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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 95
66static AV *texture_av; 96static AV *texture_av;
67 97
68static struct 98static struct
69{ 99{
106 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
108} 138}
109 139
110#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
111 142
112#include "pango-font.c" 143#include "pango-font.c"
113#include "pango-fontmap.c" 144#include "pango-fontmap.c"
114#include "pango-render.c" 145#include "pango-render.c"
115 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
118 151
119typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
120 153
121static int 154static int
122shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
123{ 156{
124 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
138 171
139typedef struct cf_layout { 172typedef struct cf_layout {
140 PangoLayout *pl; 173 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
142 int base_height; 175 int base_height;
143 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
144} *CFPlus__Layout; 178} *DC__Layout;
145 179
146static CFPlus__Font default_font; 180static DC__Font default_font;
147static PangoContext *opengl_context; 181static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
149 183
150static void 184static void
151substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
156#endif 190#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 192}
159 193
160static void 194static void
161layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
162{ 196{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
165 */ 199 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
167 201
168 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 204
171 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
172} 206}
173 207
174static void 208static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 210{
177 PangoRectangle rect; 211 PangoRectangle rect;
178 212
179 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
191 225
192typedef uint16_t tileid; 226typedef uint16_t tileid;
193typedef uint16_t faceid; 227typedef uint16_t faceid;
194 228
195typedef struct { 229typedef struct {
196 int name; 230 GLuint name;
197 int w, h; 231 int w, h;
198 float s, t; 232 float s, t;
199 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
200 tileid smoothtile; 234 tileid smoothtile;
201 uint8_t smoothlevel; 235 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
221 255
222 int32_t rows; 256 int32_t rows;
223 maprow *row; 257 maprow *row;
224} *CFPlus__Map; 258} *DC__Map;
225 259
226static char * 260static char *
227prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
228{ 262{
229 char *p; 263 char *p;
267 self->texs *= 2; 301 self->texs *= 2;
268 } 302 }
269} 303}
270 304
271static maprow * 305static maprow *
272map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
273{ 307{
274 if (0 > y) 308 if (0 > y)
275 { 309 {
276 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
315 349
316 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
317} 351}
318 352
319static mapcell * 353static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
321{ 355{
322 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
323} 357}
324 358
325static void 359static void
326map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
327{ 361{
328 int r; 362 int r;
329 363
330 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
338 self->oy = 0; 372 self->oy = 0;
339 self->row = 0; 373 self->row = 0;
340 self->rows = 0; 374 self->rows = 0;
341} 375}
342 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
343static void 387static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 389{
346 int x, y; 390 int x, y;
347 maprow *row; 391 maprow *row;
348 mapcell *cell; 392 mapcell *cell;
349 393
361 if (x >= row->c1) 405 if (x >= row->c1)
362 break; 406 break;
363 407
364 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
365 409
366 cell->darkness = 0; 410 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 411 }
371 } 412 }
372} 413}
373 414
374typedef struct { 415typedef struct {
428 n |= n >> 16; 469 n |= n >> 16;
429 470
430 return n + 1; 471 return n + 1;
431} 472}
432 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
433/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
436 488
437MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
438 571
439PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
440 573
441BOOT: 574BOOT:
442{ 575{
443 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 577 static const struct {
445 const char *name; 578 const char *name;
446 IV iv; 579 IV iv;
447 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
470 603
471 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
474 607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
741
