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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.77 by root, Fri May 12 00:16:34 2006 UTC vs.
Revision 1.197 by root, Sun Jul 15 21:08:40 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
10#include <string.h> 26#include <string.h>
11#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
12 29
13#include <SDL.h> 30#include <SDL.h>
14#include <SDL_endian.h> 31#include <SDL_endian.h>
15#include <SDL_image.h> 32#include <SDL_image.h>
16#include <SDL_mixer.h> 33#include <SDL_mixer.h>
17#include <SDL_opengl.h> 34#include <SDL_opengl.h>
18 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
19#include <glib/gmacros.h> 39#include <glib/gmacros.h>
20 40
21#include <pango/pango.h> 41#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 42
26#ifndef _WIN32 43#ifndef _WIN32
27# include <sys/types.h> 44# include <sys/types.h>
28# include <sys/socket.h> 45# include <sys/socket.h>
29# include <netinet/in.h> 46# include <netinet/in.h>
30# include <netinet/tcp.h> 47# include <netinet/tcp.h>
31# include <inttypes.h> 48# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 49#endif
40 50
41#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 52
43#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
44 54
45#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
47 57
48#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
49 59
50#define GL_CALL(type,func,args) \ 60#if 0
51 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 62#else
53 static type fptr_; \ 63# define PARACHUTE 0
54 \ 64#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
65typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
67 118
68typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
69 138
70typedef struct cf_layout { 139typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
74 int base_height; 142 int base_height;
75 CFClient__Font font; 143 CFPlus__Font font;
76} *CFClient__Layout; 144} *CFPlus__Layout;
77 145
78static CFClient__Font default_font; 146static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
81 149
82static void 150static void
83substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
84{ 152{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 158}
88 159
89static void 160static void
90layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
91{ 162{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
94 */ 165 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
99 170
100 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
101} 172}
102 173
103static void 174static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
107 181
108 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 184
111 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
112} 186 if (!rect.height) rect.height = 1;
113 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
114typedef uint16_t mapface; 193typedef uint16_t faceid;
115 194
116typedef struct { 195typedef struct {
117 GLint name; 196 int name;
118 int w, h; 197 int w, h;
119 float s, t; 198 float s, t;
120 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
121} maptex; 202} maptex;
122 203
123typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
124 int16_t darkness; 207 uint16_t darkness;
125 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 209} mapcell;
127 210
128typedef struct { 211typedef struct {
129 int32_t c0, c1; 212 int32_t c0, c1;
130 mapcell *col; 213 mapcell *col;
131} maprow; 214} maprow;
132 215
133typedef struct map { 216typedef struct map {
134 int x, y, w, h; 217 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 219 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 220 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 221
142 int32_t rows; 222 int32_t rows;
143 maprow *row; 223 maprow *row;
144} *CFClient__Map; 224} *CFPlus__Map;
145 225
146static char * 226static char *
147prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
148{ 228{
149 char *p; 229 char *p;
166} 246}
167 247
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
171static maprow * 271static maprow *
172map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
173{ 273{
174 if (0 > y) 274 if (0 > y)
175 { 275 {
176 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
215 315
216 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
217} 317}
218 318
219static mapcell * 319static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
221{ 321{
222 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
223} 323}
224 324
225static void 325static void
226map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
227{ 327{
228 int r; 328 int r;
229 329
230 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
239 self->row = 0; 339 self->row = 0;
240 self->rows = 0; 340 self->rows = 0;
241} 341}
242 342
243static void 343static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 345{
246 int x, y; 346 int x, y;
247 maprow *row; 347 maprow *row;
348 mapcell *cell;
248 349
249 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 351 if (y >= 0)
251 { 352 {
252 if (y >= self->rows) 353 if (y >= self->rows)
258 if (x >= row->c0) 359 if (x >= row->c0)
259 { 360 {
260 if (x >= row->c1) 361 if (x >= row->c1)
261 break; 362 break;
262 363
263 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
264 } 370 }
265 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
266} 388}
267 389
268static void 390static void
269music_finished (void) 391music_finished (void)
270{ 392{
289 ev.data2 = 0; 411 ev.data2 = 0;
290 412
291 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
292} 414}
293 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
294MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
295 438
296PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
297 440
298BOOT: 441BOOT:
299{ 442{
300 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 444 static const struct {
302 const char *name; 445 const char *name;
303 IV iv; 446 IV iv;
304 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
306 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
324 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
388 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL),
401 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 556# undef const_iv
405 }; 557 };
406 558
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 561
410 ft2_fontmap = pango_ft2_font_map_new (); 562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
417 571
418int 572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
582
583void
584pango_init ()
585 CODE:
586{
587 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590}
591
592int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 594
421void 595void
422SDL_Quit () 596SDL_Quit ()
423 597
424void 598void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 616
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
443 622
444 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 625
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 635
457 ++m; 636 ++m;
458 } 637 }
459} 638}
460 639
640char *
641SDL_GetError ()
642
461int 643int
462SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 645 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
468 OUTPUT: 659 OUTPUT:
469 RETVAL 660 RETVAL
470 661
471void 662void
472SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
473 664
665char *
666SDL_GetKeyName (int sym)
667
474void 668void
475SDL_PollEvent () 669poll_events ()
476 PPCODE: 670 PPCODE:
477{ 671{
478 SDL_Event ev; 672 SDL_Event ev;
479 673
480 while (SDL_PollEvent (&ev)) 674 SDL_PumpEvents ();
675 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
481 { 676 {
482 HV *hv = newHV (); 677 HV *hv = newHV ();
483 hv_store (hv, "type", 4, newSViv (ev.type), 0); 678 hv_store (hv, "type", 4, newSViv (ev.type), 0);
484 679
485 switch (ev.type) 680 switch (ev.type)
487 case SDL_KEYDOWN: 682 case SDL_KEYDOWN:
