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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.251 by root, Fri Dec 28 17:28:01 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
42 57
43#ifndef _WIN32 58#ifndef _WIN32
44# include <sys/types.h> 59# include <sys/types.h>
45# include <sys/socket.h> 60# include <sys/socket.h>
46# include <netinet/in.h> 61# include <netinet/in.h>
106 av_push (texture_av, (SV *)(size_t)name); 121 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 122 glDeleteTextures (1, &name);
108} 123}
109 124
110#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
111 127
112#include "pango-font.c" 128#include "pango-font.c"
113#include "pango-fontmap.c" 129#include "pango-fontmap.c"
114#include "pango-render.c" 130#include "pango-render.c"
115 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 135typedef Mix_Music *DC__MixMusic;
118 136
119typedef PangoFontDescription *CFPlus__Font; 137typedef PangoFontDescription *DC__Font;
120 138
121static int 139static int
122shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
123{ 141{
124 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
138 156
139typedef struct cf_layout { 157typedef struct cf_layout {
140 PangoLayout *pl; 158 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
142 int base_height; 160 int base_height;
143 CFPlus__Font font; 161 DC__Font font;
162 rc_t *rc;
144} *CFPlus__Layout; 163} *DC__Layout;
145 164
146static CFPlus__Font default_font; 165static DC__Font default_font;
147static PangoContext *opengl_context; 166static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
149 168
150static void 169static void
151substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
156#endif 175#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 177}
159 178
160static void 179static void
161layout_update_font (CFPlus__Layout self) 180layout_update_font (DC__Layout self)
162{ 181{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
165 */ 184 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
170 189
171 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
172} 191}
173 192
174static void 193static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 195{
177 PangoRectangle rect; 196 PangoRectangle rect;
178 197
179 // get_pixel_* wrongly rounds down 198 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 199 pango_layout_get_extents (self->pl, 0, &rect);
191 210
192typedef uint16_t tileid; 211typedef uint16_t tileid;
193typedef uint16_t faceid; 212typedef uint16_t faceid;
194 213
195typedef struct { 214typedef struct {
196 int name; 215 GLuint name;
197 int w, h; 216 int w, h;
198 float s, t; 217 float s, t;
199 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
200 tileid smoothtile; 219 tileid smoothtile;
201 uint8_t smoothlevel; 220 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 238 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 239 int texs; maptex *tex; // [tileid]
221 240
222 int32_t rows; 241 int32_t rows;
223 maprow *row; 242 maprow *row;
224} *CFPlus__Map; 243} *DC__Map;
225 244
226static char * 245static char *
227prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
228{ 247{
229 char *p; 248 char *p;
267 self->texs *= 2; 286 self->texs *= 2;
268 } 287 }
269} 288}
270 289
271static maprow * 290static maprow *
272map_get_row (CFPlus__Map self, int y) 291map_get_row (DC__Map self, int y)
273{ 292{
274 if (0 > y) 293 if (0 > y)
275 { 294 {
276 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
315 334
316 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
317} 336}
318 337
319static mapcell * 338static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
321{ 340{
322 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
323} 342}
324 343
325static void 344static void
326map_clear (CFPlus__Map self) 345map_clear (DC__Map self)
327{ 346{
328 int r; 347 int r;
329 348
330 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
339 self->row = 0; 358 self->row = 0;
340 self->rows = 0; 359 self->rows = 0;
341} 360}
342 361
343static void 362static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 364{
346 int x, y; 365 int x, y;
347 maprow *row; 366 maprow *row;
348 mapcell *cell; 367 mapcell *cell;
349 368
428 n |= n >> 16; 447 n |= n >> 16;
429 448
430 return n + 1; 449 return n + 1;
431} 450}
432 451
452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
433/* SDL should provide this, really. */ 463/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 464#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 465#define SDLK_MODIFIER_MAX 314
436 466
437MODULE = CFPlus PACKAGE = CFPlus 467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
438 511
439PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
440 513
441BOOT: 514BOOT:
442{ 515{
443 HV *stash = gv_stashpv ("CFPlus", 1); 516 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 517 static const struct {
445 const char *name; 518 const char *name;
446 IV iv; 519 IV iv;
447 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
470 543
471 const_iv (SDL_APPINPUTFOCUS), 544 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 545 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 546 const_iv (SDL_APPACTIVE),
474 547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
631
632 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 633# undef const_iv
557 }; 634 };
558 635
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 655
579NV floor (NV x) 656NV floor (NV x)
