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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.274 by root, Wed Aug 20 17:50:47 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 95
66static AV *texture_av; 96static AV *texture_av;
67 97
68static struct 98static struct
69{ 99{
106 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
108} 138}
109 139
110#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
111 142
112#include "pango-font.c" 143#include "pango-font.c"
113#include "pango-fontmap.c" 144#include "pango-fontmap.c"
114#include "pango-render.c" 145#include "pango-render.c"
115 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
118 151
119typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
120 153
121static int 154static int
122shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
123{ 156{
124 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
138 171
139typedef struct cf_layout { 172typedef struct cf_layout {
140 PangoLayout *pl; 173 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
142 int base_height; 175 int base_height;
143 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
144} *CFPlus__Layout; 178} *DC__Layout;
145 179
146static CFPlus__Font default_font; 180static DC__Font default_font;
147static PangoContext *opengl_context; 181static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
149 183
150static void 184static void
151substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
156#endif 190#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 192}
159 193
160static void 194static void
161layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
162{ 196{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
165 */ 199 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
167 201
168 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 204
171 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
172} 206}
173 207
174static void 208static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 210{
177 PangoRectangle rect; 211 PangoRectangle rect;
178 212
179 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
191 225
192typedef uint16_t tileid; 226typedef uint16_t tileid;
193typedef uint16_t faceid; 227typedef uint16_t faceid;
194 228
195typedef struct { 229typedef struct {
196 int name; 230 GLuint name;
197 int w, h; 231 int w, h;
198 float s, t; 232 float s, t;
199 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
200 tileid smoothtile; 234 tileid smoothtile;
201 uint8_t smoothlevel; 235 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
221 255
222 int32_t rows; 256 int32_t rows;
223 maprow *row; 257 maprow *row;
224} *CFPlus__Map; 258} *DC__Map;
225 259
226static char * 260static char *
227prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
228{ 262{
229 char *p; 263 char *p;
267 self->texs *= 2; 301 self->texs *= 2;
268 } 302 }
269} 303}
270 304
271static maprow * 305static maprow *
272map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
273{ 307{
274 if (0 > y) 308 if (0 > y)
275 { 309 {
276 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
315 349
316 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
317} 351}
318 352
319static mapcell * 353static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
321{ 355{
322 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
323} 357}
324 358
325static void 359static void
326map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
327{ 361{
328 int r; 362 int r;
329 363
330 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
338 self->oy = 0; 372 self->oy = 0;
339 self->row = 0; 373 self->row = 0;
340 self->rows = 0; 374 self->rows = 0;
341} 375}
342 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
343static void 387static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 389{
346 int x, y; 390 int x, y;
347 maprow *row; 391 maprow *row;
348 mapcell *cell; 392 mapcell *cell;
349 393
361 if (x >= row->c1) 405 if (x >= row->c1)
362 break; 406 break;
363 407
364 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
365 409
366 cell->darkness = 0; 410 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 411 }
371 } 412 }
372} 413}
373 414
374typedef struct { 415typedef struct {
428 n |= n >> 16; 469 n |= n >> 16;
429 470
430 return n + 1; 471 return n + 1;
431} 472}
432 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
433/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
436 488
437MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
438 571
439PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
440 573
441BOOT: 574BOOT:
442{ 575{
443 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 577 static const struct {
445 const char *name; 578 const char *name;
446 IV iv; 579 IV iv;
447 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
470 603
471 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
474 607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
691
692 const_iv (MIX_DEFAULT_FORMAT),
693
694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
556# undef const_iv 722# undef const_iv
557 }; 723 };
558 724
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 744
579NV floor (NV x) 745NV floor (NV x)
580 746
581NV ceil (NV x) 747NV ceil (NV x)
582 748
749IV minpot (UV n)
750
751IV popcount (UV n)
752
583void 753void
584pango_init () 754pango_init ()
585 CODE: 755 CODE:
586{ 756{
587 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
590} 765}
591 766
592char *
593SDL_GetError () 767char *SDL_GetError ()
594 768