488 case SDL_KEYUP: 683 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 684 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 685 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 686 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
687 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 688 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 689 break;
494 690
495 case SDL_ACTIVEEVENT: 691 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 692 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 693 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 694 break;
499 695
500 case SDL_MOUSEMOTION: 696 case SDL_MOUSEMOTION:
697 {
698 int state = ev.motion.state;
699 int x = ev.motion.x;
700 int y = ev.motion.y;
701 int xrel = ev.motion.xrel;
702 int yrel = ev.motion.yrel;
703
704 /* do simplistic event compression */
705 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
706 && state == ev.motion.state)
707 {
708 xrel += ev.motion.xrel;
709 yrel += ev.motion.yrel;
710 x = ev.motion.x;
711 y = ev.motion.y;
712 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
713 }
714
715 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 716 hv_store (hv, "state", 5, newSViv (state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 717 hv_store (hv, "x", 1, newSViv (x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 718 hv_store (hv, "y", 1, newSViv (y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 719 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 720 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
721 }
506 break; 722 break;
507 723
508 case SDL_MOUSEBUTTONDOWN: 724 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 725 case SDL_MOUSEBUTTONUP:
726 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
727
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 728 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 729 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 730 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 731 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 732 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 736 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 737 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 738 break;
521 } 739 }
522 740
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 741 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 742 }
525} 743}
526 744
527int 745int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 746Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
537Mix_AllocateChannels (int numchans = -1) 755Mix_AllocateChannels (int numchans = -1)
538 756
539void 757void
540lowdelay (int fd, int val = 1) 758lowdelay (int fd, int val = 1)
541 CODE: 759 CODE:
760 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
761
762void
763win32_proxy_info ()
764 PPCODE:
765{
542#ifndef _WIN32 766#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 767 char buffer[2048];
768 DWORD buflen;
769
770 EXTEND (SP, 3);
771
772 buflen = sizeof (buffer);
773 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
774 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
775 {
776 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
777
778 buflen = sizeof (buffer);
779 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
780 {
781 PUSHs (newSVpv (buffer, 0));
782
783 buflen = sizeof (buffer);
784 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
785 PUSHs (newSVpv (buffer, 0));
786 }
787 }
544#endif 788#endif
545 789}
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 790
560void 791void
561add_font (char *file) 792add_font (char *file)
562 CODE: 793 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 794 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 795
565void 796void
566load_image_inline (SV *image_) 797load_image_inline (SV *image_)
567 ALIAS: 798 ALIAS:
568 load_image_file = 1 799 load_image_file = 1
610 841
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 842 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 843
613 assert (surface2->pitch == surface2->w * 4); 844 assert (surface2->pitch == surface2->w * 4);
614 845
846 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 847 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 848 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 849 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 850 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 851 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 852 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 853 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
854 SDL_UnlockSurface (surface2);
624 855
625 SDL_FreeSurface (surface); 856 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 857 SDL_FreeSurface (surface2);
627} 858}
628 859
652} 883}
653 884
654void 885void
655error (char *message) 886error (char *message)
656 CODE: 887 CODE:
888 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 889#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 890 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
891#endif
892
893void
894fatal (char *message)
895 CODE:
896 fprintf (stderr, "FATAL: %s\n", message);
897#ifdef _WIN32
898 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
899#endif
900 _exit (1);
901
902void
903_exit (int retval = 0)
904 CODE:
905#ifdef WIN32
906 ExitThread (retval); // unclean, please beam me up
659#else 907#else
660 fprintf (stderr, "ERROR: %s\n", message); 908 _exit (retval);
661#endif 909#endif
662 910
663void 911void
664fatal (char *message) 912debug ()
665 CODE: 913 CODE:
666#ifdef _WIN32 914{
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 915#if DEBUG
668#else 916 VALGRIND_DO_LEAK_CHECK;
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 917#endif
671 exit (1); 918}
672 919
673MODULE = CFClient PACKAGE = CFClient::Font 920MODULE = CFPlus PACKAGE = CFPlus::Font
674 921
675CFClient::Font 922CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 923new_from_file (SV *class, char *path, int id = 0)
677 CODE: 924 CODE:
678{ 925{
679 int count; 926 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 927 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 930}
684 OUTPUT: 931 OUTPUT:
685 RETVAL 932 RETVAL
686 933
687void 934void
688DESTROY (CFClient::Font self) 935DESTROY (CFPlus::Font self)
689 CODE: 936 CODE:
690 pango_font_description_free (self); 937 pango_font_description_free (self);
691 938
692void 939void
693make_default (CFClient::Font self) 940make_default (CFPlus::Font self)
694 CODE: 941 CODE:
695 default_font = self; 942 default_font = self;
696 943
697MODULE = CFClient PACKAGE = CFClient::Layout 944MODULE = CFPlus PACKAGE = CFPlus::Layout
698 945
699CFClient::Layout 946void
700new (SV *class, int rgba = 0) 947reset_glyph_cache ()
948 CODE:
949 tc_clear ();
950
951CFPlus::Layout
952new (SV *class)
701 CODE: 953 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 954 New (0, RETVAL, 1, struct cf_layout);
703 955
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 956 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 957 RETVAL->r = 1.;
707 RETVAL->g = 1.; 958 RETVAL->g = 1.;
708 RETVAL->b = 1.; 959 RETVAL->b = 1.;
709 RETVAL->a = 1.; 960 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 961 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 965 layout_update_font (RETVAL);
715 OUTPUT: 966 OUTPUT:
716 RETVAL 967 RETVAL
717 968
718void 969void
719DESTROY (CFClient::Layout self) 970DESTROY (CFPlus::Layout self)
720 CODE: 971 CODE:
721 g_object_unref (self->pl); 972 g_object_unref (self->pl);
722 Safefree (self); 973 Safefree (self);
723 974
975void
976set_text (CFPlus::Layout self, SV *text_)
977 CODE:
978{
979 STRLEN textlen;
980 char *text = SvPVutf8 (text_, textlen);
981
982 pango_layout_set_text (self->pl, text, textlen);
983}
984
985void
986set_markup (CFPlus::Layout self, SV *text_)
987 CODE:
988{
989 STRLEN textlen;
990 char *text = SvPVutf8 (text_, textlen);
991
992 pango_layout_set_markup (self->pl, text, textlen);
993}
994
995void
996set_shapes (CFPlus::Layout self, ...)
