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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.193 by root, Sun Jul 1 03:12:34 2007 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
60#if 0 91#if 1
61# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 93#else
63# define PARACHUTE 0 94# define PARACHUTE 0
64#endif 95#endif
65 96
106 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
108} 139}
109 140
110#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
111 143
112#include "pango-font.c" 144#include "pango-font.c"
113#include "pango-fontmap.c" 145#include "pango-fontmap.c"
114#include "pango-render.c" 146#include "pango-render.c"
115 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
118 152
119typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
120 154
121static int 155static int
122shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
123{ 157{
124 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
138 172
139typedef struct cf_layout { 173typedef struct cf_layout {
140 PangoLayout *pl; 174 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
142 int base_height; 176 int base_height;
143 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
144} *CFPlus__Layout; 179} *DC__Layout;
145 180
146static CFPlus__Font default_font; 181static DC__Font default_font;
147static PangoContext *opengl_context; 182static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
149 184
150static void 185static void
151substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
156#endif 191#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 193}
159 194
160static void 195static void
161layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
162{ 197{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
165 */ 200 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
167 202
168 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 205
171 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
172} 207}
173 208
174static void 209static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 211{
177 PangoRectangle rect; 212 PangoRectangle rect;
178 213
179 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
191 226
192typedef uint16_t tileid; 227typedef uint16_t tileid;
193typedef uint16_t faceid; 228typedef uint16_t faceid;
194 229
195typedef struct { 230typedef struct {
196 int name; 231 GLuint name;
197 int w, h; 232 int w, h;
198 float s, t; 233 float s, t;
199 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
200 tileid smoothtile; 235 tileid smoothtile;
201 uint8_t smoothlevel; 236 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
221 256
222 int32_t rows; 257 int32_t rows;
223 maprow *row; 258 maprow *row;
224} *CFPlus__Map; 259} *DC__Map;
225 260
226static char * 261static char *
227prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
228{ 263{
229 char *p; 264 char *p;
267 self->texs *= 2; 302 self->texs *= 2;
268 } 303 }
269} 304}
270 305
271static maprow * 306static maprow *
272map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
273{ 308{
274 if (0 > y) 309 if (0 > y)
275 { 310 {
276 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
315 350
316 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
317} 352}
318 353
319static mapcell * 354static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
321{ 356{
322 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
323} 358}
324 359
325static void 360static void
326map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
327{ 362{
328 int r; 363 int r;
329 364
330 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
339 self->row = 0; 374 self->row = 0;
340 self->rows = 0; 375 self->rows = 0;
341} 376}
342 377
343static void 378static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 380{
346 int x, y; 381 int x, y;
347 maprow *row; 382 maprow *row;
348 mapcell *cell; 383 mapcell *cell;
349 384
428 n |= n >> 16; 463 n |= n >> 16;
429 464
430 return n + 1; 465 return n + 1;
431} 466}
432 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
433/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
436 482
437MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
438 527
439PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
440 529
441BOOT: 530BOOT:
442{ 531{
443 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 533 static const struct {
445 const char *name; 534 const char *name;
446 IV iv; 535 IV iv;
447 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
470 559
471 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
474 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 649# undef const_iv
557 }; 650 };
558 651
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 671
579NV floor (NV x) 672NV floor (NV x)
580 673
581NV ceil (NV x) 674NV ceil (NV x)
582 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
583void 680void
584pango_init () 681pango_init ()
585 CODE: 682 CODE:
586{ 683{
587 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
590} 692}
693
694char *
695SDL_GetError ()
591 696
592int 697int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 699
595void 700void
596SDL_Quit () 701SDL_Quit ()
597 702
598void 703void
599SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
600 PPCODE: 705 PPCODE:
601{ 706{
602 SDL_Rect **m; 707 SDL_Rect **m;
603 708
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 713
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 716
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 721
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 726#endif
622 727
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 729
628 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
629 while (*m) 731 while (*m)
630 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
631 AV *av = newAV (); 735 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
635 742
636 ++m; 743 ++m;
637 } 744 }
638} 745}
639 746
640char *
641SDL_GetError ()
642
643int 747int
644SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
646 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 761 );
