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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
12#include <string.h> 26#include <string.h>
13#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
14 29
15#include <SDL.h> 30#include <SDL.h>
16#include <SDL_endian.h> 31#include <SDL_endian.h>
17#include <SDL_image.h> 32#include <SDL_image.h>
18#include <SDL_mixer.h> 33#include <SDL_mixer.h>
19#include <SDL_opengl.h> 34#include <SDL_opengl.h>
20 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
21#include <glib/gmacros.h> 39#include <glib/gmacros.h>
22 40
23#include <pango/pango.h> 41#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 42
28#ifndef _WIN32 43#ifndef _WIN32
29# include <sys/types.h> 44# include <sys/types.h>
30# include <sys/socket.h> 45# include <sys/socket.h>
31# include <netinet/in.h> 46# include <netinet/in.h>
32# include <netinet/tcp.h> 47# include <netinet/tcp.h>
33# include <inttypes.h> 48# include <inttypes.h>
34#else
35 typedef unsigned char uint8_t;
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif 49#endif
42 50
43#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
44 52
45#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
46 54
47#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
49 57
50#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
51 59
52#define GL_CALL(type,func,args) \ 60#if 0
53 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 62#else
55 static type fptr_; \ 63# define PARACHUTE 0
56 \ 64#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
67typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
69 118
70typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
71 138
72typedef struct cf_layout { 139typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
76 int base_height; 142 int base_height;
77 CFClient__Font font; 143 CFPlus__Font font;
78} *CFClient__Layout; 144} *CFPlus__Layout;
79 145
80static CFClient__Font default_font; 146static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
83 149
84static void 150static void
85substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
86{ 152{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 158}
90 159
91static void 160static void
92layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
93{ 162{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
96 */ 165 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
101 170
102 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
103} 172}
104 173
105static void 174static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
109 181
110 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 184
113 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
114} 186 if (!rect.height) rect.height = 1;
115 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
116typedef uint16_t mapface; 193typedef uint16_t faceid;
117 194
118typedef struct { 195typedef struct {
119 GLint name; 196 int name;
120 int w, h; 197 int w, h;
121 float s, t; 198 float s, t;
122 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
123} maptex; 202} maptex;
124 203
125typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
126 int16_t darkness; 207 uint16_t darkness;
127 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
128} mapcell; 209} mapcell;
129 210
130typedef struct { 211typedef struct {
131 int32_t c0, c1; 212 int32_t c0, c1;
132 mapcell *col; 213 mapcell *col;
133} maprow; 214} maprow;
134 215
135typedef struct map { 216typedef struct map {
136 int x, y, w, h; 217 int x, y, w, h;
137 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
138 int faces; 219 int faces; tileid *face2tile; // [faceid]
139 mapface *face; 220 int texs; maptex *tex; // [tileid]
140
141 int texs;
142 maptex *tex;
143 221
144 int32_t rows; 222 int32_t rows;
145 maprow *row; 223 maprow *row;
146} *CFClient__Map; 224} *CFPlus__Map;
147 225
148static char * 226static char *
149prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
150{ 228{
151 char *p; 229 char *p;
168} 246}
169 247
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
173static maprow * 271static maprow *
174map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
175{ 273{
176 if (0 > y) 274 if (0 > y)
177 { 275 {
178 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
217 315
218 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
219} 317}
220 318
221static mapcell * 319static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
223{ 321{
224 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
225} 323}
226 324
227static void 325static void
228map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
229{ 327{
230 int r; 328 int r;
231 329
232 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
241 self->row = 0; 339 self->row = 0;
242 self->rows = 0; 340 self->rows = 0;
243} 341}
244 342
245static void 343static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 345{
248 int x, y; 346 int x, y;
249 maprow *row; 347 maprow *row;
348 mapcell *cell;
250 349
251 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 351 if (y >= 0)
253 { 352 {
254 if (y >= self->rows) 353 if (y >= self->rows)
260 if (x >= row->c0) 359 if (x >= row->c0)
261 { 360 {
262 if (x >= row->c1) 361 if (x >= row->c1)
263 break; 362 break;
264 363
265 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
266 } 370 }
267 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
268} 388}
269 389
270static void 390static void
271music_finished (void) 391music_finished (void)
272{ 392{
291 ev.data2 = 0; 411 ev.data2 = 0;
292 412
293 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
294} 414}
295 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
296MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
297 438
298PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
299 440
300BOOT: 441BOOT:
301{ 442{
302 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 444 static const struct {
304 const char *name; 445 const char *name;
305 IV iv; 446 IV iv;
306 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
308 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
326 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
385 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
390 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
391 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
393 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
395 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