580 657
581NV ceil (NV x) 658NV ceil (NV x)
582 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
583void 664void
584pango_init () 665pango_init ()
585 CODE: 666 CODE:
586{ 667{
587 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
590} 675}
591 676
592char * 677char *
593SDL_GetError () 678SDL_GetError ()
594 679
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 712
628 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
629 while (*m) 714 while (*m)
630 { 715 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 716 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 717 {
633 AV *av = newAV (); 718 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 721 av_push (av, newSViv (rgb));
660 745
661 if (RETVAL) 746 if (RETVAL)
662 { 747 {
663 av_clear (texture_av); 748 av_clear (texture_av);
664 749
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 752#include "glfunc.h"
668#undef GL_FUNC 753#undef GL_FUNC
669 } 754 }
670} 755}
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 838 break;
754 } 839 }
755 840
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 842 }
758} 843}
759 844
760int 845int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 847 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
765 850
766void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
767Mix_CloseAudio () 868Mix_CloseAudio ()
768 869
769int 870int
770Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
872
873const char *
874Mix_GetError ()
771 875
772void 876void
773lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
774 CODE: 878 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 921 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
824 928
825 if (!rw) 929 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
827 931
900void 1004void
901error (char *message) 1005error (char *message)
902 CODE: 1006 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1008#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1010#endif
907 1011
908void 1012void
909fatal (char *message) 1013fatal (char *message)
910 CODE: 1014 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1016#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1018#endif
915 _exit (1); 1019 _exit (1);
916 1020
917void 1021void
918_exit (int retval = 0) 1022_exit (int retval = 0)
930#if DEBUG 1034#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1035 VALGRIND_DO_LEAK_CHECK;
932#endif 1036#endif
933} 1037}
934 1038
935MODULE = CFPlus PACKAGE = CFPlus::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
936 1040
937CFPlus::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1045 CODE:
940{ 1046{
941 int count; 1047 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1051}
946 OUTPUT: 1052 OUTPUT:
947 RETVAL 1053 RETVAL
948 1054
949void 1055void
950DESTROY (CFPlus::Font self) 1056DESTROY (DC::Font self)
951 CODE: 1057 CODE:
952 pango_font_description_free (self); 1058 pango_font_description_free (self);
953 1059
954void 1060void
955make_default (CFPlus::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
956 CODE: 1063 CODE:
957 default_font = self; 1064 default_font = self;
958 1065
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1067
1068PROTOTYPES: DISABLE
1069
961void 1070void
962reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
963 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
964 tc_clear (); 1080 tc_restore ();
965 1081
966CFPlus::Layout 1082DC::Layout
967new (SV *class) 1083new (SV *class)
968 CODE: 1084 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
970 1086
971 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
978 1095
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
981 OUTPUT: 1098 OUTPUT:
982 RETVAL 1099 RETVAL
983 1100
984void 1101void
985DESTROY (CFPlus::Layout self) 1102DESTROY (DC::Layout self)
986 CODE: 1103 CODE:
987 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
988 Safefree (self); 1106 Safefree (self);
989 1107
990void 1108void
991set_text (CFPlus::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
992 CODE: 1110 CODE:
993{ 1111{
994 STRLEN textlen; 1112 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
996 1114
997 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
998} 1116}
999 1117
1000void 1118void
1001set_markup (CFPlus::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
1002 CODE: 1120 CODE:
1003{ 1121{
1004 STRLEN textlen; 1122 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
1006 1124
1007 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
1008} 1126}
1009 1127
1010void 1128void
1011set_shapes (CFPlus::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
1012 CODE: 1130 CODE:
1013{ 1131{
1014 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1134 const char *pos = text;
1051 if (attrs) 1169 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
1053} 1171}
1054 1172
1055void 1173void
1056get_shapes (CFPlus::Layout self) 1174get_shapes (DC::Layout self)
1057 PPCODE: 1175 PPCODE:
1058{ 1176{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1178
1061 do 1179 do
1062 { 1180 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1182
1065 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
1066 { 1184 {
1067 PangoRectangle extents; 1185 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1194
1077 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
1078} 1196}
1079 1197
1080int 1198int
1081has_wrapped (CFPlus::Layout self) 1199has_wrapped (DC::Layout self)
1082 CODE: 1200 CODE:
1083{ 1201{
