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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC vs.
Revision 1.269 by root, Sun Jul 20 03:46:02 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
556# undef const_iv 679# undef const_iv
557 }; 680 };
558 681
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 701
579NV floor (NV x) 702NV floor (NV x)
580 703
581NV ceil (NV x) 704NV ceil (NV x)
582 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
583void 710void
584pango_init () 711pango_init ()
585 CODE: 712 CODE:
586{ 713{
587 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
590} 722}
591 723
592int 724char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 725
595void 726int SDL_Init (U32 flags)
727
728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
596SDL_Quit () 732void SDL_Quit ()
597 733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
742
598void 743void
599SDL_ListModes () 744SDL_ListModes (int rgb, int alpha)
600 PPCODE: 745 PPCODE:
601{ 746{
602 SDL_Rect **m; 747 SDL_Rect **m;
603 748
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 750 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 751 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 752 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 753
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 754 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 756
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 761
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 764
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 766
628 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
629 while (*m) 768 while (*m)
630 { 769 {
770 if ((*m)->w >= 400 && (*m)->h >= 300)
771 {
631 AV *av = newAV (); 772 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
775 av_push (av, newSViv (rgb));
776 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
778 }
635 779
636 ++m; 780 ++m;
637 } 781 }
638} 782}
639 783
640char *
641SDL_GetError ()
642
643int 784int
644SDL_SetVideoMode (int w, int h, int fullscreen) 785SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 786 CODE:
787{
788 SDL_EnableUNICODE (1);
789 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
790
791 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
793 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
794 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
795
646 RETVAL = !!SDL_SetVideoMode ( 796 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 797 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 798 );
799
649 if (RETVAL) 800 if (RETVAL)
650 { 801 {
651 av_clear (texture_av); 802 av_clear (texture_av);
652 803
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 806#include "glfunc.h"
656# undef GL_FUNC 807#undef GL_FUNC
657
658 } 808 }
809}
659 OUTPUT: 810 OUTPUT:
660 RETVAL 811 RETVAL
661 812
662void 813void
663SDL_GL_SwapBuffers () 814SDL_GL_SwapBuffers ()
665char * 816char *
666SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
667 818
668int 819int
669SDL_GetAppState () 820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
670 824
671void 825void
672poll_events () 826poll_events ()
673 PPCODE: 827 PPCODE:
674{ 828{
684 { 838 {
685 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
686 case SDL_KEYUP: 840 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 846 break;
693 847
694 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 867 x = ev.motion.x;
714 y = ev.motion.y; 868 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 870 }
717 871
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 878 }
725 break; 879 break;
726 880
727 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 884
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 895 break;
742 } 896 }
743 897
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 899 }
746} 900}
747 901
748int 902int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 904 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
753 907
754void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
755Mix_CloseAudio () 925Mix_CloseAudio ()
756 926
757int 927int
758Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
759 932
760void 933void
761lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
762 CODE: 935 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
789 } 962 }
790 } 963 }
791#endif 964#endif
792} 965}
793 966
794void 967int
795add_font (char *file) 968add_font (char *file)
796 CODE: 969 CODE:
797 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
798 973
799void 974void
800load_image_inline (SV *image_) 975load_image_inline (SV *image_)
801 ALIAS: 976 ALIAS:
802 load_image_file = 1 977 load_image_file = 1
805 STRLEN image_len; 980 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
812 987
813 if (!rw) 988 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
815 990
888void 1063void
889error (char *message) 1064error (char *message)
