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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 677# undef const_iv
557 }; 678 };
558 679
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 699
579NV floor (NV x) 700NV floor (NV x)
580 701
581NV ceil (NV x) 702NV ceil (NV x)
582 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
583void 708void
584pango_init () 709pango_init ()
585 CODE: 710 CODE:
586{ 711{
587 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
590} 720}
591 721
592int 722char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 723
595void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
596SDL_Quit () 730void SDL_Quit ()
597 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
598void 741void
599SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
600 PPCODE: 743 PPCODE:
601{ 744{
602 SDL_Rect **m; 745 SDL_Rect **m;
603 746
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 751
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 754
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 759
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 762
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 764
628 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
629 while (*m) 766 while (*m)
630 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
631 AV *av = newAV (); 770 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
635 777
636 ++m; 778 ++m;
637 } 779 }
638} 780}
639 781
640char *
641SDL_GetError ()
642
643int 782int
644SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
646 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 796 );
797
649 if (RETVAL) 798 if (RETVAL)
650 { 799 {
651 av_clear (texture_av); 800 av_clear (texture_av);
652 801
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 804#include "glfunc.h"
656# undef GL_FUNC 805#undef GL_FUNC
657
658 } 806 }
807}
659 OUTPUT: 808 OUTPUT:
660 RETVAL 809 RETVAL
661 810
662void 811void
663SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
665char * 814char *
666SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
667 816
668int 817int
669SDL_GetAppState () 818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
670 822
671void 823void
672poll_events () 824poll_events ()
673 PPCODE: 825 PPCODE:
674{ 826{
684 { 836 {
685 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
686 case SDL_KEYUP: 838 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 844 break;
693 845
694 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 865 x = ev.motion.x;
714 y = ev.motion.y; 866 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 868 }
717 869
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 876 }
725 break; 877 break;
726 878
727 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 882
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 893 break;
742 } 894 }
743 895
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 897 }
746} 898}
747 899
748int 900int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 902 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
753 905
754void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
755Mix_CloseAudio () 923Mix_CloseAudio ()
756 924
757int 925int
758Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
927
928const char *
929Mix_GetError ()
759 930
760void 931void
761lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
762 CODE: 933 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
789 } 960 }
790 } 961 }
791#endif 962#endif
792} 963}
793 964
794void 965int
795add_font (char *file) 966add_font (char *file)
796 CODE: 967 CODE:
797 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
798 971
799void 972void
800load_image_inline (SV *image_) 973load_image_inline (SV *image_)
801 ALIAS: 974 ALIAS:
802 load_image_file = 1 975 load_image_file = 1
805 STRLEN image_len; 978 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
812 985
813 if (!rw) 986 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
815 988
888void 1061void
889error (char *message) 1062error (char *message)
890 CODE: 1063 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1065#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1067#endif
895 1068
896void 1069void
897fatal (char *message) 1070fatal (char *message)
898 CODE: 1071 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1073#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1075#endif
903 _exit (1); 1076 _exit (1);
904 1077
905void 1078void
906_exit (int retval = 0) 1079_exit (int retval = 0)
918#if DEBUG 1091#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1092 VALGRIND_DO_LEAK_CHECK;
920#endif 1093#endif
921} 1094}
922 1095
923MODULE = CFPlus PACKAGE = CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
924 1097
925CFPlus::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1102 CODE:
928{ 1103{