397 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL),
403 const_iv (KMOD_SHIFT),
404 const_iv (KMOD_ALT),
405 const_iv (KMOD_META)
406# undef const_iv 556# undef const_iv
407 }; 557 };
408 558
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
411} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
412 582
413void 583void
414pango_init () 584pango_init ()
415 CODE: 585 CODE:
416{ 586{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 590}
425 591
426int 592int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 594
429void 595void
430SDL_Quit () 596SDL_Quit ()
431 597
432void 598void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 616
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
451 622
452 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 625
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 635
465 ++m; 636 ++m;
466 } 637 }
467} 638}
468 639
640char *
641SDL_GetError ()
642
469int 643int
470SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 645 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
476 OUTPUT: 659 OUTPUT:
477 RETVAL 660 RETVAL
478 661
479void 662void
480SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
664
665char *
666SDL_GetKeyName (int sym)
481 667
482void 668void
483SDL_PollEvent () 669SDL_PollEvent ()
484 PPCODE: 670 PPCODE:
485{ 671{
495 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
496 case SDL_KEYUP: 682 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break; 688 break;
502 689
503 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 693 break;
507 694
508 case SDL_MOUSEMOTION: 695 case SDL_MOUSEMOTION:
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 703 break;
515 704
516 case SDL_MOUSEBUTTONDOWN: 705 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 706 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
708
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 713 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 719 break;
529 } 720 }
530 721
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 723 }
533} 724}
534 725
535int 726int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
545Mix_AllocateChannels (int numchans = -1) 736Mix_AllocateChannels (int numchans = -1)
546 737
547void 738void
548lowdelay (int fd, int val = 1) 739lowdelay (int fd, int val = 1)
549 CODE: 740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
550#ifndef _WIN32 747#ifdef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
552#endif 769#endif
553 770}
554char *
555gl_version ()
556 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION);
558 OUTPUT:
559 RETVAL
560
561char *
562gl_extensions ()
563 CODE:
564 RETVAL = (char *)glGetString (GL_EXTENSIONS);
565 OUTPUT:
566 RETVAL
567 771
568void 772void
569add_font (char *file) 773add_font (char *file)
570 CODE: 774 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 776
577void 777void
578load_image_inline (SV *image_) 778load_image_inline (SV *image_)
579 ALIAS: 779 ALIAS:
580 load_image_file = 1 780 load_image_file = 1
622 822
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 824
625 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
626 826
827 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 828 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
636 836
637 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
639} 839}
640 840
664} 864}
665 865
666void 866void
667error (char *message) 867error (char *message)
668 CODE: 868 CODE:
869 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 870#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
872#endif
873
874void
875fatal (char *message)
876 CODE:
877 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
880#endif
881 _exit (1);
882
883void
884_exit (int retval = 0)
885 CODE:
886#ifdef WIN32
887 ExitThread (retval); // unclean, please beam me up
671#else 888#else
672 fprintf (stderr, "ERROR: %s\n", message); 889 _exit (retval);
673#endif 890#endif
674 891
675void 892void
676fatal (char *message) 893debug ()
677 CODE: 894 CODE:
678#ifdef _WIN32 895{
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 896#if DEBUG
680#else 897 VALGRIND_DO_LEAK_CHECK;
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 898#endif
683 exit (1); 899}
684 900
685MODULE = CFClient PACKAGE = CFClient::Font 901MODULE = CFPlus PACKAGE = CFPlus::Font
686 902
687CFClient::Font 903CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 904new_from_file (SV *class, char *path, int id = 0)
689 CODE: 905 CODE:
690{ 906{
691 int count; 907 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 911}
696 OUTPUT: 912 OUTPUT:
697 RETVAL 913 RETVAL
698 914
699void 915void
700DESTROY (CFClient::Font self) 916DESTROY (CFPlus::Font self)
701 CODE: 917 CODE:
702 pango_font_description_free (self); 918 pango_font_description_free (self);
703 919
704void 920void
705make_default (CFClient::Font self) 921make_default (CFPlus::Font self)
706 CODE: 922 CODE:
707 default_font = self; 923 default_font = self;
708 924
709MODULE = CFClient PACKAGE = CFClient::Layout 925MODULE = CFPlus PACKAGE = CFPlus::Layout
710 926
711CFClient::Layout 927void
712new (SV *class, int rgba = 0) 928reset_glyph_cache ()
929 CODE:
930 tc_clear ();
931
932CFPlus::Layout
933new (SV *class)
713 CODE: 934 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 935 New (0, RETVAL, 1, struct cf_layout);
715 936
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 937 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 938 RETVAL->r = 1.;
719 RETVAL->g = 1.; 939 RETVAL->g = 1.;
720 RETVAL->b = 1.; 940 RETVAL->b = 1.;
721 RETVAL->a = 1.; 941 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 942 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 946 layout_update_font (RETVAL);
727 OUTPUT: 947 OUTPUT:
728 RETVAL 948 RETVAL
729 949
730void 950void
731DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
732 CODE: 952 CODE:
733 g_object_unref (self->pl); 953 g_object_unref (self->pl);
734 Safefree (self); 954 Safefree (self);
735 955
956void
957set_text (CFPlus::Layout self, SV *text_)
958 CODE:
959{
960 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen);
962
963 pango_layout_set_text (self->pl, text, textlen);
964}
965
966void
967set_markup (CFPlus::Layout self, SV *text_)
968 CODE:
969{
970 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen);
972
973 pango_layout_set_markup (self->pl, text, textlen);
974}
975
976void
977set_shapes (CFPlus::Layout self, ...)