890 CODE: 1065 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1067#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1069#endif
895 1070
896void 1071void
897fatal (char *message) 1072fatal (char *message)
898 CODE: 1073 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1075#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1077#endif
903 _exit (1); 1078 _exit (1);
904 1079
905void 1080void
906_exit (int retval = 0) 1081_exit (int retval = 0)
918#if DEBUG 1093#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1094 VALGRIND_DO_LEAK_CHECK;
920#endif 1095#endif
921} 1096}
922 1097
923MODULE = CFPlus PACKAGE = CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
924 1099
925CFPlus::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1104 CODE:
928{ 1105{
929 int count; 1106 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1110}
934 OUTPUT: 1111 OUTPUT:
935 RETVAL 1112 RETVAL
936 1113
937void 1114void
938DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
939 CODE: 1116 CODE:
940 pango_font_description_free (self); 1117 pango_font_description_free (self);
941 1118
942void 1119void
943make_default (CFPlus::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
944 CODE: 1122 CODE:
945 default_font = self; 1123 default_font = self;
946 1124
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1126
1127PROTOTYPES: DISABLE
1128
949void 1129void
950reset_glyph_cache () 1130glyph_cache_backup ()
1131 PROTOTYPE:
951 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
952 tc_clear (); 1139 tc_restore ();
953 1140
954CFPlus::Layout 1141DC::Layout
955new (SV *class) 1142new (SV *class)
956 CODE: 1143 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
958 1145
959 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
966 1154
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
969 OUTPUT: 1157 OUTPUT:
970 RETVAL 1158 RETVAL
971 1159
972void 1160void
973DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
974 CODE: 1162 CODE:
975 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
976 Safefree (self); 1165 Safefree (self);
977 1166
978void 1167void
979set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
980 CODE: 1169 CODE:
981{ 1170{
982 STRLEN textlen; 1171 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
984 1173
985 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
986} 1175}
987 1176
988void 1177void
989set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
990 CODE: 1179 CODE:
991{ 1180{
992 STRLEN textlen; 1181 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
994 1183
995 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
996} 1185}
997 1186
998void 1187void
999set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
1000 CODE: 1189 CODE:
1001{ 1190{
1002 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1193 const char *pos = text;
1039 if (attrs) 1228 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
1041} 1230}
1042 1231
1043void 1232void
1044get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
1045 PPCODE: 1234 PPCODE:
1046{ 1235{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1237
1049 do 1238 do
1050 { 1239 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1241
1053 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
1054 { 1243 {
1055 PangoRectangle extents; 1244 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1253
1065 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1066} 1255}
1067 1256
1068int 1257int
1069has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1070 CODE: 1259 CODE:
1071{ 1260{
1072 int lines = 1; 1261 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1074 1263
1079} 1268}
1080 OUTPUT: 1269 OUTPUT:
1081 RETVAL 1270 RETVAL
1082 1271
1083SV * 1272SV *
1084get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1085 CODE: 1274 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1277 OUTPUT:
1089 RETVAL 1278 RETVAL
1090 1279
1091void 1280void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1282 CODE:
1094 self->r = r; 1283 self->r = r;
1095 self->g = g; 1284 self->g = g;
1096 self->b = b; 1285 self->b = b;
1097 self->a = a; 1286 self->a = a;
1098 1287
1099void 1288void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1290 CODE:
1102 if (self->font != font) 1291 if (self->font != font)
1103 { 1292 {
1104 self->font = font; 1293 self->font = font;
1105 layout_update_font (self); 1294 layout_update_font (self);
1106 } 1295 }
1107 1296
1108void 1297void
1109set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1110 CODE: 1299 CODE:
1111 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1112 { 1301 {
1113 self->base_height = base_height; 1302 self->base_height = base_height;
1114 layout_update_font (self); 1303 layout_update_font (self);
1115 } 1304 }
1116 1305
1117void 1306void
1118set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1308 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1310
1122void 1311void
1123set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1124 CODE: 1313 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1315
