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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
590} 682}
683
684char *
685SDL_GetError ()
591 686
592int 687int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 689
595void 690void
596SDL_Quit () 691SDL_Quit ()
597 692
598void 693void
599SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
600 PPCODE: 695 PPCODE:
601{ 696{
602 SDL_Rect **m; 697 SDL_Rect **m;
603 698
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 703
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 706
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 711
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 713#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 716#endif
622 717
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 719
628 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
629 while (*m) 721 while (*m)
630 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
631 AV *av = newAV (); 725 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
635 732
636 ++m; 733 ++m;
637 } 734 }
638} 735}
639 736
640char *
641SDL_GetError ()
642
643int 737int
644SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
646 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 751 );
752
649 if (RETVAL) 753 if (RETVAL)
650 { 754 {
651 av_clear (texture_av); 755 av_clear (texture_av);
652 756
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 759#include "glfunc.h"
656# undef GL_FUNC 760#undef GL_FUNC
657
658 } 761 }
762}
659 OUTPUT: 763 OUTPUT:
660 RETVAL 764 RETVAL
661 765
662void 766void
663SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
664 768
665char * 769char *
666SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
667 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
668void 778void
669SDL_PollEvent () 779poll_events ()
670 PPCODE: 780 PPCODE:
671{ 781{
672 SDL_Event ev; 782 SDL_Event ev;
673 783
674 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 786 {
676 HV *hv = newHV (); 787 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 789
679 switch (ev.type) 790 switch (ev.type)
680 { 791 {
681 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
682 case SDL_KEYUP: 793 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 799 break;
689 800
690 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 820 x = ev.motion.x;
710 y = ev.motion.y; 821 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 823 }
713 824
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 831 }
721 break; 832 break;
722 833
723 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 837
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 848 break;
738 } 849 }
739 850
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 852 }
742} 853}
743 854
744int 855int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 857 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
749 860
750void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
751Mix_CloseAudio () 878Mix_CloseAudio ()
752 879
753int 880int
754Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
755 885
756void 886void
757lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
758 CODE: 888 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 STRLEN image_len; 931 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
808 938
809 if (!rw) 939 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
811 941
884void 1014void
885error (char *message) 1015error (char *message)
886 CODE: 1016 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1018#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1020#endif
891 1021
892void 1022void
893fatal (char *message) 1023fatal (char *message)
894 CODE: 1024 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1026#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1028#endif
899 _exit (1); 1029 _exit (1);
900 1030
901void 1031void
902_exit (int retval = 0) 1032_exit (int retval = 0)
914#if DEBUG 1044#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1045 VALGRIND_DO_LEAK_CHECK;
916#endif 1046#endif
917} 1047}
918 1048
919MODULE = CFPlus PACKAGE = CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
920 1050
921CFPlus::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1055 CODE:
924{ 1056{
925 int count; 1057 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1061}
930 OUTPUT: 1062 OUTPUT:
931 RETVAL 1063 RETVAL
932 1064
933void 1065void
934DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
935 CODE: 1067 CODE:
936 pango_font_description_free (self); 1068 pango_font_description_free (self);
937 1069
938void 1070void
939make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
940 CODE: 1073 CODE:
941 default_font = self; 1074 default_font = self;
942 1075
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1077
1078PROTOTYPES: DISABLE
1079
945void 1080void
946reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
947 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
948 tc_clear (); 1090 tc_restore ();
949 1091
950CFPlus::Layout 1092DC::Layout
951new (SV *class) 1093new (SV *class)
952 CODE: 1094 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
954 1096
955 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
962 1105
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
965 OUTPUT: 1108 OUTPUT:
966 RETVAL 1109 RETVAL