929 int count; 1104 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1108}
934 OUTPUT: 1109 OUTPUT:
935 RETVAL 1110 RETVAL
936 1111
937void 1112void
938DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
939 CODE: 1114 CODE:
940 pango_font_description_free (self); 1115 pango_font_description_free (self);
941 1116
942void 1117void
943make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
944 CODE: 1120 CODE:
945 default_font = self; 1121 default_font = self;
946 1122
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1124
1125PROTOTYPES: DISABLE
1126
949void 1127void
950reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
951 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
952 tc_clear (); 1137 tc_restore ();
953 1138
954CFPlus::Layout 1139DC::Layout
955new (SV *class) 1140new (SV *class)
956 CODE: 1141 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
958 1143
959 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
966 1152
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
969 OUTPUT: 1155 OUTPUT:
970 RETVAL 1156 RETVAL
971 1157
972void 1158void
973DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
974 CODE: 1160 CODE:
975 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
976 Safefree (self); 1163 Safefree (self);
977 1164
978void 1165void
979set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
980 CODE: 1167 CODE:
981{ 1168{
982 STRLEN textlen; 1169 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
984 1171
985 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
986} 1173}
987 1174
988void 1175void
989set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
990 CODE: 1177 CODE:
991{ 1178{
992 STRLEN textlen; 1179 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
994 1181
995 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
996} 1183}
997 1184
998void 1185void
999set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
1000 CODE: 1187 CODE:
1001{ 1188{
1002 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1191 const char *pos = text;
1039 if (attrs) 1226 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
1041} 1228}
1042 1229
1043void 1230void
1044get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
1045 PPCODE: 1232 PPCODE:
1046{ 1233{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1235
1049 do 1236 do
1050 { 1237 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1239
1053 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
1054 { 1241 {
1055 PangoRectangle extents; 1242 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1251
1065 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
1066} 1253}
1067 1254
1068int 1255int
1069has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
1070 CODE: 1257 CODE:
1071{ 1258{
1072 int lines = 1; 1259 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
1074 1261
1079} 1266}
1080 OUTPUT: 1267 OUTPUT:
1081 RETVAL 1268 RETVAL
1082 1269
1083SV * 1270SV *
1084get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
1085 CODE: 1272 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1275 OUTPUT:
1089 RETVAL 1276 RETVAL
1090 1277
1091void 1278void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1280 CODE:
1094 self->r = r; 1281 self->r = r;
1095 self->g = g; 1282 self->g = g;
1096 self->b = b; 1283 self->b = b;
1097 self->a = a; 1284 self->a = a;
1098 1285
1099void 1286void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1288 CODE:
1102 if (self->font != font) 1289 if (self->font != font)
1103 { 1290 {
1104 self->font = font; 1291 self->font = font;
1105 layout_update_font (self); 1292 layout_update_font (self);
1106 } 1293 }
1107 1294
1108void 1295void
1109set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
1110 CODE: 1297 CODE:
1111 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
1112 { 1299 {
1113 self->base_height = base_height; 1300 self->base_height = base_height;
1114 layout_update_font (self); 1301 layout_update_font (self);
1115 } 1302 }
1116 1303
1117void 1304void
1118set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1306 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1308
1122void 1309void
1123set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
1124 CODE: 1311 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1313
1127void 1314void
1128set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
1129 CODE: 1316 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1318
1132void 1319void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1321 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
1140 ); 1327 );
1141 1328
1142void 1329void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1331 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1333
1147void 1334void
1148size (CFPlus::Layout self) 1335size (DC::Layout self)
1149 PPCODE: 1336 PPCODE:
1150{ 1337{
1151 int w, h; 1338 int w, h;