742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
556# undef const_iv 772# undef const_iv
557 }; 773 };
558 774
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 794
579NV floor (NV x) 795NV floor (NV x)
580 796
581NV ceil (NV x) 797NV ceil (NV x)
582 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
583void 803void
584pango_init () 804pango_init ()
585 CODE: 805 CODE:
586{ 806{
587 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
590} 815}
591 816
592int 817char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 818
595void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
596SDL_Quit () 827void SDL_Quit ()
597 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
598void 838void
599SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
600 PPCODE: 840 PPCODE:
601{ 841{
602 SDL_Rect **m; 842 SDL_Rect **m;
603 843
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 848
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 851
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 856
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 859
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 861
628 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
629 while (*m) 863 while (*m)
630 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
631 AV *av = newAV (); 867 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
635 874
636 ++m; 875 ++m;
637 } 876 }
638} 877}
639 878
640char *
641SDL_GetError ()
642
643int 879int
644SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
646 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 893 );
894
649 if (RETVAL) 895 if (RETVAL)
650 { 896 {
651 av_clear (texture_av); 897 av_clear (texture_av);
652 898
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 901#include "glfunc.h"
656# undef GL_FUNC 902#undef GL_FUNC
657
658 } 903 }
904}
659 OUTPUT: 905 OUTPUT:
660 RETVAL 906 RETVAL
661 907
662void 908void
663SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
665char * 911char *
666SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
667 913
668int 914int
669SDL_GetAppState () 915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
670 919
671void 920void
672poll_events () 921poll_events ()
673 PPCODE: 922 PPCODE:
674{ 923{
684 { 933 {
685 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
686 case SDL_KEYUP: 935 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 941 break;
693 942
694 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 962 x = ev.motion.x;
714 y = ev.motion.y; 963 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 965 }
717 966
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 973 }
725 break; 974 break;
726 975
727 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 979
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 990 break;
742 } 991 }
743 992
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 994 }
746} 995}
747 996
748int 997int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 999 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
753 1002
754void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
755Mix_CloseAudio () 1020Mix_CloseAudio ()
756 1021
757int 1022int
758Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
1024
1025const char *
1026Mix_GetError ()
759 1027
760void 1028void
761lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
762 CODE: 1030 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
789 } 1057 }
790 } 1058 }
791#endif 1059#endif
792} 1060}
793 1061
794void 1062int
795add_font (char *file) 1063add_font (char *file)
796 CODE: 1064 CODE:
797 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
798 1068
799void 1069void
800load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
801 ALIAS: 1071 ALIAS:
802 load_image_file = 1 1072 load_image_file = 1
805 STRLEN image_len; 1075 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
812 1082
813 if (!rw) 1083 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
815 1085
888void 1158void
889error (char *message) 1159error (char *message)
890 CODE: 1160 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1162#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1164#endif
895 1165
896void 1166void
897fatal (char *message) 1167fatal (char *message)
898 CODE: 1168 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1170#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1172#endif
903 _exit (1); 1173 _exit (1);
904 1174
905void 1175void
906_exit (int retval = 0) 1176_exit (int retval = 0)
918#if DEBUG 1188#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1189 VALGRIND_DO_LEAK_CHECK;
920#endif 1190#endif
921} 1191}
922 1192
923MODULE = CFPlus PACKAGE = CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
924 1194
925CFPlus::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1199 CODE:
928{ 1200{
929 int count; 1201 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1205}
