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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.195 by root, Sat Jul 14 12:05:52 2007 UTC vs.
Revision 1.278 by root, Wed Sep 3 10:36:25 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else 95
63# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
64#endif
65 97
66static AV *texture_av; 98static AV *texture_av;
67 99
68static struct 100static struct
69{ 101{
106 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
108} 140}
109 141
110#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
111 144
112#include "pango-font.c" 145#include "pango-font.c"
113#include "pango-fontmap.c" 146#include "pango-fontmap.c"
114#include "pango-render.c" 147#include "pango-render.c"
115 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
118 153
119typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
120 155
121static int 156static int
122shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
123{ 158{
124 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
138 173
139typedef struct cf_layout { 174typedef struct cf_layout {
140 PangoLayout *pl; 175 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
142 int base_height; 177 int base_height;
143 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
144} *CFPlus__Layout; 180} *DC__Layout;
145 181
146static CFPlus__Font default_font; 182static DC__Font default_font;
147static PangoContext *opengl_context; 183static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
149 185
150static void 186static void
151substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
156#endif 192#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 194}
159 195
160static void 196static void
161layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
162{ 198{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
165 */ 201 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
167 203
168 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 206
171 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
172} 208}
173 209
174static void 210static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 212{
177 PangoRectangle rect; 213 PangoRectangle rect;
178 214
179 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
191 227
192typedef uint16_t tileid; 228typedef uint16_t tileid;
193typedef uint16_t faceid; 229typedef uint16_t faceid;
194 230
195typedef struct { 231typedef struct {
196 int name; 232 GLuint name;
197 int w, h; 233 int w, h;
198 float s, t; 234 float s, t;
199 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
200 tileid smoothtile; 236 tileid smoothtile;
201 uint8_t smoothlevel; 237 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
221 257
222 int32_t rows; 258 int32_t rows;
223 maprow *row; 259 maprow *row;
224} *CFPlus__Map; 260} *DC__Map;
225 261
226static char * 262static char *
227prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
228{ 264{
229 char *p; 265 char *p;
267 self->texs *= 2; 303 self->texs *= 2;
268 } 304 }
269} 305}
270 306
271static maprow * 307static maprow *
272map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
273{ 309{
274 if (0 > y) 310 if (0 > y)
275 { 311 {
276 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
315 351
316 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
317} 353}
318 354
319static mapcell * 355static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
321{ 357{
322 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
323} 359}
324 360
325static void 361static void
326map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
327{ 363{
328 int r; 364 int r;
329 365
330 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
338 self->oy = 0; 374 self->oy = 0;
339 self->row = 0; 375 self->row = 0;
340 self->rows = 0; 376 self->rows = 0;
341} 377}
342 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
343static void 389static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 391{
346 int x, y; 392 int x, y;
347 maprow *row; 393 maprow *row;
348 mapcell *cell; 394 mapcell *cell;
349 395
361 if (x >= row->c1) 407 if (x >= row->c1)
362 break; 408 break;
363 409
364 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
365 411
366 cell->darkness = 0; 412 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 413 }
371 } 414 }
372} 415}
373 416
374typedef struct { 417typedef struct {
428 n |= n >> 16; 471 n |= n >> 16;
429 472
430 return n + 1; 473 return n + 1;
431} 474}
432 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
433/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
436 490
437MODULE = CFPlus PACKAGE = CFPlus 491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
438 587
439PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
440 589
441BOOT: 590BOOT:
442{ 591{
443 HV *stash = gv_stashpv ("CFPlus", 1); 592 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 593 static const struct {
445 const char *name; 594 const char *name;
446 IV iv; 595 IV iv;
447 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
470 619
471 const_iv (SDL_APPINPUTFOCUS), 620 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 621 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 622 const_iv (SDL_APPACTIVE),
474 623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
757
758 const_iv (KMOD_LRAM),
759
760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
556# undef const_iv 790# undef const_iv
557 }; 791 };
558 792
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 812
579NV floor (NV x) 813NV floor (NV x)
580 814
581NV ceil (NV x) 815NV ceil (NV x)
582 816
817IV minpot (UV n)
818
819IV popcount (UV n)
820
583void 821void
584pango_init () 822pango_init ()
585 CODE: 823 CODE:
586{ 824{
587 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
590} 833}
591 834
592int 835char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 836
595void 837void SDL_braino ()
838
839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
596SDL_Quit () 845void SDL_Quit ()
597 846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
855
598void 856void
599SDL_ListModes () 857SDL_ListModes (int rgb, int alpha)
600 PPCODE: 858 PPCODE:
601{ 859{
602 SDL_Rect **m; 860 SDL_Rect **m;
603 861
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 865 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 866
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 867 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 869
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 874
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 877
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 879
628 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
629 while (*m) 881 while (*m)
630 { 882 {
883 if ((*m)->w >= 400 && (*m)->h >= 300)
884 {
631 AV *av = newAV (); 885 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
888 av_push (av, newSViv (rgb));
889 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 890 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
891 }
635 892
636 ++m; 893 ++m;
637 } 894 }
638} 895}
639 896
640char *
641SDL_GetError ()
642
643int 897int
644SDL_SetVideoMode (int w, int h, int fullscreen) 898SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 899 CODE:
900{
901 SDL_EnableUNICODE (1);
902 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
903
904 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