1152 1339
1153 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1158} 1345}
1159 1346
1160int 1347int
1161descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1162 CODE: 1349 CODE:
1163{ 1350{
1164 PangoRectangle rect; 1351 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1168} 1355}
1169 OUTPUT: 1356 OUTPUT:
1170 RETVAL 1357 RETVAL
1171 1358
1172int 1359int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1361 CODE:
1175{ 1362{
1176 int index, trailing; 1363 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1365 RETVAL = index + trailing;
1179} 1366}
1180 OUTPUT: 1367 OUTPUT:
1181 RETVAL 1368 RETVAL
1182 1369
1183void 1370void
1184cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1372 PPCODE:
1186{ 1373{
1187 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1376
1190 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1381}
1195 1382
1196void 1383void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1385 PPCODE:
1199{ 1386{
1200 int line, x; 1387 int line, x;
1201 1388
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1392 --line;
1393#endif
1205 EXTEND (SP, 2); 1394 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1397}
1209 1398
1210void 1399void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1400line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1401 PPCODE:
1213{ 1402{
1214 PangoLayoutLine *lp; 1403 PangoLayoutLine *lp;
1215 int index, trailing; 1404 int index, trailing;
1216 1405
1217 if (line < 0) 1406 if (line < 0)
1218 XSRETURN_EMPTY; 1407 XSRETURN_EMPTY;
1219 1408
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1410 XSRETURN_EMPTY; /* do better */
1222 1411
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1413
1225 EXTEND (SP, 2); 1414 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1421 }
1233} 1422}
1234 1423
1235void 1424void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1425render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1426 CODE:
1427 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1239 self->pl, 1429 self->pl,
1430 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1242 flags 1433 flags
1243 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1244 1438
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247void 1439void
1248pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1249 CODE: 1441 CODE:
1250{ 1442{
1251 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1252 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1253 1450
1254 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1255 { 1467 {
1256 int nw = minpot (ow);
1257 int nh = minpot (oh);
1258
1259 if (nw != ow || nh != oh)
1260 {
1261 if (SvOK (data_))
1262 {
1263 STRLEN datalen; 1468 STRLEN datalen;
1264 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1265 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1266 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1267 1472
1268 SvPOK_only (result_); 1473 SvPOK_only (result_);
1269 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1270 1475
1271 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1272 while (oh--) 1477 while (oh--)
1273 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1274 1479
1275 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1276 }
1277
1278 sv_setiv (w_, nw);
1279 sv_setiv (h_, nh);
1280 }
1281 } 1481 }
1282} 1482}
1283 1483
1284void 1484void
1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1291{ 1491{
1292 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1296 1499
1297 if (items < 5) 1500 if (items < 5)
1298 { 1501 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1328 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1329 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1330 } 1533 }
1331} 1534}
1332 1535
1333MODULE = CFPlus PACKAGE = CFPlus::Map 1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1334 1546
1335CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1548
1549PROTOTYPES: DISABLE
1550
1551DC::Map
1336new (SV *class) 1552new (SV *class)
1337 CODE: 1553 CODE:
1338 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1339 RETVAL->x = 0; 1555 RETVAL->x = 0;
1340 RETVAL->y = 0; 1556 RETVAL->y = 0;
1348 RETVAL->row = 0; 1564 RETVAL->row = 0;
1349 OUTPUT: 1565 OUTPUT:
1350 RETVAL 1566 RETVAL
1351 1567
1352void 1568void
1353DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1354 CODE: 1570 CODE:
1355{ 1571{
1356 map_clear (self); 1572 map_clear (self);
1357 Safefree (self->face2tile); 1573 Safefree (self->face2tile);
1358 Safefree (self->tex); 1574 Safefree (self->tex);
1359 Safefree (self); 1575 Safefree (self);
1360} 1576}
1361 1577
1362void 1578void
1363resize (CFPlus::Map self, int map_width, int map_height) 1579resize (DC::Map self, int map_width, int map_height)
1364 CODE: 1580 CODE:
1365 self->w = map_width; 1581 self->w = map_width;
