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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.208 by root, Sat Jul 21 16:07:53 2007 UTC

26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
31#include <SDL_endian.h> 32#include <SDL_endian.h>
32#include <SDL_image.h> 33#include <SDL_image.h>
33#include <SDL_mixer.h> 34#include <SDL_mixer.h>
34#include <SDL_opengl.h> 35#include <SDL_opengl.h>
35 36
431} 432}
432 433
433/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static int
441within_widget (SV *widget, NV x, NV y)
442{
443 HV *self;
444 SV **svp;
445 NV wx, ww, wy, wh;
446
447 if (!SvROK (widget))
448 return 0;
449
450 self = (HV *)SvRV (widget);
451
452 if (SvTYPE (self) != SVt_PVHV)
453 return 0;
454
455 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
456 if (y < wy)
457 return 0;
458
459 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
460 if (y >= wy + wh)
461 return 0;
462
463 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
464 if (x < wx)
465 return 0;
466
467 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
468 if (x >= wx + ww)
469 return 0;
470
471 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
472 if (!svp || !SvTRUE (*svp))
473 return 0;
474
475 return 1;
476}
436 477
437MODULE = CFPlus PACKAGE = CFPlus 478MODULE = CFPlus PACKAGE = CFPlus
438 479
439PROTOTYPES: ENABLE 480PROTOTYPES: ENABLE
440 481
587 opengl_fontmap = pango_opengl_font_map_new (); 628 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 629 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 630 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 631}
591 632
633char *
634SDL_GetError ()
635
592int 636int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 637SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 638
595void 639void
596SDL_Quit () 640SDL_Quit ()
597 641
598void 642void
599SDL_ListModes () 643SDL_ListModes (int rgb, int alpha)
600 PPCODE: 644 PPCODE:
601{ 645{
602 SDL_Rect **m; 646 SDL_Rect **m;
603 647
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 648 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 649 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 650 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 651 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 652
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 653 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 654 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 655
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 656 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 658 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 660
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 661 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 662#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 663 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 664 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 665#endif
622 666
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 667 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 668
628 if (m && m != (SDL_Rect **)-1) 669 if (m && m != (SDL_Rect **)-1)
629 while (*m) 670 while (*m)
630 { 671 {
672 if ((*m)->w >= 640 && (*m)->h >= 480)
673 {
631 AV *av = newAV (); 674 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 675 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 676 av_push (av, newSViv ((*m)->h));
677 av_push (av, newSViv (rgb));
678 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 679 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
680 }
635 681
636 ++m; 682 ++m;
637 } 683 }
638} 684}
639 685
640char *
641SDL_GetError ()
642
643int 686int
644SDL_SetVideoMode (int w, int h, int fullscreen) 687SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 688 CODE:
689{
690 SDL_EnableUNICODE (1);
691 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
692
693 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
694 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
695 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
696 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
697
646 RETVAL = !!SDL_SetVideoMode ( 698 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 699 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 700 );
701
649 if (RETVAL) 702 if (RETVAL)
650 { 703 {
651 av_clear (texture_av); 704 av_clear (texture_av);
652 705
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 706 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 707#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 708#include "glfunc.h"
656# undef GL_FUNC 709#undef GL_FUNC
657
658 } 710 }
711}
659 OUTPUT: 712 OUTPUT:
660 RETVAL 713 RETVAL
661 714
662void 715void
663SDL_GL_SwapBuffers () 716SDL_GL_SwapBuffers ()
664 717
665char * 718char *
666SDL_GetKeyName (int sym) 719SDL_GetKeyName (int sym)
720
721int
722SDL_GetAppState ()
667 723
668void 724void
669poll_events () 725poll_events ()
670 PPCODE: 726 PPCODE:
671{ 727{
917#endif 973#endif
918} 974}
919 975
920MODULE = CFPlus PACKAGE = CFPlus::Font 976MODULE = CFPlus PACKAGE = CFPlus::Font
921 977
978PROTOTYPES: DISABLE
979
922CFPlus::Font 980CFPlus::Font
923new_from_file (SV *class, char *path, int id = 0) 981new_from_file (SV *class, char *path, int id = 0)
924 CODE: 982 CODE:
925{ 983{
926 int count; 984 int count;
936 CODE: 994 CODE:
937 pango_font_description_free (self); 995 pango_font_description_free (self);
938 996
939void 997void
940make_default (CFPlus::Font self) 998make_default (CFPlus::Font self)
999 PROTOTYPE: $
941 CODE: 1000 CODE:
942 default_font = self; 1001 default_font = self;
943 1002
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1003MODULE = CFPlus PACKAGE = CFPlus::Layout
945 1004
1005PROTOTYPES: DISABLE
1006
946void 1007void
947reset_glyph_cache () 1008reset_glyph_cache ()
1009 PROTOTYPE:
948 CODE: 1010 CODE:
949 tc_clear (); 1011 tc_clear ();
950 1012
951CFPlus::Layout 1013CFPlus::Layout
952new (SV *class) 1014new (SV *class)
1239 flags 1301 flags
1240 ); 1302 );
1241 1303
1242MODULE = CFPlus PACKAGE = CFPlus::Texture 1304MODULE = CFPlus PACKAGE = CFPlus::Texture
1243 1305
1244void 1306PROTOTYPES: ENABLE
1245pad2pot (SV *data_, SV *w_, SV *h_)
1246 CODE:
1247{
1248 int ow = SvIV (w_);
1249 int oh = SvIV (h_);
1250 1307
1251 if (ow && oh) 1308int minpot (int n)
1309
1310void
1311pad (SV *data_, int ow, int oh, int nw, int nh)
1312 CODE:
1313{
1314 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1315 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1316 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1317 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1318 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1319 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1320
