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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.193 by root, Sun Jul 1 03:12:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
31# include <sys/types.h> 44# include <sys/types.h>
32# include <sys/socket.h> 45# include <sys/socket.h>
33# include <netinet/in.h> 46# include <netinet/in.h>
34# include <netinet/tcp.h> 47# include <netinet/tcp.h>
35# include <inttypes.h> 48# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 49#endif
44 50
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 52
49#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
50 54
51#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
53 57
54#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
55 59
56#if 1 60#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 61# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 62#else
59# define PARACHUTE 0 63# define PARACHUTE 0
60#endif 64#endif
61 65
66static AV *texture_av;
67
62static struct 68static struct
63{ 69{
64#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 71#include "glfunc.h"
66#undef GL_FUNC 72#undef GL_FUNC
67} gl; 73} gl;
68 74
75static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 77{
71 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 82 else
76 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
77} 84}
78 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
79#include "texcache.c" 110#include "texcache.c"
80 111
81#include "pango-font.c" 112#include "pango-font.c"
82#include "pango-fontmap.c" 113#include "pango-fontmap.c"
83#include "pango-render.c" 114#include "pango-render.c"
84 115
85typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
87 118
88typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
89 120
90static int 121static int
91shape_attr_p (PangoLayoutRun *run) 122shape_attr_p (PangoLayoutRun *run)
92{ 123{
93 GSList *attrs = run->item->analysis.extra_attrs; 124 GSList *attrs = run->item->analysis.extra_attrs;
107 138
108typedef struct cf_layout { 139typedef struct cf_layout {
109 PangoLayout *pl; 140 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
111 int base_height; 142 int base_height;
112 CFClient__Font font; 143 CFPlus__Font font;
113} *CFClient__Layout; 144} *CFPlus__Layout;
114 145
115static CFClient__Font default_font; 146static CFPlus__Font default_font;
116static PangoContext *opengl_context; 147static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 148static PangoFontMap *opengl_fontmap;
118 149
119static void 150static void
120substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
121{ 152{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 156#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 158}
132 159
133static void 160static void
134layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
135{ 162{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
138 */ 165 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
143 170
144 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
145} 172}
146 173
147static void 174static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
151 181
152 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 184
155 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
156} 186 if (!rect.height) rect.height = 1;
157 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
158typedef uint16_t mapface; 193typedef uint16_t faceid;
159 194
160typedef struct { 195typedef struct {
161 GLint name; 196 int name;
162 int w, h; 197 int w, h;
163 float s, t; 198 float s, t;
164 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
165} maptex; 202} maptex;
166 203
167typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
168 int16_t darkness; 207 uint16_t darkness;
169 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 209} mapcell;
171 210
172typedef struct { 211typedef struct {
173 int32_t c0, c1; 212 int32_t c0, c1;
174 mapcell *col; 213 mapcell *col;
175} maprow; 214} maprow;
176 215
177typedef struct map { 216typedef struct map {
178 int x, y, w, h; 217 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 219 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 220 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 221
186 int32_t rows; 222 int32_t rows;
187 maprow *row; 223 maprow *row;
188} *CFClient__Map; 224} *CFPlus__Map;
189 225
190static char * 226static char *
191prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
192{ 228{
193 char *p; 229 char *p;
210} 246}
211 247
