ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
343static void 372static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 374{
346 int x, y; 375 int x, y;
347 maprow *row; 376 maprow *row;
348 mapcell *cell; 377 mapcell *cell;
349 378
428 n |= n >> 16; 457 n |= n >> 16;
429 458
430 return n + 1; 459 return n + 1;
431} 460}
432 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
433/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
436 476
437MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
438 521
439PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
440 523
441BOOT: 524BOOT:
442{ 525{
443 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 527 static const struct {
445 const char *name; 528 const char *name;
446 IV iv; 529 IV iv;
447 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
470 553
471 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
474 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 670# undef const_iv
557 }; 671 };
558 672
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 692
579NV floor (NV x) 693NV floor (NV x)
580 694
581NV ceil (NV x) 695NV ceil (NV x)
582 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
583void 701void
584pango_init () 702pango_init ()
585 CODE: 703 CODE:
586{ 704{
587 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
590} 713}
591 714
592char *
593SDL_GetError () 715char *SDL_GetError ()
594 716
595int 717int SDL_Init (U32 flags)
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 718
598void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
599SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
600 733
601void 734void
602SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
603 PPCODE: 736 PPCODE:
604{ 737{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 752
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 755
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 757
628 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
629 while (*m) 759 while (*m)
630 { 760 {
631 if ((*m)->w >= 640 && (*m)->h >= 480)
632 {
633 AV *av = newAV (); 761 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 764 av_push (av, newSViv (rgb));
637 av_push (av, newSViv (alpha)); 765 av_push (av, newSViv (alpha));
638 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
639 }
640 767
641 ++m; 768 ++m;
642 } 769 }
643} 770}
644 771
660 787
661 if (RETVAL) 788 if (RETVAL)
662 { 789 {
663 av_clear (texture_av); 790 av_clear (texture_av);
664 791
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 794#include "glfunc.h"
668#undef GL_FUNC 795#undef GL_FUNC
669 } 796 }
670} 797}
677char * 804char *
678SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
679 806
680int 807int
681SDL_GetAppState () 808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
682 812
683void 813void
684poll_events () 814poll_events ()
685 PPCODE: 815 PPCODE:
686{ 816{
696 { 826 {
697 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
698 case SDL_KEYUP: 828 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 834 break;
705 835
706 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 855 x = ev.motion.x;
726 y = ev.motion.y; 856 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 858 }
729 859
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 866 }
737 break; 867 break;
738 868
739 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 872
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 883 break;
754 } 884 }
755 885
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 887 }
758} 888}
759 889
760int 890int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 892 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
765 895
766void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
767Mix_CloseAudio () 913Mix_CloseAudio ()
768 914
769int 915int
770Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
771 920
772void 921void
773lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
774 CODE: 923 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 950 }
802 } 951 }
803#endif 952#endif
804} 953}
805 954
806void 955int
807add_font (char *file) 956add_font (char *file)
808 CODE: 957 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
810 961
811void 962void
812load_image_inline (SV *image_) 963load_image_inline (SV *image_)
813 ALIAS: 964 ALIAS:
814 load_image_file = 1 965 load_image_file = 1
817 STRLEN image_len; 968 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
824 975
825 if (!rw) 976 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
827 978
900void 1051void
901error (char *message) 1052error (char *message)
902 CODE: 1053 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1055#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1057#endif
907 1058
908void 1059void
909fatal (char *message) 1060fatal (char *message)
910 CODE: 1061 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1063#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1065#endif
915 _exit (1); 1066 _exit (1);
916 1067
917void 1068void
918_exit (int retval = 0) 1069_exit (int retval = 0)
930#if DEBUG 1081#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1082 VALGRIND_DO_LEAK_CHECK;
932#endif 1083#endif
933} 1084}
934 1085
935MODULE = CFPlus PACKAGE = CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
936 1087
937CFPlus::Font 1088PROTOTYPES: DISABLE
1089
1090DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1092 CODE:
940{ 1093{
941 int count; 1094 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1098}
946 OUTPUT: 1099 OUTPUT:
947 RETVAL 1100 RETVAL
948 1101
949void 1102void
950DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
951 CODE: 1104 CODE:
952 pango_font_description_free (self); 1105 pango_font_description_free (self);
