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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC vs.
Revision 1.193 by root, Sun Jul 1 03:12:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
18#include <SDL_endian.h> 31#include <SDL_endian.h>
19#include <SDL_image.h> 32#include <SDL_image.h>
20#include <SDL_mixer.h> 33#include <SDL_mixer.h>
21#include <SDL_opengl.h> 34#include <SDL_opengl.h>
22 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
23#include <glib/gmacros.h> 39#include <glib/gmacros.h>
24 40
25#include <pango/pango.h> 41#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 42
30#ifndef _WIN32 43#ifndef _WIN32
31# include <sys/types.h> 44# include <sys/types.h>
32# include <sys/socket.h> 45# include <sys/socket.h>
33# include <netinet/in.h> 46# include <netinet/in.h>
34# include <netinet/tcp.h> 47# include <netinet/tcp.h>
35# include <inttypes.h> 48# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 49#endif
44 50
45#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 52
47#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
48 54
49#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
51 57
52#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static AV *texture_av;
53 67
54static struct 68static struct
55{ 69{
56#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 71#include "glfunc.h"
58#undef GL_FUNC 72#undef GL_FUNC
59} gl; 73} gl;
60 74
75static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 77{
63 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 82 else
68 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
69} 84}
70 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
71typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
73 118
74typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
75 138
76typedef struct cf_layout { 139typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
80 int base_height; 142 int base_height;
81 CFClient__Font font; 143 CFPlus__Font font;
82} *CFClient__Layout; 144} *CFPlus__Layout;
83 145
84static CFClient__Font default_font; 146static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
87 149
88static void 150static void
89substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
90{ 152{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 156#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 158}
101 159
102static void 160static void
103layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
104{ 162{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
107 */ 165 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
112 170
113 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
114} 172}
115 173
116static void 174static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
120 181
121 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 184
124 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
125} 186 if (!rect.height) rect.height = 1;
126 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
127typedef uint16_t mapface; 193typedef uint16_t faceid;
128 194
129typedef struct { 195typedef struct {
130 GLint name; 196 int name;
131 int w, h; 197 int w, h;
132 float s, t; 198 float s, t;
133 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
134} maptex; 202} maptex;
135 203
136typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
137 int16_t darkness; 207 uint16_t darkness;
138 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 209} mapcell;
140 210
141typedef struct { 211typedef struct {
142 int32_t c0, c1; 212 int32_t c0, c1;
143 mapcell *col; 213 mapcell *col;
144} maprow; 214} maprow;
145 215
146typedef struct map { 216typedef struct map {
147 int x, y, w, h; 217 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 219 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 220 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 221
155 int32_t rows; 222 int32_t rows;
156 maprow *row; 223 maprow *row;
157} *CFClient__Map; 224} *CFPlus__Map;
158 225
159static char * 226static char *
160prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
161{ 228{
162 char *p; 229 char *p;
179} 246}
180 247
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
184static maprow * 271static maprow *
185map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
186{ 273{
187 if (0 > y) 274 if (0 > y)
188 { 275 {
189 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
228 315
229 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
230} 317}
231 318
232static mapcell * 319static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
234{ 321{
235 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
236} 323}
237 324
238static void 325static void
239map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
240{ 327{
241 int r; 328 int r;
242 329
243 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
252 self->row = 0; 339 self->row = 0;
253 self->rows = 0; 340 self->rows = 0;
254} 341}
255 342
256static void 343static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 345{
259 int x, y; 346 int x, y;
260 maprow *row; 347 maprow *row;
348 mapcell *cell;
261 349
262 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 351 if (y >= 0)
264 { 352 {
265 if (y >= self->rows) 353 if (y >= self->rows)
271 if (x >= row->c0) 359 if (x >= row->c0)
272 { 360 {
273 if (x >= row->c1) 361 if (x >= row->c1)
274 break; 362 break;
275 363
276 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
277 } 370 }
278 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
279} 388}
280 389
281static void 390static void
282music_finished (void) 391music_finished (void)
283{ 392{
319 n |= n >> 16; 428 n |= n >> 16;
320 429