997 CODE:
998{
999 PangoAttrList *attrs = 0;
1000 const char *text = pango_layout_get_text (self->pl);
1001 const char *pos = text;
1002 int arg = 4;
1003
1004 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1005 {
1006 PangoRectangle inkrect, rect;
1007 PangoAttribute *attr;
1008
1009 int x = SvIV (ST (arg - 3));
1010 int y = SvIV (ST (arg - 2));
1011 int w = SvIV (ST (arg - 1));
1012 int h = SvIV (ST (arg ));
1013
1014 inkrect.x = 0;
1015 inkrect.y = 0;
1016 inkrect.width = 0;
1017 inkrect.height = 0;
1018
1019 rect.x = x * PANGO_SCALE;
1020 rect.y = y * PANGO_SCALE;
1021 rect.width = w * PANGO_SCALE;
1022 rect.height = h * PANGO_SCALE;
1023
1024 if (!attrs)
1025 attrs = pango_layout_get_attributes (self->pl);
1026
1027 attr = pango_attr_shape_new (&inkrect, &rect);
1028 attr->start_index = pos - text;
1029 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1030 pango_attr_list_insert (attrs, attr);
1031
1032 arg += 4;
1033 pos += sizeof (OBJ_STR) - 1;
1034 }
1035
1036 if (attrs)
1037 pango_layout_set_attributes (self->pl, attrs);
1038}
1039
1040void
1041get_shapes (CFPlus::Layout self)
1042 PPCODE:
1043{
1044 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1045
1046 do
1047 {
1048 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1049
1050 if (run && shape_attr_p (run))
1051 {
1052 PangoRectangle extents;
1053 pango_layout_iter_get_run_extents (iter, 0, &extents);
1054
1055 EXTEND (SP, 2);
1056 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1057 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1058 }
1059 }
1060 while (pango_layout_iter_next_run (iter));
1061
1062 pango_layout_iter_free (iter);
1063}
1064
724int 1065int
725is_rgba (CFClient::Layout self) 1066has_wrapped (CFPlus::Layout self)
726 CODE: 1067 CODE:
727 RETVAL = self->rgba; 1068{
1069 int lines = 1;
1070 const char *text = pango_layout_get_text (self->pl);
1071
1072 while (*text)
1073 lines += *text++ == '\n';
1074
1075 RETVAL = lines < pango_layout_get_line_count (self->pl);
1076}
728 OUTPUT: 1077 OUTPUT:
729 RETVAL 1078 RETVAL
730 1079
731void
732set_text (CFClient::Layout self, SV *text_)
733 CODE:
734{
735 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen);
737
738 pango_layout_set_text (self->pl, text, textlen);
739}
740
741void
742set_markup (CFClient::Layout self, SV *text_)
743 CODE:
744{
745 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen);
747
748 pango_layout_set_markup (self->pl, text, textlen);
749}
750
751SV * 1080SV *
752get_text (CFClient::Layout self) 1081get_text (CFPlus::Layout self)
753 CODE: 1082 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1083 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1084 sv_utf8_decode (RETVAL);
756 OUTPUT: 1085 OUTPUT:
757 RETVAL 1086 RETVAL
758 1087
759void 1088void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1089set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1090 CODE:
762 self->r = r; 1091 self->r = r;
763 self->g = g; 1092 self->g = g;
764 self->b = b; 1093 self->b = b;
765 self->a = a; 1094 self->a = a;
766 1095
767void 1096void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1097set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1098 CODE:
770 if (self->font != font) 1099 if (self->font != font)
771 { 1100 {
772 self->font = font; 1101 self->font = font;
773 layout_update_font (self); 1102 layout_update_font (self);
774 } 1103 }
775 1104
776void 1105void
777set_height (CFClient::Layout self, int base_height) 1106set_height (CFPlus::Layout self, int base_height)
778 CODE: 1107 CODE:
779 if (self->base_height != base_height) 1108 if (self->base_height != base_height)
780 { 1109 {
781 self->base_height = base_height; 1110 self->base_height = base_height;
782 layout_update_font (self); 1111 layout_update_font (self);
783 } 1112 }
784 1113
785void 1114void
786set_width (CFClient::Layout self, int max_width = -1) 1115set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1116 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1117 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1118
790void 1119void
1120set_indent (CFPlus::Layout self, int indent)
1121 CODE:
1122 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1123
1124void
1125set_spacing (CFPlus::Layout self, int spacing)
1126 CODE:
1127 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1128
1129void
1130set_ellipsise (CFPlus::Layout self, int ellipsise)
1131 CODE:
1132 pango_layout_set_ellipsize (self->pl,
1133 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1134 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1135 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1136 : PANGO_ELLIPSIZE_NONE
1137 );
1138
1139void
1140set_single_paragraph_mode (CFPlus::Layout self, int spm)
1141 CODE:
1142 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1143
1144void
791size (CFClient::Layout self) 1145size (CFPlus::Layout self)
792 PPCODE: 1146 PPCODE:
793{ 1147{
794 int w, h; 1148 int w, h;
795 1149
796 layout_get_pixel_size (self, &w, &h); 1150 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1153 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1154 PUSHs (sv_2mortal (newSViv (h)));
801} 1155}
802 1156
803int 1157int
1158descent (CFPlus::Layout self)
1159 CODE:
1160{
1161 PangoRectangle rect;
1162 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1163 pango_layout_line_get_pixel_extents (line, 0, &rect);
1164 RETVAL = PANGO_DESCENT (rect);
1165}
1166 OUTPUT:
1167 RETVAL
1168
1169int
804xy_to_index (CFClient::Layout self, int x, int y) 1170xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1171 CODE:
806{ 1172{
807 int index, trailing; 1173 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1174 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1175 RETVAL = index + trailing;
810} 1176}
811 OUTPUT: 1177 OUTPUT:
812 RETVAL 1178 RETVAL
813 1179
814void 1180void
815cursor_pos (CFClient::Layout self, int index) 1181cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1182 PPCODE:
817{ 1183{
818 PangoRectangle strong_pos; 1184 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1185 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1186
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1189 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1190 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1191}
826 1192
827void 1193void
828render (CFClient::Layout self) 1194index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1195 PPCODE:
830{ 1196{
831 SV *retval; 1197 int line, x;
832 int w, h;
833 1198
834 layout_get_pixel_size (self, &w, &h); 1199 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1200 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1201
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1202 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1203 PUSHs (sv_2mortal (newSViv (line - 1)));
1204 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1205}
1206
1207void
1208line_x_to_index (CFPlus::Layout self, int line, int x)
1209 PPCODE:
1210{
1211 PangoLayoutLine *lp;
1212 int index, trailing;
1213
1214 if (line < 0)
1215 XSRETURN_EMPTY;
1216
1217 if (!(lp = pango_layout_get_line (self->pl, line)))
1218 XSRETURN_EMPTY; /* do better */
1219
1220 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1221
1222 EXTEND (SP, 2);
1223 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1224 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1225 else
879 { 1226 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1227 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1228 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1229 }
904} 1230}
905 1231
1232void
1233render (CFPlus::Layout self, float x, float y, int flags = 0)
1234 PPCODE:
1235 pango_opengl_render_layout_subpixel (
1236 self->pl,
1237 x * PANGO_SCALE, y * PANGO_SCALE,
1238 self->r, self->g, self->b, self->a,
1239 flags
1240 );
1241
906MODULE = CFClient PACKAGE = CFClient::Texture 1242MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1243
908void 1244void
1245pad2pot (SV *data_, SV *w_, SV *h_)
1246 CODE:
1247{
1248 int ow = SvIV (w_);
1249 int oh = SvIV (h_);
1250
1251 if (ow && oh)
1252 {
1253 int nw = minpot (ow);
1254 int nh = minpot (oh);
1255
1256 if (nw != ow || nh != oh)
1257 {
1258 if (SvOK (data_))
1259 {
1260 STRLEN datalen;