934 OUTPUT: 1206 OUTPUT:
935 RETVAL 1207 RETVAL
936 1208
937void 1209void
938DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
939 CODE: 1211 CODE:
940 pango_font_description_free (self); 1212 pango_font_description_free (self);
941 1213
942void 1214void
943make_default (CFPlus::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
944 CODE: 1217 CODE:
945 default_font = self; 1218 default_font = self;
946 1219
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1221
1222PROTOTYPES: DISABLE
1223
949void 1224void
950reset_glyph_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
951 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
952 tc_clear (); 1234 tc_restore ();
953 1235
954CFPlus::Layout 1236DC::Layout
955new (SV *class) 1237new (SV *class)
956 CODE: 1238 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
958 1240
959 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
966 1249
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
969 OUTPUT: 1252 OUTPUT:
970 RETVAL 1253 RETVAL
971 1254
972void 1255void
973DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
974 CODE: 1257 CODE:
975 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
976 Safefree (self); 1260 Safefree (self);
977 1261
978void 1262void
979set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
980 CODE: 1264 CODE:
981{ 1265{
982 STRLEN textlen; 1266 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
984 1268
985 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
986} 1270}
987 1271
988void 1272void
989set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
990 CODE: 1274 CODE:
991{ 1275{
992 STRLEN textlen; 1276 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
994 1278
995 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
996} 1280}
997 1281
998void 1282void
999set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
1000 CODE: 1284 CODE:
1001{ 1285{
1002 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1288 const char *pos = text;
1039 if (attrs) 1323 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
1041} 1325}
1042 1326
1043void 1327void
1044get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
1045 PPCODE: 1329 PPCODE:
1046{ 1330{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1332
1049 do 1333 do
1050 { 1334 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1336
1053 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1054 { 1338 {
1055 PangoRectangle extents; 1339 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1348
1065 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
1066} 1350}
1067 1351
1068int 1352int
1069has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
1070 CODE: 1354 CODE:
1071{ 1355{
1072 int lines = 1; 1356 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
1074 1358
1079} 1363}
1080 OUTPUT: 1364 OUTPUT:
1081 RETVAL 1365 RETVAL
1082 1366
1083SV * 1367SV *
1084get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
1085 CODE: 1369 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1372 OUTPUT:
1089 RETVAL 1373 RETVAL
1090 1374
1091void 1375void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1377 CODE:
1094 self->r = r; 1378 self->r = r;
1095 self->g = g; 1379 self->g = g;
1096 self->b = b; 1380 self->b = b;
1097 self->a = a; 1381 self->a = a;
1098 1382
1099void 1383void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1385 CODE:
1102 if (self->font != font) 1386 if (self->font != font)
1103 { 1387 {
1104 self->font = font; 1388 self->font = font;
1105 layout_update_font (self); 1389 layout_update_font (self);
1106 } 1390 }
1107 1391
1108void 1392void
1109set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
1110 CODE: 1394 CODE:
1111 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
1112 { 1396 {
1113 self->base_height = base_height; 1397 self->base_height = base_height;
1114 layout_update_font (self); 1398 layout_update_font (self);
1115 } 1399 }
1116 1400
1117void 1401void
1118set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1403 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1405
1122void 1406void
1123set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
1124 CODE: 1408 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1410
1127void 1411void
1128set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
1129 CODE: 1413 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1415
1132void 1416void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1418 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
1140 ); 1424 );
1141 1425
1142void 1426void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1428 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1430
1147void 1431void
1148size (CFPlus::Layout self) 1432size (DC::Layout self)
1149 PPCODE: 1433 PPCODE:
1150{ 1434{
1151 int w, h; 1435 int w, h;
1152 1436