906 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
907 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
908
646 RETVAL = !!SDL_SetVideoMode ( 909 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 910 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 911 );
912
649 if (RETVAL) 913 if (RETVAL)
650 { 914 {
651 av_clear (texture_av); 915 av_clear (texture_av);
652 916
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 919#include "glfunc.h"
656# undef GL_FUNC 920#undef GL_FUNC
657
658 } 921 }
922}
659 OUTPUT: 923 OUTPUT:
660 RETVAL 924 RETVAL
661 925
662void 926void
663SDL_GL_SwapBuffers () 927SDL_GL_SwapBuffers ()
664 928
665char * 929char *
666SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
667 931
932int
933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
937
668void 938void
669SDL_PollEvent () 939poll_events ()
670 PPCODE: 940 PPCODE:
671{ 941{
672 SDL_Event ev; 942 SDL_Event ev;
673 943
674 while (SDL_PollEvent (&ev)) 944 SDL_PumpEvents ();
945 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 946 {
676 HV *hv = newHV (); 947 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 948 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 949
679 switch (ev.type) 950 switch (ev.type)
680 { 951 {
681 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
682 case SDL_KEYUP: 953 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 959 break;
689 960
690 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 963 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
693 break; 964 break;
694 965
695 case SDL_MOUSEMOTION: 966 case SDL_MOUSEMOTION:
967 {
968 int state = ev.motion.state;
969 int x = ev.motion.x;
970 int y = ev.motion.y;
971 int xrel = ev.motion.xrel;
972 int yrel = ev.motion.yrel;
973
974 /* do simplistic event compression */
975 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
976 && state == ev.motion.state)
977 {
978 xrel += ev.motion.xrel;
979 yrel += ev.motion.yrel;
980 x = ev.motion.x;
981 y = ev.motion.y;
982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
983 }
984
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
697
698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
991 }
703 break; 992 break;
704 993
705 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
706 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
708 997
709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
719 break; 1008 break;
720 } 1009 }
721 1010
722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
723 } 1012 }
724} 1013}
725 1014
726int 1015int
727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
728 POSTCALL: 1017 POSTCALL:
729 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
730 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
731 1020
732void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
733Mix_CloseAudio () 1038Mix_CloseAudio ()
734 1039
735int 1040int
736Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
1042
1043const char *
1044Mix_GetError ()
737 1045
738void 1046void
739lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
740 CODE: 1048 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
767 } 1075 }
768 } 1076 }
769#endif 1077#endif
770} 1078}
771 1079
772void 1080int
773add_font (char *file) 1081add_font (char *file)
774 CODE: 1082 CODE:
775 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
776 1086
777void 1087void
778load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
779 ALIAS: 1089 ALIAS:
780 load_image_file = 1 1090 load_image_file = 1
783 STRLEN image_len; 1093 STRLEN image_len;
784 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
785 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
786 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
787 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
788 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
789 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
790 1100
791 if (!rw) 1101 if (!rw)
792 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
793 1103
866void 1176void
867error (char *message) 1177error (char *message)
868 CODE: 1178 CODE:
869 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
870#ifdef _WIN32 1180#ifdef _WIN32
871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
872#endif 1182#endif
873 1183
874void 1184void
875fatal (char *message) 1185fatal (char *message)
876 CODE: 1186 CODE:
877 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32 1188#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
880#endif 1190#endif
881 _exit (1); 1191 _exit (1);
882 1192
883void 1193void
884_exit (int retval = 0) 1194_exit (int retval = 0)
896#if DEBUG 1206#if DEBUG
897 VALGRIND_DO_LEAK_CHECK; 1207 VALGRIND_DO_LEAK_CHECK;
898#endif 1208#endif
899} 1209}
900 1210
901MODULE = CFPlus PACKAGE = CFPlus::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
902 1212
903CFPlus::Font 1213PROTOTYPES: DISABLE
1214
1215DC::Font
904new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
905 CODE: 1217 CODE:
906{ 1218{
907 int count; 1219 int count;
908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
911} 1223}
912 OUTPUT: 1224 OUTPUT:
913 RETVAL 1225 RETVAL
914 1226
915void 1227void
916DESTROY (CFPlus::Font self) 1228DESTROY (DC::Font self)
917 CODE: 1229 CODE:
918 pango_font_description_free (self); 1230 pango_font_description_free (self);
919 1231
920void 1232void
921make_default (CFPlus::Font self) 1233make_default (DC::Font self)
1234 PROTOTYPE: $
922 CODE: 1235 CODE:
923 default_font = self; 1236 default_font = self;
924 1237
925MODULE = CFPlus PACKAGE = CFPlus::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
926 1239
1240PROTOTYPES: DISABLE
1241
927void 1242void
928reset_glyph_cache () 1243glyph_cache_backup ()
1244 PROTOTYPE:
929 CODE: 1245 CODE:
1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
930 tc_clear (); 1252 tc_restore ();
931 1253
932CFPlus::Layout 1254DC::Layout
933new (SV *class) 1255new (SV *class)
934 CODE: 1256 CODE:
935 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
936 1258
937 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
939 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
940 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
941 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
943 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
944 1267
945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
946 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
947 OUTPUT: 1270 OUTPUT:
948 RETVAL 1271 RETVAL
949 1272
950void 1273void
951DESTROY (CFPlus::Layout self) 1274DESTROY (DC::Layout self)
952 CODE: 1275 CODE:
953 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
954 Safefree (self); 1278 Safefree (self);
955 1279
956void 1280void
957set_text (CFPlus::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
958 CODE: 1282 CODE:
959{ 1283{
960 STRLEN textlen; 1284 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
962 1286
963 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
964} 1288}
965 1289
966void 1290void
967set_markup (CFPlus::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
968 CODE: 1292 CODE:
969{ 1293{
970 STRLEN textlen; 1294 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
972 1296
973 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
974} 1298}
975 1299
976void 1300void
977set_shapes (CFPlus::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
