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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC vs.
Revision 1.282 by root, Fri Dec 5 14:50:01 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else 95
63# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
64#endif
65 97
66static AV *texture_av; 98static AV *texture_av;
67 99
68static struct 100static struct
69{ 101{
106 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
108} 140}
109 141
110#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
111 144
112#include "pango-font.c" 145#include "pango-font.c"
113#include "pango-fontmap.c" 146#include "pango-fontmap.c"
114#include "pango-render.c" 147#include "pango-render.c"
115 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
118 153
119typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
120 155
121static int 156static int
122shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
123{ 158{
124 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
138 173
139typedef struct cf_layout { 174typedef struct cf_layout {
140 PangoLayout *pl; 175 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
142 int base_height; 177 int base_height;
143 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
144} *CFPlus__Layout; 180} *DC__Layout;
145 181
146static CFPlus__Font default_font; 182static DC__Font default_font;
147static PangoContext *opengl_context; 183static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
149 185
150static void 186static void
151substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
156#endif 192#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 194}
159 195
160static void 196static void
161layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
162{ 198{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
165 */ 201 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
167 203
168 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 206
171 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
172} 208}
173 209
174static void 210static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 212{
177 PangoRectangle rect; 213 PangoRectangle rect;
178 214
179 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
191 227
192typedef uint16_t tileid; 228typedef uint16_t tileid;
193typedef uint16_t faceid; 229typedef uint16_t faceid;
194 230
195typedef struct { 231typedef struct {
196 int name; 232 GLuint name;
197 int w, h; 233 int w, h;
198 float s, t; 234 float s, t;
199 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
200 tileid smoothtile; 236 tileid smoothtile;
201 uint8_t smoothlevel; 237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
202} maptex; 239} maptex;
203 240
204typedef struct { 241typedef struct {
205 uint32_t player; 242 uint32_t player;
206 tileid tile[3]; 243 tileid tile[3];
219 int faces; tileid *face2tile; // [faceid] 256 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 257 int texs; maptex *tex; // [tileid]
221 258
222 int32_t rows; 259 int32_t rows;
223 maprow *row; 260 maprow *row;
224} *CFPlus__Map; 261} *DC__Map;
225 262
226static char * 263static char *
227prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
228{ 265{
229 char *p; 266 char *p;
267 self->texs *= 2; 304 self->texs *= 2;
268 } 305 }
269} 306}
270 307
271static maprow * 308static maprow *
272map_get_row (CFPlus__Map self, int y) 309map_get_row (DC__Map self, int y)
273{ 310{
274 if (0 > y) 311 if (0 > y)
275 { 312 {
276 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
315 352
316 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
317} 354}
318 355
319static mapcell * 356static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
321{ 358{
322 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
323} 360}
324 361
325static void 362static void
326map_clear (CFPlus__Map self) 363map_clear (DC__Map self)
327{ 364{
328 int r; 365 int r;
329 366
330 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
338 self->oy = 0; 375 self->oy = 0;
339 self->row = 0; 376 self->row = 0;
340 self->rows = 0; 377 self->rows = 0;
341} 378}
342 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
343static void 390static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 392{
346 int x, y; 393 int x, y;
347 maprow *row; 394 maprow *row;
348 mapcell *cell; 395 mapcell *cell;
349 396
361 if (x >= row->c1) 408 if (x >= row->c1)
362 break; 409 break;
363 410
364 cell = row->col + x - row->c0; 411 cell = row->col + x - row->c0;
365 412
366 cell->darkness = 0; 413 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 414 }
371 } 415 }
372} 416}
373 417
374typedef struct { 418typedef struct {
428 n |= n >> 16; 472 n |= n >> 16;
429 473
430 return n + 1; 474 return n + 1;
431} 475}
432 476
477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
433/* SDL should provide this, really. */ 488/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 489#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 490#define SDLK_MODIFIER_MAX 314
436 491
437MODULE = CFPlus PACKAGE = CFPlus 492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
438 588
439PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
440 590
441BOOT: 591BOOT:
442{ 592{
443 HV *stash = gv_stashpv ("CFPlus", 1); 593 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 594 static const struct {
445 const char *name; 595 const char *name;
446 IV iv; 596 IV iv;
447 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
470 620
471 const_iv (SDL_APPINPUTFOCUS), 621 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 622 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 623 const_iv (SDL_APPACTIVE),
474 624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
758
759 const_iv (KMOD_LRAM),
760
761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
556# undef const_iv 791# undef const_iv
557 }; 792 };
558 793
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 813
579NV floor (NV x) 814NV floor (NV x)
580 815
581NV ceil (NV x) 816NV ceil (NV x)
582 817
818IV minpot (UV n)
819
820IV popcount (UV n)
821
583void 822void
584pango_init () 823pango_init ()
585 CODE: 824 CODE:
586{ 825{
587 opengl_fontmap = pango_opengl_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
829 /*pango_context_set_font_description (opengl_context, default_font);*/
830#if PANGO_VERSION_CHECK (1, 15, 2)
831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
833#endif
590} 834}
591 835
592int 836char *SDL_GetError ()
593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
594 837
595void 838void SDL_braino ()
839
840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
596SDL_Quit () 846void SDL_Quit ()
597 847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
856
598void 857void
599SDL_ListModes () 858SDL_ListModes (int rgb, int alpha)
600 PPCODE: 859 PPCODE:
601{ 860{
602 SDL_Rect **m; 861 SDL_Rect **m;
603 862
604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 865 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 866 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
608 867
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 868 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
611 870
612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
616 875
617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
622
623 SDL_EnableUNICODE (1);
624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
625 878
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 880
628 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
629 while (*m) 882 while (*m)
630 { 883 {
884 if ((*m)->w >= 400 && (*m)->h >= 300)
885 {
631 AV *av = newAV (); 886 AV *av = newAV ();
632 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
633 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
889 av_push (av, newSViv (rgb));
890 av_push (av, newSViv (alpha));
634 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 891 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
892 }
635 893
636 ++m; 894 ++m;
637 } 895 }
638} 896}
639 897
640char *
641SDL_GetError ()
642
643int 898int
644SDL_SetVideoMode (int w, int h, int fullscreen) 899SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
645 CODE: 900 CODE:
901{
902 SDL_EnableUNICODE (1);
903 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
904
905 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
906 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
907 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
908 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
909
646 RETVAL = !!SDL_SetVideoMode ( 910 RETVAL = !!SDL_SetVideoMode (
647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 911 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
648 ); 912 );
913
649 if (RETVAL) 914 if (RETVAL)
650 { 915 {
651 av_clear (texture_av); 916 av_clear (texture_av);