762
649 if (RETVAL) 763 if (RETVAL)
650 { 764 {
651 av_clear (texture_av); 765 av_clear (texture_av);
652 766
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 769#include "glfunc.h"
656# undef GL_FUNC 770#undef GL_FUNC
657
658 } 771 }
772}
659 OUTPUT: 773 OUTPUT:
660 RETVAL 774 RETVAL
661 775
662void 776void
663SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
664 778
665char * 779char *
666SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
667 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
668void 788void
669SDL_PollEvent () 789poll_events ()
670 PPCODE: 790 PPCODE:
671{ 791{
672 SDL_Event ev; 792 SDL_Event ev;
673 793
674 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 796 {
676 HV *hv = newHV (); 797 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 799
679 switch (ev.type) 800 switch (ev.type)
680 { 801 {
681 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
682 case SDL_KEYUP: 803 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 809 break;
689 810
690 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 814 break;
694 815
695 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
703 break; 842 break;
704 843
705 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
708 847
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 858 break;
720 } 859 }
721 860
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 862 }
724} 863}
725 864
726int 865int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 867 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
731 870
732void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
733Mix_CloseAudio () 888Mix_CloseAudio ()
734 889
735int 890int
736Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
737 895
738void 896void
739lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
740 CODE: 898 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
767 } 925 }
768 } 926 }
769#endif 927#endif
770} 928}
771 929
772void 930int
773add_font (char *file) 931add_font (char *file)
774 CODE: 932 CODE:
775 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
776 936
777void 937void
778load_image_inline (SV *image_) 938load_image_inline (SV *image_)
779 ALIAS: 939 ALIAS:
780 load_image_file = 1 940 load_image_file = 1
783 STRLEN image_len; 943 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
790 950
791 if (!rw) 951 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
793 953
866void 1026void
867error (char *message) 1027error (char *message)
868 CODE: 1028 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1030#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1032#endif
873 1033
874void 1034void
875fatal (char *message) 1035fatal (char *message)
876 CODE: 1036 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1038#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1040#endif
881 _exit (1); 1041 _exit (1);
882 1042
883void 1043void
884_exit (int retval = 0) 1044_exit (int retval = 0)
896#if DEBUG 1056#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
898#endif 1058#endif
899} 1059}
900 1060
901MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
902 1062
903CFPlus::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1067 CODE:
906{ 1068{
907 int count; 1069 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1073}
912 OUTPUT: 1074 OUTPUT:
913 RETVAL 1075 RETVAL
914 1076
915void 1077void
916DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
917 CODE: 1079 CODE:
918 pango_font_description_free (self); 1080 pango_font_description_free (self);
919 1081
920void 1082void
921make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
922 CODE: 1085 CODE:
923 default_font = self; 1086 default_font = self;
924 1087
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1089
1090PROTOTYPES: DISABLE
1091
927void 1092void
928reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
929 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
930 tc_clear (); 1102 tc_restore ();
931 1103
932CFPlus::Layout 1104DC::Layout
933new (SV *class) 1105new (SV *class)
934 CODE: 1106 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
936 1108
937 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
944 1117
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
947 OUTPUT: 1120 OUTPUT:
948 RETVAL 1121 RETVAL
949 1122
950void 1123void
951DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
952 CODE: 1125 CODE:
953 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
954 Safefree (self); 1128 Safefree (self);
955 1129
956void 1130void
957set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
958 CODE: 1132 CODE:
959{ 1133{
960 STRLEN textlen; 1134 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
962 1136
963 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
964} 1138}
965 1139
966void 1140void
967set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
968 CODE: 1142 CODE:
969{ 1143{
970 STRLEN textlen; 1144 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
972 1146
973 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
974} 1148}
975 1149
976void 1150void
977set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
978 CODE: 1152 CODE:
979{ 1153{
980 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1156 const char *pos = text;
1017 if (attrs) 1191 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1019} 1193}
1020 1194
1021void 1195void
1022get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1023 PPCODE: 1197 PPCODE:
1024{ 1198{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1200
1027 do 1201 do
1028 { 1202 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1204
1031 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1032 { 1206 {
1033 PangoRectangle extents; 1207 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1216
1043 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1044} 1218}
1045 1219
1046int 1220int
1047has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1048 CODE: 1222 CODE:
1049{ 1223{
1050 int lines = 1; 1224 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1052 1226