978 CODE:
979{
980 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text;
983 int arg = 4;
984
985 while (arg < items && (pos = strstr (pos, OBJ_STR)))
986 {
987 PangoRectangle inkrect, rect;
988 PangoAttribute *attr;
989
990 int x = SvIV (ST (arg - 3));
991 int y = SvIV (ST (arg - 2));
992 int w = SvIV (ST (arg - 1));
993 int h = SvIV (ST (arg ));
994
995 inkrect.x = 0;
996 inkrect.y = 0;
997 inkrect.width = 0;
998 inkrect.height = 0;
999
1000 rect.x = x * PANGO_SCALE;
1001 rect.y = y * PANGO_SCALE;
1002 rect.width = w * PANGO_SCALE;
1003 rect.height = h * PANGO_SCALE;
1004
1005 if (!attrs)
1006 attrs = pango_layout_get_attributes (self->pl);
1007
1008 attr = pango_attr_shape_new (&inkrect, &rect);
1009 attr->start_index = pos - text;
1010 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1011 pango_attr_list_insert (attrs, attr);
1012
1013 arg += 4;
1014 pos += sizeof (OBJ_STR) - 1;
1015 }
1016
1017 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs);
1019}
1020
1021void
1022get_shapes (CFPlus::Layout self)
1023 PPCODE:
1024{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026
1027 do
1028 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1030
1031 if (run && shape_attr_p (run))
1032 {
1033 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
1035
1036 EXTEND (SP, 2);
1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1039 }
1040 }
1041 while (pango_layout_iter_next_run (iter));
1042
1043 pango_layout_iter_free (iter);
1044}
1045
736int 1046int
737is_rgba (CFClient::Layout self) 1047has_wrapped (CFPlus::Layout self)
738 CODE: 1048 CODE:
739 RETVAL = self->rgba; 1049{
1050 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl);
1052
1053 while (*text)
1054 lines += *text++ == '\n';
1055
1056 RETVAL = lines < pango_layout_get_line_count (self->pl);
1057}
740 OUTPUT: 1058 OUTPUT:
741 RETVAL 1059 RETVAL
742 1060
743void
744set_text (CFClient::Layout self, SV *text_)
745 CODE:
746{
747 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen);
749
750 pango_layout_set_text (self->pl, text, textlen);
751}
752
753void
754set_markup (CFClient::Layout self, SV *text_)
755 CODE:
756{
757 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen);
759
760 pango_layout_set_markup (self->pl, text, textlen);
761}
762
763SV * 1061SV *
764get_text (CFClient::Layout self) 1062get_text (CFPlus::Layout self)
765 CODE: 1063 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 1065 sv_utf8_decode (RETVAL);
768 OUTPUT: 1066 OUTPUT:
769 RETVAL 1067 RETVAL
770 1068
771void 1069void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 1071 CODE:
774 self->r = r; 1072 self->r = r;
775 self->g = g; 1073 self->g = g;
776 self->b = b; 1074 self->b = b;
777 self->a = a; 1075 self->a = a;
778 1076
779void 1077void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 1079 CODE:
782 if (self->font != font) 1080 if (self->font != font)
783 { 1081 {
784 self->font = font; 1082 self->font = font;
785 layout_update_font (self); 1083 layout_update_font (self);
786 } 1084 }
787 1085
788void 1086void
789set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
790 CODE: 1088 CODE:
791 if (self->base_height != base_height) 1089 if (self->base_height != base_height)
792 { 1090 {
793 self->base_height = base_height; 1091 self->base_height = base_height;
794 layout_update_font (self); 1092 layout_update_font (self);
795 } 1093 }
796 1094
797void 1095void
798set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 1097 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1099
802void 1100void
1101set_indent (CFPlus::Layout self, int indent)
1102 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104
1105void
1106set_spacing (CFPlus::Layout self, int spacing)
1107 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109
1110void
1111set_ellipsise (CFPlus::Layout self, int ellipsise)
1112 CODE:
1113 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE
1118 );
1119
1120void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
1122 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124
1125void
803size (CFClient::Layout self) 1126size (CFPlus::Layout self)
804 PPCODE: 1127 PPCODE:
805{ 1128{
806 int w, h; 1129 int w, h;
807 1130
808 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
813} 1136}
814 1137
815int 1138int
1139descent (CFPlus::Layout self)
1140 CODE:
1141{
1142 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect);
1146}
1147 OUTPUT:
1148 RETVAL
1149
1150int
816xy_to_index (CFClient::Layout self, int x, int y) 1151xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1152 CODE:
818{ 1153{
819 int index, trailing; 1154 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1156 RETVAL = index + trailing;
822} 1157}
823 OUTPUT: 1158 OUTPUT:
824 RETVAL 1159 RETVAL
825 1160
826void 1161void
827cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1163 PPCODE:
829{ 1164{
830 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1167
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1172}
838 1173
839void 1174void
840render (CFClient::Layout self) 1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
841 PPCODE: 1176 PPCODE:
842{ 1177{
843 SV *retval; 1178 int line, x;
844 int w, h;
845 1179
846 layout_get_pixel_size (self, &w, &h); 1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
847 1182
848 if (self->rgba)