595int 769void SDL_braino ()
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 770
598void 771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
599SDL_Quit () 777void SDL_Quit ()
778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
600 787
601void 788void
602SDL_ListModes (int rgb, int alpha) 789SDL_ListModes (int rgb, int alpha)
603 PPCODE: 790 PPCODE:
604{ 791{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 806
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 809
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 811
628 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
629 while (*m) 813 while (*m)
630 { 814 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 815 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 816 {
633 AV *av = newAV (); 817 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 820 av_push (av, newSViv (rgb));
660 844
661 if (RETVAL) 845 if (RETVAL)
662 { 846 {
663 av_clear (texture_av); 847 av_clear (texture_av);
664 848
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 851#include "glfunc.h"
668#undef GL_FUNC 852#undef GL_FUNC
669 } 853 }
670} 854}
677char * 861char *
678SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
679 863
680int 864int
681SDL_GetAppState () 865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
682 869
683void 870void
684poll_events () 871poll_events ()
685 PPCODE: 872 PPCODE:
686{ 873{
696 { 883 {
697 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
698 case SDL_KEYUP: 885 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 891 break;
705 892
706 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 912 x = ev.motion.x;
726 y = ev.motion.y; 913 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 915 }
729 916
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 923 }
737 break; 924 break;
738 925
739 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 929
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 940 break;
754 } 941 }
755 942
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 944 }
758} 945}
759 946
760int 947int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 949 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
765 952
766void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
767Mix_CloseAudio () 970Mix_CloseAudio ()
768 971
769int 972int
770Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
974
975const char *
976Mix_GetError ()
771 977
772void 978void
773lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
774 CODE: 980 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 1007 }
802 } 1008 }
803#endif 1009#endif
804} 1010}
805 1011
806void 1012int
807add_font (char *file) 1013add_font (char *file)
808 CODE: 1014 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
810 1018
811void 1019void
812load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
813 ALIAS: 1021 ALIAS:
814 load_image_file = 1 1022 load_image_file = 1
817 STRLEN image_len; 1025 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
824 1032
825 if (!rw) 1033 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
827 1035
900void 1108void
901error (char *message) 1109error (char *message)
902 CODE: 1110 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1112#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1114#endif
907 1115
908void 1116void
909fatal (char *message) 1117fatal (char *message)
910 CODE: 1118 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1120#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1122#endif
915 _exit (1); 1123 _exit (1);
916 1124
917void 1125void
918_exit (int retval = 0) 1126_exit (int retval = 0)
930#if DEBUG 1138#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1139 VALGRIND_DO_LEAK_CHECK;
932#endif 1140#endif
933} 1141}
934 1142
935MODULE = CFPlus PACKAGE = CFPlus::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
936 1144
937CFPlus::Font 1145PROTOTYPES: DISABLE
1146
1147DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1149 CODE:
940{ 1150{
941 int count; 1151 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1155}
946 OUTPUT: 1156 OUTPUT:
947 RETVAL 1157 RETVAL
948 1158
949void 1159void
950DESTROY (CFPlus::Font self) 1160DESTROY (DC::Font self)
951 CODE: 1161 CODE:
952 pango_font_description_free (self); 1162 pango_font_description_free (self);
953 1163
954void 1164void
955make_default (CFPlus::Font self) 1165make_default (DC::Font self)
1166 PROTOTYPE: $
956 CODE: 1167 CODE:
957 default_font = self; 1168 default_font = self;
958 1169
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1171
1172PROTOTYPES: DISABLE
1173
961void 1174void
962reset_glyph_cache () 1175glyph_cache_backup ()
1176 PROTOTYPE:
963 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
964 tc_clear (); 1184 tc_restore ();
965 1185
966CFPlus::Layout 1186DC::Layout
967new (SV *class) 1187new (SV *class)
968 CODE: 1188 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
970 1190
971 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
978 1199
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
981 OUTPUT: 1202 OUTPUT:
982 RETVAL 1203 RETVAL
983 1204
984void 1205void
985DESTROY (CFPlus::Layout self) 1206DESTROY (DC::Layout self)
986 CODE: 1207 CODE:
987 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
988 Safefree (self); 1210 Safefree (self);
989 1211
990void 1212void
991set_text (CFPlus::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
992 CODE: 1214 CODE:
993{ 1215{
994 STRLEN textlen; 1216 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
996 1218
997 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
998} 1220}
999 1221
1000void 1222void
1001set_markup (CFPlus::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
1002 CODE: 1224 CODE:
1003{ 1225{
1004 STRLEN textlen; 1226 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
1006 1228
1007 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
1008} 1230}
1009 1231
1010void 1232void
1011set_shapes (CFPlus::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
1012 CODE: 1234 CODE:
1013{ 1235{
1014 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1238 const char *pos = text;
1051 if (attrs) 1273 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
1053} 1275}
1054 1276
1055void 1277void
1056get_shapes (CFPlus::Layout self) 1278get_shapes (DC::Layout self)
1057 PPCODE: 1279 PPCODE:
1058{ 1280{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1282
1061 do 1283 do
1062 { 1284 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1286
1065 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
1066 { 1288 {
1067 PangoRectangle extents; 1289 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1298
1077 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
1078} 1300}
1079 1301
1080int 1302int
1081has_wrapped (CFPlus::Layout self) 1303has_wrapped (DC::Layout self)
1082 CODE: 1304 CODE:
1083{ 1305{
1084 int lines = 1; 1306 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
1086 1308
1091} 1313}
1092 OUTPUT: 1314 OUTPUT:
1093 RETVAL 1315 RETVAL
1094 1316
1095SV * 1317SV *
1096get_text (CFPlus::Layout self) 1318get_text (DC::Layout self)
1097 CODE: 1319 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1322 OUTPUT:
1101 RETVAL 1323 RETVAL
1102 1324
1103void 1325void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1327 CODE:
1106 self->r = r; 1328 self->r = r;
1107 self->g = g; 1329 self->g = g;
1108 self->b = b; 1330 self->b = b;
1109 self->a = a; 1331 self->a = a;
1110 1332
1111void 1333void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1335 CODE:
1114 if (self->font != font) 1336 if (self->font != font)
1115 { 1337 {
1116 self->font = font; 1338 self->font = font;
1117 layout_update_font (self); 1339 layout_update_font (self);
1118 } 1340 }
1119 1341
1120void 1342void
1121set_height (CFPlus::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
1122 CODE: 1344 CODE:
1123 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
1124 { 1346 {
1125 self->base_height = base_height; 1347 self->base_height = base_height;
1126 layout_update_font (self); 1348 layout_update_font (self);
1127 } 1349 }
1128 1350
1129void 1351void
1130set_width (CFPlus::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1353 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1355
1134void 1356void
1135set_indent (CFPlus::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
1136 CODE: 1358 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1360
1139void 1361void
1140set_spacing (CFPlus::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
1141 CODE: 1363 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1365
1144void 1366void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1368 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
1152 ); 1374 );
1153 1375
1154void 1376void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1378 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1380
1159void 1381void
1160size (CFPlus::Layout self) 1382size (DC::Layout self)
1161 PPCODE: 1383 PPCODE:
1162{ 1384{
1163 int w, h; 1385 int w, h;
1164 1386
1165 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
1170} 1392}
1171 1393
1172int 1394int
1173descent (CFPlus::Layout self) 1395descent (DC::Layout self)
1174 CODE: 1396 CODE:
1175{ 1397{
1176 PangoRectangle rect; 1398 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
1180} 1402}
1181 OUTPUT: 1403 OUTPUT:
1182 RETVAL 1404 RETVAL
1183 1405
1184int 1406int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1408 CODE:
1187{ 1409{
1188 int index, trailing; 1410 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1412 RETVAL = index + trailing;
1191} 1413}
1192 OUTPUT: 1414 OUTPUT:
1193 RETVAL 1415 RETVAL
1194 1416
1195void 1417void
1196cursor_pos (CFPlus::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1419 PPCODE:
1198{ 1420{
1199 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1423
1202 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1428}
1207 1429
1208void 1430void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1432 PPCODE:
1211{ 1433{
1212 int line, x; 1434 int line, x;
1213 1435
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1439 --line;
1440#endif
1217 EXTEND (SP, 2); 1441 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1442 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1444}
1221 1445
1222void 1446void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1447line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1448 PPCODE:
1225{ 1449{
1226 PangoLayoutLine *lp; 1450 PangoLayoutLine *lp;
1227 int index, trailing; 1451 int index, trailing;
1228 1452
1229 if (line < 0) 1453 if (line < 0)
1230 XSRETURN_EMPTY; 1454 XSRETURN_EMPTY;
1231 1455
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1457 XSRETURN_EMPTY; /* do better */
1234 1458
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1460
1237 EXTEND (SP, 2); 1461 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1467 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1468 }
1245} 1469}
1246 1470
1247void 1471void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1472render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1473 CODE:
1474 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1251 self->pl, 1476 self->pl,
1477 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1479 self->r, self->g, self->b, self->a,
1254 flags 1480 flags
1255 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1256 1485
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1486void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1487draw (DC::Layout self)
1263 CODE: 1488 CODE:
1264{ 1489{
1265 int ow = SvIV (w_); 1490 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1497
1268 if (ow && oh) 1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1506
1507PROTOTYPES: ENABLE
1508
1509void
1510pad (SV *data_, int ow, int oh, int nw, int nh)
1511 CODE:
1512{
1513 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1514 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1515 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1516 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1517 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1518 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1519
1282 SvPOK_only (result_); 1520 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1521 SvCUR_set (result_, nw * nh * bpp);
1284 1522
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1523 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1524 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1525 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1526
1289 sv_setsv (data_, result_); 1527 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1528 }
1296} 1529}
1297 1530
1298void 1531void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1532draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1538{
1306 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1310 1546
1311 if (items < 5) 1547 if (items < 5)
1312 { 1548 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1589 RETVAL = width > 0;
1354} 1590}
1355 OUTPUT: 1591 OUTPUT:
1356 RETVAL 1592 RETVAL
1357 1593
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1595
1360CFPlus::Map 1596PROTOTYPES: DISABLE
1597
1598DC::Map
1361new (SV *class) 1599new (SV *class)
1362 CODE: 1600 CODE:
1363 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1602 RETVAL->x = 0;
1365 RETVAL->y = 0; 1603 RETVAL->y = 0;
1373 RETVAL->row = 0; 1611 RETVAL->row = 0;
1374 OUTPUT: 1612 OUTPUT:
1375 RETVAL 1613 RETVAL
1376 1614
1377void 1615void
1378DESTROY (CFPlus::Map self) 1616DESTROY (DC::Map self)
1379 CODE: 1617 CODE:
1380{ 1618{
1381 map_clear (self); 1619 map_clear (self);
1382 Safefree (self->face2tile); 1620 Safefree (self->face2tile);
1383 Safefree (self->tex); 1621 Safefree (self->tex);
1384 Safefree (self); 1622 Safefree (self);
1385} 1623}
1386 1624
1387void 1625void
1388resize (CFPlus::Map self, int map_width, int map_height) 1626resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1627 CODE:
1390 self->w = map_width; 1628 self->w = map_width;
1391 self->h = map_height; 1629 self->h = map_height;
1392 1630
1393void 1631void
1394clear (CFPlus::Map self) 1632clear (DC::Map self)
1395 CODE: 1633 CODE:
1396 map_clear (self); 1634 map_clear (self);
1397 1635
1398void 1636void
1399set_tileid (CFPlus::Map self, int face, int tile) 1637set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1638 CODE:
1401{ 1639{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1640 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1641 need_texid (self, tile);
1404} 1642}
1405 1643
1406void 1644void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1645set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1646 CODE:
1409{ 1647{
1410 tileid texid; 1648 tileid texid;
1411 maptex *tex; 1649 maptex *tex;
1412 1650
1425 tex->smoothtile = self->face2tile [smooth]; 1663 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1664 tex->smoothlevel = level;
1427} 1665}
1428 1666
1429void 1667void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1669 CODE:
1432{ 1670{
1433 need_texid (self, texid); 1671 need_texid (self, texid);
1434 1672
1435 { 1673 {
1455 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1695}
1458 1696
1459int 1697int
1460ox (CFPlus::Map self) 1698ox (DC::Map self)
1461 ALIAS: 1699 ALIAS:
1462 oy = 1 1700 oy = 1
1463 x = 2 1701 x = 2
1464 y = 3 1702 y = 3
1465 w = 4 1703 w = 4
1476 } 1714 }
1477 OUTPUT: 1715 OUTPUT:
1478 RETVAL 1716 RETVAL
1479 1717
1480void 1718void
1481scroll (CFPlus::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1482 CODE: 1720 CODE:
1483{ 1721{
1484 if (dx > 0) 1722 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1724 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1503 } 1741 }
1504} 1742}
1505 1743
1506void 1744SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1746 CODE:
1509{ 1747{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1750 mapcell *cell;
1513 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1514 1754
1515 while (data < data_end - 1) 1755 while (data < data_end - 1)
1516 { 1756 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1518 1758
1538 uint8_t ext, cmd; 1778 uint8_t ext, cmd;
1539 1779
1540 do 1780 do
1541 { 1781 {
1542 ext = *data++; 1782 ext = *data++;
1543 cmd = ext & 0x3f; 1783 cmd = ext & 0x7f;
1544 1784
1545 if (cmd < 4) 1785 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1786 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1787 else if (cmd == 5) // health
1548 { 1788 {
1551 } 1791 }
1552 else if (cmd == 6) // monster width 1792 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1793 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1794 else if (cmd == 0x47)
1555 { 1795 {
1556 if (*data == 4) 1796 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1800
1559 data += *data + 1; 1801 data += *data + 1;
1560 } 1802 }
1561 else if (cmd == 8) // cell flags 1803 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1804 cell->flags = *data++;
1569 } 1811 }
1570 else 1812 else
1571 cell->darkness = *data++ + 1; 1813 cell->darkness = *data++ + 1;
1572 } 1814 }
1573 1815
1816 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1817 if (flags & (4 >> z))
1575 { 1818 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1820 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1579 } 1836 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1837 }
1595 else 1838 else
1596 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1597 } 1840 }
1598} 1841}
1842 OUTPUT:
1843 RETVAL
1599 1844
1600SV * 1845SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1847 CODE:
1603{ 1848{
1604 int x1, x; 1849 int x1, x;
1605 int y1, y; 1850 int y1, y;
1606 int z; 1851 int z;
1651} 1896}
1652 OUTPUT: 1897 OUTPUT:
1653 RETVAL 1898 RETVAL
1654 1899
1655void 1900void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1902 CODE:
1658{ 1903{
1904 int x, y, z;
1905
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1909 smooth_key skey;
1663 int x, y, z; 1910 int pl_x, pl_y;
1664 int last_name; 1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1915
1916 pl_tex.name = 0;
1665 1917
1666 // thats current max. sorry. 1918 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1919 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1920 if (sh > 255) sh = 255;
1669 1921
1670 // clear key, in case of extra padding 1922 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1923 memset (&skey, 0, sizeof (skey));
1672 1924
1673 glColor4ub (255, 255, 255, 255); 1925 memset (&key, 0, sizeof (key));
1674 1926 key.r = 255;
1675 glEnable (GL_BLEND); 1927 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1928 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1929 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1930 key.mode = GL_QUADS;
1679 1931 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1932 key.texname = -1;
1681
1682 last_name = 0;
1683 1933
1684 mx += self->x; 1934 mx += self->x;
1685 my += self->y; 1935 my += self->y;
1686 1936
1687 // first pass: determine smooth_max 1937 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1955 self->tex [cell->tile [2]].smoothlevel));
1706 } 1956 }
1707 } 1957 }
1958
1959 glEnable (GL_BLEND);
1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1962
1709 for (z = 0; z <= 2; z++) 1963 for (z = 0; z <= 2; z++)
1710 { 1964 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1965 memset (smooth_level, 0, sizeof (smooth_level));
1712 1966
1725 { 1979 {
1726 maptex tex = self->tex [tile]; 1980 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1981 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1982 int py = (y + 1) * T - tex.h;
1729 1983
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1984 if (key.texname != tex.name)
1733 { 1985 {
1734 if (!tex.name) 1986 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1987 tex = self->tex [2]; /* missing, replace by noface */
1736 1988
1737 glEnd (); 1989 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1991 }
1741 1992
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 2009 if (cell->flags & 1)
1750 { 2010 {
1751 maptex tex = self->tex [1]; 2011 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 2012 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 2013 int py = y * T - T * 6 / 32;
1754 2014
2015 if (tex.name)
1755 glEnd (); 2016 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 2027 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 2028 }
1764 } 2029 }
1765 2030
1766 // update smooth hash 2031 // update smooth hash
1767 if (tex.smoothtile) 2032 if (tex.smoothtile)
1803 } 2068 }
1804 } 2069 }
1805 } 2070 }
1806 } 2071 }
1807 2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
1808 // go through all smoothlevels, lowest to highest, then draw. 2076 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2077 // this is basically counting sort
1810 { 2078 {
1811 int w, b; 2079 int w, b;
1812 2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2083 for (w = 0; w < 256 / 32; ++w)
1814 { 2084 {
1815 uint32_t smask = smooth_level [w]; 2085 uint32_t smask = smooth_level [w];
1816 if (smask) 2086 if (smask)
1817 for (b = 0; b < 32; ++b) 2087 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2106 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2108 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2109 float dy = tex.t * .5f ; // 2 images/column
1840 2110
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2111 if (tex.name)
1844 { 2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
1845 if (!tex.name) 2115 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2116 {
1847
1848 glEnd (); 2117 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
1851 } 2120 }
1852 2121
1853 if (border) 2122 if (border)
1854 { 2123 {
1855 float ox = border * dx; 2124 float ox = border * dx;
1856 2125
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2130 }
1862 2131
1863 if (corner) 2132 if (corner)
1864 { 2133 {
1865 float ox = corner * dx; 2134 float ox = corner * dx;
1866 2135
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
1871 } 2141 }
1872 } 2142 }
1873 } 2143 }
1874 } 2144 }
1875 } 2145 }
2146
2147 glEnd ();
2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
1876 } 2150 }
1877 2151
1878 hv_clear (smooth); 2152 hv_clear (smooth);
1879 } 2153 }
1880 2154
1881 glEnd (); 2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
1882 2160
1883 glDisable (GL_TEXTURE_2D); 2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1884 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
2173 rc_free (rc);
1885 2174
1886 // top layer: overlays such as the health bar 2175 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2176 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2177 if (0 <= y + my && y + my < self->rows)
1889 { 2178 {
1914 } 2203 }
1915 } 2204 }
1916} 2205}
1917 2206
1918void 2207void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2209 CODE:
1921{ 2210{
1922 static float color[16][3] = { 2211 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1976} 2265}
1977 2266
1978void 2267void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2269 PPCODE:
1981{ 2270{
1982 int x, y; 2271 int x, y;
2272 int sw1 = sw + 2;
2273 int sh1 = sh + 2;
2274 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2275 int sw34 = (sw * 3 + 3) & ~3;
2276 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2277 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2278 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2279
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2280 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2282
1991 mx += self->x; 2283 mx += self->x - 1;
1992 my += self->y; 2284 my += self->y - 1;
1993 2285
2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2287
1994 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1996 { 2290 {
1997 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
1998 2292
1999 for (x = 0; x < sw; x++) 2293 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2294 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2295 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2296 mapcell *cell = row->col + (x + mx - row->c0);
2003 2297
2004 darkness[y * sw4 + x] = cell->darkness 2298 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2299 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2300 : 255 - FOW_DARKNESS;
2007 } 2301 }
2008 } 2302 }
2009 2303
2304 for (y = 0; y < sh; ++y)
2305 for (x = 0; x < sw; ++x)
2306 {
2307 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2308 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2309 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2310 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2311 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2312 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2313 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2314 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2315 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2316
2317 uint8_t r11 = (d11 + d21 + d12) / 3;
2318 uint8_t r21 = d21;
2319 uint8_t r31 = (d21 + d31 + d32) / 3;
2320
2321 uint8_t r12 = d12;
2322 uint8_t r22 = d22;
2323 uint8_t r32 = d32;
2324
2325 uint8_t r13 = (d13 + d23 + d12) / 3;
2326 uint8_t r23 = d23;
2327 uint8_t r33 = (d23 + d33 + d32) / 3;
2328
2329 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2332 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2335 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2338 }
2339
2340 free (darkness1);
2341
2010 EXTEND (SP, 3); 2342 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2343 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2345 PUSHs (darkness3_sv);
2014} 2346}
2015 2347
2016SV * 2348SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2350 CODE:
2019{ 2351{
2020 int x, y, x1, y1; 2352 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2411 else
2080 *data++ = 0; 2412 *data++ = 0;
2081 } 2413 }
2082 } 2414 }
2083 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
2084 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
2086 RETVAL = data_sv; 2423 RETVAL = data_sv;
2087} 2424}
2088 OUTPUT: 2425 OUTPUT:
2089 RETVAL 2426 RETVAL
2090 2427
2091void 2428void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2430 PPCODE:
2094{ 2431{
2095 int x, y, z; 2432 int x, y, z;
2096 int w, h; 2433 int w, h;
2097 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
2098 2445
2099 if (*data++ != 0) 2446 if (*data++ != 0)
2100 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
2101 2448
2102 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
2104 2451
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2464 {
2118 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
2119 2466
2120 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
2121 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
2122 uint8_t flags = *data++; 2474 flags = *data++;
2123 2475
2124 if (flags) 2476 if (flags)
2125 { 2477 {
2126 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2479 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2484
2133 if (cell->darkness == 0) 2485 if (cell->darkness == 0)
2134 { 2486 {
2135 cell->darkness = 0; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
2136 2489
2137 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
2138 { 2491 {
2139 tileid t = tile [z]; 2492 tileid t = tile [z];
2140 2493
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2495 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2497 need_texid (self, t);
2145 } 2498 }
2146 2499
2147 cell->tile [z] = t; 2500 cell->tile [z] = t;
2148 } 2501 }
2150 } 2503 }
2151 } 2504 }
2152 } 2505 }
2153} 2506}
2154 2507
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2509
2157CFPlus::MixChunk 2510DC::RW
2158new_from_file (SV *class, char *path) 2511new (SV *class, SV *data_sv)
2159 CODE: 2512 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
2161 OUTPUT: 2519 OUTPUT:
2162 RETVAL 2520 RETVAL
2163 2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
2164void 2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2537
2538PROTOTYPES: DISABLE
2539
2540DC::Channel
2541find ()
2542 CODE:
2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2559 OUTPUT:
2560 RETVAL
2561
2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
2165DESTROY (CFPlus::MixChunk self) 2631DESTROY (DC::MixChunk self)
2166 CODE: 2632 CODE:
2167 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
2168 2634
2169int 2635int
2170volume (CFPlus::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2641 OUTPUT:
2174 RETVAL 2642 RETVAL
2175 2643
2176int 2644DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2646 CODE:
2647{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
2180 OUTPUT: 2659 OUTPUT:
2181 RETVAL 2660 RETVAL
2182 2661
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2663
2185int 2664int
2186volume (int volume = -1) 2665volume (int volume = -1)
2666 PROTOTYPE: ;$
2187 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2671 OUTPUT:
2190 RETVAL 2672 RETVAL
2191 2673
2674void
2675fade_out (int ms)
2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
2687 RETVAL = Mix_LoadMUS_RW (rwops);
2688 OUTPUT:
2689 RETVAL
2690
2691void
2692DESTROY (DC::MixMusic self)
2693 CODE:
2694 Mix_FreeMusic (self);
2695
2192int 2696int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void
2207DESTROY (CFPlus::MixMusic self)
2208 CODE:
2209 Mix_FreeMusic (self);
2210
2211int
2212play (CFPlus::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
2213 CODE: 2698 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2700 OUTPUT:
2216 RETVAL 2701 RETVAL
2217 2702
2218int 2703void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2705 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2706 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2707
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2709
2710PROTOTYPES: ENABLE
2226 2711
2227BOOT: 2712BOOT:
2228{ 2713{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2715 static const struct {
2231 const char *name; 2716 const char *name;
2232 IV iv; 2717 IV iv;
2233 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2737 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2766 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2767 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2800 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2821# undef const_iv
2325 2826
2326 texture_av = newAV (); 2827 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2828 AvREAL_off (texture_av);
2328} 2829}
2329 2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
2836
2330char * 2837char *
2331gl_vendor () 2838gl_vendor ()
2332 CODE: 2839 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2841 OUTPUT:
2346 CODE: 2853 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2854 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2855 OUTPUT:
2349 RETVAL 2856 RETVAL
2350 2857
2351char *glGetString (GLenum pname) 2858const char *glGetString (GLenum pname)
2352 2859
2353GLint glGetInteger (GLenum pname) 2860GLint glGetInteger (GLenum pname)
2354 CODE: 2861 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2862 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2863 OUTPUT:
2406# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2915
2409# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
2411 2920
2412void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
2413 2922
2414void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
2415 2924
2423 2932
2424void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
2425 CODE: 2934 CODE:
2426 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
2427 2936
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 2938 ALIAS:
2435 glColor_premultiply = 1 2939 glColor_premultiply = 1
2436 CODE: 2940 CODE:
2437 if (ix) 2941 if (ix)
2438 { 2942 {
2441 b *= a; 2945 b *= a;
2442 } 2946 }
2443 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
2445 2949
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 2951 CODE:
2454 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
2456 2954
2460 2958
2461void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
2462 CODE: 2960 CODE:
2463 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
2464 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
2465void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
2466 CODE: 2993 CODE:
2467 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
2468 2995
2469void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 3013 CODE:
2487 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 3016
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 3018
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 3020
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 3022
2521 3048
2522void glEndList () 3049void glEndList ()
2523 3050
2524void glCallList (int list) 3051void glCallList (int list)
2525 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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