978 CODE: 1302 CODE:
979{ 1303{
980 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text; 1306 const char *pos = text;
1017 if (attrs) 1341 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
1019} 1343}
1020 1344
1021void 1345void
1022get_shapes (CFPlus::Layout self) 1346get_shapes (DC::Layout self)
1023 PPCODE: 1347 PPCODE:
1024{ 1348{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026 1350
1027 do 1351 do
1028 { 1352 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1030 1354
1031 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
1032 { 1356 {
1033 PangoRectangle extents; 1357 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
1042 1366
1043 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
1044} 1368}
1045 1369
1046int 1370int
1047has_wrapped (CFPlus::Layout self) 1371has_wrapped (DC::Layout self)
1048 CODE: 1372 CODE:
1049{ 1373{
1050 int lines = 1; 1374 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
1052 1376
1057} 1381}
1058 OUTPUT: 1382 OUTPUT:
1059 RETVAL 1383 RETVAL
1060 1384
1061SV * 1385SV *
1062get_text (CFPlus::Layout self) 1386get_text (DC::Layout self)
1063 CODE: 1387 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
1066 OUTPUT: 1390 OUTPUT:
1067 RETVAL 1391 RETVAL
1068 1392
1069void 1393void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1071 CODE: 1395 CODE:
1072 self->r = r; 1396 self->r = r;
1073 self->g = g; 1397 self->g = g;
1074 self->b = b; 1398 self->b = b;
1075 self->a = a; 1399 self->a = a;
1076 1400
1077void 1401void
1078set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
1079 CODE: 1403 CODE:
1080 if (self->font != font) 1404 if (self->font != font)
1081 { 1405 {
1082 self->font = font; 1406 self->font = font;
1083 layout_update_font (self); 1407 layout_update_font (self);
1084 } 1408 }
1085 1409
1086void 1410void
1087set_height (CFPlus::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
1088 CODE: 1412 CODE:
1089 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
1090 { 1414 {
1091 self->base_height = base_height; 1415 self->base_height = base_height;
1092 layout_update_font (self); 1416 layout_update_font (self);
1093 } 1417 }
1094 1418
1095void 1419void
1096set_width (CFPlus::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
1097 CODE: 1421 CODE:
1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1099 1423
1100void 1424void
1101set_indent (CFPlus::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
1102 CODE: 1426 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104 1428
1105void 1429void
1106set_spacing (CFPlus::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
1107 CODE: 1431 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109 1433
1110void 1434void
1111set_ellipsise (CFPlus::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
1112 CODE: 1436 CODE:
1113 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
1118 ); 1442 );
1119 1443
1120void 1444void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
1122 CODE: 1446 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124 1448
1125void 1449void
1126size (CFPlus::Layout self) 1450size (DC::Layout self)
1127 PPCODE: 1451 PPCODE:
1128{ 1452{
1129 int w, h; 1453 int w, h;
1130 1454
1131 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
1134 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
1135 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
1136} 1460}
1137 1461
1138int 1462int
1139descent (CFPlus::Layout self) 1463descent (DC::Layout self)
1140 CODE: 1464 CODE:
1141{ 1465{
1142 PangoRectangle rect; 1466 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
1146} 1470}
1147 OUTPUT: 1471 OUTPUT:
1148 RETVAL 1472 RETVAL
1149 1473
1150int 1474int
1151xy_to_index (CFPlus::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
1152 CODE: 1476 CODE:
1153{ 1477{
1154 int index, trailing; 1478 int index, trailing;
1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1156 RETVAL = index + trailing; 1480 RETVAL = index + trailing;
1157} 1481}
1158 OUTPUT: 1482 OUTPUT:
1159 RETVAL 1483 RETVAL
1160 1484
1161void 1485void
1162cursor_pos (CFPlus::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1163 PPCODE: 1487 PPCODE:
1164{ 1488{
1165 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1167 1491
1168 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1172} 1496}
1173 1497
1174void 1498void
1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1176 PPCODE: 1500 PPCODE:
1177{ 1501{
1178 int line, x; 1502 int line, x;
1179 1503
1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1182 1507 --line;
1508#endif
1183 EXTEND (SP, 2); 1509 EXTEND (SP, 2);
1184 PUSHs (sv_2mortal (newSViv (line - 1))); 1510 PUSHs (sv_2mortal (newSViv (line)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186} 1512}
1187 1513
1188void 1514void
1189line_x_to_index (CFPlus::Layout self, int line, int x) 1515line_x_to_index (DC::Layout self, int line, int x)
1190 PPCODE: 1516 PPCODE:
1191{ 1517{
1192 PangoLayoutLine *lp; 1518 PangoLayoutLine *lp;
1193 int index, trailing; 1519 int index, trailing;
1194 1520
1195 if (line < 0) 1521 if (line < 0)
1196 XSRETURN_EMPTY; 1522 XSRETURN_EMPTY;
1197 1523
1198 if (!(lp = pango_layout_get_line (self->pl, line))) 1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */ 1525 XSRETURN_EMPTY; /* do better */
1200 1526
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202 1528
1203 EXTEND (SP, 2); 1529 EXTEND (SP, 2);
1209 PUSHs (sv_2mortal (newSViv (trailing))); 1535 PUSHs (sv_2mortal (newSViv (trailing)));
1210 } 1536 }
1211} 1537}
1212 1538
1213void 1539void
1214render (CFPlus::Layout self, float x, float y, int flags = 0) 1540render (DC::Layout self, float x, float y, int flags = 0)
1215 PPCODE: 1541 CODE:
1542 rc_clear (self->rc);
1216 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1217 self->pl, 1544 self->pl,
1545 self->rc,
1218 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a, 1547 self->r, self->g, self->b, self->a,
1220 flags 1548 flags
1221 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1222 1553
1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1224
1225void 1554void
1226pad2pot (SV *data_, SV *w_, SV *h_) 1555draw (DC::Layout self)
1227 CODE: 1556 CODE:
1228{ 1557{
1229 int ow = SvIV (w_); 1558 glEnable (GL_TEXTURE_2D);
1230 int oh = SvIV (h_); 1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1231 1565
1232 if (ow && oh) 1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1574
1575PROTOTYPES: ENABLE
1576
1577void
1578pad (SV *data_, int ow, int oh, int nw, int nh)
1579 CODE:
1580{
1581 if ((nw != ow || nh != oh) && SvOK (data_))
1233 { 1582 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen; 1583 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen); 1584 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh); 1585 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1586 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245 1587
1246 SvPOK_only (result_); 1588 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp); 1589 SvCUR_set (result_, nw * nh * bpp);
1248 1590
1249 memset (SvPVX (result_), 0, nw * nh * bpp); 1591 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--) 1592 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1593 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252 1594