849 {
850 cairo_surface_t *surface;
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5); 1183 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w))); 1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
885 PUSHs (sv_2mortal (newSViv (h))); 1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else 1206 else
891 { 1207 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w))); 1208 PUSHs (sv_2mortal (newSViv (index)));
911 PUSHs (sv_2mortal (newSViv (h))); 1209 PUSHs (sv_2mortal (newSViv (trailing)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 } 1210 }
916} 1211}
917 1212
1213void
1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1215 PPCODE:
1216 pango_opengl_render_layout_subpixel (
1217 self->pl,
1218 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a,
1220 flags
1221 );
1222
918MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
919 1224
920void 1225void
1226pad2pot (SV *data_, SV *w_, SV *h_)
1227 CODE:
1228{
1229 int ow = SvIV (w_);
1230 int oh = SvIV (h_);
1231
1232 if (ow && oh)
1233 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245
1246 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp);
1248
1249 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252
1253 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 }
1260}
1261
1262void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1264 PROTOTYPE: $$$;$$
923 ALIAS: 1265 ALIAS:
924 draw_quad_alpha = 1 1266 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1267 draw_quad_alpha_premultiplied = 2
926 CODE: 1268 CODE:
927{ 1269{
928 HV *hv = (HV *)SvRV (self); 1270 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1274
934 if (items < 5) 1275 if (items < 5)
935 { 1276 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1277 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1278 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1279 }
939 1280
940 if (ix) 1281 if (ix)
941 { 1282 {
942 glEnable (GL_BLEND); 1283 glEnable (GL_BLEND);
1284
1285 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1286 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1287 else
1288 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1289 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1290
1291 glEnable (GL_ALPHA_TEST);
1292 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1293 }
945 1294
946 glBindTexture (GL_TEXTURE_2D, name); 1295 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1296
954 glBegin (GL_QUADS); 1297 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1298 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1299 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1300 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1301 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1302 glEnd ();
960 1303
961 if (ix) 1304 if (ix)
1305 {
1306 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1307 glDisable (GL_BLEND);
1308 }
963} 1309}
964 1310
965MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
966 1312
967CFClient::Map 1313CFPlus::Map
968new (SV *class, int map_width, int map_height) 1314new (SV *class)
969 CODE: 1315 CODE:
970 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1317 RETVAL->x = 0;
972 RETVAL->y = 0; 1318 RETVAL->y = 0;
973 RETVAL->w = map_width; 1319 RETVAL->w = 0;
974 RETVAL->h = map_height; 1320 RETVAL->h = 0;
975 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
976 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
977 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
978 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
979 RETVAL->texs = 8192;
980 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
981 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
982 RETVAL->row = 0; 1326 RETVAL->row = 0;
983 OUTPUT: 1327 OUTPUT:
984 RETVAL 1328 RETVAL
985 1329
986void 1330void
987DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
988 CODE: 1332 CODE:
989{ 1333{
990 map_clear (self); 1334 map_clear (self);
991 Safefree (self->face); 1335 Safefree (self->face2tile);
1336 Safefree (self->tex);
992 Safefree (self); 1337 Safefree (self);
993} 1338}
994 1339
995void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
996clear (CFClient::Map self) 1347clear (CFPlus::Map self)
997 CODE: 1348 CODE:
998 map_clear (self); 1349 map_clear (self);
999 1350
1000void 1351void
1001set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
1002 CODE: 1353 CODE:
1003{ 1354{
1004 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
1005 { 1356 need_texid (self, tile);
1006 Append (mapface, self->face, self->faces, self->faces);
1007 self->faces *= 2;
1008 }
1009
1010 self->face [face] = texid;
1011} 1357}
1012 1358
1013void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1384 CODE:
1016{ 1385{
1017 while (self->texs <= texid) 1386 need_texid (self, texid);
1018 {
1019 Append (maptex, self->tex, self->texs, self->texs);
1020 self->texs *= 2;
1021 }
1022 1387
1023 { 1388 {
1024 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
1025 1390
1026 tex->name = name; 1391 tex->name = name;
1031 tex->r = r; 1396 tex->r = r;
1032 tex->g = g; 1397 tex->g = g;
1033 tex->b = b; 1398 tex->b = b;
1034 tex->a = a; 1399 tex->a = a;
1035 } 1400 }
1401
1402 // somewhat hackish, but for textures that require it, it really
1403 // improves the look, and most others don't suffer.