321 return n + 1; 430 return n + 1;
322} 431}
323 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
324MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
325 438
326PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
327 440
328BOOT: 441BOOT:
329{ 442{
330 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 444 static const struct {
332 const char *name; 445 const char *name;
333 IV iv; 446 IV iv;
334 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
336 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
354 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
418 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 556# undef const_iv
435 }; 557 };
436 558
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
440 582
441void 583void
442pango_init () 584pango_init ()
443 CODE: 585 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 586{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 590}
467 591
468int 592int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 594
471void 595void
472SDL_Quit () 596SDL_Quit ()
473 597
474void 598void
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 616
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
494 622
495 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 625
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
518 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 648 );
521 if (RETVAL) 649 if (RETVAL)
522 { 650 {
651 av_clear (texture_av);
652
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 655# include "glfunc.h"
526# undef GL_FUNC 656# undef GL_FUNC
657
527 } 658 }
528 OUTPUT: 659 OUTPUT:
529 RETVAL 660 RETVAL
530 661
531void 662void
550 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
551 case SDL_KEYUP: 682 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 688 break;
557 689
558 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 719 break;
588 } 720 }
589 721
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 723 }
592} 724}
593 725
594int 726int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
604Mix_AllocateChannels (int numchans = -1) 736Mix_AllocateChannels (int numchans = -1)
605 737
606void 738void
607lowdelay (int fd, int val = 1) 739lowdelay (int fd, int val = 1)
608 CODE: 740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
609#ifndef _WIN32 747#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
611#endif 769#endif
770}
612 771
613void 772void
614add_font (char *file) 773add_font (char *file)
615 CODE: 774 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 776
622void 777void
623load_image_inline (SV *image_) 778load_image_inline (SV *image_)
624 ALIAS: 779 ALIAS:
625 load_image_file = 1 780 load_image_file = 1
667 822
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 824
670 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
671 826
827 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 828 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
681 836
682 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
684} 839}
685 840
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 880#endif
726 _exit (1); 881 _exit (1);
727 882
728void 883void
729_exit (int retval) 884_exit (int retval = 0)
730 CODE: 885 CODE:
886#ifdef WIN32
887 ExitThread (retval); // unclean, please beam me up
888#else
731 _exit (retval); 889 _exit (retval);
890#endif
732 891
892void
893debug ()
894 CODE:
895{
896#if DEBUG
897 VALGRIND_DO_LEAK_CHECK;
898#endif
899}
900
733MODULE = CFClient PACKAGE = CFClient::Font 901MODULE = CFPlus PACKAGE = CFPlus::Font
734 902
735CFClient::Font 903CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 904new_from_file (SV *class, char *path, int id = 0)
737 CODE: 905 CODE:
738{ 906{
739 int count; 907 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 911}
744 OUTPUT: 912 OUTPUT:
745 RETVAL 913 RETVAL
746 914
747void 915void
748DESTROY (CFClient::Font self) 916DESTROY (CFPlus::Font self)
749 CODE: 917 CODE:
750 pango_font_description_free (self); 918 pango_font_description_free (self);
751 919
752void 920void
753make_default (CFClient::Font self) 921make_default (CFPlus::Font self)
754 CODE: 922 CODE:
755 default_font = self; 923 default_font = self;
756 924
757MODULE = CFClient PACKAGE = CFClient::Layout 925MODULE = CFPlus PACKAGE = CFPlus::Layout
758 926
759CFClient::Layout 927void
760new (SV *class, int rgba = 0) 928reset_glyph_cache ()
929 CODE:
930 tc_clear ();
931
932CFPlus::Layout
933new (SV *class)
761 CODE: 934 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 935 New (0, RETVAL, 1, struct cf_layout);
763 936
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 937 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 938 RETVAL->r = 1.;
767 RETVAL->g = 1.; 939 RETVAL->g = 1.;
768 RETVAL->b = 1.; 940 RETVAL->b = 1.;
769 RETVAL->a = 1.; 941 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 942 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 946 layout_update_font (RETVAL);
775 OUTPUT: 947 OUTPUT:
776 RETVAL 948 RETVAL
777 949
778void 950void
779DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
780 CODE: 952 CODE:
781 g_object_unref (self->pl); 953 g_object_unref (self->pl);
782 Safefree (self); 954 Safefree (self);
783 955
956void
957set_text (CFPlus::Layout self, SV *text_)
958 CODE:
959{
960 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen);
962
963 pango_layout_set_text (self->pl, text, textlen);
964}
965
966void
967set_markup (CFPlus::Layout self, SV *text_)
968 CODE:
969{
970 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen);
972
973 pango_layout_set_markup (self->pl, text, textlen);
974}
975
976void
977set_shapes (CFPlus::Layout self, ...)
