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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
343static void 372static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 374{
346 int x, y; 375 int x, y;
347 maprow *row; 376 maprow *row;
348 mapcell *cell; 377 mapcell *cell;
349 378
428 n |= n >> 16; 457 n |= n >> 16;
429 458
430 return n + 1; 459 return n + 1;
431} 460}
432 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
433/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
436 476
437MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
438 521
439PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
440 523
441BOOT: 524BOOT:
442{ 525{
443 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 527 static const struct {
445 const char *name; 528 const char *name;
446 IV iv; 529 IV iv;
447 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
470 553
471 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
474 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 670# undef const_iv
557 }; 671 };
558 672
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 692
579NV floor (NV x) 693NV floor (NV x)
580 694
581NV ceil (NV x) 695NV ceil (NV x)
582 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
583void 701void
584pango_init () 702pango_init ()
585 CODE: 703 CODE:
586{ 704{
587 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
590} 713}
591 714
592int 715char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 716
595void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
596SDL_Quit () 723void SDL_Quit ()
597 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
598void 734void
599SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
600 PPCODE: 736 PPCODE:
601{ 737{
602 SDL_Rect **m; 738 SDL_Rect **m;
603 739
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 744
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 747
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 752
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 755
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 757
628 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
629 while (*m) 759 while (*m)
630 { 760 {
631 AV *av = newAV (); 761 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
635 767
636 ++m; 768 ++m;
637 } 769 }
638} 770}
639 771
640char *
641SDL_GetError ()
642
643int 772int
644SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
646 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 786 );
787
649 if (RETVAL) 788 if (RETVAL)
650 { 789 {
651 av_clear (texture_av); 790 av_clear (texture_av);
652 791
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 794#include "glfunc.h"
656# undef GL_FUNC 795#undef GL_FUNC
657
658 } 796 }
797}
659 OUTPUT: 798 OUTPUT:
660 RETVAL 799 RETVAL
661 800
662void 801void
663SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
664 803
665char * 804char *
666SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
667 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
668void 813void
669SDL_PollEvent () 814poll_events ()
670 PPCODE: 815 PPCODE:
671{ 816{
672 SDL_Event ev; 817 SDL_Event ev;
673 818
674 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 821 {
676 HV *hv = newHV (); 822 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 824
679 switch (ev.type) 825 switch (ev.type)
680 { 826 {
681 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
682 case SDL_KEYUP: 828 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 834 break;
689 835
690 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 855 x = ev.motion.x;
710 y = ev.motion.y; 856 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 858 }
713 859
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 866 }
721 break; 867 break;
722 868
723 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 872
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 883 break;
738 } 884 }
739 885
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 887 }
742} 888}
743 889
744int 890int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 892 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
749 895
750void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
751Mix_CloseAudio () 913Mix_CloseAudio ()
752 914
753int 915int
754Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
755 920
756void 921void
757lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
758 CODE: 923 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
785 } 950 }
786 } 951 }
787#endif 952#endif
788} 953}
789 954
790void 955int
791add_font (char *file) 956add_font (char *file)
792 CODE: 957 CODE:
793 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
794 961
795void 962void
796load_image_inline (SV *image_) 963load_image_inline (SV *image_)
797 ALIAS: 964 ALIAS:
798 load_image_file = 1 965 load_image_file = 1
801 STRLEN image_len; 968 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
808 975
809 if (!rw) 976 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
811 978
884void 1051void
885error (char *message) 1052error (char *message)
886 CODE: 1053 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1055#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1057#endif
891 1058
892void 1059void
893fatal (char *message) 1060fatal (char *message)
894 CODE: 1061 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1063#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1065#endif
899 _exit (1); 1066 _exit (1);
900 1067
901void 1068void
902_exit (int retval = 0) 1069_exit (int retval = 0)
914#if DEBUG 1081#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1082 VALGRIND_DO_LEAK_CHECK;
916#endif 1083#endif
917} 1084}
918 1085
919MODULE = CFPlus PACKAGE = CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
920 1087
921CFPlus::Font 1088PROTOTYPES: DISABLE
1089
1090DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1092 CODE:
924{ 1093{
925 int count; 1094 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1098}
930 OUTPUT: 1099 OUTPUT:
931 RETVAL 1100 RETVAL
932 1101
933void 1102void
934DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
935 CODE: 1104 CODE:
936 pango_font_description_free (self); 1105 pango_font_description_free (self);
937 1106
938void 1107void
939make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
940 CODE: 1110 CODE:
941 default_font = self; 1111 default_font = self;
942 1112
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1114
1115PROTOTYPES: DISABLE
1116
945void 1117void
946reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
947 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
948 tc_clear (); 1127 tc_restore ();
949 1128
950CFPlus::Layout 1129DC::Layout
951new (SV *class) 1130new (SV *class)
952 CODE: 1131 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
954 1133
955 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
962 1142
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
965 OUTPUT: 1145 OUTPUT:
966 RETVAL 1146 RETVAL
967 1147
968void 1148void
969DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
970 CODE: 1150 CODE:
971 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
972 Safefree (self); 1153 Safefree (self);
973 1154
974void 1155void
975set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
976 CODE: 1157 CODE:
977{ 1158{
978 STRLEN textlen; 1159 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
980 1161
981 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
982} 1163}
983 1164
984void 1165void
985set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
986 CODE: 1167 CODE:
987{ 1168{
988 STRLEN textlen; 1169 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
990 1171
991 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
992} 1173}
993 1174
994void 1175void
995set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
996 CODE: 1177 CODE:
997{ 1178{
998 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1181 const char *pos = text;
1035 if (attrs) 1216 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1037} 1218}
1038 1219
1039void 1220void
1040get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1041 PPCODE: 1222 PPCODE:
1042{ 1223{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1225
1045 do 1226 do
1046 { 1227 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1229
1049 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1050 { 1231 {
1051 PangoRectangle extents; 1232 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1241
1061 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1062} 1243}
1063 1244
1064int 1245int
1065has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1066 CODE: 1247 CODE:
1067{ 1248{
1068 int lines = 1; 1249 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1070 1251
1075} 1256}
1076 OUTPUT: 1257 OUTPUT:
1077 RETVAL 1258 RETVAL
1078 1259
1079SV * 1260SV *
1080get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1081 CODE: 1262 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1265 OUTPUT:
1085 RETVAL 1266 RETVAL
1086 1267
1087void 1268void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1270 CODE:
1090 self->r = r; 1271 self->r = r;
1091 self->g = g; 1272 self->g = g;
1092 self->b = b; 1273 self->b = b;
1093 self->a = a; 1274 self->a = a;
1094 1275
1095void 1276void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1278 CODE:
1098 if (self->font != font) 1279 if (self->font != font)
1099 { 1280 {
1100 self->font = font; 1281 self->font = font;
1101 layout_update_font (self); 1282 layout_update_font (self);
1102 } 1283 }
1103 1284
1104void 1285void
1105set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1106 CODE: 1287 CODE:
1107 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1108 { 1289 {
1109 self->base_height = base_height; 1290 self->base_height = base_height;
1110 layout_update_font (self); 1291 layout_update_font (self);
1111 } 1292 }
1112 1293
1113void 1294void
1114set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1296 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1298
1118void 1299void
1119set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1120 CODE: 1301 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1303
1123void 1304void
1124set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1125 CODE: 1306 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1308
1128void 1309void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1311 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1136 ); 1317 );
1137 1318
1138void 1319void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1321 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1323
1143void 1324void
1144size (CFPlus::Layout self) 1325size (DC::Layout self)
1145 PPCODE: 1326 PPCODE:
1146{ 1327{
1147 int w, h; 1328 int w, h;
1148 1329
1149 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1154} 1335}
1155 1336
1156int 1337int
1157descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1158 CODE: 1339 CODE:
1159{ 1340{
1160 PangoRectangle rect; 1341 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1164} 1345}
1165 OUTPUT: 1346 OUTPUT:
1166 RETVAL 1347 RETVAL
1167 1348
1168int 1349int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1351 CODE:
1171{ 1352{
1172 int index, trailing; 1353 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1175} 1356}
1176 OUTPUT: 1357 OUTPUT:
1177 RETVAL 1358 RETVAL
1178 1359
1179void 1360void
1180cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1362 PPCODE:
1182{ 1363{
1183 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1366
1186 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1371}
1191 1372
1192void 1373void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1375 PPCODE:
1195{ 1376{
1196 int line, x; 1377 int line, x;
1197 1378
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1382 --line;
1383#endif
1201 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1387}
1205 1388
1206void 1389void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1391 PPCODE:
1209{ 1392{
1210 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1211 int index, trailing; 1394 int index, trailing;
1212 1395
1213 if (line < 0) 1396 if (line < 0)
1214 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1215 1398
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1218 1401
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1403
1221 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1411 }
1229} 1412}
1230 1413
1231void 1414void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1235 self->pl, 1419 self->pl,
1420 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1238 flags 1423 flags
1239 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1240 1428
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1429void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1245 CODE: 1431 CODE:
1246{ 1432{
1247 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1440
1250 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1457 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1458 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1462
1264 SvPOK_only (result_); 1463 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1266 1465
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1467 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1469
1271 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1471 }
1278} 1472}
1279 1473
1280void 1474void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1481{
1288 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1292 1489
1293 if (items < 5) 1490 if (items < 5)
1294 { 1491 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1326 } 1523 }
1327} 1524}
1328 1525
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1330 1536
1331CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1538
1539PROTOTYPES: DISABLE
1540
1541DC::Map
1332new (SV *class) 1542new (SV *class)
1333 CODE: 1543 CODE:
1334 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1545 RETVAL->x = 0;
1336 RETVAL->y = 0; 1546 RETVAL->y = 0;
1344 RETVAL->row = 0; 1554 RETVAL->row = 0;
1345 OUTPUT: 1555 OUTPUT:
1346 RETVAL 1556 RETVAL
1347 1557
1348void 1558void
1349DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1350 CODE: 1560 CODE:
1351{ 1561{
1352 map_clear (self); 1562 map_clear (self);
1353 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1354 Safefree (self->tex); 1564 Safefree (self->tex);
1355 Safefree (self); 1565 Safefree (self);
1356} 1566}
1357 1567
1358void 1568void
1359resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1570 CODE:
1361 self->w = map_width; 1571 self->w = map_width;
1362 self->h = map_height; 1572 self->h = map_height;
1363 1573
1364void 1574void
1365clear (CFPlus::Map self) 1575clear (DC::Map self)
1366 CODE: 1576 CODE:
1367 map_clear (self); 1577 map_clear (self);
1368 1578
1369void 1579void
1370set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1581 CODE:
1372{ 1582{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1584 need_texid (self, tile);
1375} 1585}
1376 1586
1377void 1587void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1589 CODE:
1380{ 1590{
1381 tileid texid; 1591 tileid texid;
1382 maptex *tex; 1592 maptex *tex;
1383 1593
1396 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1398} 1608}
1399 1609
1400void 1610void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1612 CODE:
1403{ 1613{
1404 need_texid (self, texid); 1614 need_texid (self, texid);
1405 1615
1406 { 1616 {
1426 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1638}
1429 1639
1430int 1640int
1431ox (CFPlus::Map self) 1641ox (DC::Map self)
1432 ALIAS: 1642 ALIAS:
1433 oy = 1 1643 oy = 1
1434 x = 2 1644 x = 2
1435 y = 3 1645 y = 3
1436 w = 4 1646 w = 4
1447 } 1657 }
1448 OUTPUT: 1658 OUTPUT:
1449 RETVAL 1659 RETVAL
1450 1660
1451void 1661void
1452scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1453 CODE: 1663 CODE:
1454{ 1664{
1455 if (dx > 0) 1665 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1667 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1474 } 1684 }
1475} 1685}
1476 1686
1477void 1687SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1689 CODE:
1480{ 1690{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1693 mapcell *cell;
1484 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1485 1697
1486 while (data < data_end - 1) 1698 while (data < data_end - 1)
1487 { 1699 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1489 1701
1509 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1510 1722
1511 do 1723 do
1512 { 1724 {
1513 ext = *data++; 1725 ext = *data++;
1514 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1515 1727
1516 if (cmd < 4) 1728 if (cmd < 4)
1517 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1518 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1519 { 1731 {
1522 } 1734 }
1523 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1524 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1525 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1526 { 1738 {
1527 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1528 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1529 1743
1530 data += *data + 1; 1744 data += *data + 1;
1531 } 1745 }
1532 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1533 cell->flags = *data++; 1747 cell->flags = *data++;
1540 } 1754 }
1541 else 1755 else
1542 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1543 } 1757 }
1544 1758
1759 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1760 if (flags & (4 >> z))
1546 { 1761 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1763 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1550 } 1779 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1780 }
1566 else 1781 else
1567 cell->darkness = 0; 1782 cell->darkness = 0;
1568 } 1783 }
1569} 1784}
1785 OUTPUT:
1786 RETVAL
1570 1787
1571SV * 1788SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1790 CODE:
1574{ 1791{
1575 int x1, x; 1792 int x1, x;
1576 int y1, y; 1793 int y1, y;
1577 int z; 1794 int z;
1622} 1839}
1623 OUTPUT: 1840 OUTPUT:
1624 RETVAL 1841 RETVAL
1625 1842
1626void 1843void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1628 CODE: 1845 CODE:
1629{ 1846{
1847 int x, y, z;
1848
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1852 smooth_key skey;
1634 int x, y, z; 1853 int pl_x, pl_y;
1635 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1636 1860
1637 // thats current max. sorry. 1861 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1640 1864
1641 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1643 1867
1644 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1645 1869 key.r = 255;
1646 glEnable (GL_BLEND); 1870 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1650 1874 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1875 key.texname = -1;
1652
1653 last_name = 0;
1654 1876
1655 mx += self->x; 1877 mx += self->x;
1656 my += self->y; 1878 my += self->y;
1657 1879
1658 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1677 } 1899 }
1678 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1905
1680 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1681 { 1907 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1683 1909
1696 { 1922 {
1697 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1699 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1700 1926
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1704 { 1928 {
1705 if (!tex.name) 1929 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1707 1931
1708 glEnd (); 1932 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 1934 }
1712 1935
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1717
1718 if (cell->flags && z == 2)
1719 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 1952 if (cell->flags & 1)
1721 { 1953 {
1722 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1725 1957
1958 if (tex.name)
1726 glEnd (); 1959 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 1970 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 1971 }
1735 } 1972 }
1736 1973
1737 // update smooth hash 1974 // update smooth hash
1738 if (tex.smoothtile) 1975 if (tex.smoothtile)
1774 } 2011 }
1775 } 2012 }
1776 } 2013 }
1777 } 2014 }
1778 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1779 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 2020 // this is basically counting sort
1781 { 2021 {
1782 int w, b; 2022 int w, b;
1783 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1785 { 2027 {
1786 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1787 if (smask) 2029 if (smask)
1788 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2049 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1811 2053
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2054 if (tex.name)
1815 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1816 if (!tex.name) 2058 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2059 {
1818
1819 glEnd (); 2060 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1822 } 2063 }
1823 2064
1824 if (border) 2065 if (border)
1825 { 2066 {
1826 float ox = border * dx; 2067 float ox = border * dx;
1827 2068
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2073 }
1833 2074
1834 if (corner) 2075 if (corner)
1835 { 2076 {
1836 float ox = corner * dx; 2077 float ox = corner * dx;
1837 2078
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1842 } 2084 }
1843 } 2085 }
1844 } 2086 }
1845 } 2087 }
1846 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1847 } 2093 }
1848 2094
1849 hv_clear (smooth); 2095 hv_clear (smooth);
1850 } 2096 }
1851 2097
1852 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1853 2103
1854 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1855 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1856 2117
1857 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1860 { 2121 {
1885 } 2146 }
1886 } 2147 }
1887} 2148}
1888 2149
1889void 2150void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2152 CODE:
1892{ 2153{
1893 static float color[16][3] = { 2154 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1947} 2208}
1948 2209
1949void 2210void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2212 PPCODE:
1952{ 2213{
1953 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2222
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2225
1962 mx += self->x; 2226 mx += self->x - 1;
1963 my += self->y; 2227 my += self->y - 1;
1964 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1965 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1967 { 2233 {
1968 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1969 2235
1970 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2238 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1974 2240
1975 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
1978 } 2244 }
1979 } 2245 }
1980 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
1981 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1985} 2289}
1986 2290
1987SV * 2291SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2293 CODE:
1990{ 2294{
1991 int x, y, x1, y1; 2295 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2050 else 2354 else
2051 *data++ = 0; 2355 *data++ = 0;
2052 } 2356 }
2053 } 2357 }
2054 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2055 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2056 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2057 RETVAL = data_sv; 2366 RETVAL = data_sv;
2058} 2367}
2059 OUTPUT: 2368 OUTPUT:
2060 RETVAL 2369 RETVAL
2061 2370
2062void 2371void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2064 PPCODE: 2373 PPCODE:
2065{ 2374{
2066 int x, y, z; 2375 int x, y, z;
2067 int w, h; 2376 int w, h;
2068 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2069 2388
2070 if (*data++ != 0) 2389 if (*data++ != 0)
2071 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2072 2391
2073 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2075 2394
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2088 { 2407 {
2089 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2090 2409
2091 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2092 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2093 uint8_t flags = *data++; 2417 flags = *data++;
2094 2418
2095 if (flags) 2419 if (flags)
2096 { 2420 {
2097 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2101 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2102 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2103 2427
2104 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2105 { 2429 {
2106 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2107 2432
2108 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2109 { 2434 {
2110 tileid t = tile [z]; 2435 tileid t = tile [z];
2111 2436
2112 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2113 { 2438 {
2114 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2115 need_texid (self, t); 2440 need_texid (self, t);
2116 } 2441 }
2117 2442
2118 cell->tile [z] = t; 2443 cell->tile [z] = t;
2119 } 2444 }
2121 } 2446 }
2122 } 2447 }
2123 } 2448 }
2124} 2449}
2125 2450
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2452
2128CFPlus::MixChunk 2453DC::RW
2129new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2130 CODE: 2455 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2132 OUTPUT: 2462 OUTPUT:
2133 RETVAL 2463 RETVAL
2134 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2135void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2136DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2137 CODE: 2575 CODE:
2138 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2139 2577
2140int 2578int
2141volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2584 OUTPUT:
2145 RETVAL 2585 RETVAL
2146 2586
2147int 2587DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2589 CODE:
2590{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2151 OUTPUT: 2602 OUTPUT:
2152 RETVAL 2603 RETVAL
2153 2604
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2606
2156int 2607int
2157volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2158 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2614 OUTPUT:
2161 RETVAL 2615 RETVAL
2162 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2627DC::MixMusic
2628new (SV *class, DC::RW rwops)
2629 CODE:
2630 RETVAL = Mix_LoadMUS_RW (rwops);
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635DESTROY (DC::MixMusic self)
2636 CODE:
2637 Mix_FreeMusic (self);
2638
2163int 2639int
2164fade_out (int ms)
2165 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms);
2167 OUTPUT:
2168 RETVAL
2169
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void
2178DESTROY (CFPlus::MixMusic self)
2179 CODE:
2180 Mix_FreeMusic (self);
2181
2182int
2183play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2184 CODE: 2641 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2643 OUTPUT:
2187 RETVAL 2644 RETVAL
2188 2645
2189int 2646void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2648 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2649 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2650
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2197 2654
2198BOOT: 2655BOOT:
2199{ 2656{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2658 static const struct {
2202 const char *name; 2659 const char *name;
2203 IV iv; 2660 IV iv;
2204 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2680 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2764# undef const_iv
2291 2769
2292 texture_av = newAV (); 2770 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2294} 2772}
2295 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2296char * 2780char *
2297gl_vendor () 2781gl_vendor ()
2298 CODE: 2782 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2784 OUTPUT:
2312 CODE: 2796 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2798 OUTPUT:
2315 RETVAL 2799 RETVAL
2316 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
2317int glGetError () 2815int glGetError ()
2318 2816
2319void glFinish () 2817void glFinish ()
2320 2818
2321void glClear (int mask) 2819void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2858
2361# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2363 2863
2364void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2365 2865
2366void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2367 2867
2375 2875
2376void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2377 CODE: 2877 CODE:
2378 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2379 2879
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2881 ALIAS:
2387 glColor_premultiply = 1 2882 glColor_premultiply = 1
2388 CODE: 2883 CODE:
2389 if (ix) 2884 if (ix)
2390 { 2885 {
2393 b *= a; 2888 b *= a;
2394 } 2889 }
2395 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2397 2892
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 2894 CODE:
2406 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2408 2897
2412 2901
2413void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2414 CODE: 2903 CODE:
2415 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2416 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2417void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2418 CODE: 2936 CODE:
2419 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2420 2938
2421void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 2956 CODE:
2439 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 2959
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 2961
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 2963
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
2447 2967
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 2969
2450int glGenTexture () 2970int glGenTexture ()
2451 CODE: 2971 CODE:
2471 2991
2472void glEndList () 2992void glEndList ()
2473 2993
2474void glCallList (int list) 2994void glCallList (int list)
2475 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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