1265 SvPOK_only (result_); 1321 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1322 SvCUR_set (result_, nw * nh * bpp);
1267 1323
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1324 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1325 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1326 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1327
1272 sv_setsv (data_, result_); 1328 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1329 }
1279} 1330}
1280 1331
1281void 1332void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1333draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1325 glDisable (GL_ALPHA_TEST); 1376 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1377 glDisable (GL_BLEND);
1327 } 1378 }
1328} 1379}
1329 1380
1381IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1382 CODE:
1383{
1384 GLint width;
1385 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1386 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1387 RETVAL = width > 0;
1388}
1389 OUTPUT:
1390 RETVAL
1391
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1392MODULE = CFPlus PACKAGE = CFPlus::Map
1393
1394PROTOTYPES: DISABLE
1331 1395
1332CFPlus::Map 1396CFPlus::Map
1333new (SV *class) 1397new (SV *class)
1334 CODE: 1398 CODE:
1335 New (0, RETVAL, 1, struct map); 1399 New (0, RETVAL, 1, struct map);
1950void 2014void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2015fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2016 PPCODE:
1953{ 2017{
1954 int x, y; 2018 int x, y;
2019 int sw1 = sw + 2;
2020 int sh1 = sh + 2;
2021 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2022 int sw34 = (sw * 3 + 3) & ~3;
2023 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2024 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2025 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2026
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2027 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2028 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2029
1963 mx += self->x; 2030 mx += self->x - 1;
1964 my += self->y; 2031 my += self->y - 1;
1965 2032
2033 memset (darkness1, 255, sw1 * sh1);
2034
1966 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1968 { 2037 {
1969 maprow *row = self->row + (y + my); 2038 maprow *row = self->row + (y + my);
1970 2039
1971 for (x = 0; x < sw; x++) 2040 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2041 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2042 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2043 mapcell *cell = row->col + (x + mx - row->c0);
1975 2044
1976 darkness[y * sw4 + x] = cell->darkness 2045 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2046 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2047 : 255 - FOW_DARKNESS;
1979 } 2048 }
1980 } 2049 }
1981 2050
2051 for (y = 0; y < sh; ++y)
2052 for (x = 0; x < sw; ++x)
2053 {
2054 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2055 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2056 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2057 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2058 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2059 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2060 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2061 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2062 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2063
2064 uint8_t r11 = (d11 + d21 + d12) / 3;
2065 uint8_t r21 = d21;
2066 uint8_t r31 = (d21 + d31 + d32) / 3;
2067
2068 uint8_t r12 = d12;
2069 uint8_t r22 = d22;
2070 uint8_t r32 = d32;
2071
2072 uint8_t r13 = (d13 + d23 + d12) / 3;
2073 uint8_t r23 = d23;
2074 uint8_t r33 = (d23 + d33 + d32) / 3;
2075
2076 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2077 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2078 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2079 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2080 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2081 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2082 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2083 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2084 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2085 }
2086
2087 free (darkness1);
2088
1982 EXTEND (SP, 3); 2089 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2090 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2091 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2092 PUSHs (darkness3_sv);
1986} 2093}
1987 2094
1988SV * 2095SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2096get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1990 CODE: 2097 CODE:
2124 } 2231 }
2125} 2232}
2126 2233
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2234MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2128 2235
2236PROTOTYPES: DISABLE
2237
2129CFPlus::MixChunk 2238CFPlus::MixChunk
2130new_from_file (SV *class, char *path) 2239new_from_file (SV *class, char *path)
2131 CODE: 2240 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2241 RETVAL = Mix_LoadWAV (path);
2133 OUTPUT: 2242 OUTPUT:
2154 2263
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2264MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2156 2265
2157int 2266int
2158volume (int volume = -1) 2267volume (int volume = -1)
2268 PROTOTYPE: ;$
2159 CODE: 2269 CODE:
2160 RETVAL = Mix_VolumeMusic (volume); 2270 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2271 OUTPUT:
2162 RETVAL 2272 RETVAL
2163 2273
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2303 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT: 2304 OUTPUT:
2195 RETVAL 2305 RETVAL
2196 2306
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2307MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2308
2309PROTOTYPES: ENABLE
2198 2310
2199BOOT: 2311BOOT:
2200{ 2312{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2313 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2202 static const struct { 2314 static const struct {
2203 const char *name; 2315 const char *name;
2204 IV iv; 2316 IV iv;
2205 } *civ, const_iv[] = { 2317 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2318# define const_iv(name) { # name, (IV)name }
2319 const_iv (GL_VENDOR),
2320 const_iv (GL_VERSION),
2321 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2322 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2323 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2324 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2325 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2326 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2330 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2331 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2332 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2333 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2334 const_iv (GL_BACK),
