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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC vs.
Revision 1.244 by root, Thu Dec 27 20:38:49 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
106 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
108} 116}
109 117
110#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
111 120
112#include "pango-font.c" 121#include "pango-font.c"
113#include "pango-fontmap.c" 122#include "pango-fontmap.c"
114#include "pango-render.c" 123#include "pango-render.c"
115 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
118 129
119typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
120 131
121static int 132static int
122shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
123{ 134{
124 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
138 149
139typedef struct cf_layout { 150typedef struct cf_layout {
140 PangoLayout *pl; 151 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
142 int base_height; 153 int base_height;
143 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
144} *CFPlus__Layout; 156} *DC__Layout;
145 157
146static CFPlus__Font default_font; 158static DC__Font default_font;
147static PangoContext *opengl_context; 159static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
149 161
150static void 162static void
151substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
156#endif 168#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 170}
159 171
160static void 172static void
161layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
162{ 174{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
165 */ 177 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
170 182
171 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
172} 184}
173 185
174static void 186static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 188{
177 PangoRectangle rect; 189 PangoRectangle rect;
178 190
179 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
191 203
192typedef uint16_t tileid; 204typedef uint16_t tileid;
193typedef uint16_t faceid; 205typedef uint16_t faceid;
194 206
195typedef struct { 207typedef struct {
196 int name; 208 GLuint name;
197 int w, h; 209 int w, h;
198 float s, t; 210 float s, t;
199 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
200 tileid smoothtile; 212 tileid smoothtile;
201 uint8_t smoothlevel; 213 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
221 233
222 int32_t rows; 234 int32_t rows;
223 maprow *row; 235 maprow *row;
224} *CFPlus__Map; 236} *DC__Map;
225 237
226static char * 238static char *
227prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
228{ 240{
229 char *p; 241 char *p;
267 self->texs *= 2; 279 self->texs *= 2;
268 } 280 }
269} 281}
270 282
271static maprow * 283static maprow *
272map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
273{ 285{
274 if (0 > y) 286 if (0 > y)
275 { 287 {
276 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
315 327
316 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
317} 329}
318 330
319static mapcell * 331static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
321{ 333{
322 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
323} 335}
324 336
325static void 337static void
326map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
327{ 339{
328 int r; 340 int r;
329 341
330 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
339 self->row = 0; 351 self->row = 0;
340 self->rows = 0; 352 self->rows = 0;
341} 353}
342 354
343static void 355static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 357{
346 int x, y; 358 int x, y;
347 maprow *row; 359 maprow *row;
348 mapcell *cell; 360 mapcell *cell;
349 361
428 n |= n >> 16; 440 n |= n >> 16;
429 441
430 return n + 1; 442 return n + 1;
431} 443}
432 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
433/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
436 459
437MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
438 504
439PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
440 506
441BOOT: 507BOOT:
442{ 508{
443 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 510 static const struct {
445 const char *name; 511 const char *name;
446 IV iv; 512 IV iv;
447 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
470 536
471 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
474 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 626# undef const_iv
557 }; 627 };
558 628
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 648
579NV floor (NV x) 649NV floor (NV x)
580 650
581NV ceil (NV x) 651NV ceil (NV x)
582 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
583void 657void
584pango_init () 658pango_init ()
585 CODE: 659 CODE:
586{ 660{
587 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590} 664}
591 665
666char *
667SDL_GetError ()
668
592int 669int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 671
595void 672void
596SDL_Quit () 673SDL_Quit ()
597 674
598void 675void
599SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
600 PPCODE: 677 PPCODE:
601{ 678{
602 SDL_Rect **m; 679 SDL_Rect **m;
603 680
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 685
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 688
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 693
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 698#endif
622 699
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 701
628 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
629 while (*m) 703 while (*m)
630 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
631 AV *av = newAV (); 707 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
635 714
636 ++m; 715 ++m;
637 } 716 }
638} 717}
639 718
640char *
641SDL_GetError ()
642
643int 719int
644SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
646 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 733 );
734
649 if (RETVAL) 735 if (RETVAL)
650 { 736 {
651 av_clear (texture_av); 737 av_clear (texture_av);
652 738
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 741#include "glfunc.h"
656# undef GL_FUNC 742#undef GL_FUNC
657
658 } 743 }
744}
659 OUTPUT: 745 OUTPUT:
660 RETVAL 746 RETVAL
661 747
662void 748void
663SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
664 750
665char * 751char *
666SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
753
754int
755SDL_GetAppState ()
667 756
668void 757void
669poll_events () 758poll_events ()
670 PPCODE: 759 PPCODE:
671{ 760{
736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
738 break; 827 break;
739 } 828 }
740 829
741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
742 } 831 }
743} 832}
744 833
745int 834int
746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
747 POSTCALL: 836 POSTCALL:
748 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
749 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
750 839
751void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
752Mix_CloseAudio () 857Mix_CloseAudio ()
753 858
754int 859int
755Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
756 864
757void 865void
758lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
759 CODE: 867 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 STRLEN image_len; 910 STRLEN image_len;
803 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
804 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
805 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
806 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
807 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
808 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
809 917
810 if (!rw) 918 if (!rw)
811 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
812 920
885void 993void
886error (char *message) 994error (char *message)
887 CODE: 995 CODE:
888 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
889#ifdef _WIN32 997#ifdef _WIN32
890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
891#endif 999#endif
892 1000
893void 1001void
894fatal (char *message) 1002fatal (char *message)
895 CODE: 1003 CODE:
896 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32 1005#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
