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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
55#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
57 72
58#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
59 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
60#if 0 78#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 80#else
63# define PARACHUTE 0 81# define PARACHUTE 0
64#endif 82#endif
106 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
108} 126}
109 127
110#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
111 130
112#include "pango-font.c" 131#include "pango-font.c"
113#include "pango-fontmap.c" 132#include "pango-fontmap.c"
114#include "pango-render.c" 133#include "pango-render.c"
115 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
118 139
119typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
120 141
121static int 142static int
122shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
123{ 144{
124 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
138 159
139typedef struct cf_layout { 160typedef struct cf_layout {
140 PangoLayout *pl; 161 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
142 int base_height; 163 int base_height;
143 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
144} *CFPlus__Layout; 166} *DC__Layout;
145 167
146static CFPlus__Font default_font; 168static DC__Font default_font;
147static PangoContext *opengl_context; 169static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
149 171
150static void 172static void
151substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
156#endif 178#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 180}
159 181
160static void 182static void
161layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
162{ 184{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
165 */ 187 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
170 192
171 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
172} 194}
173 195
174static void 196static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 198{
177 PangoRectangle rect; 199 PangoRectangle rect;
178 200
179 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
191 213
192typedef uint16_t tileid; 214typedef uint16_t tileid;
193typedef uint16_t faceid; 215typedef uint16_t faceid;
194 216
195typedef struct { 217typedef struct {
196 int name; 218 GLuint name;
197 int w, h; 219 int w, h;
198 float s, t; 220 float s, t;
199 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
200 tileid smoothtile; 222 tileid smoothtile;
201 uint8_t smoothlevel; 223 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
221 243
222 int32_t rows; 244 int32_t rows;
223 maprow *row; 245 maprow *row;
224} *CFPlus__Map; 246} *DC__Map;
225 247
226static char * 248static char *
227prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
228{ 250{
229 char *p; 251 char *p;
267 self->texs *= 2; 289 self->texs *= 2;
268 } 290 }
269} 291}
270 292
271static maprow * 293static maprow *
272map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
273{ 295{
274 if (0 > y) 296 if (0 > y)
275 { 297 {
276 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
315 337
316 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
317} 339}
318 340
319static mapcell * 341static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
321{ 343{
322 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
323} 345}
324 346
325static void 347static void
326map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
327{ 349{
328 int r; 350 int r;
329 351
330 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
339 self->row = 0; 361 self->row = 0;
340 self->rows = 0; 362 self->rows = 0;
341} 363}
342 364
343static void 365static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 367{
346 int x, y; 368 int x, y;
347 maprow *row; 369 maprow *row;
348 mapcell *cell; 370 mapcell *cell;
349 371
428 n |= n >> 16; 450 n |= n >> 16;
429 451
430 return n + 1; 452 return n + 1;
431} 453}
432 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
433/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
436 469
437MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
438 514
439PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
440 516
441BOOT: 517BOOT:
442{ 518{
443 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 520 static const struct {
445 const char *name; 521 const char *name;
446 IV iv; 522 IV iv;
447 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
470 546
471 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
474 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 636# undef const_iv
557 }; 637 };
558 638
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 658
579NV floor (NV x) 659NV floor (NV x)
580 660
581NV ceil (NV x) 661NV ceil (NV x)
582 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
583void 667void
584pango_init () 668pango_init ()
585 CODE: 669 CODE:
586{ 670{
587 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
590} 678}
679
680char *
681SDL_GetError ()
591 682
592int 683int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 685
595void 686void
596SDL_Quit () 687SDL_Quit ()
597 688
598void 689void
599SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
600 PPCODE: 691 PPCODE:
601{ 692{
602 SDL_Rect **m; 693 SDL_Rect **m;
603 694
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 699
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 702
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 707
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 712#endif
622 713
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 715
628 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
629 while (*m) 717 while (*m)
630 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
631 AV *av = newAV (); 721 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
635 728
636 ++m; 729 ++m;
637 } 730 }
638} 731}
639 732
640char *
641SDL_GetError ()
642
643int 733int
644SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
646 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 747 );
748
649 if (RETVAL) 749 if (RETVAL)
650 { 750 {
651 av_clear (texture_av); 751 av_clear (texture_av);
652 752
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 755#include "glfunc.h"
656# undef GL_FUNC 756#undef GL_FUNC
657
658 } 757 }
758}
659 OUTPUT: 759 OUTPUT:
660 RETVAL 760 RETVAL
661 761
662void 762void
663SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
664 764
665char * 765char *
666SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
667 767
768int
769SDL_GetAppState ()
770
668void 771void
669SDL_PollEvent () 772poll_events ()
670 PPCODE: 773 PPCODE:
671{ 774{
672 SDL_Event ev; 775 SDL_Event ev;
673 776
674 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 779 {