1127void 1316void
1128set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1129 CODE: 1318 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1320
1132void 1321void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1323 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1140 ); 1329 );
1141 1330
1142void 1331void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1333 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1335
1147void 1336void
1148size (CFPlus::Layout self) 1337size (DC::Layout self)
1149 PPCODE: 1338 PPCODE:
1150{ 1339{
1151 int w, h; 1340 int w, h;
1152 1341
1153 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1158} 1347}
1159 1348
1160int 1349int
1161descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1162 CODE: 1351 CODE:
1163{ 1352{
1164 PangoRectangle rect; 1353 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1168} 1357}
1169 OUTPUT: 1358 OUTPUT:
1170 RETVAL 1359 RETVAL
1171 1360
1172int 1361int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1363 CODE:
1175{ 1364{
1176 int index, trailing; 1365 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1179} 1368}
1180 OUTPUT: 1369 OUTPUT:
1181 RETVAL 1370 RETVAL
1182 1371
1183void 1372void
1184cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1374 PPCODE:
1186{ 1375{
1187 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1378
1190 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1383}
1195 1384
1196void 1385void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1387 PPCODE:
1199{ 1388{
1200 int line, x; 1389 int line, x;
1201 1390
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1394 --line;
1395#endif
1205 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1399}
1209 1400
1210void 1401void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1403 PPCODE:
1213{ 1404{
1214 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1215 int index, trailing; 1406 int index, trailing;
1216 1407
1217 if (line < 0) 1408 if (line < 0)
1218 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1219 1410
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1222 1413
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1415
1225 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1423 }
1233} 1424}
1234 1425
1235void 1426void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1239 self->pl, 1431 self->pl,
1432 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1242 flags 1435 flags
1243 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1244 1440
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247void 1441void
1248pad2pot (SV *data_, SV *w_, SV *h_) 1442draw (DC::Layout self)
1249 CODE: 1443 CODE:
1250{ 1444{
1251 int ow = SvIV (w_); 1445 glEnable (GL_TEXTURE_2D);
1252 int oh = SvIV (h_); 1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1253 1452
1254 if (ow && oh) 1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1461
1462PROTOTYPES: ENABLE
1463
1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1255 { 1469 {
1256 int nw = minpot (ow);
1257 int nh = minpot (oh);
1258
1259 if (nw != ow || nh != oh)
1260 {
1261 if (SvOK (data_))
1262 {
1263 STRLEN datalen; 1470 STRLEN datalen;
1264 char *data = SvPVbyte (data_, datalen); 1471 char *data = SvPVbyte (data_, datalen);
1265 int bpp = datalen / (ow * oh); 1472 int bpp = datalen / (ow * oh);
1266 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1267 1474
1268 SvPOK_only (result_); 1475 SvPOK_only (result_);
1269 SvCUR_set (result_, nw * nh * bpp); 1476 SvCUR_set (result_, nw * nh * bpp);
1270 1477
1271 memset (SvPVX (result_), 0, nw * nh * bpp); 1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1272 while (oh--) 1479 while (oh--)
1273 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1274 1481
1275 sv_setsv (data_, result_); 1482 sv_setsv (data_, result_);
1276 }
1277
1278 sv_setiv (w_, nw);
1279 sv_setiv (h_, nh);
1280 }
1281 } 1483 }
1282} 1484}
1283 1485
1284void 1486void
1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1291{ 1493{
1292 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1296 1501
1297 if (items < 5) 1502 if (items < 5)
1298 { 1503 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1328 glDisable (GL_ALPHA_TEST); 1533 glDisable (GL_ALPHA_TEST);
1329 glDisable (GL_BLEND); 1534 glDisable (GL_BLEND);
1330 } 1535 }
1331} 1536}
1332 1537
1333MODULE = CFPlus PACKAGE = CFPlus::Map 1538IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1539 CODE:
1540{
1541 GLint width;
1542 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1543 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1544 RETVAL = width > 0;
1545}
1546 OUTPUT:
1547 RETVAL
1334 1548
1335CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1550
1551PROTOTYPES: DISABLE
1552
1553DC::Map
1336new (SV *class) 1554new (SV *class)
1337 CODE: 1555 CODE:
1338 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1339 RETVAL->x = 0; 1557 RETVAL->x = 0;
1340 RETVAL->y = 0; 1558 RETVAL->y = 0;
