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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
55#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
57 72
58#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
59 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
60#if 0 78#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 80#else
63# define PARACHUTE 0 81# define PARACHUTE 0
64#endif 82#endif
106 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
108} 126}
109 127
110#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
111 130
112#include "pango-font.c" 131#include "pango-font.c"
113#include "pango-fontmap.c" 132#include "pango-fontmap.c"
114#include "pango-render.c" 133#include "pango-render.c"
115 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
118 139
119typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
120 141
121static int 142static int
122shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
123{ 144{
124 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
138 159
139typedef struct cf_layout { 160typedef struct cf_layout {
140 PangoLayout *pl; 161 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
142 int base_height; 163 int base_height;
143 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
144} *CFPlus__Layout; 166} *DC__Layout;
145 167
146static CFPlus__Font default_font; 168static DC__Font default_font;
147static PangoContext *opengl_context; 169static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
149 171
150static void 172static void
151substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
156#endif 178#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 180}
159 181
160static void 182static void
161layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
162{ 184{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
165 */ 187 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
170 192
171 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
172} 194}
173 195
174static void 196static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 198{
177 PangoRectangle rect; 199 PangoRectangle rect;
178 200
179 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
191 213
192typedef uint16_t tileid; 214typedef uint16_t tileid;
193typedef uint16_t faceid; 215typedef uint16_t faceid;
194 216
195typedef struct { 217typedef struct {
196 int name; 218 GLuint name;
197 int w, h; 219 int w, h;
198 float s, t; 220 float s, t;
199 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
200 tileid smoothtile; 222 tileid smoothtile;
201 uint8_t smoothlevel; 223 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
221 243
222 int32_t rows; 244 int32_t rows;
223 maprow *row; 245 maprow *row;
224} *CFPlus__Map; 246} *DC__Map;
225 247
226static char * 248static char *
227prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
228{ 250{
229 char *p; 251 char *p;
267 self->texs *= 2; 289 self->texs *= 2;
268 } 290 }
269} 291}
270 292
271static maprow * 293static maprow *
272map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
273{ 295{
274 if (0 > y) 296 if (0 > y)
275 { 297 {
276 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
315 337
316 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
317} 339}
318 340
319static mapcell * 341static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
321{ 343{
322 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
323} 345}
324 346
325static void 347static void
326map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
327{ 349{
328 int r; 350 int r;
329 351
330 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
339 self->row = 0; 361 self->row = 0;
340 self->rows = 0; 362 self->rows = 0;
341} 363}
342 364
343static void 365static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 367{
346 int x, y; 368 int x, y;
347 maprow *row; 369 maprow *row;
348 mapcell *cell; 370 mapcell *cell;
349 371
428 n |= n >> 16; 450 n |= n >> 16;
429 451
430 return n + 1; 452 return n + 1;
431} 453}
432 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
433/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
436 469
437MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
438 514
439PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
440 516
441BOOT: 517BOOT:
442{ 518{
443 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 520 static const struct {
445 const char *name; 521 const char *name;
446 IV iv; 522 IV iv;
447 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
470 546
471 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
474 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 636# undef const_iv
557 }; 637 };
558 638
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 658
579NV floor (NV x) 659NV floor (NV x)
580 660
581NV ceil (NV x) 661NV ceil (NV x)
582 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
583void 667void
584pango_init () 668pango_init ()
585 CODE: 669 CODE:
586{ 670{
587 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
590} 678}
679
680char *
681SDL_GetError ()
591 682
592int 683int
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 685
595void 686void
596SDL_Quit () 687SDL_Quit ()
597 688
598void 689void
599SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
600 PPCODE: 691 PPCODE:
601{ 692{
602 SDL_Rect **m; 693 SDL_Rect **m;
603 694