1253 sv_setsv (data_, result_); 1595 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 } 1596 }
1260} 1597}
1261 1598
1262void 1599void
1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1600draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1269{ 1606{
1270 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1274 1614
1275 if (items < 5) 1615 if (items < 5)
1276 { 1616 {
1277 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1278 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1306 glDisable (GL_ALPHA_TEST); 1646 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND); 1647 glDisable (GL_BLEND);
1308 } 1648 }
1309} 1649}
1310 1650
1311MODULE = CFPlus PACKAGE = CFPlus::Map 1651IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1652 CODE:
1653{
1654 GLint width;
1655 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1656 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1657 RETVAL = width > 0;
1658}
1659 OUTPUT:
1660 RETVAL
1312 1661
1313CFPlus::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1663
1664PROTOTYPES: DISABLE
1665
1666DC::Map
1314new (SV *class) 1667new (SV *class)
1315 CODE: 1668 CODE:
1316 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1317 RETVAL->x = 0; 1670 RETVAL->x = 0;
1318 RETVAL->y = 0; 1671 RETVAL->y = 0;
1326 RETVAL->row = 0; 1679 RETVAL->row = 0;
1327 OUTPUT: 1680 OUTPUT:
1328 RETVAL 1681 RETVAL
1329 1682
1330void 1683void
1331DESTROY (CFPlus::Map self) 1684DESTROY (DC::Map self)
1332 CODE: 1685 CODE:
1333{ 1686{
1334 map_clear (self); 1687 map_clear (self);
1335 Safefree (self->face2tile); 1688 Safefree (self->face2tile);
1336 Safefree (self->tex); 1689 Safefree (self->tex);
1337 Safefree (self); 1690 Safefree (self);
1338} 1691}
1339 1692
1340void 1693void
1341resize (CFPlus::Map self, int map_width, int map_height) 1694resize (DC::Map self, int map_width, int map_height)
1342 CODE: 1695 CODE:
1343 self->w = map_width; 1696 self->w = map_width;
1344 self->h = map_height; 1697 self->h = map_height;
1345 1698
1346void 1699void
1347clear (CFPlus::Map self) 1700clear (DC::Map self)
1348 CODE: 1701 CODE:
1349 map_clear (self); 1702 map_clear (self);
1350 1703
1351void 1704void
1352set_tileid (CFPlus::Map self, int face, int tile) 1705set_tileid (DC::Map self, int face, int tile)
1353 CODE: 1706 CODE:
1354{ 1707{
1355 need_facenum (self, face); self->face2tile [face] = tile; 1708 need_facenum (self, face); self->face2tile [face] = tile;
1356 need_texid (self, tile); 1709 need_texid (self, tile);
1357} 1710}
1358 1711
1359void 1712void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level) 1713set_smooth (DC::Map self, int face, int smooth, int level)
1361 CODE: 1714 CODE:
1362{ 1715{
1363 tileid texid; 1716 tileid texid;
1364 maptex *tex; 1717 maptex *tex;
1365 1718
1378 tex->smoothtile = self->face2tile [smooth]; 1731 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level; 1732 tex->smoothlevel = level;
1380} 1733}
1381 1734
1382void 1735void
1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1384 CODE: 1737 CODE:
1385{ 1738{
1386 need_texid (self, texid); 1739 need_texid (self, texid);
1387 1740
1388 { 1741 {
1408 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1410} 1763}
1411 1764
1412int 1765int
1413ox (CFPlus::Map self) 1766ox (DC::Map self)
1414 ALIAS: 1767 ALIAS:
1415 oy = 1 1768 oy = 1
1416 x = 2 1769 x = 2
1417 y = 3 1770 y = 3
1418 w = 4 1771 w = 4
1429 } 1782 }
1430 OUTPUT: 1783 OUTPUT:
1431 RETVAL 1784 RETVAL
1432 1785
1433void 1786void
1434scroll (CFPlus::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1435 CODE: 1788 CODE:
1436{ 1789{
1437 if (dx > 0) 1790 if (dx > 0)
1438 map_blank (self, self->x, self->y, dx, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1439 else if (dx < 0) 1792 else if (dx < 0)
1454 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1455 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1456 } 1809 }
1457} 1810}
1458 1811
1459void 1812SV *
1460map1a_update (CFPlus::Map self, SV *data_, int extmap) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1461 CODE: 1814 CODE:
1462{ 1815{
1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1464 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1465 mapcell *cell; 1818 mapcell *cell;
1466 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1467 1822
1468 while (data < data_end - 1) 1823 while (data < data_end - 1)
1469 { 1824 {
1470 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1471 1826
1491 uint8_t ext, cmd; 1846 uint8_t ext, cmd;
1492 1847
1493 do 1848 do
1494 { 1849 {
1495 ext = *data++; 1850 ext = *data++;
1496 cmd = ext & 0x3f; 1851 cmd = ext & 0x7f;
1497 1852
1498 if (cmd < 4) 1853 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1; 1854 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health 1855 else if (cmd == 5) // health
1501 { 1856 {
1504 } 1859 }
1505 else if (cmd == 6) // monster width 1860 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1; 1861 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47) 1862 else if (cmd == 0x47)
1508 { 1863 {
1509 if (*data == 4) 1864 if (*data == 1) cell->player = data [1];
1510 ; // decode player count 1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1511 1868
1512 data += *data + 1; 1869 data += *data + 1;
1513 } 1870 }
1514 else if (cmd == 8) // cell flags 1871 else if (cmd == 8) // cell flags
1515 cell->flags = *data++; 1872 cell->flags = *data++;
1522 } 1879 }
1523 else 1880 else
1524 cell->darkness = *data++ + 1; 1881 cell->darkness = *data++ + 1;
1525 } 1882 }
1526 1883
1884 for (z = 0; z <= 2; ++z)
1527 if (flags & 4) 1885 if (flags & (4 >> z))
1528 { 1886 {
1529 faceid face = (data [0] << 8) + data [1]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face); 1888 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face]; 1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1532 } 1904 }
1533
1534 if (flags & 2)
1535 {
1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1539 }
1540
1541 if (flags & 1)
1542 {
1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1546 }
1547 } 1905 }
1548 else 1906 else
1549 cell->darkness = 0; 1907 CELL_CLEAR (cell);
1550 } 1908 }
1551} 1909}
1910 OUTPUT:
1911 RETVAL
1552 1912
1553SV * 1913SV *
1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1555 CODE: 1915 CODE:
1556{ 1916{
1557 int x1, x; 1917 int x1, x;
1558 int y1, y; 1918 int y1, y;
1559 int z; 1919 int z;
1604} 1964}
1605 OUTPUT: 1965 OUTPUT:
1606 RETVAL 1966 RETVAL
1607 1967
1608void 1968void
1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1610 CODE: 1970 CODE:
1611{ 1971{
1972 int x, y, z;
1973
1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1615 smooth_key skey; 1977 smooth_key skey;
1616 int x, y, z; 1978 int pl_x, pl_y;
1617 int last_name; 1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1983
1984 pl_tex.name = 0;
1618 1985
1619 // thats current max. sorry. 1986 // thats current max. sorry.
1620 if (sw > 255) sw = 255; 1987 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255; 1988 if (sh > 255) sh = 255;
1622 1989
1623 // clear key, in case of extra padding 1990 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey)); 1991 memset (&skey, 0, sizeof (skey));
1625 1992
1626 glColor4ub (255, 255, 255, 255); 1993 memset (&key, 0, sizeof (key));
1627 1994 key.r = 255;
1628 glEnable (GL_BLEND); 1995 key.g = 255;
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1996 key.b = 255;
