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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 95
66static AV *texture_av; 96static AV *texture_av;
67 97
68static struct 98static struct
69{ 99{
106 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
108} 138}
109 139
110#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
111 142
112#include "pango-font.c" 143#include "pango-font.c"
113#include "pango-fontmap.c" 144#include "pango-fontmap.c"
114#include "pango-render.c" 145#include "pango-render.c"
115 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
118 151
119typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
120 153
121static int 154static int
122shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
123{ 156{
124 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
138 171
139typedef struct cf_layout { 172typedef struct cf_layout {
140 PangoLayout *pl; 173 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
142 int base_height; 175 int base_height;
143 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
144} *CFPlus__Layout; 178} *DC__Layout;
145 179
146static CFPlus__Font default_font; 180static DC__Font default_font;
147static PangoContext *opengl_context; 181static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
149 183
150static void 184static void
151substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
156#endif 190#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 192}
159 193
160static void 194static void
161layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
162{ 196{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
165 */ 199 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
167 201
168 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 204
171 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
172} 206}
173 207
174static void 208static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 210{
177 PangoRectangle rect; 211 PangoRectangle rect;
178 212
179 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
191 225
192typedef uint16_t tileid; 226typedef uint16_t tileid;
193typedef uint16_t faceid; 227typedef uint16_t faceid;
194 228
195typedef struct { 229typedef struct {
196 int name; 230 GLuint name;
197 int w, h; 231 int w, h;
198 float s, t; 232 float s, t;
199 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
200 tileid smoothtile; 234 tileid smoothtile;
201 uint8_t smoothlevel; 235 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
221 255
222 int32_t rows; 256 int32_t rows;
223 maprow *row; 257 maprow *row;
224} *CFPlus__Map; 258} *DC__Map;
225 259
226static char * 260static char *
227prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
228{ 262{
229 char *p; 263 char *p;
267 self->texs *= 2; 301 self->texs *= 2;
268 } 302 }
269} 303}
270 304
271static maprow * 305static maprow *
272map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
273{ 307{
274 if (0 > y) 308 if (0 > y)
275 { 309 {
276 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
315 349
316 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
317} 351}
318 352
319static mapcell * 353static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
321{ 355{
322 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
323} 357}
324 358
325static void 359static void
326map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
327{ 361{
328 int r; 362 int r;
329 363
330 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
338 self->oy = 0; 372 self->oy = 0;
339 self->row = 0; 373 self->row = 0;
340 self->rows = 0; 374 self->rows = 0;
341} 375}
342 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
343static void 387static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 389{
346 int x, y; 390 int x, y;
347 maprow *row; 391 maprow *row;
348 mapcell *cell; 392 mapcell *cell;
349 393
361 if (x >= row->c1) 405 if (x >= row->c1)
362 break; 406 break;
363 407
364 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
365 409
366 cell->darkness = 0; 410 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 411 }
371 } 412 }
372} 413}
373 414
374typedef struct { 415typedef struct {
428 n |= n >> 16; 469 n |= n >> 16;
429 470
430 return n + 1; 471 return n + 1;
431} 472}
432 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
433/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
436 488
437MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
438 571
439PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
440 573
441BOOT: 574BOOT:
442{ 575{
443 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 577 static const struct {
445 const char *name; 578 const char *name;
446 IV iv; 579 IV iv;
447 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
470 603
471 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
474 607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
741
742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
556# undef const_iv 772# undef const_iv
557 }; 773 };
558 774
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 794
579NV floor (NV x) 795NV floor (NV x)
580 796
581NV ceil (NV x) 797NV ceil (NV x)
582 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
583void 803void
584pango_init () 804pango_init ()
585 CODE: 805 CODE:
586{ 806{
587 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
590} 815}
591 816
592int 817char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 818
595void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
596SDL_Quit () 827void SDL_Quit ()
597 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
598void 838void
599SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
600 PPCODE: 840 PPCODE:
601{ 841{
602 SDL_Rect **m; 842 SDL_Rect **m;
603 843
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 848
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 851
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 856
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 859
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 861
628 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
629 while (*m) 863 while (*m)
630 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
631 AV *av = newAV (); 867 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
635 874
636 ++m; 875 ++m;
637 } 876 }
638} 877}
639 878
640char *
641SDL_GetError ()
642
643int 879int
644SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
646 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 893 );
894
649 if (RETVAL) 895 if (RETVAL)
650 { 896 {
651 av_clear (texture_av); 897 av_clear (texture_av);
652 898
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 901#include "glfunc.h"
656# undef GL_FUNC 902#undef GL_FUNC
657
658 } 903 }
904}
659 OUTPUT: 905 OUTPUT:
660 RETVAL 906 RETVAL
661 907
662void 908void
663SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
664 910
665char * 911char *
666SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
667 913
914int
915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
919
668void 920void
669SDL_PollEvent () 921poll_events ()
670 PPCODE: 922 PPCODE:
671{ 923{
672 SDL_Event ev; 924 SDL_Event ev;
673 925
674 while (SDL_PollEvent (&ev)) 926 SDL_PumpEvents ();
927 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
675 { 928 {
676 HV *hv = newHV (); 929 HV *hv = newHV ();
677 hv_store (hv, "type", 4, newSViv (ev.type), 0); 930 hv_store (hv, "type", 4, newSViv (ev.type), 0);
678 931
679 switch (ev.type) 932 switch (ev.type)
680 { 933 {
681 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
682 case SDL_KEYUP: 935 case SDL_KEYUP:
683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
688 break; 941 break;
689 942
690 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
709 x = ev.motion.x; 962 x = ev.motion.x;
710 y = ev.motion.y; 963 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 } 965 }
713 966
714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
715 hv_store (hv, "state", 5, newSViv (state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
716 hv_store (hv, "x", 1, newSViv (x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
717 hv_store (hv, "y", 1, newSViv (y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
718 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
719 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 } 973 }
721 break; 974 break;
722 975
723 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
724 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
726 979
727 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
728 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
729 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
730 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
737 break; 990 break;
738 } 991 }
739 992
740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
741 } 994 }
742} 995}
743 996
744int 997int
745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
746 POSTCALL: 999 POSTCALL:
747 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
748 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
749 1002
750void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
751Mix_CloseAudio () 1020Mix_CloseAudio ()
752 1021
753int 1022int
754Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
1024
1025const char *
1026Mix_GetError ()
755 1027
756void 1028void
757lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
758 CODE: 1030 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
785 } 1057 }
786 } 1058 }
787#endif 1059#endif
788} 1060}
789 1061
790void 1062int
791add_font (char *file) 1063add_font (char *file)
792 CODE: 1064 CODE:
793 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
794 1068
795void 1069void
796load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
797 ALIAS: 1071 ALIAS:
798 load_image_file = 1 1072 load_image_file = 1
801 STRLEN image_len; 1075 STRLEN image_len;
802 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
803 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
804 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
805 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
806 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
807 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
808 1082
809 if (!rw) 1083 if (!rw)
810 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
811 1085
884void 1158void
885error (char *message) 1159error (char *message)
886 CODE: 1160 CODE:
887 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
888#ifdef _WIN32 1162#ifdef _WIN32
889 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
890#endif 1164#endif
891 1165
892void 1166void
893fatal (char *message) 1167fatal (char *message)
894 CODE: 1168 CODE:
895 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
896#ifdef _WIN32 1170#ifdef _WIN32
897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
898#endif 1172#endif
899 _exit (1); 1173 _exit (1);
900 1174
901void 1175void
902_exit (int retval = 0) 1176_exit (int retval = 0)
914#if DEBUG 1188#if DEBUG
915 VALGRIND_DO_LEAK_CHECK; 1189 VALGRIND_DO_LEAK_CHECK;
916#endif 1190#endif
917} 1191}
918 1192
919MODULE = CFPlus PACKAGE = CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