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
215static maprow * 271static maprow *
216map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
217{ 273{
218 if (0 > y) 274 if (0 > y)
219 { 275 {
220 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
259 315
260 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
261} 317}
262 318
263static mapcell * 319static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
265{ 321{
266 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
267} 323}
268 324
269static void 325static void
270map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
271{ 327{
272 int r; 328 int r;
273 329
274 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
283 self->row = 0; 339 self->row = 0;
284 self->rows = 0; 340 self->rows = 0;
285} 341}
286 342
287static void 343static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 345{
290 int x, y; 346 int x, y;
291 maprow *row; 347 maprow *row;
348 mapcell *cell;
292 349
293 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 351 if (y >= 0)
295 { 352 {
296 if (y >= self->rows) 353 if (y >= self->rows)
302 if (x >= row->c0) 359 if (x >= row->c0)
303 { 360 {
304 if (x >= row->c1) 361 if (x >= row->c1)
305 break; 362 break;
306 363
307 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
308 } 370 }
309 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
310} 388}
311 389
312static void 390static void
313music_finished (void) 391music_finished (void)
314{ 392{
350 n |= n >> 16; 428 n |= n >> 16;
351 429
352 return n + 1; 430 return n + 1;
353} 431}
354 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
355MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
356 438
357PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
358 440
359BOOT: 441BOOT:
360{ 442{
361 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 444 static const struct {
363 const char *name; 445 const char *name;
364 IV iv; 446 IV iv;
365 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
367 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
385 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
449 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 556# undef const_iv
466 }; 557 };
467 558
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
471 578
472NV floor (NV x) 579NV floor (NV x)
473 580
474NV ceil (NV x) 581NV ceil (NV x)
475 582
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 616
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
511 622
512 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 625
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
535 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 648 );
538 if (RETVAL) 649 if (RETVAL)
539 { 650 {
651 av_clear (texture_av);
652
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 655# include "glfunc.h"
543# undef GL_FUNC 656# undef GL_FUNC
657
544 } 658 }
545 OUTPUT: 659 OUTPUT:
546 RETVAL 660 RETVAL
547 661
548void 662void
567 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
568 case SDL_KEYUP: 682 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 688 break;
574 689
575 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 719 break;
605 } 720 }
606 721
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 723 }
609} 724}
610 725
611int 726int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621Mix_AllocateChannels (int numchans = -1) 736Mix_AllocateChannels (int numchans = -1)
622 737
623void 738void
624lowdelay (int fd, int val = 1) 739lowdelay (int fd, int val = 1)
625 CODE: 740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
626#ifndef _WIN32 747#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
628#endif 769#endif
770}
629 771
630void 772void
631add_font (char *file) 773add_font (char *file)
632 CODE: 774 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 776
635void 777void
636load_image_inline (SV *image_) 778load_image_inline (SV *image_)
637 ALIAS: 779 ALIAS:
638 load_image_file = 1 780 load_image_file = 1
680 822
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 824
683 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
684 826
827 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 828 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
694 836
695 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
697} 839}
698 840
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 880#endif
739 _exit (1); 881 _exit (1);
740 882
741void 883void
742_exit (int retval) 884_exit (int retval = 0)
743 CODE: 885 CODE:
886#ifdef WIN32
