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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.215 by root, Tue Jul 31 00:50:04 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
31#include <SDL_endian.h> 34#include <SDL_endian.h>
32#include <SDL_image.h> 35#include <SDL_image.h>
33#include <SDL_mixer.h> 36#include <SDL_mixer.h>
34#include <SDL_opengl.h> 37#include <SDL_opengl.h>
35 38
111 114
112#include "pango-font.c" 115#include "pango-font.c"
113#include "pango-fontmap.c" 116#include "pango-fontmap.c"
114#include "pango-render.c" 117#include "pango-render.c"
115 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
118 123
119typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
120 125
431} 436}
432 437
433/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
436 484
437MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
438 486
439PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
440 488
587 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 638}
591 639
640char *
641SDL_GetError ()
642
592int 643int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 645
595void 646void
596SDL_Quit () 647SDL_Quit ()
597 648
598void 649void
599SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
600 PPCODE: 651 PPCODE:
601{ 652{
602 SDL_Rect **m; 653 SDL_Rect **m;
603 654
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 659
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 662
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 667
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 669#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 672#endif
622 673
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 675
628 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
629 while (*m) 677 while (*m)
630 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
631 AV *av = newAV (); 681 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
635 688
636 ++m; 689 ++m;
637 } 690 }
638} 691}
639 692
640char *
641SDL_GetError ()
642
643int 693int
644SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
646 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 707 );
708
649 if (RETVAL) 709 if (RETVAL)
650 { 710 {
651 av_clear (texture_av); 711 av_clear (texture_av);
652 712
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 715#include "glfunc.h"
656# undef GL_FUNC 716#undef GL_FUNC
657
658 } 717 }
718}
659 OUTPUT: 719 OUTPUT:
660 RETVAL 720 RETVAL
661 721
662void 722void
663SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
664 724
665char * 725char *
666SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
667 730
668void 731void
669poll_events () 732poll_events ()
670 PPCODE: 733 PPCODE:
671{ 734{
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
742 } 805 }
743} 806}
744 807
745int 808int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 810 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
750 813
751void 814void
752Mix_CloseAudio () 815Mix_CloseAudio ()
753 816
754int 817int
755Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
756 822
757void 823void
758lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
759 CODE: 825 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 STRLEN image_len; 868 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
809 875
810 if (!rw) 876 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
812 878
917#endif 983#endif
918} 984}
919 985
920MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
921 987
988PROTOTYPES: DISABLE
989
922CFPlus::Font 990CFPlus::Font
923new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
924 CODE: 992 CODE:
925{ 993{
926 int count; 994 int count;
936 CODE: 1004 CODE:
937 pango_font_description_free (self); 1005 pango_font_description_free (self);
938 1006
939void 1007void
940make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
941 CODE: 1010 CODE:
942 default_font = self; 1011 default_font = self;
943 1012
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
945 1014
1015PROTOTYPES: DISABLE
1016
946void 1017void
947reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
948 CODE: 1020 CODE:
949 tc_clear (); 1021 tc_clear ();
950 1022
951CFPlus::Layout 1023CFPlus::Layout
952new (SV *class) 1024new (SV *class)
1239 flags 1311 flags
1240 ); 1312 );
1241 1313
1242MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1243 1315
1244void 1316PROTOTYPES: ENABLE
1245pad2pot (SV *data_, SV *w_, SV *h_)
1246 CODE:
1247{
1248 int ow = SvIV (w_);
1249 int oh = SvIV (h_);
1250 1317
1251 if (ow && oh) 1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1325 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1326 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1330
1265 SvPOK_only (result_); 1331 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1267 1333
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1335 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1337
1272 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1339 }
1279} 1340}
1280 1341
1281void 1342void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1325 glDisable (GL_ALPHA_TEST); 1386 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1387 glDisable (GL_BLEND);
1327 } 1388 }
1328} 1389}