967 1110
968void 1111void
969DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
970 CODE: 1113 CODE:
971 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
972 Safefree (self); 1116 Safefree (self);
973 1117
974void 1118void
975set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
976 CODE: 1120 CODE:
977{ 1121{
978 STRLEN textlen; 1122 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
980 1124
981 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
982} 1126}
983 1127
984void 1128void
985set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
986 CODE: 1130 CODE:
987{ 1131{
988 STRLEN textlen; 1132 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
990 1134
991 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
992} 1136}
993 1137
994void 1138void
995set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
996 CODE: 1140 CODE:
997{ 1141{
998 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1144 const char *pos = text;
1035 if (attrs) 1179 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
1037} 1181}
1038 1182
1039void 1183void
1040get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
1041 PPCODE: 1185 PPCODE:
1042{ 1186{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1188
1045 do 1189 do
1046 { 1190 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1192
1049 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
1050 { 1194 {
1051 PangoRectangle extents; 1195 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1204
1061 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1062} 1206}
1063 1207
1064int 1208int
1065has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1066 CODE: 1210 CODE:
1067{ 1211{
1068 int lines = 1; 1212 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1070 1214
1075} 1219}
1076 OUTPUT: 1220 OUTPUT:
1077 RETVAL 1221 RETVAL
1078 1222
1079SV * 1223SV *
1080get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1081 CODE: 1225 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1228 OUTPUT:
1085 RETVAL 1229 RETVAL
1086 1230
1087void 1231void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1233 CODE:
1090 self->r = r; 1234 self->r = r;
1091 self->g = g; 1235 self->g = g;
1092 self->b = b; 1236 self->b = b;
1093 self->a = a; 1237 self->a = a;
1094 1238
1095void 1239void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1241 CODE:
1098 if (self->font != font) 1242 if (self->font != font)
1099 { 1243 {
1100 self->font = font; 1244 self->font = font;
1101 layout_update_font (self); 1245 layout_update_font (self);
1102 } 1246 }
1103 1247
1104void 1248void
1105set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1106 CODE: 1250 CODE:
1107 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1108 { 1252 {
1109 self->base_height = base_height; 1253 self->base_height = base_height;
1110 layout_update_font (self); 1254 layout_update_font (self);
1111 } 1255 }
1112 1256
1113void 1257void
1114set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1259 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1261
1118void 1262void
1119set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1120 CODE: 1264 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1266
1123void 1267void
1124set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1125 CODE: 1269 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1271
1128void 1272void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1274 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1136 ); 1280 );
1137 1281
1138void 1282void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1284 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1286
1143void 1287void
1144size (CFPlus::Layout self) 1288size (DC::Layout self)
1145 PPCODE: 1289 PPCODE:
1146{ 1290{
1147 int w, h; 1291 int w, h;
1148 1292
1149 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1154} 1298}
1155 1299
1156int 1300int
1157descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1158 CODE: 1302 CODE:
1159{ 1303{
1160 PangoRectangle rect; 1304 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1164} 1308}
1165 OUTPUT: 1309 OUTPUT:
1166 RETVAL 1310 RETVAL
1167 1311
1168int 1312int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1314 CODE:
1171{ 1315{
1172 int index, trailing; 1316 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1175} 1319}
1176 OUTPUT: 1320 OUTPUT:
1177 RETVAL 1321 RETVAL
1178 1322
1179void 1323void
1180cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1325 PPCODE:
1182{ 1326{
1183 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1329
1186 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1334}
1191 1335
1192void 1336void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1338 PPCODE:
1195{ 1339{
1196 int line, x; 1340 int line, x;
1197 1341
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1345 --line;
1346#endif
1201 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1350}
1205 1351
1206void 1352void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1354 PPCODE:
1209{ 1355{
1210 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1211 int index, trailing; 1357 int index, trailing;
1212 1358
1213 if (line < 0) 1359 if (line < 0)
1214 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1215 1361
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1218 1364
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1366
1221 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1374 }
1229} 1375}
1230 1376
1231void 1377void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1235 self->pl, 1382 self->pl,
1383 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1238 flags 1386 flags
1239 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1240 1391
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1392void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1393draw (DC::Layout self)
1245 CODE: 1394 CODE:
1246{ 1395{
1247 int ow = SvIV (w_); 1396 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1403
1250 if (ow && oh) 1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1412
1413PROTOTYPES: ENABLE
1414
1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1420 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1421 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1425
1264 SvPOK_only (result_); 1426 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1266 1428
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1430 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1432
1271 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1434 }
1278} 1435}
1279 1436
1280void 1437void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1444{
1288 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1292 1452
1293 if (items < 5) 1453 if (items < 5)
1294 { 1454 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1326 } 1486 }
1327} 1487}
1328 1488
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1330 1499
1331CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1501
1502PROTOTYPES: DISABLE
1503
1504DC::Map
1332new (SV *class) 1505new (SV *class)
1333 CODE: 1506 CODE:
1334 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1508 RETVAL->x = 0;
1336 RETVAL->y = 0; 1509 RETVAL->y = 0;
1344 RETVAL->row = 0; 1517 RETVAL->row = 0;
1345 OUTPUT: 1518 OUTPUT:
1346 RETVAL 1519 RETVAL
1347 1520
1348void 1521void
1349DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1350 CODE: 1523 CODE:
1351{ 1524{
1352 map_clear (self); 1525 map_clear (self);
1353 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1354 Safefree (self->tex); 1527 Safefree (self->tex);
1355 Safefree (self); 1528 Safefree (self);
1356} 1529}
1357 1530
1358void 1531void
1359resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1533 CODE:
1361 self->w = map_width; 1534 self->w = map_width;
1362 self->h = map_height; 1535 self->h = map_height;
1363 1536
1364void 1537void
1365clear (CFPlus::Map self) 1538clear (DC::Map self)
1366 CODE: 1539 CODE:
1367 map_clear (self); 1540 map_clear (self);
1368 1541
1369void 1542void
1370set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1544 CODE:
1372{ 1545{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1547 need_texid (self, tile);
1375} 1548}
1376 1549
1377void 1550void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1552 CODE:
1380{ 1553{
1381 tileid texid; 1554 tileid texid;
1382 maptex *tex; 1555 maptex *tex;
1383 1556
1396 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1398} 1571}
1399 1572
1400void 1573void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1575 CODE:
1403{ 1576{
1404 need_texid (self, texid); 1577 need_texid (self, texid);
1405 1578
1406 { 1579 {
1426 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1601}
1429 1602
1430int 1603int
1431ox (CFPlus::Map self) 1604ox (DC::Map self)
1432 ALIAS: 1605 ALIAS:
1433 oy = 1 1606 oy = 1
1434 x = 2 1607 x = 2
1435 y = 3 1608 y = 3
1436 w = 4 1609 w = 4
1447 } 1620 }
1448 OUTPUT: 1621 OUTPUT:
1449 RETVAL 1622 RETVAL
1450 1623
1451void 1624void
1452scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1453 CODE: 1626 CODE:
1454{ 1627{
1455 if (dx > 0) 1628 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1630 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1474 } 1647 }
1475} 1648}
1476 1649
1477void 1650SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1652 CODE:
1480{ 1653{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1656 mapcell *cell;
1484 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1485 1660
1486 while (data < data_end - 1) 1661 while (data < data_end - 1)
1487 { 1662 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1489 1664
1540 } 1715 }
1541 else 1716 else
1542 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1543 } 1718 }
1544 1719
1720 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1721 if (flags & (4 >> z))
1546 { 1722 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1724 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1550 } 1740 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1741 }
1566 else 1742 else
1567 cell->darkness = 0; 1743 cell->darkness = 0;
1568 } 1744 }
1569} 1745}
1746 OUTPUT:
1747 RETVAL
1570 1748
1571SV * 1749SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1751 CODE:
1574{ 1752{
1575 int x1, x; 1753 int x1, x;
1576 int y1, y; 1754 int y1, y;
1577 int z; 1755 int z;
1622} 1800}
1623 OUTPUT: 1801 OUTPUT:
1624 RETVAL 1802 RETVAL
1625 1803
1626void 1804void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1628 CODE: 1806 CODE:
1629{ 1807{
1808 int x, y, z;
1809
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1813 smooth_key skey;
1634 int x, y, z; 1814
1635 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1636 1818
1637 // thats current max. sorry. 1819 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1640 1822
1641 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1643 1825
1644 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1645 1827 key.r = 255;
1646 glEnable (GL_BLEND); 1828 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1650 1832 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1833 key.texname = -1;
1652
1653 last_name = 0;
1654 1834
1655 mx += self->x; 1835 mx += self->x;
1656 my += self->y; 1836 my += self->y;
1657 1837
1658 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1677 } 1857 }
1678 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1863
1680 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1681 { 1865 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1683 1867
1693 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1694 1878
1695 if (tile) 1879 if (tile)
1696 { 1880 {
1697 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1882 int px, py;
1699 int py = (y + 1) * T - tex.h;
1700 1883
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1704 { 1885 {
1705 if (!tex.name) 1886 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1707 1888
1708 glEnd (); 1889 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1891 }
1712 1892
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1717 1900
1718 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1719 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1904 if (cell->flags & 1)
1721 { 1905 {
1722 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1725 1909
1910 if (tex.name)
1726 glEnd (); 1911 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1922 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1923 }
1735 } 1924 }
1736 1925
1737 // update smooth hash 1926 // update smooth hash
1738 if (tex.smoothtile) 1927 if (tex.smoothtile)
1774 } 1963 }
1775 } 1964 }
1776 } 1965 }
1777 } 1966 }
1778 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1779 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 1972 // this is basically counting sort
1781 { 1973 {
1782 int w, b; 1974 int w, b;
1783 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1785 { 1979 {
1786 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1787 if (smask) 1981 if (smask)
1788 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2001 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1811 2005
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2006 if (tex.name)
1815 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1816 if (!tex.name) 2010 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2011 {
1818
1819 glEnd (); 2012 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1822 } 2015 }
1823 2016
1824 if (border) 2017 if (border)
1825 { 2018 {
1826 float ox = border * dx; 2019 float ox = border * dx;
1827 2020
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2025 }
1833 2026
1834 if (corner) 2027 if (corner)
1835 { 2028 {
1836 float ox = corner * dx; 2029 float ox = corner * dx;
1837 2030
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1842 } 2036 }
1843 } 2037 }
1844 } 2038 }
1845 } 2039 }
1846 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1847 } 2045 }
1848 2046
1849 hv_clear (smooth); 2047 hv_clear (smooth);
1850 } 2048 }
1851 2049
1852 glEnd ();
1853
1854 glDisable (GL_TEXTURE_2D);
1855 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1856 2052
1857 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1860 { 2056 {
1885 } 2081 }
1886 } 2082 }
1887} 2083}
1888 2084
1889void 2085void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2087 CODE:
1892{ 2088{
1893 static float color[16][3] = { 2089 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1947} 2143}
1948 2144
1949void 2145void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2147 PPCODE:
1952{ 2148{
1953 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2157
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2160
1962 mx += self->x; 2161 mx += self->x - 1;
1963 my += self->y; 2162 my += self->y - 1;
1964 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1965 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1967 { 2168 {
1968 maprow *row = self->row + (y + my); 2169 maprow *row = self->row + (y + my);
1969 2170
1970 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2173 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1974 2175
1975 darkness[y * sw4 + x] = cell->darkness 2176 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2177 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2178 : 255 - FOW_DARKNESS;
1978 } 2179 }
1979 } 2180 }
1980 2181
2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2194
2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
2219
1981 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1985} 2224}
1986 2225
1987SV * 2226SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2228 CODE:
1990{ 2229{
1991 int x, y, x1, y1; 2230 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2058} 2297}
2059 OUTPUT: 2298 OUTPUT:
2060 RETVAL 2299 RETVAL
2061 2300
2062void 2301void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2064 PPCODE: 2303 PPCODE:
2065{ 2304{
2066 int x, y, z; 2305 int x, y, z;
2067 int w, h; 2306 int w, h;