1348 RETVAL->row = 0; 1566 RETVAL->row = 0;
1349 OUTPUT: 1567 OUTPUT:
1350 RETVAL 1568 RETVAL
1351 1569
1352void 1570void
1353DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1354 CODE: 1572 CODE:
1355{ 1573{
1356 map_clear (self); 1574 map_clear (self);
1357 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1358 Safefree (self->tex); 1576 Safefree (self->tex);
1359 Safefree (self); 1577 Safefree (self);
1360} 1578}
1361 1579
1362void 1580void
1363resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1364 CODE: 1582 CODE:
1365 self->w = map_width; 1583 self->w = map_width;
1366 self->h = map_height; 1584 self->h = map_height;
1367 1585
1368void 1586void
1369clear (CFPlus::Map self) 1587clear (DC::Map self)
1370 CODE: 1588 CODE:
1371 map_clear (self); 1589 map_clear (self);
1372 1590
1373void 1591void
1374set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1375 CODE: 1593 CODE:
1376{ 1594{
1377 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1378 need_texid (self, tile); 1596 need_texid (self, tile);
1379} 1597}
1380 1598
1381void 1599void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1383 CODE: 1601 CODE:
1384{ 1602{
1385 tileid texid; 1603 tileid texid;
1386 maptex *tex; 1604 maptex *tex;
1387 1605
1400 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1402} 1620}
1403 1621
1404void 1622void
1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1406 CODE: 1624 CODE:
1407{ 1625{
1408 need_texid (self, texid); 1626 need_texid (self, texid);
1409 1627
1410 { 1628 {
1430 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1432} 1650}
1433 1651
1434int 1652int
1435ox (CFPlus::Map self) 1653ox (DC::Map self)
1436 ALIAS: 1654 ALIAS:
1437 oy = 1 1655 oy = 1
1438 x = 2 1656 x = 2
1439 y = 3 1657 y = 3
1440 w = 4 1658 w = 4
1451 } 1669 }
1452 OUTPUT: 1670 OUTPUT:
1453 RETVAL 1671 RETVAL
1454 1672
1455void 1673void
1456scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1457 CODE: 1675 CODE:
1458{ 1676{
1459 if (dx > 0) 1677 if (dx > 0)
1460 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1461 else if (dx < 0) 1679 else if (dx < 0)
1476 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1477 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1478 } 1696 }
1479} 1697}
1480 1698
1481void 1699SV *
1482map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1483 CODE: 1701 CODE:
1484{ 1702{
1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1486 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1487 mapcell *cell; 1705 mapcell *cell;
1488 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1489 1709
1490 while (data < data_end - 1) 1710 while (data < data_end - 1)
1491 { 1711 {
1492 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1493 1713
1513 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1514 1734
1515 do 1735 do
1516 { 1736 {
1517 ext = *data++; 1737 ext = *data++;
1518 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1519 1739
1520 if (cmd < 4) 1740 if (cmd < 4)
1521 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1522 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1523 { 1743 {
1526 } 1746 }
1527 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1528 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1529 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1530 { 1750 {
1531 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1532 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1533 1755
1534 data += *data + 1; 1756 data += *data + 1;
1535 } 1757 }
1536 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1537 cell->flags = *data++; 1759 cell->flags = *data++;
1544 } 1766 }
1545 else 1767 else
1546 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1547 } 1769 }
1548 1770
1771 for (z = 0; z <= 2; ++z)
1549 if (flags & 4) 1772 if (flags & (4 >> z))
1550 { 1773 {
1551 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face); 1775 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1554 } 1791 }
1555
1556 if (flags & 2)
1557 {
1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1561 }
1562
1563 if (flags & 1)
1564 {
1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1568 }
1569 } 1792 }
1570 else 1793 else
1571 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1572 } 1795 }
1573} 1796}
1797 OUTPUT:
1798 RETVAL
1574 1799
1575SV * 1800SV *
1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1577 CODE: 1802 CODE:
1578{ 1803{
1579 int x1, x; 1804 int x1, x;
1580 int y1, y; 1805 int y1, y;
1581 int z; 1806 int z;
1626} 1851}
1627 OUTPUT: 1852 OUTPUT:
1628 RETVAL 1853 RETVAL
1629 1854
1630void 1855void
1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1632 CODE: 1857 CODE:
1633{ 1858{
1859 int x, y, z;
1860
1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1637 smooth_key skey; 1864 smooth_key skey;
1638 int x, y, z; 1865 int pl_x, pl_y;
1639 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1640 1872
1641 // thats current max. sorry. 1873 // thats current max. sorry.
