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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.43 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
1#include "EXTERN.h" 11#include "EXTERN.h"
2#include "perl.h" 12#include "perl.h"
3#include "XSUB.h" 13#include "XSUB.h"
4 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
5#include <string.h> 21#include <string.h>
6#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
7 24
8#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
9#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
10#include <SDL_opengl.h> 29#include <SDL_opengl.h>
11 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
12#include <glib/gmacros.h> 34#include <glib/gmacros.h>
13 35
14#include <pango/pango.h> 36#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 37
38#ifndef _WIN32
18#include <sys/types.h> 39# include <sys/types.h>
19#include <sys/socket.h> 40# include <sys/socket.h>
20#include <netinet/in.h> 41# include <netinet/in.h>
21#include <netinet/tcp.h> 42# include <netinet/tcp.h>
22
23#include <inttypes.h> 43# include <inttypes.h>
44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
24 47
25#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
26 49
27#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
29 52
30static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static AV *texture_av;
62
63static struct
64{
65#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h"
67#undef GL_FUNC
68} gl;
69
70static void
71gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
72{
73 if (gl.BlendFuncSeparate)
74 gl.BlendFuncSeparate (sa, da, saa, daa);
75 else if (gl.BlendFuncSeparateEXT)
76 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
77 else
78 glBlendFunc (sa, da);
79}
80
81static GLuint
82gen_texture ()
83{
84 GLuint name;
85
86 if (AvFILL (texture_av) >= 0)
87 name = (GLuint)(size_t)av_pop (texture_av);
88 else
89 glGenTextures (1, &name);
90
91 return name;
92}
93
94static void
95del_texture (GLuint name)
96{
97 /* make a half-assed attempt at returning the memory used by the texture */
98 /* textures are frequently being reused by cfplus anyway */
99 /*glBindTexture (GL_TEXTURE_2D, name);*/
100 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
101 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name);
103}
104
105#include "texcache.c"
106
107#include "pango-font.c"
108#include "pango-fontmap.c"
109#include "pango-render.c"
110
111typedef Mix_Chunk *CFPlus__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic;
113
114typedef PangoFontDescription *CFPlus__Font;
115
116static int
117shape_attr_p (PangoLayoutRun *run)
118{
119 GSList *attrs = run->item->analysis.extra_attrs;
120
121 while (attrs)
122 {
123 PangoAttribute *attr = attrs->data;
124
125 if (attr->klass->type == PANGO_ATTR_SHAPE)
126 return 1;
127
128 attrs = attrs->next;
129 }
130
131 return 0;
132}
32 133
33typedef struct cf_layout { 134typedef struct cf_layout {
34 PangoLayout *pl; 135 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode
35 int base_height; 137 int base_height;
138 CFPlus__Font font;
36} *CFClient__Layout; 139} *CFPlus__Layout;
140
141static CFPlus__Font default_font;
142static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap;
37 144
38static void 145static void
39substitute_func (FcPattern *pattern, gpointer data) 146substitute_func (FcPattern *pattern, gpointer data)
40{ 147{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 148 FcPatternAddBool (pattern, FC_HINTING, 1);
149#ifdef FC_HINT_STYLE
150 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
151#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 152 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 153}
44 154
45static void 155static void
46layout_update (CFClient__Layout self) 156layout_update_font (CFPlus__Layout self)
47{ 157{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 158 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 159 * reasonably well with bitstream vera
50 */ 160 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 161 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 162
163 pango_font_description_set_absolute_size (font,
164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
165
166 pango_layout_set_font_description (self->pl, font);
53} 167}
54 168
55static void 169static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 171{
58 layout_update (self); 172 PangoRectangle rect;
59 173
174 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 175 pango_layout_get_extents (self->pl, 0, &rect);
61 176
62 *w = (*w + 3) & ~3; 177 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 178 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1;
65}
66 179
180 if (!rect.width) rect.width = 1;
181 if (!rect.height) rect.height = 1;
182
183 *w = rect.width;
184 *h = rect.height;
185}
186
187typedef uint16_t tileid;
67typedef uint16_t mapface; 188typedef uint16_t faceid;
68 189
69typedef struct { 190typedef struct {
70 GLint name; 191 int name;
71 int w, h; 192 int w, h;
72 float s, t; 193 float s, t;
73 uint8_t r, g, b, a; 194 uint8_t r, g, b, a;
195 tileid smoothtile;
196 uint8_t smoothlevel;
74} maptex; 197} maptex;
75 198
76typedef struct { 199typedef struct {
200 uint32_t player;
201 tileid tile[3];
77 int16_t darkness; 202 uint16_t darkness;
78 mapface face[3]; 203 uint8_t stat_width, stat_hp, flags, smoothmax;
79} mapcell; 204} mapcell;
80 205
81typedef struct { 206typedef struct {
82 int32_t c0, c1; 207 int32_t c0, c1;
83 mapcell *col; 208 mapcell *col;
84} maprow; 209} maprow;
85 210
86typedef struct map { 211typedef struct map {
87 int x, y, w, h; 212 int x, y, w, h;
88 int dx, dy; /* delayed map scrolling */
89 int ox, oy; /* offset to virtual global coordinate system */ 213 int ox, oy; /* offset to virtual global coordinate system */
90 int faces; 214 int faces; tileid *face2tile; // [faceid]
91 mapface *face; 215 int texs; maptex *tex; // [tileid]
92 216
93 int texs;
94 maptex *tex;
95
96 uint32_t rows; 217 int32_t rows;
97 maprow *row; 218 maprow *row;
98} *CFClient__Map; 219} *CFPlus__Map;
99 220
100static char * 221static char *
101prepend (char *ptr, int sze, int inc) 222prepend (char *ptr, int sze, int inc)
102{ 223{
103 char *p; 224 char *p;
120} 241}
121 242
122#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 243#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
123#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 244#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
124 245
246static void
247need_facenum (struct map *self, faceid face)
248{
249 while (self->faces <= face)
250 {
251 Append (tileid, self->face2tile, self->faces, self->faces);
252 self->faces *= 2;
253 }
254}
255
256static void
257need_texid (struct map *self, int texid)
258{
259 while (self->texs <= texid)
260 {
261 Append (maptex, self->tex, self->texs, self->texs);
262 self->texs *= 2;
263 }
264}
265
125static maprow * 266static maprow *
126map_get_row (CFClient__Map self, int y) 267map_get_row (CFPlus__Map self, int y)
127{ 268{
128 if (0 > y) 269 if (0 > y)
129 { 270 {
130 int extend = - y + MAP_EXTEND_Y; 271 int extend = - y + MAP_EXTEND_Y;
131 Prepend (maprow, self->row, self->rows, extend); 272 Prepend (maprow, self->row, self->rows, extend);
169 310
170 return row->col + (x - row->c0); 311 return row->col + (x - row->c0);
171} 312}
172 313
173static mapcell * 314static mapcell *
174map_get_cell (CFClient__Map self, int x, int y) 315map_get_cell (CFPlus__Map self, int x, int y)
