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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.48 by root, Tue Apr 18 00:14:16 2006 UTC vs.
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
28#include <SDL_mixer.h>
14#include <SDL_opengl.h> 29#include <SDL_opengl.h>
15 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
16#include <glib/gmacros.h> 34#include <glib/gmacros.h>
17 35
18#include <pango/pango.h> 36#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 37
22#ifndef _WIN32 38#ifndef _WIN32
23# include <sys/types.h> 39# include <sys/types.h>
24# include <sys/socket.h> 40# include <sys/socket.h>
25# include <netinet/in.h> 41# include <netinet/in.h>
26# include <netinet/tcp.h> 42# include <netinet/tcp.h>
27# include <inttypes.h> 43# include <inttypes.h>
28#else
29 typedef unsigned char uint8_t;
30 typedef unsigned short uint16_t;
31 typedef unsigned int uint32_t;
32 typedef signed char int8_t;
33 typedef signed short int16_t;
34 typedef signed int int32_t;
35#endif 44#endif
45
46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
36 47
37#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
38 49
39#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
41 52
42static PangoContext *context; 53#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static AV *texture_av;
62
63static struct
64{
65#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h"
67#undef GL_FUNC
68} gl;
69
70static void
71gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
72{
73 if (gl.BlendFuncSeparate)
74 gl.BlendFuncSeparate (sa, da, saa, daa);
75 else if (gl.BlendFuncSeparateEXT)
76 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
77 else
78 glBlendFunc (sa, da);
79}
80
81static GLuint
82gen_texture ()
83{
84 GLuint name;
85
86 if (AvFILL (texture_av) >= 0)
87 name = (GLuint)(size_t)av_pop (texture_av);
88 else
89 glGenTextures (1, &name);
90
91 return name;
92}
93
94static void
95del_texture (GLuint name)
96{
97 /* make a half-assed attempt at returning the memory used by the texture */
98 /* textures are frequently being reused by cfplus anyway */
99 /*glBindTexture (GL_TEXTURE_2D, name);*/
100 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
101 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name);
103}
104
105#include "texcache.c"
106
107#include "pango-font.c"
108#include "pango-fontmap.c"
109#include "pango-render.c"
110
111typedef Mix_Chunk *CFPlus__MixChunk;
112typedef Mix_Music *CFPlus__MixMusic;
113
114typedef PangoFontDescription *CFPlus__Font;
115
116static int
117shape_attr_p (PangoLayoutRun *run)
118{
119 GSList *attrs = run->item->analysis.extra_attrs;
120
121 while (attrs)
122 {
123 PangoAttribute *attr = attrs->data;
124
125 if (attr->klass->type == PANGO_ATTR_SHAPE)
126 return 1;
127
128 attrs = attrs->next;
129 }
130
131 return 0;
132}
44 133
45typedef struct cf_layout { 134typedef struct cf_layout {
46 PangoLayout *pl; 135 PangoLayout *pl;
136 float r, g, b, a; // default color for rgba mode
47 int base_height; 137 int base_height;
138 CFPlus__Font font;
48} *CFClient__Layout; 139} *CFPlus__Layout;
140
141static CFPlus__Font default_font;
142static PangoContext *opengl_context;
143static PangoFontMap *opengl_fontmap;
49 144
50static void 145static void
51substitute_func (FcPattern *pattern, gpointer data) 146substitute_func (FcPattern *pattern, gpointer data)
52{ 147{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 148 FcPatternAddBool (pattern, FC_HINTING, 1);
149#ifdef FC_HINT_STYLE
150 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
151#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 152 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 153}
56 154
57static void 155static void
58layout_update (CFClient__Layout self) 156layout_update_font (CFPlus__Layout self)
59{ 157{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 158 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 159 * reasonably well with bitstream vera
62 */ 160 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 161 PangoFontDescription *font = self->font ? self->font : default_font;
64 162
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 163 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 164 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 165
166 pango_layout_set_font_description (self->pl, font);
72} 167}
73 168
74static void 169static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 171{
77 layout_update (self); 172 PangoRectangle rect;
78 173
174 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 175 pango_layout_get_extents (self->pl, 0, &rect);
80 176
81 *w = (*w + 3) & ~3; 177 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 178 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1;
84}
85 179
180 if (!rect.width) rect.width = 1;
181 if (!rect.height) rect.height = 1;
182
183 *w = rect.width;
184 *h = rect.height;
185}
186
187typedef uint16_t tileid;
86typedef uint16_t mapface; 188typedef uint16_t faceid;
87 189
88typedef struct { 190typedef struct {
89 GLint name; 191 int name;
90 int w, h; 192 int w, h;
91 float s, t; 193 float s, t;
92 uint8_t r, g, b, a; 194 uint8_t r, g, b, a;
195 tileid smoothtile;
196 uint8_t smoothlevel;
93} maptex; 197} maptex;
94 198
95typedef struct { 199typedef struct {
200 uint32_t player;
201 tileid tile[3];
96 int16_t darkness; 202 uint16_t darkness;
97 mapface face[3]; 203 uint8_t stat_width, stat_hp, flags, smoothmax;
98} mapcell; 204} mapcell;
99 205
100typedef struct { 206typedef struct {
101 int32_t c0, c1; 207 int32_t c0, c1;
102 mapcell *col; 208 mapcell *col;
103} maprow; 209} maprow;
104 210
105typedef struct map { 211typedef struct map {
106 int x, y, w, h; 212 int x, y, w, h;
107 int ox, oy; /* offset to virtual global coordinate system */ 213 int ox, oy; /* offset to virtual global coordinate system */
108 int faces; 214 int faces; tileid *face2tile; // [faceid]
109 mapface *face; 215 int texs; maptex *tex; // [tileid]
110
111 int texs;
112 maptex *tex;
113 216
114 int32_t rows; 217 int32_t rows;
115 maprow *row; 218 maprow *row;
116} *CFClient__Map; 219} *CFPlus__Map;
117 220
118static char * 221static char *
119prepend (char *ptr, int sze, int inc) 222prepend (char *ptr, int sze, int inc)
120{ 223{
121 char *p; 224 char *p;
138} 241}
139 242
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 243#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 244#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 245
246static void
247need_facenum (struct map *self, faceid face)
248{
249 while (self->faces <= face)
250 {
251 Append (tileid, self->face2tile, self->faces, self->faces);
252 self->faces *= 2;
253 }
254}
255
256static void
257need_texid (struct map *self, int texid)
258{
259 while (self->texs <= texid)
260 {
261 Append (maptex, self->tex, self->texs, self->texs);
262 self->texs *= 2;
263 }
264}
265
143static maprow * 266static maprow *
144map_get_row (CFClient__Map self, int y) 267map_get_row (CFPlus__Map self, int y)
145{ 268{
146 if (0 > y) 269 if (0 > y)
147 { 270 {
148 int extend = - y + MAP_EXTEND_Y; 271 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 272 Prepend (maprow, self->row, self->rows, extend);
187 310
188 return row->col + (x - row->c0); 311 return row->col + (x - row->c0);
189} 312}
190 313
191static mapcell * 314static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 315map_get_cell (CFPlus__Map self, int x, int y)
193{ 316{
194 return row_get_cell (map_get_row (self, y), x); 317 return row_get_cell (map_get_row (self, y), x);
195} 318}
196 319
197static void 320static void
198map_clear (CFClient__Map self) 321map_clear (CFPlus__Map self)
199{ 322{
200 int r; 323 int r;
201 324
202 for (r = 0; r < self->rows; r++) 325 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 326 Safefree (self->row[r].col);
211 self->row = 0; 334 self->row = 0;