953 1106
954void 1107void
955make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
956 CODE: 1110 CODE:
957 default_font = self; 1111 default_font = self;
958 1112
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1114
1115PROTOTYPES: DISABLE
1116
961void 1117void
962reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
963 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
964 tc_clear (); 1127 tc_restore ();
965 1128
966CFPlus::Layout 1129DC::Layout
967new (SV *class) 1130new (SV *class)
968 CODE: 1131 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
970 1133
971 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
978 1142
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
981 OUTPUT: 1145 OUTPUT:
982 RETVAL 1146 RETVAL
983 1147
984void 1148void
985DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
986 CODE: 1150 CODE:
987 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
988 Safefree (self); 1153 Safefree (self);
989 1154
990void 1155void
991set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
992 CODE: 1157 CODE:
993{ 1158{
994 STRLEN textlen; 1159 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
996 1161
997 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
998} 1163}
999 1164
1000void 1165void
1001set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
1002 CODE: 1167 CODE:
1003{ 1168{
1004 STRLEN textlen; 1169 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
1006 1171
1007 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
1008} 1173}
1009 1174
1010void 1175void
1011set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
1012 CODE: 1177 CODE:
1013{ 1178{
1014 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1181 const char *pos = text;
1051 if (attrs) 1216 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1053} 1218}
1054 1219
1055void 1220void
1056get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1057 PPCODE: 1222 PPCODE:
1058{ 1223{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1225
1061 do 1226 do
1062 { 1227 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1229
1065 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1066 { 1231 {
1067 PangoRectangle extents; 1232 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1241
1077 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1078} 1243}
1079 1244
1080int 1245int
1081has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1082 CODE: 1247 CODE:
1083{ 1248{
1084 int lines = 1; 1249 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1086 1251
1091} 1256}
1092 OUTPUT: 1257 OUTPUT:
1093 RETVAL 1258 RETVAL
1094 1259
1095SV * 1260SV *
1096get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1097 CODE: 1262 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1265 OUTPUT:
1101 RETVAL 1266 RETVAL
1102 1267
1103void 1268void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1270 CODE:
1106 self->r = r; 1271 self->r = r;
1107 self->g = g; 1272 self->g = g;
1108 self->b = b; 1273 self->b = b;
1109 self->a = a; 1274 self->a = a;
1110 1275
1111void 1276void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1278 CODE:
1114 if (self->font != font) 1279 if (self->font != font)
1115 { 1280 {
1116 self->font = font; 1281 self->font = font;
1117 layout_update_font (self); 1282 layout_update_font (self);
1118 } 1283 }
1119 1284
1120void 1285void
1121set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1122 CODE: 1287 CODE:
1123 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1124 { 1289 {
1125 self->base_height = base_height; 1290 self->base_height = base_height;
1126 layout_update_font (self); 1291 layout_update_font (self);
1127 } 1292 }
1128 1293
1129void 1294void
1130set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1296 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1298
1134void 1299void
1135set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1136 CODE: 1301 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1303
1139void 1304void
1140set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1141 CODE: 1306 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1308
1144void 1309void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1311 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1152 ); 1317 );
1153 1318
1154void 1319void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1321 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1323
1159void 1324void
1160size (CFPlus::Layout self) 1325size (DC::Layout self)
1161 PPCODE: 1326 PPCODE:
1162{ 1327{
1163 int w, h; 1328 int w, h;
1164 1329
1165 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1170} 1335}
1171 1336
1172int 1337int
1173descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1174 CODE: 1339 CODE:
1175{ 1340{
1176 PangoRectangle rect; 1341 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1180} 1345}
1181 OUTPUT: 1346 OUTPUT:
1182 RETVAL 1347 RETVAL
1183 1348
1184int 1349int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1351 CODE:
1187{ 1352{
1188 int index, trailing; 1353 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1191} 1356}
1192 OUTPUT: 1357 OUTPUT:
1193 RETVAL 1358 RETVAL
1194 1359
1195void 1360void
1196cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1362 PPCODE:
1198{ 1363{
1199 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1366
1202 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1371}
1207 1372
1208void 1373void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1375 PPCODE:
1211{ 1376{
1212 int line, x; 1377 int line, x;
1213 1378
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1382 --line;
1383#endif
1217 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1387}
1221 1388
1222void 1389void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1391 PPCODE:
1225{ 1392{
1226 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1227 int index, trailing; 1394 int index, trailing;
1228 1395
1229 if (line < 0) 1396 if (line < 0)
1230 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1231 1398
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1234 1401
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1403
1237 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1411 }
1245} 1412}
1246 1413
1247void 1414void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1251 self->pl, 1419 self->pl,
1420 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1254 flags 1423 flags
1255 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1256 1428
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1429void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1263 CODE: 1431 CODE:
1264{ 1432{
1265 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1440
1268 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1457 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1458 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1462
1282 SvPOK_only (result_); 1463 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1284 1465
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1467 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1469
1289 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1471 }
1296} 1472}
1297 1473
1298void 1474void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1481{
1306 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1310 1489
1311 if (items < 5) 1490 if (items < 5)
1312 { 1491 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1532 RETVAL = width > 0;
1354} 1533}
1355 OUTPUT: 1534 OUTPUT:
1356 RETVAL 1535 RETVAL
1357 1536
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1538
1360CFPlus::Map 1539PROTOTYPES: DISABLE
1540
1541DC::Map
1361new (SV *class) 1542new (SV *class)
1362 CODE: 1543 CODE:
1363 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1545 RETVAL->x = 0;
1365 RETVAL->y = 0; 1546 RETVAL->y = 0;
1373 RETVAL->row = 0; 1554 RETVAL->row = 0;
1374 OUTPUT: 1555 OUTPUT:
1375 RETVAL 1556 RETVAL
1376 1557
1377void 1558void
1378DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1379 CODE: 1560 CODE:
1380{ 1561{
1381 map_clear (self); 1562 map_clear (self);
1382 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1383 Safefree (self->tex); 1564 Safefree (self->tex);
1384 Safefree (self); 1565 Safefree (self);
1385} 1566}
1386 1567
1387void 1568void
1388resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1570 CODE:
1390 self->w = map_width; 1571 self->w = map_width;
1391 self->h = map_height; 1572 self->h = map_height;
1392 1573
1393void 1574void
1394clear (CFPlus::Map self) 1575clear (DC::Map self)
1395 CODE: 1576 CODE:
1396 map_clear (self); 1577 map_clear (self);
1397 1578
1398void 1579void
1399set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1581 CODE:
1401{ 1582{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1584 need_texid (self, tile);
1404} 1585}
1405 1586
1406void 1587void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1589 CODE:
1409{ 1590{
1410 tileid texid; 1591 tileid texid;
1411 maptex *tex; 1592 maptex *tex;
1412 1593
1425 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1427} 1608}
1428 1609
1429void 1610void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1612 CODE:
1432{ 1613{
1433 need_texid (self, texid); 1614 need_texid (self, texid);
1434 1615
1435 { 1616 {
1455 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1638}
1458 1639
1459int 1640int
1460ox (CFPlus::Map self) 1641ox (DC::Map self)
1461 ALIAS: 1642 ALIAS:
1462 oy = 1 1643 oy = 1
1463 x = 2 1644 x = 2
1464 y = 3 1645 y = 3
1465 w = 4 1646 w = 4
1476 } 1657 }
1477 OUTPUT: 1658 OUTPUT:
1478 RETVAL 1659 RETVAL
1479 1660
1480void 1661void
1481scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1482 CODE: 1663 CODE:
1483{ 1664{
1484 if (dx > 0) 1665 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1667 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1503 } 1684 }
1504} 1685}
1505 1686
1506void 1687SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1689 CODE:
1509{ 1690{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1693 mapcell *cell;
1513 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1514 1697
1515 while (data < data_end - 1) 1698 while (data < data_end - 1)
1516 { 1699 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1518 1701
1538 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1539 1722
1540 do 1723 do
1541 { 1724 {
1542 ext = *data++; 1725 ext = *data++;
1543 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1544 1727
1545 if (cmd < 4) 1728 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1548 { 1731 {
1551 } 1734 }
1552 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1555 { 1738 {
1556 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1743
1559 data += *data + 1; 1744 data += *data + 1;
1560 } 1745 }
1561 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1747 cell->flags = *data++;
1569 } 1754 }
1570 else 1755 else
1571 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1572 } 1757 }
1573 1758
1759 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1760 if (flags & (4 >> z))
1575 { 1761 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1763 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1579 } 1779 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1780 }
1595 else 1781 else
1596 cell->darkness = 0; 1782 cell->darkness = 0;
1597 } 1783 }
1598} 1784}
1785 OUTPUT:
1786 RETVAL
1599 1787
1600SV * 1788SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1790 CODE:
1603{ 1791{
1604 int x1, x; 1792 int x1, x;