978 CODE:
979{
980 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text;
983 int arg = 4;
984
985 while (arg < items && (pos = strstr (pos, OBJ_STR)))
986 {
987 PangoRectangle inkrect, rect;
988 PangoAttribute *attr;
989
990 int x = SvIV (ST (arg - 3));
991 int y = SvIV (ST (arg - 2));
992 int w = SvIV (ST (arg - 1));
993 int h = SvIV (ST (arg ));
994
995 inkrect.x = 0;
996 inkrect.y = 0;
997 inkrect.width = 0;
998 inkrect.height = 0;
999
1000 rect.x = x * PANGO_SCALE;
1001 rect.y = y * PANGO_SCALE;
1002 rect.width = w * PANGO_SCALE;
1003 rect.height = h * PANGO_SCALE;
1004
1005 if (!attrs)
1006 attrs = pango_layout_get_attributes (self->pl);
1007
1008 attr = pango_attr_shape_new (&inkrect, &rect);
1009 attr->start_index = pos - text;
1010 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1011 pango_attr_list_insert (attrs, attr);
1012
1013 arg += 4;
1014 pos += sizeof (OBJ_STR) - 1;
1015 }
1016
1017 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs);
1019}
1020
1021void
1022get_shapes (CFPlus::Layout self)
1023 PPCODE:
1024{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026
1027 do
1028 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1030
1031 if (run && shape_attr_p (run))
1032 {
1033 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
1035
1036 EXTEND (SP, 2);
1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1039 }
1040 }
1041 while (pango_layout_iter_next_run (iter));
1042
1043 pango_layout_iter_free (iter);
1044}
1045
784int 1046int
785is_rgba (CFClient::Layout self) 1047has_wrapped (CFPlus::Layout self)
786 CODE: 1048 CODE:
787 RETVAL = self->rgba; 1049{
1050 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl);
1052
1053 while (*text)
1054 lines += *text++ == '\n';
1055
1056 RETVAL = lines < pango_layout_get_line_count (self->pl);
1057}
788 OUTPUT: 1058 OUTPUT:
789 RETVAL 1059 RETVAL
790 1060
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1061SV *
812get_text (CFClient::Layout self) 1062get_text (CFPlus::Layout self)
813 CODE: 1063 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1065 sv_utf8_decode (RETVAL);
816 OUTPUT: 1066 OUTPUT:
817 RETVAL 1067 RETVAL
818 1068
819void 1069void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1071 CODE:
822 self->r = r; 1072 self->r = r;
823 self->g = g; 1073 self->g = g;
824 self->b = b; 1074 self->b = b;
825 self->a = a; 1075 self->a = a;
826 1076
827void 1077void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1079 CODE:
830 if (self->font != font) 1080 if (self->font != font)
831 { 1081 {
832 self->font = font; 1082 self->font = font;
833 layout_update_font (self); 1083 layout_update_font (self);
834 } 1084 }
835 1085
836void 1086void
837set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
838 CODE: 1088 CODE:
839 if (self->base_height != base_height) 1089 if (self->base_height != base_height)
840 { 1090 {
841 self->base_height = base_height; 1091 self->base_height = base_height;
842 layout_update_font (self); 1092 layout_update_font (self);
843 } 1093 }
844 1094
845void 1095void
846set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1097 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1099
850void 1100void
851set_indent (CFClient::Layout self, int indent) 1101set_indent (CFPlus::Layout self, int indent)
852 CODE: 1102 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1104
855void 1105void
856set_spacing (CFClient::Layout self, int spacing) 1106set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1107 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1109
860void 1110void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1111set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1112 CODE:
863 pango_layout_set_ellipsize (self->pl, 1113 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1117 : PANGO_ELLIPSIZE_NONE
868 ); 1118 );
869 1119
870void 1120void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1122 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1124
875void 1125void
876size (CFClient::Layout self) 1126size (CFPlus::Layout self)
877 PPCODE: 1127 PPCODE:
878{ 1128{
879 int w, h; 1129 int w, h;
880 1130
881 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
886} 1136}
887 1137
888int 1138int
1139descent (CFPlus::Layout self)
1140 CODE:
1141{
1142 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect);
1146}
1147 OUTPUT:
1148 RETVAL
1149
1150int
889xy_to_index (CFClient::Layout self, int x, int y) 1151xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1152 CODE:
891{ 1153{
892 int index, trailing; 1154 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1156 RETVAL = index + trailing;
