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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC

26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
31#include <SDL_endian.h> 32#include <SDL_endian.h>
32#include <SDL_image.h> 33#include <SDL_image.h>
33#include <SDL_mixer.h> 34#include <SDL_mixer.h>
34#include <SDL_opengl.h> 35#include <SDL_opengl.h>
35 36
587 opengl_fontmap = pango_opengl_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 591}
591 592
593char *
594SDL_GetError ()
595
592int 596int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 598
595void 599void
596SDL_Quit () 600SDL_Quit ()
597 601
598void 602void
599SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
600 PPCODE: 604 PPCODE:
601{ 605{
602 SDL_Rect **m; 606 SDL_Rect **m;
603 607
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 612
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 615
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 620
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 622#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 625#endif
622 626
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 628
628 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
629 while (*m) 630 while (*m)
630 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
631 AV *av = newAV (); 634 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
635 641
636 ++m; 642 ++m;
637 } 643 }
638} 644}
639 645
640char *
641SDL_GetError ()
642
643int 646int
644SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
646 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 660 );
661
649 if (RETVAL) 662 if (RETVAL)
650 { 663 {
651 av_clear (texture_av); 664 av_clear (texture_av);
652 665
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 668#include "glfunc.h"
656# undef GL_FUNC 669#undef GL_FUNC
657
658 } 670 }
671}
659 OUTPUT: 672 OUTPUT:
660 RETVAL 673 RETVAL
661 674
662void 675void
663SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
664 677
665char * 678char *
666SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
680
681int
682SDL_GetAppState ()
667 683
668void 684void
669poll_events () 685poll_events ()
670 PPCODE: 686 PPCODE:
671{ 687{
917#endif 933#endif
918} 934}
919 935
920MODULE = CFPlus PACKAGE = CFPlus::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
921 937
938PROTOTYPES: DISABLE
939
922CFPlus::Font 940CFPlus::Font
923new_from_file (SV *class, char *path, int id = 0) 941new_from_file (SV *class, char *path, int id = 0)
924 CODE: 942 CODE:
925{ 943{
926 int count; 944 int count;
936 CODE: 954 CODE:
937 pango_font_description_free (self); 955 pango_font_description_free (self);
938 956
939void 957void
940make_default (CFPlus::Font self) 958make_default (CFPlus::Font self)
959 PROTOTYPE: $
941 CODE: 960 CODE:
942 default_font = self; 961 default_font = self;
943 962
944MODULE = CFPlus PACKAGE = CFPlus::Layout 963MODULE = CFPlus PACKAGE = CFPlus::Layout
945 964
965PROTOTYPES: DISABLE
966
946void 967void
947reset_glyph_cache () 968reset_glyph_cache ()
969 PROTOTYPE:
948 CODE: 970 CODE:
949 tc_clear (); 971 tc_clear ();
950 972
951CFPlus::Layout 973CFPlus::Layout
952new (SV *class) 974new (SV *class)
1239 flags 1261 flags
1240 ); 1262 );
1241 1263
1242MODULE = CFPlus PACKAGE = CFPlus::Texture 1264MODULE = CFPlus PACKAGE = CFPlus::Texture
1243 1265
1244void 1266PROTOTYPES: ENABLE
1245pad2pot (SV *data_, SV *w_, SV *h_)
1246 CODE:
1247{
1248 int ow = SvIV (w_);
1249 int oh = SvIV (h_);
1250 1267
1251 if (ow && oh) 1268int minpot (int n)
1269
1270void
1271pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE:
1273{
1274 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1275 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1276 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1277 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1278 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1279 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1280
1265 SvPOK_only (result_); 1281 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1282 SvCUR_set (result_, nw * nh * bpp);
1267 1283
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1284 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1285 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1286 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1287
1272 sv_setsv (data_, result_); 1288 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1289 }
1279} 1290}
1280 1291
1281void 1292void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1293draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1325 glDisable (GL_ALPHA_TEST); 1336 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1337 glDisable (GL_BLEND);
1327 } 1338 }
1328} 1339}
1329 1340
1341IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1342 CODE:
1343{
1344 GLint width;
1345 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1346 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1347 RETVAL = width > 0;
1348}
1349 OUTPUT:
1350 RETVAL
1351
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1352MODULE = CFPlus PACKAGE = CFPlus::Map
1353
1354PROTOTYPES: DISABLE
1331 1355
1332CFPlus::Map 1356CFPlus::Map
1333new (SV *class) 1357new (SV *class)
1334 CODE: 1358 CODE:
1335 New (0, RETVAL, 1, struct map); 1359 New (0, RETVAL, 1, struct map);
1950void 1974void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 1976 PPCODE:
1953{ 1977{
1954 int x, y; 1978 int x, y;
1979 int sw1 = sw + 2;
1980 int sh1 = sh + 2;
1981 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 1982 int sw34 = (sw * 3 + 3) & ~3;
1983 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1984 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1985 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 1986
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 1987 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 1988 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 1989
1963 mx += self->x; 1990 mx += self->x - 1;