887 ExitThread (retval); // unclean, please beam me up
888#else
744 _exit (retval); 889 _exit (retval);
890#endif
745 891
892void
893debug ()
894 CODE:
895{
896#if DEBUG
897 VALGRIND_DO_LEAK_CHECK;
898#endif
899}
900
746MODULE = CFClient PACKAGE = CFClient::Font 901MODULE = CFPlus PACKAGE = CFPlus::Font
747 902
748CFClient::Font 903CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 904new_from_file (SV *class, char *path, int id = 0)
750 CODE: 905 CODE:
751{ 906{
752 int count; 907 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 911}
757 OUTPUT: 912 OUTPUT:
758 RETVAL 913 RETVAL
759 914
760void 915void
761DESTROY (CFClient::Font self) 916DESTROY (CFPlus::Font self)
762 CODE: 917 CODE:
763 pango_font_description_free (self); 918 pango_font_description_free (self);
764 919
765void 920void
766make_default (CFClient::Font self) 921make_default (CFPlus::Font self)
767 CODE: 922 CODE:
768 default_font = self; 923 default_font = self;
769 924
770MODULE = CFClient PACKAGE = CFClient::Layout 925MODULE = CFPlus PACKAGE = CFPlus::Layout
771 926
772void 927void
773clear_font_cache () 928reset_glyph_cache ()
774 CODE: 929 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 930 tc_clear ();
777 931
778CFClient::Layout 932CFPlus::Layout
779new (SV *class, int type = 0) 933new (SV *class)
780 CODE: 934 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 935 New (0, RETVAL, 1, struct cf_layout);
782 936
783 RETVAL->pl = pango_layout_new (opengl_context); 937 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 938 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 946 layout_update_font (RETVAL);
793 OUTPUT: 947 OUTPUT:
794 RETVAL 948 RETVAL
795 949
796void 950void
797DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
798 CODE: 952 CODE:
799 g_object_unref (self->pl); 953 g_object_unref (self->pl);
800 Safefree (self); 954 Safefree (self);
801 955
802void 956void
803set_text (CFClient::Layout self, SV *text_) 957set_text (CFPlus::Layout self, SV *text_)
804 CODE: 958 CODE:
805{ 959{
806 STRLEN textlen; 960 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 961 char *text = SvPVutf8 (text_, textlen);
808 962
809 pango_layout_set_text (self->pl, text, textlen); 963 pango_layout_set_text (self->pl, text, textlen);
810} 964}
811 965
812void 966void
813set_markup (CFClient::Layout self, SV *text_) 967set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 968 CODE:
815{ 969{
816 STRLEN textlen; 970 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 971 char *text = SvPVutf8 (text_, textlen);
818 972
819 pango_layout_set_markup (self->pl, text, textlen); 973 pango_layout_set_markup (self->pl, text, textlen);
820} 974}
821 975
822void 976void
823set_shapes (CFClient::Layout self, ...) 977set_shapes (CFPlus::Layout self, ...)
824 CODE: 978 CODE:
825{ 979{
826 PangoAttrList *attrs = 0; 980 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 981 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 982 const char *pos = text;
863 if (attrs) 1017 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1018 pango_layout_set_attributes (self->pl, attrs);
865} 1019}
866 1020
867void 1021void
868get_shapes (CFClient::Layout self) 1022get_shapes (CFPlus::Layout self)
869 PPCODE: 1023 PPCODE:
870{ 1024{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1026
873 do 1027 do
877 if (run && shape_attr_p (run)) 1031 if (run && shape_attr_p (run))
878 { 1032 {
879 PangoRectangle extents; 1033 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1035
1036 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1039 }
885 } 1040 }
886 while (pango_layout_iter_next_run (iter)); 1041 while (pango_layout_iter_next_run (iter));
887 1042
888 pango_layout_iter_free (iter); 1043 pango_layout_iter_free (iter);
889} 1044}
890 1045
891int 1046int
892has_wrapped (CFClient::Layout self) 1047has_wrapped (CFPlus::Layout self)
893 CODE: 1048 CODE:
894{ 1049{
895 int lines = 1; 1050 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1051 const char *text = pango_layout_get_text (self->pl);
897 1052
902} 1057}
903 OUTPUT: 1058 OUTPUT:
904 RETVAL 1059 RETVAL
905 1060
906SV * 1061SV *
907get_text (CFClient::Layout self) 1062get_text (CFPlus::Layout self)
908 CODE: 1063 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1065 sv_utf8_decode (RETVAL);
911 OUTPUT: 1066 OUTPUT:
912 RETVAL 1067 RETVAL
913 1068
914void 1069void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1071 CODE:
917 self->r = r; 1072 self->r = r;