1057} 1231}
1058 OUTPUT: 1232 OUTPUT:
1059 RETVAL 1233 RETVAL
1060 1234
1061SV * 1235SV *
1062get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1063 CODE: 1237 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1240 OUTPUT:
1067 RETVAL 1241 RETVAL
1068 1242
1069void 1243void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1245 CODE:
1072 self->r = r; 1246 self->r = r;
1073 self->g = g; 1247 self->g = g;
1074 self->b = b; 1248 self->b = b;
1075 self->a = a; 1249 self->a = a;
1076 1250
1077void 1251void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1253 CODE:
1080 if (self->font != font) 1254 if (self->font != font)
1081 { 1255 {
1082 self->font = font; 1256 self->font = font;
1083 layout_update_font (self); 1257 layout_update_font (self);
1084 } 1258 }
1085 1259
1086void 1260void
1087set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1088 CODE: 1262 CODE:
1089 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1090 { 1264 {
1091 self->base_height = base_height; 1265 self->base_height = base_height;
1092 layout_update_font (self); 1266 layout_update_font (self);
1093 } 1267 }
1094 1268
1095void 1269void
1096set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1271 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1273
1100void 1274void
1101set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1102 CODE: 1276 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1278
1105void 1279void
1106set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1107 CODE: 1281 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1283
1110void 1284void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1286 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1118 ); 1292 );
1119 1293
1120void 1294void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1296 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1298
1125void 1299void
1126size (CFPlus::Layout self) 1300size (DC::Layout self)
1127 PPCODE: 1301 PPCODE:
1128{ 1302{
1129 int w, h; 1303 int w, h;
1130 1304
1131 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1136} 1310}
1137 1311
1138int 1312int
1139descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1140 CODE: 1314 CODE:
1141{ 1315{
1142 PangoRectangle rect; 1316 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1146} 1320}
1147 OUTPUT: 1321 OUTPUT:
1148 RETVAL 1322 RETVAL
1149 1323
1150int 1324int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1326 CODE:
1153{ 1327{
1154 int index, trailing; 1328 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1157} 1331}
1158 OUTPUT: 1332 OUTPUT:
1159 RETVAL 1333 RETVAL
1160 1334
1161void 1335void
1162cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1337 PPCODE:
1164{ 1338{
1165 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1167 1341
1168 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1346}
1173 1347
1174void 1348void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1350 PPCODE:
1177{ 1351{
1178 int line, x; 1352 int line, x;
1179 1353
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1357 --line;
1358#endif
1183 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1362}
1187 1363
1188void 1364void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1366 PPCODE:
1191{ 1367{
1192 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1193 int index, trailing; 1369 int index, trailing;
1194 1370
1195 if (line < 0) 1371 if (line < 0)
1196 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1197 1373
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1200 1376
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1378
1203 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1386 }
1211} 1387}
1212 1388
1213void 1389void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1217 self->pl, 1394 self->pl,
1395 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1220 flags 1398 flags
1221 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1222 1403
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1404void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1227 CODE: 1406 CODE:
1228{ 1407{
1229 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1415
1232 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1432 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1433 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1437
1246 SvPOK_only (result_); 1438 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1248 1440
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1442 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1444
1253 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1446 }
1260} 1447}
1261 1448
1262void 1449void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1456{
1270 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1274 1464
1275 if (items < 5) 1465 if (items < 5)
1276 { 1466 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1308 } 1498 }
1309} 1499}
1310 1500
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1312 1511
1313CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1314new (SV *class) 1517new (SV *class)
1315 CODE: 1518 CODE:
1316 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1520 RETVAL->x = 0;
1318 RETVAL->y = 0; 1521 RETVAL->y = 0;
1326 RETVAL->row = 0; 1529 RETVAL->row = 0;
1327 OUTPUT: 1530 OUTPUT:
1328 RETVAL 1531 RETVAL
1329 1532
1330void 1533void
1331DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1332 CODE: 1535 CODE:
1333{ 1536{
1334 map_clear (self); 1537 map_clear (self);
1335 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1336 Safefree (self->tex); 1539 Safefree (self->tex);
1337 Safefree (self); 1540 Safefree (self);
1338} 1541}
1339 1542
1340void 1543void
1341resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1545 CODE:
1343 self->w = map_width; 1546 self->w = map_width;
1344 self->h = map_height; 1547 self->h = map_height;
1345 1548
1346void 1549void
1347clear (CFPlus::Map self) 1550clear (DC::Map self)
1348 CODE: 1551 CODE:
1349 map_clear (self); 1552 map_clear (self);
1350 1553
1351void 1554void
