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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else 95
63# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
64#endif
65 97
66static AV *texture_av; 98static AV *texture_av;
67 99
68static struct 100static struct
69{ 101{
106 av_push (texture_av, (SV *)(size_t)name); 138 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 139 glDeleteTextures (1, &name);
108} 140}
109 141
110#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
111 144
112#include "pango-font.c" 145#include "pango-font.c"
113#include "pango-fontmap.c" 146#include "pango-fontmap.c"
114#include "pango-render.c" 147#include "pango-render.c"
115 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 152typedef Mix_Music *DC__MixMusic;
118 153
119typedef PangoFontDescription *CFPlus__Font; 154typedef PangoFontDescription *DC__Font;
120 155
121static int 156static int
122shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
123{ 158{
124 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
138 173
139typedef struct cf_layout { 174typedef struct cf_layout {
140 PangoLayout *pl; 175 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
142 int base_height; 177 int base_height;
143 CFPlus__Font font; 178 DC__Font font;
179 rc_t *rc;
144} *CFPlus__Layout; 180} *DC__Layout;
145 181
146static CFPlus__Font default_font; 182static DC__Font default_font;
147static PangoContext *opengl_context; 183static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
149 185
150static void 186static void
151substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
156#endif 192#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 194}
159 195
160static void 196static void
161layout_update_font (CFPlus__Layout self) 197layout_update_font (DC__Layout self)
162{ 198{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
165 */ 201 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
167 203
168 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 206
171 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
172} 208}
173 209
174static void 210static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 212{
177 PangoRectangle rect; 213 PangoRectangle rect;
178 214
179 // get_pixel_* wrongly rounds down 215 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 216 pango_layout_get_extents (self->pl, 0, &rect);
191 227
192typedef uint16_t tileid; 228typedef uint16_t tileid;
193typedef uint16_t faceid; 229typedef uint16_t faceid;
194 230
195typedef struct { 231typedef struct {
196 int name; 232 GLuint name;
197 int w, h; 233 int w, h;
198 float s, t; 234 float s, t;
199 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
200 tileid smoothtile; 236 tileid smoothtile;
201 uint8_t smoothlevel; 237 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 255 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 256 int texs; maptex *tex; // [tileid]
221 257
222 int32_t rows; 258 int32_t rows;
223 maprow *row; 259 maprow *row;
224} *CFPlus__Map; 260} *DC__Map;
225 261
226static char * 262static char *
227prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
228{ 264{
229 char *p; 265 char *p;
267 self->texs *= 2; 303 self->texs *= 2;
268 } 304 }
269} 305}
270 306
271static maprow * 307static maprow *
272map_get_row (CFPlus__Map self, int y) 308map_get_row (DC__Map self, int y)
273{ 309{
274 if (0 > y) 310 if (0 > y)
275 { 311 {
276 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
315 351
316 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
317} 353}
318 354
319static mapcell * 355static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
321{ 357{
322 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
323} 359}
324 360
325static void 361static void
326map_clear (CFPlus__Map self) 362map_clear (DC__Map self)
327{ 363{
328 int r; 364 int r;
329 365
330 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
338 self->oy = 0; 374 self->oy = 0;
339 self->row = 0; 375 self->row = 0;
340 self->rows = 0; 376 self->rows = 0;
341} 377}
342 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
343static void 389static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 391{
346 int x, y; 392 int x, y;
347 maprow *row; 393 maprow *row;
348 mapcell *cell; 394 mapcell *cell;
349 395
361 if (x >= row->c1) 407 if (x >= row->c1)
362 break; 408 break;
363 409
364 cell = row->col + x - row->c0; 410 cell = row->col + x - row->c0;
365 411
366 cell->darkness = 0; 412 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 413 }
371 } 414 }
372} 415}
373 416
374typedef struct { 417typedef struct {
428 n |= n >> 16; 471 n |= n >> 16;
429 472
430 return n + 1; 473 return n + 1;
431} 474}
432 475
476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
433/* SDL should provide this, really. */ 487/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 488#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 489#define SDLK_MODIFIER_MAX 314
436 490
437MODULE = CFPlus PACKAGE = CFPlus 491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