920 1194
921CFPlus::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
922new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
923 CODE: 1199 CODE:
924{ 1200{
925 int count; 1201 int count;
926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
929} 1205}
930 OUTPUT: 1206 OUTPUT:
931 RETVAL 1207 RETVAL
932 1208
933void 1209void
934DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
935 CODE: 1211 CODE:
936 pango_font_description_free (self); 1212 pango_font_description_free (self);
937 1213
938void 1214void
939make_default (CFPlus::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
940 CODE: 1217 CODE:
941 default_font = self; 1218 default_font = self;
942 1219
943MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
944 1221
1222PROTOTYPES: DISABLE
1223
945void 1224void
946reset_glyph_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
947 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
948 tc_clear (); 1234 tc_restore ();
949 1235
950CFPlus::Layout 1236DC::Layout
951new (SV *class) 1237new (SV *class)
952 CODE: 1238 CODE:
953 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
954 1240
955 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
957 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
958 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
959 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
960 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
961 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
962 1249
963 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
964 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
965 OUTPUT: 1252 OUTPUT:
966 RETVAL 1253 RETVAL
967 1254
968void 1255void
969DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
970 CODE: 1257 CODE:
971 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
972 Safefree (self); 1260 Safefree (self);
973 1261
974void 1262void
975set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
976 CODE: 1264 CODE:
977{ 1265{
978 STRLEN textlen; 1266 STRLEN textlen;
979 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
980 1268
981 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
982} 1270}
983 1271
984void 1272void
985set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
986 CODE: 1274 CODE:
987{ 1275{
988 STRLEN textlen; 1276 STRLEN textlen;
989 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
990 1278
991 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
992} 1280}
993 1281
994void 1282void
995set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
996 CODE: 1284 CODE:
997{ 1285{
998 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
999 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
1000 const char *pos = text; 1288 const char *pos = text;
1035 if (attrs) 1323 if (attrs)
1036 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
1037} 1325}
1038 1326
1039void 1327void
1040get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
1041 PPCODE: 1329 PPCODE:
1042{ 1330{
1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1044 1332
1045 do 1333 do
1046 { 1334 {
1047 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1048 1336
1049 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1050 { 1338 {
1051 PangoRectangle extents; 1339 PangoRectangle extents;
1052 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1060 1348
1061 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
1062} 1350}
1063 1351
1064int 1352int
1065has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
1066 CODE: 1354 CODE:
1067{ 1355{
1068 int lines = 1; 1356 int lines = 1;
1069 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
1070 1358
1075} 1363}
1076 OUTPUT: 1364 OUTPUT:
1077 RETVAL 1365 RETVAL
1078 1366
1079SV * 1367SV *
1080get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
1081 CODE: 1369 CODE:
1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1083 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
1084 OUTPUT: 1372 OUTPUT:
1085 RETVAL 1373 RETVAL
1086 1374
1087void 1375void
1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1089 CODE: 1377 CODE:
1090 self->r = r; 1378 self->r = r;
1091 self->g = g; 1379 self->g = g;
1092 self->b = b; 1380 self->b = b;
1093 self->a = a; 1381 self->a = a;
1094 1382
1095void 1383void
1096set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
1097 CODE: 1385 CODE:
1098 if (self->font != font) 1386 if (self->font != font)
1099 { 1387 {
1100 self->font = font; 1388 self->font = font;
1101 layout_update_font (self); 1389 layout_update_font (self);
1102 } 1390 }
1103 1391
1104void 1392void
1105set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
1106 CODE: 1394 CODE:
1107 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
1108 { 1396 {
1109 self->base_height = base_height; 1397 self->base_height = base_height;
1110 layout_update_font (self); 1398 layout_update_font (self);
1111 } 1399 }
1112 1400
1113void 1401void
1114set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
1115 CODE: 1403 CODE:
1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1117 1405
1118void 1406void
1119set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
1120 CODE: 1408 CODE:
1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1122 1410
1123void 1411void
1124set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
1125 CODE: 1413 CODE:
1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1127 1415
1128void 1416void
1129set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
1130 CODE: 1418 CODE:
1131 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1135 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
1136 ); 1424 );
1137 1425
1138void 1426void
1139set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
1140 CODE: 1428 CODE:
1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1142 1430
1143void 1431void
1144size (CFPlus::Layout self) 1432size (DC::Layout self)
1145 PPCODE: 1433 PPCODE:
1146{ 1434{
1147 int w, h; 1435 int w, h;
1148 1436
1149 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
1152 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
1153 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
1154} 1442}
1155 1443
1156int 1444int
1157descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1158 CODE: 1446 CODE:
1159{ 1447{
1160 PangoRectangle rect; 1448 PangoRectangle rect;
1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1162 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1163 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1164} 1452}
1165 OUTPUT: 1453 OUTPUT:
1166 RETVAL 1454 RETVAL
1167 1455
1168int 1456int
1169xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1170 CODE: 1458 CODE:
1171{ 1459{
1172 int index, trailing; 1460 int index, trailing;
1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1174 RETVAL = index + trailing; 1462 RETVAL = index + trailing;
1175} 1463}
1176 OUTPUT: 1464 OUTPUT:
1177 RETVAL 1465 RETVAL
1178 1466
1179void 1467void
1180cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1181 PPCODE: 1469 PPCODE:
1182{ 1470{
1183 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1185 1473
1186 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1187 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1190} 1478}
1191 1479
1192void 1480void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1194 PPCODE: 1482 PPCODE:
1195{ 1483{
1196 int line, x; 1484 int line, x;
1197 1485
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200 1489 --line;
1490#endif
1201 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204} 1494}
1205 1495
1206void 1496void
1207line_x_to_index (CFPlus::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1208 PPCODE: 1498 PPCODE:
1209{ 1499{
1210 PangoLayoutLine *lp; 1500 PangoLayoutLine *lp;
1211 int index, trailing; 1501 int index, trailing;
1212 1502
1213 if (line < 0) 1503 if (line < 0)
1214 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1215 1505
1216 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1218 1508
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220 1510
1221 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1227 PUSHs (sv_2mortal (newSViv (trailing))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1228 } 1518 }
1229} 1519}
1230 1520
1231void 1521void
1232render (CFPlus::Layout self, float x, float y, int flags = 0) 1522render (DC::Layout self, float x, float y, int flags = 0)
1233 PPCODE: 1523 CODE:
1524 rc_clear (self->rc);
1234 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1235 self->pl, 1526 self->pl,
1527 self->rc,
1236 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1237 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1238 flags 1530 flags
1239 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1240 1535
1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1242
1243void 1536void
1244pad2pot (SV *data_, SV *w_, SV *h_) 1537draw (DC::Layout self)
1245 CODE: 1538 CODE:
1246{ 1539{
1247 int ow = SvIV (w_); 1540 glEnable (GL_TEXTURE_2D);
1248 int oh = SvIV (h_); 1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1249 1547
1250 if (ow && oh) 1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1556
1557PROTOTYPES: ENABLE
1558
1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1251 { 1564 {
1252 int nw = minpot (ow);
1253 int nh = minpot (oh);
1254
1255 if (nw != ow || nh != oh)
1256 {
1257 if (SvOK (data_))
1258 {
1259 STRLEN datalen; 1565 STRLEN datalen;
1260 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1261 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1262 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1263 1569
1264 SvPOK_only (result_); 1570 SvPOK_only (result_);
1265 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1266 1572
1267 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1268 while (oh--) 1574 while (oh--)
1269 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1270 1576
1271 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1272 }
1273
1274 sv_setiv (w_, nw);
1275 sv_setiv (h_, nh);
1276 }
1277 } 1578 }
1278} 1579}
1279 1580
1280void 1581void
1281draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1287{ 1588{
1288 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1289 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1290 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1291 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1292 1596
1293 if (items < 5) 1597 if (items < 5)
1294 { 1598 {
1295 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1296 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1324 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1325 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1326 } 1630 }
1327} 1631}
1328 1632
1329MODULE = CFPlus PACKAGE = CFPlus::Map 1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1330 1643
1331CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1645
1646PROTOTYPES: DISABLE
1647
1648DC::Map
1332new (SV *class) 1649new (SV *class)
1333 CODE: 1650 CODE:
1334 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1335 RETVAL->x = 0; 1652 RETVAL->x = 0;