2335 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2336 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2337 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2338 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2339 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2340 const_iv (GL_DST_ALPHA),
2238 const_iv (GL_LUMINANCE), 2354 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2355 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2356 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2357 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2242 const_iv (GL_COMPILE), 2358 const_iv (GL_COMPILE),
2359 const_iv (GL_PROXY_TEXTURE_1D),
2360 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2361 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2362 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2363 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2364 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2365 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2386 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2387 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2388 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2389 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2390 const_iv (GL_CONSTANT_BORDER),
2391 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2392 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2393 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2394 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2395 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2396 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2397 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2398 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2399 const_iv (GL_TRIANGLE_FAN),
2400 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2402 const_iv (GL_POINT_SMOOTH_HINT),
2403 const_iv (GL_LINE_SMOOTH_HINT),
2404 const_iv (GL_POLYGON_SMOOTH_HINT),
2405 const_iv (GL_GENERATE_MIPMAP_HINT),
2282 const_iv (GL_FASTEST), 2406 const_iv (GL_FASTEST),
2407 const_iv (GL_DONT_CARE),
2408 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2409 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2410 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2411 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2412 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2413# undef const_iv
2313 CODE: 2439 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2440 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2441 OUTPUT:
2316 RETVAL 2442 RETVAL
2317 2443
2444const char *glGetString (GLenum pname)
2445
2446GLint glGetInteger (GLenum pname)
2447 CODE:
2448 glGetIntegerv (pname, &RETVAL);
2449 OUTPUT:
2450 RETVAL
2451
2452GLdouble glGetDouble (GLenum pname)
2453 CODE:
2454 glGetDoublev (pname, &RETVAL);
2455 OUTPUT:
2456 RETVAL
2457
2318int glGetError () 2458int glGetError ()
2319 2459
2320void glFinish () 2460void glFinish ()
2321 2461
2322void glClear (int mask) 2462void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2499# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2500void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2501
2362# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2503void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2504
2505PROTOTYPES: DISABLE
2364 2506
2365void glViewport (int x, int y, int width, int height) 2507void glViewport (int x, int y, int width, int height)
2366 2508
2367void glScissor (int x, int y, int width, int height) 2509void glScissor (int x, int y, int width, int height)
2368 2510
2376 2518
2377void glRotate (float angle, float x, float y, float z) 2519void glRotate (float angle, float x, float y, float z)
2378 CODE: 2520 CODE:
2379 glRotatef (angle, x, y, z); 2521 glRotatef (angle, x, y, z);
2380 2522
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2523void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2524 ALIAS:
2388 glColor_premultiply = 1 2525 glColor_premultiply = 1
2389 CODE: 2526 CODE:
2390 if (ix) 2527 if (ix)
2391 { 2528 {
2394 b *= a; 2531 b *= a;
2395 } 2532 }
2396 // microsoft visual "c" rounds instead of truncating... 2533 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2534 glColor4f (r, g, b, a);
2398 2535
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2536void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2537 CODE:
2407 glRasterPos3f (0, 0, z); 2538 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2539 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2540
2413 2544
2414void glTexCoord (float s, float t) 2545void glTexCoord (float s, float t)
2415 CODE: 2546 CODE:
2416 glTexCoord2f (s, t); 2547 glTexCoord2f (s, t);
2417 2548
2549PROTOTYPES: ENABLE
2550
2551void glBegin (int mode)
2552
2553void glEnd ()
2554
2555void glPointSize (GLfloat size)
2556
2557void glLineWidth (GLfloat width)
2558
2559void glInterleavedArrays (int format, int stride, char *data)
2560
2561void glDrawElements (int mode, int count, int type, char *indices)
2562
2563# 1.2 void glDrawRangeElements (int mode, int start, int end
2564
2418void glTexEnv (int target, int pname, float param) 2565void glTexEnv (int target, int pname, float param)
2419 CODE: 2566 CODE:
2420 glTexEnvf (target, pname, param); 2567 glTexEnvf (target, pname, param);
2421 2568
2422void glTexParameter (int target, int pname, float param) 2569void glTexParameter (int target, int pname, float param)
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2590void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2444 2591
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2592void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2593
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2594void glDrawPixels (int width, int height, int format, int type, char *pixels)
2595
2596void glPixelZoom (float x, float y)
2448 2597
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2598void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2599
2451int glGenTexture () 2600int glGenTexture ()
2452 CODE: 2601 CODE:
2472 2621
2473void glEndList () 2622void glEndList ()
2474 2623
2475void glCallList (int list) 2624void glCallList (int list)
2476 2625
2626MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2627
2628PROTOTYPES: DISABLE
2629
2630void
2631find_widget (SV *widget, NV x, NV y)
2632 PPCODE:
2633{
2634 if (within_widget (widget, x, y))
2635 XPUSHs (widget);
2636}
2637

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