1605 int y1, y; 1793 int y1, y;
1606 int z; 1794 int z;
1651} 1839}
1652 OUTPUT: 1840 OUTPUT:
1653 RETVAL 1841 RETVAL
1654 1842
1655void 1843void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1657 CODE: 1845 CODE:
1658{ 1846{
1847 int x, y, z;
1848
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1852 smooth_key skey;
1663 int x, y, z; 1853 int pl_x, pl_y;
1664 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1665 1860
1666 // thats current max. sorry. 1861 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1669 1864
1670 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1672 1867
1673 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1674 1869 key.r = 255;
1675 glEnable (GL_BLEND); 1870 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1679 1874 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1875 key.texname = -1;
1681
1682 last_name = 0;
1683 1876
1684 mx += self->x; 1877 mx += self->x;
1685 my += self->y; 1878 my += self->y;
1686 1879
1687 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1706 } 1899 }
1707 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1905
1709 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1710 { 1907 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1712 1909
1725 { 1922 {
1726 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1729 1926
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1733 { 1928 {
1734 if (!tex.name) 1929 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1736 1931
1737 glEnd (); 1932 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1934 }
1741 1935
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1952 if (cell->flags & 1)
1750 { 1953 {
1751 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1754 1957
1958 if (tex.name)
1755 glEnd (); 1959 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1970 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1971 }
1764 } 1972 }
1765 1973
1766 // update smooth hash 1974 // update smooth hash
1767 if (tex.smoothtile) 1975 if (tex.smoothtile)
1803 } 2011 }
1804 } 2012 }
1805 } 2013 }
1806 } 2014 }
1807 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1808 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2020 // this is basically counting sort
1810 { 2021 {
1811 int w, b; 2022 int w, b;
1812 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1814 { 2027 {
1815 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1816 if (smask) 2029 if (smask)
1817 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2049 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1840 2053
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2054 if (tex.name)
1844 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1845 if (!tex.name) 2058 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2059 {
1847
1848 glEnd (); 2060 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1851 } 2063 }
1852 2064
1853 if (border) 2065 if (border)
1854 { 2066 {
1855 float ox = border * dx; 2067 float ox = border * dx;
1856 2068
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2073 }
1862 2074
1863 if (corner) 2075 if (corner)
1864 { 2076 {
1865 float ox = corner * dx; 2077 float ox = corner * dx;
1866 2078
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1871 } 2084 }
1872 } 2085 }
1873 } 2086 }
1874 } 2087 }
1875 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1876 } 2093 }
1877 2094
1878 hv_clear (smooth); 2095 hv_clear (smooth);
1879 } 2096 }
1880 2097
1881 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1882 2103
1883 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1884 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1885 2117
1886 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1889 { 2121 {
1914 } 2146 }
1915 } 2147 }
1916} 2148}
1917 2149
1918void 2150void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2152 CODE:
1921{ 2153{
1922 static float color[16][3] = { 2154 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1976} 2208}
1977 2209
1978void 2210void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2212 PPCODE:
1981{ 2213{
1982 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2222
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2225
1991 mx += self->x; 2226 mx += self->x - 1;
1992 my += self->y; 2227 my += self->y - 1;
1993 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1994 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1996 { 2233 {
1997 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1998 2235
1999 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2238 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
2003 2240
2004 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
2007 } 2244 }
2008 } 2245 }
2009 2246
2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2259
2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
2284
2010 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
2014} 2289}
2015 2290
2016SV * 2291SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2293 CODE:
2019{ 2294{
2020 int x, y, x1, y1; 2295 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2354 else
2080 *data++ = 0; 2355 *data++ = 0;
2081 } 2356 }
2082 } 2357 }
2083 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2084 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2086 RETVAL = data_sv; 2366 RETVAL = data_sv;
2087} 2367}
2088 OUTPUT: 2368 OUTPUT:
2089 RETVAL 2369 RETVAL
2090 2370
2091void 2371void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2373 PPCODE:
2094{ 2374{
2095 int x, y, z; 2375 int x, y, z;
2096 int w, h; 2376 int w, h;
2097 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2098 2388
2099 if (*data++ != 0) 2389 if (*data++ != 0)
2100 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2101 2391