1329 1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1403
1404PROTOTYPES: DISABLE
1331 1405
1332CFPlus::Map 1406CFPlus::Map
1333new (SV *class) 1407new (SV *class)
1334 CODE: 1408 CODE:
1335 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1950void 2024void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2026 PPCODE:
1953{ 2027{
1954 int x, y; 2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2036
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2037 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2038 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2039
1963 mx += self->x; 2040 mx += self->x - 1;
1964 my += self->y; 2041 my += self->y - 1;
1965 2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
1966 for (y = 0; y < sh; y++) 2045 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2046 if (0 <= y + my && y + my < self->rows)
1968 { 2047 {
1969 maprow *row = self->row + (y + my); 2048 maprow *row = self->row + (y + my);
1970 2049
1971 for (x = 0; x < sw; x++) 2050 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2051 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2052 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2053 mapcell *cell = row->col + (x + mx - row->c0);
1975 2054
1976 darkness[y * sw4 + x] = cell->darkness 2055 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2056 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2057 : 255 - FOW_DARKNESS;
1979 } 2058 }
1980 } 2059 }
1981 2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1982 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1986} 2103}
1987 2104
1988SV * 2105SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1990 CODE: 2107 CODE:
2122 } 2239 }
2123 } 2240 }
2124 } 2241 }
2125} 2242}
2126 2243
2244MODULE = CFPlus PACKAGE = CFPlus::RW
2245
2246CFPlus::RW
2247new (SV *class, SV *data_sv)
2248 CODE:
2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
2255 OUTPUT:
2256 RETVAL
2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, volume);
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 Mix_SetPanning (self, left, right);
2327
2328void
2329set_distance (CFPlus::Channel self, int distance)
2330 CODE:
2331 Mix_SetDistance (self, distance);
2332
2333void
2334set_position (CFPlus::Channel self, int angle, int distance)
2335 CODE:
2336 Mix_SetPosition (self, angle, distance);
2337
2338void
2339set_reverse_stereo (CFPlus::Channel self, int flip)
2340 CODE:
2341 Mix_SetReverseStereo (self, flip);
2342
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2343MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2128 2344
2345PROTOTYPES: DISABLE
2346
2129CFPlus::MixChunk 2347CFPlus::MixChunk
2130new_from_file (SV *class, char *path) 2348new (SV *class, CFPlus::RW rwops)
2131 CODE: 2349 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2350 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2133 OUTPUT: 2351 OUTPUT:
2134 RETVAL 2352 RETVAL
2135 2353
2136void 2354void
2137DESTROY (CFPlus::MixChunk self) 2355DESTROY (CFPlus::MixChunk self)
2143 CODE: 2361 CODE:
2144 RETVAL = Mix_VolumeChunk (self, volume); 2362 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2363 OUTPUT:
2146 RETVAL 2364 RETVAL
2147 2365
2148int 2366CFPlus::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2367play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2368 CODE:
2369{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2370 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2371
2372 if (RETVAL < 0)
2373 XSRETURN_UNDEF;
2374
2375 if (channel < 0)
2376 {
2377 Mix_UnregisterAllEffects (RETVAL);
2378 Mix_Volume (RETVAL, 128);
2379 }
2380}
2152 OUTPUT: 2381 OUTPUT:
2153 RETVAL 2382 RETVAL
2154 2383
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2384MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2156 2385
2157int 2386int
2158volume (int volume = -1) 2387volume (int volume = -1)
2388 PROTOTYPE: ;$
2159 CODE: 2389 CODE:
2160 RETVAL = Mix_VolumeMusic (volume); 2390 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2391 OUTPUT:
2162 RETVAL 2392 RETVAL
2163 2393
2164int 2394void
2165fade_out (int ms) 2395fade_out (int ms)
2166 CODE: 2396 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms); 2397 Mix_FadeOutMusic (ms);
2168 OUTPUT: 2398
2169 RETVAL 2399void
2400halt ()
2401 CODE:
2402 Mix_HaltMusic ();
2170 2403
2171CFPlus::MixMusic 2404CFPlus::MixMusic
2172new_from_file (SV *class, char *path) 2405new (SV *class, CFPlus::RW rwops)
2173 CODE: 2406 CODE:
2174 RETVAL = Mix_LoadMUS (path); 2407 RETVAL = Mix_LoadMUS_RW (rwops);
2175 OUTPUT: 2408 OUTPUT:
2176 RETVAL 2409 RETVAL
2177 2410
2178void 2411void
2179DESTROY (CFPlus::MixMusic self) 2412DESTROY (CFPlus::MixMusic self)
2185 CODE: 2418 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2419 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2420 OUTPUT:
2188 RETVAL 2421 RETVAL
2189 2422
2190int 2423void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2424fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2192 CODE: 2425 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2426 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2427
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2428MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2429
2430PROTOTYPES: ENABLE
2198 2431
2199BOOT: 2432BOOT:
2200{ 2433{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2434 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2202 static const struct { 2435 static const struct {
2203 const char *name; 2436 const char *name;
2204 IV iv; 2437 IV iv;
2205 } *civ, const_iv[] = { 2438 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2439# define const_iv(name) { # name, (IV)name }
2440 const_iv (GL_VENDOR),
2441 const_iv (GL_VERSION),
2442 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2443 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2444 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2445 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2446 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2447 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2451 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2452 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2453 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2454 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2455 const_iv (GL_BACK),
2456 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2457 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2458 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2459 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2460 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2461 const_iv (GL_DST_ALPHA),
2238 const_iv (GL_LUMINANCE), 2475 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2476 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2477 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2478 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2242 const_iv (GL_COMPILE), 2479 const_iv (GL_COMPILE),
2480 const_iv (GL_PROXY_TEXTURE_1D),
2481 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2482 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2483 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2484 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2485 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2486 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2507 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2508 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2509 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2510 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2511 const_iv (GL_CONSTANT_BORDER),
2512 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2513 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2514 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2515 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2516 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2517 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2518 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2519 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2520 const_iv (GL_TRIANGLE_FAN),
2521 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2522 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2523 const_iv (GL_POINT_SMOOTH_HINT),
2524 const_iv (GL_LINE_SMOOTH_HINT),
2525 const_iv (GL_POLYGON_SMOOTH_HINT),
2526 const_iv (GL_GENERATE_MIPMAP_HINT),
2282 const_iv (GL_FASTEST), 2527 const_iv (GL_FASTEST),
2528 const_iv (GL_DONT_CARE),
2529 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2530 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2531 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2532 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2533 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2534# undef const_iv
2313 CODE: 2560 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2561 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2562 OUTPUT:
2316 RETVAL 2563 RETVAL
2317 2564
2565const char *glGetString (GLenum pname)
2566
2567GLint glGetInteger (GLenum pname)
2568 CODE:
2569 glGetIntegerv (pname, &RETVAL);
2570 OUTPUT:
2571 RETVAL
2572
2573GLdouble glGetDouble (GLenum pname)
2574 CODE:
2575 glGetDoublev (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
2318int glGetError () 2579int glGetError ()
2319 2580
2320void glFinish () 2581void glFinish ()
2321 2582
2322void glClear (int mask) 2583void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2620# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2621void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2622
2362# near_ and far_ are due to microsofts buggy "c" compiler 2623# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2624void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2625
2626PROTOTYPES: DISABLE
2364 2627
2365void glViewport (int x, int y, int width, int height) 2628void glViewport (int x, int y, int width, int height)
2366 2629
2367void glScissor (int x, int y, int width, int height) 2630void glScissor (int x, int y, int width, int height)
2368 2631
2376 2639
2377void glRotate (float angle, float x, float y, float z) 2640void glRotate (float angle, float x, float y, float z)
2378 CODE: 2641 CODE:
2379 glRotatef (angle, x, y, z); 2642 glRotatef (angle, x, y, z);
2380 2643
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2644void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2645 ALIAS:
2388 glColor_premultiply = 1 2646 glColor_premultiply = 1
2389 CODE: 2647 CODE:
2390 if (ix) 2648 if (ix)
2391 { 2649 {
2394 b *= a; 2652 b *= a;
2395 } 2653 }
2396 // microsoft visual "c" rounds instead of truncating... 2654 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2655 glColor4f (r, g, b, a);
2398 2656
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2657void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2658 CODE:
2407 glRasterPos3f (0, 0, z); 2659 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2660 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2661
2413 2665
2414void glTexCoord (float s, float t) 2666void glTexCoord (float s, float t)
2415 CODE: 2667 CODE:
2416 glTexCoord2f (s, t); 2668 glTexCoord2f (s, t);
2417 2669
2670void glRect (float x1, float y1, float x2, float y2)
2671 CODE:
2672 glRectf (x1, y1, x2, y2);
2673
2674PROTOTYPES: ENABLE
2675
2676void glBegin (int mode)
2677
2678void glEnd ()
2679
2680void glPointSize (GLfloat size)
2681
2682void glLineWidth (GLfloat width)
2683
2684void glInterleavedArrays (int format, int stride, char *data)
2685
2686void glDrawElements (int mode, int count, int type, char *indices)
2687
2688# 1.2 void glDrawRangeElements (int mode, int start, int end
2689
2418void glTexEnv (int target, int pname, float param) 2690void glTexEnv (int target, int pname, float param)
2419 CODE: 2691 CODE:
2420 glTexEnvf (target, pname, param); 2692 glTexEnvf (target, pname, param);
2421 2693
2422void glTexParameter (int target, int pname, float param) 2694void glTexParameter (int target, int pname, float param)
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2715void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2444 2716
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2717void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2718
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2719void glDrawPixels (int width, int height, int format, int type, char *pixels)
2720
2721void glPixelZoom (float x, float y)
2448 2722
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2723void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2724
2451int glGenTexture () 2725int glGenTexture ()
2452 CODE: 2726 CODE:
2472 2746
2473void glEndList () 2747void glEndList ()
2474 2748
2475void glCallList (int list) 2749void glCallList (int list)
2476 2750
2751MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2752
2753PROTOTYPES: DISABLE
2754
2755void
2756find_widget (SV *self, NV x, NV y)
2757 PPCODE:
2758{
2759 if (within_widget (self, x, y))
2760 XPUSHs (self);
2761}
2762
2763BOOT:
2764{
2765 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2766
2767 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2768 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2769 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2770 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2771}
2772
2773void
2774draw (SV *self)
2775 CODE:
2776{
2777 HV *hv;
2778 SV **svp;
2779 NV x, y, w, h;
2780 SV *draw_x_sv = GvSV (draw_x_gv);
2781 SV *draw_y_sv = GvSV (draw_y_gv);
2782 SV *draw_w_sv = GvSV (draw_w_gv);
2783 SV *draw_h_sv = GvSV (draw_h_gv);
2784 SV *hover;
2785 double draw_x, draw_y, draw_w, draw_h;
2786
2787 if (!SvROK (self))
2788 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2789
2790 hv = (HV *)SvRV (self);
2791
2792 if (SvTYPE (hv) != SVt_PVHV)
2793 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2794
2795 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2796 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2797
2798 if (!h || !w)
2799 XSRETURN_EMPTY;
2800
2801 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2803
2804 draw_x = SvNV (draw_x_sv) + x;
2805 draw_y = SvNV (draw_y_sv) + y;
2806
2807 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2808 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2809 XSRETURN_EMPTY;
2810
2811 sv_setnv (draw_x_sv, draw_x);
2812 sv_setnv (draw_y_sv, draw_y);
2813
2814 glPushMatrix ();
2815 glTranslated (x, y, 0);
2816
2817 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2818 {
2819 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2820
2821 if (svp && SvTRUE (*svp))
2822 {
2823 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2824 glEnable (GL_BLEND);
2825 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2826 glBegin (GL_QUADS);
2827 glVertex2f (0, 0);
2828 glVertex2f (w, 0);
2829 glVertex2f (w, h);
2830 glVertex2f (0, h);
2831 glEnd ();
2832 glDisable (GL_BLEND);
2833 }
2834 }
2835#if 0
2836 if ($ENV{CFPLUS_DEBUG} & 1) {
2837 glPushMatrix;
2838 glColor 1, 1, 0, 1;
2839 glTranslate 0.375, 0.375;
2840 glBegin GL_LINE_LOOP;
2841 glVertex 0 , 0;
2842 glVertex $self->{w} - 1, 0;
2843 glVertex $self->{w} - 1, $self->{h} - 1;
2844 glVertex 0 , $self->{h} - 1;
2845 glEnd;
2846 glPopMatrix;
2847 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2848 }
2849#endif
2850 PUSHMARK (SP);
2851 XPUSHs (self);
2852 PUTBACK;
2853 call_method ("_draw", G_VOID | G_DISCARD);
2854 SPAGAIN;
2855
2856 glPopMatrix ();
2857
2858 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2859 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2860}
2861

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