895} 1157}
896 OUTPUT: 1158 OUTPUT:
897 RETVAL 1159 RETVAL
898 1160
899void 1161void
900cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1163 PPCODE:
902{ 1164{
903 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1167
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1172}
911 1173
912void 1174void
913render (CFClient::Layout self) 1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1176 PPCODE:
915{ 1177{
916 SV *retval; 1178 int line, x;
917 int w, h;
918 1179
919 layout_get_pixel_size (self, &w, &h); 1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1182
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1183 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1206 else
976 { 1207 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1208 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1209 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1210 }
1001} 1211}
1002 1212
1213void
1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1215 PPCODE:
1216 pango_opengl_render_layout_subpixel (
1217 self->pl,
1218 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a,
1220 flags
1221 );
1222
1003MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1004 1224
1005void 1225void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1226pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE: 1227 CODE:
1008{ 1228{
1086 glDisable (GL_ALPHA_TEST); 1306 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1307 glDisable (GL_BLEND);
1088 } 1308 }
1089} 1309}
1090 1310
1091MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1312
1093CFClient::Map 1313CFPlus::Map
1094new (SV *class, int map_width, int map_height) 1314new (SV *class)
1095 CODE: 1315 CODE:
1096 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1317 RETVAL->x = 0;
1098 RETVAL->y = 0; 1318 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1319 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1320 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1326 RETVAL->row = 0;
1109 OUTPUT: 1327 OUTPUT:
1110 RETVAL 1328 RETVAL
1111 1329
1112void 1330void
1113DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
1114 CODE: 1332 CODE:
1115{ 1333{
1116 map_clear (self); 1334 map_clear (self);
1117 Safefree (self->face); 1335 Safefree (self->face2tile);
1118 Safefree (self->tex); 1336 Safefree (self->tex);
1119 Safefree (self); 1337 Safefree (self);
1120} 1338}
1121 1339
1122void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
1123clear (CFClient::Map self) 1347clear (CFPlus::Map self)
1124 CODE: 1348 CODE:
1125 map_clear (self); 1349 map_clear (self);
1126 1350
1127void 1351void
1128set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1353 CODE:
1130{ 1354{
1131 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1356 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1357}
1139 1358
1140void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1384 CODE:
1143{ 1385{
1144 while (self->texs <= texid) 1386 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1387
1150 { 1388 {
1151 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
1152 1390
1153 tex->name = name; 1391 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1408 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1410}
1173 1411
1174int 1412int
1175ox (CFClient::Map self) 1413ox (CFPlus::Map self)
1176 ALIAS: 1414 ALIAS:
1177 oy = 1 1415 oy = 1
1178 x = 2 1416 x = 2
1179 y = 3 1417 y = 3
1180 w = 4 1418 w = 4
1191 } 1429 }
1192 OUTPUT: 1430 OUTPUT:
1193 RETVAL 1431 RETVAL
1194 1432
1195void 1433void
1196scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1435 CODE:
1198{ 1436{
1199 if (dx > 0) 1437 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1439 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1441
1204 if (dy > 0) 1442 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1444 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1446
1209 self->ox += dx; self->x += dx; 1447 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1448 self->oy += dy; self->y += dy;
1211 1449
1212 while (self->y < 0) 1450 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
1218 } 1456 }
1219} 1457}
1220 1458
1221void 1459void
1222map1a_update (CFClient::Map self, SV *data_) 1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1461 CODE:
1224{ 1462{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1465 mapcell *cell;
1228 int x, y, flags; 1466 int x, y, flags;
1229 1467
1230 while (data < data_end) 1468 while (data < data_end - 1)
1231 { 1469 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