652 917
653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h" 920#include "glfunc.h"
656# undef GL_FUNC 921#undef GL_FUNC
657
658 } 922 }
923}
659 OUTPUT: 924 OUTPUT:
660 RETVAL 925 RETVAL
661 926
662void 927void
663SDL_GL_SwapBuffers () 928SDL_GL_SwapBuffers ()
665char * 930char *
666SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
667 932
668int 933int
669SDL_GetAppState () 934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
670 938
671void 939void
672poll_events () 940poll_events ()
673 PPCODE: 941 PPCODE:
674{ 942{
684 { 952 {
685 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
686 case SDL_KEYUP: 954 case SDL_KEYUP:
687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
692 break; 960 break;
693 961
694 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
713 x = ev.motion.x; 981 x = ev.motion.x;
714 y = ev.motion.y; 982 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 } 984 }
717 985
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
719 hv_store (hv, "state", 5, newSViv (state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
720 hv_store (hv, "x", 1, newSViv (x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
721 hv_store (hv, "y", 1, newSViv (y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
722 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
723 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 } 992 }
725 break; 993 break;
726 994
727 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
728 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
730 998
731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
741 break; 1009 break;
742 } 1010 }
743 1011
744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
745 } 1013 }
746} 1014}
747 1015
748int 1016int
749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
750 POSTCALL: 1018 POSTCALL:
751 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
752 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
753 1021
754void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
755Mix_CloseAudio () 1039Mix_CloseAudio ()
756 1040
757int 1041int
758Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
1043
1044const char *
1045Mix_GetError ()
759 1046
760void 1047void
761lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
762 CODE: 1049 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
789 } 1076 }
790 } 1077 }
791#endif 1078#endif
792} 1079}
793 1080
794void 1081int
795add_font (char *file) 1082add_font (char *file)
796 CODE: 1083 CODE:
797 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1085 OUTPUT:
1086 RETVAL
798 1087
799void 1088void
800load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
801 ALIAS: 1090 ALIAS:
802 load_image_file = 1 1091 load_image_file = 1
805 STRLEN image_len; 1094 STRLEN image_len;
806 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
807 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
808 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
809 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
810 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
811 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
812 1101
813 if (!rw) 1102 if (!rw)
814 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
815 1104
888void 1177void
889error (char *message) 1178error (char *message)
890 CODE: 1179 CODE:
891 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
892#ifdef _WIN32 1181#ifdef _WIN32
893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
894#endif 1183#endif
895 1184
896void 1185void
897fatal (char *message) 1186fatal (char *message)
898 CODE: 1187 CODE:
899 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32 1189#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
902#endif 1191#endif
903 _exit (1); 1192 _exit (1);
904 1193
905void 1194void
906_exit (int retval = 0) 1195_exit (int retval = 0)
918#if DEBUG 1207#if DEBUG
919 VALGRIND_DO_LEAK_CHECK; 1208 VALGRIND_DO_LEAK_CHECK;
920#endif 1209#endif
921} 1210}
922 1211
923MODULE = CFPlus PACKAGE = CFPlus::Font 1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
924 1218
925CFPlus::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
1220
1221PROTOTYPES: DISABLE
1222
1223DC::Font
926new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
927 CODE: 1225 CODE:
928{ 1226{
929 int count; 1227 int count;
930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
933} 1231}
934 OUTPUT: 1232 OUTPUT:
935 RETVAL 1233 RETVAL
936 1234
937void 1235void
938DESTROY (CFPlus::Font self) 1236DESTROY (DC::Font self)
939 CODE: 1237 CODE:
940 pango_font_description_free (self); 1238 pango_font_description_free (self);
941 1239
942void 1240void
943make_default (CFPlus::Font self) 1241make_default (DC::Font self)
1242 PROTOTYPE: $
944 CODE: 1243 CODE:
945 default_font = self; 1244 default_font = self;
946 1245
947MODULE = CFPlus PACKAGE = CFPlus::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
948 1247
1248PROTOTYPES: DISABLE
1249
949void 1250void
950reset_glyph_cache () 1251glyph_cache_backup ()
1252 PROTOTYPE:
951 CODE: 1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
952 tc_clear (); 1260 tc_restore ();
953 1261
954CFPlus::Layout 1262DC::Layout
955new (SV *class) 1263new (SV *class)
956 CODE: 1264 CODE:
957 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
958 1266
959 RETVAL->pl = pango_layout_new (opengl_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
961 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
962 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
963 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
964 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
965 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
966 1275
967 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
968 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
969 OUTPUT: 1278 OUTPUT:
970 RETVAL 1279 RETVAL
971 1280
972void 1281void
973DESTROY (CFPlus::Layout self) 1282DESTROY (DC::Layout self)
974 CODE: 1283 CODE:
975 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
976 Safefree (self); 1286 Safefree (self);
977 1287
978void 1288void
979set_text (CFPlus::Layout self, SV *text_) 1289set_text (DC::Layout self, SV *text_)
980 CODE: 1290 CODE:
981{ 1291{
982 STRLEN textlen; 1292 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
984 1294
985 pango_layout_set_text (self->pl, text, textlen); 1295 pango_layout_set_text (self->pl, text, textlen);
986} 1296}
987 1297
988void 1298void
989set_markup (CFPlus::Layout self, SV *text_) 1299set_markup (DC::Layout self, SV *text_)
990 CODE: 1300 CODE:
991{ 1301{
992 STRLEN textlen; 1302 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen); 1303 char *text = SvPVutf8 (text_, textlen);
994 1304
995 pango_layout_set_markup (self->pl, text, textlen); 1305 pango_layout_set_markup (self->pl, text, textlen);
996} 1306}
997 1307
998void 1308void
999set_shapes (CFPlus::Layout self, ...) 1309set_shapes (DC::Layout self, ...)
1000 CODE: 1310 CODE:
1001{ 1311{
1002 PangoAttrList *attrs = 0; 1312 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl); 1313 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text; 1314 const char *pos = text;
1039 if (attrs) 1349 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs); 1350 pango_layout_set_attributes (self->pl, attrs);
1041} 1351}
1042 1352
1043void 1353void
1044get_shapes (CFPlus::Layout self) 1354get_shapes (DC::Layout self)
1045 PPCODE: 1355 PPCODE:
1046{ 1356{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048 1358
1049 do 1359 do
1050 { 1360 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1052 1362
1053 if (run && shape_attr_p (run)) 1363 if (run && shape_attr_p (run))
1054 { 1364 {
1055 PangoRectangle extents; 1365 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents); 1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1064 1374
1065 pango_layout_iter_free (iter); 1375 pango_layout_iter_free (iter);
1066} 1376}
1067 1377
1068int 1378int
1069has_wrapped (CFPlus::Layout self) 1379has_wrapped (DC::Layout self)
1070 CODE: 1380 CODE:
1071{ 1381{
1072 int lines = 1; 1382 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl); 1383 const char *text = pango_layout_get_text (self->pl);
1074 1384
1079} 1389}
1080 OUTPUT: 1390 OUTPUT:
1081 RETVAL 1391 RETVAL
1082 1392
1083SV * 1393SV *
1084get_text (CFPlus::Layout self) 1394get_text (DC::Layout self)
1085 CODE: 1395 CODE:
1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1087 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
1088 OUTPUT: 1398 OUTPUT:
1089 RETVAL 1399 RETVAL
1090 1400
1091void 1401void
1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1093 CODE: 1403 CODE:
1094 self->r = r; 1404 self->r = r;
1095 self->g = g; 1405 self->g = g;
1096 self->b = b; 1406 self->b = b;