1366 self->h = map_height; 1582 self->h = map_height;
1367 1583
1368void 1584void
1369clear (CFPlus::Map self) 1585clear (DC::Map self)
1370 CODE: 1586 CODE:
1371 map_clear (self); 1587 map_clear (self);
1372 1588
1373void 1589void
1374set_tileid (CFPlus::Map self, int face, int tile) 1590set_tileid (DC::Map self, int face, int tile)
1375 CODE: 1591 CODE:
1376{ 1592{
1377 need_facenum (self, face); self->face2tile [face] = tile; 1593 need_facenum (self, face); self->face2tile [face] = tile;
1378 need_texid (self, tile); 1594 need_texid (self, tile);
1379} 1595}
1380 1596
1381void 1597void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level) 1598set_smooth (DC::Map self, int face, int smooth, int level)
1383 CODE: 1599 CODE:
1384{ 1600{
1385 tileid texid; 1601 tileid texid;
1386 maptex *tex; 1602 maptex *tex;
1387 1603
1400 tex->smoothtile = self->face2tile [smooth]; 1616 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level; 1617 tex->smoothlevel = level;
1402} 1618}
1403 1619
1404void 1620void
1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1406 CODE: 1622 CODE:
1407{ 1623{
1408 need_texid (self, texid); 1624 need_texid (self, texid);
1409 1625
1410 { 1626 {
1430 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1432} 1648}
1433 1649
1434int 1650int
1435ox (CFPlus::Map self) 1651ox (DC::Map self)
1436 ALIAS: 1652 ALIAS:
1437 oy = 1 1653 oy = 1
1438 x = 2 1654 x = 2
1439 y = 3 1655 y = 3
1440 w = 4 1656 w = 4
1451 } 1667 }
1452 OUTPUT: 1668 OUTPUT:
1453 RETVAL 1669 RETVAL
1454 1670
1455void 1671void
1456scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1457 CODE: 1673 CODE:
1458{ 1674{
1459 if (dx > 0) 1675 if (dx > 0)
1460 map_blank (self, self->x, self->y, dx, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1461 else if (dx < 0) 1677 else if (dx < 0)
1476 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1477 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1478 } 1694 }
1479} 1695}
1480 1696
1481void 1697SV *
1482map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1483 CODE: 1699 CODE:
1484{ 1700{
1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1486 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1487 mapcell *cell; 1703 mapcell *cell;
1488 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1489 1707
1490 while (data < data_end - 1) 1708 while (data < data_end - 1)
1491 { 1709 {
1492 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1493 1711
1513 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1514 1732
1515 do 1733 do
1516 { 1734 {
1517 ext = *data++; 1735 ext = *data++;
1518 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1519 1737
1520 if (cmd < 4) 1738 if (cmd < 4)
1521 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1522 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1523 { 1741 {
1526 } 1744 }
1527 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1528 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1529 else if (cmd == 0x47) 1747 else if (cmd == 0x47)
1530 { 1748 {
1531 if (*data == 4) 1749 if (*data == 1) cell->player = data [1];
1532 ; // decode player count 1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1533 1753
1534 data += *data + 1; 1754 data += *data + 1;
1535 } 1755 }
1536 else if (cmd == 8) // cell flags 1756 else if (cmd == 8) // cell flags
1537 cell->flags = *data++; 1757 cell->flags = *data++;
1544 } 1764 }
1545 else 1765 else
1546 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1547 } 1767 }
1548 1768
1769 for (z = 0; z <= 2; ++z)
1549 if (flags & 4) 1770 if (flags & (4 >> z))
1550 { 1771 {
1551 faceid face = (data [0] << 8) + data [1]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face); 1773 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face]; 1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1554 } 1789 }
1555
1556 if (flags & 2)
1557 {
1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1561 }
1562
1563 if (flags & 1)
1564 {
1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1568 }
1569 } 1790 }
1570 else 1791 else
1571 cell->darkness = 0; 1792 CELL_CLEAR (cell);
1572 } 1793 }
1573} 1794}
1795 OUTPUT:
1796 RETVAL
1574 1797
1575SV * 1798SV *
1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1577 CODE: 1800 CODE:
1578{ 1801{
1579 int x1, x; 1802 int x1, x;
1580 int y1, y; 1803 int y1, y;
1581 int z; 1804 int z;
1626} 1849}
1627 OUTPUT: 1850 OUTPUT:
1628 RETVAL 1851 RETVAL
1629 1852
1630void 1853void
1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1632 CODE: 1855 CODE:
1633{ 1856{
1857 int x, y, z;
1858
1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1637 smooth_key skey; 1862 smooth_key skey;
1638 int x, y, z; 1863 int pl_x, pl_y;
1639 int last_name; 1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1640 1870
1641 // thats current max. sorry. 1871 // thats current max. sorry.