1352set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1556 CODE:
1354{ 1557{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1559 need_texid (self, tile);
1357} 1560}
1358 1561
1359void 1562void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1564 CODE:
1362{ 1565{
1363 tileid texid; 1566 tileid texid;
1364 maptex *tex; 1567 maptex *tex;
1365 1568
1378 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1380} 1583}
1381 1584
1382void 1585void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1587 CODE:
1385{ 1588{
1386 need_texid (self, texid); 1589 need_texid (self, texid);
1387 1590
1388 { 1591 {
1408 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1613}
1411 1614
1412int 1615int
1413ox (CFPlus::Map self) 1616ox (DC::Map self)
1414 ALIAS: 1617 ALIAS:
1415 oy = 1 1618 oy = 1
1416 x = 2 1619 x = 2
1417 y = 3 1620 y = 3
1418 w = 4 1621 w = 4
1429 } 1632 }
1430 OUTPUT: 1633 OUTPUT:
1431 RETVAL 1634 RETVAL
1432 1635
1433void 1636void
1434scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1435 CODE: 1638 CODE:
1436{ 1639{
1437 if (dx > 0) 1640 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1642 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1456 } 1659 }
1457} 1660}
1458 1661
1459void 1662SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1664 CODE:
1462{ 1665{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1668 mapcell *cell;
1466 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1467 1672
1468 while (data < data_end - 1) 1673 while (data < data_end - 1)
1469 { 1674 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1471 1676
1491 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1492 1697
1493 do 1698 do
1494 { 1699 {
1495 ext = *data++; 1700 ext = *data++;
1496 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1497 1702
1498 if (cmd < 4) 1703 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1501 { 1706 {
1504 } 1709 }
1505 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1508 { 1713 {
1509 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1510 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1511 1718
1512 data += *data + 1; 1719 data += *data + 1;
1513 } 1720 }
1514 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1515 cell->flags = *data++; 1722 cell->flags = *data++;
1522 } 1729 }
1523 else 1730 else
1524 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1525 } 1732 }
1526 1733
1734 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1735 if (flags & (4 >> z))
1528 { 1736 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1738 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1532 } 1754 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1755 }
1548 else 1756 else
1549 cell->darkness = 0; 1757 cell->darkness = 0;
1550 } 1758 }
1551} 1759}
1760 OUTPUT:
1761 RETVAL
1552 1762
1553SV * 1763SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1765 CODE:
1556{ 1766{
1557 int x1, x; 1767 int x1, x;
1558 int y1, y; 1768 int y1, y;
1559 int z; 1769 int z;
1604} 1814}
1605 OUTPUT: 1815 OUTPUT:
1606 RETVAL 1816 RETVAL
1607 1817
1608void 1818void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1610 CODE: 1820 CODE:
1611{ 1821{
1822 int x, y, z;
1823
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1827 smooth_key skey;
1616 int x, y, z; 1828 int pl_x, pl_y;
1617 int last_name; 1829 maptex pl_tex;
1830
1831 pl_tex.name = 0;
1832
1833 rc_t *rc = rc_alloc ();
1834 rc_key_t key;
1835 rc_array_t *arr;
1618 1836
1619 // thats current max. sorry. 1837 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1622 1840
1623 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1625 1843
1626 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1627 1845 key.r = 255;
1628 glEnable (GL_BLEND); 1846 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1632 1850 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1851 key.texname = -1;
1634
1635 last_name = 0;
1636 1852
1637 mx += self->x; 1853 mx += self->x;
1638 my += self->y; 1854 my += self->y;
1639 1855
1640 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1659 } 1875 }
1660 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1881
1662 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1663 { 1883 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1665 1885
1678 { 1898 {
1679 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1682 1902
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1686 { 1904 {
1687 if (!tex.name) 1905 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1689 1907
1690 glEnd (); 1908 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1910 }
1694 1911
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1928 if (cell->flags & 1)
1703 { 1929 {
1704 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1707 1933
1934 if (tex.name)
1708 glEnd (); 1935 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1946 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1947 }
1717 } 1948 }
1718 1949
1719 // update smooth hash 1950 // update smooth hash
1720 if (tex.smoothtile) 1951 if (tex.smoothtile)
1756 } 1987 }
1757 } 1988 }
1758 } 1989 }
1759 } 1990 }
1760 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1761 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1996 // this is basically counting sort
1763 { 1997 {
1764 int w, b; 1998 int w, b;
1765 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1767 { 2003 {
1768 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1769 if (smask) 2005 if (smask)
1770 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 2025 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1793 2029
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 2030 if (tex.name)
1797 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1798 if (!tex.name) 2034 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2035 {
1800
1801 glEnd (); 2036 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1804 } 2039 }
1805 2040
1806 if (border) 2041 if (border)
1807 { 2042 {
1808 float ox = border * dx; 2043 float ox = border * dx;