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 699
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 702
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 707
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif 712#endif
622 713
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 715
628 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
629 while (*m) 717 while (*m)
630 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
631 AV *av = newAV (); 721 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
635 728
636 ++m; 729 ++m;
637 } 730 }
638} 731}
639 732
640char *
641SDL_GetError ()
642
643int 733int
644SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
646 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 747 );
748
649 if (RETVAL) 749 if (RETVAL)
650 { 750 {
651 av_clear (texture_av); 751 av_clear (texture_av);
652 752
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 755#include "glfunc.h"
656# undef GL_FUNC 756#undef GL_FUNC
657
658 } 757 }
758}
659 OUTPUT: 759 OUTPUT:
660 RETVAL 760 RETVAL
661 761
662void 762void
663SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
684 { 784 {
685 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
686 case SDL_KEYUP: 786 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 792 break;
693 793
694 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 813 x = ev.motion.x;
714 y = ev.motion.y; 814 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 816 }
717 817
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 824 }
725 break; 825 break;
726 826
727 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 830
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 841 break;
742 } 842 }
743 843
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 845 }
746} 846}
747 847
748int 848int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 850 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
753 853
754void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
755Mix_CloseAudio () 871Mix_CloseAudio ()
756 872
757int 873int
758Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
759 878
760void 879void
761lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
762 CODE: 881 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
805 STRLEN image_len; 924 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
812 931
813 if (!rw) 932 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
815 934
888void 1007void
889error (char *message) 1008error (char *message)
890 CODE: 1009 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1011#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1013#endif
895 1014
896void 1015void
897fatal (char *message) 1016fatal (char *message)
898 CODE: 1017 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1019#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1021#endif
903 _exit (1); 1022 _exit (1);
904 1023
905void 1024void
906_exit (int retval = 0) 1025_exit (int retval = 0)
918#if DEBUG 1037#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
920#endif 1039#endif
921} 1040}
922 1041
923MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
924 1043
925CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1048 CODE:
928{ 1049{
929 int count; 1050 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1054}
934 OUTPUT: 1055 OUTPUT:
935 RETVAL 1056 RETVAL
936 1057
937void 1058void
938DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
939 CODE: 1060 CODE:
940 pango_font_description_free (self); 1061 pango_font_description_free (self);
941 1062
942void 1063void
943make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
944 CODE: 1066 CODE:
945 default_font = self; 1067 default_font = self;
946 1068
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1070
1071PROTOTYPES: DISABLE
1072
949void 1073void
950reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
951 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
952 tc_clear (); 1083 tc_restore ();
953 1084
954CFPlus::Layout 1085DC::Layout
955new (SV *class) 1086new (SV *class)
956 CODE: 1087 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
958 1089
959 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
966 1098
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
969 OUTPUT: 1101 OUTPUT:
970 RETVAL 1102 RETVAL
971 1103
972void 1104void
973DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
974 CODE: 1106 CODE:
975 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
976 Safefree (self); 1109 Safefree (self);
977 1110
978void 1111void
979set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
980 CODE: 1113 CODE:
981{ 1114{
982 STRLEN textlen; 1115 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
984 1117
985 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
986} 1119}
987 1120
988void 1121void
989set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
990 CODE: 1123 CODE:
991{ 1124{
992 STRLEN textlen; 1125 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
994 1127
995 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
996} 1129}
997 1130
998void 1131void
999set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
1000 CODE: 1133 CODE:
1001{ 1134{
1002 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1137 const char *pos = text;
1039 if (attrs) 1172 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1041} 1174}