1233 1471
1234 x = ((flags >> 10) & 63) + self->x; 1472 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1473 y = self->y + ((flags >> 4) & 63);
1236 1474
1237 cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
1238 1476
1239 if (flags & 15) 1477 if (flags & 15)
1240 { 1478 {
1241 if (cell->darkness < 0) 1479 if (!cell->darkness)
1242 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1482 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1483 }
1248 1484
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
1252 1526
1253 if (flags & 4) 1527 if (flags & 4)
1254 { 1528 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
1256 } 1532 }
1257 1533
1258 if (flags & 2) 1534 if (flags & 2)
1259 { 1535 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1261 } 1539 }
1262 1540
1263 if (flags & 1) 1541 if (flags & 1)
1264 { 1542 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1266 } 1546 }
1267 } 1547 }
1268 else 1548 else
1269 cell->darkness = -1; 1549 cell->darkness = 0;
1270 } 1550 }
1271} 1551}
1272 1552
1273SV * 1553SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1555 CODE:
1276{ 1556{
1277 int x1, x; 1557 int x1, x;
1278 int y1, y; 1558 int y1, y;
1279 int z; 1559 int z;
1300 { 1580 {
1301 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
1302 1582
1303 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
1304 { 1584 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1587 int a1 = tex.a;
1312 1588
1313 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1593 }
1319 } 1594 }
1320 1595
1321 *map++ = (r ) 1596 *map++ = (r )
1322 | (g << 8) 1597 | (g << 8)
1329} 1604}
1330 OUTPUT: 1605 OUTPUT:
1331 RETVAL 1606 RETVAL
1332 1607
1333void 1608void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1610 CODE:
1336{ 1611{
1337 int vx, vy; 1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1338 int x, y, z; 1616 int x, y, z;
1339 int last_name; 1617 int last_name;
1340 mapface face; 1618
1619 // thats current max. sorry.
1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1622
1623 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey));
1625
1626 glColor4ub (255, 255, 255, 255);
1627
1628 glEnable (GL_BLEND);
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1630 glEnable (GL_TEXTURE_2D);
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1632
1633 glBegin (GL_QUADS);
1634
1635 last_name = 0;
1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1666 for (y = 0; y < sh; y++)
1667 if (0 <= y + my && y + my < self->rows)
1668 {
1669 maprow *row = self->row + (y + my);
1670
1671 for (x = 0; x < sw; x++)
1672 if (row->c0 <= x + mx && x + mx < row->c1)
1673 {
1674 mapcell *cell = row->col + (x + mx - row->c0);
1675 tileid tile = cell->tile [z];
1676
1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1772 {
1773 int level = (w << 5) | b;
1774 HE *he;
1775
1776 hv_iterinit (smooth);
1777 while ((he = hv_iternext (smooth)))
1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1826 }
1827 }
1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1833
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND);
1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1871void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE:
1874{
1875 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F },
1878 { 0.00F, 0.00F, 0.55F },
1879 { 1.00F, 0.00F, 0.00F },
1880
1881 { 1.00F, 0.54F, 0.00F },
1882 { 0.11F, 0.56F, 1.00F },
1883 { 0.93F, 0.46F, 0.00F },
1884 { 0.18F, 0.54F, 0.34F },
1885
1886 { 0.56F, 0.73F, 0.56F },
1887 { 0.80F, 0.80F, 0.80F },
1888 { 0.55F, 0.41F, 0.13F },
1889 { 0.99F, 0.77F, 0.26F },
1890
1891 { 0.74F, 0.65F, 0.41F },
1892
1893 { 0.00F, 1.00F, 1.00F },
1894 { 1.00F, 0.00F, 1.00F },
1895 { 1.00F, 1.00F, 0.00F },
1896 };
1897
1898 int x, y;
1899
1900 glEnable (GL_TEXTURE_2D);
1901 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glBegin (GL_QUADS);
1905
1906 for (y = 0; y < h; y++)
1907 for (x = 0; x < w; x++)
1908 {
1909 unsigned char m = data [x + y * w];
1910
1911 if (m)
1912 {
1913 float *c = color [m & 15];
1914
1915 float tx1 = m & 0x40 ? 0.5 : 0.;
1916 float tx2 = tx1 + 0.5;
1917
1918 glColor4f (c[0], c[1], c[2], 0.75);
1919 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1920 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1921 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1922 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1923 }
1924 }
1925
1926 glEnd ();
1927 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D);
1929}
1930
1931void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1933 PPCODE:
1934{
1935 int x, y;
1341 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1939
1345 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
1348 1943
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1944 mx += self->x;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1945 my += self->y;
1351 1946
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
1376 { 1949 {
1377 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
1378 1951
1379 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1954 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
1383 1956
1384 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 1960 }
1411 } 1961 }
1412
1413 glEnd ();
1414
1415 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND);
1417 1962
1418 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
1421 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
1422} 1967}
1423 1968
1424SV * 1969SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 1971 CODE:
1427{ 1972{
1428 int x, y, x1, y1; 1973 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
1456 { 2001 {
1457 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2003 uint8_t flags = 0;
1459 2004
1460 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
1463 2008
1464 *data++ = flags; 2009 *data++ = flags;
1465 2010
1466 if (flags & 1) 2011 if (flags & 1)
1467 { 2012 {
2013 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2015 *data++ = tile;
1470 } 2016 }
1471 2017
1472 if (flags & 2) 2018 if (flags & 2)
1473 { 2019 {
2020 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2022 *data++ = tile;
1476 } 2023 }
1477 2024
1478 if (flags & 4) 2025 if (flags & 4)
1479 { 2026 {
2027 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2029 *data++ = tile;
1482 } 2030 }
1483 } 2031 }
1484 else 2032 else
1485 *data++ = 0; 2033 *data++ = 0;
1486 } 2034 }
1492} 2040}
1493 OUTPUT: 2041 OUTPUT:
1494 RETVAL 2042 RETVAL
1495 2043
1496void 2044void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2046 PPCODE:
1499{ 2047{
1500 int x, y, z; 2048 int x, y, z;
1501 int w, h; 2049 int w, h;
1502 int x1, y1; 2050 int x1, y1;
1526 { 2074 {
1527 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
1528 2076
1529 if (flags) 2077 if (flags)
1530 { 2078 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
1534 2081
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2085
1539 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
1540 { 2087 {
1541 cell->darkness = -1; 2088 cell->darkness = 0;
1542 2089
1543 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
1544 { 2091 {
1545 cell->face[z] = face[z]; 2092 tileid t = tile [z];
1546 2093
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
1549 } 2101 }
1550 } 2102 }
1551 } 2103 }
1552 } 2104 }
1553 } 2105 }
1554} 2106}
1555 2107
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2109
1558CFClient::MixChunk 2110CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2111new_from_file (SV *class, char *path)
1560 CODE: 2112 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2113 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2114 OUTPUT:
1563 RETVAL 2115 RETVAL
1564 2116
1565void 2117void
1566DESTROY (CFClient::MixChunk self) 2118DESTROY (CFPlus::MixChunk self)
1567 CODE: 2119 CODE:
1568 Mix_FreeChunk (self); 2120 Mix_FreeChunk (self);
1569 2121
1570int 2122int
1571volume (CFClient::MixChunk self, int volume = -1) 2123volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2124 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2125 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2126 OUTPUT:
1575 RETVAL 2127 RETVAL
1576 2128
1577int 2129int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2131 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2133 OUTPUT:
1582 RETVAL 2134 RETVAL
1583 2135
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2137
1586int 2138int
1587volume (int volume = -1) 2139volume (int volume = -1)
1588 CODE: 2140 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2141 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2142 OUTPUT:
1591 RETVAL 2143 RETVAL
1592 2144
1593CFClient::MixMusic 2145CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1595 CODE: 2147 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2148 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2149 OUTPUT:
1598 RETVAL 2150 RETVAL
1599 2151
1600void 2152void
1601DESTROY (CFClient::MixMusic self) 2153DESTROY (CFPlus::MixMusic self)
1602 CODE: 2154 CODE:
1603 Mix_FreeMusic (self); 2155 Mix_FreeMusic (self);
1604 2156
1605int 2157int