1261 char *data = SvPVbyte (data_, datalen);
1262 int bpp = datalen / (ow * oh);
1263 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1264
1265 SvPOK_only (result_);
1266 SvCUR_set (result_, nw * nh * bpp);
1267
1268 memset (SvPVX (result_), 0, nw * nh * bpp);
1269 while (oh--)
1270 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1271
1272 sv_setsv (data_, result_);
1273 }
1274
1275 sv_setiv (w_, nw);
1276 sv_setiv (h_, nh);
1277 }
1278 }
1279}
1280
1281void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1282draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1283 PROTOTYPE: $$$;$$
911 ALIAS: 1284 ALIAS:
912 draw_quad_alpha = 1 1285 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1286 draw_quad_alpha_premultiplied = 2
914 CODE: 1287 CODE:
915{ 1288{
916 HV *hv = (HV *)SvRV (self); 1289 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1290 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1291 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1292 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1293
922 if (items < 5) 1294 if (items < 5)
923 { 1295 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1296 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1297 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1298 }
927 1299
928 if (ix) 1300 if (ix)
929 { 1301 {
930 glEnable (GL_BLEND); 1302 glEnable (GL_BLEND);
1303
1304 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1305 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1306 else
1307 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1308 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1309
1310 glEnable (GL_ALPHA_TEST);
1311 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1312 }
933 1313
934 glBindTexture (GL_TEXTURE_2D, name); 1314 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1315
942 glBegin (GL_QUADS); 1316 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1317 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1318 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1319 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1320 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1321 glEnd ();
948 1322
949 if (ix) 1323 if (ix)
1324 {
1325 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1326 glDisable (GL_BLEND);
1327 }
951} 1328}
952 1329
953MODULE = CFClient PACKAGE = CFClient::Map 1330MODULE = CFPlus PACKAGE = CFPlus::Map
954 1331
955CFClient::Map 1332CFPlus::Map
956new (SV *class, int map_width, int map_height) 1333new (SV *class)
957 CODE: 1334 CODE:
958 New (0, RETVAL, 1, struct map); 1335 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1336 RETVAL->x = 0;
960 RETVAL->y = 0; 1337 RETVAL->y = 0;
961 RETVAL->w = map_width; 1338 RETVAL->w = 0;
962 RETVAL->h = map_height; 1339 RETVAL->h = 0;
963 RETVAL->ox = 0; 1340 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1341 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1342 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1343 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1344 RETVAL->rows = 0;
970 RETVAL->row = 0; 1345 RETVAL->row = 0;
971 OUTPUT: 1346 OUTPUT:
972 RETVAL 1347 RETVAL
973 1348
974void 1349void
975DESTROY (CFClient::Map self) 1350DESTROY (CFPlus::Map self)
976 CODE: 1351 CODE:
977{ 1352{
978 map_clear (self); 1353 map_clear (self);
979 Safefree (self->face); 1354 Safefree (self->face2tile);
1355 Safefree (self->tex);
980 Safefree (self); 1356 Safefree (self);
981} 1357}
982 1358
983void 1359void
1360resize (CFPlus::Map self, int map_width, int map_height)
1361 CODE:
1362 self->w = map_width;
1363 self->h = map_height;
1364
1365void
984clear (CFClient::Map self) 1366clear (CFPlus::Map self)
985 CODE: 1367 CODE:
986 map_clear (self); 1368 map_clear (self);
987 1369
988void 1370void
989set_face (CFClient::Map self, int face, int texid) 1371set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1372 CODE:
991{ 1373{
992 while (self->faces <= face) 1374 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1375 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1376}
1000 1377
1001void 1378void
1379set_smooth (CFPlus::Map self, int face, int smooth, int level)
1380 CODE:
1381{
1382 tileid texid;
1383 maptex *tex;
1384
1385 if (face < 0 || face >= self->faces)
1386 return;
1387
1388 if (smooth < 0 || smooth >= self->faces)
1389 return;
1390
1391 texid = self->face2tile [face];
1392
1393 if (!texid)
1394 return;
1395
1396 tex = self->tex + texid;
1397 tex->smoothtile = self->face2tile [smooth];
1398 tex->smoothlevel = level;
1399}
1400
1401void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1402set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1403 CODE:
1004{ 1404{
1005 while (self->texs <= texid) 1405 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1406
1011 { 1407 {
1012 maptex *tex = self->tex + texid; 1408 maptex *tex = self->tex + texid;
1013 1409
1014 tex->name = name; 1410 tex->name = name;
1019 tex->r = r; 1415 tex->r = r;
1020 tex->g = g; 1416 tex->g = g;
1021 tex->b = b; 1417 tex->b = b;
1022 tex->a = a; 1418 tex->a = a;
1023 } 1419 }
1420
1421 // somewhat hackish, but for textures that require it, it really
1422 // improves the look, and most others don't suffer.
1423 glBindTexture (GL_TEXTURE_2D, name);
1424 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1425 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1426 // use uglier nearest interpolation because linear suffers
1427 // from transparent color bleeding and ugly wrapping effects.
1428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1429}
1025 1430
1026int 1431int
1027ox (CFClient::Map self) 1432ox (CFPlus::Map self)
1028 ALIAS: 1433 ALIAS:
1029 oy = 1 1434 oy = 1
1435 x = 2
1436 y = 3
1437 w = 4
1438 h = 5
1030 CODE: 1439 CODE:
1031 switch (ix) 1440 switch (ix)
1032 { 1441 {
1033 case 0: RETVAL = self->ox; break; 1442 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1443 case 1: RETVAL = self->oy; break;
1444 case 2: RETVAL = self->x; break;
1445 case 3: RETVAL = self->y; break;
1446 case 4: RETVAL = self->w; break;
1447 case 5: RETVAL = self->h; break;
1035 } 1448 }
1036 OUTPUT: 1449 OUTPUT:
1037 RETVAL 1450 RETVAL
1038 1451
1039void 1452void
1040scroll (CFClient::Map self, int dx, int dy) 1453scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1454 CODE:
1042{ 1455{
1043 if (dx > 0) 1456 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1457 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1458 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1459 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1047 1460
1048 if (dy > 0) 1461 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1462 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1463 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1464 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1052 1465
1053 self->ox += dx; self->x += dx; 1466 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1467 self->oy += dy; self->y += dy;
1055 1468
1056 while (self->y < 0) 1469 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1474 self->y += MAP_EXTEND_Y;
1062 } 1475 }
1063} 1476}
1064 1477
1065void 1478void
1066map1a_update (CFClient::Map self, SV *data_) 1479map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1480 CODE:
1068{ 1481{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1482 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1483 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1484 mapcell *cell;
1072 int x, y, flags; 1485 int x, y, flags;
1073 1486
1074 while (data < data_end) 1487 while (data < data_end - 1)
1075 { 1488 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1489 flags = (data [0] << 8) + data [1]; data += 2;
1077 1490
1078 x = ((flags >> 10) & 63) + self->x; 1491 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1492 y = self->y + ((flags >> 4) & 63);
1080 1493
1081 cell = map_get_cell (self, x, y); 1494 cell = map_get_cell (self, x, y);
1082 1495
1083 if (flags & 15) 1496 if (flags & 15)
1084 { 1497 {
1085 if (cell->darkness < 0) 1498 if (!cell->darkness)
1086 { 1499 {
1500 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1501 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1502 }
1092 1503
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1504 //TODO: don't trust server data to be in-range(!)