1042 1175
1043void 1176void
1044get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1045 PPCODE: 1178 PPCODE:
1046{ 1179{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1181
1049 do 1182 do
1050 { 1183 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1185
1053 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1054 { 1187 {
1055 PangoRectangle extents; 1188 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1197
1065 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1066} 1199}
1067 1200
1068int 1201int
1069has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1070 CODE: 1203 CODE:
1071{ 1204{
1072 int lines = 1; 1205 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1074 1207
1079} 1212}
1080 OUTPUT: 1213 OUTPUT:
1081 RETVAL 1214 RETVAL
1082 1215
1083SV * 1216SV *
1084get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1085 CODE: 1218 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1221 OUTPUT:
1089 RETVAL 1222 RETVAL
1090 1223
1091void 1224void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1226 CODE:
1094 self->r = r; 1227 self->r = r;
1095 self->g = g; 1228 self->g = g;
1096 self->b = b; 1229 self->b = b;
1097 self->a = a; 1230 self->a = a;
1098 1231
1099void 1232void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1234 CODE:
1102 if (self->font != font) 1235 if (self->font != font)
1103 { 1236 {
1104 self->font = font; 1237 self->font = font;
1105 layout_update_font (self); 1238 layout_update_font (self);
1106 } 1239 }
1107 1240
1108void 1241void
1109set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1110 CODE: 1243 CODE:
1111 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1112 { 1245 {
1113 self->base_height = base_height; 1246 self->base_height = base_height;
1114 layout_update_font (self); 1247 layout_update_font (self);
1115 } 1248 }
1116 1249
1117void 1250void
1118set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1252 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1254
1122void 1255void
1123set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1124 CODE: 1257 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1259
1127void 1260void
1128set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1129 CODE: 1262 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1264
1132void 1265void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1267 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1140 ); 1273 );
1141 1274
1142void 1275void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1277 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1279
1147void 1280void
1148size (CFPlus::Layout self) 1281size (DC::Layout self)
1149 PPCODE: 1282 PPCODE:
1150{ 1283{
1151 int w, h; 1284 int w, h;
1152 1285
1153 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1158} 1291}
1159 1292
1160int 1293int
1161descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1162 CODE: 1295 CODE:
1163{ 1296{
1164 PangoRectangle rect; 1297 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1168} 1301}
1169 OUTPUT: 1302 OUTPUT:
1170 RETVAL 1303 RETVAL
1171 1304
1172int 1305int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1307 CODE:
1175{ 1308{
1176 int index, trailing; 1309 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1179} 1312}
1180 OUTPUT: 1313 OUTPUT:
1181 RETVAL 1314 RETVAL
1182 1315
1183void 1316void
1184cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1318 PPCODE:
1186{ 1319{
1187 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1322
1190 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1327}
1195 1328
1196void 1329void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1331 PPCODE:
1199{ 1332{
1200 int line, x; 1333 int line, x;
1201 1334
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1338 --line;
1339#endif
1205 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1343}
1209 1344
1210void 1345void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1347 PPCODE:
1213{ 1348{
1214 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1215 int index, trailing; 1350 int index, trailing;
1216 1351
1217 if (line < 0) 1352 if (line < 0)
1218 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1219 1354
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1222 1357
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1359
1225 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1367 }
1233} 1368}
1234 1369
1235void 1370void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1239 self->pl, 1375 self->pl,
1376 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1242 flags 1379 flags
1243 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1244 1384
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247void 1385void
1248pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1249 CODE: 1387 CODE:
1250{ 1388{
1251 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1252 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1253 1396
1254 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1255 { 1413 {
1256 int nw = minpot (ow);
1257 int nh = minpot (oh);
1258
1259 if (nw != ow || nh != oh)
1260 {
1261 if (SvOK (data_))
1262 {
1263 STRLEN datalen; 1414 STRLEN datalen;
1264 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1265 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1266 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1267 1418
1268 SvPOK_only (result_); 1419 SvPOK_only (result_);
1269 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1270 1421
1271 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1272 while (oh--) 1423 while (oh--)
1273 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1274 1425
1275 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1276 }
1277
1278 sv_setiv (w_, nw);
1279 sv_setiv (h_, nh);
1280 }
1281 } 1427 }
1282} 1428}
1283 1429
1284void 1430void
1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1291{ 1437{
1292 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1296 1445
1297 if (items < 5) 1446 if (items < 5)
1298 { 1447 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1328 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1329 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1330 } 1479 }
1331} 1480}
1332 1481
1333MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1334 1492
1335CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1336new (SV *class) 1498new (SV *class)
1337 CODE: 1499 CODE:
1338 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1339 RETVAL->x = 0; 1501 RETVAL->x = 0;
1340 RETVAL->y = 0; 1502 RETVAL->y = 0;
1348 RETVAL->row = 0; 1510 RETVAL->row = 0;
1349 OUTPUT: 1511 OUTPUT:
1350 RETVAL 1512 RETVAL
1351 1513
1352void 1514void
1353DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1354 CODE: 1516 CODE:
1355{ 1517{
1356 map_clear (self); 1518 map_clear (self);
1357 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1358 Safefree (self->tex); 1520 Safefree (self->tex);
1359 Safefree (self); 1521 Safefree (self);
1360} 1522}
1361 1523
1362void 1524void
1363resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1364 CODE: 1526 CODE:
1365 self->w = map_width; 1527 self->w = map_width;
1366 self->h = map_height; 1528 self->h = map_height;
1367 1529
1368void 1530void
1369clear (CFPlus::Map self) 1531clear (DC::Map self)
1370 CODE: 1532 CODE:
1371 map_clear (self); 1533 map_clear (self);
1372 1534
1373void 1535void
1374set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1375 CODE: 1537 CODE:
1376{ 1538{
1377 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1378 need_texid (self, tile); 1540 need_texid (self, tile);
1379} 1541}
1380 1542
1381void 1543void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1383 CODE: 1545 CODE:
1384{ 1546{
1385 tileid texid; 1547 tileid texid;
1386 maptex *tex; 1548 maptex *tex;
1387 1549
1400 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1402} 1564}
1403 1565
1404void 1566void
1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1406 CODE: 1568 CODE:
1407{ 1569{
1408 need_texid (self, texid); 1570 need_texid (self, texid);
1409 1571
1410 { 1572 {
1430 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1432} 1594}
1433 1595
1434int 1596int
1435ox (CFPlus::Map self) 1597ox (DC::Map self)
1436 ALIAS: 1598 ALIAS:
1437 oy = 1 1599 oy = 1
1438 x = 2 1600 x = 2
1439 y = 3 1601 y = 3
1440 w = 4 1602 w = 4
1451 } 1613 }
1452 OUTPUT: 1614 OUTPUT:
1453 RETVAL 1615 RETVAL
1454 1616
1455void 1617void
1456scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1457 CODE: 1619 CODE:
1458{ 1620{
1459 if (dx > 0) 1621 if (dx > 0)
1460 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1461 else if (dx < 0) 1623 else if (dx < 0)
1476 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1477 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1478 } 1640 }
1479} 1641}
1480 1642
1481void 1643SV *
1482map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1483 CODE: 1645 CODE:
1484{ 1646{
1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1486 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1487 mapcell *cell; 1649 mapcell *cell;
1488 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1489 1653
1490 while (data < data_end - 1) 1654 while (data < data_end - 1)
1491 { 1655 {
1492 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1493 1657
1544 } 1708 }
1545 else 1709 else
1546 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1547 } 1711 }
1548 1712
1713 for (z = 0; z <= 2; ++z)
1549 if (flags & 4) 1714 if (flags & (4 >> z))
1550 { 1715 {
1551 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face); 1717 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1554 } 1733 }
1555
1556 if (flags & 2)
1557 {
1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1561 }
1562
1563 if (flags & 1)
1564 {
1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1568 }
1569 } 1734 }
1570 else 1735 else
1571 cell->darkness = 0; 1736 cell->darkness = 0;
1572 } 1737 }
1573} 1738}
1739 OUTPUT:
1740 RETVAL
1574 1741
1575SV * 1742SV *
1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1577 CODE: 1744 CODE:
1578{ 1745{
1579 int x1, x; 1746 int x1, x;
1580 int y1, y; 1747 int y1, y;
1581 int z; 1748 int z;
1626} 1793}
1627 OUTPUT: 1794 OUTPUT:
1628 RETVAL 1795 RETVAL
1629 1796
1630void 1797void
1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1632 CODE: 1799 CODE:
1633{ 1800{
1801 int x, y, z;
1802
1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1637 smooth_key skey; 1806 smooth_key skey;
1638 int x, y, z; 1807
1639 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1640 1811
1641 // thats current max. sorry. 1812 // thats current max. sorry.
1642 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1644 1815
1645 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1646 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1647 1818
1648 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1649 1820 key.r = 255;
1650 glEnable (GL_BLEND); 1821 key.g = 255;
1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1652 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1653 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1654 1825 key.format = GL_T2F_V3F;
1655 glBegin (GL_QUADS); 1826 key.texname = -1;
1656
1657 last_name = 0;
1658 1827
1659 mx += self->x; 1828 mx += self->x;
1660 my += self->y; 1829 my += self->y;
1661 1830
1662 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1678 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1681 } 1850 }
1682 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1683 1856
1684 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1685 { 1858 {
1686 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1687 1860
1697 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1698 1871
1699 if (tile) 1872 if (tile)
1700 { 1873 {
1701 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w; 1875 int px, py;
1703 int py = (y + 1) * T - tex.h;
1704 1876
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1708 { 1878 {
1709 if (!tex.name) 1879 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1711 1881
1712 glEnd (); 1882 key.texname = tex.name;
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1714 glBegin (GL_QUADS);
1715 } 1884 }
1716 1885
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1721 1893
1722 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1723 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1724 if (cell->flags & 1) 1897 if (cell->flags & 1)
1725 { 1898 {
1726 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1729 1902
1903 if (tex.name)
1730 glEnd (); 1904 {
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1732 glBegin (GL_QUADS); 1915 }
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 } 1916 }
1739 } 1917 }
1740 1918
1741 // update smooth hash 1919 // update smooth hash
1742 if (tex.smoothtile) 1920 if (tex.smoothtile)
1778 } 1956 }
1779 } 1957 }
1780 } 1958 }
1781 } 1959 }
1782 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1783 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort 1965 // this is basically counting sort
1785 { 1966 {
1786 int w, b; 1967 int w, b;
1787 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1788 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1789 { 1972 {
1790 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1791 if (smask) 1974 if (smask)
1792 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1811 int border = bits & 15; 1994 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1815 1998
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name) 1999 if (tex.name)
1819 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1820 if (!tex.name) 2003 if (key.texname != tex.name)
1821 continue; // smoothing not yet available 2004 {
1822
1823 glEnd (); 2005 glEnd ();
1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1825 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1826 } 2008 }
1827 2009
1828 if (border) 2010 if (border)
1829 { 2011 {
1830 float ox = border * dx; 2012 float ox = border * dx;
1831 2013
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1836 } 2018 }
1837 2019
1838 if (corner) 2020 if (corner)
1839 { 2021 {
1840 float ox = corner * dx; 2022 float ox = corner * dx;
1841 2023
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1846 } 2029 }
1847 } 2030 }
1848 } 2031 }
1849 } 2032 }
1850 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1851 } 2038 }
1852 2039
1853 hv_clear (smooth); 2040 hv_clear (smooth);
1854 } 2041 }
1855 2042
1856 glEnd ();
1857
1858 glDisable (GL_TEXTURE_2D);
1859 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1860 2045
1861 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1864 { 2049 {
1889 } 2074 }
1890 } 2075 }
1891} 2076}
1892 2077
1893void 2078void
1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1895 CODE: 2080 CODE:
1896{ 2081{
1897 static float color[16][3] = { 2082 static float color[16][3] = {
1898 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1899 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1949 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1950 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1951} 2136}
1952 2137
1953void 2138void
1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1955 PPCODE: 2140 PPCODE:
1956{ 2141{
1957 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1958 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1961 2150
1962 memset (darkness, 255, sw4 * sh);
1963 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1964 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1965 2153
1966 mx += self->x; 2154 mx += self->x - 1;
1967 my += self->y; 2155 my += self->y - 1;
1968 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1969 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1970 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1971 { 2161 {
1972 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1973 2163
1974 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1975 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1976 { 2166 {
1977 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1978 2168
1979 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
1981 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
1982 } 2172 }
1983 } 2173 }
1984 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1985 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1986 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1987 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1988 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1989} 2217}
1990 2218
1991SV * 2219SV *
1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1993 CODE: 2221 CODE:
1994{ 2222{
1995 int x, y, x1, y1; 2223 int x, y, x1, y1;
1996 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1997 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2062} 2290}
2063 OUTPUT: 2291 OUTPUT:
2064 RETVAL 2292 RETVAL
2065 2293
2066void 2294void
2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2068 PPCODE: 2296 PPCODE:
2069{ 2297{
2070 int x, y, z; 2298 int x, y, z;
2071 int w, h; 2299 int w, h;
2072 int x1, y1; 2300 int x1, y1;
2073 2301
2074 if (*data++ != 0) 2302 if (*data++ != 0)
2075 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2076 2304
2077 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2078 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2079 2307
2080 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2125 } 2353 }
2126 } 2354 }
2127 } 2355 }
2128} 2356}
2129 2357
2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2131 2359
2132CFPlus::MixChunk 2360DC::RW
2133new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2134 CODE: 2362 CODE:
2135 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2136 OUTPUT: 2369 OUTPUT:
2137 RETVAL 2370 RETVAL
2138 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2139void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2140DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2141 CODE: 2482 CODE:
2142 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2143 2484
2144int 2485int
2145volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2146 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2147 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2148 OUTPUT: 2491 OUTPUT:
2149 RETVAL 2492 RETVAL
2150 2493
2151int 2494DC::Channel
2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2153 CODE: 2496 CODE:
2497{
2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2155 OUTPUT: 2509 OUTPUT:
2156 RETVAL 2510 RETVAL
2157 2511
2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2159 2513
2160int 2514int
2161volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2162 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2163 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2164 OUTPUT: 2521 OUTPUT:
2165 RETVAL 2522 RETVAL
2166 2523
2167int 2524void
2168fade_out (int ms) 2525fade_out (int ms)
2169 CODE: 2526 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2171 OUTPUT: 2538 OUTPUT:
2172 RETVAL 2539 RETVAL
2173 2540
2174CFPlus::MixMusic
2175new_from_file (SV *class, char *path)
2176 CODE:
2177 RETVAL = Mix_LoadMUS (path);
2178 OUTPUT:
2179 RETVAL
2180
2181void 2541void
2182DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2183 CODE: 2543 CODE:
2184 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2185 2545
2186int 2546int
2187play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2188 CODE: 2548 CODE:
2189 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2190 OUTPUT: 2550 OUTPUT:
2191 RETVAL 2551 RETVAL
2192 2552
2193int 2553void
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2195 CODE: 2555 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199 2557
2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2201 2561
2202BOOT: 2562BOOT:
2203{ 2563{
2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2205 static const struct { 2565 static const struct {
2206 const char *name; 2566 const char *name;
2207 IV iv; 2567 IV iv;
2208 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2209# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
2210 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
2211 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
2212 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
2213 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
2214 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
2218 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2219 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2220 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2221 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2222 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2223 const_iv (GL_AND), 2587 const_iv (GL_AND),
2224 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2225 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2226 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2227 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2240 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2241 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2242 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2243 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2244 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2245 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
2246 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2247 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2248 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
2249 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
2250 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
2271 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2272 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2273 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2274 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2275 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2276 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2278 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2279 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2280 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2281 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2282 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2283 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2284 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2285 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2286 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2287 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2288 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2289 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2290# undef const_iv 2671# undef const_iv
2295 2676
2296 texture_av = newAV (); 2677 texture_av = newAV ();
2297 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2298} 2679}
2299 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2300char * 2687char *
2301gl_vendor () 2688gl_vendor ()
2302 CODE: 2689 CODE:
2303 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2304 OUTPUT: 2691 OUTPUT:
2316 CODE: 2703 CODE:
2317 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2318 OUTPUT: 2705 OUTPUT:
2319 RETVAL 2706 RETVAL
2320 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
2321int glGetError () 2722int glGetError ()
2322 2723
2323void glFinish () 2724void glFinish ()
2324 2725
2325void glClear (int mask) 2726void glClear (int mask)
2362# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2363void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2364 2765
2365# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2366void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
2367 2770
2368void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2369 2772
2370void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2371 2774
2379 2782
2380void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2381 CODE: 2784 CODE:
2382 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2383 2786
2384void glBegin (int mode)
2385
2386void glEnd ()
2387
2388void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2389 PROTOTYPE: @
2390 ALIAS: 2788 ALIAS:
2391 glColor_premultiply = 1 2789 glColor_premultiply = 1
2392 CODE: 2790 CODE:
2393 if (ix) 2791 if (ix)
2394 { 2792 {
2397 b *= a; 2795 b *= a;
2398 } 2796 }
2399 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2400 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2401 2799
2402void glInterleavedArrays (int format, int stride, char *data)
2403
2404void glDrawElements (int mode, int count, int type, char *indices)
2405
2406# 1.2 void glDrawRangeElements (int mode, int start, int end
2407
2408void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2409 CODE: 2801 CODE:
2410 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2411 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2412 2804
2416 2808
2417void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2418 CODE: 2810 CODE:
2419 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2420 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2421void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2422 CODE: 2843 CODE:
2423 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2424 2845
2425void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2441void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2442 CODE: 2863 CODE:
2443 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2444 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2445 2866
2446void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2447 2868
2448void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2449 2870
2450void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
2451 2874
2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2453 2876
2454int glGenTexture () 2877int glGenTexture ()
2455 CODE: 2878 CODE:
2475 2898
2476void glEndList () 2899void glEndList ()
2477 2900
2478void glCallList (int list) 2901void glCallList (int list)
2479 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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