212 self->rows = 0; 335 self->rows = 0;
213} 336}
214 337
215static void 338static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 339map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 340{
218 int x, y; 341 int x, y;
219 maprow *row; 342 maprow *row;
343 mapcell *cell;
220 344
221 for (y = y0; y < y0 + h; y++) 345 for (y = y0; y < y0 + h; y++)
222 if (y >= 0) 346 if (y >= 0)
223 { 347 {
224 if (y >= self->rows) 348 if (y >= self->rows)
230 if (x >= row->c0) 354 if (x >= row->c0)
231 { 355 {
232 if (x >= row->c1) 356 if (x >= row->c1)
233 break; 357 break;
234 358
235 row->col[x - row->c0].darkness = -1; 359 cell = row->col + x - row->c0;
360
361 cell->darkness = 0;
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
236 } 365 }
237 } 366 }
238} 367}
239 368
369typedef struct {
370 tileid tile;
371 uint8_t x, y, level;
372} smooth_key;
373
374static void
375smooth_or_bits (HV *hv, smooth_key *key, IV bits)
376{
377 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
378
379 if (SvIOK (*sv))
380 SvIV_set (*sv, SvIVX (*sv) | bits);
381 else
382 sv_setiv (*sv, bits);
383}
384
385static void
386music_finished (void)
387{
388 SDL_UserEvent ev;
389
390 ev.type = SDL_USEREVENT;
391 ev.code = 0;
392 ev.data1 = 0;
393 ev.data2 = 0;
394
395 SDL_PushEvent ((SDL_Event *)&ev);
396}
397
398static void
399channel_finished (int channel)
400{
401 SDL_UserEvent ev;
402
403 ev.type = SDL_USEREVENT;
404 ev.code = 1;
405 ev.data1 = (void *)(long)channel;
406 ev.data2 = 0;
407
408 SDL_PushEvent ((SDL_Event *)&ev);
409}
410
411static unsigned int
412minpot (unsigned int n)
413{
414 if (!n)
415 return 0;
416
417 --n;
418
419 n |= n >> 1;
420 n |= n >> 2;
421 n |= n >> 4;
422 n |= n >> 8;
423 n |= n >> 16;
424
425 return n + 1;
426}
427
428/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314
431
240MODULE = CFClient PACKAGE = CFClient 432MODULE = CFPlus PACKAGE = CFPlus
241 433
242PROTOTYPES: ENABLE 434PROTOTYPES: ENABLE
243 435
244BOOT: 436BOOT:
245{ 437{
246 fontmap = pango_ft2_font_map_new (); 438 HV *stash = gv_stashpv ("CFPlus", 1);
439 static const struct {
440 const char *name;
441 IV iv;
442 } *civ, const_iv[] = {
443# define const_iv(name) { # name, (IV)name }
444 const_iv (SDLK_MODIFIER_MIN),
445 const_iv (SDLK_MODIFIER_MAX),
446
447 const_iv (SDL_ACTIVEEVENT),
448 const_iv (SDL_KEYDOWN),
449 const_iv (SDL_KEYUP),
450 const_iv (SDL_MOUSEMOTION),
451 const_iv (SDL_MOUSEBUTTONDOWN),
452 const_iv (SDL_MOUSEBUTTONUP),
453 const_iv (SDL_JOYAXISMOTION),
454 const_iv (SDL_JOYBALLMOTION),
455 const_iv (SDL_JOYHATMOTION),
456 const_iv (SDL_JOYBUTTONDOWN),
457 const_iv (SDL_JOYBUTTONUP),
458 const_iv (SDL_QUIT),
459 const_iv (SDL_SYSWMEVENT),
460 const_iv (SDL_EVENT_RESERVEDA),
461 const_iv (SDL_EVENT_RESERVEDB),
462 const_iv (SDL_VIDEORESIZE),
463 const_iv (SDL_VIDEOEXPOSE),
464 const_iv (SDL_USEREVENT),
465
466 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE),
469
470 const_iv (SDLK_KP0),
471 const_iv (SDLK_KP1),
472 const_iv (SDLK_KP2),
473 const_iv (SDLK_KP3),
474 const_iv (SDLK_KP4),
475 const_iv (SDLK_KP5),
476 const_iv (SDLK_KP6),
477 const_iv (SDLK_KP7),
478 const_iv (SDLK_KP8),
479 const_iv (SDLK_KP9),
480 const_iv (SDLK_KP_PERIOD),
481 const_iv (SDLK_KP_DIVIDE),
482 const_iv (SDLK_KP_MULTIPLY),
483 const_iv (SDLK_KP_MINUS),
484 const_iv (SDLK_KP_PLUS),
485 const_iv (SDLK_KP_ENTER),
486 const_iv (SDLK_KP_EQUALS),
487 const_iv (SDLK_UP),
488 const_iv (SDLK_DOWN),
489 const_iv (SDLK_RIGHT),
490 const_iv (SDLK_LEFT),
491 const_iv (SDLK_INSERT),
492 const_iv (SDLK_HOME),
493 const_iv (SDLK_END),
494 const_iv (SDLK_PAGEUP),
495 const_iv (SDLK_PAGEDOWN),
496 const_iv (SDLK_F1),
497 const_iv (SDLK_F2),
498 const_iv (SDLK_F3),
499 const_iv (SDLK_F4),
500 const_iv (SDLK_F5),
501 const_iv (SDLK_F6),
502 const_iv (SDLK_F7),
503 const_iv (SDLK_F8),
504 const_iv (SDLK_F9),
505 const_iv (SDLK_F10),
506 const_iv (SDLK_F11),
507 const_iv (SDLK_F12),
508 const_iv (SDLK_F13),
509 const_iv (SDLK_F14),
510 const_iv (SDLK_F15),
511 const_iv (SDLK_NUMLOCK),
512 const_iv (SDLK_CAPSLOCK),
513 const_iv (SDLK_SCROLLOCK),
514 const_iv (SDLK_RSHIFT),
515 const_iv (SDLK_LSHIFT),
516 const_iv (SDLK_RCTRL),
517 const_iv (SDLK_LCTRL),
518 const_iv (SDLK_RALT),
519 const_iv (SDLK_LALT),
520 const_iv (SDLK_RMETA),
521 const_iv (SDLK_LMETA),
522 const_iv (SDLK_LSUPER),
523 const_iv (SDLK_RSUPER),
524 const_iv (SDLK_MODE),
525 const_iv (SDLK_COMPOSE),
526 const_iv (SDLK_HELP),
527 const_iv (SDLK_PRINT),
528 const_iv (SDLK_SYSREQ),
529 const_iv (SDLK_BREAK),
530 const_iv (SDLK_MENU),
531 const_iv (SDLK_POWER),
532 const_iv (SDLK_EURO),
533 const_iv (SDLK_UNDO),
534
535 const_iv (KMOD_NONE),
536 const_iv (KMOD_SHIFT),
537 const_iv (KMOD_LSHIFT),
538 const_iv (KMOD_RSHIFT),
539 const_iv (KMOD_CTRL),
540 const_iv (KMOD_LCTRL),
541 const_iv (KMOD_RCTRL),
542 const_iv (KMOD_ALT),
543 const_iv (KMOD_LALT),
544 const_iv (KMOD_RALT),
545 const_iv (KMOD_META),
546 const_iv (KMOD_LMETA),
547 const_iv (KMOD_RMETA),
548 const_iv (KMOD_NUM),
549 const_iv (KMOD_CAPS),
550 const_iv (KMOD_MODE),
551# undef const_iv
552 };
553
554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
556
557 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
558 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
559}
560
561void
562weaken (SV *rv)
563 PROTOTYPE: $
564 CODE:
565 sv_rvweaken (rv);
566
567int
568in_destruct ()
569 CODE:
570 RETVAL = PL_main_cv == Nullcv;
571 OUTPUT:
572 RETVAL
573
574NV floor (NV x)
575
576NV ceil (NV x)
577
578void
579pango_init ()
580 CODE:
581{
582 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 583 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 584 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 585}
250 586
587int
588SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
589
251void 590void
252lowdelay (int fd, int val = 1) 591SDL_Quit ()
592
593void
594SDL_ListModes ()
253 CODE: 595 PPCODE:
254#ifndef _WIN32 596{
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 597 SDL_Rect **m;
598
599 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
600 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
601 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
602 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
603
604 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
605 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
606
607 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
611
612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
256#endif 616#endif
257 617
618 SDL_EnableUNICODE (1);
619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
620
621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
622
623 if (m && m != (SDL_Rect **)-1)
624 while (*m)
625 {
626 AV *av = newAV ();
627 av_push (av, newSViv ((*m)->w));
628 av_push (av, newSViv ((*m)->h));
629 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
630
631 ++m;
632 }
633}
634
258char * 635char *
259gl_version () 636SDL_GetError ()
637
638int
639SDL_SetVideoMode (int w, int h, int fullscreen)
260 CODE: 640 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION); 641 RETVAL = !!SDL_SetVideoMode (
642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
643 );
644 if (RETVAL)
645 {
646 av_clear (texture_av);
647
648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
650# include "glfunc.h"
651# undef GL_FUNC
652
653 }
262 OUTPUT: 654 OUTPUT:
263 RETVAL 655 RETVAL
264 656
657void
658SDL_GL_SwapBuffers ()
659
265char * 660char *
266gl_extensions () 661SDL_GetKeyName (int sym)
662
663void
664SDL_PollEvent ()
267 CODE: 665 PPCODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS); 666{
269 OUTPUT: 667 SDL_Event ev;
270 RETVAL 668
669 while (SDL_PollEvent (&ev))
670 {
671 HV *hv = newHV ();
672 hv_store (hv, "type", 4, newSViv (ev.type), 0);
673
674 switch (ev.type)
675 {
676 case SDL_KEYDOWN:
677 case SDL_KEYUP:
678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
683 break;
684
685 case SDL_ACTIVEEVENT:
686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
687 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
688 break;
689
690 case SDL_MOUSEMOTION:
691 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
692
693 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
694 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
695 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
696 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
697 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
698 break;
699
700 case SDL_MOUSEBUTTONDOWN:
701 case SDL_MOUSEBUTTONUP:
702 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
703
704 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
705 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
706 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
707 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
708 break;
709
710 case SDL_USEREVENT:
711 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
714 break;
715 }
716
717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
718 }
719}
720
721int
722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
723 POSTCALL:
724 Mix_HookMusicFinished (music_finished);
725 Mix_ChannelFinished (channel_finished);
726
727void
728Mix_CloseAudio ()
729
730int
731Mix_AllocateChannels (int numchans = -1)
732
733void
734lowdelay (int fd, int val = 1)
735 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
737
738void
739win32_proxy_info ()
740 PPCODE:
741{
742#ifdef _WIN32
743 char buffer[2048];
744 DWORD buflen;
745
746 EXTEND (SP, 3);
747
748 buflen = sizeof (buffer);
749 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
750 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
751 {
752 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
753
754 buflen = sizeof (buffer);
755 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
756 {
757 PUSHs (newSVpv (buffer, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
761 PUSHs (newSVpv (buffer, 0));
762 }
763 }
764#endif
765}
271 766
272void 767void
273add_font (char *file) 768add_font (char *file)
274 CODE: 769 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 770 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 771
288void 772void
289load_image_inline (SV *image_) 773load_image_inline (SV *image_)
290 ALIAS: 774 ALIAS:
291 load_image_file = 1 775 load_image_file = 1
307 croak ("load_image: %s", SDL_GetError ()); 791 croak ("load_image: %s", SDL_GetError ());
308 792
309 fmt.palette = NULL; 793 fmt.palette = NULL;
310 fmt.BitsPerPixel = 32; 794 fmt.BitsPerPixel = 32;
311 fmt.BytesPerPixel = 4; 795 fmt.BytesPerPixel = 4;
796#if SDL_BYTEORDER == SDL_LIL_ENDIAN
312 fmt.Rmask = 0x000000ff; 797 fmt.Rmask = 0x000000ff;
313 fmt.Gmask = 0x0000ff00; 798 fmt.Gmask = 0x0000ff00;
314 fmt.Bmask = 0x00ff0000; 799 fmt.Bmask = 0x00ff0000;
315 fmt.Amask = 0xff000000; 800 fmt.Amask = 0xff000000;
801#else
802 fmt.Rmask = 0xff000000;
803 fmt.Gmask = 0x00ff0000;
804 fmt.Bmask = 0x0000ff00;
805 fmt.Amask = 0x000000ff;
806#endif
316 fmt.Rloss = 0; 807 fmt.Rloss = 0;
317 fmt.Gloss = 0; 808 fmt.Gloss = 0;
318 fmt.Bloss = 0; 809 fmt.Bloss = 0;
319 fmt.Aloss = 0; 810 fmt.Aloss = 0;
320 fmt.Rshift = 0; 811 fmt.Rshift = 0;
326 817
327 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 818 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
328 819
329 assert (surface2->pitch == surface2->w * 4); 820 assert (surface2->pitch == surface2->w * 4);
330 821
822 SDL_LockSurface (surface2);
331 EXTEND (SP, 5); 823 EXTEND (SP, 6);
332 PUSHs (sv_2mortal (newSViv (surface2->w))); 824 PUSHs (sv_2mortal (newSViv (surface2->w)));
333 PUSHs (sv_2mortal (newSViv (surface2->h))); 825 PUSHs (sv_2mortal (newSViv (surface2->h)));
334 SDL_LockSurface (surface2);
335 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 826 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
336 SDL_UnlockSurface (surface2);
337 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 827 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
338 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 828 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
339 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 829 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
830 SDL_UnlockSurface (surface2);
340 831
341 SDL_FreeSurface (surface); 832 SDL_FreeSurface (surface);
342 SDL_FreeSurface (surface2); 833 SDL_FreeSurface (surface2);
343} 834}
344 835
366 PUSHs (sv_2mortal (newSViv (b / y))); 857 PUSHs (sv_2mortal (newSViv (b / y)));
367 PUSHs (sv_2mortal (newSViv (a / y))); 858 PUSHs (sv_2mortal (newSViv (a / y)));
368} 859}
369 860
370void 861void
862error (char *message)
863 CODE:
864 fprintf (stderr, "ERROR: %s\n", message);
865#ifdef _WIN32
866 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
867#endif
868
869void
371fatal (char *message) 870fatal (char *message)
372 CODE: 871 CODE:
872 fprintf (stderr, "FATAL: %s\n", message);
873#ifdef _WIN32
874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
875#endif
876 _exit (1);
877
878void
879_exit (int retval = 0)
880 CODE:
373#ifdef WIN32 881#ifdef WIN32
374 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 882 ExitThread (retval); // unclean, please beam me up
375#else 883#else
376 fprintf (stderr, "FATAL: %s\n", message); 884 _exit (retval);
377#endif 885#endif
378 exit (1);
379 886
380MODULE = CFClient PACKAGE = CFClient::Layout 887MODULE = CFPlus PACKAGE = CFPlus::Font
381 888
382CFClient::Layout 889CFPlus::Font
383new (SV *class, int base_height = 10) 890new_from_file (SV *class, char *path, int id = 0)
384 CODE: 891 CODE:
385 New (0, RETVAL, 1, struct cf_layout); 892{
386 RETVAL->base_height = base_height; 893 int count;
387 RETVAL->pl = pango_layout_new (context); 894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
388 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 895 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
896 FcPatternDestroy (pattern);
897}
389 OUTPUT: 898 OUTPUT:
390 RETVAL 899 RETVAL
391 900
392void 901void
902DESTROY (CFPlus::Font self)
903 CODE:
904 pango_font_description_free (self);
905
906void
907make_default (CFPlus::Font self)
908 CODE:
909 default_font = self;
910
911MODULE = CFPlus PACKAGE = CFPlus::Layout
912
913void
914reset_glyph_cache ()
915 CODE:
916 tc_clear ();
917
918CFPlus::Layout
919new (SV *class)
920 CODE:
921 New (0, RETVAL, 1, struct cf_layout);
922
923 RETVAL->pl = pango_layout_new (opengl_context);
924 RETVAL->r = 1.;
925 RETVAL->g = 1.;
926 RETVAL->b = 1.;
927 RETVAL->a = 1.;
928 RETVAL->base_height = MIN_FONT_HEIGHT;
929 RETVAL->font = 0;
930
931 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
932 layout_update_font (RETVAL);
933 OUTPUT:
934 RETVAL
935
936void
393DESTROY (CFClient::Layout self) 937DESTROY (CFPlus::Layout self)
394 CODE: 938 CODE:
395 g_object_unref (self->pl); 939 g_object_unref (self->pl);
396 Safefree (self); 940 Safefree (self);
397 941
398void 942void
399set_text (CFClient::Layout self, SV *text_) 943set_text (CFPlus::Layout self, SV *text_)
400 CODE: 944 CODE:
401{ 945{
402 STRLEN textlen; 946 STRLEN textlen;
403 char *text = SvPVutf8 (text_, textlen); 947 char *text = SvPVutf8 (text_, textlen);
404 948
405 pango_layout_set_text (self->pl, text, textlen); 949 pango_layout_set_text (self->pl, text, textlen);
406} 950}
407 951
408void 952void
409set_markup (CFClient::Layout self, SV *text_) 953set_markup (CFPlus::Layout self, SV *text_)
410 CODE: 954 CODE:
411{ 955{
412 STRLEN textlen; 956 STRLEN textlen;
413 char *text = SvPVutf8 (text_, textlen); 957 char *text = SvPVutf8 (text_, textlen);
414 958
415 pango_layout_set_markup (self->pl, text, textlen); 959 pango_layout_set_markup (self->pl, text, textlen);
416} 960}
417 961
418SV * 962void
963set_shapes (CFPlus::Layout self, ...)
964 CODE:
965{
966 PangoAttrList *attrs = 0;
967 const char *text = pango_layout_get_text (self->pl);
968 const char *pos = text;
969 int arg = 4;
970
971 while (arg < items && (pos = strstr (pos, OBJ_STR)))
972 {
973 PangoRectangle inkrect, rect;
974 PangoAttribute *attr;
975
976 int x = SvIV (ST (arg - 3));
977 int y = SvIV (ST (arg - 2));
978 int w = SvIV (ST (arg - 1));
979 int h = SvIV (ST (arg ));
980
981 inkrect.x = 0;
982 inkrect.y = 0;
983 inkrect.width = 0;
984 inkrect.height = 0;
985
986 rect.x = x * PANGO_SCALE;
987 rect.y = y * PANGO_SCALE;
988 rect.width = w * PANGO_SCALE;
989 rect.height = h * PANGO_SCALE;
990
991 if (!attrs)
992 attrs = pango_layout_get_attributes (self->pl);
993
994 attr = pango_attr_shape_new (&inkrect, &rect);
995 attr->start_index = pos - text;
996 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
997 pango_attr_list_insert (attrs, attr);
998
999 arg += 4;
1000 pos += sizeof (OBJ_STR) - 1;
1001 }
1002
1003 if (attrs)
1004 pango_layout_set_attributes (self->pl, attrs);
1005}
1006
1007void
419get_text (CFClient::Layout self) 1008get_shapes (CFPlus::Layout self)
420 CODE: 1009 PPCODE:
1010{
1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1012
1013 do
1014 {
1015 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1016
1017 if (run && shape_attr_p (run))
1018 {
1019 PangoRectangle extents;
1020 pango_layout_iter_get_run_extents (iter, 0, &extents);
1021
1022 EXTEND (SP, 2);
1023 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1024 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1025 }
1026 }
1027 while (pango_layout_iter_next_run (iter));
1028
1029 pango_layout_iter_free (iter);
1030}
1031
1032int
1033has_wrapped (CFPlus::Layout self)
1034 CODE:
1035{
1036 int lines = 1;
1037 const char *text = pango_layout_get_text (self->pl);
1038
1039 while (*text)
1040 lines += *text++ == '\n';
1041
421 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1042 RETVAL = lines < pango_layout_get_line_count (self->pl);
422 SvUTF8_on (RETVAL); 1043}
423 OUTPUT: 1044 OUTPUT:
424 RETVAL 1045 RETVAL
425 1046
1047SV *
1048get_text (CFPlus::Layout self)
1049 CODE:
1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1051 sv_utf8_decode (RETVAL);
1052 OUTPUT:
1053 RETVAL
1054
426void 1055void
1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1057 CODE:
1058 self->r = r;
1059 self->g = g;
1060 self->b = b;
1061 self->a = a;
1062
1063void
1064set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1065 CODE:
1066 if (self->font != font)
1067 {
1068 self->font = font;
1069 layout_update_font (self);
1070 }
1071
1072void
427set_height (CFClient::Layout self, int base_height) 1073set_height (CFPlus::Layout self, int base_height)
428 CODE: 1074 CODE:
1075 if (self->base_height != base_height)
1076 {
429 self->base_height = base_height; 1077 self->base_height = base_height;
1078 layout_update_font (self);
1079 }
430 1080
431void 1081void
432set_width (CFClient::Layout self, int max_width = -1) 1082set_width (CFPlus::Layout self, int max_width = -1)
433 CODE: 1083 CODE:
434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
435 1085
436void 1086void
1087set_indent (CFPlus::Layout self, int indent)
1088 CODE:
1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1090
1091void
1092set_spacing (CFPlus::Layout self, int spacing)
1093 CODE:
1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1095
1096void
1097set_ellipsise (CFPlus::Layout self, int ellipsise)
1098 CODE:
1099 pango_layout_set_ellipsize (self->pl,
1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1103 : PANGO_ELLIPSIZE_NONE
1104 );
1105
1106void
1107set_single_paragraph_mode (CFPlus::Layout self, int spm)
1108 CODE:
1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1110
1111void
437size (CFClient::Layout self) 1112size (CFPlus::Layout self)
438 PPCODE: 1113 PPCODE:
439{ 1114{
440 int w, h; 1115 int w, h;
441 1116
442 layout_update (self);
443 layout_get_pixel_size (self, &w, &h); 1117 layout_get_pixel_size (self, &w, &h);
444 1118
445 EXTEND (SP, 2); 1119 EXTEND (SP, 2);
446 PUSHs (sv_2mortal (newSViv (w))); 1120 PUSHs (sv_2mortal (newSViv (w)));
447 PUSHs (sv_2mortal (newSViv (h))); 1121 PUSHs (sv_2mortal (newSViv (h)));
448} 1122}
449 1123
450int 1124int
451xy_to_index (CFClient::Layout self, int x, int y) 1125descent (CFPlus::Layout self)
452 CODE: 1126 CODE:
453{ 1127{
454 int index, trailing; 1128 PangoRectangle rect;
455 1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
456 layout_update (self); 1130 pango_layout_line_get_pixel_extents (line, 0, &rect);
457 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1131 RETVAL = PANGO_DESCENT (rect);
458
459 RETVAL = index;
460} 1132}
461 OUTPUT: 1133 OUTPUT:
462 RETVAL 1134 RETVAL
463 1135
1136int
1137xy_to_index (CFPlus::Layout self, int x, int y)
1138 CODE:
1139{
1140 int index, trailing;
1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1142 RETVAL = index + trailing;
1143}
1144 OUTPUT:
1145 RETVAL
1146
464void 1147void
465cursor_pos (CFClient::Layout self, int index) 1148cursor_pos (CFPlus::Layout self, int index)
466 PPCODE: 1149 PPCODE:
467{ 1150{
468 PangoRectangle strong_pos; 1151 PangoRectangle strong_pos;
469 layout_update (self);
470 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
471 1153
472 EXTEND (SP, 3); 1154 EXTEND (SP, 3);
473 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1155 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
474 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
475 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
476} 1158}
477 1159
478void 1160void
479render (CFClient::Layout self) 1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
480 PPCODE: 1162 PPCODE:
481{ 1163{
482 SV *retval; 1164 int line, x;
483 int w, h;
484 FT_Bitmap bitmap;
485 1165
486 layout_update (self); 1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
487 layout_get_pixel_size (self, &w, &h); 1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
488 1168
489 retval = newSV (w * h);
490 SvPOK_only (retval);
491 SvCUR_set (retval, w * h);
492
493 bitmap.rows = h;
494 bitmap.width = w;
495 bitmap.pitch = w;
496 bitmap.buffer = (unsigned char*)SvPVX (retval);
497 bitmap.num_grays = 256;
498 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
499
500 memset (bitmap.buffer, 0, w * h);
501
502 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
503
504 EXTEND (SP, 3); 1169 EXTEND (SP, 2);
505 PUSHs (sv_2mortal (newSViv (w))); 1170 PUSHs (sv_2mortal (newSViv (line - 1)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172}
1173
1174void
1175line_x_to_index (CFPlus::Layout self, int line, int x)
1176 PPCODE:
1177{
1178 PangoLayoutLine *lp;
1179 int index, trailing;
1180
1181 if (line < 0)
1182 XSRETURN_EMPTY;
1183
1184 if (!(lp = pango_layout_get_line (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */
1186
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188
1189 EXTEND (SP, 2);
1190 if (GIMME_V == G_SCALAR)
1191 PUSHs (sv_2mortal (newSViv (index + trailing)));
1192 else
1193 {
506 PUSHs (sv_2mortal (newSViv (h))); 1194 PUSHs (sv_2mortal (newSViv (index)));
507 PUSHs (sv_2mortal (retval)); 1195 PUSHs (sv_2mortal (newSViv (trailing)));
1196 }
508} 1197}
509 1198
1199void
1200render (CFPlus::Layout self, float x, float y, int flags = 0)
1201 PPCODE:
1202 pango_opengl_render_layout_subpixel (
1203 self->pl,
1204 x * PANGO_SCALE, y * PANGO_SCALE,
1205 self->r, self->g, self->b, self->a,
1206 flags
1207 );
1208
510MODULE = CFClient PACKAGE = CFClient::Texture 1209MODULE = CFPlus PACKAGE = CFPlus::Texture
511 1210
512void 1211void
1212pad2pot (SV *data_, SV *w_, SV *h_)
1213 CODE:
1214{
1215 int ow = SvIV (w_);
1216 int oh = SvIV (h_);
1217
1218 if (ow && oh)
1219 {
1220 int nw = minpot (ow);
1221 int nh = minpot (oh);
1222
1223 if (nw != ow || nh != oh)
1224 {
1225 if (SvOK (data_))
1226 {
1227 STRLEN datalen;
1228 char *data = SvPVbyte (data_, datalen);
1229 int bpp = datalen / (ow * oh);
1230 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1231
1232 SvPOK_only (result_);
1233 SvCUR_set (result_, nw * nh * bpp);
1234
1235 memset (SvPVX (result_), 0, nw * nh * bpp);
1236 while (oh--)
1237 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1238
1239 sv_setsv (data_, result_);
1240 }
1241
1242 sv_setiv (w_, nw);
1243 sv_setiv (h_, nh);
1244 }
1245 }
1246}
1247
1248void
513draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1249draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
514 PROTOTYPE: $$$;$$ 1250 PROTOTYPE: $$$;$$
1251 ALIAS:
1252 draw_quad_alpha = 1
1253 draw_quad_alpha_premultiplied = 2
515 CODE: 1254 CODE:
516{ 1255{
517 HV *hv = (HV *)SvRV (self); 1256 HV *hv = (HV *)SvRV (self);
518 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1257 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
519 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1258 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
520 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1259 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
521 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
522 1260
523 if (items < 5) 1261 if (items < 5)
524 { 1262 {
525 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1263 w = SvNV (*hv_fetch (hv, "w", 1, 1));
526 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1264 h = SvNV (*hv_fetch (hv, "h", 1, 1));
527 } 1265 }
528 1266
1267 if (ix)
1268 {
1269 glEnable (GL_BLEND);
1270
1271 if (ix == 2)
1272 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1273 else
1274 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1275 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1276
1277 glEnable (GL_ALPHA_TEST);
1278 glAlphaFunc (GL_GREATER, 0.01f);
1279 }
1280
529 glBindTexture (GL_TEXTURE_2D, name); 1281 glBindTexture (GL_TEXTURE_2D, name);
530 if (wrap_mode) { 1282
531 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
532 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
533 }
534 glBegin (GL_QUADS); 1283 glBegin (GL_QUADS);
535 glTexCoord2f (0, 0); glVertex2f (x , y ); 1284 glTexCoord2f (0, 0); glVertex2f (x , y );
536 glTexCoord2f (0, t); glVertex2f (x , y + h); 1285 glTexCoord2f (0, t); glVertex2f (x , y + h);
537 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1286 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
538 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1287 glTexCoord2f (s, 0); glVertex2f (x + w, y );
539 glEnd (); 1288 glEnd ();
540}
541 1289
1290 if (ix)
1291 {
1292 glDisable (GL_ALPHA_TEST);
1293 glDisable (GL_BLEND);
1294 }
1295}
1296
542MODULE = CFClient PACKAGE = CFClient::Map 1297MODULE = CFPlus PACKAGE = CFPlus::Map
543 1298
544CFClient::Map 1299CFPlus::Map
545new (SV *class, int map_width, int map_height) 1300new (SV *class)
546 CODE: 1301 CODE:
547 New (0, RETVAL, 1, struct map); 1302 New (0, RETVAL, 1, struct map);
548 RETVAL->x = 0; 1303 RETVAL->x = 0;
549 RETVAL->y = 0; 1304 RETVAL->y = 0;
550 RETVAL->w = map_width; 1305 RETVAL->w = 0;
551 RETVAL->h = map_height; 1306 RETVAL->h = 0;
552 RETVAL->ox = 0; 1307 RETVAL->ox = 0;
553 RETVAL->oy = 0; 1308 RETVAL->oy = 0;
554 RETVAL->faces = 8192; 1309 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
555 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1310 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
556 RETVAL->texs = 8192;
557 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
558 RETVAL->rows = 0; 1311 RETVAL->rows = 0;
559 RETVAL->row = 0; 1312 RETVAL->row = 0;
560 OUTPUT: 1313 OUTPUT:
561 RETVAL 1314 RETVAL
562 1315
563void 1316void
564DESTROY (CFClient::Map self) 1317DESTROY (CFPlus::Map self)
565 CODE: 1318 CODE:
566{ 1319{
567 map_clear (self); 1320 map_clear (self);
568 Safefree (self->face); 1321 Safefree (self->face2tile);
1322 Safefree (self->tex);
569 Safefree (self); 1323 Safefree (self);
570} 1324}
571 1325
572void 1326void
1327resize (CFPlus::Map self, int map_width, int map_height)
1328 CODE:
1329 self->w = map_width;
1330 self->h = map_height;
1331
1332void
573clear (CFClient::Map self) 1333clear (CFPlus::Map self)
574 CODE: 1334 CODE:
575 map_clear (self); 1335 map_clear (self);
576 1336
577void 1337void
578set_face (CFClient::Map self, int face, int texid) 1338set_tileid (CFPlus::Map self, int face, int tile)
579 CODE: 1339 CODE:
580{ 1340{
581 while (self->faces <= face) 1341 need_facenum (self, face); self->face2tile [face] = tile;
582 { 1342 need_texid (self, tile);
583 Append (mapface, self->face, self->faces, self->faces);
584 self->faces *= 2;
585 }
586
587 self->face [face] = texid;
588} 1343}
589 1344
590void 1345void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level)
1347 CODE:
1348{
1349 tileid texid;
1350 maptex *tex;
1351
1352 if (face < 0 || face >= self->faces)
1353 return;
1354
1355 if (smooth < 0 || smooth >= self->faces)
1356 return;
1357
1358 texid = self->face2tile [face];
1359
1360 if (!texid)
1361 return;
1362
1363 tex = self->tex + texid;
1364 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level;
1366}
1367
1368void
591set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
592 CODE: 1370 CODE:
593{ 1371{
594 while (self->texs <= texid) 1372 need_texid (self, texid);
595 {
596 Append (maptex, self->tex, self->texs, self->texs);
597 self->texs *= 2;
598 }
599 1373
600 { 1374 {
601 maptex *tex = self->tex + texid; 1375 maptex *tex = self->tex + texid;
602 1376
603 tex->name = name; 1377 tex->name = name;
608 tex->r = r; 1382 tex->r = r;
609 tex->g = g; 1383 tex->g = g;
610 tex->b = b; 1384 tex->b = b;
611 tex->a = a; 1385 tex->a = a;
612 } 1386 }
1387
1388 // somewhat hackish, but for textures that require it, it really
1389 // improves the look, and most others don't suffer.
1390 glBindTexture (GL_TEXTURE_2D, name);
1391 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1392 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1393 // use uglier nearest interpolation because linear suffers
1394 // from transparent color bleeding and ugly wrapping effects.
1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
613} 1396}
614 1397
615int 1398int
616ox (CFClient::Map self) 1399ox (CFPlus::Map self)
617 ALIAS: 1400 ALIAS:
618 oy = 1 1401 oy = 1
1402 x = 2
1403 y = 3
1404 w = 4
1405 h = 5
619 CODE: 1406 CODE:
620 switch (ix) 1407 switch (ix)
621 { 1408 {
622 case 0: RETVAL = self->ox; break; 1409 case 0: RETVAL = self->ox; break;
623 case 1: RETVAL = self->oy; break; 1410 case 1: RETVAL = self->oy; break;
1411 case 2: RETVAL = self->x; break;
1412 case 3: RETVAL = self->y; break;
1413 case 4: RETVAL = self->w; break;
1414 case 5: RETVAL = self->h; break;
624 } 1415 }
625 OUTPUT: 1416 OUTPUT:
626 RETVAL 1417 RETVAL
627 1418
628void 1419void
629scroll (CFClient::Map self, int dx, int dy) 1420scroll (CFPlus::Map self, int dx, int dy)
630 CODE: 1421 CODE:
631{ 1422{
632 if (dx > 0) 1423 if (dx > 0)
633 map_blank (self, self->x, self->y, dx - 1, self->h); 1424 map_blank (self, self->x, self->y, dx, self->h);
634 else if (dx < 0) 1425 else if (dx < 0)
635 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1426 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
636 1427
637 if (dy > 0) 1428 if (dy > 0)
638 map_blank (self, self->x, self->y, self->w, dy - 1); 1429 map_blank (self, self->x, self->y, self->w, dy);
639 else if (dy < 0) 1430 else if (dy < 0)
640 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1431 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
641 1432
642 self->ox += dx; self->x += dx; 1433 self->ox += dx; self->x += dx;
643 self->oy += dy; self->y += dy; 1434 self->oy += dy; self->y += dy;
644 1435
645 while (self->y < 0) 1436 while (self->y < 0)
650 self->y += MAP_EXTEND_Y; 1441 self->y += MAP_EXTEND_Y;
651 } 1442 }
652} 1443}
653 1444
654void 1445void
655map1a_update (CFClient::Map self, SV *data_) 1446map1a_update (CFPlus::Map self, SV *data_, int extmap)
656 CODE: 1447 CODE:
657{ 1448{
658 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
659 uint8_t *data_end = (uint8_t *)SvEND (data_); 1450 uint8_t *data_end = (uint8_t *)SvEND (data_);
660 mapcell *cell; 1451 mapcell *cell;
661 int x, y, flags; 1452 int x, y, flags;
662 1453
663 while (data < data_end) 1454 while (data < data_end - 1)
664 { 1455 {
665 flags = (data [0] << 8) + data [1]; data += 2; 1456 flags = (data [0] << 8) + data [1]; data += 2;
666 1457
667 x = ((flags >> 10) & 63) + self->x; 1458 x = self->x + ((flags >> 10) & 63);
668 y = ((flags >> 4) & 63) + self->y; 1459 y = self->y + ((flags >> 4) & 63);
669 1460
670 cell = map_get_cell (self, x, y); 1461 cell = map_get_cell (self, x, y);
671 1462
672 if (flags & 15) 1463 if (flags & 15)
673 { 1464 {
674 if (cell->darkness < 0) 1465 if (!cell->darkness)
675 { 1466 {
1467 memset (cell, 0, sizeof (*cell));
676 cell->darkness = 0; 1468 cell->darkness = 256;
677 cell->face [0] = 0;
678 cell->face [1] = 0;
679 cell->face [2] = 0;
680 } 1469 }
681 1470
682 cell->darkness = flags & 8 ? *data++ : 255;
683
684 //TODO: don't trust server data to be in-range(!) 1471 //TODO: don't trust server data to be in-range(!)
1472
1473 if (flags & 8)
1474 {
1475 if (extmap)
1476 {
1477 uint8_t ext, cmd;
1478
1479 do
1480 {
1481 ext = *data++;
1482 cmd = ext & 0x3f;
1483
1484 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health
1487 {
1488 cell->stat_width = 1;
1489 cell->stat_hp = *data++;
1490 }
1491 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47)
1494 {
1495 if (*data == 4)
1496 ; // decode player count
1497
1498 data += *data + 1;
1499 }
1500 else if (cmd == 8) // cell flags
1501 cell->flags = *data++;
1502 else if (ext & 0x40) // unknown, multibyte => skip
1503 data += *data + 1;
1504 else
1505 data++;
1506 }
1507 while (ext & 0x80);
1508 }
1509 else
1510 cell->darkness = *data++ + 1;
1511 }
685 1512
686 if (flags & 4) 1513 if (flags & 4)
687 { 1514 {
688 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1515 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face];
689 } 1518 }
690 1519
691 if (flags & 2) 1520 if (flags & 2)
692 { 1521 {
693 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
694 } 1525 }
695 1526
696 if (flags & 1) 1527 if (flags & 1)
697 { 1528 {
698 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
699 } 1532 }
700 } 1533 }
701 else 1534 else
702 cell->darkness = -1; 1535 cell->darkness = 0;
703 } 1536 }
704} 1537}
705 1538
706SV * 1539SV *
707mapmap (CFClient::Map self, int w, int h) 1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
708 CODE: 1541 CODE:
709{ 1542{
710 int x0, x1, x; 1543 int x1, x;
711 int y0, y1, y; 1544 int y1, y;
712 int z; 1545 int z;
713 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1546 SV *map_sv = newSV (w * h * sizeof (uint32_t));
714 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1547 uint32_t *map = (uint32_t *)SvPVX (map_sv);
715 1548
716 SvPOK_only (map_sv); 1549 SvPOK_only (map_sv);
717 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1550 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
718 1551
719 x0 = self->x - w / 2; x1 = x0 + w; 1552 x0 += self->x; x1 = x0 + w;
720 y0 = self->y - h / 2; y1 = y0 + h; 1553 y0 += self->y; y1 = y0 + h;
721 1554
722 for (y = y0; y < y1; y++) 1555 for (y = y0; y < y1; y++)
723 { 1556 {
724 maprow *row = 0 <= y && y < self->rows 1557 maprow *row = 0 <= y && y < self->rows
725 ? self->row + y 1558 ? self->row + y
733 { 1566 {
734 mapcell *cell = row->col + (x - row->c0); 1567 mapcell *cell = row->col + (x - row->c0);
735 1568
736 for (z = 0; z <= 0; z++) 1569 for (z = 0; z <= 0; z++)
737 { 1570 {
738 mapface face = cell->face [z];
739
740 if (face)
741 {
742 maptex tex = self->tex [face]; 1571 maptex tex = self->tex [cell->tile [z]];
743 int a0 = 255 - tex.a; 1572 int a0 = 255 - tex.a;
744 int a1 = tex.a; 1573 int a1 = tex.a;
745 1574
746 r = (r * a0 + tex.r * a1) / 255; 1575 r = (r * a0 + tex.r * a1) / 255;
747 g = (g * a0 + tex.g * a1) / 255; 1576 g = (g * a0 + tex.g * a1) / 255;
748 b = (b * a0 + tex.b * a1) / 255; 1577 b = (b * a0 + tex.b * a1) / 255;
749 a = (a * a0 + tex.a * a1) / 255; 1578 a = (a * a0 + tex.a * a1) / 255;
750 }
751 } 1579 }
752 } 1580 }
753 1581
754 *map++ = (r ) 1582 *map++ = (r )
755 | (g << 8) 1583 | (g << 8)
762} 1590}
763 OUTPUT: 1591 OUTPUT:
764 RETVAL 1592 RETVAL
765 1593
766void 1594void
767draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
768 PPCODE: 1596 CODE:
769{ 1597{
770 int vx, vy; 1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1601 smooth_key skey;
771 int x, y, z; 1602 int x, y, z;
772 int last_name; 1603 int last_name;
773 mapface face; 1604
1605 // thats current max. sorry.
1606 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255;
1608
1609 // clear key, in case of extra padding
1610 memset (&skey, 0, sizeof (skey));
1611
1612 glColor4ub (255, 255, 255, 255);
1613
1614 glEnable (GL_BLEND);
1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1616 glEnable (GL_TEXTURE_2D);
1617 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1618
1619 glBegin (GL_QUADS);
1620
1621 last_name = 0;
1622
1623 mx += self->x;
1624 my += self->y;
1625
1626 // first pass: determine smooth_max
1627 // rather ugly, if you ask me
1628 // could also be stored inside mapcell and updated on change
1629 memset (smooth_max, 0, sizeof (smooth_max));
1630
1631 for (y = 0; y < sh; y++)
1632 if (0 <= y + my && y + my < self->rows)
1633 {
1634 maprow *row = self->row + (y + my);
1635
1636 for (x = 0; x < sw; x++)
1637 if (row->c0 <= x + mx && x + mx < row->c1)
1638 {
1639 mapcell *cell = row->col + (x + mx - row->c0);
1640
1641 smooth_max[x + 1][y + 1] =
1642 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel));
1645 }
1646 }
1647
1648 for (z = 0; z <= 2; z++)
1649 {
1650 memset (smooth_level, 0, sizeof (smooth_level));
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + my && y + my < self->rows)
1654 {
1655 maprow *row = self->row + (y + my);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + mx && x + mx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + mx - row->c0);
1661 tileid tile = cell->tile [z];
1662
1663 if (tile)
1664 {
1665 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h;
1668
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name)
1672 {
1673 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */
1675
1676 glEnd ();
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1678 glBegin (GL_QUADS);
1679 }
1680
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 {
1688 if (cell->flags & 1)
1689 {
1690 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32;
1693
1694 glEnd ();
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1696 glBegin (GL_QUADS);
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 }
1703 }
1704
1705 // update smooth hash
1706 if (tex.smoothtile)
1707 {
1708 skey.tile = tex.smoothtile;
1709 skey.level = tex.smoothlevel;
1710
1711 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1712
1713 // add bits to current tile and all neighbours. skey.x|y is
1714 // shifted +1|+1 so we always stay positive.
1715
1716 // bits is ___n cccc CCCC bbbb
1717 // n do not draw borders&corners
1718 // c draw these corners, but...
1719 // C ... not these
1720 // b draw these borders
1721
1722 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1723 // ┃· ·· ·┃ ━━
1724
1725 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1726 // ·· ·· ·┏ ┓·
1727
1728 // full tile
1729 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1730
1731 // borders
1732 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1733 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1734 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1735 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1736
1737 // corners
1738 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1739 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1740 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1741 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1742 }
1743 }
1744 }
1745 }
1746
1747 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort
1749 {
1750 int w, b;
1751
1752 for (w = 0; w < 256 / 32; ++w)
1753 {
1754 uint32_t smask = smooth_level [w];
1755 if (smask)
1756 for (b = 0; b < 32; ++b)
1757 if (smask & (((uint32_t)1) << b))
1758 {
1759 int level = (w << 5) | b;
1760 HE *he;
1761
1762 hv_iterinit (smooth);
1763 while ((he = hv_iternext (smooth)))
1764 {
1765 smooth_key *skey = (smooth_key *)HeKEY (he);
1766 IV bits = SvIVX (HeVAL (he));
1767
1768 if (!(bits & 0x1000)
1769 && skey->level == level
1770 && level > smooth_max [skey->x][skey->y])
1771 {
1772 maptex tex = self->tex [skey->tile];
1773 int px = (((int)skey->x) - 1) * T;
1774 int py = (((int)skey->y) - 1) * T;
1775 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column
1779
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 continue; // smoothing not yet available
1786
1787 glEnd ();
1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1789 glBegin (GL_QUADS);
1790 }
1791
1792 if (border)
1793 {
1794 float ox = border * dx;
1795
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1800 }
1801
1802 if (corner)
1803 {
1804 float ox = corner * dx;
1805
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1810 }
1811 }
1812 }
1813 }
1814 }
1815 }
1816
1817 hv_clear (smooth);
1818 }
1819
1820 glEnd ();
1821
1822 glDisable (GL_TEXTURE_2D);
1823 glDisable (GL_BLEND);
1824
1825 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows)
1828 {
1829 maprow *row = self->row + (y + my);
1830
1831 for (x = 0; x < sw; x++)
1832 if (row->c0 <= x + mx && x + mx < row->c1)
1833 {
1834 mapcell *cell = row->col + (x + mx - row->c0);
1835
1836 int px = x * T;
1837 int py = y * T;
1838
1839 if (cell->stat_hp)
1840 {
1841 int width = cell->stat_width * T;
1842 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1843
1844 glColor3ub (0, 0, 0);
1845 glRectf (px + 1, py - thick - 2,
1846 px + width - 1, py);
1847
1848 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1849 glRectf (px + 2,
1850 py - thick - 1,
1851 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1852 }
1853 }
1854 }
1855}
1856
1857void
1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1859 CODE:
1860{
1861 static float color[16][3] = {
1862 { 0.00F, 0.00F, 0.00F },
1863 { 1.00F, 1.00F, 1.00F },
1864 { 0.00F, 0.00F, 0.55F },
1865 { 1.00F, 0.00F, 0.00F },
1866
1867 { 1.00F, 0.54F, 0.00F },
1868 { 0.11F, 0.56F, 1.00F },
1869 { 0.93F, 0.46F, 0.00F },
1870 { 0.18F, 0.54F, 0.34F },
1871
1872 { 0.56F, 0.73F, 0.56F },
1873 { 0.80F, 0.80F, 0.80F },
1874 { 0.55F, 0.41F, 0.13F },
1875 { 0.99F, 0.77F, 0.26F },
1876
1877 { 0.74F, 0.65F, 0.41F },
1878
1879 { 0.00F, 1.00F, 1.00F },
1880 { 1.00F, 0.00F, 1.00F },
1881 { 1.00F, 1.00F, 0.00F },
1882 };
1883
1884 int x, y;
1885
1886 glEnable (GL_TEXTURE_2D);
1887 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1888 glEnable (GL_BLEND);
1889 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1890 glBegin (GL_QUADS);
1891
1892 for (y = 0; y < h; y++)
1893 for (x = 0; x < w; x++)
1894 {
1895 unsigned char m = data [x + y * w];
1896
1897 if (m)
1898 {
1899 float *c = color [m & 15];
1900
1901 float tx1 = m & 0x40 ? 0.5 : 0.;
1902 float tx2 = tx1 + 0.5;
1903
1904 glColor4f (c[0], c[1], c[2], 0.75);
1905 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1906 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1907 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1908 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1909 }
1910 }
1911
1912 glEnd ();
1913 glDisable (GL_BLEND);
1914 glDisable (GL_TEXTURE_2D);
1915}
1916
1917void
1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1919 PPCODE:
1920{
1921 int x, y;
774 int sw4 = (sw + 3) & ~3; 1922 int sw4 = (sw + 3) & ~3;
775 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
776 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
777 1925
778 memset (darkness, 255, sw4 * sh); 1926 memset (darkness, 255, sw4 * sh);
779 SvPOK_only (darkness_sv); 1927 SvPOK_only (darkness_sv);
780 SvCUR_set (darkness_sv, sw4 * sh); 1928 SvCUR_set (darkness_sv, sw4 * sh);
781 1929
782 vx = self->x + (self->w - sw) / 2 - shift_x; 1930 mx += self->x;
783 vy = self->y + (self->h - sh) / 2 - shift_y; 1931 my += self->y;
784 1932
785 /*
786 int vx = self->vx = self->w >= sw
787 ? self->x + (self->w - sw) / 2
788 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
789
790 int vy = self->vy = self->h >= sh
791 ? self->y + (self->h - sh) / 2
792 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
793 */
794
795 glColor4ub (255, 255, 255, 255);
796
797 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
798 glEnable (GL_BLEND);
799 glEnable (GL_TEXTURE_2D);
800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
801
802 glBegin (GL_QUADS);
803
804 last_name = 0;
805
806 for (z = 0; z < 3; z++)
807 for (y = 0; y < sh; y++) 1933 for (y = 0; y < sh; y++)
808 if (0 <= y + vy && y + vy < self->rows) 1934 if (0 <= y + my && y + my < self->rows)
809 { 1935 {
810 maprow *row = self->row + (y + vy); 1936 maprow *row = self->row + (y + my);
811 1937
812 for (x = 0; x < sw; x++) 1938 for (x = 0; x < sw; x++)
813 if (row->c0 <= x + vx && x + vx < row->c1) 1939 if (row->c0 <= x + mx && x + mx < row->c1)
814 { 1940 {
815 mapcell *cell = row->col + (x + vx - row->c0); 1941 mapcell *cell = row->col + (x + mx - row->c0);
816 1942
817 darkness[y * sw4 + x] = cell->darkness < 0 1943 darkness[y * sw4 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1)
818 ? 255 - FOW_DARKNESS 1945 : 255 - FOW_DARKNESS;
819 : 255 - cell->darkness;
820
821 face = cell->face [z];
822
823 if (face)
824 {
825 maptex tex = self->tex [face];
826
827 int px = (x + 1) * 32 - tex.w;
828 int py = (y + 1) * 32 - tex.h;
829
830 if (last_name != tex.name)
831 {
832 glEnd ();
833 last_name = tex.name;
834 glBindTexture (GL_TEXTURE_2D, last_name);
835 glBegin (GL_QUADS);
836 }
837
838 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
839 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
840 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
841 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
842 }
843 } 1946 }
844 } 1947 }
845
846 glEnd ();
847
848 glDisable (GL_TEXTURE_2D);
849 glDisable (GL_BLEND);
850 1948
851 EXTEND (SP, 3); 1949 EXTEND (SP, 3);
852 PUSHs (sv_2mortal (newSViv (sw4))); 1950 PUSHs (sv_2mortal (newSViv (sw4)));
853 PUSHs (sv_2mortal (newSViv (sh))); 1951 PUSHs (sv_2mortal (newSViv (sh)));
854 PUSHs (darkness_sv); 1952 PUSHs (darkness_sv);
855} 1953}
856 1954
857SV * 1955SV *
858get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
859 CODE: 1957 CODE:
860{ 1958{
861 int x, y, x1, y1; 1959 int x, y, x1, y1;
862 SV *data_sv = newSV (w * h * 7 + 5); 1960 SV *data_sv = newSV (w * h * 7 + 5);
863 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1961 uint8_t *data = (uint8_t *)SvPVX (data_sv);
865 *data++ = 0; /* version 0 format */ 1963 *data++ = 0; /* version 0 format */
866 *data++ = w >> 8; *data++ = w; 1964 *data++ = w >> 8; *data++ = w;
867 *data++ = h >> 8; *data++ = h; 1965 *data++ = h >> 8; *data++ = h;
868 1966
869 // we need to do this 'cause we don't keep an absolute coord system for rows 1967 // we need to do this 'cause we don't keep an absolute coord system for rows
870 // TODO: treat rows as we treat 1968 // TODO: treat rows as we treat columns
871 map_get_row (self, y0 + self->y - self->oy);//D 1969 map_get_row (self, y0 + self->y - self->oy);//D
872 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1970 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
873 1971
874 x0 += self->x - self->ox; 1972 x0 += self->x - self->ox;
875 y0 += self->y - self->oy; 1973 y0 += self->y - self->oy;
888 if (row && row->c0 <= x && x < row->c1) 1986 if (row && row->c0 <= x && x < row->c1)
889 { 1987 {
890 mapcell *cell = row->col + (x - row->c0); 1988 mapcell *cell = row->col + (x - row->c0);
891 uint8_t flags = 0; 1989 uint8_t flags = 0;
892 1990
893 if (cell->face [0]) flags |= 1; 1991 if (cell->tile [0]) flags |= 1;
894 if (cell->face [1]) flags |= 2; 1992 if (cell->tile [1]) flags |= 2;
895 if (cell->face [2]) flags |= 4; 1993 if (cell->tile [2]) flags |= 4;
896 1994
897 *data++ = flags; 1995 *data++ = flags;
898 1996
899 if (flags & 1) 1997 if (flags & 1)
900 { 1998 {
1999 tileid tile = cell->tile [0];
901 *data++ = cell->face [0] >> 8; 2000 *data++ = tile >> 8;
902 *data++ = cell->face [0]; 2001 *data++ = tile;
903 } 2002 }
904 2003
905 if (flags & 2) 2004 if (flags & 2)
906 { 2005 {
2006 tileid tile = cell->tile [1];
907 *data++ = cell->face [1] >> 8; 2007 *data++ = tile >> 8;
908 *data++ = cell->face [1]; 2008 *data++ = tile;
909 } 2009 }
910 2010
911 if (flags & 4) 2011 if (flags & 4)
912 { 2012 {
2013 tileid tile = cell->tile [2];
913 *data++ = cell->face [2] >> 8; 2014 *data++ = tile >> 8;
914 *data++ = cell->face [2]; 2015 *data++ = tile;
915 } 2016 }
916 } 2017 }
917 else 2018 else
918 *data++ = 0; 2019 *data++ = 0;
919 } 2020 }
925} 2026}
926 OUTPUT: 2027 OUTPUT:
927 RETVAL 2028 RETVAL
928 2029
929void 2030void
930set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
931 PPCODE: 2032 PPCODE:
932{ 2033{
933 int x, y, z; 2034 int x, y, z;
934 int w, h; 2035 int w, h;
935 int x1, y1; 2036 int x1, y1;
939 2040
940 w = *data++ << 8; w |= *data++; 2041 w = *data++ << 8; w |= *data++;
941 h = *data++ << 8; h |= *data++; 2042 h = *data++ << 8; h |= *data++;
942 2043
943 // we need to do this 'cause we don't keep an absolute coord system for rows 2044 // we need to do this 'cause we don't keep an absolute coord system for rows
944 // TODO: treat rows as we treat 2045 // TODO: treat rows as we treat columns
945 map_get_row (self, y0 + self->y - self->oy);//D 2046 map_get_row (self, y0 + self->y - self->oy);//D
946 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 2047 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
947 2048
948 x0 += self->x - self->ox; 2049 x0 += self->x - self->ox;
949 y0 += self->y - self->oy; 2050 y0 += self->y - self->oy;
959 { 2060 {
960 uint8_t flags = *data++; 2061 uint8_t flags = *data++;
961 2062
962 if (flags) 2063 if (flags)
963 { 2064 {
964 mapface face[3] = { 0, 0, 0 };
965
966 mapcell *cell = row_get_cell (row, x); 2065 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 };
967 2067
968 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2068 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
969 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
970 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
971 2071
972 if (cell->darkness <= 0) 2072 if (cell->darkness == 0)
973 { 2073 {
974 cell->darkness = -1; 2074 cell->darkness = 0;
975 2075
976 for (z = 0; z <= 2; z++) 2076 for (z = 0; z <= 2; z++)
977 { 2077 {
978 cell->face[z] = face[z]; 2078 tileid t = tile [z];
979 2079
980 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2080 if (t >= self->texs || (t && !self->tex [t].name))
2081 {
981 XPUSHs (sv_2mortal (newSViv (face[z]))); 2082 XPUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t);
2084 }
2085
2086 cell->tile [z] = t;
982 } 2087 }
983 } 2088 }
984 } 2089 }
985 } 2090 }
986 } 2091 }
987} 2092}
988 2093
2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2095
2096CFPlus::MixChunk
2097new_from_file (SV *class, char *path)
2098 CODE:
2099 RETVAL = Mix_LoadWAV (path);
2100 OUTPUT:
2101 RETVAL
2102
2103void
2104DESTROY (CFPlus::MixChunk self)
2105 CODE:
2106 Mix_FreeChunk (self);
2107
2108int
2109volume (CFPlus::MixChunk self, int volume = -1)
2110 CODE:
2111 RETVAL = Mix_VolumeChunk (self, volume);
2112 OUTPUT:
2113 RETVAL
2114
2115int
2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2117 CODE:
2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2119 OUTPUT:
2120 RETVAL
2121
2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2123
2124int
2125volume (int volume = -1)
2126 CODE:
2127 RETVAL = Mix_VolumeMusic (volume);
2128 OUTPUT:
2129 RETVAL
2130
2131CFPlus::MixMusic
2132new_from_file (SV *class, char *path)
2133 CODE:
2134 RETVAL = Mix_LoadMUS (path);
2135 OUTPUT:
2136 RETVAL
2137
2138void
2139DESTROY (CFPlus::MixMusic self)
2140 CODE:
2141 Mix_FreeMusic (self);
2142
2143int
2144play (CFPlus::MixMusic self, int loops = -1)
2145 CODE:
2146 RETVAL = Mix_PlayMusic (self, loops);
2147 OUTPUT:
2148 RETVAL
2149
2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2151
2152BOOT:
2153{
2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2155 static const struct {
2156 const char *name;
2157 IV iv;
2158 } *civ, const_iv[] = {
2159# define const_iv(name) { # name, (IV)name }
2160 const_iv (GL_COLOR_MATERIAL),
2161 const_iv (GL_SMOOTH),
2162 const_iv (GL_FLAT),
2163 const_iv (GL_DITHER),
2164 const_iv (GL_BLEND),
2165 const_iv (GL_CULL_FACE),
2166 const_iv (GL_SCISSOR_TEST),
2167 const_iv (GL_DEPTH_TEST),
2168 const_iv (GL_ALPHA_TEST),
2169 const_iv (GL_NORMALIZE),
2170 const_iv (GL_RESCALE_NORMAL),
2171 const_iv (GL_FRONT),
2172 const_iv (GL_BACK),
2173 const_iv (GL_AND),
2174 const_iv (GL_ONE),
2175 const_iv (GL_ZERO),
2176 const_iv (GL_SRC_ALPHA),
2177 const_iv (GL_DST_ALPHA),
2178 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2179 const_iv (GL_ONE_MINUS_DST_ALPHA),
2180 const_iv (GL_SRC_ALPHA_SATURATE),
2181 const_iv (GL_RGB),
2182 const_iv (GL_RGBA),
2183 const_iv (GL_RGBA4),
2184 const_iv (GL_RGBA8),
2185 const_iv (GL_RGB5_A1),
2186 const_iv (GL_UNSIGNED_BYTE),
2187 const_iv (GL_UNSIGNED_SHORT),
2188 const_iv (GL_UNSIGNED_INT),
2189 const_iv (GL_ALPHA),
2190 const_iv (GL_INTENSITY),
2191 const_iv (GL_LUMINANCE),
2192 const_iv (GL_LUMINANCE_ALPHA),
2193 const_iv (GL_FLOAT),
2194 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2195 const_iv (GL_COMPILE),
2196 const_iv (GL_TEXTURE_1D),
2197 const_iv (GL_TEXTURE_2D),
2198 const_iv (GL_TEXTURE_ENV),
2199 const_iv (GL_TEXTURE_MAG_FILTER),
2200 const_iv (GL_TEXTURE_MIN_FILTER),
2201 const_iv (GL_TEXTURE_ENV_MODE),
2202 const_iv (GL_TEXTURE_WRAP_S),
2203 const_iv (GL_TEXTURE_WRAP_T),
2204 const_iv (GL_REPEAT),
2205 const_iv (GL_CLAMP),
2206 const_iv (GL_CLAMP_TO_EDGE),
2207 const_iv (GL_NEAREST),
2208 const_iv (GL_LINEAR),
2209 const_iv (GL_NEAREST_MIPMAP_NEAREST),
2210 const_iv (GL_LINEAR_MIPMAP_NEAREST),
2211 const_iv (GL_NEAREST_MIPMAP_LINEAR),
2212 const_iv (GL_LINEAR_MIPMAP_LINEAR),
2213 const_iv (GL_GENERATE_MIPMAP),
2214 const_iv (GL_MODULATE),
2215 const_iv (GL_DECAL),
2216 const_iv (GL_REPLACE),
2217 const_iv (GL_DEPTH_BUFFER_BIT),
2218 const_iv (GL_COLOR_BUFFER_BIT),
2219 const_iv (GL_PROJECTION),
2220 const_iv (GL_MODELVIEW),
2221 const_iv (GL_COLOR_LOGIC_OP),
2222 const_iv (GL_SEPARABLE_2D),
2223 const_iv (GL_CONVOLUTION_2D),
2224 const_iv (GL_CONVOLUTION_BORDER_MODE),
2225 const_iv (GL_CONSTANT_BORDER),
2226 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP),
2228 const_iv (GL_LINE_LOOP),
2229 const_iv (GL_QUADS),
2230 const_iv (GL_QUAD_STRIP),
2231 const_iv (GL_TRIANGLES),
2232 const_iv (GL_TRIANGLE_STRIP),
2233 const_iv (GL_TRIANGLE_FAN),
2234 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2235 const_iv (GL_FASTEST),
2236 const_iv (GL_V2F),
2237 const_iv (GL_V3F),
2238 const_iv (GL_T2F_V3F),
2239 const_iv (GL_T2F_N3F_V3F),
2240# undef const_iv
2241 };
2242
2243 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
2244 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2245
2246 texture_av = newAV ();
2247 AvREAL_off (texture_av);
2248}
2249
2250char *
2251gl_vendor ()
2252 CODE:
2253 RETVAL = (char *)glGetString (GL_VENDOR);
2254 OUTPUT:
2255 RETVAL
2256
2257char *
2258gl_version ()
2259 CODE:
2260 RETVAL = (char *)glGetString (GL_VERSION);
2261 OUTPUT:
2262 RETVAL
2263
2264char *
2265gl_extensions ()
2266 CODE:
2267 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2268 OUTPUT:
2269 RETVAL
2270
2271int glGetError ()
2272
2273void glFinish ()
2274
2275void glClear (int mask)
2276
2277void glClearColor (float r, float g, float b, float a = 1.0)
2278 PROTOTYPE: @
2279
2280void glEnable (int cap)
2281
2282void glDisable (int cap)
2283
2284void glShadeModel (int mode)
2285
2286void glHint (int target, int mode)
2287
2288void glBlendFunc (int sfactor, int dfactor)
2289
2290void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2291 CODE:
2292 gl_BlendFuncSeparate (sa, da, saa, daa);
2293
2294void glDepthMask (int flag)
2295
2296void glLogicOp (int opcode)
2297
2298void glColorMask (int red, int green, int blue, int alpha)
2299
2300void glMatrixMode (int mode)
2301
2302void glPushMatrix ()
2303
2304void glPopMatrix ()
2305
2306void glLoadIdentity ()
2307
2308void glDrawBuffer (int buffer)
2309
2310void glReadBuffer (int buffer)
2311
2312# near_ and far_ are due to microsofts buggy "c" compiler
2313void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2314
2315# near_ and far_ are due to microsofts buggy "c" compiler
2316void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2317
2318void glViewport (int x, int y, int width, int height)
2319
2320void glScissor (int x, int y, int width, int height)
2321
2322void glTranslate (float x, float y, float z = 0.)
2323 CODE:
2324 glTranslatef (x, y, z);
2325
2326void glScale (float x, float y, float z = 1.)
2327 CODE:
2328 glScalef (x, y, z);
2329
2330void glRotate (float angle, float x, float y, float z)
2331 CODE:
2332 glRotatef (angle, x, y, z);
2333
2334void glBegin (int mode)
2335
2336void glEnd ()
2337
2338void glColor (float r, float g, float b, float a = 1.0)
2339 PROTOTYPE: @
2340 ALIAS:
2341 glColor_premultiply = 1
2342 CODE:
2343 if (ix)
2344 {
2345 r *= a;
2346 g *= a;
2347 b *= a;
2348 }
2349 // microsoft visual "c" rounds instead of truncating...
2350 glColor4f (r, g, b, a);
2351
2352void glInterleavedArrays (int format, int stride, char *data)
2353
2354void glDrawElements (int mode, int count, int type, char *indices)
2355
2356# 1.2 void glDrawRangeElements (int mode, int start, int end
2357
2358void glRasterPos (float x, float y, float z = 0.)
2359 CODE:
2360 glRasterPos3f (0, 0, z);
2361 glBitmap (0, 0, 0, 0, x, y, 0);
2362
2363void glVertex (float x, float y, float z = 0.)
2364 CODE:
2365 glVertex3f (x, y, z);
2366
2367void glTexCoord (float s, float t)
2368 CODE:
2369 glTexCoord2f (s, t);
2370
2371void glTexEnv (int target, int pname, float param)
2372 CODE:
2373 glTexEnvf (target, pname, param);
2374
2375void glTexParameter (int target, int pname, float param)
2376 CODE:
2377 glTexParameterf (target, pname, param);
2378
2379void glBindTexture (int target, int name)
2380
2381void glConvolutionParameter (int target, int pname, float params)
2382 CODE:
2383 if (gl.ConvolutionParameterf)
2384 gl.ConvolutionParameterf (target, pname, params);
2385
2386void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2387 CODE:
2388 if (gl.ConvolutionFilter2D)
2389 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2390
2391void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2392 CODE:
2393 if (gl.SeparableFilter2D)
2394 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2395
2396void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2397
2398void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2399
2400void glDrawPixels (int width, int height, int format, int type, char *pixels)
2401
2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2403
2404int glGenTexture ()
2405 CODE:
2406 RETVAL = gen_texture ();
2407 OUTPUT:
2408 RETVAL
2409
2410void glDeleteTexture (int name)
2411 CODE:
2412 del_texture (name);
2413
2414int glGenList ()
2415 CODE:
2416 RETVAL = glGenLists (1);
2417 OUTPUT:
2418 RETVAL
2419
2420void glDeleteList (int list)
2421 CODE:
2422 glDeleteLists (list, 1);
2423
2424void glNewList (int list, int mode = GL_COMPILE)
2425
2426void glEndList ()
2427
2428void glCallList (int list)
2429

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