1505
1506 if (flags & 8)
1507 {
1508 if (extmap)
1509 {
1510 uint8_t ext, cmd;
1511
1512 do
1513 {
1514 ext = *data++;
1515 cmd = ext & 0x3f;
1516
1517 if (cmd < 4)
1518 cell->darkness = 255 - ext * 64 + 1;
1519 else if (cmd == 5) // health
1520 {
1521 cell->stat_width = 1;
1522 cell->stat_hp = *data++;
1523 }
1524 else if (cmd == 6) // monster width
1525 cell->stat_width = *data++ + 1;
1526 else if (cmd == 0x47)
1527 {
1528 if (*data == 4)
1529 ; // decode player count
1530
1531 data += *data + 1;
1532 }
1533 else if (cmd == 8) // cell flags
1534 cell->flags = *data++;
1535 else if (ext & 0x40) // unknown, multibyte => skip
1536 data += *data + 1;
1537 else
1538 data++;
1539 }
1540 while (ext & 0x80);
1541 }
1542 else
1543 cell->darkness = *data++ + 1;
1544 }
1096 1545
1097 if (flags & 4) 1546 if (flags & 4)
1098 { 1547 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1548 faceid face = (data [0] << 8) + data [1]; data += 2;
1549 need_facenum (self, face);
1550 cell->tile [0] = self->face2tile [face];
1100 } 1551 }
1101 1552
1102 if (flags & 2) 1553 if (flags & 2)
1103 { 1554 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1555 faceid face = (data [0] << 8) + data [1]; data += 2;
1556 need_facenum (self, face);
1557 cell->tile [1] = self->face2tile [face];
1105 } 1558 }
1106 1559
1107 if (flags & 1) 1560 if (flags & 1)
1108 { 1561 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [2] = self->face2tile [face];
1110 } 1565 }
1111 } 1566 }
1112 else 1567 else
1113 cell->darkness = -1; 1568 cell->darkness = 0;
1114 } 1569 }
1115} 1570}
1116 1571
1117SV * 1572SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1573mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1574 CODE:
1120{ 1575{
1121 int x1, x; 1576 int x1, x;
1122 int y1, y; 1577 int y1, y;
1123 int z; 1578 int z;
1144 { 1599 {
1145 mapcell *cell = row->col + (x - row->c0); 1600 mapcell *cell = row->col + (x - row->c0);
1146 1601
1147 for (z = 0; z <= 0; z++) 1602 for (z = 0; z <= 0; z++)
1148 { 1603 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1604 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1605 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1606 int a1 = tex.a;
1156 1607
1157 r = (r * a0 + tex.r * a1) / 255; 1608 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1609 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1610 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1611 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1612 }
1163 } 1613 }
1164 1614
1165 *map++ = (r ) 1615 *map++ = (r )
1166 | (g << 8) 1616 | (g << 8)
1173} 1623}
1174 OUTPUT: 1624 OUTPUT:
1175 RETVAL 1625 RETVAL
1176 1626
1177void 1627void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1628draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1179 PPCODE: 1629 CODE:
1180{ 1630{
1181 int vx, vy; 1631 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1632 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1633 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1634 smooth_key skey;
1182 int x, y, z; 1635 int x, y, z;
1183 int last_name; 1636 int last_name;
1184 mapface face; 1637
1638 // thats current max. sorry.
1639 if (sw > 255) sw = 255;
1640 if (sh > 255) sh = 255;
1641
1642 // clear key, in case of extra padding
1643 memset (&skey, 0, sizeof (skey));
1644
1645 glColor4ub (255, 255, 255, 255);
1646
1647 glEnable (GL_BLEND);
1648 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1649 glEnable (GL_TEXTURE_2D);
1650 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1651
1652 glBegin (GL_QUADS);
1653
1654 last_name = 0;
1655
1656 mx += self->x;
1657 my += self->y;
1658
1659 // first pass: determine smooth_max
1660 // rather ugly, if you ask me
1661 // could also be stored inside mapcell and updated on change
1662 memset (smooth_max, 0, sizeof (smooth_max));
1663
1664 for (y = 0; y < sh; y++)
1665 if (0 <= y + my && y + my < self->rows)
1666 {
1667 maprow *row = self->row + (y + my);
1668
1669 for (x = 0; x < sw; x++)
1670 if (row->c0 <= x + mx && x + mx < row->c1)
1671 {
1672 mapcell *cell = row->col + (x + mx - row->c0);
1673
1674 smooth_max[x + 1][y + 1] =
1675 MAX (self->tex [cell->tile [0]].smoothlevel,
1676 MAX (self->tex [cell->tile [1]].smoothlevel,
1677 self->tex [cell->tile [2]].smoothlevel));
1678 }
1679 }
1680
1681 for (z = 0; z <= 2; z++)
1682 {
1683 memset (smooth_level, 0, sizeof (smooth_level));
1684
1685 for (y = 0; y < sh; y++)
1686 if (0 <= y + my && y + my < self->rows)
1687 {
1688 maprow *row = self->row + (y + my);
1689
1690 for (x = 0; x < sw; x++)
1691 if (row->c0 <= x + mx && x + mx < row->c1)
1692 {
1693 mapcell *cell = row->col + (x + mx - row->c0);
1694 tileid tile = cell->tile [z];
1695
1696 if (tile)
1697 {
1698 maptex tex = self->tex [tile];
1699 int px = (x + 1) * T - tex.w;
1700 int py = (y + 1) * T - tex.h;
1701
1702 // suppressing texture state switches here
1703 // is only moderately effective, but worth the extra effort
1704 if (last_name != tex.name)
1705 {
1706 if (!tex.name)
1707 tex = self->tex [2]; /* missing, replace by noface */
1708
1709 glEnd ();
1710 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1711 glBegin (GL_QUADS);
1712 }
1713
1714 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1715 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1716 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1717 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1718
1719 if (cell->flags && z == 2)
1720 {
1721 if (cell->flags & 1)
1722 {
1723 maptex tex = self->tex [1];
1724 int px = x * T + T * 2 / 32;
1725 int py = y * T - T * 6 / 32;
1726
1727 glEnd ();
1728 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1729 glBegin (GL_QUADS);
1730
1731 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1732 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1733 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1734 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1735 }
1736 }
1737
1738 // update smooth hash
1739 if (tex.smoothtile)
1740 {
1741 skey.tile = tex.smoothtile;
1742 skey.level = tex.smoothlevel;
1743
1744 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1745
1746 // add bits to current tile and all neighbours. skey.x|y is
1747 // shifted +1|+1 so we always stay positive.