1642 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1644 1876
1645 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1646 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1647 1879
1648 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1649 1881 key.r = 255;
1650 glEnable (GL_BLEND); 1882 key.g = 255;
1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1652 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1653 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1654 1886 key.format = GL_T2F_V3F;
1655 glBegin (GL_QUADS); 1887 key.texname = -1;
1656
1657 last_name = 0;
1658 1888
1659 mx += self->x; 1889 mx += self->x;
1660 my += self->y; 1890 my += self->y;
1661 1891
1662 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1678 MAX (self->tex [cell->tile [0]].smoothlevel, 1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1681 } 1911 }
1682 } 1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1683 1917
1684 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1685 { 1919 {
1686 memset (smooth_level, 0, sizeof (smooth_level)); 1920 memset (smooth_level, 0, sizeof (smooth_level));
1687 1921
1700 { 1934 {
1701 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1703 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1704 1938
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1708 { 1940 {
1709 if (!tex.name) 1941 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1711 1943
1712 glEnd (); 1944 key.texname = tex.name;
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1714 glBegin (GL_QUADS);
1715 } 1946 }
1716 1947
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1721
1722 if (cell->flags && z == 2)
1723 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1724 if (cell->flags & 1) 1964 if (cell->flags & 1)
1725 { 1965 {
1726 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1729 1969
1970 if (tex.name)
1730 glEnd (); 1971 {
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1732 glBegin (GL_QUADS); 1982 }
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 } 1983 }
1739 } 1984 }
1740 1985
1741 // update smooth hash 1986 // update smooth hash
1742 if (tex.smoothtile) 1987 if (tex.smoothtile)
1778 } 2023 }
1779 } 2024 }
1780 } 2025 }
1781 } 2026 }
1782 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1783 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort 2032 // this is basically counting sort
1785 { 2033 {
1786 int w, b; 2034 int w, b;
1787 2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
1788 for (w = 0; w < 256 / 32; ++w) 2038 for (w = 0; w < 256 / 32; ++w)
1789 { 2039 {
1790 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1791 if (smask) 2041 if (smask)
1792 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1811 int border = bits & 15; 2061 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row 2063 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column 2064 float dy = tex.t * .5f ; // 2 images/column
1815 2065
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name) 2066 if (tex.name)
1819 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
1820 if (!tex.name) 2070 if (key.texname != tex.name)
1821 continue; // smoothing not yet available 2071 {
1822
1823 glEnd (); 2072 glEnd ();
1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1825 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
1826 } 2075 }
1827 2076
1828 if (border) 2077 if (border)
1829 { 2078 {
1830 float ox = border * dx; 2079 float ox = border * dx;
1831 2080
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1836 } 2085 }
1837 2086
1838 if (corner) 2087 if (corner)
1839 { 2088 {
1840 float ox = corner * dx; 2089 float ox = corner * dx;
1841 2090
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
1846 } 2096 }
1847 } 2097 }
1848 } 2098 }
1849 } 2099 }
1850 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1851 } 2105 }
1852 2106
1853 hv_clear (smooth); 2107 hv_clear (smooth);
1854 } 2108 }
1855 2109
1856 glEnd (); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1857 2115
1858 glDisable (GL_TEXTURE_2D); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1859 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1860 2129
1861 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1864 { 2133 {
1889 } 2158 }
1890 } 2159 }
1891} 2160}
1892 2161
1893void 2162void
1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1895 CODE: 2164 CODE:
1896{ 2165{
1897 static float color[16][3] = { 2166 static float color[16][3] = {
1898 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1899 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1949 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1950 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1951} 2220}
1952 2221
1953void 2222void
1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1955 PPCODE: 2224 PPCODE:
1956{ 2225{
1957 int x, y; 2226 int x, y;
2227 int sw1 = sw + 2;
2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1958 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1961 2234
1962 memset (darkness, 255, sw4 * sh);
1963 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1964 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1965 2237
1966 mx += self->x; 2238 mx += self->x - 1;
1967 my += self->y; 2239 my += self->y - 1;
1968 2240
2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2242
1969 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1970 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1971 { 2245 {
1972 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
1973 2247
1974 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
1975 if (row->c0 <= x + mx && x + mx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
1976 { 2250 {
1977 mapcell *cell = row->col + (x + mx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
1978 2252
1979 darkness[y * sw4 + x] = cell->darkness 2253 darkness1 [y * sw1 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1) 2254 ? 255 - (cell->darkness - 1)
1981 : 255 - FOW_DARKNESS; 2255 : 255 - FOW_DARKNESS;