899#endif 1007#endif
900 _exit (1); 1008 _exit (1);
901 1009
902void 1010void
903_exit (int retval = 0) 1011_exit (int retval = 0)
915#if DEBUG 1023#if DEBUG
916 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
917#endif 1025#endif
918} 1026}
919 1027
920MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
921 1029
922CFPlus::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
923new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
924 CODE: 1034 CODE:
925{ 1035{
926 int count; 1036 int count;
927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
930} 1040}
931 OUTPUT: 1041 OUTPUT:
932 RETVAL 1042 RETVAL
933 1043
934void 1044void
935DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
936 CODE: 1046 CODE:
937 pango_font_description_free (self); 1047 pango_font_description_free (self);
938 1048
939void 1049void
940make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
941 CODE: 1052 CODE:
942 default_font = self; 1053 default_font = self;
943 1054
944MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
945 1056
1057PROTOTYPES: DISABLE
1058
946void 1059void
947reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
948 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
949 tc_clear (); 1069 tc_restore ();
950 1070
951CFPlus::Layout 1071DC::Layout
952new (SV *class) 1072new (SV *class)
953 CODE: 1073 CODE:
954 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
955 1075
956 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
958 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
959 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
960 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
961 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
962 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
963 1084
964 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
965 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
966 OUTPUT: 1087 OUTPUT:
967 RETVAL 1088 RETVAL
968 1089
969void 1090void
970DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
971 CODE: 1092 CODE:
972 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
973 Safefree (self); 1095 Safefree (self);
974 1096
975void 1097void
976set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
977 CODE: 1099 CODE:
978{ 1100{
979 STRLEN textlen; 1101 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
981 1103
982 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
983} 1105}
984 1106
985void 1107void
986set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
987 CODE: 1109 CODE:
988{ 1110{
989 STRLEN textlen; 1111 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
991 1113
992 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
993} 1115}
994 1116
995void 1117void
996set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
997 CODE: 1119 CODE:
998{ 1120{
999 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text; 1123 const char *pos = text;
1036 if (attrs) 1158 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1038} 1160}
1039 1161
1040void 1162void
1041get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1042 PPCODE: 1164 PPCODE:
1043{ 1165{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045 1167
1046 do 1168 do
1061 1183
1062 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1063} 1185}
1064 1186
1065int 1187int
1066has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1067 CODE: 1189 CODE:
1068{ 1190{
1069 int lines = 1; 1191 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1071 1193
1076} 1198}
1077 OUTPUT: 1199 OUTPUT:
1078 RETVAL 1200 RETVAL
1079 1201
1080SV * 1202SV *
1081get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1082 CODE: 1204 CODE:
1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1084 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1085 OUTPUT: 1207 OUTPUT:
1086 RETVAL 1208 RETVAL
1087 1209
1088void 1210void
1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1090 CODE: 1212 CODE:
1091 self->r = r; 1213 self->r = r;
1092 self->g = g; 1214 self->g = g;
1093 self->b = b; 1215 self->b = b;
1094 self->a = a; 1216 self->a = a;
1095 1217
1096void 1218void
1097set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1098 CODE: 1220 CODE:
1099 if (self->font != font) 1221 if (self->font != font)
1100 { 1222 {
1101 self->font = font; 1223 self->font = font;
1102 layout_update_font (self); 1224 layout_update_font (self);
1103 } 1225 }
1104 1226
1105void 1227void
1106set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1107 CODE: 1229 CODE:
1108 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1109 { 1231 {
1110 self->base_height = base_height; 1232 self->base_height = base_height;
1111 layout_update_font (self); 1233 layout_update_font (self);
1112 } 1234 }
1113 1235
1114void 1236void
1115set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1116 CODE: 1238 CODE:
1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1118 1240
1119void 1241void
1120set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1121 CODE: 1243 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123 1245
1124void 1246void
1125set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1126 CODE: 1248 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128 1250
1129void 1251void
1130set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1131 CODE: 1253 CODE:
1132 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1137 ); 1259 );
1138 1260
1139void 1261void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1141 CODE: 1263 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143 1265
1144void 1266void
1145size (CFPlus::Layout self) 1267size (DC::Layout self)
1146 PPCODE: 1268 PPCODE:
1147{ 1269{
1148 int w, h; 1270 int w, h;
1149 1271
1150 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1153 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1154 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1155} 1277}
1156 1278
1157int 1279int
1158descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1159 CODE: 1281 CODE:
1160{ 1282{
1161 PangoRectangle rect; 1283 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1165} 1287}
1166 OUTPUT: 1288 OUTPUT:
1167 RETVAL 1289 RETVAL
1168 1290
1169int 1291int
1170xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1171 CODE: 1293 CODE:
1172{ 1294{
1173 int index, trailing; 1295 int index, trailing;
1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1175 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1176} 1298}
1177 OUTPUT: 1299 OUTPUT:
1178 RETVAL 1300 RETVAL
1179 1301
1180void 1302void
1181cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1182 PPCODE: 1304 PPCODE:
1183{ 1305{
1184 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1186 1308
1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1191} 1313}
1192 1314
1193void 1315void
1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1195 PPCODE: 1317 PPCODE:
1196{ 1318{
1197 int line, x; 1319 int line, x;
1198 1320
1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 PUSHs (sv_2mortal (newSViv (line - 1))); 1325 PUSHs (sv_2mortal (newSViv (line - 1)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205} 1327}
1206 1328
1207void 1329void
1208line_x_to_index (CFPlus::Layout self, int line, int x) 1330line_x_to_index (DC::Layout self, int line, int x)
1209 PPCODE: 1331 PPCODE:
1210{ 1332{
1211 PangoLayoutLine *lp; 1333 PangoLayoutLine *lp;
1212 int index, trailing; 1334 int index, trailing;
1213 1335
1228 PUSHs (sv_2mortal (newSViv (trailing))); 1350 PUSHs (sv_2mortal (newSViv (trailing)));
1229 } 1351 }
1230} 1352}
1231 1353
1232void 1354void
1233render (CFPlus::Layout self, float x, float y, int flags = 0) 1355render (DC::Layout self, float x, float y, int flags = 0)
1234 PPCODE: 1356 CODE:
1357 rc_clear (self->rc);
1235 pango_opengl_render_layout_subpixel ( 1358 pango_opengl_render_layout_subpixel (
1236 self->pl, 1359 self->pl,
1360 self->rc,
1237 x * PANGO_SCALE, y * PANGO_SCALE, 1361 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a, 1362 self->r, self->g, self->b, self->a,
1239 flags 1363 flags
1240 ); 1364 );
1365 // we assume that context_change actually clears/frees stuff
1366 // and does not do any recomputation...