1336 RETVAL->y = 0; 1653 RETVAL->y = 0;
1344 RETVAL->row = 0; 1661 RETVAL->row = 0;
1345 OUTPUT: 1662 OUTPUT:
1346 RETVAL 1663 RETVAL
1347 1664
1348void 1665void
1349DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1350 CODE: 1667 CODE:
1351{ 1668{
1352 map_clear (self); 1669 map_clear (self);
1353 Safefree (self->face2tile); 1670 Safefree (self->face2tile);
1354 Safefree (self->tex); 1671 Safefree (self->tex);
1355 Safefree (self); 1672 Safefree (self);
1356} 1673}
1357 1674
1358void 1675void
1359resize (CFPlus::Map self, int map_width, int map_height) 1676resize (DC::Map self, int map_width, int map_height)
1360 CODE: 1677 CODE:
1361 self->w = map_width; 1678 self->w = map_width;
1362 self->h = map_height; 1679 self->h = map_height;
1363 1680
1364void 1681void
1365clear (CFPlus::Map self) 1682clear (DC::Map self)
1366 CODE: 1683 CODE:
1367 map_clear (self); 1684 map_clear (self);
1368 1685
1369void 1686void
1370set_tileid (CFPlus::Map self, int face, int tile) 1687set_tileid (DC::Map self, int face, int tile)
1371 CODE: 1688 CODE:
1372{ 1689{
1373 need_facenum (self, face); self->face2tile [face] = tile; 1690 need_facenum (self, face); self->face2tile [face] = tile;
1374 need_texid (self, tile); 1691 need_texid (self, tile);
1375} 1692}
1376 1693
1377void 1694void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level) 1695set_smooth (DC::Map self, int face, int smooth, int level)
1379 CODE: 1696 CODE:
1380{ 1697{
1381 tileid texid; 1698 tileid texid;
1382 maptex *tex; 1699 maptex *tex;
1383 1700
1396 tex->smoothtile = self->face2tile [smooth]; 1713 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level; 1714 tex->smoothlevel = level;
1398} 1715}
1399 1716
1400void 1717void
1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1402 CODE: 1719 CODE:
1403{ 1720{
1404 need_texid (self, texid); 1721 need_texid (self, texid);
1405 1722
1406 { 1723 {
1426 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1428} 1745}
1429 1746
1430int 1747int
1431ox (CFPlus::Map self) 1748ox (DC::Map self)
1432 ALIAS: 1749 ALIAS:
1433 oy = 1 1750 oy = 1
1434 x = 2 1751 x = 2
1435 y = 3 1752 y = 3
1436 w = 4 1753 w = 4
1447 } 1764 }
1448 OUTPUT: 1765 OUTPUT:
1449 RETVAL 1766 RETVAL
1450 1767
1451void 1768void
1452scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1453 CODE: 1770 CODE:
1454{ 1771{
1455 if (dx > 0) 1772 if (dx > 0)
1456 map_blank (self, self->x, self->y, dx, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1457 else if (dx < 0) 1774 else if (dx < 0)
1472 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1473 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1474 } 1791 }
1475} 1792}
1476 1793
1477void 1794SV *
1478map1a_update (CFPlus::Map self, SV *data_, int extmap) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1479 CODE: 1796 CODE:
1480{ 1797{
1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1482 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1483 mapcell *cell; 1800 mapcell *cell;
1484 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1485 1804
1486 while (data < data_end - 1) 1805 while (data < data_end - 1)
1487 { 1806 {
1488 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1489 1808
1509 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1510 1829
1511 do 1830 do
1512 { 1831 {
1513 ext = *data++; 1832 ext = *data++;
1514 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1515 1834
1516 if (cmd < 4) 1835 if (cmd < 4)
1517 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1518 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1519 { 1838 {
1522 } 1841 }
1523 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1524 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1525 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1526 { 1845 {
1527 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1528 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1529 1850
1530 data += *data + 1; 1851 data += *data + 1;
1531 } 1852 }
1532 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1533 cell->flags = *data++; 1854 cell->flags = *data++;
1540 } 1861 }
1541 else 1862 else
1542 cell->darkness = *data++ + 1; 1863 cell->darkness = *data++ + 1;
1543 } 1864 }
1544 1865
1866 for (z = 0; z <= 2; ++z)
1545 if (flags & 4) 1867 if (flags & (4 >> z))
1546 { 1868 {
1547 faceid face = (data [0] << 8) + data [1]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face); 1870 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face]; 1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1550 } 1886 }
1551
1552 if (flags & 2)
1553 {
1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1557 }
1558
1559 if (flags & 1)
1560 {
1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1564 }
1565 } 1887 }
1566 else 1888 else
1567 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1568 } 1890 }
1569} 1891}
1892 OUTPUT:
1893 RETVAL
1570 1894
1571SV * 1895SV *
1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1573 CODE: 1897 CODE:
1574{ 1898{
1575 int x1, x; 1899 int x1, x;
1576 int y1, y; 1900 int y1, y;
1577 int z; 1901 int z;
1622} 1946}
1623 OUTPUT: 1947 OUTPUT:
1624 RETVAL 1948 RETVAL
1625 1949
1626void 1950void
1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1628 CODE: 1952 CODE:
1629{ 1953{
1954 int x, y, z;
1955
1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1633 smooth_key skey; 1959 smooth_key skey;
1634 int x, y, z; 1960 int pl_x, pl_y;
1635 int last_name; 1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1636 1967
1637 // thats current max. sorry. 1968 // thats current max. sorry.
1638 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1640 1971
1641 // clear key, in case of extra padding 1972 // clear key, in case of extra padding
1642 memset (&skey, 0, sizeof (skey)); 1973 memset (&skey, 0, sizeof (skey));
1643 1974
1644 glColor4ub (255, 255, 255, 255); 1975 memset (&key, 0, sizeof (key));
1645 1976 key.r = 255;
1646 glEnable (GL_BLEND); 1977 key.g = 255;
1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1978 key.b = 255;
1648 glEnable (GL_TEXTURE_2D); 1979 key.a = 255;
1649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1980 key.mode = GL_QUADS;
1650 1981 key.format = GL_T2F_V3F;
1651 glBegin (GL_QUADS); 1982 key.texname = -1;
1652
1653 last_name = 0;
1654 1983
1655 mx += self->x; 1984 mx += self->x;
1656 my += self->y; 1985 my += self->y;
1657 1986
1658 // first pass: determine smooth_max 1987 // first pass: determine smooth_max
1674 MAX (self->tex [cell->tile [0]].smoothlevel, 2003 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel, 2004 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel)); 2005 self->tex [cell->tile [2]].smoothlevel));
1677 } 2006 }
1678 } 2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 2012
1680 for (z = 0; z <= 2; z++) 2013 for (z = 0; z <= 2; z++)
1681 { 2014 {
1682 memset (smooth_level, 0, sizeof (smooth_level)); 2015 memset (smooth_level, 0, sizeof (smooth_level));
1683 2016
1696 { 2029 {
1697 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w; 2031 int px = (x + 1) * T - tex.w;
1699 int py = (y + 1) * T - tex.h; 2032 int py = (y + 1) * T - tex.h;
1700 2033
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name) 2034 if (key.texname != tex.name)
1704 { 2035 {
1705 if (!tex.name) 2036 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1707 2038
1708 glEnd (); 2039 key.texname = tex.name;
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 arr = rc_array (rc, &key);
1710 glBegin (GL_QUADS);
1711 } 2041 }
1712 2042
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1717
1718 if (cell->flags && z == 2)
1719 { 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
1720 if (cell->flags & 1) 2059 if (cell->flags & 1)
1721 { 2060 {
1722 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32; 2062 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32; 2063 int py = y * T - T * 6 / 32;
1725 2064
2065 if (tex.name)
1726 glEnd (); 2066 {
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1728 glBegin (GL_QUADS); 2077 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 } 2078 }
1735 } 2079 }
1736 2080
1737 // update smooth hash 2081 // update smooth hash
1738 if (tex.smoothtile) 2082 if (tex.smoothtile)
1774 } 2118 }
1775 } 2119 }
1776 } 2120 }
1777 } 2121 }
1778 2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
1779 // go through all smoothlevels, lowest to highest, then draw. 2126 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort 2127 // this is basically counting sort
1781 { 2128 {
1782 int w, b; 2129 int w, b;
1783 2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
1784 for (w = 0; w < 256 / 32; ++w) 2133 for (w = 0; w < 256 / 32; ++w)
1785 { 2134 {
1786 uint32_t smask = smooth_level [w]; 2135 uint32_t smask = smooth_level [w];
1787 if (smask) 2136 if (smask)
1788 for (b = 0; b < 32; ++b) 2137 for (b = 0; b < 32; ++b)
1807 int border = bits & 15; 2156 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row 2158 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column 2159 float dy = tex.t * .5f ; // 2 images/column
1811 2160
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name) 2161 if (tex.name)
1815 { 2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
1816 if (!tex.name) 2165 if (key.texname != tex.name)
1817 continue; // smoothing not yet available 2166 {
1818
1819 glEnd (); 2167 glEnd ();
1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1821 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
1822 } 2170 }
1823 2171
1824 if (border) 2172 if (border)
1825 { 2173 {
1826 float ox = border * dx; 2174 float ox = border * dx;
1827 2175
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1832 } 2180 }
1833 2181
1834 if (corner) 2182 if (corner)
1835 { 2183 {
1836 float ox = corner * dx; 2184 float ox = corner * dx;
1837 2185
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
1842 } 2191 }
1843 } 2192 }
1844 } 2193 }
1845 } 2194 }
1846 } 2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
1847 } 2200 }
1848 2201
1849 hv_clear (smooth); 2202 hv_clear (smooth);
1850 } 2203 }
1851 2204
1852 glEnd (); 2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
1853 2210
1854 glDisable (GL_TEXTURE_2D); 2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1855 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2223 rc_free (rc);
1856 2224
1857 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows) 2227 if (0 <= y + my && y + my < self->rows)
1860 { 2228 {
1885 } 2253 }
1886 } 2254 }
1887} 2255}
1888 2256
1889void 2257void
1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1891 CODE: 2259 CODE:
1892{ 2260{
1893 static float color[16][3] = { 2261 static float color[16][3] = {
1894 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1895 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1945 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1946 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1947} 2315}
1948 2316
1949void 2317void
1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1951 PPCODE: 2319 PPCODE:
1952{ 2320{
1953 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1954 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1957 2329
1958 memset (darkness, 255, sw4 * sh);
1959 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1960 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1961 2332
1962 mx += self->x; 2333 mx += self->x - 1;
1963 my += self->y; 2334 my += self->y - 1;
1964 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1965 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1966 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1967 { 2340 {
1968 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
1969 2342
1970 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1971 if (row->c0 <= x + mx && x + mx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1972 { 2345 {
1973 mapcell *cell = row->col + (x + mx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1974 2347
1975 darkness[y * sw4 + x] = cell->darkness 2348 darkness1 [y * sw1 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1) 2349 ? 255 - (cell->darkness - 1)
1977 : 255 - FOW_DARKNESS; 2350 : 255 - FOW_DARKNESS;
1978 } 2351 }
1979 } 2352 }
1980 2353
2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2366
2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
2391
1981 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1982 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1983 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1984 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1985} 2396}
1986 2397
1987SV * 2398SV *
1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1989 CODE: 2400 CODE:
1990{ 2401{
1991 int x, y, x1, y1; 2402 int x, y, x1, y1;
1992 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1993 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2050 else 2461 else
2051 *data++ = 0; 2462 *data++ = 0;
2052 } 2463 }
2053 } 2464 }
2054 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2055 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2056 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2057 RETVAL = data_sv; 2473 RETVAL = data_sv;
2058} 2474}
2059 OUTPUT: 2475 OUTPUT:
2060 RETVAL 2476 RETVAL
2061 2477
2062void 2478void
2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2064 PPCODE: 2480 PPCODE:
2065{ 2481{
2066 int x, y, z; 2482 int x, y, z;
2067 int w, h; 2483 int w, h;
2068 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2069 2495
2070 if (*data++ != 0) 2496 if (*data++ != 0)
2071 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2072 2498
2073 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2074 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
2075 2501
2076 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
2088 { 2514 {
2089 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2090 2516
2091 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2092 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2093 uint8_t flags = *data++; 2524 flags = *data++;
2094 2525
2095 if (flags) 2526 if (flags)
2096 { 2527 {
2097 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2101 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2102 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2103 2534
2104 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2105 { 2536 {
2106 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2107 2539
2108 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2109 { 2541 {
2110 tileid t = tile [z]; 2542 tileid t = tile [z];
2111 2543
2112 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2113 { 2545 {
2114 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2115 need_texid (self, t); 2547 need_texid (self, t);
2116 } 2548 }
2117 2549
2118 cell->tile [z] = t; 2550 cell->tile [z] = t;
2119 } 2551 }
2121 } 2553 }
2122 } 2554 }
2123 } 2555 }
2124} 2556}
2125 2557
2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
2127 2559
2128CFPlus::MixChunk 2560DC::RW
2129new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
2130 CODE: 2562 CODE:
2131 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
2132 OUTPUT: 2569 OUTPUT:
2133 RETVAL 2570 RETVAL
2134 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
2135void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
2136DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
2137 CODE: 2682 CODE:
2138 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
2139 2684
2140int 2685int
2141volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
2142 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
2143 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
2144 OUTPUT: 2691 OUTPUT:
2145 RETVAL 2692 RETVAL
2146 2693
2147int 2694DC::Channel
2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2149 CODE: 2696 CODE:
2697{
2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
2151 OUTPUT: 2709 OUTPUT:
2152 RETVAL 2710 RETVAL
2153 2711
2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2155 2713
2156int 2714int
2157volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
2158 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
2159 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
2160 OUTPUT: 2721 OUTPUT:
2161 RETVAL 2722 RETVAL
2162 2723
2163int 2724void
2164fade_out (int ms) 2725fade_out (int ms)
2165 CODE: 2726 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms); 2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
2737 RETVAL = Mix_LoadMUS_RW (rwops);
2167 OUTPUT: 2738 OUTPUT:
2168 RETVAL 2739 RETVAL
2169 2740
2170CFPlus::MixMusic
2171new_from_file (SV *class, char *path)
2172 CODE:
2173 RETVAL = Mix_LoadMUS (path);
2174 OUTPUT:
2175 RETVAL
2176
2177void 2741void
2178DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
2179 CODE: 2743 CODE:
2180 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
2181 2745
2182int 2746int
2183play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
2184 CODE: 2748 CODE:
2185 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
2186 OUTPUT: 2750 OUTPUT:
2187 RETVAL 2751 RETVAL
2188 2752
2189int 2753void
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2191 CODE: 2755 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2756 Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195 2757
2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
2197 2761
2198BOOT: 2762BOOT:
2199{ 2763{
2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2201 static const struct { 2765 static const struct {
2202 const char *name; 2766 const char *name;
2203 IV iv; 2767 IV iv;
2204 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
2205# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
2206 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
2207 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
2208 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
2209 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
2210 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
2214 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
2215 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
2216 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
2217 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
2218 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
2219 const_iv (GL_AND), 2787 const_iv (GL_AND),
2220 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
2221 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
2222 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
2223 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
2236 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
2237 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
2238 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
2239 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
2240 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
2241 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
2242 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
2243 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
2244 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
2245 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
2246 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
2267 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
2268 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
2269 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
2270 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
2271 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
2272 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP), 2850 const_iv (GL_LINE_STRIP),
2274 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
2275 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
2276 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
2277 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
2278 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
2279 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
2280 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2281 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
2282 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
2283 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
2284 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
2285 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
2286# undef const_iv 2871# undef const_iv
2291 2876
2292 texture_av = newAV (); 2877 texture_av = newAV ();
2293 AvREAL_off (texture_av); 2878 AvREAL_off (texture_av);
2294} 2879}
2295 2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
2886
2296char * 2887char *
2297gl_vendor () 2888gl_vendor ()
2298 CODE: 2889 CODE:
2299 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
2300 OUTPUT: 2891 OUTPUT:
2312 CODE: 2903 CODE:
2313 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2314 OUTPUT: 2905 OUTPUT:
2315 RETVAL 2906 RETVAL
2316 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
2317int glGetError () 2922int glGetError ()
2318 2923
2319void glFinish () 2924void glFinish ()
2320 2925
2321void glClear (int mask) 2926void glClear (int mask)
2358# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
2359void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2360 2965
2361# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
2362void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
2363 2970
2364void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
2365 2972
2366void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
2367 2974
2375 2982
2376void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
2377 CODE: 2984 CODE:
2378 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
2379 2986
2380void glBegin (int mode)
2381
2382void glEnd ()
2383
2384void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
2385 PROTOTYPE: @
2386 ALIAS: 2988 ALIAS:
2387 glColor_premultiply = 1 2989 glColor_premultiply = 1
2388 CODE: 2990 CODE:
2389 if (ix) 2991 if (ix)
2390 { 2992 {
2393 b *= a; 2995 b *= a;
2394 } 2996 }
2395 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
2396 glColor4f (r, g, b, a); 2998 glColor4f (r, g, b, a);
2397 2999
2398void glInterleavedArrays (int format, int stride, char *data)
2399
2400void glDrawElements (int mode, int count, int type, char *indices)
2401
2402# 1.2 void glDrawRangeElements (int mode, int start, int end
2403
2404void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
2405 CODE: 3001 CODE:
2406 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
2407 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
2408 3004
2412 3008
2413void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
2414 CODE: 3010 CODE:
2415 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
2416 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
2417void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
2418 CODE: 3043 CODE:
2419 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
2420 3045
2421void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
2437void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2438 CODE: 3063 CODE:
2439 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
2440 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2441 3066
2442void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2443 3068
2444void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2445 3070
2446void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
2447 3074
2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2449 3076
2450int glGenTexture () 3077int glGenTexture ()
2451 CODE: 3078 CODE:
2471 3098
2472void glEndList () 3099void glEndList ()
2473 3100
2474void glCallList (int list) 3101void glCallList (int list)
2475 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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