175{ 316{
176 return row_get_cell (map_get_row (self, y), x); 317 return row_get_cell (map_get_row (self, y), x);
177} 318}
178 319
179static void 320static void
180map_clear (CFClient__Map self) 321map_clear (CFPlus__Map self)
181{ 322{
182 int r; 323 int r;
183 324
184 for (r = 0; r < self->rows; r++) 325 for (r = 0; r < self->rows; r++)
185 Safefree (self->row[r].col); 326 Safefree (self->row[r].col);
193 self->row = 0; 334 self->row = 0;
194 self->rows = 0; 335 self->rows = 0;
195} 336}
196 337
197static void 338static void
198map_blank (CFClient__Map self, int x0, int y0, int w, int h) 339map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
199{ 340{
200 int x, y; 341 int x, y;
342 maprow *row;
343 mapcell *cell;
201 344
202 for (y = y0; y < y0 + h; y++) 345 for (y = y0; y < y0 + h; y++)
203 if (y >= 0) 346 if (y >= 0)
204 { 347 {
205 if (y >= self->rows) 348 if (y >= self->rows)
206 break; 349 break;
207 350
208 maprow *row = self->row + y; 351 row = self->row + y;
209 352
210 for (x = x0; x < x0 + w; x++) 353 for (x = x0; x < x0 + w; x++)
211 if (x >= row->c0) 354 if (x >= row->c0)
212 { 355 {
213 if (x >= row->c1) 356 if (x >= row->c1)
214 break; 357 break;
215 358
216 row->col[x - row->c0].darkness = -1; 359 cell = row->col + x - row->c0;
360
361 cell->darkness = 0;
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
217 } 365 }
218 } 366 }
219} 367}
220 368
369typedef struct {
370 tileid tile;
371 uint8_t x, y, level;
372} smooth_key;
373
374static void
375smooth_or_bits (HV *hv, smooth_key *key, IV bits)
376{
377 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
378
379 if (SvIOK (*sv))
380 SvIV_set (*sv, SvIVX (*sv) | bits);
381 else
382 sv_setiv (*sv, bits);
383}
384
385static void
386music_finished (void)
387{
388 SDL_UserEvent ev;
389
390 ev.type = SDL_USEREVENT;
391 ev.code = 0;
392 ev.data1 = 0;
393 ev.data2 = 0;
394
395 SDL_PushEvent ((SDL_Event *)&ev);
396}
397
398static void
399channel_finished (int channel)
400{
401 SDL_UserEvent ev;
402
403 ev.type = SDL_USEREVENT;
404 ev.code = 1;
405 ev.data1 = (void *)(long)channel;
406 ev.data2 = 0;
407
408 SDL_PushEvent ((SDL_Event *)&ev);
409}
410
411static unsigned int
412minpot (unsigned int n)
413{
414 if (!n)
415 return 0;
416
417 --n;
418
419 n |= n >> 1;
420 n |= n >> 2;
421 n |= n >> 4;
422 n |= n >> 8;
423 n |= n >> 16;
424
425 return n + 1;
426}
427
428/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314
431
221MODULE = CFClient PACKAGE = CFClient 432MODULE = CFPlus PACKAGE = CFPlus
222 433
223PROTOTYPES: ENABLE 434PROTOTYPES: ENABLE
224 435
225BOOT: 436BOOT:
226{ 437{
227 fontmap = pango_ft2_font_map_new (); 438 HV *stash = gv_stashpv ("CFPlus", 1);
439 static const struct {
440 const char *name;
441 IV iv;
442 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name }
444 const_iv (SDLK_MODIFIER_MIN),
445 const_iv (SDLK_MODIFIER_MAX),
446
447 const_iv (SDL_ACTIVEEVENT),
448 const_iv (SDL_KEYDOWN),
449 const_iv (SDL_KEYUP),
450 const_iv (SDL_MOUSEMOTION),
451 const_iv (SDL_MOUSEBUTTONDOWN),
452 const_iv (SDL_MOUSEBUTTONUP),
453 const_iv (SDL_JOYAXISMOTION),
454 const_iv (SDL_JOYBALLMOTION),
455 const_iv (SDL_JOYHATMOTION),
456 const_iv (SDL_JOYBUTTONDOWN),
457 const_iv (SDL_JOYBUTTONUP),
458 const_iv (SDL_QUIT),
459 const_iv (SDL_SYSWMEVENT),
460 const_iv (SDL_EVENT_RESERVEDA),
461 const_iv (SDL_EVENT_RESERVEDB),
462 const_iv (SDL_VIDEORESIZE),
463 const_iv (SDL_VIDEOEXPOSE),
464 const_iv (SDL_USEREVENT),
465
466 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE),
469
470 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4),
475 const_iv (SDLK_KP5),
476 const_iv (SDLK_KP6),
477 const_iv (SDLK_KP7),
478 const_iv (SDLK_KP8),
479 const_iv (SDLK_KP9),
480 const_iv (SDLK_KP_PERIOD),
481 const_iv (SDLK_KP_DIVIDE),
482 const_iv (SDLK_KP_MULTIPLY),
483 const_iv (SDLK_KP_MINUS),
484 const_iv (SDLK_KP_PLUS),
485 const_iv (SDLK_KP_ENTER),
486 const_iv (SDLK_KP_EQUALS),
487 const_iv (SDLK_UP),
488 const_iv (SDLK_DOWN),
489 const_iv (SDLK_RIGHT),
490 const_iv (SDLK_LEFT),
491 const_iv (SDLK_INSERT),
492 const_iv (SDLK_HOME),
493 const_iv (SDLK_END),
494 const_iv (SDLK_PAGEUP),
495 const_iv (SDLK_PAGEDOWN),
496 const_iv (SDLK_F1),
497 const_iv (SDLK_F2),
498 const_iv (SDLK_F3),
499 const_iv (SDLK_F4),
500 const_iv (SDLK_F5),
501 const_iv (SDLK_F6),
502 const_iv (SDLK_F7),
503 const_iv (SDLK_F8),
504 const_iv (SDLK_F9),
505 const_iv (SDLK_F10),
506 const_iv (SDLK_F11),
507 const_iv (SDLK_F12),
508 const_iv (SDLK_F13),
509 const_iv (SDLK_F14),
510 const_iv (SDLK_F15),
511 const_iv (SDLK_NUMLOCK),
512 const_iv (SDLK_CAPSLOCK),
513 const_iv (SDLK_SCROLLOCK),
514 const_iv (SDLK_RSHIFT),
515 const_iv (SDLK_LSHIFT),
516 const_iv (SDLK_RCTRL),
517 const_iv (SDLK_LCTRL),
518 const_iv (SDLK_RALT),
519 const_iv (SDLK_LALT),
520 const_iv (SDLK_RMETA),
521 const_iv (SDLK_LMETA),
522 const_iv (SDLK_LSUPER),
523 const_iv (SDLK_RSUPER),
524 const_iv (SDLK_MODE),
525 const_iv (SDLK_COMPOSE),
526 const_iv (SDLK_HELP),
527 const_iv (SDLK_PRINT),
528 const_iv (SDLK_SYSREQ),
529 const_iv (SDLK_BREAK),
530 const_iv (SDLK_MENU),
531 const_iv (SDLK_POWER),
532 const_iv (SDLK_EURO),
533 const_iv (SDLK_UNDO),
534
535 const_iv (KMOD_NONE),
536 const_iv (KMOD_SHIFT),
537 const_iv (KMOD_LSHIFT),
538 const_iv (KMOD_RSHIFT),
539 const_iv (KMOD_CTRL),
540 const_iv (KMOD_LCTRL),
541 const_iv (KMOD_RCTRL),
542 const_iv (KMOD_ALT),
543 const_iv (KMOD_LALT),
544 const_iv (KMOD_RALT),
545 const_iv (KMOD_META),
546 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE),
551# undef const_iv
552 };
553
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
556
557 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
558 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
559}
560
561void
562weaken (SV *rv)
563 PROTOTYPE: $
564 CODE:
565 sv_rvweaken (rv);
566
567int
568in_destruct ()
569 CODE:
570 RETVAL = PL_main_cv == Nullcv;
571 OUTPUT:
572 RETVAL
573
574NV floor (NV x)
575
576NV ceil (NV x)
577
578void
579pango_init ()
580 CODE:
581{
582 opengl_fontmap = pango_opengl_font_map_new ();
228 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
229 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
230} 585}
231 586
587int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589
232void 590void
233lowdelay (int fd, int val = 1) 591SDL_Quit ()
592
593void
594SDL_ListModes ()
234 CODE: 595 PPCODE:
235 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 596{
597 SDL_Rect **m;
598
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
603
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
606
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622
623 if (m && m != (SDL_Rect **)-1)
624 while (*m)
625 {
626 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
630
631 ++m;
632 }
633}
236 634
237char * 635char *
238gl_version () 636SDL_GetError ()
637
638int
639SDL_SetVideoMode (int w, int h, int fullscreen)
239 CODE: 640 CODE:
240 RETVAL = (char *)glGetString (GL_VERSION); 641 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 );
644 if (RETVAL)
645 {
646 av_clear (texture_av);
647
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h"
651# undef GL_FUNC
652
653 }
241 OUTPUT: 654 OUTPUT:
242 RETVAL 655 RETVAL
243 656
657void
658SDL_GL_SwapBuffers ()
659
244char * 660char *
245gl_extensions () 661SDL_GetKeyName (int sym)
662
663void
664SDL_PollEvent ()
246 CODE: 665 PPCODE:
247 RETVAL = (char *)glGetString (GL_EXTENSIONS); 666{
248 OUTPUT: 667 SDL_Event ev;
249 RETVAL 668
