787 glEnd (); 2117 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1789 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
1790 } 2120 }
1791 2121
1792 if (border) 2122 if (border)
1793 { 2123 {
1794 float ox = border * dx; 2124 float ox = border * dx;
1795 2125
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1800 } 2130 }
1801 2131
1802 if (corner) 2132 if (corner)
1803 { 2133 {
1804 float ox = corner * dx; 2134 float ox = corner * dx;
1805 2135
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
1810 } 2141 }
1811 } 2142 }
1812 } 2143 }
1813 } 2144 }
1814 } 2145 }
2146
2147 glEnd ();
2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
1815 } 2150 }
1816 2151
1817 hv_clear (smooth); 2152 hv_clear (smooth);
1818 } 2153 }
1819 2154
1820 glEnd (); 2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
1821 2160
1822 glDisable (GL_TEXTURE_2D); 2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1823 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
2173 rc_free (rc);
1824 2174
1825 // top layer: overlays such as the health bar 2175 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++) 2176 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows) 2177 if (0 <= y + my && y + my < self->rows)
1828 { 2178 {
1853 } 2203 }
1854 } 2204 }
1855} 2205}
1856 2206
1857void 2207void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE: 2209 CODE:
1860{ 2210{
1861 static float color[16][3] = { 2211 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1913 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1915} 2265}
1916 2266
1917void 2267void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1919 PPCODE: 2269 PPCODE:
1920{ 2270{
1921 int x, y; 2271 int x, y;
2272 int sw1 = sw + 2;
2273 int sh1 = sh + 2;
2274 int sh3 = sh * 3;
1922 int sw4 = (sw + 3) & ~3; 2275 int sw34 = (sw * 3 + 3) & ~3;
2276 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2277 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2278 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1925 2279
1926 memset (darkness, 255, sw4 * sh);
1927 SvPOK_only (darkness_sv); 2280 SvPOK_only (darkness3_sv);
1928 SvCUR_set (darkness_sv, sw4 * sh); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1929 2282
1930 mx += self->x; 2283 mx += self->x - 1;
1931 my += self->y; 2284 my += self->y - 1;
1932 2285
2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2287
1933 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh1; y++)
1934 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1935 { 2290 {
1936 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
1937 2292
1938 for (x = 0; x < sw; x++) 2293 for (x = 0; x < sw1; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1) 2294 if (row->c0 <= x + mx && x + mx < row->c1)
1940 { 2295 {
1941 mapcell *cell = row->col + (x + mx - row->c0); 2296 mapcell *cell = row->col + (x + mx - row->c0);
1942 2297
1943 darkness[y * sw4 + x] = cell->darkness 2298 darkness1 [y * sw1 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1) 2299 ? 255 - (cell->darkness - 1)
1945 : 255 - FOW_DARKNESS; 2300 : 255 - FOW_DARKNESS;
1946 } 2301 }
1947 } 2302 }
1948 2303
2304 for (y = 0; y < sh; ++y)
2305 for (x = 0; x < sw; ++x)
2306 {
2307 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2308 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2309 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2310 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2311 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2312 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2313 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2314 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2315 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2316
2317 uint8_t r11 = (d11 + d21 + d12) / 3;
2318 uint8_t r21 = d21;
2319 uint8_t r31 = (d21 + d31 + d32) / 3;
2320
2321 uint8_t r12 = d12;
2322 uint8_t r22 = d22;
2323 uint8_t r32 = d32;
2324
2325 uint8_t r13 = (d13 + d23 + d12) / 3;
2326 uint8_t r23 = d23;
2327 uint8_t r33 = (d23 + d33 + d32) / 3;
2328
2329 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2332 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2335 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2338 }
2339
2340 free (darkness1);
2341
1949 EXTEND (SP, 3); 2342 EXTEND (SP, 3);
1950 PUSHs (sv_2mortal (newSViv (sw4))); 2343 PUSHs (sv_2mortal (newSViv (sw34)));
1951 PUSHs (sv_2mortal (newSViv (sh))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
1952 PUSHs (darkness_sv); 2345 PUSHs (darkness3_sv);
1953} 2346}
1954 2347
1955SV * 2348SV *
1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
1957 CODE: 2350 CODE:
1958{ 2351{
1959 int x, y, x1, y1; 2352 int x, y, x1, y1;
1960 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