438 585
439PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
440 587
441BOOT: 588BOOT:
442{ 589{
443 HV *stash = gv_stashpv ("CFPlus", 1); 590 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 591 static const struct {
445 const char *name; 592 const char *name;
446 IV iv; 593 IV iv;
447 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
470 617
471 const_iv (SDL_APPINPUTFOCUS), 618 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 619 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 620 const_iv (SDL_APPACTIVE),
474 621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
755
756 const_iv (KMOD_LRAM),
757
758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
556# undef const_iv 788# undef const_iv
557 }; 789 };
558 790
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 810
579NV floor (NV x) 811NV floor (NV x)
580 812
581NV ceil (NV x) 813NV ceil (NV x)
582 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
583void 819void
584pango_init () 820pango_init ()
585 CODE: 821 CODE:
586{ 822{
587 opengl_fontmap = pango_opengl_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
826 /*pango_context_set_font_description (opengl_context, default_font);*/
827#if PANGO_VERSION_CHECK (1, 15, 2)
828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
830#endif
590} 831}
591 832
592char *
593SDL_GetError () 833char *SDL_GetError ()
594 834
595int 835void SDL_braino ()
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 836
598void 837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
599SDL_Quit () 843void SDL_Quit ()
844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
600 853
601void 854void
602SDL_ListModes (int rgb, int alpha) 855SDL_ListModes (int rgb, int alpha)
603 PPCODE: 856 PPCODE:
604{ 857{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 872
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 875
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 877
628 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
629 while (*m) 879 while (*m)
630 { 880 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 881 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 882 {
633 AV *av = newAV (); 883 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 886 av_push (av, newSViv (rgb));
660 910
661 if (RETVAL) 911 if (RETVAL)
662 { 912 {
663 av_clear (texture_av); 913 av_clear (texture_av);
664 914
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 917#include "glfunc.h"
668#undef GL_FUNC 918#undef GL_FUNC
669 } 919 }
670} 920}
677char * 927char *
678SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
679 929
680int 930int
681SDL_GetAppState () 931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
682 935
683void 936void
684poll_events () 937poll_events ()
685 PPCODE: 938 PPCODE:
686{ 939{
696 { 949 {
697 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
698 case SDL_KEYUP: 951 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 957 break;
705 958
706 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 978 x = ev.motion.x;
726 y = ev.motion.y; 979 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 981 }
729 982
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 989 }
737 break; 990 break;
738 991
739 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 995
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 1006 break;
754 } 1007 }
755 1008
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 1010 }
758} 1011}
759 1012
760int 1013int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 1015 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
765 1018
766void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
767Mix_CloseAudio () 1036Mix_CloseAudio ()
768 1037
769int 1038int
770Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
1040
1041const char *
1042Mix_GetError ()
771 1043
772void 1044void
773lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
774 CODE: 1046 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 1073 }
802 } 1074 }
803#endif 1075#endif
804} 1076}
805 1077
806void 1078int
807add_font (char *file) 1079add_font (char *file)
808 CODE: 1080 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1082 OUTPUT:
1083 RETVAL
810 1084
811void 1085void
812load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
813 ALIAS: 1087 ALIAS:
814 load_image_file = 1 1088 load_image_file = 1
817 STRLEN image_len; 1091 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
824 1098
825 if (!rw) 1099 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
827 1101
900void 1174void
901error (char *message) 1175error (char *message)
902 CODE: 1176 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1178#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1180#endif
907 1181
908void 1182void
909fatal (char *message) 1183fatal (char *message)
910 CODE: 1184 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1186#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1188#endif
915 _exit (1); 1189 _exit (1);
916 1190
917void 1191void