669 while (SDL_PollEvent (&ev))
670 {
671 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673
674 switch (ev.type)
675 {
676 case SDL_KEYDOWN:
677 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break;
684
685 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break;
689
690 case SDL_MOUSEMOTION:
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
698 break;
699
700 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
703
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
708 break;
709
710 case SDL_USEREVENT:
711 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break;
715 }
716
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
718 }
719}
720
721int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
723 POSTCALL:
724 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished);
726
727void
728Mix_CloseAudio ()
729
730int
731Mix_AllocateChannels (int numchans = -1)
732
733void
734lowdelay (int fd, int val = 1)
735 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
737
738void
739win32_proxy_info ()
740 PPCODE:
741{
742#ifdef _WIN32
743 char buffer[2048];
744 DWORD buflen;
745
746 EXTEND (SP, 3);
747
748 buflen = sizeof (buffer);
749 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
750 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
751 {
752 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
753
754 buflen = sizeof (buffer);
755 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
756 {
757 PUSHs (newSVpv (buffer, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
761 PUSHs (newSVpv (buffer, 0));
762 }
763 }
764#endif
765}
250 766
251void 767void
252add_font (char *file) 768add_font (char *file)
253 CODE: 769 CODE:
254 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 770 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
255
256void
257set_font (char *file)
258 CODE:
259{
260 int count;
261 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
262 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
263 FcPatternDestroy (pattern);
264 pango_context_set_font_description (context, font);
265}
266 771
267void 772void
268load_image_inline (SV *image_) 773load_image_inline (SV *image_)
269 ALIAS: 774 ALIAS:
270 load_image_file = 1 775 load_image_file = 1
286 croak ("load_image: %s", SDL_GetError ()); 791 croak ("load_image: %s", SDL_GetError ());
287 792
288 fmt.palette = NULL; 793 fmt.palette = NULL;
289 fmt.BitsPerPixel = 32; 794 fmt.BitsPerPixel = 32;
290 fmt.BytesPerPixel = 4; 795 fmt.BytesPerPixel = 4;
796#if SDL_BYTEORDER == SDL_LIL_ENDIAN
291 fmt.Rmask = 0x000000ff; 797 fmt.Rmask = 0x000000ff;
292 fmt.Gmask = 0x0000ff00; 798 fmt.Gmask = 0x0000ff00;
293 fmt.Bmask = 0x00ff0000; 799 fmt.Bmask = 0x00ff0000;
294 fmt.Amask = 0xff000000; 800 fmt.Amask = 0xff000000;
801#else
802 fmt.Rmask = 0xff000000;
803 fmt.Gmask = 0x00ff0000;
804 fmt.Bmask = 0x0000ff00;
805 fmt.Amask = 0x000000ff;
806#endif
295 fmt.Rloss = 0; 807 fmt.Rloss = 0;
296 fmt.Gloss = 0; 808 fmt.Gloss = 0;
297 fmt.Bloss = 0; 809 fmt.Bloss = 0;
298 fmt.Aloss = 0; 810 fmt.Aloss = 0;
299 fmt.Rshift = 0; 811 fmt.Rshift = 0;
305 817
306 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 818 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
307 819
308 assert (surface2->pitch == surface2->w * 4); 820 assert (surface2->pitch == surface2->w * 4);
309 821
822 SDL_LockSurface (surface2);
310 EXTEND (SP, 5); 823 EXTEND (SP, 6);
311 PUSHs (sv_2mortal (newSViv (surface2->w))); 824 PUSHs (sv_2mortal (newSViv (surface2->w)));
312 PUSHs (sv_2mortal (newSViv (surface2->h))); 825 PUSHs (sv_2mortal (newSViv (surface2->h)));
313 SDL_LockSurface (surface2);
314 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 826 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
315 SDL_UnlockSurface (surface2);
316 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 827 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
317 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 828 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
318 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 829 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
830 SDL_UnlockSurface (surface2);
319 831
320 SDL_FreeSurface (surface); 832 SDL_FreeSurface (surface);
321 SDL_FreeSurface (surface2); 833 SDL_FreeSurface (surface2);
322} 834}
323 835
345 PUSHs (sv_2mortal (newSViv (b / y))); 857 PUSHs (sv_2mortal (newSViv (b / y)));
346 PUSHs (sv_2mortal (newSViv (a / y))); 858 PUSHs (sv_2mortal (newSViv (a / y)));
347} 859}
348 860
349void 861void
862error (char *message)
863 CODE:
864 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
867#endif
868
869void
350fatal (char *message) 870fatal (char *message)
351 CODE: 871 CODE:
872 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
875#endif
876 _exit (1);
877
878void
879_exit (int retval = 0)
880 CODE:
352#ifdef WIN32 881#ifdef WIN32
353 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 882 ExitThread (retval); // unclean, please beam me up
354#else 883#else
355 fprintf (stderr, "FATAL: %s\n", message); 884 _exit (retval);
356#endif 885#endif
357 exit (1);
358 886
359MODULE = CFClient PACKAGE = CFClient::Layout 887MODULE = CFPlus PACKAGE = CFPlus::Font
360 888
361CFClient::Layout 889CFPlus::Font
362new (SV *class, int base_height = 10) 890new_from_file (SV *class, char *path, int id = 0)
363 CODE: 891 CODE:
364 New (0, RETVAL, 1, struct cf_layout); 892{
365 RETVAL->base_height = base_height; 893 int count;
366 RETVAL->pl = pango_layout_new (context); 894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
367 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 895 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
896 FcPatternDestroy (pattern);
897}
368 OUTPUT: 898 OUTPUT:
369 RETVAL 899 RETVAL
370 900
371void 901void
902DESTROY (CFPlus::Font self)
903 CODE:
904 pango_font_description_free (self);
905
906void
907make_default (CFPlus::Font self)
908 CODE:
909 default_font = self;
910
911MODULE = CFPlus PACKAGE = CFPlus::Layout
912
913void
914reset_glyph_cache ()
915 CODE:
916 tc_clear ();
917
918CFPlus::Layout
919new (SV *class)
920 CODE:
921 New (0, RETVAL, 1, struct cf_layout);
922
923 RETVAL->pl = pango_layout_new (opengl_context);
924 RETVAL->r = 1.;
925 RETVAL->g = 1.;
926 RETVAL->b = 1.;
927 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0;
930
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL);
933 OUTPUT:
934 RETVAL
935
936void
372DESTROY (CFClient::Layout self) 937DESTROY (CFPlus::Layout self)
373 CODE: 938 CODE:
374 g_object_unref (self->pl); 939 g_object_unref (self->pl);
375 Safefree (self); 940 Safefree (self);
376 941
377void 942void
378set_text (CFClient::Layout self, SV *text_) 943set_text (CFPlus::Layout self, SV *text_)
379 CODE: 944 CODE:
380{ 945{
381 STRLEN textlen; 946 STRLEN textlen;
382 char *text = SvPVutf8 (text_, textlen); 947 char *text = SvPVutf8 (text_, textlen);
383 948
384 pango_layout_set_text (self->pl, text, textlen); 949 pango_layout_set_text (self->pl, text, textlen);
385} 950}
386 951
387void 952void
388set_markup (CFClient::Layout self, SV *text_) 953set_markup (CFPlus::Layout self, SV *text_)
389 CODE: 954 CODE:
390{ 955{
391 STRLEN textlen; 956 STRLEN textlen;
392 char *text = SvPVutf8 (text_, textlen); 957 char *text = SvPVutf8 (text_, textlen);
393 958
394 pango_layout_set_markup (self->pl, text, textlen); 959 pango_layout_set_markup (self->pl, text, textlen);
395} 960}
396 961
397void 962void
963set_shapes (CFPlus::Layout self, ...)