918 self->g = g; 1073 self->g = g;
919 self->b = b; 1074 self->b = b;
920 self->a = a; 1075 self->a = a;
921 1076
922void 1077void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1079 CODE:
925 if (self->font != font) 1080 if (self->font != font)
926 { 1081 {
927 self->font = font; 1082 self->font = font;
928 layout_update_font (self); 1083 layout_update_font (self);
929 } 1084 }
930 1085
931void 1086void
932set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
933 CODE: 1088 CODE:
934 if (self->base_height != base_height) 1089 if (self->base_height != base_height)
935 { 1090 {
936 self->base_height = base_height; 1091 self->base_height = base_height;
937 layout_update_font (self); 1092 layout_update_font (self);
938 } 1093 }
939 1094
940void 1095void
941set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1097 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1099
945void 1100void
946set_indent (CFClient::Layout self, int indent) 1101set_indent (CFPlus::Layout self, int indent)
947 CODE: 1102 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1104
950void 1105void
951set_spacing (CFClient::Layout self, int spacing) 1106set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1107 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1109
955void 1110void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1111set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1112 CODE:
958 pango_layout_set_ellipsize (self->pl, 1113 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1117 : PANGO_ELLIPSIZE_NONE
963 ); 1118 );
964 1119
965void 1120void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1122 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1124
970void 1125void
971size (CFClient::Layout self) 1126size (CFPlus::Layout self)
972 PPCODE: 1127 PPCODE:
973{ 1128{
974 int w, h; 1129 int w, h;
975 1130
976 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
981} 1136}
982 1137
983int 1138int
984descent (CFClient::Layout self) 1139descent (CFPlus::Layout self)
985 CODE: 1140 CODE:
986{ 1141{
987 PangoRectangle rect; 1142 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1146}
992 OUTPUT: 1147 OUTPUT:
993 RETVAL 1148 RETVAL
994 1149
995int 1150int
996xy_to_index (CFClient::Layout self, int x, int y) 1151xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1152 CODE:
998{ 1153{
999 int index, trailing; 1154 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1156 RETVAL = index + trailing;
1002} 1157}
1003 OUTPUT: 1158 OUTPUT:
1004 RETVAL 1159 RETVAL
1005 1160
1006void 1161void
1007cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1163 PPCODE:
1009{ 1164{
1010 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1167
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1172}
1018 1173
1019void 1174void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1176 PPCODE:
1177{
1178 int line, x;
1179
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182
1183 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
1206 else
1207 {
1208 PUSHs (sv_2mortal (newSViv (index)));
1209 PUSHs (sv_2mortal (newSViv (trailing)));
1210 }
1211}
1212
1213void
1020render (CFClient::Layout self, float x, float y) 1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1215 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1216 pango_opengl_render_layout_subpixel (
1023 self->pl, 1217 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1218 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1219 self->r, self->g, self->b, self->a,
1220 flags
1026 ); 1221 );
1027 1222
1028MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1224
1030void 1225void
1031pad2pot (SV *data_, SV *w_, SV *h_) 1226pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE: 1227 CODE:
1033{ 1228{
1111 glDisable (GL_ALPHA_TEST); 1306 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1307 glDisable (GL_BLEND);
1113 } 1308 }
1114} 1309}
1115 1310
1116MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1312
1118CFClient::Map 1313CFPlus::Map
1119new (SV *class, int map_width, int map_height) 1314new (SV *class)
1120 CODE: 1315 CODE:
1121 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1317 RETVAL->x = 0;
1123 RETVAL->y = 0; 1318 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1319 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1320 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1326 RETVAL->row = 0;
1134 OUTPUT: 1327 OUTPUT:
1135 RETVAL 1328 RETVAL
1136 1329
1137void 1330void
1138DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