1097 self->a = a; 1407 self->a = a;
1098 1408
1099void 1409void
1100set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
1101 CODE: 1411 CODE:
1102 if (self->font != font) 1412 if (self->font != font)
1103 { 1413 {
1104 self->font = font; 1414 self->font = font;
1105 layout_update_font (self); 1415 layout_update_font (self);
1106 } 1416 }
1107 1417
1108void 1418void
1109set_height (CFPlus::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
1110 CODE: 1420 CODE:
1111 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
1112 { 1422 {
1113 self->base_height = base_height; 1423 self->base_height = base_height;
1114 layout_update_font (self); 1424 layout_update_font (self);
1115 } 1425 }
1116 1426
1117void 1427void
1118set_width (CFPlus::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
1119 CODE: 1429 CODE:
1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1121 1431
1122void 1432void
1123set_indent (CFPlus::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
1124 CODE: 1434 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126 1436
1127void 1437void
1128set_spacing (CFPlus::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
1129 CODE: 1439 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131 1441
1132void 1442void
1133set_ellipsise (CFPlus::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
1134 CODE: 1444 CODE:
1135 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
1140 ); 1450 );
1141 1451
1142void 1452void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
1144 CODE: 1454 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146 1456
1147void 1457void
1148size (CFPlus::Layout self) 1458size (DC::Layout self)
1149 PPCODE: 1459 PPCODE:
1150{ 1460{
1151 int w, h; 1461 int w, h;
1152 1462
1153 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
1156 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
1157 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
1158} 1468}
1159 1469
1160int 1470int
1161descent (CFPlus::Layout self) 1471descent (DC::Layout self)
1162 CODE: 1472 CODE:
1163{ 1473{
1164 PangoRectangle rect; 1474 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect); 1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect); 1477 RETVAL = PANGO_DESCENT (rect);
1168} 1478}
1169 OUTPUT: 1479 OUTPUT:
1170 RETVAL 1480 RETVAL
1171 1481
1172int 1482int
1173xy_to_index (CFPlus::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
1174 CODE: 1484 CODE:
1175{ 1485{
1176 int index, trailing; 1486 int index, trailing;
1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1178 RETVAL = index + trailing; 1488 RETVAL = index + trailing;
1179} 1489}
1180 OUTPUT: 1490 OUTPUT:
1181 RETVAL 1491 RETVAL
1182 1492
1183void 1493void
1184cursor_pos (CFPlus::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
1185 PPCODE: 1495 PPCODE:
1186{ 1496{
1187 PangoRectangle strong_pos; 1497 PangoRectangle pos;
1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1189 1499
1190 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
1191 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1194} 1504}
1195 1505
1196void 1506void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
1198 PPCODE: 1508 PPCODE:
1199{ 1509{
1200 int line, x; 1510 int line, x;
1201 1511
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1513#if !PANGO_VERSION_CHECK (1, 17, 3)
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204 1515 --line;
1516#endif
1205 EXTEND (SP, 2); 1517 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208} 1520}
1209 1521
1210void 1522void
1211line_x_to_index (CFPlus::Layout self, int line, int x) 1523line_x_to_index (DC::Layout self, int line, int x)
1212 PPCODE: 1524 PPCODE:
1213{ 1525{
1214 PangoLayoutLine *lp; 1526 PangoLayoutLine *lp;
1215 int index, trailing; 1527 int index, trailing;
1216 1528
1217 if (line < 0) 1529 if (line < 0)
1218 XSRETURN_EMPTY; 1530 XSRETURN_EMPTY;
1219 1531
1220 if (!(lp = pango_layout_get_line (self->pl, line))) 1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */ 1533 XSRETURN_EMPTY; /* do better */
1222 1534
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224 1536
1225 EXTEND (SP, 2); 1537 EXTEND (SP, 2);
1231 PUSHs (sv_2mortal (newSViv (trailing))); 1543 PUSHs (sv_2mortal (newSViv (trailing)));
1232 } 1544 }
1233} 1545}
1234 1546
1235void 1547void
1236render (CFPlus::Layout self, float x, float y, int flags = 0) 1548render (DC::Layout self, float x, float y, int flags = 0)
1237 PPCODE: 1549 CODE:
1550 rc_clear (self->rc);
1238 pango_opengl_render_layout_subpixel ( 1551 pango_opengl_render_layout_subpixel (
1239 self->pl, 1552 self->pl,
1553 self->rc,
1240 x * PANGO_SCALE, y * PANGO_SCALE, 1554 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a, 1555 self->r, self->g, self->b, self->a,
1242 flags 1556 flags
1243 ); 1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1244 1561
1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1248
1249void 1562void
1250pad2pot (SV *data_, SV *w_, SV *h_) 1563draw (DC::Layout self)
1251 CODE: 1564 CODE:
1252{ 1565{
1253 int ow = SvIV (w_); 1566 glEnable (GL_TEXTURE_2D);
1254 int oh = SvIV (h_); 1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1255 1573
1256 if (ow && oh) 1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1582
1583PROTOTYPES: ENABLE
1584
1585void
1586pad (SV *data_, int ow, int oh, int nw, int nh)
1587 CODE:
1588{
1589 if ((nw != ow || nh != oh) && SvOK (data_))
1257 { 1590 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen; 1591 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen); 1592 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh); 1593 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1594 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269 1595
1270 SvPOK_only (result_); 1596 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp); 1597 SvCUR_set (result_, nw * nh * bpp);
1272 1598
1273 memset (SvPVX (result_), 0, nw * nh * bpp); 1599 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--) 1600 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1601 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276 1602
1277 sv_setsv (data_, result_); 1603 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 } 1604 }
1284} 1605}
1285 1606
1286void 1607void
1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1608draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1293{ 1614{
1294 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1295 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1296 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1297 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1298 1622
1299 if (items < 5) 1623 if (items < 5)
1300 { 1624 {
1301 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1302 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1341 RETVAL = width > 0; 1665 RETVAL = width > 0;
1342} 1666}
1343 OUTPUT: 1667 OUTPUT:
1344 RETVAL 1668 RETVAL
1345 1669
1346MODULE = CFPlus PACKAGE = CFPlus::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1347 1671
1348CFPlus::Map 1672PROTOTYPES: DISABLE
1673
1674DC::Map
1349new (SV *class) 1675new (SV *class)
1350 CODE: 1676 CODE:
1351 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1352 RETVAL->x = 0; 1678 RETVAL->x = 0;
1353 RETVAL->y = 0; 1679 RETVAL->y = 0;
1361 RETVAL->row = 0; 1687 RETVAL->row = 0;
1362 OUTPUT: 1688 OUTPUT:
1363 RETVAL 1689 RETVAL
1364 1690
1365void 1691void
1366DESTROY (CFPlus::Map self) 1692DESTROY (DC::Map self)
1367 CODE: 1693 CODE:
1368{ 1694{
1369 map_clear (self); 1695 map_clear (self);
1370 Safefree (self->face2tile); 1696 Safefree (self->face2tile);
1371 Safefree (self->tex); 1697 Safefree (self->tex);
1372 Safefree (self); 1698 Safefree (self);
1373} 1699}
1374 1700
1375void 1701void
1376resize (CFPlus::Map self, int map_width, int map_height) 1702resize (DC::Map self, int map_width, int map_height)
1377 CODE: 1703 CODE:
1378 self->w = map_width; 1704 self->w = map_width;
1379 self->h = map_height; 1705 self->h = map_height;
1380 1706
1381void 1707void
1382clear (CFPlus::Map self) 1708clear (DC::Map self)
1383 CODE: 1709 CODE:
1384 map_clear (self); 1710 map_clear (self);
1385 1711
1386void 1712void
1387set_tileid (CFPlus::Map self, int face, int tile) 1713set_tileid (DC::Map self, int face, int tile)
1388 CODE: 1714 CODE:
1389{ 1715{
1390 need_facenum (self, face); self->face2tile [face] = tile; 1716 need_facenum (self, face); self->face2tile [face] = tile;
1391 need_texid (self, tile); 1717 need_texid (self, tile);
1392} 1718}
1393 1719
1394void 1720void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level) 1721set_smooth (DC::Map self, int face, int smooth, int level)
1396 CODE: 1722 CODE:
1397{ 1723{
1398 tileid texid; 1724 tileid texid;
1399 maptex *tex; 1725 maptex *tex;
1400 1726