1961 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2018 else 2411 else
2019 *data++ = 0; 2412 *data++ = 0;
2020 } 2413 }
2021 } 2414 }
2022 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
2023 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
2024 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
2025 RETVAL = data_sv; 2423 RETVAL = data_sv;
2026} 2424}
2027 OUTPUT: 2425 OUTPUT:
2028 RETVAL 2426 RETVAL
2029 2427
2030void 2428void
2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2032 PPCODE: 2430 PPCODE:
2033{ 2431{
2034 int x, y, z; 2432 int x, y, z;
2035 int w, h; 2433 int w, h;
2036 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
2037 2445
2038 if (*data++ != 0) 2446 if (*data++ != 0)
2039 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
2040 2448
2041 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
2042 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
2043 2451
2044 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
2056 { 2464 {
2057 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
2058 2466
2059 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
2060 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
2061 uint8_t flags = *data++; 2474 flags = *data++;
2062 2475
2063 if (flags) 2476 if (flags)
2064 { 2477 {
2065 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 }; 2479 tileid tile[3] = { 0, 0, 0 };
2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2071 2484
2072 if (cell->darkness == 0) 2485 if (cell->darkness == 0)
2073 { 2486 {
2074 cell->darkness = 0; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
2075 2489
2076 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
2077 { 2491 {
2078 tileid t = tile [z]; 2492 tileid t = tile [z];
2079 2493
2080 if (t >= self->texs || (t && !self->tex [t].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2081 { 2495 {
2082 XPUSHs (sv_2mortal (newSViv (t))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t); 2497 need_texid (self, t);
2084 } 2498 }
2085 2499
2086 cell->tile [z] = t; 2500 cell->tile [z] = t;
2087 } 2501 }
2089 } 2503 }
2090 } 2504 }
2091 } 2505 }
2092} 2506}
2093 2507
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
2095 2509
2096CFPlus::MixChunk 2510DC::RW
2097new_from_file (SV *class, char *path) 2511new (SV *class, SV *data_sv)
2098 CODE: 2512 CODE:
2099 RETVAL = Mix_LoadWAV (path); 2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
2100 OUTPUT: 2519 OUTPUT:
2101 RETVAL 2520 RETVAL
2102 2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
2103void 2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2537
2538PROTOTYPES: DISABLE
2539
2540DC::Channel
2541find ()
2542 CODE:
2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2559 OUTPUT:
2560 RETVAL
2561
2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
2104DESTROY (CFPlus::MixChunk self) 2631DESTROY (DC::MixChunk self)
2105 CODE: 2632 CODE:
2106 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
2107 2634
2108int 2635int
2109volume (CFPlus::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
2110 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
2111 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT: 2641 OUTPUT:
2113 RETVAL 2642 RETVAL
2114 2643
2115int 2644DC::Channel
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2117 CODE: 2646 CODE:
2647{
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
2119 OUTPUT: 2659 OUTPUT:
2120 RETVAL 2660 RETVAL
2121 2661
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2123 2663
2124int 2664int
2125volume (int volume = -1) 2665volume (int volume = -1)
2666 PROTOTYPE: ;$
2126 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
2127 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT: 2671 OUTPUT:
2129 RETVAL 2672 RETVAL
2130 2673
2674void
2675fade_out (int ms)
2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2131CFPlus::MixMusic 2684DC::MixMusic
2132new_from_file (SV *class, char *path) 2685new (SV *class, DC::RW rwops)
2133 CODE: 2686 CODE:
2134 RETVAL = Mix_LoadMUS (path); 2687 RETVAL = Mix_LoadMUS_RW (rwops);
2135 OUTPUT: 2688 OUTPUT:
2136 RETVAL 2689 RETVAL
2137 2690
2138void 2691void
2139DESTROY (CFPlus::MixMusic self) 2692DESTROY (DC::MixMusic self)
2140 CODE: 2693 CODE:
2141 Mix_FreeMusic (self); 2694 Mix_FreeMusic (self);
2142 2695
2143int 2696int
2144play (CFPlus::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
2145 CODE: 2698 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT: 2700 OUTPUT:
2148 RETVAL 2701 RETVAL
2149 2702
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2703void
2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2705 CODE:
2706 Mix_FadeInMusicPos (self, loops, ms, position);
2707
2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2709
2710PROTOTYPES: ENABLE
2151 2711