1630 glEnable (GL_TEXTURE_2D); 1997 key.a = 255;
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1998 key.mode = GL_QUADS;
1632 1999 key.format = GL_T2F_V3F;
1633 glBegin (GL_QUADS); 2000 key.texname = -1;
1634
1635 last_name = 0;
1636 2001
1637 mx += self->x; 2002 mx += self->x;
1638 my += self->y; 2003 my += self->y;
1639 2004
1640 // first pass: determine smooth_max 2005 // first pass: determine smooth_max
1656 MAX (self->tex [cell->tile [0]].smoothlevel, 2021 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel, 2022 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel)); 2023 self->tex [cell->tile [2]].smoothlevel));
1659 } 2024 }
1660 } 2025 }
2026
2027 glEnable (GL_BLEND);
2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1661 2030
1662 for (z = 0; z <= 2; z++) 2031 for (z = 0; z <= 2; z++)
1663 { 2032 {
1664 memset (smooth_level, 0, sizeof (smooth_level)); 2033 memset (smooth_level, 0, sizeof (smooth_level));
1665 2034
1678 { 2047 {
1679 maptex tex = self->tex [tile]; 2048 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w; 2049 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h; 2050 int py = (y + 1) * T - tex.h;
1682 2051
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name) 2052 if (key.texname != tex.name)
1686 { 2053 {
1687 if (!tex.name) 2054 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */ 2055 tex = self->tex [2]; /* missing, replace by noface */
1689 2056
1690 glEnd (); 2057 key.texname = tex.name;
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2058 arr = rc_array (rc, &key);
1692 glBegin (GL_QUADS);
1693 } 2059 }
1694 2060
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2061 if (expect_false (cell->player == player) && expect_false (z == 2))
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 { 2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
1702 if (cell->flags & 1) 2077 if (cell->flags & 1)
1703 { 2078 {
1704 maptex tex = self->tex [1]; 2079 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32; 2080 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32; 2081 int py = y * T - T * 6 / 32;
1707 2082
2083 if (tex.name)
1708 glEnd (); 2084 {
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1710 glBegin (GL_QUADS); 2095 }
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 } 2096 }
1717 } 2097 }
1718 2098
1719 // update smooth hash 2099 // update smooth hash
1720 if (tex.smoothtile) 2100 if (tex.smoothtile)
1756 } 2136 }
1757 } 2137 }
1758 } 2138 }
1759 } 2139 }
1760 2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
1761 // go through all smoothlevels, lowest to highest, then draw. 2144 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort 2145 // this is basically counting sort
1763 { 2146 {
1764 int w, b; 2147 int w, b;
1765 2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
1766 for (w = 0; w < 256 / 32; ++w) 2151 for (w = 0; w < 256 / 32; ++w)
1767 { 2152 {
1768 uint32_t smask = smooth_level [w]; 2153 uint32_t smask = smooth_level [w];
1769 if (smask) 2154 if (smask)
1770 for (b = 0; b < 32; ++b) 2155 for (b = 0; b < 32; ++b)
1789 int border = bits & 15; 2174 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row 2176 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column 2177 float dy = tex.t * .5f ; // 2 images/column
1793 2178
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name) 2179 if (tex.name)
1797 { 2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
1798 if (!tex.name) 2183 if (key.texname != tex.name)
1799 continue; // smoothing not yet available 2184 {
1800
1801 glEnd (); 2185 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1803 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
1804 } 2188 }
1805 2189
1806 if (border) 2190 if (border)
1807 { 2191 {
1808 float ox = border * dx; 2192 float ox = border * dx;
1809 2193
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1814 } 2198 }
1815 2199
1816 if (corner) 2200 if (corner)
1817 { 2201 {
1818 float ox = corner * dx; 2202 float ox = corner * dx;
1819 2203
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
1824 } 2209 }
1825 } 2210 }
1826 } 2211 }
1827 } 2212 }
1828 } 2213 }
2214
2215 glEnd ();
2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
1829 } 2218 }
1830 2219
1831 hv_clear (smooth); 2220 hv_clear (smooth);
1832 } 2221 }
1833 2222
1834 glEnd (); 2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
1835 2228
1836 glDisable (GL_TEXTURE_2D); 2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1837 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
2241 rc_free (rc);
1838 2242
1839 // top layer: overlays such as the health bar 2243 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++) 2244 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows) 2245 if (0 <= y + my && y + my < self->rows)
1842 { 2246 {
1867 } 2271 }
1868 } 2272 }
1869} 2273}
1870 2274
1871void 2275void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE: 2277 CODE:
1874{ 2278{
1875 static float color[16][3] = { 2279 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F }, 2280 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F }, 2281 { 1.00F, 1.00F, 1.00F },
1927 glDisable (GL_BLEND); 2331 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D); 2332 glDisable (GL_TEXTURE_2D);
1929} 2333}
1930 2334
1931void 2335void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1933 PPCODE: 2337 PPCODE:
1934{ 2338{
1935 int x, y; 2339 int x, y;
2340 int sw1 = sw + 2;
2341 int sh1 = sh + 2;
2342 int sh3 = sh * 3;
1936 int sw4 = (sw + 3) & ~3; 2343 int sw34 = (sw * 3 + 3) & ~3;
2344 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2345 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2346 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1939 2347
1940 memset (darkness, 255, sw4 * sh);
1941 SvPOK_only (darkness_sv); 2348 SvPOK_only (darkness3_sv);
1942 SvCUR_set (darkness_sv, sw4 * sh); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
1943 2350
1944 mx += self->x; 2351 mx += self->x - 1;
1945 my += self->y; 2352 my += self->y - 1;
1946 2353
2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2355
1947 for (y = 0; y < sh; y++) 2356 for (y = 0; y < sh1; y++)
1948 if (0 <= y + my && y + my < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
1949 { 2358 {
1950 maprow *row = self->row + (y + my); 2359 maprow *row = self->row + (y + my);
1951 2360
1952 for (x = 0; x < sw; x++) 2361 for (x = 0; x < sw1; x++)
1953 if (row->c0 <= x + mx && x + mx < row->c1) 2362 if (row->c0 <= x + mx && x + mx < row->c1)
1954 { 2363 {
1955 mapcell *cell = row->col + (x + mx - row->c0); 2364 mapcell *cell = row->col + (x + mx - row->c0);
1956 2365
1957 darkness[y * sw4 + x] = cell->darkness 2366 darkness1 [y * sw1 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1) 2367 ? 255 - (cell->darkness - 1)
1959 : 255 - FOW_DARKNESS; 2368 : 255 - FOW_DARKNESS;
1960 } 2369 }
1961 } 2370 }
1962 2371
2372 for (y = 0; y < sh; ++y)
2373 for (x = 0; x < sw; ++x)
2374 {
2375 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2376 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2377 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2378 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2379 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2380 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2381 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2382 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2383 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2384