918_exit (int retval = 0) 1192_exit (int retval = 0)
930#if DEBUG 1204#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1205 VALGRIND_DO_LEAK_CHECK;
932#endif 1206#endif
933} 1207}
934 1208
935MODULE = CFPlus PACKAGE = CFPlus::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
936 1210
937CFPlus::Font 1211PROTOTYPES: DISABLE
1212
1213DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1215 CODE:
940{ 1216{
941 int count; 1217 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1221}
946 OUTPUT: 1222 OUTPUT:
947 RETVAL 1223 RETVAL
948 1224
949void 1225void
950DESTROY (CFPlus::Font self) 1226DESTROY (DC::Font self)
951 CODE: 1227 CODE:
952 pango_font_description_free (self); 1228 pango_font_description_free (self);
953 1229
954void 1230void
955make_default (CFPlus::Font self) 1231make_default (DC::Font self)
1232 PROTOTYPE: $
956 CODE: 1233 CODE:
957 default_font = self; 1234 default_font = self;
958 1235
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1237
1238PROTOTYPES: DISABLE
1239
961void 1240void
962reset_glyph_cache () 1241glyph_cache_backup ()
1242 PROTOTYPE:
963 CODE: 1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
964 tc_clear (); 1250 tc_restore ();
965 1251
966CFPlus::Layout 1252DC::Layout
967new (SV *class) 1253new (SV *class)
968 CODE: 1254 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
970 1256
971 RETVAL->pl = pango_layout_new (opengl_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
978 1265
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
981 OUTPUT: 1268 OUTPUT:
982 RETVAL 1269 RETVAL
983 1270
984void 1271void
985DESTROY (CFPlus::Layout self) 1272DESTROY (DC::Layout self)
986 CODE: 1273 CODE:
987 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
988 Safefree (self); 1276 Safefree (self);
989 1277
990void 1278void
991set_text (CFPlus::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
992 CODE: 1280 CODE:
993{ 1281{
994 STRLEN textlen; 1282 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
996 1284
997 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
998} 1286}
999 1287
1000void 1288void
1001set_markup (CFPlus::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
1002 CODE: 1290 CODE:
1003{ 1291{
1004 STRLEN textlen; 1292 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
1006 1294
1007 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
1008} 1296}
1009 1297
1010void 1298void
1011set_shapes (CFPlus::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
1012 CODE: 1300 CODE:
1013{ 1301{
1014 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1304 const char *pos = text;
1051 if (attrs) 1339 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
1053} 1341}
1054 1342
1055void 1343void
1056get_shapes (CFPlus::Layout self) 1344get_shapes (DC::Layout self)
1057 PPCODE: 1345 PPCODE:
1058{ 1346{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1348
1061 do 1349 do
1062 { 1350 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1352
1065 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
1066 { 1354 {
1067 PangoRectangle extents; 1355 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1364
1077 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
1078} 1366}
1079 1367
1080int 1368int
1081has_wrapped (CFPlus::Layout self) 1369has_wrapped (DC::Layout self)
1082 CODE: 1370 CODE:
1083{ 1371{
1084 int lines = 1; 1372 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
1086 1374
1091} 1379}
1092 OUTPUT: 1380 OUTPUT:
1093 RETVAL 1381 RETVAL
1094 1382
1095SV * 1383SV *
1096get_text (CFPlus::Layout self) 1384get_text (DC::Layout self)
1097 CODE: 1385 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1388 OUTPUT:
1101 RETVAL 1389 RETVAL
1102 1390
1103void 1391void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1393 CODE:
1106 self->r = r; 1394 self->r = r;
1107 self->g = g; 1395 self->g = g;
1108 self->b = b; 1396 self->b = b;
1109 self->a = a; 1397 self->a = a;
1110 1398
1111void 1399void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1401 CODE:
1114 if (self->font != font) 1402 if (self->font != font)
1115 { 1403 {
1116 self->font = font; 1404 self->font = font;
1117 layout_update_font (self); 1405 layout_update_font (self);
1118 } 1406 }
1119 1407
1120void 1408void
1121set_height (CFPlus::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
1122 CODE: 1410 CODE:
1123 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
1124 { 1412 {
1125 self->base_height = base_height; 1413 self->base_height = base_height;
1126 layout_update_font (self); 1414 layout_update_font (self);
1127 } 1415 }
1128 1416
1129void 1417void
1130set_width (CFPlus::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1419 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1421
1134void 1422void
1135set_indent (CFPlus::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
1136 CODE: 1424 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1426
1139void 1427void
1140set_spacing (CFPlus::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