1809 2044
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2049 }
1815 2050
1816 if (corner) 2051 if (corner)
1817 { 2052 {
1818 float ox = corner * dx; 2053 float ox = corner * dx;
1819 2054
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1824 } 2060 }
1825 } 2061 }
1826 } 2062 }
1827 } 2063 }
1828 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1829 } 2069 }
1830 2070
1831 hv_clear (smooth); 2071 hv_clear (smooth);
1832 } 2072 }
1833 2073
1834 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1835 2079
1836 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1837 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1838 2093
1839 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1842 { 2097 {
1867 } 2122 }
1868 } 2123 }
1869} 2124}
1870 2125
1871void 2126void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2128 CODE:
1874{ 2129{
1875 static float color[16][3] = { 2130 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1929} 2184}
1930 2185
1931void 2186void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2188 PPCODE:
1934{ 2189{
1935 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2198
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2201
1944 mx += self->x; 2202 mx += self->x - 1;
1945 my += self->y; 2203 my += self->y - 1;
1946 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1947 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1949 { 2209 {
1950 maprow *row = self->row + (y + my); 2210 maprow *row = self->row + (y + my);
1951 2211
1952 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2214 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1956 2216
1957 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
1960 } 2220 }
1961 } 2221 }
1962 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1963 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1967} 2265}
1968 2266
1969SV * 2267SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2269 CODE:
1972{ 2270{
1973 int x, y, x1, y1; 2271 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2032 else 2330 else
2033 *data++ = 0; 2331 *data++ = 0;
2034 } 2332 }
2035 } 2333 }
2036 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2037 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2038 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2039 RETVAL = data_sv; 2342 RETVAL = data_sv;
2040} 2343}
2041 OUTPUT: 2344 OUTPUT:
2042 RETVAL 2345 RETVAL
2043 2346
2044void 2347void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2046 PPCODE: 2349 PPCODE:
2047{ 2350{
2048 int x, y, z; 2351 int x, y, z;
2049 int w, h; 2352 int w, h;
2050 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2051 2364
2052 if (*data++ != 0) 2365 if (*data++ != 0)
2053 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2054 2367
2055 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2057 2370
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2070 { 2383 {
2071 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2072 2385
2073 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2074 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2075 uint8_t flags = *data++; 2393 flags = *data++;
2076 2394
2077 if (flags) 2395 if (flags)
2078 { 2396 {
2079 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2085 2403
2086 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2087 { 2405 {
2088 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2089 2408
2090 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2091 { 2410 {
2092 tileid t = tile [z]; 2411 tileid t = tile [z];
2093 2412
2094 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2095 { 2414 {
2096 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t); 2416 need_texid (self, t);
2098 } 2417 }
2099 2418
2100 cell->tile [z] = t; 2419 cell->tile [z] = t;
2101 } 2420 }
2103 } 2422 }
2104 } 2423 }
2105 } 2424 }
2106} 2425}
2107 2426
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2428
2110CFPlus::MixChunk 2429DC::RW
2111new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
2112 CODE: 2431 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2114 OUTPUT: 2438 OUTPUT:
2115 RETVAL 2439 RETVAL
2116 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2117void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2118DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2119 CODE: 2551 CODE:
2120 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2121 2553
2122int 2554int
2123volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2560 OUTPUT:
2127 RETVAL 2561 RETVAL
2128 2562
2129int 2563DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2565 CODE:
2566{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2133 OUTPUT: 2578 OUTPUT:
2134 RETVAL 2579 RETVAL
2135 2580
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2582
2138int 2583int
2139volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
2140 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2590 OUTPUT:
2143 RETVAL 2591 RETVAL
2144 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2145CFPlus::MixMusic 2603DC::MixMusic
2146new_from_file (SV *class, char *path) 2604new (SV *class, DC::RW rwops)
2147 CODE: 2605 CODE:
2148 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
2149 OUTPUT: 2607 OUTPUT:
2150 RETVAL 2608 RETVAL
2151 2609
2152void 2610void
2153DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
2154 CODE: 2612 CODE:
2155 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
2156 2614
2157int 2615int
2158play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2159 CODE: 2617 CODE:
2160 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2161 OUTPUT: 2619 OUTPUT:
2162 RETVAL 2620 RETVAL
2163 2621
2164MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
2165 2630
2166BOOT: 2631BOOT:
2167{ 2632{
2168 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2169 static const struct { 2634 static const struct {
2170 const char *name; 2635 const char *name;
2171 IV iv; 2636 IV iv;
2172 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2173# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