1413 tex->smoothtile = self->face2tile [smooth]; 1739 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level; 1740 tex->smoothlevel = level;
1415} 1741}
1416 1742
1417void 1743void
1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1419 CODE: 1745 CODE:
1420{ 1746{
1421 need_texid (self, texid); 1747 need_texid (self, texid);
1422 1748
1423 { 1749 {
1442 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1443 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1445} 1771}
1446 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0;
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1447int 1793int
1448ox (CFPlus::Map self) 1794ox (DC::Map self)
1449 ALIAS: 1795 ALIAS:
1450 oy = 1 1796 oy = 1
1451 x = 2 1797 x = 2
1452 y = 3 1798 y = 3
1453 w = 4 1799 w = 4
1464 } 1810 }
1465 OUTPUT: 1811 OUTPUT:
1466 RETVAL 1812 RETVAL
1467 1813
1468void 1814void
1469scroll (CFPlus::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1470 CODE: 1816 CODE:
1471{ 1817{
1472 if (dx > 0) 1818 if (dx > 0)
1473 map_blank (self, self->x, self->y, dx, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1474 else if (dx < 0) 1820 else if (dx < 0)
1489 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1490 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1491 } 1837 }
1492} 1838}
1493 1839
1494void 1840SV *
1495map1a_update (CFPlus::Map self, SV *data_, int extmap) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1496 CODE: 1842 CODE:
1497{ 1843{
1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1499 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1500 mapcell *cell; 1846 mapcell *cell;
1501 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1502 1850
1503 while (data < data_end - 1) 1851 while (data < data_end - 1)
1504 { 1852 {
1505 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1506 1854
1526 uint8_t ext, cmd; 1874 uint8_t ext, cmd;
1527 1875
1528 do 1876 do
1529 { 1877 {
1530 ext = *data++; 1878 ext = *data++;
1531 cmd = ext & 0x3f; 1879 cmd = ext & 0x7f;
1532 1880
1533 if (cmd < 4) 1881 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1; 1882 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health 1883 else if (cmd == 5) // health
1536 { 1884 {
1539 } 1887 }
1540 else if (cmd == 6) // monster width 1888 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1; 1889 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47) 1890 else if (cmd == 0x47)
1543 { 1891 {
1544 if (*data == 4) 1892 if (*data == 1) cell->player = data [1];
1545 ; // decode player count 1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1546 1896
1547 data += *data + 1; 1897 data += *data + 1;
1548 } 1898 }
1549 else if (cmd == 8) // cell flags 1899 else if (cmd == 8) // cell flags
1550 cell->flags = *data++; 1900 cell->flags = *data++;
1557 } 1907 }
1558 else 1908 else
1559 cell->darkness = *data++ + 1; 1909 cell->darkness = *data++ + 1;
1560 } 1910 }
1561 1911
1912 for (z = 0; z <= 2; ++z)
1562 if (flags & 4) 1913 if (flags & (4 >> z))
1563 { 1914 {
1564 faceid face = (data [0] << 8) + data [1]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face); 1916 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face]; 1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1567 } 1934 }
1568
1569 if (flags & 2)
1570 {
1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1574 }
1575
1576 if (flags & 1)
1577 {
1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1581 }
1582 } 1935 }
1583 else 1936 else
1584 cell->darkness = 0; 1937 CELL_CLEAR (cell);
1585 } 1938 }
1586} 1939}
1940 OUTPUT:
1941 RETVAL
1587 1942
1588SV * 1943SV *
1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1590 CODE: 1945 CODE:
1591{ 1946{
1592 int x1, x; 1947 int x1, x;
1593 int y1, y; 1948 int y1, y;
1594 int z; 1949 int z;
1639} 1994}
1640 OUTPUT: 1995 OUTPUT:
1641 RETVAL 1996 RETVAL
1642 1997
1643void 1998void
1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1645 CODE: 2000 CODE:
1646{ 2001{
2002 int x, y, z;
2003
1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1650 smooth_key skey; 2007 smooth_key skey;
1651 int x, y, z; 2008 int pl_x, pl_y;
1652 int last_name; 2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
2013
2014 pl_tex.name = 0;
1653 2015
1654 // thats current max. sorry. 2016 // thats current max. sorry.
1655 if (sw > 255) sw = 255; 2017 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255; 2018 if (sh > 255) sh = 255;
1657 2019
1658 // clear key, in case of extra padding 2020 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey)); 2021 memset (&skey, 0, sizeof (skey));
1660 2022
1661 glColor4ub (255, 255, 255, 255); 2023 memset (&key, 0, sizeof (key));
1662 2024 key.r = 255;
1663 glEnable (GL_BLEND); 2025 key.g = 255;
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 key.b = 255;
1665 glEnable (GL_TEXTURE_2D); 2027 key.a = 255;
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2028 key.mode = GL_QUADS;
1667 2029 key.format = GL_T2F_V3F;
1668 glBegin (GL_QUADS); 2030 key.texname = -1;
1669
1670 last_name = 0;
1671 2031
1672 mx += self->x; 2032 mx += self->x;
1673 my += self->y; 2033 my += self->y;
1674 2034
1675 // first pass: determine smooth_max 2035 // first pass: determine smooth_max
1691 MAX (self->tex [cell->tile [0]].smoothlevel, 2051 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel, 2052 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel)); 2053 self->tex [cell->tile [2]].smoothlevel));
1694 } 2054 }
1695 } 2055 }
2056
2057 glEnable (GL_BLEND);
2058 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1696 2060
1697 for (z = 0; z <= 2; z++) 2061 for (z = 0; z <= 2; z++)
1698 { 2062 {
1699 memset (smooth_level, 0, sizeof (smooth_level)); 2063 memset (smooth_level, 0, sizeof (smooth_level));
1700 2064
1713 { 2077 {
1714 maptex tex = self->tex [tile]; 2078 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w; 2079 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h; 2080 int py = (y + 1) * T - tex.h;
1717 2081
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name) 2082 if (key.texname != tex.name)
1721 { 2083 {
2084 self->tex [tile].unused = 0;
2085
1722 if (!tex.name) 2086 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */ 2087 tex = self->tex [2]; /* missing, replace by noface */
1724 2088
1725 glEnd (); 2089 key.texname = tex.name;
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2090 arr = rc_array (rc, &key);
1727 glBegin (GL_QUADS);
1728 } 2091 }
1729 2092
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2093 if (expect_false (cell->player == player) && expect_false (z == 2))
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 { 2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 // overlays such as the speech bubble, probably more to come
1737 if (cell->flags & 1) 2109 if (cell->flags & 1)
1738 { 2110 {
1739 maptex tex = self->tex [1]; 2111 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32; 2112 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32; 2113 int py = y * T - T * 6 / 32;
1742 2114
2115 if (tex.name)
1743 glEnd (); 2116 {
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2117 if (key.texname != tex.name)
2118 {
2119 key.texname = tex.name;
2120 arr = rc_array (rc, &key);
2121 }
2122
2123 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2124 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2125 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2126 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1745 glBegin (GL_QUADS); 2127 }
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 } 2128 }
1752 } 2129 }
1753 2130
1754 // update smooth hash 2131 // update smooth hash
1755 if (tex.smoothtile) 2132 if (tex.smoothtile)
1791 } 2168 }
1792 } 2169 }
1793 } 2170 }
1794 } 2171 }
1795 2172
2173 rc_draw (rc);
2174 rc_clear (rc);
2175
1796 // go through all smoothlevels, lowest to highest, then draw. 2176 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort 2177 // this is basically counting sort
1798 { 2178 {
1799 int w, b; 2179 int w, b;
1800 2180
2181 glEnable (GL_TEXTURE_2D);
2182 glBegin (GL_QUADS);
1801 for (w = 0; w < 256 / 32; ++w) 2183 for (w = 0; w < 256 / 32; ++w)
1802 { 2184 {
1803 uint32_t smask = smooth_level [w]; 2185 uint32_t smask = smooth_level [w];
1804 if (smask) 2186 if (smask)
1805 for (b = 0; b < 32; ++b) 2187 for (b = 0; b < 32; ++b)
1824 int border = bits & 15; 2206 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2207 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row 2208 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column 2209 float dy = tex.t * .5f ; // 2 images/column
1828 2210
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name) 2211 if (tex.name)
1832 { 2212 {
2213 // this time avoiding texture state changes
2214 // save gobs of state changes.
1833 if (!tex.name) 2215 if (key.texname != tex.name)
1834 continue; // smoothing not yet available 2216 {
2217 self->tex [skey->tile].unused = 0;
1835 2218
1836 glEnd (); 2219 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2220 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1838 glBegin (GL_QUADS); 2221 glBegin (GL_QUADS);
1839 } 2222 }
1840 2223
1841 if (border) 2224 if (border)
1842 { 2225 {
1843 float ox = border * dx; 2226 float ox = border * dx;
1844 2227
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2228 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2229 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2230 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2231 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1849 } 2232 }
1850 2233
1851 if (corner) 2234 if (corner)
1852 { 2235 {
1853 float ox = corner * dx; 2236 float ox = corner * dx;
1854 2237
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2238 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2239 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2240 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2241 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2242 }
1859 } 2243 }
1860 } 2244 }
1861 } 2245 }
1862 } 2246 }
1863 } 2247 }
2248
2249 glEnd ();
2250 glDisable (GL_TEXTURE_2D);
2251 key.texname = -1;
1864 } 2252 }
1865 2253
1866 hv_clear (smooth); 2254 hv_clear (smooth);
1867 } 2255 }
1868 2256
1869 glEnd (); 2257 if (pl_tex.name)
2258 {
2259 maptex tex = pl_tex;
2260 int px = pl_x + sdx;
2261 int py = pl_y + sdy;
1870 2262
1871 glDisable (GL_TEXTURE_2D); 2263 key.texname = tex.name;
2264 arr = rc_array (rc, &key);
2265
2266 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2267 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2268 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2269 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2270
2271 rc_draw (rc);
2272 }
2273
1872 glDisable (GL_BLEND); 2274 glDisable (GL_BLEND);
2275 rc_free (rc);
1873 2276
1874 // top layer: overlays such as the health bar 2277 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++) 2278 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows) 2279 if (0 <= y + my && y + my < self->rows)
1877 { 2280 {
1882 { 2285 {
1883 mapcell *cell = row->col + (x + mx - row->c0); 2286 mapcell *cell = row->col + (x + mx - row->c0);
1884 2287
1885 int px = x * T; 2288 int px = x * T;
1886 int py = y * T; 2289 int py = y * T;
2290
2291 if (expect_false (cell->player == player))
2292 {
2293 px += sdx;
2294 py += sdy;
2295 }
1887 2296
1888 if (cell->stat_hp) 2297 if (cell->stat_hp)
1889 { 2298 {
1890 int width = cell->stat_width * T; 2299 int width = cell->stat_width * T;
1891 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2300 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1902 } 2311 }
1903 } 2312 }
1904} 2313}
1905 2314
1906void 2315void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2316draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE: 2317 CODE:
1909{ 2318{
1910 static float color[16][3] = { 2319 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F }, 2320 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F }, 2321 { 1.00F, 1.00F, 1.00F },
1962 glDisable (GL_BLEND); 2371 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D); 2372 glDisable (GL_TEXTURE_2D);
1964} 2373}
1965 2374
1966void 2375void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2376fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1968 PPCODE: 2377 PPCODE:
1969{ 2378{
1970 int x, y; 2379 int x, y;
2380 int sw1 = sw + 2;
2381 int sh1 = sh + 2;
2382 int sh3 = sh * 3;
1971 int sw4 = (sw + 3) & ~3; 2383 int sw34 = (sw * 3 + 3) & ~3;
2384 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2385 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2386 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1974 2387
1975 memset (darkness, 255, sw4 * sh);
1976 SvPOK_only (darkness_sv); 2388 SvPOK_only (darkness3_sv);
1977 SvCUR_set (darkness_sv, sw4 * sh); 2389 SvCUR_set (darkness3_sv, sw34 * sh3);
1978 2390
1979 mx += self->x; 2391 mx += self->x - 1;
1980 my += self->y; 2392 my += self->y - 1;
1981 2393
2394 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2395
1982 for (y = 0; y < sh; y++) 2396 for (y = 0; y < sh1; y++)
1983 if (0 <= y + my && y + my < self->rows) 2397 if (0 <= y + my && y + my < self->rows)
1984 { 2398 {
1985 maprow *row = self->row + (y + my); 2399 maprow *row = self->row + (y + my);
1986 2400
1987 for (x = 0; x < sw; x++) 2401 for (x = 0; x < sw1; x++)
1988 if (row->c0 <= x + mx && x + mx < row->c1) 2402 if (row->c0 <= x + mx && x + mx < row->c1)
1989 { 2403 {
1990 mapcell *cell = row->col + (x + mx - row->c0); 2404 mapcell *cell = row->col + (x + mx - row->c0);
1991 2405
1992 darkness[y * sw4 + x] = cell->darkness 2406 darkness1 [y * sw1 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1) 2407 ? 255 - (cell->darkness - 1)
1994 : 255 - FOW_DARKNESS; 2408 : 255 - FOW_DARKNESS;
1995 } 2409 }
1996 } 2410 }
1997 2411
2412 for (y = 0; y < sh; ++y)
2413 for (x = 0; x < sw; ++x)
2414 {
2415 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2416 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2417 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2418 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2419 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2420 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2421 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2422 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2423 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2424
2425 uint8_t r11 = (d11 + d21 + d12) / 3;
2426 uint8_t r21 = d21;
2427 uint8_t r31 = (d21 + d31 + d32) / 3;
2428
2429 uint8_t r12 = d12;
2430 uint8_t r22 = d22;
2431 uint8_t r32 = d32;
2432
2433 uint8_t r13 = (d13 + d23 + d12) / 3;
2434 uint8_t r23 = d23;
2435 uint8_t r33 = (d23 + d33 + d32) / 3;
2436
2437 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2438 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2439 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2440 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2441 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2442 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2443 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2444 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2445 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2446 }
2447
2448 free (darkness1);
2449
1998 EXTEND (SP, 3); 2450 EXTEND (SP, 3);
1999 PUSHs (sv_2mortal (newSViv (sw4))); 2451 PUSHs (sv_2mortal (newSViv (sw34)));
2000 PUSHs (sv_2mortal (newSViv (sh))); 2452 PUSHs (sv_2mortal (newSViv (sh3)));
2001 PUSHs (darkness_sv); 2453 PUSHs (darkness3_sv);
2002} 2454}
2003 2455
2004SV * 2456SV *
2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2457get_rect (DC::Map self, int x0, int y0, int w, int h)
2006 CODE: 2458 CODE:
2007{ 2459{
2008 int x, y, x1, y1; 2460 int x, y, x1, y1;
2009 SV *data_sv = newSV (w * h * 7 + 5); 2461 SV *data_sv = newSV (w * h * 7 + 5);
2010 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2462 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2067 else 2519 else
2068 *data++ = 0; 2520 *data++ = 0;
2069 } 2521 }
2070 } 2522 }
2071 2523
2524 /* if size is w*h + 5 then no data has been found */
2525 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2526 {
2072 SvPOK_only (data_sv); 2527 SvPOK_only (data_sv);
2073 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2528 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2529 }
2530
2074 RETVAL = data_sv; 2531 RETVAL = data_sv;
2075} 2532}
2076 OUTPUT: 2533 OUTPUT:
2077 RETVAL 2534 RETVAL
2078 2535
2079void 2536void
2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2537set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2081 PPCODE: 2538 PPCODE:
2082{ 2539{
2083 int x, y, z; 2540 int x, y, z;
2084 int w, h; 2541 int w, h;
2085 int x1, y1; 2542 int x1, y1;
2543 STRLEN len;
2544 uint8_t *data, *end;
2545
2546 len = SvLEN (data_sv);
2547 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2548 data = SvPVbyte_nolen (data_sv);
2549 end = data + len + 8;
2550
2551 if (len < 5)
2552 XSRETURN_EMPTY;
2086 2553
2087 if (*data++ != 0) 2554 if (*data++ != 0)
2088 return; /* version mismatch */ 2555 XSRETURN_EMPTY; /* version mismatch */
2089 2556
2090 w = *data++ << 8; w |= *data++; 2557 w = *data++ << 8; w |= *data++;
2091 h = *data++ << 8; h |= *data++; 2558 h = *data++ << 8; h |= *data++;
2092 2559
2093 // we need to do this 'cause we don't keep an absolute coord system for rows 2560 // we need to do this 'cause we don't keep an absolute coord system for rows
2105 { 2572 {
2106 maprow *row = map_get_row (self, y); 2573 maprow *row = map_get_row (self, y);
2107 2574
2108 for (x = x0; x < x1; x++) 2575 for (x = x0; x < x1; x++)
2109 { 2576 {
2577 uint8_t flags;
2578
2579 if (data + 7 >= end)
2580 XSRETURN_EMPTY;
2581
2110 uint8_t flags = *data++; 2582 flags = *data++;
2111 2583
2112 if (flags) 2584 if (flags)
2113 { 2585 {
2114 mapcell *cell = row_get_cell (row, x); 2586 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 }; 2587 tileid tile[3] = { 0, 0, 0 };
2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2590 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2591 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2120 2592
2121 if (cell->darkness == 0) 2593 if (cell->darkness == 0)
2122 { 2594 {
2123 cell->darkness = 0; 2595 /*cell->darkness = 0;*/
2596 EXTEND (SP, 3);
2124 2597
2125 for (z = 0; z <= 2; z++) 2598 for (z = 0; z <= 2; z++)
2126 { 2599 {
2127 tileid t = tile [z]; 2600 tileid t = tile [z];
2128 2601
2129 if (t >= self->texs || (t && !self->tex [t].name)) 2602 if (t >= self->texs || (t && !self->tex [t].name))
2130 { 2603 {
2131 XPUSHs (sv_2mortal (newSViv (t))); 2604 PUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t); 2605 need_texid (self, t);
2133 } 2606 }
2134 2607
2135 cell->tile [z] = t; 2608 cell->tile [z] = t;
2136 } 2609 }
2138 } 2611 }
2139 } 2612 }
2140 } 2613 }
2141} 2614}
2142 2615
2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2616MODULE = Deliantra::Client PACKAGE = DC::RW
2144 2617
2145CFPlus::MixChunk 2618DC::RW
2146new_from_file (SV *class, char *path) 2619new (SV *class, SV *data_sv)
2147 CODE: 2620 CODE:
2148 RETVAL = Mix_LoadWAV (path); 2621{
2622 STRLEN datalen;
2623 char *data = SvPVbyte (data_sv, datalen);
2624
2625 RETVAL = SDL_RWFromConstMem (data, datalen);
2626}
2149 OUTPUT: 2627 OUTPUT:
2150 RETVAL 2628 RETVAL
2151 2629
2630DC::RW
2631new_from_file (SV *class, const char *path, const char *mode = "rb")
2632 CODE:
2633 RETVAL = SDL_RWFromFile (path, mode);
2634 OUTPUT:
2635 RETVAL
2636
2637# fails on win32:
2638# dc.xs(2268) : error C2059: syntax error : '('
2152void 2639#void
2640#close (DC::RW self)
2641# CODE:
2642# (self->(close)) (self);
2643
2644MODULE = Deliantra::Client PACKAGE = DC::Channel
2645
2646PROTOTYPES: DISABLE
2647
2648DC::Channel
2649find ()
2650 CODE:
2651{
2652 RETVAL = Mix_GroupAvailable (-1);
2653
2654 if (RETVAL < 0)
2655 {
2656 RETVAL = Mix_GroupOldest (-1);
2657
2658 if (RETVAL < 0)
2659 XSRETURN_UNDEF;
2660
2661 Mix_HaltChannel (RETVAL);
2662 }
2663
2664 Mix_UnregisterAllEffects (RETVAL);
2665 Mix_Volume (RETVAL, 128);
2666}
2667 OUTPUT:
2668 RETVAL
2669
2670void
2671halt (DC::Channel self)
2672 CODE:
2673 Mix_HaltChannel (self);
2674
2675void
2676expire (DC::Channel self, int ticks = -1)
2677 CODE:
2678 Mix_ExpireChannel (self, ticks);
2679
2680void
2681fade_out (DC::Channel self, int ticks = -1)
2682 CODE:
2683 Mix_FadeOutChannel (self, ticks);
2684
2685int
2686volume (DC::Channel self, int volume)
2687 CODE:
2688 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693unregister_all_effects (DC::Channel self)
2694 CODE:
2695 Mix_UnregisterAllEffects (self);
2696
2697void
2698set_panning (DC::Channel self, int left, int right)
2699 CODE:
2700 left = CLAMP (left , 0, 255);
2701 right = CLAMP (right, 0, 255);
2702 Mix_SetPanning (self, left, right);
2703
2704void
2705set_distance (DC::Channel self, int distance)
2706 CODE:
2707 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2708
2709void
2710set_position (DC::Channel self, int angle, int distance)
2711 CODE:
2712
2713void
2714set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2715 CODE:
2716{
2717 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2718 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2719 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2720}
2721
2722void
2723set_reverse_stereo (DC::Channel self, int flip)
2724 CODE:
2725 Mix_SetReverseStereo (self, flip);
2726
2727MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2728
2729PROTOTYPES: DISABLE
2730
2731DC::MixChunk
2732new (SV *class, DC::RW rwops)
2733 CODE:
2734 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2735 OUTPUT:
2736 RETVAL
2737
2738void
2153DESTROY (CFPlus::MixChunk self) 2739DESTROY (DC::MixChunk self)
2154 CODE: 2740 CODE:
2155 Mix_FreeChunk (self); 2741 Mix_FreeChunk (self);
2156 2742
2157int 2743int
2158volume (CFPlus::MixChunk self, int volume = -1) 2744volume (DC::MixChunk self, int volume = -1)
2159 CODE: 2745 CODE:
2746 if (items > 1)
2747 volume = CLAMP (volume, 0, 128);
2160 RETVAL = Mix_VolumeChunk (self, volume); 2748 RETVAL = Mix_VolumeChunk (self, volume);
2161 OUTPUT: 2749 OUTPUT:
2162 RETVAL 2750 RETVAL
2163 2751
2164int 2752DC::Channel
2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2753play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2166 CODE: 2754 CODE:
2755{
2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2756 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2757
2758 if (RETVAL < 0)
2759 XSRETURN_UNDEF;
2760
2761 if (channel < 0)
2762 {
2763 Mix_UnregisterAllEffects (RETVAL);
2764 Mix_Volume (RETVAL, 128);
2765 }
2766}
2168 OUTPUT: 2767 OUTPUT:
2169 RETVAL 2768 RETVAL
2170 2769
2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2770MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2172 2771
2173int 2772int
2174volume (int volume = -1) 2773volume (int volume = -1)
2774 PROTOTYPE: ;$
2175 CODE: 2775 CODE:
2776 if (items > 0)
2777 volume = CLAMP (volume, 0, 128);
2176 RETVAL = Mix_VolumeMusic (volume); 2778 RETVAL = Mix_VolumeMusic (volume);
2177 OUTPUT: 2779 OUTPUT:
2178 RETVAL 2780 RETVAL
2179 2781
2180int 2782void
2181fade_out (int ms) 2783fade_out (int ms)
2182 CODE: 2784 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms); 2785 Mix_FadeOutMusic (ms);
2786
2787void
2788halt ()
2789 CODE:
2790 Mix_HaltMusic ();
2791
2792DC::MixMusic
2793new (SV *class, DC::RW rwops)
2794 CODE:
2795 RETVAL = Mix_LoadMUS_RW (rwops);
2184 OUTPUT: 2796 OUTPUT:
2185 RETVAL 2797 RETVAL
2186 2798
2187CFPlus::MixMusic
2188new_from_file (SV *class, char *path)
2189 CODE:
2190 RETVAL = Mix_LoadMUS (path);
2191 OUTPUT:
2192 RETVAL
2193
2194void 2799void
2195DESTROY (CFPlus::MixMusic self) 2800DESTROY (DC::MixMusic self)
2196 CODE: 2801 CODE:
2197 Mix_FreeMusic (self); 2802 Mix_FreeMusic (self);
2198 2803
2199int 2804int
2200play (CFPlus::MixMusic self, int loops = -1) 2805play (DC::MixMusic self, int loops = -1)
2201 CODE: 2806 CODE:
2202 RETVAL = Mix_PlayMusic (self, loops); 2807 RETVAL = Mix_PlayMusic (self, loops);
2203 OUTPUT: 2808 OUTPUT:
2204 RETVAL 2809 RETVAL
2205 2810
2206int 2811void
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2812fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2208 CODE: 2813 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2814 Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212 2815
2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2816MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2817
2818PROTOTYPES: ENABLE
2214 2819
2215BOOT: 2820BOOT:
2216{ 2821{
2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2822 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2218 static const struct { 2823 static const struct {
2219 const char *name; 2824 const char *name;
2220 IV iv; 2825 IV iv;
2221 } *civ, const_iv[] = { 2826 } *civ, const_iv[] = {
2222# define const_iv(name) { # name, (IV)name } 2827# define const_iv(name) { # name, (IV)name }
2234 const_iv (GL_ALPHA_TEST), 2839 const_iv (GL_ALPHA_TEST),
2235 const_iv (GL_NORMALIZE), 2840 const_iv (GL_NORMALIZE),
2236 const_iv (GL_RESCALE_NORMAL), 2841 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT), 2842 const_iv (GL_FRONT),
2238 const_iv (GL_BACK), 2843 const_iv (GL_BACK),
2844 const_iv (GL_AUX0),
2239 const_iv (GL_AND), 2845 const_iv (GL_AND),
2240 const_iv (GL_ONE), 2846 const_iv (GL_ONE),
2241 const_iv (GL_ZERO), 2847 const_iv (GL_ZERO),
2242 const_iv (GL_SRC_ALPHA), 2848 const_iv (GL_SRC_ALPHA),
2243 const_iv (GL_DST_ALPHA), 2849 const_iv (GL_DST_ALPHA),
2256 const_iv (GL_INTENSITY), 2862 const_iv (GL_INTENSITY),
2257 const_iv (GL_LUMINANCE), 2863 const_iv (GL_LUMINANCE),
2258 const_iv (GL_LUMINANCE_ALPHA), 2864 const_iv (GL_LUMINANCE_ALPHA),
2259 const_iv (GL_FLOAT), 2865 const_iv (GL_FLOAT),
2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2866 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2867 const_iv (GL_COMPRESSED_ALPHA_ARB),
2868 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2869 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2870 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2871 const_iv (GL_COMPRESSED_RGB_ARB),
2872 const_iv (GL_COMPRESSED_RGBA_ARB),
2261 const_iv (GL_COMPILE), 2873 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D), 2874 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D), 2875 const_iv (GL_PROXY_TEXTURE_2D),
2264 const_iv (GL_TEXTURE_1D), 2876 const_iv (GL_TEXTURE_1D),
2265 const_iv (GL_TEXTURE_2D), 2877 const_iv (GL_TEXTURE_2D),
2289 const_iv (GL_COLOR_LOGIC_OP), 2901 const_iv (GL_COLOR_LOGIC_OP),
2290 const_iv (GL_SEPARABLE_2D), 2902 const_iv (GL_SEPARABLE_2D),
2291 const_iv (GL_CONVOLUTION_2D), 2903 const_iv (GL_CONVOLUTION_2D),
2292 const_iv (GL_CONVOLUTION_BORDER_MODE), 2904 const_iv (GL_CONVOLUTION_BORDER_MODE),
2293 const_iv (GL_CONSTANT_BORDER), 2905 const_iv (GL_CONSTANT_BORDER),
2906 const_iv (GL_POINTS),
2294 const_iv (GL_LINES), 2907 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP), 2908 const_iv (GL_LINE_STRIP),
2296 const_iv (GL_LINE_LOOP), 2909 const_iv (GL_LINE_LOOP),
2297 const_iv (GL_QUADS), 2910 const_iv (GL_QUADS),
2298 const_iv (GL_QUAD_STRIP), 2911 const_iv (GL_QUAD_STRIP),
2299 const_iv (GL_TRIANGLES), 2912 const_iv (GL_TRIANGLES),
2300 const_iv (GL_TRIANGLE_STRIP), 2913 const_iv (GL_TRIANGLE_STRIP),
2301 const_iv (GL_TRIANGLE_FAN), 2914 const_iv (GL_TRIANGLE_FAN),
2915 const_iv (GL_POLYGON),
2302 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2916 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2917 const_iv (GL_POINT_SMOOTH_HINT),
2918 const_iv (GL_LINE_SMOOTH_HINT),
2919 const_iv (GL_POLYGON_SMOOTH_HINT),
2920 const_iv (GL_GENERATE_MIPMAP_HINT),
2921 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2303 const_iv (GL_FASTEST), 2922 const_iv (GL_FASTEST),
2923 const_iv (GL_DONT_CARE),
2924 const_iv (GL_NICEST),
2304 const_iv (GL_V2F), 2925 const_iv (GL_V2F),
2305 const_iv (GL_V3F), 2926 const_iv (GL_V3F),
2306 const_iv (GL_T2F_V3F), 2927 const_iv (GL_T2F_V3F),
2307 const_iv (GL_T2F_N3F_V3F), 2928 const_iv (GL_T2F_N3F_V3F),
2308# undef const_iv 2929# undef const_iv
2313 2934
2314 texture_av = newAV (); 2935 texture_av = newAV ();
2315 AvREAL_off (texture_av); 2936 AvREAL_off (texture_av);
2316} 2937}
2317 2938
2939void
2940disable_GL_EXT_blend_func_separate ()
2941 CODE:
2942 gl.BlendFuncSeparate = 0;
2943 gl.BlendFuncSeparateEXT = 0;
2944
2318char * 2945char *
2319gl_vendor () 2946gl_vendor ()
2320 CODE: 2947 CODE:
2321 RETVAL = (char *)glGetString (GL_VENDOR); 2948 RETVAL = (char *)glGetString (GL_VENDOR);
2322 OUTPUT: 2949 OUTPUT:
2334 CODE: 2961 CODE:
2335 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2962 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT: 2963 OUTPUT:
2337 RETVAL 2964 RETVAL
2338 2965
2339char *glGetString (GLenum pname) 2966const char *glGetString (GLenum pname)
2340 2967
2341GLint glGetInteger (GLenum pname) 2968GLint glGetInteger (GLenum pname)
2342 CODE: 2969 CODE:
2343 glGetIntegerv (pname, &RETVAL); 2970 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT: 2971 OUTPUT:
2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2396 3023
2397# near_ and far_ are due to microsofts buggy "c" compiler 3024# near_ and far_ are due to microsofts buggy "c" compiler
2398void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2399 3026
3027PROTOTYPES: DISABLE
3028
2400void glViewport (int x, int y, int width, int height) 3029void glViewport (int x, int y, int width, int height)
2401 3030
2402void glScissor (int x, int y, int width, int height) 3031void glScissor (int x, int y, int width, int height)
2403 3032
2404void glTranslate (float x, float y, float z = 0.) 3033void glTranslate (float x, float y, float z = 0.)