1982 } 2256 }
1983 } 2257 }
1984 2258
2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2271
2272 uint8_t r11 = (d11 + d21 + d12) / 3;
2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
2296
1985 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
1986 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
1987 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
1988 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
1989} 2301}
1990 2302
1991SV * 2303SV *
1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
1993 CODE: 2305 CODE:
1994{ 2306{
1995 int x, y, x1, y1; 2307 int x, y, x1, y1;
1996 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
1997 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2054 else 2366 else
2055 *data++ = 0; 2367 *data++ = 0;
2056 } 2368 }
2057 } 2369 }
2058 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
2059 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
2060 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
2061 RETVAL = data_sv; 2378 RETVAL = data_sv;
2062} 2379}
2063 OUTPUT: 2380 OUTPUT:
2064 RETVAL 2381 RETVAL
2065 2382
2066void 2383void
2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2068 PPCODE: 2385 PPCODE:
2069{ 2386{
2070 int x, y, z; 2387 int x, y, z;
2071 int w, h; 2388 int w, h;
2072 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2073 2400
2074 if (*data++ != 0) 2401 if (*data++ != 0)
2075 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2076 2403
2077 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2078 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2079 2406
2080 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2092 { 2419 {
2093 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2094 2421
2095 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2096 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2097 uint8_t flags = *data++; 2429 flags = *data++;
2098 2430
2099 if (flags) 2431 if (flags)
2100 { 2432 {
2101 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2102 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2105 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2106 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2107 2439
2108 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2109 { 2441 {
2110 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2111 2444
2112 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2113 { 2446 {
2114 tileid t = tile [z]; 2447 tileid t = tile [z];
2115 2448
2116 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2117 { 2450 {
2118 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2119 need_texid (self, t); 2452 need_texid (self, t);
2120 } 2453 }
2121 2454
2122 cell->tile [z] = t; 2455 cell->tile [z] = t;
2123 } 2456 }
2125 } 2458 }
2126 } 2459 }
2127 } 2460 }
2128} 2461}
2129 2462
2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2131 2464
2132CFPlus::MixChunk 2465DC::RW
2133new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
2134 CODE: 2467 CODE:
2135 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2136 OUTPUT: 2474 OUTPUT:
2137 RETVAL 2475 RETVAL
2138 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2139void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2140DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2141 CODE: 2587 CODE:
2142 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2143 2589
2144int 2590int
2145volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2146 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2147 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2148 OUTPUT: 2596 OUTPUT:
2149 RETVAL 2597 RETVAL
2150 2598
2151int 2599DC::Channel
2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2153 CODE: 2601 CODE:
2602{
2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2155 OUTPUT: 2614 OUTPUT:
2156 RETVAL 2615 RETVAL
2157 2616
2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2159 2618
2160int 2619int
2161volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
2162 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2163 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2164 OUTPUT: 2626 OUTPUT:
2165 RETVAL 2627 RETVAL
2166 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
2642 RETVAL = Mix_LoadMUS_RW (rwops);
2643 OUTPUT:
2644 RETVAL
2645
2646void
2647DESTROY (DC::MixMusic self)
2648 CODE:
2649 Mix_FreeMusic (self);
2650
2167int 2651int
2168fade_out (int ms)
2169 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms);
2171 OUTPUT:
2172 RETVAL
2173
2174CFPlus::MixMusic
2175new_from_file (SV *class, char *path)
2176 CODE:
2177 RETVAL = Mix_LoadMUS (path);
2178 OUTPUT:
2179 RETVAL
2180
2181void
2182DESTROY (CFPlus::MixMusic self)
2183 CODE:
2184 Mix_FreeMusic (self);
2185
2186int
2187play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2188 CODE: 2653 CODE:
2189 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2190 OUTPUT: 2655 OUTPUT:
2191 RETVAL 2656 RETVAL
2192 2657
2193int 2658void
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2195 CODE: 2660 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2661 Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199 2662
2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
2201 2666
2202BOOT: 2667BOOT:
2203{ 2668{
2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2205 static const struct { 2670 static const struct {
2206 const char *name; 2671 const char *name;
2207 IV iv; 2672 IV iv;
2208 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2209# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2675 const_iv (GL_VENDOR),
2676 const_iv (GL_VERSION),
2677 const_iv (GL_EXTENSIONS),
2210 const_iv (GL_COLOR_MATERIAL), 2678 const_iv (GL_COLOR_MATERIAL),
2211 const_iv (GL_SMOOTH), 2679 const_iv (GL_SMOOTH),
2212 const_iv (GL_FLAT), 2680 const_iv (GL_FLAT),
2213 const_iv (GL_DITHER), 2681 const_iv (GL_DITHER),
2214 const_iv (GL_BLEND), 2682 const_iv (GL_BLEND),
2218 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
2219 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