2385 uint8_t r11 = (d11 + d21 + d12) / 3;
2386 uint8_t r21 = d21;
2387 uint8_t r31 = (d21 + d31 + d32) / 3;
2388
2389 uint8_t r12 = d12;
2390 uint8_t r22 = d22;
2391 uint8_t r32 = d32;
2392
2393 uint8_t r13 = (d13 + d23 + d12) / 3;
2394 uint8_t r23 = d23;
2395 uint8_t r33 = (d23 + d33 + d32) / 3;
2396
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2398 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2399 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2401 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2402 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2404 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2405 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2406 }
2407
2408 free (darkness1);
2409
1963 EXTEND (SP, 3); 2410 EXTEND (SP, 3);
1964 PUSHs (sv_2mortal (newSViv (sw4))); 2411 PUSHs (sv_2mortal (newSViv (sw34)));
1965 PUSHs (sv_2mortal (newSViv (sh))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
1966 PUSHs (darkness_sv); 2413 PUSHs (darkness3_sv);
1967} 2414}
1968 2415
1969SV * 2416SV *
1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
1971 CODE: 2418 CODE:
1972{ 2419{
1973 int x, y, x1, y1; 2420 int x, y, x1, y1;
1974 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
1975 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2032 else 2479 else
2033 *data++ = 0; 2480 *data++ = 0;
2034 } 2481 }
2035 } 2482 }
2036 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
2037 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
2038 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
2039 RETVAL = data_sv; 2491 RETVAL = data_sv;
2040} 2492}
2041 OUTPUT: 2493 OUTPUT:
2042 RETVAL 2494 RETVAL
2043 2495
2044void 2496void
2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2046 PPCODE: 2498 PPCODE:
2047{ 2499{
2048 int x, y, z; 2500 int x, y, z;
2049 int w, h; 2501 int w, h;
2050 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
2051 2513
2052 if (*data++ != 0) 2514 if (*data++ != 0)
2053 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
2054 2516
2055 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
2056 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
2057 2519
2058 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
2070 { 2532 {
2071 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
2072 2534
2073 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
2074 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
2075 uint8_t flags = *data++; 2542 flags = *data++;
2076 2543
2077 if (flags) 2544 if (flags)
2078 { 2545 {
2079 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 }; 2547 tileid tile[3] = { 0, 0, 0 };
2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2085 2552
2086 if (cell->darkness == 0) 2553 if (cell->darkness == 0)
2087 { 2554 {
2088 cell->darkness = 0; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
2089 2557
2090 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
2091 { 2559 {
2092 tileid t = tile [z]; 2560 tileid t = tile [z];
2093 2561
2094 if (t >= self->texs || (t && !self->tex [t].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2095 { 2563 {
2096 XPUSHs (sv_2mortal (newSViv (t))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t); 2565 need_texid (self, t);
2098 } 2566 }
2099 2567
2100 cell->tile [z] = t; 2568 cell->tile [z] = t;
2101 } 2569 }
2103 } 2571 }
2104 } 2572 }
2105 } 2573 }
2106} 2574}
2107 2575
2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2576MODULE = Deliantra::Client PACKAGE = DC::RW
2109 2577
2110CFPlus::MixChunk 2578DC::RW
2111new_from_file (SV *class, char *path) 2579new (SV *class, SV *data_sv)
2112 CODE: 2580 CODE:
2113 RETVAL = Mix_LoadWAV (path); 2581{
2582 STRLEN datalen;
2583 char *data = SvPVbyte (data_sv, datalen);
2584
2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2586}
2114 OUTPUT: 2587 OUTPUT:
2115 RETVAL 2588 RETVAL
2116 2589
2590DC::RW
2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2592 CODE:
2593 RETVAL = SDL_RWFromFile (path, mode);
2594 OUTPUT:
2595 RETVAL
2596
2597# fails on win32:
2598# dc.xs(2268) : error C2059: syntax error : '('
2117void 2599#void
2600#close (DC::RW self)
2601# CODE:
2602# (self->(close)) (self);
2603
2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2605
2606PROTOTYPES: DISABLE
2607
2608DC::Channel
2609find ()
2610 CODE:
2611{
2612 RETVAL = Mix_GroupAvailable (-1);
2613
2614 if (RETVAL < 0)
2615 {
2616 RETVAL = Mix_GroupOldest (-1);
2617
2618 if (RETVAL < 0)
2619 XSRETURN_UNDEF;
2620
2621 Mix_HaltChannel (RETVAL);
2622 }
2623
2624 Mix_UnregisterAllEffects (RETVAL);
2625 Mix_Volume (RETVAL, 128);
2626}
2627 OUTPUT:
2628 RETVAL
2629
2630void
2631halt (DC::Channel self)
2632 CODE:
2633 Mix_HaltChannel (self);
2634
2635void
2636expire (DC::Channel self, int ticks = -1)
2637 CODE:
2638 Mix_ExpireChannel (self, ticks);
2639
2640void
2641fade_out (DC::Channel self, int ticks = -1)
2642 CODE:
2643 Mix_FadeOutChannel (self, ticks);
2644
2645int
2646volume (DC::Channel self, int volume)
2647 CODE:
2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653unregister_all_effects (DC::Channel self)
2654 CODE:
2655 Mix_UnregisterAllEffects (self);
2656
2657void
2658set_panning (DC::Channel self, int left, int right)
2659 CODE:
2660 left = CLAMP (left , 0, 255);
2661 right = CLAMP (right, 0, 255);
2662 Mix_SetPanning (self, left, right);
2663
2664void
2665set_distance (DC::Channel self, int distance)
2666 CODE:
2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2668
2669void
2670set_position (DC::Channel self, int angle, int distance)
2671 CODE:
2672
2673void
2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2675 CODE:
2676{
2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2680}
2681
2682void
2683set_reverse_stereo (DC::Channel self, int flip)
2684 CODE:
2685 Mix_SetReverseStereo (self, flip);
2686
2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2688
2689PROTOTYPES: DISABLE
2690
2691DC::MixChunk
2692new (SV *class, DC::RW rwops)
2693 CODE:
2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2695 OUTPUT:
2696 RETVAL
2697
2698void
2118DESTROY (CFPlus::MixChunk self) 2699DESTROY (DC::MixChunk self)
2119 CODE: 2700 CODE:
2120 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
2121 2702
2122int 2703int
2123volume (CFPlus::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
2124 CODE: 2705 CODE:
2706 if (items > 1)
2707 volume = CLAMP (volume, 0, 128);
2125 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
2126 OUTPUT: 2709 OUTPUT:
2127 RETVAL 2710 RETVAL
2128 2711
2129int 2712DC::Channel
2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2131 CODE: 2714 CODE:
2715{
2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2717
2718 if (RETVAL < 0)
2719 XSRETURN_UNDEF;
2720
2721 if (channel < 0)
2722 {
2723 Mix_UnregisterAllEffects (RETVAL);
2724 Mix_Volume (RETVAL, 128);
2725 }
2726}
2133 OUTPUT: 2727 OUTPUT:
2134 RETVAL 2728 RETVAL
2135 2729
2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2137 2731
2138int 2732int
2139volume (int volume = -1) 2733volume (int volume = -1)
2734 PROTOTYPE: ;$
2140 CODE: 2735 CODE:
2736 if (items > 0)
2737 volume = CLAMP (volume, 0, 128);
2141 RETVAL = Mix_VolumeMusic (volume); 2738 RETVAL = Mix_VolumeMusic (volume);