1141 CODE: 1429 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1431
1144void 1432void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1434 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
1152 ); 1440 );
1153 1441
1154void 1442void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1444 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1446
1159void 1447void
1160size (CFPlus::Layout self) 1448size (DC::Layout self)
1161 PPCODE: 1449 PPCODE:
1162{ 1450{
1163 int w, h; 1451 int w, h;
1164 1452
1165 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
1170} 1458}
1171 1459
1172int 1460int
1173descent (CFPlus::Layout self) 1461descent (DC::Layout self)
1174 CODE: 1462 CODE:
1175{ 1463{
1176 PangoRectangle rect; 1464 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1467 RETVAL = PANGO_DESCENT (rect);
1180} 1468}
1181 OUTPUT: 1469 OUTPUT:
1182 RETVAL 1470 RETVAL
1183 1471
1184int 1472int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1474 CODE:
1187{ 1475{
1188 int index, trailing; 1476 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1478 RETVAL = index + trailing;
1191} 1479}
1192 OUTPUT: 1480 OUTPUT:
1193 RETVAL 1481 RETVAL
1194 1482
1195void 1483void
1196cursor_pos (CFPlus::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1485 PPCODE:
1198{ 1486{
1199 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1489
1202 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1494}
1207 1495
1208void 1496void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1498 PPCODE:
1211{ 1499{
1212 int line, x; 1500 int line, x;
1213 1501
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1505 --line;
1506#endif
1217 EXTEND (SP, 2); 1507 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1510}
1221 1511
1222void 1512void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1513line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1514 PPCODE:
1225{ 1515{
1226 PangoLayoutLine *lp; 1516 PangoLayoutLine *lp;
1227 int index, trailing; 1517 int index, trailing;
1228 1518
1229 if (line < 0) 1519 if (line < 0)
1230 XSRETURN_EMPTY; 1520 XSRETURN_EMPTY;
1231 1521
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1523 XSRETURN_EMPTY; /* do better */
1234 1524
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1526
1237 EXTEND (SP, 2); 1527 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1534 }
1245} 1535}
1246 1536
1247void 1537void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1538render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1539 CODE:
1540 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1541 pango_opengl_render_layout_subpixel (
1251 self->pl, 1542 self->pl,
1543 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1544 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1545 self->r, self->g, self->b, self->a,
1254 flags 1546 flags
1255 ); 1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1256 1551
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1552void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1553draw (DC::Layout self)
1263 CODE: 1554 CODE:
1264{ 1555{
1265 int ow = SvIV (w_); 1556 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1563
1268 if (ow && oh) 1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1572
1573PROTOTYPES: ENABLE
1574
1575void
1576pad (SV *data_, int ow, int oh, int nw, int nh)
1577 CODE:
1578{
1579 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1580 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1581 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1582 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1583 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1584 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1585
1282 SvPOK_only (result_); 1586 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1587 SvCUR_set (result_, nw * nh * bpp);
1284 1588
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1589 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1590 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1591 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1592
1289 sv_setsv (data_, result_); 1593 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1594 }
1296} 1595}
1297 1596
1298void 1597void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1598draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1604{
1306 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1310 1612
1311 if (items < 5) 1613 if (items < 5)
1312 { 1614 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1655 RETVAL = width > 0;
1354} 1656}
1355 OUTPUT: 1657 OUTPUT:
1356 RETVAL 1658 RETVAL
1357 1659
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1661
1360CFPlus::Map 1662PROTOTYPES: DISABLE
1663
1664DC::Map
1361new (SV *class) 1665new (SV *class)
1362 CODE: 1666 CODE:
1363 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1668 RETVAL->x = 0;
1365 RETVAL->y = 0; 1669 RETVAL->y = 0;
1373 RETVAL->row = 0; 1677 RETVAL->row = 0;
1374 OUTPUT: 1678 OUTPUT:
1375 RETVAL 1679 RETVAL
1376 1680
1377void 1681void
1378DESTROY (CFPlus::Map self) 1682DESTROY (DC::Map self)