1139 CODE: 1332 CODE:
1140{ 1333{
1141 map_clear (self); 1334 map_clear (self);
1142 Safefree (self->face); 1335 Safefree (self->face2tile);
1143 Safefree (self->tex); 1336 Safefree (self->tex);
1144 Safefree (self); 1337 Safefree (self);
1145} 1338}
1146 1339
1147void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
1148clear (CFClient::Map self) 1347clear (CFPlus::Map self)
1149 CODE: 1348 CODE:
1150 map_clear (self); 1349 map_clear (self);
1151 1350
1152void 1351void
1153set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1353 CODE:
1155{ 1354{
1156 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1356 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1357}
1164 1358
1165void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1384 CODE:
1168{ 1385{
1169 while (self->texs <= texid) 1386 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1387
1175 { 1388 {
1176 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
1177 1390
1178 tex->name = name; 1391 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1408 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1410}
1198 1411
1199int 1412int
1200ox (CFClient::Map self) 1413ox (CFPlus::Map self)
1201 ALIAS: 1414 ALIAS:
1202 oy = 1 1415 oy = 1
1203 x = 2 1416 x = 2
1204 y = 3 1417 y = 3
1205 w = 4 1418 w = 4
1216 } 1429 }
1217 OUTPUT: 1430 OUTPUT:
1218 RETVAL 1431 RETVAL
1219 1432
1220void 1433void
1221scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1435 CODE:
1223{ 1436{
1224 if (dx > 0) 1437 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1439 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1441
1229 if (dy > 0) 1442 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1444 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1446
1234 self->ox += dx; self->x += dx; 1447 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1448 self->oy += dy; self->y += dy;
1236 1449
1237 while (self->y < 0) 1450 while (self->y < 0)
1242 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
1243 } 1456 }
1244} 1457}
1245 1458
1246void 1459void
1247map1a_update (CFClient::Map self, SV *data_) 1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1461 CODE:
1249{ 1462{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1465 mapcell *cell;
1253 int x, y, flags; 1466 int x, y, flags;
1254 1467
1255 while (data < data_end) 1468 while (data < data_end - 1)
1256 { 1469 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
1258 1471
1259 x = self->x + ((flags >> 10) & 63); 1472 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1473 y = self->y + ((flags >> 4) & 63);
1261 1474
1262 cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
1263 1476
1264 if (flags & 15) 1477 if (flags & 15)
1265 { 1478 {
1266 if (cell->darkness < 0) 1479 if (!cell->darkness)
1267 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1482 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1483 }
1273 1484
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
1277 1526
1278 if (flags & 4) 1527 if (flags & 4)
1279 { 1528 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
1281 } 1532 }
1282 1533
1283 if (flags & 2) 1534 if (flags & 2)
1284 { 1535 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1286 } 1539 }
1287 1540
1288 if (flags & 1) 1541 if (flags & 1)
1289 { 1542 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1291 } 1546 }
1292 } 1547 }
1293 else 1548 else
1294 cell->darkness = -1; 1549 cell->darkness = 0;
1295 } 1550 }
1296} 1551}
1297 1552
1298SV * 1553SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1555 CODE:
1301{ 1556{
1302 int x1, x; 1557 int x1, x;
1303 int y1, y; 1558 int y1, y;
1304 int z; 1559 int z;
1325 { 1580 {
1326 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
1327 1582
1328 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
1329 { 1584 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1587 int a1 = tex.a;
1337 1588
1338 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1593 }
1344 } 1594 }
1345 1595
1346 *map++ = (r ) 1596 *map++ = (r )
1347 | (g << 8) 1597 | (g << 8)
1354} 1604}
1355 OUTPUT: 1605 OUTPUT:
1356 RETVAL 1606 RETVAL
1357 1607
1358void 1608void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1610 CODE:
1361{ 1611{
1362 int vx, vy; 1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1363 int x, y, z; 1616 int x, y, z;
1364 int last_name; 1617 int last_name;
1365 mapface face;
1366 1618
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1619 // thats current max. sorry.