1153 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
1158} 1442}
1159 1443
1160int 1444int
1161descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1162 CODE: 1446 CODE:
1163{ 1447{
1164 PangoRectangle rect; 1448 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1168} 1452}
1169 OUTPUT: 1453 OUTPUT:
1170 RETVAL 1454 RETVAL
1171 1455
1172int 1456int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1458 CODE:
1175{ 1459{
1176 int index, trailing; 1460 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1462 RETVAL = index + trailing;
1179} 1463}
1180 OUTPUT: 1464 OUTPUT:
1181 RETVAL 1465 RETVAL
1182 1466
1183void 1467void
1184cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1469 PPCODE:
1186{ 1470{
1187 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1473
1190 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1478}
1195 1479
1196void 1480void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1482 PPCODE:
1199{ 1483{
1200 int line, x; 1484 int line, x;
1201 1485
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1489 --line;
1490#endif
1205 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1494}
1209 1495
1210void 1496void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1498 PPCODE:
1213{ 1499{
1214 PangoLayoutLine *lp; 1500 PangoLayoutLine *lp;
1215 int index, trailing; 1501 int index, trailing;
1216 1502
1217 if (line < 0) 1503 if (line < 0)
1218 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1219 1505
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1222 1508
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1510
1225 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1518 }
1233} 1519}
1234 1520
1235void 1521void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1522render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1523 CODE:
1524 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1239 self->pl, 1526 self->pl,
1527 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1242 flags 1530 flags
1243 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1244 1535
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247void 1536void
1248pad2pot (SV *data_, SV *w_, SV *h_) 1537draw (DC::Layout self)
1249 CODE: 1538 CODE:
1250{ 1539{
1251 int ow = SvIV (w_); 1540 glEnable (GL_TEXTURE_2D);
1252 int oh = SvIV (h_); 1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1253 1547
1254 if (ow && oh) 1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1556
1557PROTOTYPES: ENABLE
1558
1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1255 { 1564 {
1256 int nw = minpot (ow);
1257 int nh = minpot (oh);
1258
1259 if (nw != ow || nh != oh)
1260 {
1261 if (SvOK (data_))
1262 {
1263 STRLEN datalen; 1565 STRLEN datalen;
1264 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1265 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1266 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1267 1569
1268 SvPOK_only (result_); 1570 SvPOK_only (result_);
1269 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1270 1572
1271 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1272 while (oh--) 1574 while (oh--)
1273 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1274 1576
1275 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1276 }
1277
1278 sv_setiv (w_, nw);
1279 sv_setiv (h_, nh);
1280 }
1281 } 1578 }
1282} 1579}
1283 1580
1284void 1581void
1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1291{ 1588{
1292 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1296 1596
1297 if (items < 5) 1597 if (items < 5)
1298 { 1598 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1328 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1329 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1330 } 1630 }
1331} 1631}
1332 1632
1333MODULE = CFPlus PACKAGE = CFPlus::Map 1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1334 1643
1335CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1645
1646PROTOTYPES: DISABLE
1647
1648DC::Map
1336new (SV *class) 1649new (SV *class)
1337 CODE: 1650 CODE:
1338 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1339 RETVAL->x = 0; 1652 RETVAL->x = 0;
1340 RETVAL->y = 0; 1653 RETVAL->y = 0;
1348 RETVAL->row = 0; 1661 RETVAL->row = 0;
1349 OUTPUT: 1662 OUTPUT:
1350 RETVAL 1663 RETVAL
1351 1664
1352void 1665void
1353DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1354 CODE: 1667 CODE:
1355{ 1668{
1356 map_clear (self); 1669 map_clear (self);
1357 Safefree (self->face2tile); 1670 Safefree (self->face2tile);
1358 Safefree (self->tex); 1671 Safefree (self->tex);
1359 Safefree (self); 1672 Safefree (self);
1360} 1673}
1361 1674
1362void 1675void
1363resize (CFPlus::Map self, int map_width, int map_height) 1676resize (DC::Map self, int map_width, int map_height)
1364 CODE: 1677 CODE:
1365 self->w = map_width; 1678 self->w = map_width;