1379 CODE: 1683 CODE:
1380{ 1684{
1381 map_clear (self); 1685 map_clear (self);
1382 Safefree (self->face2tile); 1686 Safefree (self->face2tile);
1383 Safefree (self->tex); 1687 Safefree (self->tex);
1384 Safefree (self); 1688 Safefree (self);
1385} 1689}
1386 1690
1387void 1691void
1388resize (CFPlus::Map self, int map_width, int map_height) 1692resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1693 CODE:
1390 self->w = map_width; 1694 self->w = map_width;
1391 self->h = map_height; 1695 self->h = map_height;
1392 1696
1393void 1697void
1394clear (CFPlus::Map self) 1698clear (DC::Map self)
1395 CODE: 1699 CODE:
1396 map_clear (self); 1700 map_clear (self);
1397 1701
1398void 1702void
1399set_tileid (CFPlus::Map self, int face, int tile) 1703set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1704 CODE:
1401{ 1705{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1706 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1707 need_texid (self, tile);
1404} 1708}
1405 1709
1406void 1710void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1711set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1712 CODE:
1409{ 1713{
1410 tileid texid; 1714 tileid texid;
1411 maptex *tex; 1715 maptex *tex;
1412 1716
1425 tex->smoothtile = self->face2tile [smooth]; 1729 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1730 tex->smoothlevel = level;
1427} 1731}
1428 1732
1429void 1733void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1735 CODE:
1432{ 1736{
1433 need_texid (self, texid); 1737 need_texid (self, texid);
1434 1738
1435 { 1739 {
1455 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1761}
1458 1762
1459int 1763int
1460ox (CFPlus::Map self) 1764ox (DC::Map self)
1461 ALIAS: 1765 ALIAS:
1462 oy = 1 1766 oy = 1
1463 x = 2 1767 x = 2
1464 y = 3 1768 y = 3
1465 w = 4 1769 w = 4
1476 } 1780 }
1477 OUTPUT: 1781 OUTPUT:
1478 RETVAL 1782 RETVAL
1479 1783
1480void 1784void
1481scroll (CFPlus::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1482 CODE: 1786 CODE:
1483{ 1787{
1484 if (dx > 0) 1788 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1790 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1503 } 1807 }
1504} 1808}
1505 1809
1506void 1810SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1812 CODE:
1509{ 1813{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1816 mapcell *cell;
1513 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1514 1820
1515 while (data < data_end - 1) 1821 while (data < data_end - 1)
1516 { 1822 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1518 1824
1538 uint8_t ext, cmd; 1844 uint8_t ext, cmd;
1539 1845
1540 do 1846 do
1541 { 1847 {
1542 ext = *data++; 1848 ext = *data++;
1543 cmd = ext & 0x3f; 1849 cmd = ext & 0x7f;
1544 1850
1545 if (cmd < 4) 1851 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1852 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1853 else if (cmd == 5) // health
1548 { 1854 {
1551 } 1857 }
1552 else if (cmd == 6) // monster width 1858 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1859 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1860 else if (cmd == 0x47)
1555 { 1861 {
1556 if (*data == 4) 1862 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1866
1559 data += *data + 1; 1867 data += *data + 1;
1560 } 1868 }
1561 else if (cmd == 8) // cell flags 1869 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1870 cell->flags = *data++;
1569 } 1877 }
1570 else 1878 else
1571 cell->darkness = *data++ + 1; 1879 cell->darkness = *data++ + 1;
1572 } 1880 }
1573 1881
1882 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1883 if (flags & (4 >> z))
1575 { 1884 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1886 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1579 } 1902 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1903 }
1595 else 1904 else
1596 cell->darkness = 0; 1905 CELL_CLEAR (cell);
1597 } 1906 }
1598} 1907}
1908 OUTPUT:
1909 RETVAL
1599 1910
1600SV * 1911SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1913 CODE:
1603{ 1914{
1604 int x1, x; 1915 int x1, x;
1605 int y1, y; 1916 int y1, y;
1606 int z; 1917 int z;
1651} 1962}
1652 OUTPUT: 1963 OUTPUT:
1653 RETVAL 1964 RETVAL
1654 1965
1655void 1966void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1968 CODE:
1658{ 1969{
1970 int x, y, z;
1971
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1975 smooth_key skey;
1663 int x, y, z; 1976 int pl_x, pl_y;
1664 int last_name; 1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1981
1982 pl_tex.name = 0;
1665 1983
1666 // thats current max. sorry. 1984 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1985 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1986 if (sh > 255) sh = 255;
1669 1987
1670 // clear key, in case of extra padding 1988 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1989 memset (&skey, 0, sizeof (skey));
1672 1990
1673 glColor4ub (255, 255, 255, 255); 1991 memset (&key, 0, sizeof (key));
1674 1992 key.r = 255;