2220 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
2221 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
2222 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
2223 const_iv (GL_AND), 2692 const_iv (GL_AND),
2224 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
2225 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
2226 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
2227 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
2240 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2241 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2242 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2243 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2244 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2245 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2721 const_iv (GL_PROXY_TEXTURE_1D),
2722 const_iv (GL_PROXY_TEXTURE_2D),
2246 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2247 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2248 const_iv (GL_TEXTURE_ENV), 2725 const_iv (GL_TEXTURE_ENV),
2249 const_iv (GL_TEXTURE_MAG_FILTER), 2726 const_iv (GL_TEXTURE_MAG_FILTER),
2250 const_iv (GL_TEXTURE_MIN_FILTER), 2727 const_iv (GL_TEXTURE_MIN_FILTER),
2271 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2272 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2273 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2274 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2275 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2276 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2278 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2279 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2280 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2281 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2282 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2283 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2284 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2285 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2286 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2287 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2288 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
2289 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
2290# undef const_iv 2776# undef const_iv
2295 2781
2296 texture_av = newAV (); 2782 texture_av = newAV ();
2297 AvREAL_off (texture_av); 2783 AvREAL_off (texture_av);
2298} 2784}
2299 2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2300char * 2792char *
2301gl_vendor () 2793gl_vendor ()
2302 CODE: 2794 CODE:
2303 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2304 OUTPUT: 2796 OUTPUT:
2316 CODE: 2808 CODE:
2317 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2318 OUTPUT: 2810 OUTPUT:
2319 RETVAL 2811 RETVAL
2320 2812
2813const char *glGetString (GLenum pname)
2814
2815GLint glGetInteger (GLenum pname)
2816 CODE:
2817 glGetIntegerv (pname, &RETVAL);
2818 OUTPUT:
2819 RETVAL
2820
2821GLdouble glGetDouble (GLenum pname)
2822 CODE:
2823 glGetDoublev (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
2321int glGetError () 2827int glGetError ()
2322 2828
2323void glFinish () 2829void glFinish ()
2324 2830
2325void glClear (int mask) 2831void glClear (int mask)
2362# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2363void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2364 2870
2365# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2366void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2367 2875
2368void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2369 2877
2370void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2371 2879
2379 2887
2380void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2381 CODE: 2889 CODE:
2382 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2383 2891
2384void glBegin (int mode)
2385
2386void glEnd ()
2387
2388void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2389 PROTOTYPE: @
2390 ALIAS: 2893 ALIAS:
2391 glColor_premultiply = 1 2894 glColor_premultiply = 1
2392 CODE: 2895 CODE:
2393 if (ix) 2896 if (ix)
2394 { 2897 {
2397 b *= a; 2900 b *= a;
2398 } 2901 }
2399 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2400 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2401 2904
2402void glInterleavedArrays (int format, int stride, char *data)
2403
2404void glDrawElements (int mode, int count, int type, char *indices)
2405
2406# 1.2 void glDrawRangeElements (int mode, int start, int end
2407
2408void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2409 CODE: 2906 CODE:
2410 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2411 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2412 2909
2416 2913
2417void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2418 CODE: 2915 CODE:
2419 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2420 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2421void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2422 CODE: 2948 CODE:
2423 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2424 2950
2425void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2441void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2442 CODE: 2968 CODE:
2443 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2444 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2445 2971
2446void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2447 2973
2448void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2449 2975
2450void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2977
2978void glPixelZoom (float x, float y)
2451 2979
2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2980void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2453 2981
2454int glGenTexture () 2982int glGenTexture ()
2455 CODE: 2983 CODE:
2475 3003
2476void glEndList () 3004void glEndList ()
2477 3005
2478void glCallList (int list) 3006void glCallList (int list)
2479 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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