2174 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
2175 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
2176 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
2177 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
2178 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
2182 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2183 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2184 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2185 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2186 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2187 const_iv (GL_AND), 2656 const_iv (GL_AND),
2188 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2189 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2190 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2191 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2204 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2205 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2206 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2207 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2208 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2209 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
2210 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2211 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2212 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
2213 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
2214 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
2235 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2236 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2237 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2238 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2239 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2240 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2241 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2242 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2243 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2244 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2245 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2246 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2247 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2248 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2249 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2250 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2251 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2252 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2253 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2254# undef const_iv 2740# undef const_iv
2259 2745
2260 texture_av = newAV (); 2746 texture_av = newAV ();
2261 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2262} 2748}
2263 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2264char * 2756char *
2265gl_vendor () 2757gl_vendor ()
2266 CODE: 2758 CODE:
2267 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2268 OUTPUT: 2760 OUTPUT:
2280 CODE: 2772 CODE:
2281 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2282 OUTPUT: 2774 OUTPUT:
2283 RETVAL 2775 RETVAL
2284 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
2285int glGetError () 2791int glGetError ()
2286 2792
2287void glFinish () 2793void glFinish ()
2288 2794
2289void glClear (int mask) 2795void glClear (int mask)
2326# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2327void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2328 2834
2329# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2330void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2331 2839
2332void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2333 2841
2334void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2335 2843
2343 2851
2344void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2345 CODE: 2853 CODE:
2346 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2347 2855
2348void glBegin (int mode)
2349
2350void glEnd ()
2351
2352void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2353 PROTOTYPE: @
2354 ALIAS: 2857 ALIAS:
2355 glColor_premultiply = 1 2858 glColor_premultiply = 1
2356 CODE: 2859 CODE:
2357 if (ix) 2860 if (ix)
2358 { 2861 {
2361 b *= a; 2864 b *= a;
2362 } 2865 }
2363 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2364 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2365 2868
2366void glInterleavedArrays (int format, int stride, char *data)
2367
2368void glDrawElements (int mode, int count, int type, char *indices)
2369
2370# 1.2 void glDrawRangeElements (int mode, int start, int end
2371
2372void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2373 CODE: 2870 CODE:
2374 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2375 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2376 2873
2380 2877
2381void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2382 CODE: 2879 CODE:
2383 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2384 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2385void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2386 CODE: 2912 CODE:
2387 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2388 2914
2389void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2405void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2406 CODE: 2932 CODE:
2407 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2408 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2409 2935
2410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2411 2937
2412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2413 2939
2414void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
2415 2943
2416void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2417 2945
2418int glGenTexture () 2946int glGenTexture ()
2419 CODE: 2947 CODE:
2439 2967
2440void glEndList () 2968void glEndList ()
2441 2969
2442void glCallList (int list) 2970void glCallList (int list)
2443 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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