1642 if (sw > 255) sw = 255; 1872 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255; 1873 if (sh > 255) sh = 255;
1644 1874
1645 // clear key, in case of extra padding 1875 // clear key, in case of extra padding
1646 memset (&skey, 0, sizeof (skey)); 1876 memset (&skey, 0, sizeof (skey));
1647 1877
1648 glColor4ub (255, 255, 255, 255); 1878 memset (&key, 0, sizeof (key));
1649 1879 key.r = 255;
1650 glEnable (GL_BLEND); 1880 key.g = 255;
1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1881 key.b = 255;
1652 glEnable (GL_TEXTURE_2D); 1882 key.a = 255;
1653 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1883 key.mode = GL_QUADS;
1654 1884 key.format = GL_T2F_V3F;
1655 glBegin (GL_QUADS); 1885 key.texname = -1;
1656
1657 last_name = 0;
1658 1886
1659 mx += self->x; 1887 mx += self->x;
1660 my += self->y; 1888 my += self->y;
1661 1889
1662 // first pass: determine smooth_max 1890 // first pass: determine smooth_max
1678 MAX (self->tex [cell->tile [0]].smoothlevel, 1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel, 1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel)); 1908 self->tex [cell->tile [2]].smoothlevel));
1681 } 1909 }
1682 } 1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1683 1915
1684 for (z = 0; z <= 2; z++) 1916 for (z = 0; z <= 2; z++)
1685 { 1917 {
1686 memset (smooth_level, 0, sizeof (smooth_level)); 1918 memset (smooth_level, 0, sizeof (smooth_level));
1687 1919
1700 { 1932 {
1701 maptex tex = self->tex [tile]; 1933 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w; 1934 int px = (x + 1) * T - tex.w;
1703 int py = (y + 1) * T - tex.h; 1935 int py = (y + 1) * T - tex.h;
1704 1936
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name) 1937 if (key.texname != tex.name)
1708 { 1938 {
1709 if (!tex.name) 1939 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */ 1940 tex = self->tex [2]; /* missing, replace by noface */
1711 1941
1712 glEnd (); 1942 key.texname = tex.name;
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1943 arr = rc_array (rc, &key);
1714 glBegin (GL_QUADS);
1715 } 1944 }
1716 1945
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1721
1722 if (cell->flags && z == 2)
1723 { 1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1724 if (cell->flags & 1) 1962 if (cell->flags & 1)
1725 { 1963 {
1726 maptex tex = self->tex [1]; 1964 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32; 1965 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32; 1966 int py = y * T - T * 6 / 32;
1729 1967
1968 if (tex.name)
1730 glEnd (); 1969 {
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1732 glBegin (GL_QUADS); 1980 }
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 } 1981 }
1739 } 1982 }
1740 1983
1741 // update smooth hash 1984 // update smooth hash
1742 if (tex.smoothtile) 1985 if (tex.smoothtile)
1778 } 2021 }
1779 } 2022 }
1780 } 2023 }
1781 } 2024 }
1782 2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
1783 // go through all smoothlevels, lowest to highest, then draw. 2029 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort 2030 // this is basically counting sort
1785 { 2031 {
1786 int w, b; 2032 int w, b;
1787 2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
1788 for (w = 0; w < 256 / 32; ++w) 2036 for (w = 0; w < 256 / 32; ++w)
1789 { 2037 {
1790 uint32_t smask = smooth_level [w]; 2038 uint32_t smask = smooth_level [w];
1791 if (smask) 2039 if (smask)
1792 for (b = 0; b < 32; ++b) 2040 for (b = 0; b < 32; ++b)
1811 int border = bits & 15; 2059 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row 2061 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column 2062 float dy = tex.t * .5f ; // 2 images/column
1815 2063
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name) 2064 if (tex.name)
1819 { 2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
1820 if (!tex.name) 2068 if (key.texname != tex.name)
1821 continue; // smoothing not yet available 2069 {
1822
1823 glEnd (); 2070 glEnd ();
1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1825 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
1826 } 2073 }
1827 2074
1828 if (border) 2075 if (border)
1829 { 2076 {
1830 float ox = border * dx; 2077 float ox = border * dx;
1831 2078
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1836 } 2083 }
1837 2084
1838 if (corner) 2085 if (corner)
1839 { 2086 {
1840 float ox = corner * dx; 2087 float ox = corner * dx;
1841 2088
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
1846 } 2094 }
1847 } 2095 }
1848 } 2096 }
1849 } 2097 }
1850 } 2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
1851 } 2103 }
1852 2104
1853 hv_clear (smooth); 2105 hv_clear (smooth);
1854 } 2106 }
1855 2107
1856 glEnd (); 2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
1857 2113
1858 glDisable (GL_TEXTURE_2D); 2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1859 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1860 2127
1861 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1864 { 2131 {
1889 } 2156 }
1890 } 2157 }
1891} 2158}
1892 2159
1893void 2160void
1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1895 CODE: 2162 CODE:
1896{ 2163{
1897 static float color[16][3] = { 2164 static float color[16][3] = {
1898 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1899 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1949 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1950 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1951} 2218}
1952 2219
1953void 2220void
1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1955 PPCODE: 2222 PPCODE:
1956{ 2223{
1957 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1958 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1961 2232
1962 memset (darkness, 255, sw4 * sh);
1963 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1964 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1965 2235
1966 mx += self->x; 2236 mx += self->x - 1;
1967 my += self->y; 2237 my += self->y - 1;
1968 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1969 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1970 if (0 <= y + my && y + my < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1971 { 2243 {