1366 self->h = map_height; 1679 self->h = map_height;
1367 1680
1368void 1681void
1369clear (CFPlus::Map self) 1682clear (DC::Map self)
1370 CODE: 1683 CODE:
1371 map_clear (self); 1684 map_clear (self);
1372 1685
1373void 1686void
1374set_tileid (CFPlus::Map self, int face, int tile) 1687set_tileid (DC::Map self, int face, int tile)
1375 CODE: 1688 CODE:
1376{ 1689{
1377 need_facenum (self, face); self->face2tile [face] = tile; 1690 need_facenum (self, face); self->face2tile [face] = tile;
1378 need_texid (self, tile); 1691 need_texid (self, tile);
1379} 1692}
1380 1693
1381void 1694void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level) 1695set_smooth (DC::Map self, int face, int smooth, int level)
1383 CODE: 1696 CODE:
1384{ 1697{
1385 tileid texid; 1698 tileid texid;
1386 maptex *tex; 1699 maptex *tex;
1387 1700
1400 tex->smoothtile = self->face2tile [smooth]; 1713 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level; 1714 tex->smoothlevel = level;
1402} 1715}
1403 1716
1404void 1717void
1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1406 CODE: 1719 CODE:
1407{ 1720{
1408 need_texid (self, texid); 1721 need_texid (self, texid);
1409 1722
1410 { 1723 {
1430 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1432} 1745}
1433 1746
1434int 1747int
1435ox (CFPlus::Map self) 1748ox (DC::Map self)
1436 ALIAS: 1749 ALIAS:
1437 oy = 1 1750 oy = 1
1438 x = 2 1751 x = 2
1439 y = 3 1752 y = 3
1440 w = 4 1753 w = 4
1451 } 1764 }
1452 OUTPUT: 1765 OUTPUT:
1453 RETVAL 1766 RETVAL
1454 1767
1455void 1768void
1456scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1457 CODE: 1770 CODE:
1458{ 1771{
1459 if (dx > 0) 1772 if (dx > 0)
1460 map_blank (self, self->x, self->y, dx, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1461 else if (dx < 0) 1774 else if (dx < 0)
1476 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1477 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1478 } 1791 }
1479} 1792}
1480 1793
1481void 1794SV *
1482map1a_update (CFPlus::Map self, SV *data_, int extmap) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1483 CODE: 1796 CODE:
1484{ 1797{
1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1486 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1487 mapcell *cell; 1800 mapcell *cell;
1488 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1489 1804
1490 while (data < data_end - 1) 1805 while (data < data_end - 1)
1491 { 1806 {
1492 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1493 1808
1513 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1514 1829
1515 do 1830 do
1516 { 1831 {
1517 ext = *data++; 1832 ext = *data++;
1518 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1519 1834
1520 if (cmd < 4) 1835 if (cmd < 4)
1521 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1522 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1523 { 1838 {
1526 } 1841 }
1527 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1528 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1529 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1530 { 1845 {
1531 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1532 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1533 1850
1534 data += *data + 1; 1851 data += *data + 1;
1535 } 1852 }
1536 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1537 cell->flags = *data++; 1854 cell->flags = *data++;
1544 } 1861 }
1545 else 1862 else
1546 cell->darkness = *data++ + 1; 1863 cell->darkness = *data++ + 1;
1547 } 1864 }
1548 1865
1866 for (z = 0; z <= 2; ++z)
1549 if (flags & 4) 1867 if (flags & (4 >> z))
1550 { 1868 {
1551 faceid face = (data [0] << 8) + data [1]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face); 1870 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face]; 1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1554 } 1886 }
1555
1556 if (flags & 2)
1557 {
1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1561 }
1562
1563 if (flags & 1)
1564 {
1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1568 }
1569 } 1887 }
1570 else 1888 else
1571 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1572 } 1890 }
1573} 1891}
1892 OUTPUT:
1893 RETVAL
1574 1894
1575SV * 1895SV *
1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1577 CODE: 1897 CODE:
1578{ 1898{
1579 int x1, x; 1899 int x1, x;
1580 int y1, y; 1900 int y1, y;
1581 int z; 1901 int z;
1626} 1946}
1627 OUTPUT: 1947 OUTPUT:
1628 RETVAL 1948 RETVAL
1629 1949
1630void 1950void
1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1632 CODE: 1952 CODE:
1633{ 1953{
1954 int x, y, z;
1955
1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1637 smooth_key skey; 1959 smooth_key skey;
1638 int x, y, z; 1960 int pl_x, pl_y;
1639 int last_name; 1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1640 1967
1641 // thats current max. sorry. 1968 // thats current max. sorry.
1642 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1644 1971
1645 // clear key, in case of extra padding 1972 // clear key, in case of extra padding
1646 memset (&skey, 0, sizeof (skey)); 1973 memset (&skey, 0, sizeof (skey));
1647 1974
1648 glColor4ub (255, 255, 255, 255); 1975 memset (&key, 0, sizeof (key));
1649 1976 key.r = 255;
1650 glEnable (GL_BLEND); 1977 key.g = 255;
1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1978 key.b = 255;
1652 glEnable (GL_TEXTURE_2D); 1979 key.a = 255;
1653 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1980 key.mode = GL_QUADS;
1654 1981 key.format = GL_T2F_V3F;
1655 glBegin (GL_QUADS); 1982 key.texname = -1;
1656
1657 last_name = 0;
1658 1983
1659 mx += self->x; 1984 mx += self->x;
1660 my += self->y; 1985 my += self->y;
1661 1986
1662 // first pass: determine smooth_max 1987 // first pass: determine smooth_max
1678 MAX (self->tex [cell->tile [0]].smoothlevel, 2003 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel, 2004 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel)); 2005 self->tex [cell->tile [2]].smoothlevel));
1681 } 2006 }
1682 } 2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1683 2012
1684 for (z = 0; z <= 2; z++) 2013 for (z = 0; z <= 2; z++)
1685 { 2014 {
1686 memset (smooth_level, 0, sizeof (smooth_level)); 2015 memset (smooth_level, 0, sizeof (smooth_level));
1687 2016
1700 { 2029 {
1701 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w; 2031 int px = (x + 1) * T - tex.w;
1703 int py = (y + 1) * T - tex.h; 2032 int py = (y + 1) * T - tex.h;
1704 2033
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name) 2034 if (key.texname != tex.name)
1708 { 2035 {
1709 if (!tex.name) 2036 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1711 2038
1712 glEnd (); 2039 key.texname = tex.name;
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 arr = rc_array (rc, &key);
1714 glBegin (GL_QUADS);
1715 } 2041 }
1716 2042
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1721
1722 if (cell->flags && z == 2)
1723 { 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
1724 if (cell->flags & 1) 2059 if (cell->flags & 1)
1725 { 2060 {
1726 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32; 2062 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32; 2063 int py = y * T - T * 6 / 32;
1729 2064
2065 if (tex.name)
1730 glEnd (); 2066 {
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1732 glBegin (GL_QUADS); 2077 }
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 } 2078 }
1739 } 2079 }
1740 2080
1741 // update smooth hash 2081 // update smooth hash
1742 if (tex.smoothtile) 2082 if (tex.smoothtile)
1778 } 2118 }
1779 } 2119 }
1780 } 2120 }
1781 } 2121 }
1782 2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
1783 // go through all smoothlevels, lowest to highest, then draw. 2126 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort 2127 // this is basically counting sort
1785 { 2128 {
1786 int w, b; 2129 int w, b;
1787 2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
1788 for (w = 0; w < 256 / 32; ++w) 2133 for (w = 0; w < 256 / 32; ++w)
1789 { 2134 {
1790 uint32_t smask = smooth_level [w]; 2135 uint32_t smask = smooth_level [w];
1791 if (smask) 2136 if (smask)
1792 for (b = 0; b < 32; ++b) 2137 for (b = 0; b < 32; ++b)
1811 int border = bits & 15; 2156 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row 2158 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column 2159 float dy = tex.t * .5f ; // 2 images/column
1815 2160
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name) 2161 if (tex.name)
1819 { 2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
1820 if (!tex.name) 2165 if (key.texname != tex.name)
1821 continue; // smoothing not yet available 2166 {
1822
1823 glEnd (); 2167 glEnd ();
1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1825 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
1826 } 2170 }
1827 2171
1828 if (border) 2172 if (border)
1829 { 2173 {
1830 float ox = border * dx; 2174 float ox = border * dx;
1831 2175
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1836 } 2180 }
1837 2181
1838 if (corner) 2182 if (corner)
1839 { 2183 {
1840 float ox = corner * dx; 2184 float ox = corner * dx;
1841 2185
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
1846 } 2191 }
1847 } 2192 }
1848 } 2193 }
1849 } 2194 }
1850 } 2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
1851 } 2200 }
1852 2201
1853 hv_clear (smooth); 2202 hv_clear (smooth);
1854 } 2203 }
1855 2204
1856 glEnd (); 2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
1857 2210
1858 glDisable (GL_TEXTURE_2D); 2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1859 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2223 rc_free (rc);
1860 2224
1861 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows) 2227 if (0 <= y + my && y + my < self->rows)
1864 { 2228 {
1889 } 2253 }
1890 } 2254 }
1891} 2255}
1892 2256
1893void 2257void
1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1895 CODE: 2259 CODE:
1896{ 2260{
1897 static float color[16][3] = { 2261 static float color[16][3] = {
1898 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1899 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1949 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1950 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1951} 2315}
1952 2316
1953void 2317void
1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1955 PPCODE: 2319 PPCODE:
1956{ 2320{
1957 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1958 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1961 2329
1962 memset (darkness, 255, sw4 * sh);
1963 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1964 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1965 2332
1966 mx += self->x; 2333 mx += self->x - 1;
1967 my += self->y; 2334 my += self->y - 1;
1968 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1969 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1970 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1971 { 2340 {
1972 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
1973 2342
1974 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1975 if (row->c0 <= x + mx && x + mx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1976 { 2345 {
1977 mapcell *cell = row->col + (x + mx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1978 2347
1979 darkness[y * sw4 + x] = cell->darkness 2348 darkness1 [y * sw1 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1) 2349 ? 255 - (cell->darkness - 1)
1981 : 255 - FOW_DARKNESS; 2350 : 255 - FOW_DARKNESS;
1982 } 2351 }
1983 } 2352 }
1984 2353
2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2366
2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
2391
1985 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1986 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1987 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1988 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1989} 2396}
1990 2397
1991SV * 2398SV *
1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1993 CODE: 2400 CODE:
1994{ 2401{
1995 int x, y, x1, y1; 2402 int x, y, x1, y1;
1996 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1997 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2054 else 2461 else
2055 *data++ = 0; 2462 *data++ = 0;
2056 } 2463 }
2057 } 2464 }
2058 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2059 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2060 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2061 RETVAL = data_sv; 2473 RETVAL = data_sv;
2062} 2474}
2063 OUTPUT: 2475 OUTPUT:
2064 RETVAL 2476 RETVAL
2065 2477
2066void 2478void
2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2068 PPCODE: 2480 PPCODE:
2069{ 2481{
2070 int x, y, z; 2482 int x, y, z;
2071 int w, h; 2483 int w, h;
2072 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2073 2495
2074 if (*data++ != 0) 2496 if (*data++ != 0)
2075 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2076 2498
2077 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2078 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
2079 2501
2080 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
2092 { 2514 {
2093 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2094 2516
2095 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2096 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2097 uint8_t flags = *data++; 2524 flags = *data++;
2098 2525
2099 if (flags) 2526 if (flags)
2100 { 2527 {
2101 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2102 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2105 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2106 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2107 2534
2108 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2109 { 2536 {
2110 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2111 2539
2112 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2113 { 2541 {
2114 tileid t = tile [z]; 2542 tileid t = tile [z];
2115 2543
2116 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2117 { 2545 {
2118 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2119 need_texid (self, t); 2547 need_texid (self, t);
2120 } 2548 }
2121 2549
2122 cell->tile [z] = t; 2550 cell->tile [z] = t;
2123 } 2551 }
2125 } 2553 }
2126 } 2554 }
2127 } 2555 }
2128} 2556}
2129 2557
2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
2131 2559
2132CFPlus::MixChunk 2560DC::RW
2133new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
2134 CODE: 2562 CODE:
2135 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
2136 OUTPUT: 2569 OUTPUT:
2137 RETVAL 2570 RETVAL
2138 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
2139void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
2140DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
2141 CODE: 2682 CODE:
2142 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
2143 2684
2144int 2685int
2145volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
2146 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
2147 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
2148 OUTPUT: 2691 OUTPUT:
2149 RETVAL 2692 RETVAL
2150 2693
2151int 2694DC::Channel
2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2153 CODE: 2696 CODE:
2697{
2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
2155 OUTPUT: 2709 OUTPUT:
2156 RETVAL 2710 RETVAL
2157 2711
2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2159 2713
2160int 2714int
2161volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
2162 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
2163 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
2164 OUTPUT: 2721 OUTPUT:
2165 RETVAL 2722 RETVAL
2166 2723
2167int 2724void
2168fade_out (int ms) 2725fade_out (int ms)
2169 CODE: 2726 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms); 2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
2737 RETVAL = Mix_LoadMUS_RW (rwops);
2171 OUTPUT: 2738 OUTPUT:
2172 RETVAL 2739 RETVAL
2173 2740
2174CFPlus::MixMusic
2175new_from_file (SV *class, char *path)
2176 CODE:
2177 RETVAL = Mix_LoadMUS (path);
2178 OUTPUT:
2179 RETVAL
2180
2181void 2741void
2182DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
2183 CODE: 2743 CODE:
2184 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
2185 2745
2186int 2746int
2187play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
2188 CODE: 2748 CODE:
2189 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
2190 OUTPUT: 2750 OUTPUT:
2191 RETVAL 2751 RETVAL
2192 2752
2193int 2753void
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2195 CODE: 2755 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2756 Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199 2757
2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
2201 2761
2202BOOT: 2762BOOT:
2203{ 2763{
2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2205 static const struct { 2765 static const struct {
2206 const char *name; 2766 const char *name;
2207 IV iv; 2767 IV iv;
2208 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
2209# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
2210 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
2211 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
2212 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
2213 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
2214 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
2218 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
2219 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
2220 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
2221 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
2222 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
2223 const_iv (GL_AND), 2787 const_iv (GL_AND),
2224 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
2225 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
2226 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
2227 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
2240 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
2241 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
2242 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
2243 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
2244 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
2245 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
2246 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
2247 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
2248 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
2249 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
2250 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
2271 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
2272 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
2273 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
2274 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
2275 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
2276 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP), 2850 const_iv (GL_LINE_STRIP),
2278 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
2279 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
2280 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
2281 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
2282 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
2283 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
2284 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2285 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
2286 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
2287 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
2288 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
2289 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
2290# undef const_iv 2871# undef const_iv
2295 2876
2296 texture_av = newAV (); 2877 texture_av = newAV ();
2297 AvREAL_off (texture_av); 2878 AvREAL_off (texture_av);
2298} 2879}
2299 2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
2886
2300char * 2887char *
2301gl_vendor () 2888gl_vendor ()
2302 CODE: 2889 CODE:
2303 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
2304 OUTPUT: 2891 OUTPUT:
2316 CODE: 2903 CODE:
2317 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2318 OUTPUT: 2905 OUTPUT:
2319 RETVAL 2906 RETVAL
2320 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
2321int glGetError () 2922int glGetError ()
2322 2923
2323void glFinish () 2924void glFinish ()
2324 2925
2325void glClear (int mask) 2926void glClear (int mask)
2362# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
2363void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2364 2965
2365# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
2366void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
2367 2970
2368void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
2369 2972
2370void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
2371 2974
2379 2982
2380void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
2381 CODE: 2984 CODE:
2382 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
2383 2986
2384void glBegin (int mode)
2385
2386void glEnd ()
2387
2388void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
2389 PROTOTYPE: @
2390 ALIAS: 2988 ALIAS:
2391 glColor_premultiply = 1 2989 glColor_premultiply = 1
2392 CODE: 2990 CODE:
2393 if (ix) 2991 if (ix)
2394 { 2992 {
2397 b *= a; 2995 b *= a;
2398 } 2996 }
2399 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
2400 glColor4f (r, g, b, a); 2998 glColor4f (r, g, b, a);
2401 2999
2402void glInterleavedArrays (int format, int stride, char *data)
2403
2404void glDrawElements (int mode, int count, int type, char *indices)
2405
2406# 1.2 void glDrawRangeElements (int mode, int start, int end
2407
2408void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
2409 CODE: 3001 CODE:
2410 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
2411 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
2412 3004
2416 3008
2417void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
2418 CODE: 3010 CODE:
2419 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
2420 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
2421void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
2422 CODE: 3043 CODE:
2423 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
2424 3045
2425void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
2441void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2442 CODE: 3063 CODE:
2443 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
2444 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2445 3066
2446void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2447 3068
2448void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2449 3070
2450void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
2451 3074
2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2453 3076
2454int glGenTexture () 3077int glGenTexture ()
2455 CODE: 3078 CODE:
2475 3098
2476void glEndList () 3099void glEndList ()
2477 3100
2478void glCallList (int list) 3101void glCallList (int list)
2479 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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