676 HV *hv = newHV (); 780 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 782
679 switch (ev.type) 783 switch (ev.type)
680 { 784 {
681 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
682 case SDL_KEYUP: 786 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 792 break;
689 793
690 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 797 break;
694 798
695 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
703 break; 825 break;
704 826
705 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
708 830
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 841 break;
720 } 842 }
721 843
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 845 }
724} 846}
725 847
726int 848int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 850 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
731 853
732void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
733Mix_CloseAudio () 871Mix_CloseAudio ()
734 872
735int 873int
736Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
737 878
738void 879void
739lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
740 CODE: 881 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
783 STRLEN image_len; 924 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
790 931
791 if (!rw) 932 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
793 934
866void 1007void
867error (char *message) 1008error (char *message)
868 CODE: 1009 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1011#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1013#endif
873 1014
874void 1015void
875fatal (char *message) 1016fatal (char *message)
876 CODE: 1017 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1019#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1021#endif
881 _exit (1); 1022 _exit (1);
882 1023
883void 1024void
884_exit (int retval = 0) 1025_exit (int retval = 0)
896#if DEBUG 1037#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
898#endif 1039#endif
899} 1040}
900 1041
901MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
902 1043
903CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1048 CODE:
906{ 1049{
907 int count; 1050 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1054}
912 OUTPUT: 1055 OUTPUT:
913 RETVAL 1056 RETVAL
914 1057
915void 1058void
916DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
917 CODE: 1060 CODE:
918 pango_font_description_free (self); 1061 pango_font_description_free (self);
919 1062
920void 1063void
921make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
922 CODE: 1066 CODE:
923 default_font = self; 1067 default_font = self;
924 1068
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1070
1071PROTOTYPES: DISABLE
1072
927void 1073void
928reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
929 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
930 tc_clear (); 1083 tc_restore ();
931 1084
932CFPlus::Layout 1085DC::Layout
933new (SV *class) 1086new (SV *class)
934 CODE: 1087 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
936 1089
937 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
944 1098
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
947 OUTPUT: 1101 OUTPUT:
948 RETVAL 1102 RETVAL
949 1103
950void 1104void
951DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
952 CODE: 1106 CODE:
953 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
954 Safefree (self); 1109 Safefree (self);
955 1110
956void 1111void
957set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
958 CODE: 1113 CODE:
959{ 1114{
960 STRLEN textlen; 1115 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
962 1117
963 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
964} 1119}
965 1120
966void 1121void
967set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
968 CODE: 1123 CODE:
969{ 1124{
970 STRLEN textlen; 1125 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
972 1127
973 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
974} 1129}
975 1130
976void 1131void
977set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
978 CODE: 1133 CODE:
979{ 1134{
980 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1137 const char *pos = text;
1017 if (attrs) 1172 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1019} 1174}
1020 1175
1021void 1176void
1022get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1023 PPCODE: 1178 PPCODE:
1024{ 1179{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1181
1027 do 1182 do
1028 { 1183 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1185
1031 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1032 { 1187 {
1033 PangoRectangle extents; 1188 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1197
1043 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1044} 1199}
1045 1200
1046int 1201int
1047has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1048 CODE: 1203 CODE:
1049{ 1204{
1050 int lines = 1; 1205 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1052 1207
1057} 1212}
1058 OUTPUT: 1213 OUTPUT:
1059 RETVAL 1214 RETVAL
1060 1215
1061SV * 1216SV *
1062get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1063 CODE: 1218 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1221 OUTPUT:
1067 RETVAL 1222 RETVAL
1068 1223
1069void 1224void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1226 CODE:
1072 self->r = r; 1227 self->r = r;
1073 self->g = g; 1228 self->g = g;
1074 self->b = b; 1229 self->b = b;
1075 self->a = a; 1230 self->a = a;
1076 1231
1077void 1232void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1234 CODE:
1080 if (self->font != font) 1235 if (self->font != font)
1081 { 1236 {
1082 self->font = font; 1237 self->font = font;
1083 layout_update_font (self); 1238 layout_update_font (self);
1084 } 1239 }
1085 1240
1086void 1241void
1087set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1088 CODE: 1243 CODE:
1089 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1090 { 1245 {
1091 self->base_height = base_height; 1246 self->base_height = base_height;
1092 layout_update_font (self); 1247 layout_update_font (self);
1093 } 1248 }
1094 1249
1095void 1250void
1096set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1252 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1254
1100void 1255void
1101set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1102 CODE: 1257 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1259
1105void 1260void
1106set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1107 CODE: 1262 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1264
1110void 1265void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1267 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1118 ); 1273 );
1119 1274