1972 maprow *row = self->row + (y + my); 2244 maprow *row = self->row + (y + my);
1973 2245
1974 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1975 if (row->c0 <= x + mx && x + mx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1976 { 2248 {
1977 mapcell *cell = row->col + (x + mx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1978 2250
1979 darkness[y * sw4 + x] = cell->darkness 2251 darkness1 [y * sw1 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1) 2252 ? 255 - (cell->darkness - 1)
1981 : 255 - FOW_DARKNESS; 2253 : 255 - FOW_DARKNESS;
1982 } 2254 }
1983 } 2255 }
1984 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1985 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1986 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1987 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1988 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1989} 2299}
1990 2300
1991SV * 2301SV *
1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1993 CODE: 2303 CODE:
1994{ 2304{
1995 int x, y, x1, y1; 2305 int x, y, x1, y1;
1996 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1997 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2054 else 2364 else
2055 *data++ = 0; 2365 *data++ = 0;
2056 } 2366 }
2057 } 2367 }
2058 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
2059 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
2060 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
2061 RETVAL = data_sv; 2376 RETVAL = data_sv;
2062} 2377}
2063 OUTPUT: 2378 OUTPUT:
2064 RETVAL 2379 RETVAL
2065 2380
2066void 2381void
2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2068 PPCODE: 2383 PPCODE:
2069{ 2384{
2070 int x, y, z; 2385 int x, y, z;
2071 int w, h; 2386 int w, h;
2072 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
2073 2398
2074 if (*data++ != 0) 2399 if (*data++ != 0)
2075 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
2076 2401
2077 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
2078 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
2079 2404
2080 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
2092 { 2417 {
2093 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
2094 2419
2095 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
2096 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
2097 uint8_t flags = *data++; 2427 flags = *data++;
2098 2428
2099 if (flags) 2429 if (flags)
2100 { 2430 {
2101 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2102 tileid tile[3] = { 0, 0, 0 }; 2432 tileid tile[3] = { 0, 0, 0 };
2105 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2106 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2107 2437
2108 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
2109 { 2439 {
2110 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
2111 2442
2112 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
2113 { 2444 {
2114 tileid t = tile [z]; 2445 tileid t = tile [z];
2115 2446
2116 if (t >= self->texs || (t && !self->tex [t].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2117 { 2448 {
2118 XPUSHs (sv_2mortal (newSViv (t))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2119 need_texid (self, t); 2450 need_texid (self, t);
2120 } 2451 }
2121 2452
2122 cell->tile [z] = t; 2453 cell->tile [z] = t;
2123 } 2454 }
2125 } 2456 }
2126 } 2457 }
2127 } 2458 }
2128} 2459}
2129 2460
2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
2131 2462
2132CFPlus::MixChunk 2463DC::RW
2133new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
2134 CODE: 2465 CODE:
2135 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
2136 OUTPUT: 2472 OUTPUT:
2137 RETVAL 2473 RETVAL
2138 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
2139void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
2140DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
2141 CODE: 2585 CODE:
2142 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
2143 2587
2144int 2588int
2145volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
2146 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
2147 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
2148 OUTPUT: 2594 OUTPUT:
2149 RETVAL 2595 RETVAL
2150 2596
2151int 2597DC::Channel
2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2153 CODE: 2599 CODE:
2600{
2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
2155 OUTPUT: 2612 OUTPUT:
2156 RETVAL 2613 RETVAL
2157 2614
2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2159 2616
2160int 2617int
2161volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
2162 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
2163 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
2164 OUTPUT: 2624 OUTPUT:
2165 RETVAL 2625 RETVAL
2166 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
2640 RETVAL = Mix_LoadMUS_RW (rwops);
2641 OUTPUT:
2642 RETVAL
2643
2644void
2645DESTROY (DC::MixMusic self)
2646 CODE:
2647 Mix_FreeMusic (self);
2648
2167int 2649int
2168fade_out (int ms)
2169 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms);
2171 OUTPUT:
2172 RETVAL
2173
2174CFPlus::MixMusic
2175new_from_file (SV *class, char *path)
2176 CODE:
2177 RETVAL = Mix_LoadMUS (path);
2178 OUTPUT:
2179 RETVAL
2180
2181void
2182DESTROY (CFPlus::MixMusic self)
2183 CODE:
2184 Mix_FreeMusic (self);
2185
2186int
2187play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
2188 CODE: 2651 CODE:
2189 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
2190 OUTPUT: 2653 OUTPUT:
2191 RETVAL 2654 RETVAL
2192 2655
2193int 2656void
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2195 CODE: 2658 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2659 Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199 2660
2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
2201 2664
2202BOOT: 2665BOOT:
2203{ 2666{
2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2205 static const struct { 2668 static const struct {
2206 const char *name; 2669 const char *name;
2207 IV iv; 2670 IV iv;
2208 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