1964 my += self->y; 1991 my += self->y - 1;
1965 1992
1993 memset (darkness1, 255, sw1 * sh1);
1994
1966 for (y = 0; y < sh; y++) 1995 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 1996 if (0 <= y + my && y + my < self->rows)
1968 { 1997 {
1969 maprow *row = self->row + (y + my); 1998 maprow *row = self->row + (y + my);
1970 1999
1971 for (x = 0; x < sw; x++) 2000 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2001 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2002 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2003 mapcell *cell = row->col + (x + mx - row->c0);
1975 2004
1976 darkness[y * sw4 + x] = cell->darkness 2005 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2006 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2007 : 255 - FOW_DARKNESS;
1979 } 2008 }
1980 } 2009 }
1981 2010
2011 for (y = 0; y < sh; ++y)
2012 for (x = 0; x < sw; ++x)
2013 {
2014 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2015 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2016 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2017 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2018 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2019 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2020 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2021 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2022 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2023
2024 uint8_t r11 = (d11 + d21 + d12) / 3;
2025 uint8_t r21 = d21;
2026 uint8_t r31 = (d21 + d31 + d32) / 3;
2027
2028 uint8_t r12 = d12;
2029 uint8_t r22 = d22;
2030 uint8_t r32 = d32;
2031
2032 uint8_t r13 = (d13 + d23 + d12) / 3;
2033 uint8_t r23 = d23;
2034 uint8_t r33 = (d23 + d33 + d32) / 3;
2035
2036 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2037 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2038 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2039 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2040 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2041 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2042 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2043 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2044 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2045 }
2046
2047 free (darkness1);
2048
1982 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2050 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2051 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2052 PUSHs (darkness3_sv);
1986} 2053}
1987 2054
1988SV * 2055SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1990 CODE: 2057 CODE:
2124 } 2191 }
2125} 2192}
2126 2193
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2128 2195
2196PROTOTYPES: DISABLE
2197
2129CFPlus::MixChunk 2198CFPlus::MixChunk
2130new_from_file (SV *class, char *path) 2199new_from_file (SV *class, char *path)
2131 CODE: 2200 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2201 RETVAL = Mix_LoadWAV (path);
2133 OUTPUT: 2202 OUTPUT:
2154 2223
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2156 2225
2157int 2226int
2158volume (int volume = -1) 2227volume (int volume = -1)
2228 PROTOTYPE: ;$
2159 CODE: 2229 CODE:
2160 RETVAL = Mix_VolumeMusic (volume); 2230 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2231 OUTPUT:
2162 RETVAL 2232 RETVAL
2163 2233
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT: 2264 OUTPUT:
2195 RETVAL 2265 RETVAL
2196 2266
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2268
2269PROTOTYPES: ENABLE
2198 2270
2199BOOT: 2271BOOT:
2200{ 2272{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2202 static const struct { 2274 static const struct {
2203 const char *name; 2275 const char *name;
2204 IV iv; 2276 IV iv;
2205 } *civ, const_iv[] = { 2277 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2278# define const_iv(name) { # name, (IV)name }
2279 const_iv (GL_VENDOR),
2280 const_iv (GL_VERSION),
2281 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2282 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2283 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2284 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2285 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2286 const_iv (GL_BLEND),
2238 const_iv (GL_LUMINANCE), 2313 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2314 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2315 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2242 const_iv (GL_COMPILE), 2317 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2320 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2321 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2322 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2323 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2324 const_iv (GL_TEXTURE_MIN_FILTER),
2313 CODE: 2390 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2391 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2392 OUTPUT:
2316 RETVAL 2393 RETVAL
2317 2394
2395const char *glGetString (GLenum pname)
2396
2397GLint glGetInteger (GLenum pname)
2398 CODE:
2399 glGetIntegerv (pname, &RETVAL);
2400 OUTPUT:
2401 RETVAL
2402
2403GLdouble glGetDouble (GLenum pname)
2404 CODE:
2405 glGetDoublev (pname, &RETVAL);
2406 OUTPUT:
2407 RETVAL
2408
2318int glGetError () 2409int glGetError ()
2319 2410
2320void glFinish () 2411void glFinish ()
2321 2412
2322void glClear (int mask) 2413void glClear (int mask)
2444 2535
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2537
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2538void glDrawPixels (int width, int height, int format, int type, char *pixels)
2448 2539
2540void glPixelZoom (float x, float y)
2541
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2542void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2543
2451int glGenTexture () 2544int glGenTexture ()
2452 CODE: 2545 CODE:
2453 RETVAL = gen_texture (); 2546 RETVAL = gen_texture ();

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