1748
1749 // bits is ___n cccc CCCC bbbb
1750 // n do not draw borders&corners
1751 // c draw these corners, but...
1752 // C ... not these
1753 // b draw these borders
1754
1755 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1756 // ┃· ·· ·┃ ━━
1757
1758 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1759 // ·· ·· ·┏ ┓·
1760
1761 // full tile
1762 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1763
1764 // borders
1765 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1766 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1767 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1768 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1769
1770 // corners
1771 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1772 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1773 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1774 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1775 }
1776 }
1777 }
1778 }
1779
1780 // go through all smoothlevels, lowest to highest, then draw.
1781 // this is basically counting sort
1782 {
1783 int w, b;
1784
1785 for (w = 0; w < 256 / 32; ++w)
1786 {
1787 uint32_t smask = smooth_level [w];
1788 if (smask)
1789 for (b = 0; b < 32; ++b)
1790 if (smask & (((uint32_t)1) << b))
1791 {
1792 int level = (w << 5) | b;
1793 HE *he;
1794
1795 hv_iterinit (smooth);
1796 while ((he = hv_iternext (smooth)))
1797 {
1798 smooth_key *skey = (smooth_key *)HeKEY (he);
1799 IV bits = SvIVX (HeVAL (he));
1800
1801 if (!(bits & 0x1000)
1802 && skey->level == level
1803 && level > smooth_max [skey->x][skey->y])
1804 {
1805 maptex tex = self->tex [skey->tile];
1806 int px = (((int)skey->x) - 1) * T;
1807 int py = (((int)skey->y) - 1) * T;
1808 int border = bits & 15;
1809 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1810 float dx = tex.s * .0625f; // 16 images/row
1811 float dy = tex.t * .5f ; // 2 images/column
1812
1813 // this time naively avoiding texture state changes
1814 // save gobs of state changes.
1815 if (last_name != tex.name)
1816 {
1817 if (!tex.name)
1818 continue; // smoothing not yet available
1819
1820 glEnd ();
1821 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1822 glBegin (GL_QUADS);
1823 }
1824
1825 if (border)
1826 {
1827 float ox = border * dx;
1828
1829 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1830 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1831 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1832 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1833 }
1834
1835 if (corner)
1836 {
1837 float ox = corner * dx;
1838
1839 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1840 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1841 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1842 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1843 }
1844 }
1845 }
1846 }
1847 }
1848 }
1849
1850 hv_clear (smooth);
1851 }
1852
1853 glEnd ();
1854
1855 glDisable (GL_TEXTURE_2D);
1856 glDisable (GL_BLEND);
1857
1858 // top layer: overlays such as the health bar
1859 for (y = 0; y < sh; y++)
1860 if (0 <= y + my && y + my < self->rows)
1861 {
1862 maprow *row = self->row + (y + my);
1863
1864 for (x = 0; x < sw; x++)
1865 if (row->c0 <= x + mx && x + mx < row->c1)
1866 {
1867 mapcell *cell = row->col + (x + mx - row->c0);
1868
1869 int px = x * T;
1870 int py = y * T;
1871
1872 if (cell->stat_hp)
1873 {
1874 int width = cell->stat_width * T;
1875 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1876
1877 glColor3ub (0, 0, 0);
1878 glRectf (px + 1, py - thick - 2,
1879 px + width - 1, py);
1880
1881 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1882 glRectf (px + 2,
1883 py - thick - 1,
1884 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1885 }
1886 }
1887 }
1888}
1889
1890void
1891draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1892 CODE:
1893{
1894 static float color[16][3] = {
1895 { 0.00F, 0.00F, 0.00F },
1896 { 1.00F, 1.00F, 1.00F },
1897 { 0.00F, 0.00F, 0.55F },
1898 { 1.00F, 0.00F, 0.00F },
1899
1900 { 1.00F, 0.54F, 0.00F },
1901 { 0.11F, 0.56F, 1.00F },
1902 { 0.93F, 0.46F, 0.00F },
1903 { 0.18F, 0.54F, 0.34F },
1904
1905 { 0.56F, 0.73F, 0.56F },
1906 { 0.80F, 0.80F, 0.80F },
1907 { 0.55F, 0.41F, 0.13F },
1908 { 0.99F, 0.77F, 0.26F },
1909
1910 { 0.74F, 0.65F, 0.41F },
1911
1912 { 0.00F, 1.00F, 1.00F },
1913 { 1.00F, 0.00F, 1.00F },
1914 { 1.00F, 1.00F, 0.00F },
1915 };
1916
1917 int x, y;
1918
1919 glEnable (GL_TEXTURE_2D);
1920 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1921 glEnable (GL_BLEND);
1922 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1923 glBegin (GL_QUADS);
1924
1925 for (y = 0; y < h; y++)
1926 for (x = 0; x < w; x++)
1927 {
1928 unsigned char m = data [x + y * w];
1929
1930 if (m)
1931 {
1932 float *c = color [m & 15];
1933
1934 float tx1 = m & 0x40 ? 0.5 : 0.;
1935 float tx2 = tx1 + 0.5;
1936
1937 glColor4f (c[0], c[1], c[2], 0.75);
1938 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1939 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1940 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1941 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1942 }
1943 }
1944
1945 glEnd ();
1946 glDisable (GL_BLEND);
1947 glDisable (GL_TEXTURE_2D);
1948}
1949
1950void
1951fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1952 PPCODE:
1953{
1954 int x, y;
1185 int sw4 = (sw + 3) & ~3; 1955 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1956 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1957 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1958
1189 memset (darkness, 255, sw4 * sh); 1959 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv); 1960 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh); 1961 SvCUR_set (darkness_sv, sw4 * sh);
1192 1962
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1963 mx += self->x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1964 my += self->y;
1195 1965
1196 /*
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205
1206 glColor4ub (255, 255, 255, 255);
1207
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212
1213 glBegin (GL_QUADS);
1214
1215 last_name = 0;
1216
1217 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 1966 for (y = 0; y < sh; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 1967 if (0 <= y + my && y + my < self->rows)
1220 { 1968 {
1221 maprow *row = self->row + (y + vy); 1969 maprow *row = self->row + (y + my);
1222 1970
1223 for (x = 0; x < sw; x++) 1971 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1972 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 1973 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1974 mapcell *cell = row->col + (x + mx - row->c0);
1227 1975
1228 darkness[y * sw4 + x] = cell->darkness < 0 1976 darkness[y * sw4 + x] = cell->darkness
1977 ? 255 - (cell->darkness - 1)
1229 ? 255 - FOW_DARKNESS 1978 : 255 - FOW_DARKNESS;
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z];
1233
1234 if (face)
1235 {
1236 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h;
1240
1241 if (last_name != tex.name)
1242 {
1243 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name);
1246 glBegin (GL_QUADS);
1247 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 }
1254 } 1979 }
1255 } 1980 }
1256
1257 glEnd ();
1258
1259 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND);
1261 1981
1262 EXTEND (SP, 3); 1982 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1983 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1984 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1985 PUSHs (darkness_sv);
1266} 1986}
1267 1987