1120void 1275void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1277 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1279
1125void 1280void
1126size (CFPlus::Layout self) 1281size (DC::Layout self)
1127 PPCODE: 1282 PPCODE:
1128{ 1283{
1129 int w, h; 1284 int w, h;
1130 1285
1131 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1136} 1291}
1137 1292
1138int 1293int
1139descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1140 CODE: 1295 CODE:
1141{ 1296{
1142 PangoRectangle rect; 1297 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1146} 1301}
1147 OUTPUT: 1302 OUTPUT:
1148 RETVAL 1303 RETVAL
1149 1304
1150int 1305int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1307 CODE:
1153{ 1308{
1154 int index, trailing; 1309 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1157} 1312}
1158 OUTPUT: 1313 OUTPUT:
1159 RETVAL 1314 RETVAL
1160 1315
1161void 1316void
1162cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1318 PPCODE:
1164{ 1319{
1165 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1167 1322
1168 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1327}
1173 1328
1174void 1329void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1331 PPCODE:
1177{ 1332{
1178 int line, x; 1333 int line, x;
1179 1334
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1338 --line;
1339#endif
1183 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1343}
1187 1344
1188void 1345void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1347 PPCODE:
1191{ 1348{
1192 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1193 int index, trailing; 1350 int index, trailing;
1194 1351
1195 if (line < 0) 1352 if (line < 0)
1196 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1197 1354
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1200 1357
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1359
1203 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1367 }
1211} 1368}
1212 1369
1213void 1370void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1217 self->pl, 1375 self->pl,
1376 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1220 flags 1379 flags
1221 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1222 1384
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1385void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1227 CODE: 1387 CODE:
1228{ 1388{
1229 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1396
1232 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1413 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1414 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1418
1246 SvPOK_only (result_); 1419 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1248 1421
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1423 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1425
1253 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1427 }
1260} 1428}
1261 1429
1262void 1430void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1437{
1270 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1274 1445
1275 if (items < 5) 1446 if (items < 5)
1276 { 1447 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1308 } 1479 }
1309} 1480}
1310 1481
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1312 1492
1313CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1314new (SV *class) 1498new (SV *class)
1315 CODE: 1499 CODE:
1316 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1501 RETVAL->x = 0;
1318 RETVAL->y = 0; 1502 RETVAL->y = 0;
1326 RETVAL->row = 0; 1510 RETVAL->row = 0;
1327 OUTPUT: 1511 OUTPUT:
1328 RETVAL 1512 RETVAL
1329 1513
1330void 1514void
1331DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1332 CODE: 1516 CODE:
1333{ 1517{
1334 map_clear (self); 1518 map_clear (self);
1335 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1336 Safefree (self->tex); 1520 Safefree (self->tex);
1337 Safefree (self); 1521 Safefree (self);
1338} 1522}
1339 1523
1340void 1524void
1341resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1526 CODE:
1343 self->w = map_width; 1527 self->w = map_width;
1344 self->h = map_height; 1528 self->h = map_height;
1345 1529
1346void 1530void
1347clear (CFPlus::Map self) 1531clear (DC::Map self)
1348 CODE: 1532 CODE:
1349 map_clear (self); 1533 map_clear (self);
1350 1534
1351void 1535void
1352set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1537 CODE:
1354{ 1538{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1540 need_texid (self, tile);
1357} 1541}
1358 1542
1359void 1543void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1545 CODE:
1362{ 1546{
1363 tileid texid; 1547 tileid texid;
1364 maptex *tex; 1548 maptex *tex;
1365 1549
1378 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1380} 1564}
1381 1565
1382void 1566void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1568 CODE:
1385{ 1569{
1386 need_texid (self, texid); 1570 need_texid (self, texid);
1387 1571
1388 { 1572 {
1408 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1594}
1411 1595
1412int 1596int
1413ox (CFPlus::Map self) 1597ox (DC::Map self)
1414 ALIAS: 1598 ALIAS:
1415 oy = 1 1599 oy = 1
1416 x = 2 1600 x = 2
1417 y = 3 1601 y = 3
1418 w = 4 1602 w = 4
1429 } 1613 }
1430 OUTPUT: 1614 OUTPUT:
1431 RETVAL 1615 RETVAL
1432 1616
1433void 1617void
1434scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1435 CODE: 1619 CODE:
1436{ 1620{
1437 if (dx > 0) 1621 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1623 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1456 } 1640 }
1457} 1641}
1458 1642
1459void 1643SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1645 CODE:
1462{ 1646{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1649 mapcell *cell;
1466 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1467 1653
1468 while (data < data_end - 1) 1654 while (data < data_end - 1)
1469 { 1655 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1471 1657
1522 } 1708 }
1523 else 1709 else
1524 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1525 } 1711 }
1526 1712
1713 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1714 if (flags & (4 >> z))
1528 { 1715 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1717 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1532 } 1733 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1734 }
1548 else 1735 else
1549 cell->darkness = 0; 1736 cell->darkness = 0;
1550 } 1737 }
1551} 1738}
1739 OUTPUT:
1740 RETVAL
1552 1741
1553SV * 1742SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1744 CODE:
1556{ 1745{
1557 int x1, x; 1746 int x1, x;
1558 int y1, y; 1747 int y1, y;
1559 int z; 1748 int z;
1604} 1793}
1605 OUTPUT: 1794 OUTPUT:
1606 RETVAL 1795 RETVAL
1607 1796
1608void 1797void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1610 CODE: 1799 CODE:
1611{ 1800{
1801 int x, y, z;
1802
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1806 smooth_key skey;
1616 int x, y, z; 1807
1617 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1618 1811
1619 // thats current max. sorry. 1812 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1622 1815
1623 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1625 1818
1626 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1627 1820 key.r = 255;
1628 glEnable (GL_BLEND); 1821 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1632 1825 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 1826 key.texname = -1;
1634
1635 last_name = 0;
1636 1827
1637 mx += self->x; 1828 mx += self->x;
1638 my += self->y; 1829 my += self->y;
1639 1830
1640 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1659 } 1850 }
1660 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 1856
1662 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1663 { 1858 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1665 1860
1675 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1676 1871
1677 if (tile) 1872 if (tile)
1678 { 1873 {
1679 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 1875 int px, py;
1681 int py = (y + 1) * T - tex.h;
1682 1876
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1686 { 1878 {
1687 if (!tex.name) 1879 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1689 1881
1690 glEnd (); 1882 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 1884 }
1694 1885
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1699 1893
1700 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1701 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 1897 if (cell->flags & 1)
1703 { 1898 {
1704 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1707 1902
1903 if (tex.name)
1708 glEnd (); 1904 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 1915 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 1916 }
1717 } 1917 }
1718 1918
1719 // update smooth hash 1919 // update smooth hash
1720 if (tex.smoothtile) 1920 if (tex.smoothtile)
1756 } 1956 }
1757 } 1957 }
1758 } 1958 }
1759 } 1959 }
1760 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1761 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 1965 // this is basically counting sort
1763 { 1966 {
1764 int w, b; 1967 int w, b;
1765 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1767 { 1972 {
1768 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1769 if (smask) 1974 if (smask)
1770 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 1994 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1793 1998
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 1999 if (tex.name)
1797 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1798 if (!tex.name) 2003 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2004 {
1800
1801 glEnd (); 2005 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1804 } 2008 }
1805 2009
1806 if (border) 2010 if (border)
1807 { 2011 {
1808 float ox = border * dx; 2012 float ox = border * dx;
1809 2013
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2018 }
1815 2019
1816 if (corner) 2020 if (corner)
1817 { 2021 {
1818 float ox = corner * dx; 2022 float ox = corner * dx;
1819 2023
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1824 } 2029 }
1825 } 2030 }
1826 } 2031 }
1827 } 2032 }
1828 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1829 } 2038 }
1830 2039
1831 hv_clear (smooth); 2040 hv_clear (smooth);
1832 } 2041 }
1833 2042
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1838 2045
1839 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1842 { 2049 {
1867 } 2074 }
1868 } 2075 }
1869} 2076}
1870 2077
1871void 2078void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2080 CODE:
1874{ 2081{
1875 static float color[16][3] = { 2082 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1929} 2136}
1930 2137
1931void 2138void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2140 PPCODE:
1934{ 2141{
1935 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2150
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2153
1944 mx += self->x; 2154 mx += self->x - 1;
1945 my += self->y; 2155 my += self->y - 1;
1946 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1947 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1949 { 2161 {
1950 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1951 2163
1952 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2166 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1956 2168
1957 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1960 } 2172 }
1961 } 2173 }
1962 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1963 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1967} 2217}
1968 2218
1969SV * 2219SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2221 CODE:
1972{ 2222{
1973 int x, y, x1, y1; 2223 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2040} 2290}
2041 OUTPUT: 2291 OUTPUT:
2042 RETVAL 2292 RETVAL
2043 2293
2044void 2294void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2046 PPCODE: 2296 PPCODE:
2047{ 2297{
2048 int x, y, z; 2298 int x, y, z;
2049 int w, h; 2299 int w, h;
2050 int x1, y1; 2300 int x1, y1;
2051 2301
2052 if (*data++ != 0) 2302 if (*data++ != 0)
2053 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2054 2304
2055 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2057 2307
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2103 } 2353 }
2104 } 2354 }
2105 } 2355 }
2106} 2356}
2107 2357
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2359
2110CFPlus::MixChunk 2360DC::RW
2111new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2112 CODE: 2362 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2114 OUTPUT: 2369 OUTPUT:
2115 RETVAL 2370 RETVAL
2116 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2117void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2118DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2119 CODE: 2482 CODE:
2120 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2121 2484
2122int 2485int
2123volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2491 OUTPUT:
2127 RETVAL 2492 RETVAL
2128 2493
2129int 2494DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2496 CODE:
2497{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2133 OUTPUT: 2509 OUTPUT:
2134 RETVAL 2510 RETVAL
2135 2511
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2513
2138int 2514int
2139volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2140 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2521 OUTPUT:
2143 RETVAL 2522 RETVAL
2144 2523
2145int 2524void
2146fade_out (int ms) 2525fade_out (int ms)