2142 OUTPUT: 2739 OUTPUT:
2143 RETVAL 2740 RETVAL
2144 2741
2145int 2742void
2146fade_out (int ms) 2743fade_out (int ms)
2147 CODE: 2744 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms); 2745 Mix_FadeOutMusic (ms);
2746
2747void
2748halt ()
2749 CODE:
2750 Mix_HaltMusic ();
2751
2752DC::MixMusic
2753new (SV *class, DC::RW rwops)
2754 CODE:
2755 RETVAL = Mix_LoadMUS_RW (rwops);
2149 OUTPUT: 2756 OUTPUT:
2150 RETVAL 2757 RETVAL
2151 2758
2152CFPlus::MixMusic
2153new_from_file (SV *class, char *path)
2154 CODE:
2155 RETVAL = Mix_LoadMUS (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void 2759void
2160DESTROY (CFPlus::MixMusic self) 2760DESTROY (DC::MixMusic self)
2161 CODE: 2761 CODE:
2162 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
2163 2763
2164int 2764int
2165play (CFPlus::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
2166 CODE: 2766 CODE:
2167 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
2168 OUTPUT: 2768 OUTPUT:
2169 RETVAL 2769 RETVAL
2170 2770
2171int 2771void
2172fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2173 CODE: 2773 CODE:
2174 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2774 Mix_FadeInMusicPos (self, loops, ms, position);
2175 OUTPUT:
2176 RETVAL
2177 2775
2178MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2777
2778PROTOTYPES: ENABLE
2179 2779
2180BOOT: 2780BOOT:
2181{ 2781{
2182 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2183 static const struct { 2783 static const struct {
2184 const char *name; 2784 const char *name;
2185 IV iv; 2785 IV iv;
2186 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
2187# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2788 const_iv (GL_VENDOR),
2789 const_iv (GL_VERSION),
2790 const_iv (GL_EXTENSIONS),
2188 const_iv (GL_COLOR_MATERIAL), 2791 const_iv (GL_COLOR_MATERIAL),
2189 const_iv (GL_SMOOTH), 2792 const_iv (GL_SMOOTH),
2190 const_iv (GL_FLAT), 2793 const_iv (GL_FLAT),
2191 const_iv (GL_DITHER), 2794 const_iv (GL_DITHER),
2192 const_iv (GL_BLEND), 2795 const_iv (GL_BLEND),
2196 const_iv (GL_ALPHA_TEST), 2799 const_iv (GL_ALPHA_TEST),
2197 const_iv (GL_NORMALIZE), 2800 const_iv (GL_NORMALIZE),
2198 const_iv (GL_RESCALE_NORMAL), 2801 const_iv (GL_RESCALE_NORMAL),
2199 const_iv (GL_FRONT), 2802 const_iv (GL_FRONT),
2200 const_iv (GL_BACK), 2803 const_iv (GL_BACK),
2804 const_iv (GL_AUX0),
2201 const_iv (GL_AND), 2805 const_iv (GL_AND),
2202 const_iv (GL_ONE), 2806 const_iv (GL_ONE),
2203 const_iv (GL_ZERO), 2807 const_iv (GL_ZERO),
2204 const_iv (GL_SRC_ALPHA), 2808 const_iv (GL_SRC_ALPHA),
2205 const_iv (GL_DST_ALPHA), 2809 const_iv (GL_DST_ALPHA),
2218 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
2219 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
2220 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
2221 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
2222 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
2223 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2834 const_iv (GL_PROXY_TEXTURE_1D),
2835 const_iv (GL_PROXY_TEXTURE_2D),
2224 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
2225 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
2226 const_iv (GL_TEXTURE_ENV), 2838 const_iv (GL_TEXTURE_ENV),
2227 const_iv (GL_TEXTURE_MAG_FILTER), 2839 const_iv (GL_TEXTURE_MAG_FILTER),
2228 const_iv (GL_TEXTURE_MIN_FILTER), 2840 const_iv (GL_TEXTURE_MIN_FILTER),
2249 const_iv (GL_COLOR_LOGIC_OP), 2861 const_iv (GL_COLOR_LOGIC_OP),
2250 const_iv (GL_SEPARABLE_2D), 2862 const_iv (GL_SEPARABLE_2D),
2251 const_iv (GL_CONVOLUTION_2D), 2863 const_iv (GL_CONVOLUTION_2D),
2252 const_iv (GL_CONVOLUTION_BORDER_MODE), 2864 const_iv (GL_CONVOLUTION_BORDER_MODE),
2253 const_iv (GL_CONSTANT_BORDER), 2865 const_iv (GL_CONSTANT_BORDER),
2866 const_iv (GL_POINTS),
2254 const_iv (GL_LINES), 2867 const_iv (GL_LINES),
2255 const_iv (GL_LINE_STRIP), 2868 const_iv (GL_LINE_STRIP),
2256 const_iv (GL_LINE_LOOP), 2869 const_iv (GL_LINE_LOOP),
2257 const_iv (GL_QUADS), 2870 const_iv (GL_QUADS),
2258 const_iv (GL_QUAD_STRIP), 2871 const_iv (GL_QUAD_STRIP),
2259 const_iv (GL_TRIANGLES), 2872 const_iv (GL_TRIANGLES),
2260 const_iv (GL_TRIANGLE_STRIP), 2873 const_iv (GL_TRIANGLE_STRIP),
2261 const_iv (GL_TRIANGLE_FAN), 2874 const_iv (GL_TRIANGLE_FAN),
2875 const_iv (GL_POLYGON),
2262 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2877 const_iv (GL_POINT_SMOOTH_HINT),
2878 const_iv (GL_LINE_SMOOTH_HINT),
2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2263 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2883 const_iv (GL_DONT_CARE),
2884 const_iv (GL_NICEST),
2264 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
2265 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
2266 const_iv (GL_T2F_V3F), 2887 const_iv (GL_T2F_V3F),
2267 const_iv (GL_T2F_N3F_V3F), 2888 const_iv (GL_T2F_N3F_V3F),
2268# undef const_iv 2889# undef const_iv
2273 2894
2274 texture_av = newAV (); 2895 texture_av = newAV ();
2275 AvREAL_off (texture_av); 2896 AvREAL_off (texture_av);
2276} 2897}
2277 2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
2904
2278char * 2905char *
2279gl_vendor () 2906gl_vendor ()
2280 CODE: 2907 CODE:
2281 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
2282 OUTPUT: 2909 OUTPUT:
2294 CODE: 2921 CODE:
2295 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2922 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2296 OUTPUT: 2923 OUTPUT:
2297 RETVAL 2924 RETVAL
2298 2925
2926const char *glGetString (GLenum pname)
2927
2928GLint glGetInteger (GLenum pname)
2929 CODE:
2930 glGetIntegerv (pname, &RETVAL);
2931 OUTPUT:
2932 RETVAL
2933
2934GLdouble glGetDouble (GLenum pname)
2935 CODE:
2936 glGetDoublev (pname, &RETVAL);
2937 OUTPUT:
2938 RETVAL
2939
2299int glGetError () 2940int glGetError ()
2300 2941
2301void glFinish () 2942void glFinish ()
2302 2943
2303void glClear (int mask) 2944void glClear (int mask)
2340# near_ and far_ are due to microsofts buggy "c" compiler 2981# near_ and far_ are due to microsofts buggy "c" compiler
2341void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2982void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2342 2983
2343# near_ and far_ are due to microsofts buggy "c" compiler 2984# near_ and far_ are due to microsofts buggy "c" compiler
2344void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2985void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2986
2987PROTOTYPES: DISABLE
2345 2988
2346void glViewport (int x, int y, int width, int height) 2989void glViewport (int x, int y, int width, int height)
2347 2990
2348void glScissor (int x, int y, int width, int height) 2991void glScissor (int x, int y, int width, int height)
2349 2992
2357 3000
2358void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
2359 CODE: 3002 CODE:
2360 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
2361 3004
2362void glBegin (int mode)
2363
2364void glEnd ()
2365
2366void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
2367 PROTOTYPE: @ 3006 PROTOTYPE: @
2368 ALIAS: 3007 ALIAS:
2369 glColor_premultiply = 1 3008 glColor_premultiply = 1
2370 CODE: 3009 CODE:
2371 if (ix) 3010 if (ix)
2372 { 3011 {
2375 b *= a; 3014 b *= a;
2376 } 3015 }
2377 // microsoft visual "c" rounds instead of truncating... 3016 // microsoft visual "c" rounds instead of truncating...