1268SV * 1988SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1989get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1990 CODE:
1271{ 1991{
1272 int x, y, x1, y1; 1992 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1993 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1994 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 2019 if (row && row->c0 <= x && x < row->c1)
1300 { 2020 {
1301 mapcell *cell = row->col + (x - row->c0); 2021 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 2022 uint8_t flags = 0;
1303 2023
1304 if (cell->face [0]) flags |= 1; 2024 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 2025 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 2026 if (cell->tile [2]) flags |= 4;
1307 2027
1308 *data++ = flags; 2028 *data++ = flags;
1309 2029
1310 if (flags & 1) 2030 if (flags & 1)
1311 { 2031 {
2032 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 2033 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 2034 *data++ = tile;
1314 } 2035 }
1315 2036
1316 if (flags & 2) 2037 if (flags & 2)
1317 { 2038 {
2039 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 2040 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 2041 *data++ = tile;
1320 } 2042 }
1321 2043
1322 if (flags & 4) 2044 if (flags & 4)
1323 { 2045 {
2046 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 2047 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 2048 *data++ = tile;
1326 } 2049 }
1327 } 2050 }
1328 else 2051 else
1329 *data++ = 0; 2052 *data++ = 0;
1330 } 2053 }
1336} 2059}
1337 OUTPUT: 2060 OUTPUT:
1338 RETVAL 2061 RETVAL
1339 2062
1340void 2063void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2064set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 2065 PPCODE:
1343{ 2066{
1344 int x, y, z; 2067 int x, y, z;
1345 int w, h; 2068 int w, h;
1346 int x1, y1; 2069 int x1, y1;
1370 { 2093 {
1371 uint8_t flags = *data++; 2094 uint8_t flags = *data++;
1372 2095
1373 if (flags) 2096 if (flags)
1374 { 2097 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2098 mapcell *cell = row_get_cell (row, x);
2099 tileid tile[3] = { 0, 0, 0 };
1378 2100
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2101 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2102 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2103 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2104
1383 if (cell->darkness <= 0) 2105 if (cell->darkness == 0)
1384 { 2106 {
1385 cell->darkness = -1; 2107 cell->darkness = 0;
1386 2108
1387 for (z = 0; z <= 2; z++) 2109 for (z = 0; z <= 2; z++)
1388 { 2110 {
1389 cell->face[z] = face[z]; 2111 tileid t = tile [z];
1390 2112
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2113 if (t >= self->texs || (t && !self->tex [t].name))
2114 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2115 XPUSHs (sv_2mortal (newSViv (t)));
2116 need_texid (self, t);
2117 }
2118
2119 cell->tile [z] = t;
1393 } 2120 }
1394 } 2121 }
1395 } 2122 }
1396 } 2123 }
1397 } 2124 }
1398} 2125}
1399 2126
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2127MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 2128
1402CFClient::MixChunk 2129CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 2130new_from_file (SV *class, char *path)
1404 CODE: 2131 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2132 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 2133 OUTPUT:
1407 RETVAL 2134 RETVAL
1408 2135
1409void 2136void
1410DESTROY (CFClient::MixChunk self) 2137DESTROY (CFPlus::MixChunk self)
1411 CODE: 2138 CODE:
1412 Mix_FreeChunk (self); 2139 Mix_FreeChunk (self);
1413 2140
1414int 2141int
1415volume (CFClient::MixChunk self, int volume = -1) 2142volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 2143 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 2144 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2145 OUTPUT:
1419 RETVAL 2146 RETVAL
1420 2147
1421int 2148int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2149play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2150 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2151 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 2152 OUTPUT:
1426 RETVAL 2153 RETVAL
1427 2154
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2155MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 2156
1430int 2157int
1431volume (int volume = -1) 2158volume (int volume = -1)
1432 CODE: 2159 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 2160 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2161 OUTPUT:
1435 RETVAL 2162 RETVAL
1436 2163
2164int
2165fade_out (int ms)
2166 CODE:
2167 RETVAL = Mix_FadeOutMusic (ms);
2168 OUTPUT:
2169 RETVAL
2170
1437CFClient::MixMusic 2171CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 2172new_from_file (SV *class, char *path)
1439 CODE: 2173 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2174 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 2175 OUTPUT:
1442 RETVAL 2176 RETVAL
1443 2177
1444void 2178void
1445DESTROY (CFClient::MixMusic self) 2179DESTROY (CFPlus::MixMusic self)
1446 CODE: 2180 CODE:
1447 Mix_FreeMusic (self); 2181 Mix_FreeMusic (self);
1448 2182
1449int 2183int
1450play (CFClient::MixMusic self, int loops = -1) 2184play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 2185 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2186 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2187 OUTPUT:
1454 RETVAL 2188 RETVAL
1455 2189
2190int
2191fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2192 CODE:
2193 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2194 OUTPUT:
2195 RETVAL
2196
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2197MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 2198
1458BOOT: 2199BOOT:
1459{ 2200{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2201 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 2202 static const struct {
1462 const char *name; 2203 const char *name;
1463 IV iv; 2204 IV iv;
1464 } *civ, const_iv[] = { 2205 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2206# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 2207 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2208 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2209 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2210 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2211 const_iv (GL_BLEND),
2212 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2213 const_iv (GL_SCISSOR_TEST),
2214 const_iv (GL_DEPTH_TEST),
2215 const_iv (GL_ALPHA_TEST),
2216 const_iv (GL_NORMALIZE),
2217 const_iv (GL_RESCALE_NORMAL),
2218 const_iv (GL_FRONT),
2219 const_iv (GL_BACK),
1472 const_iv (GL_AND), 2220 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2221 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2222 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2223 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2224 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2225 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2226 const_iv (GL_ONE_MINUS_DST_ALPHA),
2227 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2228 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2229 const_iv (GL_RGBA),
2230 const_iv (GL_RGBA4),
2231 const_iv (GL_RGBA8),
2232 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2233 const_iv (GL_UNSIGNED_BYTE),
2234 const_iv (GL_UNSIGNED_SHORT),
2235 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2236 const_iv (GL_ALPHA),
2237 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2238 const_iv (GL_LUMINANCE),