1404 glBindTexture (GL_TEXTURE_2D, name);
1405 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1406 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1407 // use uglier nearest interpolation because linear suffers
1408 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1410}
1037 1411
1038int 1412int
1039ox (CFClient::Map self) 1413ox (CFPlus::Map self)
1040 ALIAS: 1414 ALIAS:
1041 oy = 1 1415 oy = 1
1416 x = 2
1417 y = 3
1418 w = 4
1419 h = 5
1042 CODE: 1420 CODE:
1043 switch (ix) 1421 switch (ix)
1044 { 1422 {
1045 case 0: RETVAL = self->ox; break; 1423 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1424 case 1: RETVAL = self->oy; break;
1425 case 2: RETVAL = self->x; break;
1426 case 3: RETVAL = self->y; break;
1427 case 4: RETVAL = self->w; break;
1428 case 5: RETVAL = self->h; break;
1047 } 1429 }
1048 OUTPUT: 1430 OUTPUT:
1049 RETVAL 1431 RETVAL
1050 1432
1051void 1433void
1052scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1435 CODE:
1054{ 1436{
1055 if (dx > 0) 1437 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1439 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1059 1441
1060 if (dy > 0) 1442 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1444 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1064 1446
1065 self->ox += dx; self->x += dx; 1447 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1448 self->oy += dy; self->y += dy;
1067 1449
1068 while (self->y < 0) 1450 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
1074 } 1456 }
1075} 1457}
1076 1458
1077void 1459void
1078map1a_update (CFClient::Map self, SV *data_) 1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1461 CODE:
1080{ 1462{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1465 mapcell *cell;
1084 int x, y, flags; 1466 int x, y, flags;
1085 1467
1086 while (data < data_end) 1468 while (data < data_end - 1)
1087 { 1469 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
1089 1471
1090 x = ((flags >> 10) & 63) + self->x; 1472 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1473 y = self->y + ((flags >> 4) & 63);
1092 1474
1093 cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
1094 1476
1095 if (flags & 15) 1477 if (flags & 15)
1096 { 1478 {
1097 if (cell->darkness < 0) 1479 if (!cell->darkness)
1098 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1482 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1483 }
1104 1484
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
1108 1526
1109 if (flags & 4) 1527 if (flags & 4)
1110 { 1528 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
1112 } 1532 }
1113 1533
1114 if (flags & 2) 1534 if (flags & 2)
1115 { 1535 {
1116 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1117 } 1539 }
1118 1540
1119 if (flags & 1) 1541 if (flags & 1)
1120 { 1542 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1122 } 1546 }
1123 } 1547 }
1124 else 1548 else
1125 cell->darkness = -1; 1549 cell->darkness = 0;
1126 } 1550 }
1127} 1551}
1128 1552
1129SV * 1553SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1555 CODE:
1132{ 1556{
1133 int x1, x; 1557 int x1, x;
1134 int y1, y; 1558 int y1, y;
1135 int z; 1559 int z;
1156 { 1580 {
1157 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
1158 1582
1159 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
1160 { 1584 {
1161 mapface face = cell->face [z];
1162
1163 if (face)
1164 {
1165 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
1166 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
1167 int a1 = tex.a; 1587 int a1 = tex.a;
1168 1588
1169 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
1170 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
1171 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
1172 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
1173 }
1174 } 1593 }
1175 } 1594 }
1176 1595
1177 *map++ = (r ) 1596 *map++ = (r )
1178 | (g << 8) 1597 | (g << 8)
1185} 1604}
1186 OUTPUT: 1605 OUTPUT:
1187 RETVAL 1606 RETVAL
1188 1607
1189void 1608void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1191 PPCODE: 1610 CODE:
1192{ 1611{
1193 int vx, vy; 1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1194 int x, y, z; 1616 int x, y, z;
1195 int last_name; 1617 int last_name;
1196 mapface face; 1618
1619 // thats current max. sorry.