1084 int lines = 1; 1202 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
1086 1204
1091} 1209}
1092 OUTPUT: 1210 OUTPUT:
1093 RETVAL 1211 RETVAL
1094 1212
1095SV * 1213SV *
1096get_text (CFPlus::Layout self) 1214get_text (DC::Layout self)
1097 CODE: 1215 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1218 OUTPUT:
1101 RETVAL 1219 RETVAL
1102 1220
1103void 1221void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1223 CODE:
1106 self->r = r; 1224 self->r = r;
1107 self->g = g; 1225 self->g = g;
1108 self->b = b; 1226 self->b = b;
1109 self->a = a; 1227 self->a = a;
1110 1228
1111void 1229void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1231 CODE:
1114 if (self->font != font) 1232 if (self->font != font)
1115 { 1233 {
1116 self->font = font; 1234 self->font = font;
1117 layout_update_font (self); 1235 layout_update_font (self);
1118 } 1236 }
1119 1237
1120void 1238void
1121set_height (CFPlus::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
1122 CODE: 1240 CODE:
1123 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
1124 { 1242 {
1125 self->base_height = base_height; 1243 self->base_height = base_height;
1126 layout_update_font (self); 1244 layout_update_font (self);
1127 } 1245 }
1128 1246
1129void 1247void
1130set_width (CFPlus::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1249 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1251
1134void 1252void
1135set_indent (CFPlus::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
1136 CODE: 1254 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1256
1139void 1257void
1140set_spacing (CFPlus::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
1141 CODE: 1259 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1261
1144void 1262void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1264 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
1152 ); 1270 );
1153 1271
1154void 1272void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1274 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1276
1159void 1277void
1160size (CFPlus::Layout self) 1278size (DC::Layout self)
1161 PPCODE: 1279 PPCODE:
1162{ 1280{
1163 int w, h; 1281 int w, h;
1164 1282
1165 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
1170} 1288}
1171 1289
1172int 1290int
1173descent (CFPlus::Layout self) 1291descent (DC::Layout self)
1174 CODE: 1292 CODE:
1175{ 1293{
1176 PangoRectangle rect; 1294 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
1180} 1298}
1181 OUTPUT: 1299 OUTPUT:
1182 RETVAL 1300 RETVAL
1183 1301
1184int 1302int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1304 CODE:
1187{ 1305{
1188 int index, trailing; 1306 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1308 RETVAL = index + trailing;
1191} 1309}
1192 OUTPUT: 1310 OUTPUT:
1193 RETVAL 1311 RETVAL
1194 1312
1195void 1313void
1196cursor_pos (CFPlus::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1315 PPCODE:
1198{ 1316{
1199 PangoRectangle strong_pos; 1317 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, 0, &pos);
1201 1319
1202 EXTEND (SP, 3); 1320 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1321 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1324}
1207 1325
1208void 1326void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1328 PPCODE:
1211{ 1329{
1212 int line, x; 1330 int line, x;
1213 1331
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1335 --line;
1336#endif
1217 EXTEND (SP, 2); 1337 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1340}
1221 1341
1222void 1342void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1343line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1344 PPCODE:
1225{ 1345{
1226 PangoLayoutLine *lp; 1346 PangoLayoutLine *lp;
1227 int index, trailing; 1347 int index, trailing;
1228 1348
1229 if (line < 0) 1349 if (line < 0)
1230 XSRETURN_EMPTY; 1350 XSRETURN_EMPTY;
1231 1351
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1353 XSRETURN_EMPTY; /* do better */
1234 1354
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1356
1237 EXTEND (SP, 2); 1357 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1364 }
1245} 1365}
1246 1366
1247void 1367void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1368render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1369 CODE:
1370 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1251 self->pl, 1372 self->pl,
1373 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1375 self->r, self->g, self->b, self->a,
1254 flags 1376 flags
1255 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1256 1381
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1382void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1383draw (DC::Layout self)
1263 CODE: 1384 CODE:
1264{ 1385{
1265 int ow = SvIV (w_); 1386 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1393
1268 if (ow && oh) 1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1402
1403PROTOTYPES: ENABLE
1404
1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1410 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1411 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1415
1282 SvPOK_only (result_); 1416 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1284 1418
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1420 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1422
1289 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1424 }
1296} 1425}
1297 1426
1298void 1427void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1434{
1306 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1310 1442
1311 if (items < 5) 1443 if (items < 5)
1312 { 1444 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1485 RETVAL = width > 0;
1354} 1486}
1355 OUTPUT: 1487 OUTPUT:
1356 RETVAL 1488 RETVAL
1357 1489
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1491
1360CFPlus::Map 1492PROTOTYPES: DISABLE
1493
1494DC::Map
1361new (SV *class) 1495new (SV *class)
1362 CODE: 1496 CODE:
1363 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1498 RETVAL->x = 0;
1365 RETVAL->y = 0; 1499 RETVAL->y = 0;
1373 RETVAL->row = 0; 1507 RETVAL->row = 0;
1374 OUTPUT: 1508 OUTPUT:
1375 RETVAL 1509 RETVAL
1376 1510
1377void 1511void
1378DESTROY (CFPlus::Map self) 1512DESTROY (DC::Map self)
1379 CODE: 1513 CODE:
1380{ 1514{
1381 map_clear (self); 1515 map_clear (self);
1382 Safefree (self->face2tile); 1516 Safefree (self->face2tile);
1383 Safefree (self->tex); 1517 Safefree (self->tex);
1384 Safefree (self); 1518 Safefree (self);
1385} 1519}
1386 1520
1387void 1521void
1388resize (CFPlus::Map self, int map_width, int map_height) 1522resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1523 CODE:
1390 self->w = map_width; 1524 self->w = map_width;
1391 self->h = map_height; 1525 self->h = map_height;
1392 1526
1393void 1527void
1394clear (CFPlus::Map self) 1528clear (DC::Map self)
1395 CODE: 1529 CODE:
1396 map_clear (self); 1530 map_clear (self);
1397 1531
1398void 1532void
1399set_tileid (CFPlus::Map self, int face, int tile) 1533set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1534 CODE:
1401{ 1535{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1536 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1537 need_texid (self, tile);
1404} 1538}
1405 1539
1406void 1540void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1541set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1542 CODE:
1409{ 1543{
1410 tileid texid; 1544 tileid texid;
1411 maptex *tex; 1545 maptex *tex;
1412 1546
1425 tex->smoothtile = self->face2tile [smooth]; 1559 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1560 tex->smoothlevel = level;
1427} 1561}
1428 1562
1429void 1563void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1565 CODE:
1432{ 1566{
1433 need_texid (self, texid); 1567 need_texid (self, texid);
1434 1568
1435 { 1569 {
1455 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1591}
1458 1592
1459int 1593int
1460ox (CFPlus::Map self) 1594ox (DC::Map self)
1461 ALIAS: 1595 ALIAS:
1462 oy = 1 1596 oy = 1
1463 x = 2 1597 x = 2
1464 y = 3 1598 y = 3
1465 w = 4 1599 w = 4
1476 } 1610 }
1477 OUTPUT: 1611 OUTPUT:
1478 RETVAL 1612 RETVAL
1479 1613
1480void 1614void
1481scroll (CFPlus::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1482 CODE: 1616 CODE:
1483{ 1617{
1484 if (dx > 0) 1618 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1620 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1503 } 1637 }
1504} 1638}
1505 1639
1506void 1640SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1642 CODE:
1509{ 1643{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1646 mapcell *cell;
1513 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1514 1650
1515 while (data < data_end - 1) 1651 while (data < data_end - 1)
1516 { 1652 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1518 1654
1569 } 1705 }
1570 else 1706 else
1571 cell->darkness = *data++ + 1; 1707 cell->darkness = *data++ + 1;
1572 } 1708 }
1573 1709
1710 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1711 if (flags & (4 >> z))
1575 { 1712 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1714 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1579 } 1730 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1731 }
1595 else 1732 else
1596 cell->darkness = 0; 1733 cell->darkness = 0;
1597 } 1734 }
1598} 1735}
1736 OUTPUT:
1737 RETVAL
1599 1738
1600SV * 1739SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1741 CODE:
1603{ 1742{
1604 int x1, x; 1743 int x1, x;
1605 int y1, y; 1744 int y1, y;
1606 int z; 1745 int z;
1651} 1790}
1652 OUTPUT: 1791 OUTPUT:
1653 RETVAL 1792 RETVAL
1654 1793
1655void 1794void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1796 CODE:
1658{ 1797{
1798 int x, y, z;
1799
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1803 smooth_key skey;
1663 int x, y, z; 1804
1664 int last_name; 1805 rc_t *rc = rc_alloc ();
1806 rc_key_t key;
1807 rc_array_t *arr;
1665 1808
1666 // thats current max. sorry. 1809 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1810 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1811 if (sh > 255) sh = 255;
1669 1812
1670 // clear key, in case of extra padding 1813 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1814 memset (&skey, 0, sizeof (skey));
1672 1815
1673 glColor4ub (255, 255, 255, 255); 1816 memset (&key, 0, sizeof (key));
1674 1817 key.r = 255;
1675 glEnable (GL_BLEND); 1818 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1819 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1820 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1821 key.mode = GL_QUADS;
1679 1822 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1823 key.texname = -1;
1681
1682 last_name = 0;
1683 1824
1684 mx += self->x; 1825 mx += self->x;
1685 my += self->y; 1826 my += self->y;
1686 1827
1687 // first pass: determine smooth_max 1828 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1846 self->tex [cell->tile [2]].smoothlevel));
1706 } 1847 }
1707 } 1848 }
1849
1850 glEnable (GL_BLEND);
1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1853
1709 for (z = 0; z <= 2; z++) 1854 for (z = 0; z <= 2; z++)
1710 { 1855 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1856 memset (smooth_level, 0, sizeof (smooth_level));
1712 1857
1722 tileid tile = cell->tile [z]; 1867 tileid tile = cell->tile [z];
1723 1868
1724 if (tile) 1869 if (tile)
1725 { 1870 {
1726 maptex tex = self->tex [tile]; 1871 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1872 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1873
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1874 if (key.texname != tex.name)
1733 { 1875 {
1734 if (!tex.name) 1876 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1877 tex = self->tex [2]; /* missing, replace by noface */
1736 1878
1737 glEnd (); 1879 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1880 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1881 }
1741 1882
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1890
1747 if (cell->flags && z == 2) 1891 if (cell->flags && z == 2)
1748 { 1892 {
1893 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1894 if (cell->flags & 1)
1750 { 1895 {
1751 maptex tex = self->tex [1]; 1896 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1897 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1898 int py = y * T - T * 6 / 32;
1754 1899
1900 if (tex.name)
1755 glEnd (); 1901 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1912 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1913 }
1764 } 1914 }
1765 1915
1766 // update smooth hash 1916 // update smooth hash
1767 if (tex.smoothtile) 1917 if (tex.smoothtile)
1803 } 1953 }
1804 } 1954 }
1805 } 1955 }
1806 } 1956 }
1807 1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1808 // go through all smoothlevels, lowest to highest, then draw. 1961 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1962 // this is basically counting sort
1810 { 1963 {
1811 int w, b; 1964 int w, b;
1812 1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1968 for (w = 0; w < 256 / 32; ++w)
1814 { 1969 {
1815 uint32_t smask = smooth_level [w]; 1970 uint32_t smask = smooth_level [w];
1816 if (smask) 1971 if (smask)
1817 for (b = 0; b < 32; ++b) 1972 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 1991 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 1993 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 1994 float dy = tex.t * .5f ; // 2 images/column
1840 1995
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 1996 if (tex.name)
1844 { 1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
1845 if (!tex.name) 2000 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2001 {
1847
1848 glEnd (); 2002 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
1851 } 2005 }
1852 2006
1853 if (border) 2007 if (border)
1854 { 2008 {
1855 float ox = border * dx; 2009 float ox = border * dx;
1856 2010
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2015 }
1862 2016
1863 if (corner) 2017 if (corner)
1864 { 2018 {
1865 float ox = corner * dx; 2019 float ox = corner * dx;
1866 2020
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
1871 } 2026 }
1872 } 2027 }
1873 } 2028 }
1874 } 2029 }
1875 } 2030 }
2031
2032 glEnd ();
2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
1876 } 2035 }
1877 2036
1878 hv_clear (smooth); 2037 hv_clear (smooth);
1879 } 2038 }
1880 2039
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
2041 rc_free (rc);
1885 2042
1886 // top layer: overlays such as the health bar 2043 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2044 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2045 if (0 <= y + my && y + my < self->rows)
1889 { 2046 {
1914 } 2071 }
1915 } 2072 }
1916} 2073}
1917 2074
1918void 2075void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2077 CODE:
1921{ 2078{
1922 static float color[16][3] = { 2079 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1976} 2133}
1977 2134
1978void 2135void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2137 PPCODE:
1981{ 2138{
1982 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2147
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2150
1991 mx += self->x; 2151 mx += self->x - 1;
1992 my += self->y; 2152 my += self->y - 1;
1993 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1994 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1996 { 2158 {
1997 maprow *row = self->row + (y + my); 2159 maprow *row = self->row + (y + my);
1998 2160
1999 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2163 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
2003 2165
2004 darkness[y * sw4 + x] = cell->darkness 2166 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2167 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2168 : 255 - FOW_DARKNESS;
2007 } 2169 }
2008 } 2170 }
2009 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
2010 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
2014} 2214}
2015 2215
2016SV * 2216SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2218 CODE:
2019{ 2219{
2020 int x, y, x1, y1; 2220 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2087} 2287}
2088 OUTPUT: 2288 OUTPUT:
2089 RETVAL 2289 RETVAL
2090 2290
2091void 2291void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2093 PPCODE: 2293 PPCODE:
2094{ 2294{
2095 int x, y, z; 2295 int x, y, z;
2096 int w, h; 2296 int w, h;
2097 int x1, y1; 2297 int x1, y1;
2098 2298
2099 if (*data++ != 0) 2299 if (*data++ != 0)
2100 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
2101 2301
2102 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
2104 2304
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
2150 } 2350 }
2151 } 2351 }
2152 } 2352 }
2153} 2353}
2154 2354
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2356
2157CFPlus::MixChunk 2357DC::RW
2158new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
2159 CODE: 2359 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
2161 OUTPUT: 2366 OUTPUT:
2162 RETVAL 2367 RETVAL
2163 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
2164void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
2165DESTROY (CFPlus::MixChunk self) 2478DESTROY (DC::MixChunk self)
2166 CODE: 2479 CODE:
2167 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
2168 2481
2169int 2482int
2170volume (CFPlus::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2488 OUTPUT:
2174 RETVAL 2489 RETVAL
2175 2490
2176int 2491DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2493 CODE:
2494{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
2180 OUTPUT: 2506 OUTPUT:
2181 RETVAL 2507 RETVAL
2182 2508
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2510
2185int 2511int
2186volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
2187 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2518 OUTPUT:
2190 RETVAL 2519 RETVAL
2191 2520
2192int 2521void
2193fade_out (int ms) 2522fade_out (int ms)
2194 CODE: 2523 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
2534 RETVAL = Mix_LoadMUS_RW (rwops);
2196 OUTPUT: 2535 OUTPUT:
2197 RETVAL 2536 RETVAL
2198 2537
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void 2538void
2207DESTROY (CFPlus::MixMusic self) 2539DESTROY (DC::MixMusic self)
2208 CODE: 2540 CODE:
2209 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
2210 2542
2211int 2543int
2212play (CFPlus::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
2213 CODE: 2545 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2547 OUTPUT:
2216 RETVAL 2548 RETVAL
2217 2549
2218int 2550void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2552 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2553 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2554
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
2226 2558
2227BOOT: 2559BOOT:
2228{ 2560{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2562 static const struct {
2231 const char *name; 2563 const char *name;
2232 IV iv; 2564 IV iv;
2233 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2584 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2613 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2614 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2647 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2668# undef const_iv
2325 2673
2326 texture_av = newAV (); 2674 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2675 AvREAL_off (texture_av);
2328} 2676}
2329 2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
2683
2330char * 2684char *
2331gl_vendor () 2685gl_vendor ()
2332 CODE: 2686 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2688 OUTPUT:
2346 CODE: 2700 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2702 OUTPUT:
2349 RETVAL 2703 RETVAL
2350 2704
2351char *glGetString (GLenum pname) 2705const char *glGetString (GLenum pname)
2352 2706
2353GLint glGetInteger (GLenum pname) 2707GLint glGetInteger (GLenum pname)
2354 CODE: 2708 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2709 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2710 OUTPUT:
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2762
2409# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2411 2765
2766PROTOTYPES: DISABLE
2767
2412void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
2413 2769
2414void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
2415 2771
2416void glTranslate (float x, float y, float z = 0.) 2772void glTranslate (float x, float y, float z = 0.)
2423 2779
2424void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
2425 CODE: 2781 CODE:
2426 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
2427 2783
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2785 ALIAS:
2435 glColor_premultiply = 1 2786 glColor_premultiply = 1
2436 CODE: 2787 CODE:
2437 if (ix) 2788 if (ix)
2438 { 2789 {
2441 b *= a; 2792 b *= a;
2442 } 2793 }
2443 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2795 glColor4f (r, g, b, a);
2445 2796
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2798 CODE:
2454 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2801
2460 2805
2461void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
2462 CODE: 2807 CODE:
2463 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
2464 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
2465void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
2466 CODE: 2840 CODE:
2467 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
2468 2842
2469void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2860 CODE:
2487 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2863
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2865
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2867
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2869
2521 2895
2522void glEndList () 2896void glEndList ()
2523 2897
2524void glCallList (int list) 2898void glCallList (int list)
2525 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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