2239 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2240 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2241 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 2242 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 2243 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2244 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2246 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2247 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2248 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2249 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2250 const_iv (GL_TEXTURE_WRAP_T),
2251 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2252 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2253 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2254 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2255 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2256 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2257 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2258 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2259 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2260 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2261 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2262 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2263 const_iv (GL_REPLACE),
2264 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2265 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2266 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2267 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2268 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2269 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2270 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2271 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2272 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 2273 const_iv (GL_LINES),
2274 const_iv (GL_LINE_STRIP),
2275 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2276 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 2277 const_iv (GL_QUAD_STRIP),
2278 const_iv (GL_TRIANGLES),
2279 const_iv (GL_TRIANGLE_STRIP),
2280 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2281 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 2282 const_iv (GL_FASTEST),
2283 const_iv (GL_V2F),
2284 const_iv (GL_V3F),
2285 const_iv (GL_T2F_V3F),
2286 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2287# undef const_iv
1521 }; 2288 };
1522 2289
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2290 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2291 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2292
2293 texture_av = newAV ();
2294 AvREAL_off (texture_av);
1525} 2295}
2296
2297char *
2298gl_vendor ()
2299 CODE:
2300 RETVAL = (char *)glGetString (GL_VENDOR);
2301 OUTPUT:
2302 RETVAL
2303
2304char *
2305gl_version ()
2306 CODE:
2307 RETVAL = (char *)glGetString (GL_VERSION);
2308 OUTPUT:
2309 RETVAL
2310
2311char *
2312gl_extensions ()
2313 CODE:
2314 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2315 OUTPUT:
2316 RETVAL
1526 2317
1527int glGetError () 2318int glGetError ()
2319
2320void glFinish ()
1528 2321
1529void glClear (int mask) 2322void glClear (int mask)
1530 2323
1531void glClearColor (float r, float g, float b, float a = 1.0) 2324void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2325 PROTOTYPE: @
1539 2332
1540void glHint (int target, int mode) 2333void glHint (int target, int mode)
1541 2334
1542void glBlendFunc (int sfactor, int dfactor) 2335void glBlendFunc (int sfactor, int dfactor)
1543 2336
2337void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2338 CODE:
2339 gl_BlendFuncSeparate (sa, da, saa, daa);
2340
2341void glDepthMask (int flag)
2342
1544void glLogicOp (int opcode) 2343void glLogicOp (int opcode)
1545 2344
1546void glColorMask (int red, int green, int blue, int alpha) 2345void glColorMask (int red, int green, int blue, int alpha)
1547 2346
1548void glMatrixMode (int mode) 2347void glMatrixMode (int mode)
1551 2350
1552void glPopMatrix () 2351void glPopMatrix ()
1553 2352
1554void glLoadIdentity () 2353void glLoadIdentity ()
1555 2354
2355void glDrawBuffer (int buffer)
2356
2357void glReadBuffer (int buffer)
2358
1556# near and far are due to microsofts buggy c compiler 2359# near_ and far_ are due to microsofts buggy "c" compiler
2360void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2361
2362# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2363void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2364
1559void glViewport (int x, int y, int width, int height) 2365void glViewport (int x, int y, int width, int height)
1560 2366
1561void glScissor (int x, int y, int width, int height) 2367void glScissor (int x, int y, int width, int height)
1576 2382
1577void glEnd () 2383void glEnd ()
1578 2384
1579void glColor (float r, float g, float b, float a = 1.0) 2385void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2386 PROTOTYPE: @
2387 ALIAS:
2388 glColor_premultiply = 1
1581 CODE: 2389 CODE:
1582 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2390 if (ix)
2391 {
2392 r *= a;
2393 g *= a;
2394 b *= a;
2395 }
2396 // microsoft visual "c" rounds instead of truncating...
2397 glColor4f (r, g, b, a);
2398
2399void glInterleavedArrays (int format, int stride, char *data)
2400
2401void glDrawElements (int mode, int count, int type, char *indices)
2402
2403# 1.2 void glDrawRangeElements (int mode, int start, int end
2404
2405void glRasterPos (float x, float y, float z = 0.)
2406 CODE:
2407 glRasterPos3f (0, 0, z);
2408 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2409
1584void glVertex (float x, float y, float z = 0.) 2410void glVertex (float x, float y, float z = 0.)
1585 CODE: 2411 CODE:
1586 glVertex3f (x, y, z); 2412 glVertex3f (x, y, z);
1587 2413
1599 2425
1600void glBindTexture (int target, int name) 2426void glBindTexture (int target, int name)
1601 2427
1602void glConvolutionParameter (int target, int pname, float params) 2428void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2429 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2430 if (gl.ConvolutionParameterf)
2431 gl.ConvolutionParameterf (target, pname, params);
1605 2432
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2433void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2434 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2435 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2436 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2437
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2438void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2439 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2440 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2441 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2442
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2444
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2446
1620void glRasterPos (int x, int y) 2447void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2448
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2449void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2450
1626int glGenTexture () 2451int glGenTexture ()
1627 CODE: 2452 CODE:
1628{ 2453 RETVAL = gen_texture ();
1629 GLuint name;
1630 glGenTextures (1, &name);
1631 RETVAL = name;
1632}
1633 OUTPUT: 2454 OUTPUT:
1634 RETVAL 2455 RETVAL
1635 2456
1636void glDeleteTexture (int name) 2457void glDeleteTexture (int name)
1637 CODE: 2458 CODE:
1638{
1639 GLuint name_ = name;
1640 glDeleteTextures (1, &name_); 2459 del_texture (name);
1641} 2460
1642
1643int glGenList () 2461int glGenList ()
1644 CODE: 2462 CODE:
1645 RETVAL = glGenLists (1); 2463 RETVAL = glGenLists (1);
1646 OUTPUT: 2464 OUTPUT:
1647 RETVAL 2465 RETVAL

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