2209# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
2210 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
2211 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
2212 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
2213 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
2214 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
2218 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
2219 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
2220 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2221 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
2222 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
2223 const_iv (GL_AND), 2690 const_iv (GL_AND),
2224 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
2225 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
2226 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
2227 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
2240 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
2241 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
2242 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
2243 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
2244 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
2245 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
2246 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
2247 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
2248 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
2249 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
2250 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
2271 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
2272 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
2273 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
2274 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
2275 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
2276 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
2278 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
2279 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
2280 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
2281 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
2282 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
2283 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
2284 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2285 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
2286 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
2287 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
2288 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
2289 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
2290# undef const_iv 2774# undef const_iv
2295 2779
2296 texture_av = newAV (); 2780 texture_av = newAV ();
2297 AvREAL_off (texture_av); 2781 AvREAL_off (texture_av);
2298} 2782}
2299 2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
2789
2300char * 2790char *
2301gl_vendor () 2791gl_vendor ()
2302 CODE: 2792 CODE:
2303 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
2304 OUTPUT: 2794 OUTPUT:
2316 CODE: 2806 CODE:
2317 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2318 OUTPUT: 2808 OUTPUT:
2319 RETVAL 2809 RETVAL
2320 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
2321int glGetError () 2825int glGetError ()
2322 2826
2323void glFinish () 2827void glFinish ()
2324 2828
2325void glClear (int mask) 2829void glClear (int mask)
2362# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
2363void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2364 2868
2365# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
2366void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
2367 2873
2368void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
2369 2875
2370void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
2371 2877
2379 2885
2380void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
2381 CODE: 2887 CODE:
2382 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
2383 2889
2384void glBegin (int mode)
2385
2386void glEnd ()
2387
2388void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
2389 PROTOTYPE: @
2390 ALIAS: 2891 ALIAS:
2391 glColor_premultiply = 1 2892 glColor_premultiply = 1
2392 CODE: 2893 CODE:
2393 if (ix) 2894 if (ix)
2394 { 2895 {
2397 b *= a; 2898 b *= a;
2398 } 2899 }
2399 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2400 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2401 2902
2402void glInterleavedArrays (int format, int stride, char *data)
2403
2404void glDrawElements (int mode, int count, int type, char *indices)
2405
2406# 1.2 void glDrawRangeElements (int mode, int start, int end
2407
2408void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2409 CODE: 2904 CODE:
2410 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2411 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2412 2907
2416 2911
2417void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2418 CODE: 2913 CODE:
2419 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2420 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2421void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2422 CODE: 2946 CODE:
2423 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2424 2948
2425void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2441void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2442 CODE: 2966 CODE:
2443 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2444 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2445 2969
2446void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2447 2971
2448void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2449 2973
2450void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
2451 2977
2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2453 2979
2454int glGenTexture () 2980int glGenTexture ()
2455 CODE: 2981 CODE:
2475 3001
2476void glEndList () 3002void glEndList ()
2477 3003
2478void glCallList (int list) 3004void glCallList (int list)
2479 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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