2147 CODE: 2526 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2149 OUTPUT: 2538 OUTPUT:
2150 RETVAL 2539 RETVAL
2151 2540
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void 2541void
2160DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2161 CODE: 2543 CODE:
2162 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2163 2545
2164int 2546int
2165play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2166 CODE: 2548 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2550 OUTPUT:
2169 RETVAL 2551 RETVAL
2170 2552
2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2172 2561
2173BOOT: 2562BOOT:
2174{ 2563{
2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2176 static const struct { 2565 static const struct {
2177 const char *name; 2566 const char *name;
2178 IV iv; 2567 IV iv;
2179 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2180# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
2181 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
2182 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
2183 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
2184 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
2185 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
2189 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2190 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2191 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2193 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2194 const_iv (GL_AND), 2587 const_iv (GL_AND),
2195 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2196 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2197 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2198 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2211 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2212 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2213 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2214 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2215 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2216 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
2217 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2218 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2219 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
2220 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
2221 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2242 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2243 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2244 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2245 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2246 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2247 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2249 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2250 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2251 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2252 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2253 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2254 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2255 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2256 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2257 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2258 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2259 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2260 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2261# undef const_iv 2671# undef const_iv
2266 2676
2267 texture_av = newAV (); 2677 texture_av = newAV ();
2268 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2269} 2679}
2270 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2271char * 2687char *
2272gl_vendor () 2688gl_vendor ()
2273 CODE: 2689 CODE:
2274 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2275 OUTPUT: 2691 OUTPUT:
2287 CODE: 2703 CODE:
2288 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2289 OUTPUT: 2705 OUTPUT:
2290 RETVAL 2706 RETVAL
2291 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2292int glGetError () 2722int glGetError ()
2293 2723
2294void glFinish () 2724void glFinish ()
2295 2725
2296void glClear (int mask) 2726void glClear (int mask)
2333# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2335 2765
2336# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2337void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2338 2770
2339void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2340 2772
2341void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2342 2774
2350 2782
2351void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2352 CODE: 2784 CODE:
2353 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2354 2786
2355void glBegin (int mode)
2356
2357void glEnd ()
2358
2359void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2360 PROTOTYPE: @
2361 ALIAS: 2788 ALIAS:
2362 glColor_premultiply = 1 2789 glColor_premultiply = 1
2363 CODE: 2790 CODE:
2364 if (ix) 2791 if (ix)
2365 { 2792 {
2368 b *= a; 2795 b *= a;
2369 } 2796 }
2370 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2371 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2372 2799
2373void glInterleavedArrays (int format, int stride, char *data)
2374
2375void glDrawElements (int mode, int count, int type, char *indices)
2376
2377# 1.2 void glDrawRangeElements (int mode, int start, int end
2378
2379void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2380 CODE: 2801 CODE:
2381 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2382 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2383 2804
2387 2808
2388void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2389 CODE: 2810 CODE:
2390 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2391 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2392void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2393 CODE: 2843 CODE:
2394 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2395 2845
2396void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2412void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2413 CODE: 2863 CODE:
2414 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2415 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2416 2866
2417void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2418 2868
2419void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2420 2870
2421void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2422 2874
2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2424 2876
2425int glGenTexture () 2877int glGenTexture ()
2426 CODE: 2878 CODE:
2446 2898
2447void glEndList () 2899void glEndList ()
2448 2900
2449void glCallList (int list) 2901void glCallList (int list)
2450 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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