964 CODE:
965{
966 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text;
969 int arg = 4;
970
971 while (arg < items && (pos = strstr (pos, OBJ_STR)))
972 {
973 PangoRectangle inkrect, rect;
974 PangoAttribute *attr;
975
976 int x = SvIV (ST (arg - 3));
977 int y = SvIV (ST (arg - 2));
978 int w = SvIV (ST (arg - 1));
979 int h = SvIV (ST (arg ));
980
981 inkrect.x = 0;
982 inkrect.y = 0;
983 inkrect.width = 0;
984 inkrect.height = 0;
985
986 rect.x = x * PANGO_SCALE;
987 rect.y = y * PANGO_SCALE;
988 rect.width = w * PANGO_SCALE;
989 rect.height = h * PANGO_SCALE;
990
991 if (!attrs)
992 attrs = pango_layout_get_attributes (self->pl);
993
994 attr = pango_attr_shape_new (&inkrect, &rect);
995 attr->start_index = pos - text;
996 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
997 pango_attr_list_insert (attrs, attr);
998
999 arg += 4;
1000 pos += sizeof (OBJ_STR) - 1;
1001 }
1002
1003 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs);
1005}
1006
1007void
1008get_shapes (CFPlus::Layout self)
1009 PPCODE:
1010{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012
1013 do
1014 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1016
1017 if (run && shape_attr_p (run))
1018 {
1019 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents);
1021
1022 EXTEND (SP, 2);
1023 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1024 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1025 }
1026 }
1027 while (pango_layout_iter_next_run (iter));
1028
1029 pango_layout_iter_free (iter);
1030}
1031
1032int
1033has_wrapped (CFPlus::Layout self)
1034 CODE:
1035{
1036 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl);
1038
1039 while (*text)
1040 lines += *text++ == '\n';
1041
1042 RETVAL = lines < pango_layout_get_line_count (self->pl);
1043}
1044 OUTPUT:
1045 RETVAL
1046
1047SV *
1048get_text (CFPlus::Layout self)
1049 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL);
1052 OUTPUT:
1053 RETVAL
1054
1055void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1057 CODE:
1058 self->r = r;
1059 self->g = g;
1060 self->b = b;
1061 self->a = a;
1062
1063void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1065 CODE:
1066 if (self->font != font)
1067 {
1068 self->font = font;
1069 layout_update_font (self);
1070 }
1071
1072void
398set_height (CFClient::Layout self, int base_height) 1073set_height (CFPlus::Layout self, int base_height)
399 CODE: 1074 CODE:
1075 if (self->base_height != base_height)
1076 {
400 self->base_height = base_height; 1077 self->base_height = base_height;
1078 layout_update_font (self);
1079 }
401 1080
402void 1081void
403set_width (CFClient::Layout self, int max_width = -1) 1082set_width (CFPlus::Layout self, int max_width = -1)
404 CODE: 1083 CODE:
405 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
406 1085
407void 1086void
1087set_indent (CFPlus::Layout self, int indent)
1088 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090
1091void
1092set_spacing (CFPlus::Layout self, int spacing)
1093 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095
1096void
1097set_ellipsise (CFPlus::Layout self, int ellipsise)
1098 CODE:
1099 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE
1104 );
1105
1106void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm)
1108 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110
1111void
408size (CFClient::Layout self) 1112size (CFPlus::Layout self)
409 PPCODE: 1113 PPCODE:
410{ 1114{
411 int w, h; 1115 int w, h;
412 1116
413 layout_update (self);
414 layout_get_pixel_size (self, &w, &h); 1117 layout_get_pixel_size (self, &w, &h);
415 1118
416 EXTEND (SP, 2); 1119 EXTEND (SP, 2);
417 PUSHs (sv_2mortal (newSViv (w))); 1120 PUSHs (sv_2mortal (newSViv (w)));
418 PUSHs (sv_2mortal (newSViv (h))); 1121 PUSHs (sv_2mortal (newSViv (h)));
419} 1122}
420 1123
421int 1124int
422xy_to_index (CFClient::Layout self, int x, int y) 1125descent (CFPlus::Layout self)
423 CODE: 1126 CODE:
424{ 1127{
425 int index, trailing; 1128 PangoRectangle rect;
426 1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
427 layout_update (self); 1130 pango_layout_line_get_pixel_extents (line, 0, &rect);
428 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1131 RETVAL = PANGO_DESCENT (rect);
429
430 RETVAL = index;
431} 1132}
432 OUTPUT: 1133 OUTPUT:
433 RETVAL 1134 RETVAL
434 1135
1136int
1137xy_to_index (CFPlus::Layout self, int x, int y)
1138 CODE:
1139{
1140 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing;
1143}
1144 OUTPUT:
1145 RETVAL
1146
435void 1147void
436cursor_pos (CFClient::Layout self, int index) 1148cursor_pos (CFPlus::Layout self, int index)
437 PPCODE: 1149 PPCODE:
438{ 1150{
439 PangoRectangle strong_pos; 1151 PangoRectangle strong_pos;
440 layout_update (self);
441 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
442 1153
443 EXTEND (SP, 3); 1154 EXTEND (SP, 3);
444 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
445 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
446 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
447} 1158}
448 1159
449void 1160void
450render (CFClient::Layout self) 1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
451 PPCODE: 1162 PPCODE:
452{ 1163{
453 SV *retval; 1164 int line, x;
454 int w, h;
455 FT_Bitmap bitmap;
456 1165
457 layout_update (self); 1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
458 layout_get_pixel_size (self, &w, &h); 1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
459 1168
460 retval = newSV (w * h);
461 SvPOK_only (retval);
462 SvCUR_set (retval, w * h);
463
464 bitmap.rows = h;
465 bitmap.width = w;
466 bitmap.pitch = w;
467 bitmap.buffer = (unsigned char*)SvPVX (retval);
468 bitmap.num_grays = 256;
469 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
470
471 memset (bitmap.buffer, 0, w * h);
472
473 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
474
475 EXTEND (SP, 3); 1169 EXTEND (SP, 2);
476 PUSHs (sv_2mortal (newSViv (w))); 1170 PUSHs (sv_2mortal (newSViv (line - 1)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172}
1173
1174void
1175line_x_to_index (CFPlus::Layout self, int line, int x)
1176 PPCODE:
1177{
1178 PangoLayoutLine *lp;
1179 int index, trailing;
1180
1181 if (line < 0)
1182 XSRETURN_EMPTY;
1183
1184 if (!(lp = pango_layout_get_line (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */
1186
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188
1189 EXTEND (SP, 2);
1190 if (GIMME_V == G_SCALAR)
1191 PUSHs (sv_2mortal (newSViv (index + trailing)));
1192 else
1193 {
477 PUSHs (sv_2mortal (newSViv (h))); 1194 PUSHs (sv_2mortal (newSViv (index)));
478 PUSHs (sv_2mortal (retval)); 1195 PUSHs (sv_2mortal (newSViv (trailing)));
1196 }
479} 1197}
480 1198
1199void
1200render (CFPlus::Layout self, float x, float y, int flags = 0)
1201 PPCODE:
1202 pango_opengl_render_layout_subpixel (
1203 self->pl,
1204 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a,
1206 flags
1207 );
1208
481MODULE = CFClient PACKAGE = CFClient::Texture 1209MODULE = CFPlus PACKAGE = CFPlus::Texture
482 1210
483void 1211void
1212pad2pot (SV *data_, SV *w_, SV *h_)
1213 CODE:
1214{
1215 int ow = SvIV (w_);
1216 int oh = SvIV (h_);
1217
1218 if (ow && oh)
1219 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231
1232 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp);
1234
1235 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238
1239 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 }
1246}
1247
1248void
484draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
485 PROTOTYPE: $$$;$$ 1250 PROTOTYPE: $$$;$$
1251 ALIAS:
1252 draw_quad_alpha = 1
1253 draw_quad_alpha_premultiplied = 2
486 CODE: 1254 CODE:
487{ 1255{
488 HV *hv = (HV *)SvRV (self); 1256 HV *hv = (HV *)SvRV (self);
489 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
490 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
491 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
492 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
493 1260
494 if (items < 5) 1261 if (items < 5)
495 { 1262 {
496 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1263 w = SvNV (*hv_fetch (hv, "w", 1, 1));
497 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1264 h = SvNV (*hv_fetch (hv, "h", 1, 1));
