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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
31#include <SDL_endian.h> 32#include <SDL_endian.h>
32#include <SDL_image.h> 33#include <SDL_image.h>
33#include <SDL_mixer.h> 34#include <SDL_mixer.h>
34#include <SDL_opengl.h> 35#include <SDL_opengl.h>
35 36
431} 432}
432 433
433/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
436 480
437MODULE = CFPlus PACKAGE = CFPlus 481MODULE = CFPlus PACKAGE = CFPlus
438 482
439PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
440 484
587 opengl_fontmap = pango_opengl_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 634}
591 635
636char *
637SDL_GetError ()
638
592int 639int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 641
595void 642void
596SDL_Quit () 643SDL_Quit ()
597 644
598void 645void
599SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
600 PPCODE: 647 PPCODE:
601{ 648{
602 SDL_Rect **m; 649 SDL_Rect **m;
603 650
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 655
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 658
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 663
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 665#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 668#endif
622 669
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 671
628 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
629 while (*m) 673 while (*m)
630 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
631 AV *av = newAV (); 677 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
635 684
636 ++m; 685 ++m;
637 } 686 }
638} 687}
639 688
640char *
641SDL_GetError ()
642
643int 689int
644SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
646 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 703 );
704
649 if (RETVAL) 705 if (RETVAL)
650 { 706 {
651 av_clear (texture_av); 707 av_clear (texture_av);
652 708
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 711#include "glfunc.h"
656# undef GL_FUNC 712#undef GL_FUNC
657
658 } 713 }
714}
659 OUTPUT: 715 OUTPUT:
660 RETVAL 716 RETVAL
661 717
662void 718void
663SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
664 720
665char * 721char *
666SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
667 723
724int
725SDL_GetAppState ()
726
668void 727void
669SDL_PollEvent () 728poll_events ()
670 PPCODE: 729 PPCODE:
671{ 730{
672 SDL_Event ev; 731 SDL_Event ev;
673 732
674 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 735 {
676 HV *hv = newHV (); 736 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 738
679 switch (ev.type) 739 switch (ev.type)
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
741 } 801 }
742} 802}
743 803
744int 804int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 806 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
749 809
750void 810void
916#endif 976#endif
917} 977}
918 978
919MODULE = CFPlus PACKAGE = CFPlus::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
920 980
981PROTOTYPES: DISABLE
982
921CFPlus::Font 983CFPlus::Font
922new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
923 CODE: 985 CODE:
924{ 986{
925 int count; 987 int count;
935 CODE: 997 CODE:
936 pango_font_description_free (self); 998 pango_font_description_free (self);
937 999
938void 1000void
939make_default (CFPlus::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
940 CODE: 1003 CODE:
941 default_font = self; 1004 default_font = self;
942 1005
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
944 1007
1008PROTOTYPES: DISABLE
1009
945void 1010void
946reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
947 CODE: 1013 CODE:
948 tc_clear (); 1014 tc_clear ();
949 1015
950CFPlus::Layout 1016CFPlus::Layout
951new (SV *class) 1017new (SV *class)
1238 flags 1304 flags
1239 ); 1305 );
1240 1306
1241MODULE = CFPlus PACKAGE = CFPlus::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1242 1308
1243void 1309PROTOTYPES: ENABLE
1244pad2pot (SV *data_, SV *w_, SV *h_)
1245 CODE:
1246{
1247 int ow = SvIV (w_);
1248 int oh = SvIV (h_);
1249 1310
1250 if (ow && oh) 1311int minpot (int n)
1312
1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1318 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1319 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1323
1264 SvPOK_only (result_); 1324 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1266 1326
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1328 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1330
1271 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1332 }
1278} 1333}
1279 1334
1280void 1335void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1324 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1326 } 1381 }
1327} 1382}
1328 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1396
1397PROTOTYPES: DISABLE
1330 1398
1331CFPlus::Map 1399CFPlus::Map
1332new (SV *class) 1400new (SV *class)
1333 CODE: 1401 CODE:
1334 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1949void 2017void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2019 PPCODE:
1952{ 2020{
1953 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2029
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2032
1962 mx += self->x; 2033 mx += self->x - 1;
1963 my += self->y; 2034 my += self->y - 1;
1964 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1965 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1967 { 2040 {
1968 maprow *row = self->row + (y + my); 2041 maprow *row = self->row + (y + my);
1969 2042
1970 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2045 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1974 2047
1975 darkness[y * sw4 + x] = cell->darkness 2048 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2049 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2050 : 255 - FOW_DARKNESS;
1978 } 2051 }
1979 } 2052 }
1980 2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1981 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1985} 2096}
1986 2097
1987SV * 2098SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1989 CODE: 2100 CODE:
2123 } 2234 }
2124} 2235}
2125 2236
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2127 2238
2239PROTOTYPES: DISABLE
2240
2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2128CFPlus::MixChunk 2253CFPlus::MixChunk
2129new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
2130 CODE: 2255 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
2132 OUTPUT: 2257 OUTPUT:
2153 2278
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2155 2280
2156int 2281int
2157volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
2158 CODE: 2284 CODE:
2159 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2286 OUTPUT:
2161 RETVAL 2287 RETVAL
2162 2288
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT: 2319 OUTPUT:
2194 RETVAL 2320 RETVAL
2195 2321
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
2197 2325
2198BOOT: 2326BOOT:
2199{ 2327{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2201 static const struct { 2329 static const struct {
2202 const char *name; 2330 const char *name;
2203 IV iv; 2331 IV iv;
2204 } *civ, const_iv[] = { 2332 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2333# define const_iv(name) { # name, (IV)name }
2334 const_iv (GL_VENDOR),
2335 const_iv (GL_VERSION),
2336 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2337 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2338 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2339 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2340 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2341 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2345 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2346 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2347 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2348 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2351 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2352 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2353 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2355 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_LUMINANCE), 2369 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2370 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2371 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2372 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2241 const_iv (GL_COMPILE), 2373 const_iv (GL_COMPILE),
2374 const_iv (GL_PROXY_TEXTURE_1D),
2375 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2376 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2377 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2378 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2379 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2380 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2408 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2409 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2411 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2412 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2413 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2414 const_iv (GL_TRIANGLE_FAN),
2415 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
2281 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2424 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2425 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2426 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2427 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2428# undef const_iv
2312 CODE: 2454 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2455 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2456 OUTPUT:
2315 RETVAL 2457 RETVAL
2316 2458
2459const char *glGetString (GLenum pname)
2460
2461GLint glGetInteger (GLenum pname)
2462 CODE:
2463 glGetIntegerv (pname, &RETVAL);
2464 OUTPUT:
2465 RETVAL
2466
2467GLdouble glGetDouble (GLenum pname)
2468 CODE:
2469 glGetDoublev (pname, &RETVAL);
2470 OUTPUT:
2471 RETVAL
2472
2317int glGetError () 2473int glGetError ()
2318 2474
2319void glFinish () 2475void glFinish ()
2320 2476
2321void glClear (int mask) 2477void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2514# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2516
2361# near_ and far_ are due to microsofts buggy "c" compiler 2517# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2519
2520PROTOTYPES: DISABLE
2363 2521
2364void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
2365 2523
2366void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
2367 2525
2375 2533
2376void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
2377 CODE: 2535 CODE:
2378 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
2379 2537
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2539 ALIAS:
2387 glColor_premultiply = 1 2540 glColor_premultiply = 1
2388 CODE: 2541 CODE:
2389 if (ix) 2542 if (ix)
2390 { 2543 {
2393 b *= a; 2546 b *= a;
2394 } 2547 }
2395 // microsoft visual "c" rounds instead of truncating... 2548 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2549 glColor4f (r, g, b, a);
2397 2550
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2551void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2552 CODE:
2406 glRasterPos3f (0, 0, z); 2553 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2554 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2555
2412 2559
2413void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
2414 CODE: 2561 CODE:
2415 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
2416 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
2417void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
2418 CODE: 2585 CODE:
2419 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
2420 2587
2421void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2609void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2443 2610
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2611void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2612
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2613void glDrawPixels (int width, int height, int format, int type, char *pixels)
2614
2615void glPixelZoom (float x, float y)
2447 2616
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2617void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2618
2450int glGenTexture () 2619int glGenTexture ()
2451 CODE: 2620 CODE:
2471 2640
2472void glEndList () 2641void glEndList ()
2473 2642
2474void glCallList (int list) 2643void glCallList (int list)
2475 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

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