1675 glEnable (GL_BLEND); 1993 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1994 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1995 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1996 key.mode = GL_QUADS;
1679 1997 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1998 key.texname = -1;
1681
1682 last_name = 0;
1683 1999
1684 mx += self->x; 2000 mx += self->x;
1685 my += self->y; 2001 my += self->y;
1686 2002
1687 // first pass: determine smooth_max 2003 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 2019 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 2020 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 2021 self->tex [cell->tile [2]].smoothlevel));
1706 } 2022 }
1707 } 2023 }
2024
2025 glEnable (GL_BLEND);
2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 2028
1709 for (z = 0; z <= 2; z++) 2029 for (z = 0; z <= 2; z++)
1710 { 2030 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 2031 memset (smooth_level, 0, sizeof (smooth_level));
1712 2032
1725 { 2045 {
1726 maptex tex = self->tex [tile]; 2046 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 2047 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 2048 int py = (y + 1) * T - tex.h;
1729 2049
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 2050 if (key.texname != tex.name)
1733 { 2051 {
1734 if (!tex.name) 2052 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 2053 tex = self->tex [2]; /* missing, replace by noface */
1736 2054
1737 glEnd (); 2055 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2056 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 2057 }
1741 2058
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2059 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 2075 if (cell->flags & 1)
1750 { 2076 {
1751 maptex tex = self->tex [1]; 2077 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 2078 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 2079 int py = y * T - T * 6 / 32;
1754 2080
2081 if (tex.name)
1755 glEnd (); 2082 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 2093 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 2094 }
1764 } 2095 }
1765 2096
1766 // update smooth hash 2097 // update smooth hash
1767 if (tex.smoothtile) 2098 if (tex.smoothtile)
1803 } 2134 }
1804 } 2135 }
1805 } 2136 }
1806 } 2137 }
1807 2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
1808 // go through all smoothlevels, lowest to highest, then draw. 2142 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2143 // this is basically counting sort
1810 { 2144 {
1811 int w, b; 2145 int w, b;
1812 2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2149 for (w = 0; w < 256 / 32; ++w)
1814 { 2150 {
1815 uint32_t smask = smooth_level [w]; 2151 uint32_t smask = smooth_level [w];
1816 if (smask) 2152 if (smask)
1817 for (b = 0; b < 32; ++b) 2153 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2172 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2174 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2175 float dy = tex.t * .5f ; // 2 images/column
1840 2176
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2177 if (tex.name)
1844 { 2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
1845 if (!tex.name) 2181 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2182 {
1847
1848 glEnd (); 2183 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
1851 } 2186 }
1852 2187
1853 if (border) 2188 if (border)
1854 { 2189 {
1855 float ox = border * dx; 2190 float ox = border * dx;
1856 2191
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2196 }
1862 2197
1863 if (corner) 2198 if (corner)
1864 { 2199 {
1865 float ox = corner * dx; 2200 float ox = corner * dx;
1866 2201
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
1871 } 2207 }
1872 } 2208 }
1873 } 2209 }
1874 } 2210 }
1875 } 2211 }
2212
2213 glEnd ();
2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
1876 } 2216 }
1877 2217
1878 hv_clear (smooth); 2218 hv_clear (smooth);
1879 } 2219 }
1880 2220
1881 glEnd (); 2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
1882 2226
1883 glDisable (GL_TEXTURE_2D); 2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1884 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
2239 rc_free (rc);
1885 2240
1886 // top layer: overlays such as the health bar 2241 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2242 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2243 if (0 <= y + my && y + my < self->rows)
1889 { 2244 {
1914 } 2269 }
1915 } 2270 }
1916} 2271}
1917 2272
1918void 2273void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2275 CODE:
1921{ 2276{
1922 static float color[16][3] = { 2277 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2278 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2279 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
1976} 2331}
1977 2332
1978void 2333void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2335 PPCODE:
1981{ 2336{
1982 int x, y; 2337 int x, y;
2338 int sw1 = sw + 2;
2339 int sh1 = sh + 2;