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1369 1622
1370 /* 1623 // clear key, in case of extra padding
1371 int vx = self->vx = self->w >= sw 1624 memset (&skey, 0, sizeof (skey));
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379 1625
1380 glColor4ub (255, 255, 255, 255); 1626 glColor4ub (255, 255, 255, 255);
1381 1627
1382 glEnable (GL_BLEND); 1628 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1386 1632
1387 glBegin (GL_QUADS); 1633 glBegin (GL_QUADS);
1388 1634
1389 last_name = 0; 1635 last_name = 0;
1390 1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1391 for (z = 0; z < 3; z++) 1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1392 for (y = 0; y < sh; y++) 1666 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1667 if (0 <= y + my && y + my < self->rows)
1394 { 1668 {
1395 maprow *row = self->row + (y + vy); 1669 maprow *row = self->row + (y + my);
1396 1670
1397 for (x = 0; x < sw; x++) 1671 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1672 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1673 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1674 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1675 tileid tile = cell->tile [z];
1403 1676
1404 if (face) 1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1405 { 1772 {
1406 maptex tex = self->tex [face]; 1773 int level = (w << 5) | b;
1774 HE *he;
1407 1775
1408 int px = (x + 1) * 32 - tex.w; 1776 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1777 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1413 glEnd (); 1801 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1416 glBegin (GL_QUADS); 1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1417 } 1826 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1827 }
1424 }
1425 } 1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1426 1833
1427 glEnd (); 1834 glEnd ();
1428 1835
1429 glDisable (GL_TEXTURE_2D); 1836 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1837 glDisable (GL_BLEND);
1431}
1432 1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1433void 1871void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1873 CODE:
1436{ 1874{
1437 static float color[16][3] = { 1875 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1876 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1877 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 1928 glDisable (GL_TEXTURE_2D);
1491} 1929}
1492 1930
1493void 1931void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 1933 PPCODE:
1496{ 1934{
1497 int vx, vy;
1498 int x, y; 1935 int x, y;
1499 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502 1939
1503 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
1506 1943
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1944 mx += self->x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1945 my += self->y;
1509 1946
1510 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
1512 { 1949 {
1513 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
1514 1951
1515 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 1954 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
1519 1956
1520 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 1960 }
1524 } 1961 }
1525 1962
1526 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
1529 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
1530} 1967}
1531 1968
1532SV * 1969SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 1971 CODE:
1535{ 1972{
1536 int x, y, x1, y1; 1973 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
1564 { 2001 {
1565 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2003 uint8_t flags = 0;
1567 2004
1568 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
1571 2008
1572 *data++ = flags; 2009 *data++ = flags;
1573 2010
1574 if (flags & 1) 2011 if (flags & 1)
1575 { 2012 {
2013 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2015 *data++ = tile;
1578 } 2016 }
1579 2017
1580 if (flags & 2) 2018 if (flags & 2)
1581 { 2019 {
2020 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2022 *data++ = tile;
1584 } 2023 }
1585 2024
1586 if (flags & 4) 2025 if (flags & 4)
1587 { 2026 {
2027 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2029 *data++ = tile;
1590 } 2030 }
1591 } 2031 }
1592 else 2032 else
1593 *data++ = 0; 2033 *data++ = 0;
1594 } 2034 }
1600} 2040}
1601 OUTPUT: 2041 OUTPUT:
1602 RETVAL 2042 RETVAL
1603 2043
1604void 2044void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2046 PPCODE:
1607{ 2047{
1608 int x, y, z; 2048 int x, y, z;
1609 int w, h; 2049 int w, h;
1610 int x1, y1; 2050 int x1, y1;
1634 { 2074 {
1635 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
1636 2076
1637 if (flags) 2077 if (flags)
1638 { 2078 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
1642 2081
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2085
1647 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
1648 { 2087 {
1649 cell->darkness = -1; 2088 cell->darkness = 0;
1650 2089
1651 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
1652 { 2091 {
1653 cell->face[z] = face[z]; 2092 tileid t = tile [z];
1654 2093