1367 pango_layout_context_changed (self->pl);
1241 1368
1242MODULE = CFPlus PACKAGE = CFPlus::Texture
1243
1244void 1369void
1245pad2pot (SV *data_, SV *w_, SV *h_) 1370draw (DC::Layout self)
1246 CODE: 1371 CODE:
1247{ 1372{
1248 int ow = SvIV (w_); 1373 glEnable (GL_TEXTURE_2D);
1249 int oh = SvIV (h_); 1374 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1375 glEnable (GL_BLEND);
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378 glEnable (GL_ALPHA_TEST);
1379 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1250 1380
1251 if (ow && oh) 1381 rc_draw (self->rc);
1382
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 glDisable (GL_TEXTURE_2D);
1386}
1387
1388MODULE = Deliantra::Client PACKAGE = DC::Texture
1389
1390PROTOTYPES: ENABLE
1391
1392void
1393pad (SV *data_, int ow, int oh, int nw, int nh)
1394 CODE:
1395{
1396 if ((nw != ow || nh != oh) && SvOK (data_))
1252 { 1397 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen; 1398 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen); 1399 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh); 1400 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1401 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264 1402
1265 SvPOK_only (result_); 1403 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp); 1404 SvCUR_set (result_, nw * nh * bpp);
1267 1405
1268 memset (SvPVX (result_), 0, nw * nh * bpp); 1406 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--) 1407 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1408 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271 1409
1272 sv_setsv (data_, result_); 1410 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 } 1411 }
1279} 1412}
1280 1413
1281void 1414void
1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1415draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1288{ 1421{
1289 HV *hv = (HV *)SvRV (self); 1422 HV *hv = (HV *)SvRV (self);
1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1423 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1424 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1425 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1426
1427 if (name <= 0)
1428 XSRETURN_EMPTY;
1293 1429
1294 if (items < 5) 1430 if (items < 5)
1295 { 1431 {
1296 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1432 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1297 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1433 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1325 glDisable (GL_ALPHA_TEST); 1461 glDisable (GL_ALPHA_TEST);
1326 glDisable (GL_BLEND); 1462 glDisable (GL_BLEND);
1327 } 1463 }
1328} 1464}
1329 1465
1330MODULE = CFPlus PACKAGE = CFPlus::Map 1466IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1467 CODE:
1468{
1469 GLint width;
1470 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1471 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1472 RETVAL = width > 0;
1473}
1474 OUTPUT:
1475 RETVAL
1331 1476
1332CFPlus::Map 1477MODULE = Deliantra::Client PACKAGE = DC::Map
1478
1479PROTOTYPES: DISABLE
1480
1481DC::Map
1333new (SV *class) 1482new (SV *class)
1334 CODE: 1483 CODE:
1335 New (0, RETVAL, 1, struct map); 1484 New (0, RETVAL, 1, struct map);
1336 RETVAL->x = 0; 1485 RETVAL->x = 0;
1337 RETVAL->y = 0; 1486 RETVAL->y = 0;
1345 RETVAL->row = 0; 1494 RETVAL->row = 0;
1346 OUTPUT: 1495 OUTPUT:
1347 RETVAL 1496 RETVAL
1348 1497
1349void 1498void
1350DESTROY (CFPlus::Map self) 1499DESTROY (DC::Map self)
1351 CODE: 1500 CODE:
1352{ 1501{
1353 map_clear (self); 1502 map_clear (self);
1354 Safefree (self->face2tile); 1503 Safefree (self->face2tile);
1355 Safefree (self->tex); 1504 Safefree (self->tex);
1356 Safefree (self); 1505 Safefree (self);
1357} 1506}
1358 1507
1359void 1508void
1360resize (CFPlus::Map self, int map_width, int map_height) 1509resize (DC::Map self, int map_width, int map_height)
1361 CODE: 1510 CODE:
1362 self->w = map_width; 1511 self->w = map_width;
1363 self->h = map_height; 1512 self->h = map_height;
1364 1513
1365void 1514void
1366clear (CFPlus::Map self) 1515clear (DC::Map self)
1367 CODE: 1516 CODE:
1368 map_clear (self); 1517 map_clear (self);
1369 1518
1370void 1519void
1371set_tileid (CFPlus::Map self, int face, int tile) 1520set_tileid (DC::Map self, int face, int tile)
1372 CODE: 1521 CODE:
1373{ 1522{
1374 need_facenum (self, face); self->face2tile [face] = tile; 1523 need_facenum (self, face); self->face2tile [face] = tile;
1375 need_texid (self, tile); 1524 need_texid (self, tile);
1376} 1525}
1377 1526
1378void 1527void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level) 1528set_smooth (DC::Map self, int face, int smooth, int level)
1380 CODE: 1529 CODE:
1381{ 1530{
1382 tileid texid; 1531 tileid texid;
1383 maptex *tex; 1532 maptex *tex;
1384 1533
1397 tex->smoothtile = self->face2tile [smooth]; 1546 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level; 1547 tex->smoothlevel = level;
1399} 1548}
1400 1549
1401void 1550void
1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1551set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1403 CODE: 1552 CODE:
1404{ 1553{
1405 need_texid (self, texid); 1554 need_texid (self, texid);
1406 1555
1407 { 1556 {
1427 // from transparent color bleeding and ugly wrapping effects. 1576 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1577 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1429} 1578}
1430 1579
1431int 1580int
1432ox (CFPlus::Map self) 1581ox (DC::Map self)
1433 ALIAS: 1582 ALIAS:
1434 oy = 1 1583 oy = 1
1435 x = 2 1584 x = 2
1436 y = 3 1585 y = 3
1437 w = 4 1586 w = 4
1448 } 1597 }
1449 OUTPUT: 1598 OUTPUT:
1450 RETVAL 1599 RETVAL
1451 1600
1452void 1601void
1453scroll (CFPlus::Map self, int dx, int dy) 1602scroll (DC::Map self, int dx, int dy)
1454 CODE: 1603 CODE:
1455{ 1604{
1456 if (dx > 0) 1605 if (dx > 0)
1457 map_blank (self, self->x, self->y, dx, self->h); 1606 map_blank (self, self->x, self->y, dx, self->h);
1458 else if (dx < 0) 1607 else if (dx < 0)
1473 self->rows += MAP_EXTEND_Y; 1622 self->rows += MAP_EXTEND_Y;
1474 self->y += MAP_EXTEND_Y; 1623 self->y += MAP_EXTEND_Y;
1475 } 1624 }
1476} 1625}
1477 1626
1478void 1627SV *
1479map1a_update (CFPlus::Map self, SV *data_, int extmap) 1628map1a_update (DC::Map self, SV *data_, int extmap)
1480 CODE: 1629 CODE:
1481{ 1630{
1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1631 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1483 uint8_t *data_end = (uint8_t *)SvEND (data_); 1632 uint8_t *data_end = (uint8_t *)SvEND (data_);
1484 mapcell *cell; 1633 mapcell *cell;
1485 int x, y, flags; 1634 int x, y, z, flags;
1635 AV *missing = newAV ();
1636 RETVAL = newRV_noinc ((SV *)missing);
1486 1637
1487 while (data < data_end - 1) 1638 while (data < data_end - 1)
1488 { 1639 {
1489 flags = (data [0] << 8) + data [1]; data += 2; 1640 flags = (data [0] << 8) + data [1]; data += 2;