2068 int x1, y1; 2307 int x1, y1;
2069 2308
2070 if (*data++ != 0) 2309 if (*data++ != 0)
2071 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2072 2311
2073 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2075 2314
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2121 } 2360 }
2122 } 2361 }
2123 } 2362 }
2124} 2363}
2125 2364
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2366
2128CFPlus::MixChunk 2367DC::RW
2129new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
2130 CODE: 2369 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2132 OUTPUT: 2376 OUTPUT:
2133 RETVAL 2377 RETVAL
2134 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2135void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2136DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2137 CODE: 2489 CODE:
2138 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2139 2491
2140int 2492int
2141volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2498 OUTPUT:
2145 RETVAL 2499 RETVAL
2146 2500
2147int 2501DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2503 CODE:
2504{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2151 OUTPUT: 2516 OUTPUT:
2152 RETVAL 2517 RETVAL
2153 2518
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2520
2156int 2521int
2157volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
2158 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2528 OUTPUT:
2161 RETVAL 2529 RETVAL
2162 2530
2163int 2531void
2164fade_out (int ms) 2532fade_out (int ms)
2165 CODE: 2533 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms); 2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadMUS_RW (rwops);
2167 OUTPUT: 2545 OUTPUT:
2168 RETVAL 2546 RETVAL
2169 2547
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void 2548void
2178DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2179 CODE: 2550 CODE:
2180 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2181 2552
2182int 2553int
2183play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2184 CODE: 2555 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2557 OUTPUT:
2187 RETVAL 2558 RETVAL
2188 2559
2189int 2560void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2562 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2563 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2564
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
2197 2568
2198BOOT: 2569BOOT:
2199{ 2570{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2572 static const struct {
2202 const char *name; 2573 const char *name;
2203 IV iv; 2574 IV iv;
2204 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2594 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2657 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2678# undef const_iv
2291 2683
2292 texture_av = newAV (); 2684 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2294} 2686}
2295 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2296char * 2694char *
2297gl_vendor () 2695gl_vendor ()
2298 CODE: 2696 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2698 OUTPUT:
2312 CODE: 2710 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2712 OUTPUT:
2315 RETVAL 2713 RETVAL
2316 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
2317int glGetError () 2729int glGetError ()
2318 2730
2319void glFinish () 2731void glFinish ()
2320 2732
2321void glClear (int mask) 2733void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2772
2361# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
2363 2777
2364void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
2365 2779
2366void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
2367 2781
2375 2789
2376void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
2377 CODE: 2791 CODE:
2378 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
2379 2793
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2795 ALIAS:
2387 glColor_premultiply = 1 2796 glColor_premultiply = 1
2388 CODE: 2797 CODE:
2389 if (ix) 2798 if (ix)
2390 { 2799 {
2393 b *= a; 2802 b *= a;
2394 } 2803 }
2395 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2805 glColor4f (r, g, b, a);
2397 2806
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2808 CODE:
2406 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2811
2412 2815
2413void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2414 CODE: 2817 CODE:
2415 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2416 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
2417void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
2418 CODE: 2850 CODE:
2419 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
2420 2852
2421void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2870 CODE:
2439 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2873
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2875
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2877
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
2447 2881
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2883
2450int glGenTexture () 2884int glGenTexture ()
2451 CODE: 2885 CODE:
2471 2905
2472void glEndList () 2906void glEndList ()
2473 2907
2474void glCallList (int list) 2908void glCallList (int list)
2475 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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