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
1657 } 2101 }
1658 } 2102 }
1659 } 2103 }
1660 } 2104 }
1661 } 2105 }
1662} 2106}
1663 2107
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1665 2109
1666CFClient::MixChunk 2110CFPlus::MixChunk
1667new_from_file (SV *class, char *path) 2111new_from_file (SV *class, char *path)
1668 CODE: 2112 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2113 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT: 2114 OUTPUT:
1671 RETVAL 2115 RETVAL
1672 2116
1673void 2117void
1674DESTROY (CFClient::MixChunk self) 2118DESTROY (CFPlus::MixChunk self)
1675 CODE: 2119 CODE:
1676 Mix_FreeChunk (self); 2120 Mix_FreeChunk (self);
1677 2121
1678int 2122int
1679volume (CFClient::MixChunk self, int volume = -1) 2123volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2124 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume); 2125 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2126 OUTPUT:
1683 RETVAL 2127 RETVAL
1684 2128
1685int 2129int
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2131 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT: 2133 OUTPUT:
1690 RETVAL 2134 RETVAL
1691 2135
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2137
1694int 2138int
1695volume (int volume = -1) 2139volume (int volume = -1)
1696 CODE: 2140 CODE:
1697 RETVAL = Mix_VolumeMusic (volume); 2141 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2142 OUTPUT:
1699 RETVAL 2143 RETVAL
1700 2144
1701CFClient::MixMusic 2145CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1703 CODE: 2147 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2148 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT: 2149 OUTPUT:
1706 RETVAL 2150 RETVAL
1707 2151
1708void 2152void
1709DESTROY (CFClient::MixMusic self) 2153DESTROY (CFPlus::MixMusic self)
1710 CODE: 2154 CODE:
1711 Mix_FreeMusic (self); 2155 Mix_FreeMusic (self);
1712 2156
1713int 2157int
1714play (CFClient::MixMusic self, int loops = -1) 2158play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2159 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2160 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2161 OUTPUT:
1718 RETVAL 2162 RETVAL
1719 2163
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2164MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1721 2165
1722BOOT: 2166BOOT:
1723{ 2167{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2168 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2169 static const struct {
1726 const char *name; 2170 const char *name;
1727 IV iv; 2171 IV iv;
1728 } *civ, const_iv[] = { 2172 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2173# define const_iv(name) { # name, (IV)name }
1792 const_iv (GL_SEPARABLE_2D), 2236 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2237 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2238 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2239 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES), 2240 const_iv (GL_LINES),
2241 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2242 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2243 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2244 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2245 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2246 const_iv (GL_TRIANGLE_STRIP),
1809# undef const_iv 2254# undef const_iv
1810 }; 2255 };
1811 2256
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2257 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2258 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2259
2260 texture_av = newAV ();
2261 AvREAL_off (texture_av);
1814} 2262}
1815 2263
1816char * 2264char *
1817gl_vendor () 2265gl_vendor ()
1818 CODE: 2266 CODE:
1911 r *= a; 2359 r *= a;
1912 g *= a; 2360 g *= a;
1913 b *= a; 2361 b *= a;
1914 } 2362 }
1915 // microsoft visual "c" rounds instead of truncating... 2363 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2364 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920 2365
1921void glInterleavedArrays (int format, int stride, char *data) 2366void glInterleavedArrays (int format, int stride, char *data)
1922 2367
1923void glDrawElements (int mode, int count, int type, char *indices) 2368void glDrawElements (int mode, int count, int type, char *indices)
1924 2369
1970 2415
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2416void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2417
1973int glGenTexture () 2418int glGenTexture ()
1974 CODE: 2419 CODE:
1975{ 2420 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2421 OUTPUT:
1981 RETVAL 2422 RETVAL
1982 2423
1983void glDeleteTexture (int name) 2424void glDeleteTexture (int name)
1984 CODE: 2425 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2426 del_texture (name);
1988} 2427
1989
1990int glGenList () 2428int glGenList ()
1991 CODE: 2429 CODE:
1992 RETVAL = glGenLists (1); 2430 RETVAL = glGenLists (1);
1993 OUTPUT: 2431 OUTPUT:
1994 RETVAL 2432 RETVAL
2001 2439
2002void glEndList () 2440void glEndList ()
2003 2441
2004void glCallList (int list) 2442void glCallList (int list)
2005 2443
2006

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