2378 glColor4f (r, g, b, a); 3017 glColor4f (r, g, b, a);
2379 3018
2380void glInterleavedArrays (int format, int stride, char *data)
2381
2382void glDrawElements (int mode, int count, int type, char *indices)
2383
2384# 1.2 void glDrawRangeElements (int mode, int start, int end
2385
2386void glRasterPos (float x, float y, float z = 0.) 3019void glRasterPos (float x, float y, float z = 0.)
2387 CODE: 3020 CODE:
2388 glRasterPos3f (0, 0, z); 3021 glRasterPos3f (0, 0, z);
2389 glBitmap (0, 0, 0, 0, x, y, 0); 3022 glBitmap (0, 0, 0, 0, x, y, 0);
2390 3023
2394 3027
2395void glTexCoord (float s, float t) 3028void glTexCoord (float s, float t)
2396 CODE: 3029 CODE:
2397 glTexCoord2f (s, t); 3030 glTexCoord2f (s, t);
2398 3031
3032void glRect (float x1, float y1, float x2, float y2)
3033 CODE:
3034 glRectf (x1, y1, x2, y2);
3035
3036void glRect_lineloop (float x1, float y1, float x2, float y2)
3037 CODE:
3038 glBegin (GL_LINE_LOOP);
3039 glVertex2f (x1, y1);
3040 glVertex2f (x2, y1);
3041 glVertex2f (x2, y2);
3042 glVertex2f (x1, y2);
3043 glEnd ();
3044
3045PROTOTYPES: ENABLE
3046
3047void glBegin (int mode)
3048
3049void glEnd ()
3050
3051void glPointSize (GLfloat size)
3052
3053void glLineWidth (GLfloat width)
3054
3055void glInterleavedArrays (int format, int stride, char *data)
3056
3057void glDrawElements (int mode, int count, int type, char *indices)
3058
3059# 1.2 void glDrawRangeElements (int mode, int start, int end
3060
2399void glTexEnv (int target, int pname, float param) 3061void glTexEnv (int target, int pname, float param)
2400 CODE: 3062 CODE:
2401 glTexEnvf (target, pname, param); 3063 glTexEnvf (target, pname, param);
2402 3064
2403void glTexParameter (int target, int pname, float param) 3065void glTexParameter (int target, int pname, float param)
2419void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3081void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2420 CODE: 3082 CODE:
2421 if (gl.SeparableFilter2D) 3083 if (gl.SeparableFilter2D)
2422 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3084 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2423 3085
2424void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3086void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2425 3087
2426void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3088void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2427 3089
2428void glDrawPixels (int width, int height, int format, int type, char *pixels) 3090void glDrawPixels (int width, int height, int format, int type, char *pixels)
3091
3092void glPixelZoom (float x, float y)
2429 3093
2430void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3094void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2431 3095
2432int glGenTexture () 3096int glGenTexture ()
2433 CODE: 3097 CODE:
2453 3117
2454void glEndList () 3118void glEndList ()
2455 3119
2456void glCallList (int list) 3120void glCallList (int list)
2457 3121
3122MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3123
3124PROTOTYPES: DISABLE
3125
3126void
3127find_widget (SV *self, NV x, NV y)
3128 PPCODE:
3129{
3130 if (within_widget (self, x, y))
3131 XPUSHs (self);
3132}
3133
3134BOOT:
3135{
3136 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3137
3138 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3139 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3140 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3141 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3142}
3143
3144void
3145draw (SV *self)
3146 CODE:
3147{
3148 HV *hv;
3149 SV **svp;
3150 NV x, y, w, h;
3151 SV *draw_x_sv = GvSV (draw_x_gv);
3152 SV *draw_y_sv = GvSV (draw_y_gv);
3153 SV *draw_w_sv = GvSV (draw_w_gv);
3154 SV *draw_h_sv = GvSV (draw_h_gv);
3155 double draw_x, draw_y;
3156
3157 if (!SvROK (self))
3158 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3159
3160 hv = (HV *)SvRV (self);
3161
3162 if (SvTYPE (hv) != SVt_PVHV)
3163 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3164
3165 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3166 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3167
3168 if (!h || !w)
3169 XSRETURN_EMPTY;
3170
3171 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3172 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3173
3174 draw_x = SvNV (draw_x_sv) + x;
3175 draw_y = SvNV (draw_y_sv) + y;
3176
3177 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3178 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3179 XSRETURN_EMPTY;
3180
3181 sv_setnv (draw_x_sv, draw_x);
3182 sv_setnv (draw_y_sv, draw_y);
3183
3184 glPushMatrix ();
3185 glTranslated (x, y, 0);
3186
3187 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3188 {
3189 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3190
3191 if (svp && SvTRUE (*svp))
3192 {
3193 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3194 glEnable (GL_BLEND);
3195 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3196 glBegin (GL_QUADS);
3197 glVertex2f (0, 0);
3198 glVertex2f (w, 0);
3199 glVertex2f (w, h);
3200 glVertex2f (0, h);
3201 glEnd ();
3202 glDisable (GL_BLEND);
3203 }
3204 }
3205#if 0
3206 // draw borders, for debugging
3207 glPushMatrix ();
3208 glColor4f (1., 1., 0., 1.);
3209 glTranslatef (.5, .5, 0.);
3210 glBegin (GL_LINE_LOOP);
3211 glVertex2f (0 , 0);
3212 glVertex2f (w - 1, 0);
3213 glVertex2f (w - 1, h - 1);
3214 glVertex2f (0 , h - 1);
3215 glEnd ();
3216 glPopMatrix ();
3217#endif
3218 PUSHMARK (SP);
3219 XPUSHs (self);
3220 PUTBACK;
3221 call_method ("_draw", G_VOID | G_DISCARD);
3222 SPAGAIN;
3223
3224 glPopMatrix ();
3225
3226 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3227 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3228}
3229

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