1490 1641
1541 } 1692 }
1542 else 1693 else
1543 cell->darkness = *data++ + 1; 1694 cell->darkness = *data++ + 1;
1544 } 1695 }
1545 1696
1697 for (z = 0; z <= 2; ++z)
1546 if (flags & 4) 1698 if (flags & (4 >> z))
1547 { 1699 {
1548 faceid face = (data [0] << 8) + data [1]; data += 2; 1700 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face); 1701 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face]; 1702 cell->tile [z] = self->face2tile [face];
1703
1704 if (cell->tile [z])
1705 {
1706 maptex *tex = self->tex + cell->tile [z];
1707 if (!tex->name)
1708 av_push (missing, newSViv (cell->tile [z]));
1709
1710 if (tex->smoothtile)
1711 {
1712 maptex *smooth = self->tex + tex->smoothtile;
1713 if (!smooth->name)
1714 av_push (missing, newSViv (tex->smoothtile));
1715 }
1716 }
1551 } 1717 }
1552
1553 if (flags & 2)
1554 {
1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1558 }
1559
1560 if (flags & 1)
1561 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1565 }
1566 } 1718 }
1567 else 1719 else
1568 cell->darkness = 0; 1720 cell->darkness = 0;
1569 } 1721 }
1570} 1722}
1723 OUTPUT:
1724 RETVAL
1571 1725
1572SV * 1726SV *
1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1727mapmap (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 1728 CODE:
1575{ 1729{
1576 int x1, x; 1730 int x1, x;
1577 int y1, y; 1731 int y1, y;
1578 int z; 1732 int z;
1623} 1777}
1624 OUTPUT: 1778 OUTPUT:
1625 RETVAL 1779 RETVAL
1626 1780
1627void 1781void
1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1782draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1629 CODE: 1783 CODE:
1630{ 1784{
1785 int x, y, z;
1786
1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1787 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1788 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1789 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1634 smooth_key skey; 1790 smooth_key skey;
1635 int x, y, z; 1791
1636 int last_name; 1792 rc_t *rc = rc_alloc ();
1793 rc_key_t key;
1794 rc_array_t *arr;
1637 1795
1638 // thats current max. sorry. 1796 // thats current max. sorry.
1639 if (sw > 255) sw = 255; 1797 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255; 1798 if (sh > 255) sh = 255;
1641 1799
1642 // clear key, in case of extra padding 1800 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey)); 1801 memset (&skey, 0, sizeof (skey));
1644 1802
1645 glColor4ub (255, 255, 255, 255); 1803 memset (&key, 0, sizeof (key));
1646 1804 key.r = 255;
1647 glEnable (GL_BLEND); 1805 key.g = 255;
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1806 key.b = 255;
1649 glEnable (GL_TEXTURE_2D); 1807 key.a = 255;
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1808 key.mode = GL_QUADS;
1651 1809 key.format = GL_T2F_V3F;
1652 glBegin (GL_QUADS); 1810 key.texname = -1;
1653
1654 last_name = 0;
1655 1811
1656 mx += self->x; 1812 mx += self->x;
1657 my += self->y; 1813 my += self->y;
1658 1814
1659 // first pass: determine smooth_max 1815 // first pass: determine smooth_max
1675 MAX (self->tex [cell->tile [0]].smoothlevel, 1831 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel, 1832 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel)); 1833 self->tex [cell->tile [2]].smoothlevel));
1678 } 1834 }
1679 } 1835 }
1836
1837 glEnable (GL_BLEND);
1838 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1839 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1840
1681 for (z = 0; z <= 2; z++) 1841 for (z = 0; z <= 2; z++)
1682 { 1842 {
1683 memset (smooth_level, 0, sizeof (smooth_level)); 1843 memset (smooth_level, 0, sizeof (smooth_level));
1684 1844
1694 tileid tile = cell->tile [z]; 1854 tileid tile = cell->tile [z];
1695 1855
1696 if (tile) 1856 if (tile)
1697 { 1857 {
1698 maptex tex = self->tex [tile]; 1858 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w; 1859 int px, py;
1700 int py = (y + 1) * T - tex.h;
1701 1860
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name) 1861 if (key.texname != tex.name)
1705 { 1862 {
1706 if (!tex.name) 1863 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */ 1864 tex = self->tex [2]; /* missing, replace by noface */
1708 1865
1709 glEnd (); 1866 key.texname = tex.name;
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1867 arr = rc_array (rc, &key);
1711 glBegin (GL_QUADS);
1712 } 1868 }
1713 1869
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1870 px = (x + 1) * T - tex.w;
1871 py = (y + 1) * T - tex.h;
1872
1873 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1874 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1875 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1876 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1718 1877
1719 if (cell->flags && z == 2) 1878 if (cell->flags && z == 2)
1720 { 1879 {
1880 // overlays such as the speech bubble, probably more to come
1721 if (cell->flags & 1) 1881 if (cell->flags & 1)
1722 { 1882 {
1723 maptex tex = self->tex [1]; 1883 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32; 1884 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32; 1885 int py = y * T - T * 6 / 32;
1726 1886
1887 if (tex.name)
1727 glEnd (); 1888 {
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1889 if (key.texname != tex.name)
1890 {
1891 key.texname = tex.name;
1892 arr = rc_array (rc, &key);
1893 }
1894
1895 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1896 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1897 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1898 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1729 glBegin (GL_QUADS); 1899 }
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 } 1900 }
1736 } 1901 }
1737 1902
1738 // update smooth hash 1903 // update smooth hash
1739 if (tex.smoothtile) 1904 if (tex.smoothtile)
1775 } 1940 }
1776 } 1941 }
1777 } 1942 }
1778 } 1943 }
1779 1944
1945 rc_draw (rc);
1946 rc_clear (rc);
1947
1780 // go through all smoothlevels, lowest to highest, then draw. 1948 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort 1949 // this is basically counting sort
1782 { 1950 {
1783 int w, b; 1951 int w, b;
1784 1952
1953 glEnable (GL_TEXTURE_2D);
1954 glBegin (GL_QUADS);
1785 for (w = 0; w < 256 / 32; ++w) 1955 for (w = 0; w < 256 / 32; ++w)
1786 { 1956 {
1787 uint32_t smask = smooth_level [w]; 1957 uint32_t smask = smooth_level [w];
1788 if (smask) 1958 if (smask)
1789 for (b = 0; b < 32; ++b) 1959 for (b = 0; b < 32; ++b)
1808 int border = bits & 15; 1978 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1979 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row 1980 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column 1981 float dy = tex.t * .5f ; // 2 images/column
1812 1982
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name) 1983 if (tex.name)
1816 { 1984 {
1985 // this time avoiding texture state changes
1986 // save gobs of state changes.
1817 if (!tex.name) 1987 if (key.texname != tex.name)
1818 continue; // smoothing not yet available 1988 {
1819
1820 glEnd (); 1989 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1822 glBegin (GL_QUADS); 1991 glBegin (GL_QUADS);
1823 } 1992 }
1824 1993
1825 if (border) 1994 if (border)
1826 { 1995 {
1827 float ox = border * dx; 1996 float ox = border * dx;
1828 1997
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 1998 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 1999 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2000 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2001 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1833 } 2002 }
1834 2003
1835 if (corner) 2004 if (corner)
1836 { 2005 {
1837 float ox = corner * dx; 2006 float ox = corner * dx;
1838 2007
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2008 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2009 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2010 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2011 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2012 }
1843 } 2013 }
1844 } 2014 }
1845 } 2015 }
1846 } 2016 }
1847 } 2017 }
2018
2019 glEnd ();
2020 glDisable (GL_TEXTURE_2D);
2021 key.texname = -1;
1848 } 2022 }
1849 2023
1850 hv_clear (smooth); 2024 hv_clear (smooth);
1851 } 2025 }
1852 2026
1853 glEnd ();
1854
1855 glDisable (GL_TEXTURE_2D);
1856 glDisable (GL_BLEND); 2027 glDisable (GL_BLEND);
2028 rc_free (rc);
1857 2029
1858 // top layer: overlays such as the health bar 2030 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++) 2031 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows) 2032 if (0 <= y + my && y + my < self->rows)
1861 { 2033 {
1886 } 2058 }
1887 } 2059 }
1888} 2060}
1889 2061
1890void 2062void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2063draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE: 2064 CODE:
1893{ 2065{
1894 static float color[16][3] = { 2066 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F }, 2067 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F }, 2068 { 1.00F, 1.00F, 1.00F },
1946 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D); 2119 glDisable (GL_TEXTURE_2D);
1948} 2120}
1949 2121
1950void 2122void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2123fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1952 PPCODE: 2124 PPCODE:
1953{ 2125{
1954 int x, y; 2126 int x, y;
2127 int sw1 = sw + 2;
2128 int sh1 = sh + 2;
2129 int sh3 = sh * 3;
1955 int sw4 = (sw + 3) & ~3; 2130 int sw34 = (sw * 3 + 3) & ~3;
2131 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2132 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2133 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1958 2134
1959 memset (darkness, 255, sw4 * sh);
1960 SvPOK_only (darkness_sv); 2135 SvPOK_only (darkness3_sv);
1961 SvCUR_set (darkness_sv, sw4 * sh); 2136 SvCUR_set (darkness3_sv, sw34 * sh3);
1962 2137
1963 mx += self->x; 2138 mx += self->x - 1;
1964 my += self->y; 2139 my += self->y - 1;
1965 2140
2141 memset (darkness1, 255, sw1 * sh1);
2142
1966 for (y = 0; y < sh; y++) 2143 for (y = 0; y < sh1; y++)
1967 if (0 <= y + my && y + my < self->rows) 2144 if (0 <= y + my && y + my < self->rows)
1968 { 2145 {
1969 maprow *row = self->row + (y + my); 2146 maprow *row = self->row + (y + my);
1970 2147
1971 for (x = 0; x < sw; x++) 2148 for (x = 0; x < sw1; x++)
1972 if (row->c0 <= x + mx && x + mx < row->c1) 2149 if (row->c0 <= x + mx && x + mx < row->c1)
1973 { 2150 {
1974 mapcell *cell = row->col + (x + mx - row->c0); 2151 mapcell *cell = row->col + (x + mx - row->c0);
1975 2152
1976 darkness[y * sw4 + x] = cell->darkness 2153 darkness1 [y * sw1 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1) 2154 ? 255 - (cell->darkness - 1)
1978 : 255 - FOW_DARKNESS; 2155 : 255 - FOW_DARKNESS;
1979 } 2156 }
1980 } 2157 }
1981 2158
2159 for (y = 0; y < sh; ++y)
2160 for (x = 0; x < sw; ++x)
2161 {
2162 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2163 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2164 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2165 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2166 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2167 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2168 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2169 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2170 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2171
2172 uint8_t r11 = (d11 + d21 + d12) / 3;
2173 uint8_t r21 = d21;
2174 uint8_t r31 = (d21 + d31 + d32) / 3;
2175
2176 uint8_t r12 = d12;
2177 uint8_t r22 = d22;
2178 uint8_t r32 = d32;
2179
2180 uint8_t r13 = (d13 + d23 + d12) / 3;
2181 uint8_t r23 = d23;
2182 uint8_t r33 = (d23 + d33 + d32) / 3;
2183
2184 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2185 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2187 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2188 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2190 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2191 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2193 }
2194
2195 free (darkness1);
2196
1982 EXTEND (SP, 3); 2197 EXTEND (SP, 3);
1983 PUSHs (sv_2mortal (newSViv (sw4))); 2198 PUSHs (sv_2mortal (newSViv (sw34)));
1984 PUSHs (sv_2mortal (newSViv (sh))); 2199 PUSHs (sv_2mortal (newSViv (sh3)));
1985 PUSHs (darkness_sv); 2200 PUSHs (darkness3_sv);
1986} 2201}
1987 2202
1988SV * 2203SV *
1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2204get_rect (DC::Map self, int x0, int y0, int w, int h)
1990 CODE: 2205 CODE:
1991{ 2206{
1992 int x, y, x1, y1; 2207 int x, y, x1, y1;
1993 SV *data_sv = newSV (w * h * 7 + 5); 2208 SV *data_sv = newSV (w * h * 7 + 5);
1994 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2209 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2059} 2274}
2060 OUTPUT: 2275 OUTPUT:
2061 RETVAL 2276 RETVAL
2062 2277
2063void 2278void
2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2279set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2065 PPCODE: 2280 PPCODE:
2066{ 2281{
2067 int x, y, z; 2282 int x, y, z;
2068 int w, h; 2283 int w, h;
2069 int x1, y1; 2284 int x1, y1;
2070 2285
2071 if (*data++ != 0) 2286 if (*data++ != 0)
2072 return; /* version mismatch */ 2287 XSRETURN_EMPTY; /* version mismatch */
2073 2288
2074 w = *data++ << 8; w |= *data++; 2289 w = *data++ << 8; w |= *data++;
2075 h = *data++ << 8; h |= *data++; 2290 h = *data++ << 8; h |= *data++;
2076 2291
2077 // we need to do this 'cause we don't keep an absolute coord system for rows 2292 // we need to do this 'cause we don't keep an absolute coord system for rows
2122 } 2337 }
2123 } 2338 }
2124 } 2339 }
2125} 2340}
2126 2341
2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2342MODULE = Deliantra::Client PACKAGE = DC::RW
2128 2343
2129CFPlus::MixChunk 2344DC::RW
2130new_from_file (SV *class, char *path) 2345new (SV *class, SV *data_sv)
2131 CODE: 2346 CODE:
2132 RETVAL = Mix_LoadWAV (path); 2347{
2348 STRLEN datalen;
2349 char *data = SvPVbyte (data_sv, datalen);
2350
2351 RETVAL = SDL_RWFromConstMem (data, datalen);
2352}
2133 OUTPUT: 2353 OUTPUT:
2134 RETVAL 2354 RETVAL
2135 2355
2356DC::RW
2357new_from_file (SV *class, const char *path, const char *mode = "rb")
2358 CODE:
2359 RETVAL = SDL_RWFromFile (path, mode);
2360 OUTPUT:
2361 RETVAL
2362
2363# fails on win32:
2364# dc.xs(2268) : error C2059: syntax error : '('
2136void 2365#void
2366#close (DC::RW self)
2367# CODE:
2368# (self->(close)) (self);
2369
2370MODULE = Deliantra::Client PACKAGE = DC::Channel
2371
2372PROTOTYPES: DISABLE
2373
2374DC::Channel
2375find ()
2376 CODE:
2377{
2378 RETVAL = Mix_GroupAvailable (-1);
2379
2380 if (RETVAL < 0)
2381 {
2382 RETVAL = Mix_GroupOldest (-1);
2383
2384 if (RETVAL < 0)
2385 XSRETURN_UNDEF;
2386
2387 Mix_HaltChannel (RETVAL);
2388 }
2389
2390 Mix_UnregisterAllEffects (RETVAL);
2391 Mix_Volume (RETVAL, 128);
2392}
2393 OUTPUT:
2394 RETVAL
2395
2396void
2397halt (DC::Channel self)
2398 CODE:
2399 Mix_HaltChannel (self);
2400
2401void
2402expire (DC::Channel self, int ticks = -1)
2403 CODE:
2404 Mix_ExpireChannel (self, ticks);
2405
2406void
2407fade_out (DC::Channel self, int ticks = -1)
2408 CODE:
2409 Mix_FadeOutChannel (self, ticks);
2410
2411int
2412volume (DC::Channel self, int volume)
2413 CODE:
2414 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2415 OUTPUT:
2416 RETVAL
2417
2418void
2419unregister_all_effects (DC::Channel self)
2420 CODE:
2421 Mix_UnregisterAllEffects (self);
2422
2423void
2424set_panning (DC::Channel self, int left, int right)
2425 CODE:
2426 left = CLAMP (left , 0, 255);
2427 right = CLAMP (right, 0, 255);
2428 Mix_SetPanning (self, left, right);
2429
2430void
2431set_distance (DC::Channel self, int distance)
2432 CODE:
2433 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2434
2435void
2436set_position (DC::Channel self, int angle, int distance)
2437 CODE:
2438
2439void
2440set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2441 CODE:
2442{
2443 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2444 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2445 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2446}
2447
2448void
2449set_reverse_stereo (DC::Channel self, int flip)
2450 CODE:
2451 Mix_SetReverseStereo (self, flip);
2452
2453MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2454
2455PROTOTYPES: DISABLE
2456
2457DC::MixChunk
2458new (SV *class, DC::RW rwops)
2459 CODE:
2460 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2461 OUTPUT:
2462 RETVAL
2463
2464void
2137DESTROY (CFPlus::MixChunk self) 2465DESTROY (DC::MixChunk self)
2138 CODE: 2466 CODE:
2139 Mix_FreeChunk (self); 2467 Mix_FreeChunk (self);
2140 2468
2141int 2469int
2142volume (CFPlus::MixChunk self, int volume = -1) 2470volume (DC::MixChunk self, int volume = -1)
2143 CODE: 2471 CODE:
2472 if (items > 1)
2473 volume = CLAMP (volume, 0, 128);
2144 RETVAL = Mix_VolumeChunk (self, volume); 2474 RETVAL = Mix_VolumeChunk (self, volume);
2145 OUTPUT: 2475 OUTPUT:
2146 RETVAL 2476 RETVAL
2147 2477
2148int 2478DC::Channel
2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2479play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2150 CODE: 2480 CODE:
2481{
2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2482 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2483
2484 if (RETVAL < 0)
2485 XSRETURN_UNDEF;
2486
2487 if (channel < 0)
2488 {
2489 Mix_UnregisterAllEffects (RETVAL);
2490 Mix_Volume (RETVAL, 128);
2491 }
2492}
2152 OUTPUT: 2493 OUTPUT:
2153 RETVAL 2494 RETVAL
2154 2495
2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2496MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2156 2497
2157int 2498int
2158volume (int volume = -1) 2499volume (int volume = -1)
2500 PROTOTYPE: ;$
2159 CODE: 2501 CODE:
2502 if (items > 0)
2503 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeMusic (volume); 2504 RETVAL = Mix_VolumeMusic (volume);
2161 OUTPUT: 2505 OUTPUT:
2162 RETVAL 2506 RETVAL
2163 2507
2508void
2509fade_out (int ms)
2510 CODE:
2511 Mix_FadeOutMusic (ms);
2512
2513void
2514halt ()
2515 CODE:
2516 Mix_HaltMusic ();
2517
2518DC::MixMusic
2519new (SV *class, DC::RW rwops)
2520 CODE:
2521 RETVAL = Mix_LoadMUS_RW (rwops);
2522 OUTPUT:
2523 RETVAL
2524
2525void
2526DESTROY (DC::MixMusic self)
2527 CODE:
2528 Mix_FreeMusic (self);
2529
2164int 2530int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
2171CFPlus::MixMusic
2172new_from_file (SV *class, char *path)
2173 CODE:
2174 RETVAL = Mix_LoadMUS (path);
2175 OUTPUT:
2176 RETVAL
2177
2178void
2179DESTROY (CFPlus::MixMusic self)
2180 CODE:
2181 Mix_FreeMusic (self);
2182
2183int
2184play (CFPlus::MixMusic self, int loops = -1) 2531play (DC::MixMusic self, int loops = -1)
2185 CODE: 2532 CODE:
2186 RETVAL = Mix_PlayMusic (self, loops); 2533 RETVAL = Mix_PlayMusic (self, loops);
2187 OUTPUT: 2534 OUTPUT:
2188 RETVAL 2535 RETVAL
2189 2536
2190int 2537void
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2538fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2192 CODE: 2539 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2540 Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196 2541
2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2542MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2543
2544PROTOTYPES: ENABLE
2198 2545
2199BOOT: 2546BOOT:
2200{ 2547{
2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2548 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2202 static const struct { 2549 static const struct {
2203 const char *name; 2550 const char *name;
2204 IV iv; 2551 IV iv;
2205 } *civ, const_iv[] = { 2552 } *civ, const_iv[] = {
2206# define const_iv(name) { # name, (IV)name } 2553# define const_iv(name) { # name, (IV)name }
2554 const_iv (GL_VENDOR),
2555 const_iv (GL_VERSION),
2556 const_iv (GL_EXTENSIONS),
2207 const_iv (GL_COLOR_MATERIAL), 2557 const_iv (GL_COLOR_MATERIAL),
2208 const_iv (GL_SMOOTH), 2558 const_iv (GL_SMOOTH),
2209 const_iv (GL_FLAT), 2559 const_iv (GL_FLAT),
2210 const_iv (GL_DITHER), 2560 const_iv (GL_DITHER),
2211 const_iv (GL_BLEND), 2561 const_iv (GL_BLEND),
2215 const_iv (GL_ALPHA_TEST), 2565 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE), 2566 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL), 2567 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT), 2568 const_iv (GL_FRONT),
2219 const_iv (GL_BACK), 2569 const_iv (GL_BACK),
2570 const_iv (GL_AUX0),
2220 const_iv (GL_AND), 2571 const_iv (GL_AND),
2221 const_iv (GL_ONE), 2572 const_iv (GL_ONE),
2222 const_iv (GL_ZERO), 2573 const_iv (GL_ZERO),
2223 const_iv (GL_SRC_ALPHA), 2574 const_iv (GL_SRC_ALPHA),
2224 const_iv (GL_DST_ALPHA), 2575 const_iv (GL_DST_ALPHA),
2237 const_iv (GL_INTENSITY), 2588 const_iv (GL_INTENSITY),
2238 const_iv (GL_LUMINANCE), 2589 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA), 2590 const_iv (GL_LUMINANCE_ALPHA),
2240 const_iv (GL_FLOAT), 2591 const_iv (GL_FLOAT),
2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2592 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2593 const_iv (GL_COMPRESSED_ALPHA_ARB),
2594 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2595 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2597 const_iv (GL_COMPRESSED_RGB_ARB),
2598 const_iv (GL_COMPRESSED_RGBA_ARB),
2242 const_iv (GL_COMPILE), 2599 const_iv (GL_COMPILE),
2600 const_iv (GL_PROXY_TEXTURE_1D),
2601 const_iv (GL_PROXY_TEXTURE_2D),
2243 const_iv (GL_TEXTURE_1D), 2602 const_iv (GL_TEXTURE_1D),
2244 const_iv (GL_TEXTURE_2D), 2603 const_iv (GL_TEXTURE_2D),
2245 const_iv (GL_TEXTURE_ENV), 2604 const_iv (GL_TEXTURE_ENV),
2246 const_iv (GL_TEXTURE_MAG_FILTER), 2605 const_iv (GL_TEXTURE_MAG_FILTER),
2247 const_iv (GL_TEXTURE_MIN_FILTER), 2606 const_iv (GL_TEXTURE_MIN_FILTER),
2268 const_iv (GL_COLOR_LOGIC_OP), 2627 const_iv (GL_COLOR_LOGIC_OP),
2269 const_iv (GL_SEPARABLE_2D), 2628 const_iv (GL_SEPARABLE_2D),
2270 const_iv (GL_CONVOLUTION_2D), 2629 const_iv (GL_CONVOLUTION_2D),
2271 const_iv (GL_CONVOLUTION_BORDER_MODE), 2630 const_iv (GL_CONVOLUTION_BORDER_MODE),
2272 const_iv (GL_CONSTANT_BORDER), 2631 const_iv (GL_CONSTANT_BORDER),
2632 const_iv (GL_POINTS),
2273 const_iv (GL_LINES), 2633 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP), 2634 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP), 2635 const_iv (GL_LINE_LOOP),
2276 const_iv (GL_QUADS), 2636 const_iv (GL_QUADS),
2277 const_iv (GL_QUAD_STRIP), 2637 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES), 2638 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP), 2639 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN), 2640 const_iv (GL_TRIANGLE_FAN),
2641 const_iv (GL_POLYGON),
2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2642 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2643 const_iv (GL_POINT_SMOOTH_HINT),
2644 const_iv (GL_LINE_SMOOTH_HINT),
2645 const_iv (GL_POLYGON_SMOOTH_HINT),
2646 const_iv (GL_GENERATE_MIPMAP_HINT),
2647 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2282 const_iv (GL_FASTEST), 2648 const_iv (GL_FASTEST),
2649 const_iv (GL_DONT_CARE),
2650 const_iv (GL_NICEST),
2283 const_iv (GL_V2F), 2651 const_iv (GL_V2F),
2284 const_iv (GL_V3F), 2652 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F), 2653 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F), 2654 const_iv (GL_T2F_N3F_V3F),
2287# undef const_iv 2655# undef const_iv
2292 2660
2293 texture_av = newAV (); 2661 texture_av = newAV ();
2294 AvREAL_off (texture_av); 2662 AvREAL_off (texture_av);
2295} 2663}
2296 2664
2665void
2666disable_GL_EXT_blend_func_separate ()
2667 CODE:
2668 gl.BlendFuncSeparate = 0;
2669 gl.BlendFuncSeparateEXT = 0;
2670
2297char * 2671char *
2298gl_vendor () 2672gl_vendor ()
2299 CODE: 2673 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR); 2674 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT: 2675 OUTPUT:
2313 CODE: 2687 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2688 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT: 2689 OUTPUT:
2316 RETVAL 2690 RETVAL
2317 2691
2692const char *glGetString (GLenum pname)
2693
2694GLint glGetInteger (GLenum pname)
2695 CODE:
2696 glGetIntegerv (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
2700GLdouble glGetDouble (GLenum pname)
2701 CODE:
2702 glGetDoublev (pname, &RETVAL);
2703 OUTPUT:
2704 RETVAL
2705
2318int glGetError () 2706int glGetError ()
2319 2707
2320void glFinish () 2708void glFinish ()
2321 2709
2322void glClear (int mask) 2710void glClear (int mask)
2359# near_ and far_ are due to microsofts buggy "c" compiler 2747# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2748void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361 2749
2362# near_ and far_ are due to microsofts buggy "c" compiler 2750# near_ and far_ are due to microsofts buggy "c" compiler
2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2751void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2752
2753PROTOTYPES: DISABLE
2364 2754
2365void glViewport (int x, int y, int width, int height) 2755void glViewport (int x, int y, int width, int height)
2366 2756
2367void glScissor (int x, int y, int width, int height) 2757void glScissor (int x, int y, int width, int height)
2368 2758
2376 2766
2377void glRotate (float angle, float x, float y, float z) 2767void glRotate (float angle, float x, float y, float z)
2378 CODE: 2768 CODE:
2379 glRotatef (angle, x, y, z); 2769 glRotatef (angle, x, y, z);
2380 2770
2381void glBegin (int mode)
2382
2383void glEnd ()
2384
2385void glColor (float r, float g, float b, float a = 1.0) 2771void glColor (float r, float g, float b, float a = 1.0)
2386 PROTOTYPE: @
2387 ALIAS: 2772 ALIAS:
2388 glColor_premultiply = 1 2773 glColor_premultiply = 1
2389 CODE: 2774 CODE:
2390 if (ix) 2775 if (ix)
2391 { 2776 {
2394 b *= a; 2779 b *= a;
2395 } 2780 }
2396 // microsoft visual "c" rounds instead of truncating... 2781 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a); 2782 glColor4f (r, g, b, a);
2398 2783
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.) 2784void glRasterPos (float x, float y, float z = 0.)
2406 CODE: 2785 CODE:
2407 glRasterPos3f (0, 0, z); 2786 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0); 2787 glBitmap (0, 0, 0, 0, x, y, 0);
2409 2788
2413 2792
2414void glTexCoord (float s, float t) 2793void glTexCoord (float s, float t)
2415 CODE: 2794 CODE:
2416 glTexCoord2f (s, t); 2795 glTexCoord2f (s, t);
2417 2796
2797void glRect (float x1, float y1, float x2, float y2)
2798 CODE:
2799 glRectf (x1, y1, x2, y2);
2800
2801void glRect_lineloop (float x1, float y1, float x2, float y2)
2802 CODE:
2803 glBegin (GL_LINE_LOOP);
2804 glVertex2f (x1, y1);
2805 glVertex2f (x2, y1);
2806 glVertex2f (x2, y2);
2807 glVertex2f (x1, y2);
2808 glEnd ();
2809
2810PROTOTYPES: ENABLE
2811
2812void glBegin (int mode)
2813
2814void glEnd ()
2815
2816void glPointSize (GLfloat size)
2817
2818void glLineWidth (GLfloat width)
2819
2820void glInterleavedArrays (int format, int stride, char *data)
2821
2822void glDrawElements (int mode, int count, int type, char *indices)
2823
2824# 1.2 void glDrawRangeElements (int mode, int start, int end
2825
2418void glTexEnv (int target, int pname, float param) 2826void glTexEnv (int target, int pname, float param)
2419 CODE: 2827 CODE:
2420 glTexEnvf (target, pname, param); 2828 glTexEnvf (target, pname, param);
2421 2829
2422void glTexParameter (int target, int pname, float param) 2830void glTexParameter (int target, int pname, float param)
2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2439 CODE: 2847 CODE:
2440 if (gl.SeparableFilter2D) 2848 if (gl.SeparableFilter2D)
2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2442 2850
2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2444 2852
2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2446 2854
2447void glDrawPixels (int width, int height, int format, int type, char *pixels) 2855void glDrawPixels (int width, int height, int format, int type, char *pixels)
2856
2857void glPixelZoom (float x, float y)
2448 2858
2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2859void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2450 2860
2451int glGenTexture () 2861int glGenTexture ()
2452 CODE: 2862 CODE:
2472 2882
2473void glEndList () 2883void glEndList ()
2474 2884
2475void glCallList (int list) 2885void glCallList (int list)
2476 2886
2887MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2888
2889PROTOTYPES: DISABLE
2890
2891void
2892find_widget (SV *self, NV x, NV y)
2893 PPCODE:
2894{
2895 if (within_widget (self, x, y))
2896 XPUSHs (self);
2897}
2898
2899BOOT:
2900{
2901 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2902
2903 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2904 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2905 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2906 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2907}
2908
2909void
2910draw (SV *self)
2911 CODE:
2912{
2913 HV *hv;
2914 SV **svp;
2915 NV x, y, w, h;
2916 SV *draw_x_sv = GvSV (draw_x_gv);
2917 SV *draw_y_sv = GvSV (draw_y_gv);
2918 SV *draw_w_sv = GvSV (draw_w_gv);
2919 SV *draw_h_sv = GvSV (draw_h_gv);
2920 double draw_x, draw_y;
2921
2922 if (!SvROK (self))
2923 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2924
2925 hv = (HV *)SvRV (self);
2926
2927 if (SvTYPE (hv) != SVt_PVHV)
2928 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2929
2930 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2932
2933 if (!h || !w)
2934 XSRETURN_EMPTY;
2935
2936 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2937 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2938
2939 draw_x = SvNV (draw_x_sv) + x;
2940 draw_y = SvNV (draw_y_sv) + y;
2941
2942 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2943 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2944 XSRETURN_EMPTY;
2945
2946 sv_setnv (draw_x_sv, draw_x);
2947 sv_setnv (draw_y_sv, draw_y);
2948
2949 glPushMatrix ();
2950 glTranslated (x, y, 0);
2951
2952 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2953 {
2954 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2955
2956 if (svp && SvTRUE (*svp))
2957 {
2958 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2959 glEnable (GL_BLEND);
2960 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2961 glBegin (GL_QUADS);
2962 glVertex2f (0, 0);
2963 glVertex2f (w, 0);
2964 glVertex2f (w, h);
2965 glVertex2f (0, h);
2966 glEnd ();
2967 glDisable (GL_BLEND);
2968 }
2969 }
2970#if 0
2971 // draw borders, for debugging
2972 glPushMatrix ();
2973 glColor4f (1., 1., 0., 1.);
2974 glTranslatef (.5, .5, 0.);
2975 glBegin (GL_LINE_LOOP);
2976 glVertex2f (0 , 0);
2977 glVertex2f (w - 1, 0);
2978 glVertex2f (w - 1, h - 1);
2979 glVertex2f (0 , h - 1);
2980 glEnd ();
2981 glPopMatrix ();
2982#endif
2983 PUSHMARK (SP);
2984 XPUSHs (self);
2985 PUTBACK;
2986 call_method ("_draw", G_VOID | G_DISCARD);
2987 SPAGAIN;
2988
2989 glPopMatrix ();
2990
2991 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2992 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2993}
2994

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