498 } 1265 }
499 1266
1267 if (ix)
1268 {
1269 glEnable (GL_BLEND);
1270
1271 if (ix == 2)
1272 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1273 else
1274 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1275 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1276
1277 glEnable (GL_ALPHA_TEST);
1278 glAlphaFunc (GL_GREATER, 0.01f);
1279 }
1280
500 glBindTexture (GL_TEXTURE_2D, name); 1281 glBindTexture (GL_TEXTURE_2D, name);
501 if (wrap_mode) { 1282
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
503 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
504 }
505 glBegin (GL_QUADS); 1283 glBegin (GL_QUADS);
506 glTexCoord2f (0, 0); glVertex2f (x , y ); 1284 glTexCoord2f (0, 0); glVertex2f (x , y );
507 glTexCoord2f (0, t); glVertex2f (x , y + h); 1285 glTexCoord2f (0, t); glVertex2f (x , y + h);
508 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1286 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
509 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1287 glTexCoord2f (s, 0); glVertex2f (x + w, y );
510 glEnd (); 1288 glEnd ();
511}
512 1289
1290 if (ix)
1291 {
1292 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND);
1294 }
1295}
1296
513MODULE = CFClient PACKAGE = CFClient::Map 1297MODULE = CFPlus PACKAGE = CFPlus::Map
514 1298
515CFClient::Map 1299CFPlus::Map
516new (SV *class, int map_width, int map_height) 1300new (SV *class)
517 CODE: 1301 CODE:
518 New (0, RETVAL, 1, struct map); 1302 New (0, RETVAL, 1, struct map);
519 RETVAL->x = 0; 1303 RETVAL->x = 0;
520 RETVAL->y = 0; 1304 RETVAL->y = 0;
521 RETVAL->w = map_width; 1305 RETVAL->w = 0;
522 RETVAL->h = map_height; 1306 RETVAL->h = 0;
523 RETVAL->ox = 0; 1307 RETVAL->ox = 0;
524 RETVAL->oy = 0; 1308 RETVAL->oy = 0;
525 RETVAL->faces = 8192; 1309 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
526 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1310 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
527 RETVAL->texs = 8192;
528 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
529 RETVAL->rows = 0; 1311 RETVAL->rows = 0;
530 RETVAL->row = 0; 1312 RETVAL->row = 0;
531 OUTPUT: 1313 OUTPUT:
532 RETVAL 1314 RETVAL
533 1315
534void 1316void
535DESTROY (CFClient::Map self) 1317DESTROY (CFPlus::Map self)
536 CODE: 1318 CODE:
537{ 1319{
538 map_clear (self); 1320 map_clear (self);
539 Safefree (self->face); 1321 Safefree (self->face2tile);
1322 Safefree (self->tex);
540 Safefree (self); 1323 Safefree (self);
541} 1324}
542 1325
543void 1326void
1327resize (CFPlus::Map self, int map_width, int map_height)
1328 CODE:
1329 self->w = map_width;
1330 self->h = map_height;
1331
1332void
544clear (CFClient::Map self) 1333clear (CFPlus::Map self)
545 CODE: 1334 CODE:
546 map_clear (self); 1335 map_clear (self);
547 1336
548void 1337void
549set_face (CFClient::Map self, int face, int texid) 1338set_tileid (CFPlus::Map self, int face, int tile)
550 CODE: 1339 CODE:
551{ 1340{
552 while (self->faces <= face) 1341 need_facenum (self, face); self->face2tile [face] = tile;
553 { 1342 need_texid (self, tile);
554 Append (mapface, self->face, self->faces, self->faces);
555 self->faces *= 2;
556 }
557
558 self->face [face] = texid;
559} 1343}
560 1344
561void 1345void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level)
1347 CODE:
1348{
1349 tileid texid;
1350 maptex *tex;
1351
1352 if (face < 0 || face >= self->faces)
1353 return;
1354
1355 if (smooth < 0 || smooth >= self->faces)
1356 return;
1357
1358 texid = self->face2tile [face];
1359
1360 if (!texid)
1361 return;
1362
1363 tex = self->tex + texid;
1364 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level;
1366}
1367
1368void
562set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
563 CODE: 1370 CODE:
564{ 1371{
565 while (self->texs <= texid) 1372 need_texid (self, texid);
1373
566 { 1374 {
567 Append (maptex, self->tex, self->texs, self->texs);
568 self->texs *= 2;
569 }
570
571 maptex *tex = self->tex + texid; 1375 maptex *tex = self->tex + texid;
572 1376
573 tex->name = name; 1377 tex->name = name;
574 tex->w = w; 1378 tex->w = w;
575 tex->h = h; 1379 tex->h = h;
576 tex->s = s; 1380 tex->s = s;
577 tex->t = t; 1381 tex->t = t;
578 tex->r = r; 1382 tex->r = r;
579 tex->g = g; 1383 tex->g = g;
580 tex->b = b; 1384 tex->b = b;
581 tex->a = a; 1385 tex->a = a;
1386 }
1387
1388 // somewhat hackish, but for textures that require it, it really
1389 // improves the look, and most others don't suffer.
1390 glBindTexture (GL_TEXTURE_2D, name);
1391 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1392 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1393 // use uglier nearest interpolation because linear suffers
1394 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
582} 1396}
583 1397
584int 1398int
585ox (CFClient::Map self) 1399ox (CFPlus::Map self)
586 ALIAS: 1400 ALIAS:
587 oy = 1 1401 oy = 1
1402 x = 2
1403 y = 3
1404 w = 4
1405 h = 5
588 CODE: 1406 CODE:
589 switch (ix) 1407 switch (ix)
590 { 1408 {
591 case 0: RETVAL = self->ox; break; 1409 case 0: RETVAL = self->ox; break;
592 case 1: RETVAL = self->oy; break; 1410 case 1: RETVAL = self->oy; break;
1411 case 2: RETVAL = self->x; break;
1412 case 3: RETVAL = self->y; break;
1413 case 4: RETVAL = self->w; break;
1414 case 5: RETVAL = self->h; break;
593 } 1415 }
594 OUTPUT: 1416 OUTPUT:
595 RETVAL 1417 RETVAL
596 1418
597void 1419void
598scroll (CFClient::Map self, int dx, int dy) 1420scroll (CFPlus::Map self, int dx, int dy)
599 CODE: 1421 CODE:
600{ 1422{
601 self->dx += dx; self->ox += dx;
602 self->dy += dy; self->oy += dy;
603}
604
605void
606map1a_update (CFClient::Map self, SV *data_)
607 CODE:
608{
609 if (self->dx > 0) 1423 if (dx > 0)
610 map_blank (self, self->x, self->y, self->dx - 1, self->h); 1424 map_blank (self, self->x, self->y, dx, self->h);
611 else if (self->dx < 0) 1425 else if (dx < 0)
612 map_blank (self, self->x + self->w + self->dx + 1, self->y, 1 - self->dx, self->h); 1426 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
613 1427
614 if (self->dy > 0) 1428 if (dy > 0)
615 map_blank (self, self->x, self->y, self->w, self->dy - 1); 1429 map_blank (self, self->x, self->y, self->w, dy);
616 else if (self->dy < 0) 1430 else if (dy < 0)
617 map_blank (self, self->x, self->y + self->h + self->dy + 1, self->w, 1 - self->dy); 1431 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
618 1432
619 self->x += self->dx; self->dx = 0; 1433 self->ox += dx; self->x += dx;
620 self->y += self->dy; self->dy = 0; 1434 self->oy += dy; self->y += dy;
621 1435
622 while (self->y < 0) 1436 while (self->y < 0)
623 { 1437 {
624 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1438 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
625 1439
626 self->rows += MAP_EXTEND_Y; 1440 self->rows += MAP_EXTEND_Y;
627 self->y += MAP_EXTEND_Y; 1441 self->y += MAP_EXTEND_Y;
628 } 1442 }
1443}
629 1444
1445void
1446map1a_update (CFPlus::Map self, SV *data_, int extmap)
1447 CODE:
1448{
630 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
631 uint8_t *data_end = (uint8_t *)SvEND (data_); 1450 uint8_t *data_end = (uint8_t *)SvEND (data_);
1451 mapcell *cell;
1452 int x, y, flags;
632 1453
633 while (data < data_end) 1454 while (data < data_end - 1)
634 { 1455 {
635 int flags = (data [0] << 8) + data [1]; data += 2; 1456 flags = (data [0] << 8) + data [1]; data += 2;
636 1457
637 int x = ((flags >> 10) & 63) + self->x; 1458 x = self->x + ((flags >> 10) & 63);
638 int y = ((flags >> 4) & 63) + self->y; 1459 y = self->y + ((flags >> 4) & 63);
639 1460
640 mapcell *cell = map_get_cell (self, x, y); 1461 cell = map_get_cell (self, x, y);
641 1462
642 if (flags & 15) 1463 if (flags & 15)
643 { 1464 {
644 if (cell->darkness < 0) // && x < self->w && y < self->h) 1465 if (!cell->darkness)
645 { 1466 {
1467 memset (cell, 0, sizeof (*cell));
646 cell->darkness = 0; 1468 cell->darkness = 256;
647 cell->face [0] = 0;
648 cell->face [1] = 0;
649 cell->face [2] = 0;
650 } 1469 }
651
652 cell->darkness = flags & 8 ? *data++ : 255;
653 1470
654 //TODO: don't trust server data to be in-range(!) 1471 //TODO: don't trust server data to be in-range(!)
1472
1473 if (flags & 8)
1474 {
1475 if (extmap)
1476 {
1477 uint8_t ext, cmd;
1478
1479 do
1480 {
1481 ext = *data++;
1482 cmd = ext & 0x3f;
1483
1484 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health
1487 {
1488 cell->stat_width = 1;
1489 cell->stat_hp = *data++;
1490 }
1491 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47)
1494 {
1495 if (*data == 4)
1496 ; // decode player count
1497
1498 data += *data + 1;
1499 }
1500 else if (cmd == 8) // cell flags
1501 cell->flags = *data++;
1502 else if (ext & 0x40) // unknown, multibyte => skip
1503 data += *data + 1;
1504 else
1505 data++;
1506 }
1507 while (ext & 0x80);
1508 }
1509 else
1510 cell->darkness = *data++ + 1;
1511 }
655 1512
656 if (flags & 4) 1513 if (flags & 4)
657 { 1514 {
658 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1515 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face];
659 } 1518 }
660 1519
661 if (flags & 2) 1520 if (flags & 2)
662 { 1521 {
663 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
664 } 1525 }
665 1526
666 if (flags & 1) 1527 if (flags & 1)
667 { 1528 {
668 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
669 } 1532 }
670 } 1533 }
671 else 1534 else
672 cell->darkness = -1; 1535 cell->darkness = 0;
673 } 1536 }
674} 1537}
675 1538
676SV * 1539SV *
677mapmap (CFClient::Map self, int w, int h) 1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
678 CODE: 1541 CODE:
679{ 1542{
680 int x0, x1, x; 1543 int x1, x;
681 int y0, y1, y; 1544 int y1, y;
682 int z; 1545 int z;
683 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1546 SV *map_sv = newSV (w * h * sizeof (uint32_t));
684 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1547 uint32_t *map = (uint32_t *)SvPVX (map_sv);
685 1548
686 SvPOK_only (map_sv); 1549 SvPOK_only (map_sv);
687 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1550 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
688 1551
689 x0 = self->x - w / 2; x1 = x0 + w; 1552 x0 += self->x; x1 = x0 + w;
690 y0 = self->y - h / 2; y1 = y0 + h; 1553 y0 += self->y; y1 = y0 + h;
691 1554
692 for (y = y0; y < y1; y++) 1555 for (y = y0; y < y1; y++)
693 { 1556 {
694 maprow *row = 0 <= y && y < self->rows 1557 maprow *row = 0 <= y && y < self->rows
695 ? self->row + y 1558 ? self->row + y
703 { 1566 {
704 mapcell *cell = row->col + (x - row->c0); 1567 mapcell *cell = row->col + (x - row->c0);
705 1568
706 for (z = 0; z <= 0; z++) 1569 for (z = 0; z <= 0; z++)
707 { 1570 {
708 mapface face = cell->face [z];
709
710 if (face)
711 {
712 maptex tex = self->tex [face]; 1571 maptex tex = self->tex [cell->tile [z]];
713 int a0 = 255 - tex.a; 1572 int a0 = 255 - tex.a;
714 int a1 = tex.a; 1573 int a1 = tex.a;
715 1574
716 r = (r * a0 + tex.r * a1) / 255; 1575 r = (r * a0 + tex.r * a1) / 255;
717 g = (g * a0 + tex.g * a1) / 255; 1576 g = (g * a0 + tex.g * a1) / 255;
718 b = (b * a0 + tex.b * a1) / 255; 1577 b = (b * a0 + tex.b * a1) / 255;
719 a = (a * a0 + tex.a * a1) / 255; 1578 a = (a * a0 + tex.a * a1) / 255;
720 }
721 } 1579 }
722 } 1580 }
723 1581
724 *map++ = (r ) 1582 *map++ = (r )
725 | (g << 8) 1583 | (g << 8)
732} 1590}
733 OUTPUT: 1591 OUTPUT:
734 RETVAL 1592 RETVAL
735 1593
736void 1594void
737draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1596 CODE:
1597{
1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1601 smooth_key skey;
1602 int x, y, z;
1603 int last_name;
1604
1605 // thats current max. sorry.
1606 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255;
1608
1609 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey));
1611
1612 glColor4ub (255, 255, 255, 255);
1613
1614 glEnable (GL_BLEND);
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1616 glEnable (GL_TEXTURE_2D);
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1618
1619 glBegin (GL_QUADS);
1620
1621 last_name = 0;
1622
1623 mx += self->x;
1624 my += self->y;
1625
1626 // first pass: determine smooth_max
1627 // rather ugly, if you ask me
1628 // could also be stored inside mapcell and updated on change
1629 memset (smooth_max, 0, sizeof (smooth_max));
1630
1631 for (y = 0; y < sh; y++)
1632 if (0 <= y + my && y + my < self->rows)
1633 {
1634 maprow *row = self->row + (y + my);
1635
1636 for (x = 0; x < sw; x++)
1637 if (row->c0 <= x + mx && x + mx < row->c1)
1638 {
1639 mapcell *cell = row->col + (x + mx - row->c0);
1640
1641 smooth_max[x + 1][y + 1] =
1642 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel));
1645 }
1646 }
1647
1648 for (z = 0; z <= 2; z++)
1649 {
1650 memset (smooth_level, 0, sizeof (smooth_level));
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + my && y + my < self->rows)
1654 {
1655 maprow *row = self->row + (y + my);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + mx && x + mx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + mx - row->c0);
1661 tileid tile = cell->tile [z];
1662
1663 if (tile)
1664 {
1665 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h;
1668
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name)
1672 {
1673 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */
1675
1676 glEnd ();
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1678 glBegin (GL_QUADS);
1679 }
1680
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 {
1688 if (cell->flags & 1)
1689 {
1690 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32;
1693
1694 glEnd ();
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1696 glBegin (GL_QUADS);
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 }
1703 }
1704
1705 // update smooth hash
1706 if (tex.smoothtile)
1707 {
1708 skey.tile = tex.smoothtile;
1709 skey.level = tex.smoothlevel;
1710
1711 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1712
1713 // add bits to current tile and all neighbours. skey.x|y is
1714 // shifted +1|+1 so we always stay positive.
1715
1716 // bits is ___n cccc CCCC bbbb
1717 // n do not draw borders&corners
1718 // c draw these corners, but...
1719 // C ... not these
1720 // b draw these borders
1721
1722 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1723 // ┃· ·· ·┃ ━━
1724
1725 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1726 // ·· ·· ·┏ ┓·
1727
1728 // full tile
1729 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1730
1731 // borders
1732 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1733 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1734 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1735 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1736
1737 // corners
1738 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1739 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1740 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1741 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1742 }
1743 }
1744 }
1745 }
1746
1747 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort
1749 {
1750 int w, b;
1751
1752 for (w = 0; w < 256 / 32; ++w)
1753 {
1754 uint32_t smask = smooth_level [w];
1755 if (smask)
1756 for (b = 0; b < 32; ++b)
1757 if (smask & (((uint32_t)1) << b))
1758 {
1759 int level = (w << 5) | b;
1760 HE *he;
1761
1762 hv_iterinit (smooth);
1763 while ((he = hv_iternext (smooth)))
1764 {
1765 smooth_key *skey = (smooth_key *)HeKEY (he);
1766 IV bits = SvIVX (HeVAL (he));
1767
1768 if (!(bits & 0x1000)
1769 && skey->level == level
1770 && level > smooth_max [skey->x][skey->y])
1771 {
1772 maptex tex = self->tex [skey->tile];
1773 int px = (((int)skey->x) - 1) * T;
1774 int py = (((int)skey->y) - 1) * T;
1775 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column
1779
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 continue; // smoothing not yet available
1786
1787 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1789 glBegin (GL_QUADS);
1790 }
1791
1792 if (border)
1793 {
1794 float ox = border * dx;
1795
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1800 }
1801
1802 if (corner)
1803 {
1804 float ox = corner * dx;
1805
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1810 }
1811 }
1812 }
1813 }
1814 }
1815 }
1816
1817 hv_clear (smooth);
1818 }
1819
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND);
1824
1825 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows)
1828 {
1829 maprow *row = self->row + (y + my);
1830
1831 for (x = 0; x < sw; x++)
1832 if (row->c0 <= x + mx && x + mx < row->c1)
1833 {
1834 mapcell *cell = row->col + (x + mx - row->c0);
1835
1836 int px = x * T;
1837 int py = y * T;
1838
1839 if (cell->stat_hp)
1840 {
1841 int width = cell->stat_width * T;
1842 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1843
1844 glColor3ub (0, 0, 0);
1845 glRectf (px + 1, py - thick - 2,
1846 px + width - 1, py);
1847
1848 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1849 glRectf (px + 2,
1850 py - thick - 1,
1851 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1852 }
1853 }
1854 }
1855}
1856
1857void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE:
1860{
1861 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F },
1864 { 0.00F, 0.00F, 0.55F },
1865 { 1.00F, 0.00F, 0.00F },
1866
1867 { 1.00F, 0.54F, 0.00F },
1868 { 0.11F, 0.56F, 1.00F },
1869 { 0.93F, 0.46F, 0.00F },
1870 { 0.18F, 0.54F, 0.34F },
1871
1872 { 0.56F, 0.73F, 0.56F },
1873 { 0.80F, 0.80F, 0.80F },
1874 { 0.55F, 0.41F, 0.13F },
1875 { 0.99F, 0.77F, 0.26F },
1876
1877 { 0.74F, 0.65F, 0.41F },
1878
1879 { 0.00F, 1.00F, 1.00F },
1880 { 1.00F, 0.00F, 1.00F },
1881 { 1.00F, 1.00F, 0.00F },
1882 };
1883
1884 int x, y;
1885
1886 glEnable (GL_TEXTURE_2D);
1887 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1888 glEnable (GL_BLEND);
1889 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1890 glBegin (GL_QUADS);
1891
1892 for (y = 0; y < h; y++)
1893 for (x = 0; x < w; x++)
1894 {
1895 unsigned char m = data [x + y * w];
1896
1897 if (m)
1898 {
1899 float *c = color [m & 15];
1900
1901 float tx1 = m & 0x40 ? 0.5 : 0.;
1902 float tx2 = tx1 + 0.5;
1903
1904 glColor4f (c[0], c[1], c[2], 0.75);
1905 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1906 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1907 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1908 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1909 }
1910 }
1911
1912 glEnd ();
1913 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D);
1915}
1916
1917void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
738 PPCODE: 1919 PPCODE:
739{ 1920{
1921 int x, y;
740 int sw4 = (sw + 3) & ~3; 1922 int sw4 = (sw + 3) & ~3;
741 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
742 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1925
743 memset (darkness, 255, sw4 * sh); 1926 memset (darkness, 255, sw4 * sh);
744 SvPOK_only (darkness_sv); 1927 SvPOK_only (darkness_sv);
745 SvCUR_set (darkness_sv, sw4 * sh); 1928 SvCUR_set (darkness_sv, sw4 * sh);
746 1929
747 int vx = self->x + (self->w - sw) / 2 - shift_x; 1930 mx += self->x;
748 int vy = self->y + (self->h - sh) / 2 - shift_y; 1931 my += self->y;
749 1932
750 /*
751 int vx = self->vx = self->w >= sw
752 ? self->x + (self->w - sw) / 2
753 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
754
755 int vy = self->vy = self->h >= sh
756 ? self->y + (self->h - sh) / 2
757 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
758 */
759
760 glColor4ub (255, 255, 255, 255);
761
762 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
763 glEnable (GL_BLEND);
764 glEnable (GL_TEXTURE_2D);
765 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
766
767 int x, y, z;
768
769 int last_name = 0;
770
771 glBegin (GL_QUADS);
772
773 for (z = 0; z < 3; z++)
774 for (y = 0; y < sh; y++) 1933 for (y = 0; y < sh; y++)
775 if (0 <= y + vy && y + vy < self->rows) 1934 if (0 <= y + my && y + my < self->rows)
776 { 1935 {
777 maprow *row = self->row + (y + vy); 1936 maprow *row = self->row + (y + my);
778 1937
779 for (x = 0; x < sw; x++) 1938 for (x = 0; x < sw; x++)
780 if (row->c0 <= x + vx && x + vx < row->c1) 1939 if (row->c0 <= x + mx && x + mx < row->c1)
781 { 1940 {
782 mapcell *cell = row->col + (x + vx - row->c0); 1941 mapcell *cell = row->col + (x + mx - row->c0);
783 1942
784 darkness[y * sw4 + x] = cell->darkness < 0 1943 darkness[y * sw4 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1)
785 ? 255 - FOW_DARKNESS 1945 : 255 - FOW_DARKNESS;
786 : 255 - cell->darkness;
787
788 mapface face = cell->face [z];
789
790 if (face)
791 {
792 maptex tex = self->tex [face];
793
794 int px = (x + 1) * 32 - tex.w;
795 int py = (y + 1) * 32 - tex.h;
796
797 if (last_name != tex.name)
798 {
799 glEnd ();
800 last_name = tex.name;
801 glBindTexture (GL_TEXTURE_2D, last_name);
802 glBegin (GL_QUADS);
803 }
804
805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
809 }
810 } 1946 }
811 } 1947 }
812
813 glEnd ();
814
815 glDisable (GL_TEXTURE_2D);
816 glDisable (GL_BLEND);
817 1948
818 EXTEND (SP, 3); 1949 EXTEND (SP, 3);
819 PUSHs (sv_2mortal (newSViv (sw4))); 1950 PUSHs (sv_2mortal (newSViv (sw4)));
820 PUSHs (sv_2mortal (newSViv (sh))); 1951 PUSHs (sv_2mortal (newSViv (sh)));
821 PUSHs (darkness_sv); 1952 PUSHs (darkness_sv);
822} 1953}
823 1954
824SV * 1955SV *
825get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
826 CODE: 1957 CODE:
827{ 1958{
828 int x, y, x1, y1; 1959 int x, y, x1, y1;
829 SV *data_sv = newSV (w * h * 7 + 5); 1960 SV *data_sv = newSV (w * h * 7 + 5);
830 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1961 uint8_t *data = (uint8_t *)SvPVX (data_sv);
832 *data++ = 0; /* version 0 format */ 1963 *data++ = 0; /* version 0 format */
833 *data++ = w >> 8; *data++ = w; 1964 *data++ = w >> 8; *data++ = w;
834 *data++ = h >> 8; *data++ = h; 1965 *data++ = h >> 8; *data++ = h;
835 1966
836 // we need to do this 'cause we don't keep an absolute coord system for rows 1967 // we need to do this 'cause we don't keep an absolute coord system for rows
837 // TODO: treat rows as we treat 1968 // TODO: treat rows as we treat columns
838 map_get_row (self, y0 + self->y - self->oy);//D 1969 map_get_row (self, y0 + self->y - self->oy);//D
839 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1970 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
840 1971
841 x0 += self->x - self->ox; 1972 x0 += self->x - self->ox;
842 y0 += self->y - self->oy; 1973 y0 += self->y - self->oy;
853 for (x = x0; x < x1; x++) 1984 for (x = x0; x < x1; x++)
854 { 1985 {
855 if (row && row->c0 <= x && x < row->c1) 1986 if (row && row->c0 <= x && x < row->c1)
856 { 1987 {
857 mapcell *cell = row->col + (x - row->c0); 1988 mapcell *cell = row->col + (x - row->c0);
858
859 uint8_t flags = 0; 1989 uint8_t flags = 0;
860 1990
861 if (cell->face [0]) flags |= 1; 1991 if (cell->tile [0]) flags |= 1;
862 if (cell->face [1]) flags |= 2; 1992 if (cell->tile [1]) flags |= 2;
863 if (cell->face [2]) flags |= 4; 1993 if (cell->tile [2]) flags |= 4;
864 1994
865 *data++ = flags; 1995 *data++ = flags;
866 1996
867 if (flags & 1) 1997 if (flags & 1)
868 { 1998 {
1999 tileid tile = cell->tile [0];
869 *data++ = cell->face [0] >> 8; 2000 *data++ = tile >> 8;
870 *data++ = cell->face [0]; 2001 *data++ = tile;
871 } 2002 }
872 2003
873 if (flags & 2) 2004 if (flags & 2)
874 { 2005 {
2006 tileid tile = cell->tile [1];
875 *data++ = cell->face [1] >> 8; 2007 *data++ = tile >> 8;
876 *data++ = cell->face [1]; 2008 *data++ = tile;
877 } 2009 }
878 2010
879 if (flags & 4) 2011 if (flags & 4)
880 { 2012 {
2013 tileid tile = cell->tile [2];
881 *data++ = cell->face [2] >> 8; 2014 *data++ = tile >> 8;
882 *data++ = cell->face [2]; 2015 *data++ = tile;
883 } 2016 }
884 } 2017 }
885 else 2018 else
886 *data++ = 0; 2019 *data++ = 0;
887 } 2020 }
893} 2026}
894 OUTPUT: 2027 OUTPUT:
895 RETVAL 2028 RETVAL
896 2029
897void 2030void
898set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
899 PPCODE: 2032 PPCODE:
900{ 2033{
901 int x, y, z; 2034 int x, y, z;
2035 int w, h;
902 int x1, y1; 2036 int x1, y1;
903 2037
904 if (*data++ != 0) 2038 if (*data++ != 0)
905 return; /* version mismatch */ 2039 return; /* version mismatch */
906 2040
907 int w = *data++ << 8; w |= *data++; 2041 w = *data++ << 8; w |= *data++;
908 int h = *data++ << 8; h |= *data++; 2042 h = *data++ << 8; h |= *data++;
909 2043
910 // we need to do this 'cause we don't keep an absolute coord system for rows 2044 // we need to do this 'cause we don't keep an absolute coord system for rows
911 // TODO: treat rows as we treat 2045 // TODO: treat rows as we treat columns
912 map_get_row (self, y0 + self->y - self->oy);//D 2046 map_get_row (self, y0 + self->y - self->oy);//D
913 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2047 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
914 2048
915 x0 += self->x - self->ox; 2049 x0 += self->x - self->ox;
916 y0 += self->y - self->oy; 2050 y0 += self->y - self->oy;