2152BOOT: 2712BOOT:
2153{ 2713{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2155 static const struct { 2715 static const struct {
2156 const char *name; 2716 const char *name;
2157 IV iv; 2717 IV iv;
2158 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2720 const_iv (GL_VENDOR),
2721 const_iv (GL_VERSION),
2722 const_iv (GL_EXTENSIONS),
2160 const_iv (GL_COLOR_MATERIAL), 2723 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH), 2724 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT), 2725 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER), 2726 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND), 2727 const_iv (GL_BLEND),
2168 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
2172 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
2173 const_iv (GL_AND), 2737 const_iv (GL_AND),
2174 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
2175 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
2190 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
2195 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2766 const_iv (GL_PROXY_TEXTURE_1D),
2767 const_iv (GL_PROXY_TEXTURE_2D),
2196 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV), 2770 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER), 2771 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER), 2772 const_iv (GL_TEXTURE_MIN_FILTER),
2221 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
2226 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP), 2800 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2235 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
2236 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
2237 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv 2821# undef const_iv
2245 2826
2246 texture_av = newAV (); 2827 texture_av = newAV ();
2247 AvREAL_off (texture_av); 2828 AvREAL_off (texture_av);
2248} 2829}
2249 2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
2836
2250char * 2837char *
2251gl_vendor () 2838gl_vendor ()
2252 CODE: 2839 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT: 2841 OUTPUT:
2266 CODE: 2853 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2854 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT: 2855 OUTPUT:
2269 RETVAL 2856 RETVAL
2270 2857
2858const char *glGetString (GLenum pname)
2859
2860GLint glGetInteger (GLenum pname)
2861 CODE:
2862 glGetIntegerv (pname, &RETVAL);
2863 OUTPUT:
2864 RETVAL
2865
2866GLdouble glGetDouble (GLenum pname)
2867 CODE:
2868 glGetDoublev (pname, &RETVAL);
2869 OUTPUT:
2870 RETVAL
2871
2271int glGetError () 2872int glGetError ()
2272 2873
2273void glFinish () 2874void glFinish ()
2274 2875
2275void glClear (int mask) 2876void glClear (int mask)
2312# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314 2915
2315# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
2317 2920
2318void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
2319 2922
2320void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
2321 2924
2329 2932
2330void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
2331 CODE: 2934 CODE:
2332 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
2333 2936
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS: 2938 ALIAS:
2341 glColor_premultiply = 1 2939 glColor_premultiply = 1
2342 CODE: 2940 CODE:
2343 if (ix) 2941 if (ix)
2344 { 2942 {
2347 b *= a; 2945 b *= a;
2348 } 2946 }
2349 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
2351 2949
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
2359 CODE: 2951 CODE:
2360 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
2362 2954
2366 2958
2367void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
2368 CODE: 2960 CODE:
2369 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
2370 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
2371void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
2372 CODE: 2993 CODE:
2373 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
2374 2995
2375void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE: 3013 CODE:
2393 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395 3016
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2397 3018
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399 3020
2400void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
3022
3023void glPixelZoom (float x, float y)
2401 3024
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3025void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403 3026
2404int glGenTexture () 3027int glGenTexture ()
2405 CODE: 3028 CODE:
2425 3048
2426void glEndList () 3049void glEndList ()
2427 3050
2428void glCallList (int list) 3051void glCallList (int list)
2429 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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