2340 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2341 int sw34 = (sw * 3 + 3) & ~3;
2342 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2343 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2344 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2345
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2346 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2348
1991 mx += self->x; 2349 mx += self->x - 1;
1992 my += self->y; 2350 my += self->y - 1;
1993 2351
2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2353
1994 for (y = 0; y < sh; y++) 2354 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1996 { 2356 {
1997 maprow *row = self->row + (y + my); 2357 maprow *row = self->row + (y + my);
1998 2358
1999 for (x = 0; x < sw; x++) 2359 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2360 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2361 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2362 mapcell *cell = row->col + (x + mx - row->c0);
2003 2363
2004 darkness[y * sw4 + x] = cell->darkness 2364 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2365 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2366 : 255 - FOW_DARKNESS;
2007 } 2367 }
2008 } 2368 }
2009 2369
2370 for (y = 0; y < sh; ++y)
2371 for (x = 0; x < sw; ++x)
2372 {
2373 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2374 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2375 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2376 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2377 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2378 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2379 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2380 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2381 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2382
2383 uint8_t r11 = (d11 + d21 + d12) / 3;
2384 uint8_t r21 = d21;
2385 uint8_t r31 = (d21 + d31 + d32) / 3;
2386
2387 uint8_t r12 = d12;
2388 uint8_t r22 = d22;
2389 uint8_t r32 = d32;
2390
2391 uint8_t r13 = (d13 + d23 + d12) / 3;
2392 uint8_t r23 = d23;
2393 uint8_t r33 = (d23 + d33 + d32) / 3;
2394
2395 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2396 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2398 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2399 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2401 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2402 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2404 }
2405
2406 free (darkness1);
2407
2010 EXTEND (SP, 3); 2408 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2409 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2411 PUSHs (darkness3_sv);
2014} 2412}
2015 2413
2016SV * 2414SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2416 CODE:
2019{ 2417{
2020 int x, y, x1, y1; 2418 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2477 else
2080 *data++ = 0; 2478 *data++ = 0;
2081 } 2479 }
2082 } 2480 }
2083 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
2084 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
2086 RETVAL = data_sv; 2489 RETVAL = data_sv;
2087} 2490}
2088 OUTPUT: 2491 OUTPUT:
2089 RETVAL 2492 RETVAL
2090 2493
2091void 2494void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2496 PPCODE:
2094{ 2497{
2095 int x, y, z; 2498 int x, y, z;
2096 int w, h; 2499 int w, h;
2097 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
2098 2511
2099 if (*data++ != 0) 2512 if (*data++ != 0)
2100 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
2101 2514
2102 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
2104 2517
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2530 {
2118 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
2119 2532
2120 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
2121 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
2122 uint8_t flags = *data++; 2540 flags = *data++;
2123 2541
2124 if (flags) 2542 if (flags)
2125 { 2543 {
2126 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2545 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2550
2133 if (cell->darkness == 0) 2551 if (cell->darkness == 0)
2134 { 2552 {
2135 cell->darkness = 0; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
2136 2555
2137 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
2138 { 2557 {
2139 tileid t = tile [z]; 2558 tileid t = tile [z];
2140 2559
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2561 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2563 need_texid (self, t);
2145 } 2564 }
2146 2565
2147 cell->tile [z] = t; 2566 cell->tile [z] = t;
2148 } 2567 }
2150 } 2569 }
2151 } 2570 }
2152 } 2571 }
2153} 2572}
2154 2573
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2575
2157CFPlus::MixChunk 2576DC::RW
2158new_from_file (SV *class, char *path) 2577new (SV *class, SV *data_sv)
2159 CODE: 2578 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
2161 OUTPUT: 2585 OUTPUT:
2162 RETVAL 2586 RETVAL
2163 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