1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1622
1623 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey));
1625
1626 glColor4ub (255, 255, 255, 255);
1627
1628 glEnable (GL_BLEND);
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1630 glEnable (GL_TEXTURE_2D);
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1632
1633 glBegin (GL_QUADS);
1634
1635 last_name = 0;
1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1666 for (y = 0; y < sh; y++)
1667 if (0 <= y + my && y + my < self->rows)
1668 {
1669 maprow *row = self->row + (y + my);
1670
1671 for (x = 0; x < sw; x++)
1672 if (row->c0 <= x + mx && x + mx < row->c1)
1673 {
1674 mapcell *cell = row->col + (x + mx - row->c0);
1675 tileid tile = cell->tile [z];
1676
1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1772 {
1773 int level = (w << 5) | b;
1774 HE *he;
1775
1776 hv_iterinit (smooth);
1777 while ((he = hv_iternext (smooth)))
1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1826 }
1827 }
1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1833
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND);
1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1871void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE:
1874{
1875 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F },
1878 { 0.00F, 0.00F, 0.55F },
1879 { 1.00F, 0.00F, 0.00F },
1880
1881 { 1.00F, 0.54F, 0.00F },
1882 { 0.11F, 0.56F, 1.00F },
1883 { 0.93F, 0.46F, 0.00F },
1884 { 0.18F, 0.54F, 0.34F },
1885
1886 { 0.56F, 0.73F, 0.56F },
1887 { 0.80F, 0.80F, 0.80F },
1888 { 0.55F, 0.41F, 0.13F },
1889 { 0.99F, 0.77F, 0.26F },
1890
1891 { 0.74F, 0.65F, 0.41F },
1892
1893 { 0.00F, 1.00F, 1.00F },
1894 { 1.00F, 0.00F, 1.00F },
1895 { 1.00F, 1.00F, 0.00F },
1896 };
1897
1898 int x, y;
1899
1900 glEnable (GL_TEXTURE_2D);
1901 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glBegin (GL_QUADS);
1905
1906 for (y = 0; y < h; y++)
1907 for (x = 0; x < w; x++)
1908 {
1909 unsigned char m = data [x + y * w];
1910
1911 if (m)
1912 {
1913 float *c = color [m & 15];
1914
1915 float tx1 = m & 0x40 ? 0.5 : 0.;
1916 float tx2 = tx1 + 0.5;
1917
1918 glColor4f (c[0], c[1], c[2], 0.75);
1919 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1920 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1921 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1922 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1923 }
1924 }
1925
1926 glEnd ();
1927 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D);
1929}
1930
1931void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1933 PPCODE:
1934{
1935 int x, y;
1197 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1939
1201 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
1204 1943
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1944 mx += self->x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1945 my += self->y;
1207 1946
1208 /*
1209 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1212
1213 int vy = self->vy = self->h >= sh
1214 ? self->y + (self->h - sh) / 2
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
1217
1218 glColor4ub (255, 255, 255, 255);
1219
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224
1225 glBegin (GL_QUADS);
1226
1227 last_name = 0;
1228
1229 for (z = 0; z < 3; z++)
1230 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
1231 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
1232 { 1949 {
1233 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
1234 1951
1235 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
1237 { 1954 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
1239 1956
1240 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
1241 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h;
1252
1253 if (last_name != tex.name)
1254 {
1255 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name);
1258 glBegin (GL_QUADS);
1259 }
1260
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 }
1266 } 1960 }
1267 } 1961 }
1268
1269 glEnd ();
1270
1271 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND);
1273 1962
1274 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
1278} 1967}
1279 1968
1280SV * 1969SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1971 CODE:
1283{ 1972{
1284 int x, y, x1, y1; 1973 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1311 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
1312 { 2001 {
1313 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
1314 uint8_t flags = 0; 2003 uint8_t flags = 0;
1315 2004
1316 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
1317 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
1318 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
1319 2008
1320 *data++ = flags; 2009 *data++ = flags;
1321 2010
1322 if (flags & 1) 2011 if (flags & 1)
1323 { 2012 {
2013 tileid tile = cell->tile [0];
1324 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
1325 *data++ = cell->face [0]; 2015 *data++ = tile;
1326 } 2016 }
1327 2017
1328 if (flags & 2) 2018 if (flags & 2)
1329 { 2019 {
2020 tileid tile = cell->tile [1];
1330 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
1331 *data++ = cell->face [1]; 2022 *data++ = tile;
1332 } 2023 }
1333 2024
1334 if (flags & 4) 2025 if (flags & 4)
1335 { 2026 {
2027 tileid tile = cell->tile [2];
1336 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
1337 *data++ = cell->face [2]; 2029 *data++ = tile;
1338 } 2030 }
1339 } 2031 }
1340 else 2032 else
1341 *data++ = 0; 2033 *data++ = 0;
1342 } 2034 }
1348} 2040}
1349 OUTPUT: 2041 OUTPUT:
1350 RETVAL 2042 RETVAL
1351 2043
1352void 2044void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 2046 PPCODE:
1355{ 2047{
1356 int x, y, z; 2048 int x, y, z;
1357 int w, h; 2049 int w, h;
1358 int x1, y1; 2050 int x1, y1;
1382 { 2074 {
1383 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
1384 2076
1385 if (flags) 2077 if (flags)
1386 { 2078 {
1387 mapface face[3] = { 0, 0, 0 };
1388
1389 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
1390 2081
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1394 2085
1395 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
1396 { 2087 {
1397 cell->darkness = -1; 2088 cell->darkness = 0;
1398 2089
1399 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
1400 { 2091 {
1401 cell->face[z] = face[z]; 2092 tileid t = tile [z];
1402 2093
1403 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
1404 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
1405 } 2101 }
1406 } 2102 }
1407 } 2103 }
1408 } 2104 }
1409 } 2105 }
1410} 2106}
1411 2107
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 2109
1414CFClient::MixChunk 2110CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 2111new_from_file (SV *class, char *path)
1416 CODE: 2112 CODE:
1417 RETVAL = Mix_LoadWAV (path); 2113 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 2114 OUTPUT:
1419 RETVAL 2115 RETVAL
1420 2116
1421void 2117void
1422DESTROY (CFClient::MixChunk self) 2118DESTROY (CFPlus::MixChunk self)
1423 CODE: 2119 CODE:
1424 Mix_FreeChunk (self); 2120 Mix_FreeChunk (self);
1425 2121
1426int 2122int
1427volume (CFClient::MixChunk self, int volume = -1) 2123volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 2124 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 2125 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 2126 OUTPUT:
1431 RETVAL 2127 RETVAL
1432 2128
1433int 2129int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 2131 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 2133 OUTPUT:
1438 RETVAL 2134 RETVAL
1439 2135
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 2137
1442int 2138int
1443volume (int volume = -1) 2139volume (int volume = -1)
1444 CODE: 2140 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 2141 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 2142 OUTPUT:
1447 RETVAL 2143 RETVAL
1448 2144
2145int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
1449CFClient::MixMusic 2152CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 2153new_from_file (SV *class, char *path)
1451 CODE: 2154 CODE:
1452 RETVAL = Mix_LoadMUS (path); 2155 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 2156 OUTPUT:
1454 RETVAL 2157 RETVAL
1455 2158
1456void 2159void
1457DESTROY (CFClient::MixMusic self) 2160DESTROY (CFPlus::MixMusic self)
1458 CODE: 2161 CODE:
1459 Mix_FreeMusic (self); 2162 Mix_FreeMusic (self);
1460 2163
1461int 2164int
1462play (CFClient::MixMusic self, int loops = -1) 2165play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 2166 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 2167 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 2168 OUTPUT:
1466 RETVAL 2169 RETVAL
1467 2170
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 2172
1470BOOT: 2173BOOT:
1471{ 2174{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 2176 static const struct {
1474 const char *name; 2177 const char *name;
1475 IV iv; 2178 IV iv;
1476 } *civ, const_iv[] = { 2179 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 2180# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 2181 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 2182 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 2183 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 2184 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 2185 const_iv (GL_BLEND),
2186 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 2187 const_iv (GL_SCISSOR_TEST),
2188 const_iv (GL_DEPTH_TEST),
2189 const_iv (GL_ALPHA_TEST),
2190 const_iv (GL_NORMALIZE),
2191 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT),
2193 const_iv (GL_BACK),
1484 const_iv (GL_AND), 2194 const_iv (GL_AND),
1485 const_iv (GL_ONE), 2195 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 2196 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 2197 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 2198 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2199 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 2200 const_iv (GL_ONE_MINUS_DST_ALPHA),
2201 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 2202 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 2203 const_iv (GL_RGBA),
2204 const_iv (GL_RGBA4),
2205 const_iv (GL_RGBA8),
2206 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 2207 const_iv (GL_UNSIGNED_BYTE),
2208 const_iv (GL_UNSIGNED_SHORT),
2209 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 2210 const_iv (GL_ALPHA),
2211 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 2212 const_iv (GL_LUMINANCE),
2213 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 2214 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2215 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 2216 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 2217 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 2218 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 2220 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 2221 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 2222 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 2223 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 2224 const_iv (GL_TEXTURE_WRAP_T),
2225 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 2226 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 2227 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 2228 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 2229 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2230 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2231 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2232 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2233 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 2234 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 2235 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 2236 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 2237 const_iv (GL_REPLACE),
2238 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 2239 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 2240 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 2241 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 2242 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 2243 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 2244 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 2245 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 2246 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 2247 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP),
2249 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 2250 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 2251 const_iv (GL_QUAD_STRIP),
2252 const_iv (GL_TRIANGLES),
2253 const_iv (GL_TRIANGLE_STRIP),
2254 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2255 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 2256 const_iv (GL_FASTEST),
2257 const_iv (GL_V2F),
2258 const_iv (GL_V3F),
2259 const_iv (GL_T2F_V3F),
2260 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 2261# undef const_iv
1533 }; 2262 };
1534 2263
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2264 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2265 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2266
2267 texture_av = newAV ();
2268 AvREAL_off (texture_av);
1537} 2269}
2270
2271char *
2272gl_vendor ()
2273 CODE:
2274 RETVAL = (char *)glGetString (GL_VENDOR);
2275 OUTPUT:
2276 RETVAL
2277
2278char *
2279gl_version ()
2280 CODE:
2281 RETVAL = (char *)glGetString (GL_VERSION);
2282 OUTPUT:
2283 RETVAL
2284
2285char *
2286gl_extensions ()
2287 CODE:
2288 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2289 OUTPUT:
2290 RETVAL
1538 2291
1539int glGetError () 2292int glGetError ()
2293
2294void glFinish ()
1540 2295
1541void glClear (int mask) 2296void glClear (int mask)
1542 2297
1543void glClearColor (float r, float g, float b, float a = 1.0) 2298void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 2299 PROTOTYPE: @
1551 2306
1552void glHint (int target, int mode) 2307void glHint (int target, int mode)
1553 2308
1554void glBlendFunc (int sfactor, int dfactor) 2309void glBlendFunc (int sfactor, int dfactor)
1555 2310
2311void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2312 CODE:
2313 gl_BlendFuncSeparate (sa, da, saa, daa);
2314
2315void glDepthMask (int flag)
2316
1556void glLogicOp (int opcode) 2317void glLogicOp (int opcode)
1557 2318
1558void glColorMask (int red, int green, int blue, int alpha) 2319void glColorMask (int red, int green, int blue, int alpha)
1559 2320
1560void glMatrixMode (int mode) 2321void glMatrixMode (int mode)
1563 2324
1564void glPopMatrix () 2325void glPopMatrix ()
1565 2326
1566void glLoadIdentity () 2327void glLoadIdentity ()
1567 2328
2329void glDrawBuffer (int buffer)
2330
2331void glReadBuffer (int buffer)
2332
1568# near and far are due to microsofts buggy c compiler 2333# near_ and far_ are due to microsofts buggy "c" compiler
2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2335
2336# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2337void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 2338
1571void glViewport (int x, int y, int width, int height) 2339void glViewport (int x, int y, int width, int height)
1572 2340
1573void glScissor (int x, int y, int width, int height) 2341void glScissor (int x, int y, int width, int height)
1588 2356
1589void glEnd () 2357void glEnd ()
1590 2358
1591void glColor (float r, float g, float b, float a = 1.0) 2359void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2360 PROTOTYPE: @
2361 ALIAS:
2362 glColor_premultiply = 1
1593 CODE: 2363 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2364 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2365 {
2366 r *= a;
2367 g *= a;
2368 b *= a;
2369 }
2370 // microsoft visual "c" rounds instead of truncating...
2371 glColor4f (r, g, b, a);
2372
2373void glInterleavedArrays (int format, int stride, char *data)
2374
2375void glDrawElements (int mode, int count, int type, char *indices)
2376
2377# 1.2 void glDrawRangeElements (int mode, int start, int end
2378
2379void glRasterPos (float x, float y, float z = 0.)
2380 CODE:
2381 glRasterPos3f (0, 0, z);
2382 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2383
1597void glVertex (float x, float y, float z = 0.) 2384void glVertex (float x, float y, float z = 0.)
1598 CODE: 2385 CODE:
1599 glVertex3f (x, y, z); 2386 glVertex3f (x, y, z);
1600 2387
1612 2399
1613void glBindTexture (int target, int name) 2400void glBindTexture (int target, int name)
1614 2401
1615void glConvolutionParameter (int target, int pname, float params) 2402void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2403 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2404 if (gl.ConvolutionParameterf)
2405 gl.ConvolutionParameterf (target, pname, params);
1618 2406
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2407void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2408 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2409 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2410 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2411
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2412void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2413 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2414 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2415 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2416
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2417void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2418
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2419void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2420
1633void glRasterPos (int x, int y) 2421void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2422
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2424
1639int glGenTexture () 2425int glGenTexture ()
1640 CODE: 2426 CODE:
1641{ 2427 RETVAL = gen_texture ();
1642 GLuint name;
1643 glGenTextures (1, &name);
1644 RETVAL = name;
1645}
1646 OUTPUT: 2428 OUTPUT:
1647 RETVAL 2429 RETVAL
1648 2430
1649void glDeleteTexture (int name) 2431void glDeleteTexture (int name)
1650 CODE: 2432 CODE:
1651{
1652 GLuint name_ = name;
1653 glDeleteTextures (1, &name_); 2433 del_texture (name);
1654} 2434
1655
1656int glGenList () 2435int glGenList ()
1657 CODE: 2436 CODE:
1658 RETVAL = glGenLists (1); 2437 RETVAL = glGenLists (1);
1659 OUTPUT: 2438 OUTPUT:
1660 RETVAL 2439 RETVAL

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