926 { 2060 {
927 uint8_t flags = *data++; 2061 uint8_t flags = *data++;
928 2062
929 if (flags) 2063 if (flags)
930 { 2064 {
931 mapface face[3] = { 0, 0, 0 };
932
933 mapcell *cell = row_get_cell (row, x); 2065 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 };
934 2067
935 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2068 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
936 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
937 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
938 2071
939 if (cell->darkness <= 0) 2072 if (cell->darkness == 0)
940 { 2073 {
941 cell->darkness = -1; 2074 cell->darkness = 0;
942 2075
943 for (z = 0; z <= 2; z++) 2076 for (z = 0; z <= 2; z++)
944 { 2077 {
945 cell->face[z] = face[z]; 2078 tileid t = tile [z];
946 2079
947 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2080 if (t >= self->texs || (t && !self->tex [t].name))
2081 {
948 XPUSHs (sv_2mortal (newSViv (face[z]))); 2082 XPUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t);
2084 }
2085
2086 cell->tile [z] = t;
949 } 2087 }
950 } 2088 }
951 } 2089 }
952 } 2090 }
953 } 2091 }
954} 2092}
955 2093
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2095
2096CFPlus::MixChunk
2097new_from_file (SV *class, char *path)
2098 CODE:
2099 RETVAL = Mix_LoadWAV (path);
2100 OUTPUT:
2101 RETVAL
2102
2103void
2104DESTROY (CFPlus::MixChunk self)
2105 CODE:
2106 Mix_FreeChunk (self);
2107
2108int
2109volume (CFPlus::MixChunk self, int volume = -1)
2110 CODE:
2111 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT:
2113 RETVAL
2114
2115int
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2117 CODE:
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2119 OUTPUT:
2120 RETVAL
2121
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2123
2124int
2125volume (int volume = -1)
2126 CODE:
2127 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT:
2129 RETVAL
2130
2131CFPlus::MixMusic
2132new_from_file (SV *class, char *path)
2133 CODE:
2134 RETVAL = Mix_LoadMUS (path);
2135 OUTPUT:
2136 RETVAL
2137
2138void
2139DESTROY (CFPlus::MixMusic self)
2140 CODE:
2141 Mix_FreeMusic (self);
2142
2143int
2144play (CFPlus::MixMusic self, int loops = -1)
2145 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT:
2148 RETVAL
2149
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2151
2152BOOT:
2153{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2155 static const struct {
2156 const char *name;
2157 IV iv;
2158 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name }
2160 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND),
2165 const_iv (GL_CULL_FACE),
2166 const_iv (GL_SCISSOR_TEST),
2167 const_iv (GL_DEPTH_TEST),
2168 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT),
2172 const_iv (GL_BACK),
2173 const_iv (GL_AND),
2174 const_iv (GL_ONE),
2175 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA),
2178 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2179 const_iv (GL_ONE_MINUS_DST_ALPHA),
2180 const_iv (GL_SRC_ALPHA_SATURATE),
2181 const_iv (GL_RGB),
2182 const_iv (GL_RGBA),
2183 const_iv (GL_RGBA4),
2184 const_iv (GL_RGBA8),
2185 const_iv (GL_RGB5_A1),
2186 const_iv (GL_UNSIGNED_BYTE),
2187 const_iv (GL_UNSIGNED_SHORT),
2188 const_iv (GL_UNSIGNED_INT),
2189 const_iv (GL_ALPHA),
2190 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2195 const_iv (GL_COMPILE),
2196 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER),
2201 const_iv (GL_TEXTURE_ENV_MODE),
2202 const_iv (GL_TEXTURE_WRAP_S),
2203 const_iv (GL_TEXTURE_WRAP_T),
2204 const_iv (GL_REPEAT),
2205 const_iv (GL_CLAMP),
2206 const_iv (GL_CLAMP_TO_EDGE),
2207 const_iv (GL_NEAREST),
2208 const_iv (GL_LINEAR),
2209 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2210 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2211 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2212 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2213 const_iv (GL_GENERATE_MIPMAP),
2214 const_iv (GL_MODULATE),
2215 const_iv (GL_DECAL),
2216 const_iv (GL_REPLACE),
2217 const_iv (GL_DEPTH_BUFFER_BIT),
2218 const_iv (GL_COLOR_BUFFER_BIT),
2219 const_iv (GL_PROJECTION),
2220 const_iv (GL_MODELVIEW),
2221 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER),
2226 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2235 const_iv (GL_FASTEST),
2236 const_iv (GL_V2F),
2237 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv
2241 };
2242
2243 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2244 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2245
2246 texture_av = newAV ();
2247 AvREAL_off (texture_av);
2248}
2249
2250char *
2251gl_vendor ()
2252 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT:
2255 RETVAL
2256
2257char *
2258gl_version ()
2259 CODE:
2260 RETVAL = (char *)glGetString (GL_VERSION);
2261 OUTPUT:
2262 RETVAL
2263
2264char *
2265gl_extensions ()
2266 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT:
2269 RETVAL
2270
2271int glGetError ()
2272
2273void glFinish ()
2274
2275void glClear (int mask)
2276
2277void glClearColor (float r, float g, float b, float a = 1.0)
2278 PROTOTYPE: @
2279
2280void glEnable (int cap)
2281
2282void glDisable (int cap)
2283
2284void glShadeModel (int mode)
2285
2286void glHint (int target, int mode)
2287
2288void glBlendFunc (int sfactor, int dfactor)
2289
2290void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2291 CODE:
2292 gl_BlendFuncSeparate (sa, da, saa, daa);
2293
2294void glDepthMask (int flag)
2295
2296void glLogicOp (int opcode)
2297
2298void glColorMask (int red, int green, int blue, int alpha)
2299
2300void glMatrixMode (int mode)
2301
2302void glPushMatrix ()
2303
2304void glPopMatrix ()
2305
2306void glLoadIdentity ()
2307
2308void glDrawBuffer (int buffer)
2309
2310void glReadBuffer (int buffer)
2311
2312# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314
2315# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2317
2318void glViewport (int x, int y, int width, int height)
2319
2320void glScissor (int x, int y, int width, int height)
2321
2322void glTranslate (float x, float y, float z = 0.)
2323 CODE:
2324 glTranslatef (x, y, z);
2325
2326void glScale (float x, float y, float z = 1.)
2327 CODE:
2328 glScalef (x, y, z);
2329
2330void glRotate (float angle, float x, float y, float z)
2331 CODE:
2332 glRotatef (angle, x, y, z);
2333
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS:
2341 glColor_premultiply = 1
2342 CODE:
2343 if (ix)
2344 {
2345 r *= a;
2346 g *= a;
2347 b *= a;
2348 }
2349 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a);
2351
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.)
2359 CODE:
2360 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0);
2362
2363void glVertex (float x, float y, float z = 0.)
2364 CODE:
2365 glVertex3f (x, y, z);
2366
2367void glTexCoord (float s, float t)
2368 CODE:
2369 glTexCoord2f (s, t);
2370
2371void glTexEnv (int target, int pname, float param)
2372 CODE:
2373 glTexEnvf (target, pname, param);
2374
2375void glTexParameter (int target, int pname, float param)
2376 CODE:
2377 glTexParameterf (target, pname, param);
2378
2379void glBindTexture (int target, int name)
2380
2381void glConvolutionParameter (int target, int pname, float params)
2382 CODE:
2383 if (gl.ConvolutionParameterf)
2384 gl.ConvolutionParameterf (target, pname, params);
2385
2386void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2387 CODE:
2388 if (gl.ConvolutionFilter2D)
2389 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2390
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE:
2393 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2397
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399
2400void glDrawPixels (int width, int height, int format, int type, char *pixels)
2401
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403
2404int glGenTexture ()
2405 CODE:
2406 RETVAL = gen_texture ();
2407 OUTPUT:
2408 RETVAL
2409
2410void glDeleteTexture (int name)
2411 CODE:
2412 del_texture (name);
2413
2414int glGenList ()
2415 CODE:
2416 RETVAL = glGenLists (1);
2417 OUTPUT:
2418 RETVAL
2419
2420void glDeleteList (int list)
2421 CODE:
2422 glDeleteLists (list, 1);
2423
2424void glNewList (int list, int mode = GL_COMPILE)
2425
2426void glEndList ()
2427
2428void glCallList (int list)
2429

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