2164void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
2165DESTROY (CFPlus::MixChunk self) 2697DESTROY (DC::MixChunk self)
2166 CODE: 2698 CODE:
2167 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
2168 2700
2169int 2701int
2170volume (CFPlus::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2707 OUTPUT:
2174 RETVAL 2708 RETVAL
2175 2709
2176int 2710DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2712 CODE:
2713{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
2180 OUTPUT: 2725 OUTPUT:
2181 RETVAL 2726 RETVAL
2182 2727
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2729
2185int 2730int
2186volume (int volume = -1) 2731volume (int volume = -1)
2732 PROTOTYPE: ;$
2187 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2737 OUTPUT:
2190 RETVAL 2738 RETVAL
2191 2739
2192int 2740void
2193fade_out (int ms) 2741fade_out (int ms)
2194 CODE: 2742 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
2753 RETVAL = Mix_LoadMUS_RW (rwops);
2196 OUTPUT: 2754 OUTPUT:
2197 RETVAL 2755 RETVAL
2198 2756
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void 2757void
2207DESTROY (CFPlus::MixMusic self) 2758DESTROY (DC::MixMusic self)
2208 CODE: 2759 CODE:
2209 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
2210 2761
2211int 2762int
2212play (CFPlus::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
2213 CODE: 2764 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2766 OUTPUT:
2216 RETVAL 2767 RETVAL
2217 2768
2218int 2769void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2771 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2772 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2773
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2775
2776PROTOTYPES: ENABLE
2226 2777
2227BOOT: 2778BOOT:
2228{ 2779{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2781 static const struct {
2231 const char *name; 2782 const char *name;
2232 IV iv; 2783 IV iv;
2233 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2800 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2803 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2832 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2833 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2866 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2887# undef const_iv
2325 2892
2326 texture_av = newAV (); 2893 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2894 AvREAL_off (texture_av);
2328} 2895}
2329 2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
2902
2330char * 2903char *
2331gl_vendor () 2904gl_vendor ()
2332 CODE: 2905 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2907 OUTPUT:
2346 CODE: 2919 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2921 OUTPUT:
2349 RETVAL 2922 RETVAL
2350 2923
2351char *glGetString (GLenum pname) 2924const char *glGetString (GLenum pname)
2352 2925
2353GLint glGetInteger (GLenum pname) 2926GLint glGetInteger (GLenum pname)
2354 CODE: 2927 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2928 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2929 OUTPUT:
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 2981
2409# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2411 2984
2985PROTOTYPES: DISABLE
2986
2412void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
2413 2988
2414void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
2415 2990
2416void glTranslate (float x, float y, float z = 0.) 2991void glTranslate (float x, float y, float z = 0.)
2423 2998
2424void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
2425 CODE: 3000 CODE:
2426 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
2427 3002
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @
2434 ALIAS: 3004 ALIAS:
2435 glColor_premultiply = 1 3005 glColor_premultiply = 1
2436 CODE: 3006 CODE:
2437 if (ix) 3007 if (ix)
2438 { 3008 {
2441 b *= a; 3011 b *= a;
2442 } 3012 }
2443 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 3014 glColor4f (r, g, b, a);
2445 3015
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 3017 CODE:
2454 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
2456 3020
2460 3024
2461void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
2462 CODE: 3026 CODE:
2463 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
2464 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
2465void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
2466 CODE: 3059 CODE:
2467 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
2468 3061
2469void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 3079 CODE:
2487 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 3082
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 3084
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 3086
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 3088
2521 3114
2522void glEndList () 3115void glEndList ()
2523 3116
2524void glCallList (int list) 3117void glCallList (int list)
2525 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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