2411 3040
2412void glRotate (float angle, float x, float y, float z) 3041void glRotate (float angle, float x, float y, float z)
2413 CODE: 3042 CODE:
2414 glRotatef (angle, x, y, z); 3043 glRotatef (angle, x, y, z);
2415 3044
2416void glBegin (int mode)
2417
2418void glEnd ()
2419
2420void glColor (float r, float g, float b, float a = 1.0) 3045void glColor (float r, float g, float b, float a = 1.0)
2421 PROTOTYPE: @ 3046 PROTOTYPE: @
2422 ALIAS: 3047 ALIAS:
2423 glColor_premultiply = 1 3048 glColor_premultiply = 1
2424 CODE: 3049 CODE:
2425 if (ix) 3050 if (ix)
2426 { 3051 {
2429 b *= a; 3054 b *= a;
2430 } 3055 }
2431 // microsoft visual "c" rounds instead of truncating... 3056 // microsoft visual "c" rounds instead of truncating...
2432 glColor4f (r, g, b, a); 3057 glColor4f (r, g, b, a);
2433 3058
2434void glInterleavedArrays (int format, int stride, char *data)
2435
2436void glDrawElements (int mode, int count, int type, char *indices)
2437
2438# 1.2 void glDrawRangeElements (int mode, int start, int end
2439
2440void glRasterPos (float x, float y, float z = 0.) 3059void glRasterPos (float x, float y, float z = 0.)
2441 CODE: 3060 CODE:
2442 glRasterPos3f (0, 0, z); 3061 glRasterPos3f (0, 0, z);
2443 glBitmap (0, 0, 0, 0, x, y, 0); 3062 glBitmap (0, 0, 0, 0, x, y, 0);
2444 3063
2448 3067
2449void glTexCoord (float s, float t) 3068void glTexCoord (float s, float t)
2450 CODE: 3069 CODE:
2451 glTexCoord2f (s, t); 3070 glTexCoord2f (s, t);
2452 3071
3072void glRect (float x1, float y1, float x2, float y2)
3073 CODE:
3074 glRectf (x1, y1, x2, y2);
3075
3076void glRect_lineloop (float x1, float y1, float x2, float y2)
3077 CODE:
3078 glBegin (GL_LINE_LOOP);
3079 glVertex2f (x1, y1);
3080 glVertex2f (x2, y1);
3081 glVertex2f (x2, y2);
3082 glVertex2f (x1, y2);
3083 glEnd ();
3084
3085PROTOTYPES: ENABLE
3086
3087void glBegin (int mode)
3088
3089void glEnd ()
3090
3091void glPointSize (GLfloat size)
3092
3093void glLineWidth (GLfloat width)
3094
3095void glInterleavedArrays (int format, int stride, char *data)
3096
3097void glDrawElements (int mode, int count, int type, char *indices)
3098
3099# 1.2 void glDrawRangeElements (int mode, int start, int end
3100
2453void glTexEnv (int target, int pname, float param) 3101void glTexEnv (int target, int pname, float param)
2454 CODE: 3102 CODE:
2455 glTexEnvf (target, pname, param); 3103 glTexEnvf (target, pname, param);
2456 3104
2457void glTexParameter (int target, int pname, float param) 3105void glTexParameter (int target, int pname, float param)
2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3121void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2474 CODE: 3122 CODE:
2475 if (gl.SeparableFilter2D) 3123 if (gl.SeparableFilter2D)
2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3124 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2477 3125
2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3126void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2479 3127
2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3128void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2481 3129
2482void glDrawPixels (int width, int height, int format, int type, char *pixels) 3130void glDrawPixels (int width, int height, int format, int type, char *pixels)
2483 3131
2509 3157
2510void glEndList () 3158void glEndList ()
2511 3159
2512void glCallList (int list) 3160void glCallList (int list)
2513 3161
3162MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3163
3164PROTOTYPES: DISABLE
3165
3166void
3167find_widget (SV *self, NV x, NV y)
3168 PPCODE:
3169{
3170 if (within_widget (self, x, y))
3171 XPUSHs (self);
3172}
3173
3174BOOT:
3175{
3176 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3177
3178 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3179 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3180 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3181 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3182}
3183
3184void
3185draw (SV *self)
3186 CODE:
3187{
3188 HV *hv;
3189 SV **svp;
3190 NV x, y, w, h;
3191 SV *draw_x_sv = GvSV (draw_x_gv);
3192 SV *draw_y_sv = GvSV (draw_y_gv);
3193 SV *draw_w_sv = GvSV (draw_w_gv);
3194 SV *draw_h_sv = GvSV (draw_h_gv);
3195 double draw_x, draw_y;
3196
3197 if (!SvROK (self))
3198 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3199
3200 hv = (HV *)SvRV (self);
3201
3202 if (SvTYPE (hv) != SVt_PVHV)
3203 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3204
3205 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3206 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3207
3208 if (!h || !w)
3209 XSRETURN_EMPTY;
3210
3211 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3213
3214 draw_x = SvNV (draw_x_sv) + x;
3215 draw_y = SvNV (draw_y_sv) + y;
3216
3217 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3218 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3219 XSRETURN_EMPTY;
3220
3221 sv_setnv (draw_x_sv, draw_x);
3222 sv_setnv (draw_y_sv, draw_y);
3223
3224 glPushMatrix ();
3225 glTranslated (x, y, 0);
3226
3227 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3228 {
3229 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3230
3231 if (svp && SvTRUE (*svp))
3232 {
3233 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3234 glEnable (GL_BLEND);
3235 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3236 glBegin (GL_QUADS);
3237 glVertex2f (0, 0);
3238 glVertex2f (w, 0);
3239 glVertex2f (w, h);
3240 glVertex2f (0, h);
3241 glEnd ();
3242 glDisable (GL_BLEND);
3243 }
3244 }
3245#if 0
3246 // draw borders, for debugging
3247 glPushMatrix ();
3248 glColor4f (1., 1., 0., 1.);
3249 glTranslatef (.5, .5, 0.);
3250 glBegin (GL_LINE_LOOP);
3251 glVertex2f (0 , 0);
3252 glVertex2f (w - 1, 0);
3253 glVertex2f (w - 1, h - 1);
3254 glVertex2f (0 , h - 1);
3255 glEnd ();
3256 glPopMatrix ();
3257#endif
3258 PUSHMARK (SP);
3259 XPUSHs (self);
3260 PUTBACK;
3261 call_method ("_draw", G_VOID | G_DISCARD);
3262 SPAGAIN;
3263
3264 glPopMatrix ();
3265
3266 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3267 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3268}
3269

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