1606play (CFClient::MixMusic self, int loops = -1) 2158play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2159 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2160 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2161 OUTPUT:
1610 RETVAL 2162 RETVAL
1611 2163
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2164MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1613 2165
1614BOOT: 2166BOOT:
1615{ 2167{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2168 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2169 static const struct {
1618 const char *name; 2170 const char *name;
1619 IV iv; 2171 IV iv;
1620 } *civ, const_iv[] = { 2172 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2173# define const_iv(name) { # name, (IV)name }
1628 const_iv (GL_SCISSOR_TEST), 2180 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2181 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2182 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2183 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2184 const_iv (GL_RESCALE_NORMAL),
2185 const_iv (GL_FRONT),
2186 const_iv (GL_BACK),
1633 const_iv (GL_AND), 2187 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2188 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2189 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2190 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2191 const_iv (GL_DST_ALPHA),
1682 const_iv (GL_SEPARABLE_2D), 2236 const_iv (GL_SEPARABLE_2D),
1683 const_iv (GL_CONVOLUTION_2D), 2237 const_iv (GL_CONVOLUTION_2D),
1684 const_iv (GL_CONVOLUTION_BORDER_MODE), 2238 const_iv (GL_CONVOLUTION_BORDER_MODE),
1685 const_iv (GL_CONSTANT_BORDER), 2239 const_iv (GL_CONSTANT_BORDER),
1686 const_iv (GL_LINES), 2240 const_iv (GL_LINES),
2241 const_iv (GL_LINE_STRIP),
1687 const_iv (GL_LINE_LOOP), 2242 const_iv (GL_LINE_LOOP),
1688 const_iv (GL_QUADS), 2243 const_iv (GL_QUADS),
1689 const_iv (GL_QUAD_STRIP), 2244 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES), 2245 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP), 2246 const_iv (GL_TRIANGLE_STRIP),
1699# undef const_iv 2254# undef const_iv
1700 }; 2255 };
1701 2256
1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2257 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2258 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2259
2260 texture_av = newAV ();
2261 AvREAL_off (texture_av);
1704} 2262}
1705 2263
1706char * 2264char *
1707gl_vendor () 2265gl_vendor ()
1708 CODE: 2266 CODE:
1758void glPushMatrix () 2316void glPushMatrix ()
1759 2317
1760void glPopMatrix () 2318void glPopMatrix ()
1761 2319
1762void glLoadIdentity () 2320void glLoadIdentity ()
2321
2322void glDrawBuffer (int buffer)
2323
2324void glReadBuffer (int buffer)
1763 2325
1764# near_ and far_ are due to microsofts buggy "c" compiler 2326# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2327void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766 2328
1767# near_ and far_ are due to microsofts buggy "c" compiler 2329# near_ and far_ are due to microsofts buggy "c" compiler
1797 r *= a; 2359 r *= a;
1798 g *= a; 2360 g *= a;
1799 b *= a; 2361 b *= a;
1800 } 2362 }
1801 // microsoft visual "c" rounds instead of truncating... 2363 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255), 2364 glColor4f (r, g, b, a);
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806 2365
1807void glInterleavedArrays (int format, int stride, char *data) 2366void glInterleavedArrays (int format, int stride, char *data)
1808 2367
1809void glDrawElements (int mode, int count, int type, char *indices) 2368void glDrawElements (int mode, int count, int type, char *indices)
1810 2369
1856 2415
1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2416void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1858 2417
1859int glGenTexture () 2418int glGenTexture ()
1860 CODE: 2419 CODE:
1861{ 2420 RETVAL = gen_texture ();
1862 GLuint name;
1863 glGenTextures (1, &name);
1864 RETVAL = name;
1865}
1866 OUTPUT: 2421 OUTPUT:
1867 RETVAL 2422 RETVAL
1868 2423
1869void glDeleteTexture (int name) 2424void glDeleteTexture (int name)
1870 CODE: 2425 CODE:
1871{
1872 GLuint name_ = name;
1873 glDeleteTextures (1, &name_); 2426 del_texture (name);
1874} 2427
1875
1876int glGenList () 2428int glGenList ()
1877 CODE: 2429 CODE:
1878 RETVAL = glGenLists (1); 2430 RETVAL = glGenLists (1);
1879 OUTPUT: 2431 OUTPUT:
1880 RETVAL 2432 RETVAL
1887 2439
1888void glEndList () 2440void glEndList ()
1889 2441
1890void glCallList (int list) 2442void glCallList (int list)
1891 2443
1892

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