2102 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2104 2394
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2407 {
2118 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2119 2409
2120 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2121 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2122 uint8_t flags = *data++; 2417 flags = *data++;
2123 2418
2124 if (flags) 2419 if (flags)
2125 { 2420 {
2126 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2427
2133 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2134 { 2429 {
2135 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2136 2432
2137 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2138 { 2434 {
2139 tileid t = tile [z]; 2435 tileid t = tile [z];
2140 2436
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2438 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2440 need_texid (self, t);
2145 } 2441 }
2146 2442
2147 cell->tile [z] = t; 2443 cell->tile [z] = t;
2148 } 2444 }
2150 } 2446 }
2151 } 2447 }
2152 } 2448 }
2153} 2449}
2154 2450
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2452
2157CFPlus::MixChunk 2453DC::RW
2158new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2159 CODE: 2455 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2161 OUTPUT: 2462 OUTPUT:
2162 RETVAL 2463 RETVAL
2163 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2164void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2165DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2166 CODE: 2575 CODE:
2167 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2168 2577
2169int 2578int
2170volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2584 OUTPUT:
2174 RETVAL 2585 RETVAL
2175 2586
2176int 2587DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2589 CODE:
2590{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2180 OUTPUT: 2602 OUTPUT:
2181 RETVAL 2603 RETVAL
2182 2604
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2606
2185int 2607int
2186volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2187 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2614 OUTPUT:
2190 RETVAL 2615 RETVAL
2191 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2627DC::MixMusic
2628new (SV *class, DC::RW rwops)
2629 CODE:
2630 RETVAL = Mix_LoadMUS_RW (rwops);
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635DESTROY (DC::MixMusic self)
2636 CODE:
2637 Mix_FreeMusic (self);
2638
2192int 2639int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2213 CODE: 2641 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2643 OUTPUT:
2216 RETVAL 2644 RETVAL
2217 2645
2218int 2646void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2648 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2649 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2650
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2226 2654
2227BOOT: 2655BOOT:
2228{ 2656{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2658 static const struct {
2231 const char *name; 2659 const char *name;
2232 IV iv; 2660 IV iv;
2233 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2680 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2709 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2710 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2764# undef const_iv
2325 2769
2326 texture_av = newAV (); 2770 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2328} 2772}
2329 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2330char * 2780char *
2331gl_vendor () 2781gl_vendor ()
2332 CODE: 2782 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2784 OUTPUT:
2346 CODE: 2796 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2798 OUTPUT:
2349 RETVAL 2799 RETVAL
2350 2800
2351char *glGetString (GLenum pname) 2801const char *glGetString (GLenum pname)
2352 2802
2353GLint glGetInteger (GLenum pname) 2803GLint glGetInteger (GLenum pname)
2354 CODE: 2804 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2805 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2806 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2858
2409# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2411 2863
2412void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2413 2865
2414void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2415 2867
2423 2875
2424void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2425 CODE: 2877 CODE:
2426 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2427 2879
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2881 ALIAS:
2435 glColor_premultiply = 1 2882 glColor_premultiply = 1
2436 CODE: 2883 CODE:
2437 if (ix) 2884 if (ix)
2438 { 2885 {
2441 b *= a; 2888 b *= a;
2442 } 2889 }
2443 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2445 2892
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2894 CODE:
2454 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2897
2460 2901
2461void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2462 CODE: 2903 CODE:
2463 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2464 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2465void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2466 CODE: 2936 CODE:
2467 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2468 2938
2469void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 2956 CODE:
2487 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 2959
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 2961
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 2963
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 2965
2521 2991
2522void glEndList () 2992void glEndList ()
2523 2993
2524void glCallList (int list) 2994void glCallList (int list)
2525 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines