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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC vs.
Revision 1.289 by root, Wed Dec 24 04:09:26 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else 95
63# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
64#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
65 101
66static AV *texture_av; 102static AV *texture_av;
67 103
68static struct 104static struct
69{ 105{
106 av_push (texture_av, (SV *)(size_t)name); 142 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 143 glDeleteTextures (1, &name);
108} 144}
109 145
110#include "texcache.c" 146#include "texcache.c"
147#include "rendercache.c"
111 148
112#include "pango-font.c" 149#include "pango-font.c"
113#include "pango-fontmap.c" 150#include "pango-fontmap.c"
114#include "pango-render.c" 151#include "pango-render.c"
115 152
153typedef IV DC__Channel;
154typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 156typedef Mix_Music *DC__MixMusic;
118 157
119typedef PangoFontDescription *CFPlus__Font; 158typedef PangoFontDescription *DC__Font;
120 159
121static int 160static int
122shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
123{ 162{
124 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
138 177
139typedef struct cf_layout { 178typedef struct cf_layout {
140 PangoLayout *pl; 179 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
142 int base_height; 181 int base_height;
143 CFPlus__Font font; 182 DC__Font font;
183 rc_t *rc;
144} *CFPlus__Layout; 184} *DC__Layout;
145 185
146static CFPlus__Font default_font; 186static DC__Font default_font;
147static PangoContext *opengl_context; 187static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
149 189
150static void 190static void
151substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
156#endif 196#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 198}
159 199
160static void 200static void
161layout_update_font (CFPlus__Layout self) 201layout_update_font (DC__Layout self)
162{ 202{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
165 */ 205 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
167 207
168 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 210
171 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
172} 212}
173 213
174static void 214static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 216{
177 PangoRectangle rect; 217 PangoRectangle rect;
178 218
179 // get_pixel_* wrongly rounds down 219 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 220 pango_layout_get_extents (self->pl, 0, &rect);
191 231
192typedef uint16_t tileid; 232typedef uint16_t tileid;
193typedef uint16_t faceid; 233typedef uint16_t faceid;
194 234
195typedef struct { 235typedef struct {
196 int name; 236 GLuint name;
197 int w, h; 237 int w, h;
198 float s, t; 238 float s, t;
199 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
200 tileid smoothtile; 240 tileid smoothtile;
201 uint8_t smoothlevel; 241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
202} maptex; 243} maptex;
203 244
204typedef struct { 245typedef struct {
205 uint32_t player; 246 uint32_t player;
206 tileid tile[3]; 247 tileid tile[3];
219 int faces; tileid *face2tile; // [faceid] 260 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 261 int texs; maptex *tex; // [tileid]
221 262
222 int32_t rows; 263 int32_t rows;
223 maprow *row; 264 maprow *row;
224} *CFPlus__Map; 265} *DC__Map;
225 266
226static char * 267static char *
227prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
228{ 269{
229 char *p; 270 char *p;
267 self->texs *= 2; 308 self->texs *= 2;
268 } 309 }
269} 310}
270 311
271static maprow * 312static maprow *
272map_get_row (CFPlus__Map self, int y) 313map_get_row (DC__Map self, int y)
273{ 314{
274 if (0 > y) 315 if (0 > y)
275 { 316 {
276 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
315 356
316 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
317} 358}
318 359
319static mapcell * 360static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
321{ 362{
322 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
323} 364}
324 365
325static void 366static void
326map_clear (CFPlus__Map self) 367map_clear (DC__Map self)
327{ 368{
328 int r; 369 int r;
329 370
330 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
338 self->oy = 0; 379 self->oy = 0;
339 self->row = 0; 380 self->row = 0;
340 self->rows = 0; 381 self->rows = 0;
341} 382}
342 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
343static void 394static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 396{
346 int x, y; 397 int x, y;
347 maprow *row; 398 maprow *row;
348 mapcell *cell; 399 mapcell *cell;
349 400
361 if (x >= row->c1) 412 if (x >= row->c1)
362 break; 413 break;
363 414
364 cell = row->col + x - row->c0; 415 cell = row->col + x - row->c0;
365 416
366 cell->darkness = 0; 417 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 418 }
371 } 419 }
372} 420}
373 421
374typedef struct { 422typedef struct {
428 n |= n >> 16; 476 n |= n >> 16;
429 477
430 return n + 1; 478 return n + 1;
431} 479}
432 480
481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
433/* SDL should provide this, really. */ 492/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 493#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 494#define SDLK_MODIFIER_MAX 314
436 495
437MODULE = CFPlus PACKAGE = CFPlus 496/******************************************************************************/
497
498static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
499static GV *hover_gv;
500
501static int
502within_widget (SV *widget, NV x, NV y)
503{
504 HV *self;
505 SV **svp;
506 NV wx, ww, wy, wh;
507
508 if (!SvROK (widget))
509 return 0;
510
511 self = (HV *)SvRV (widget);
512
513 if (SvTYPE (self) != SVt_PVHV)
514 return 0;
515
516 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
517 if (y < wy)
518 return 0;
519
520 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
521 if (y >= wy + wh)
522 return 0;
523
524 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
525 if (x < wx)
526 return 0;
527
528 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
529 if (x >= wx + ww)
530 return 0;
531
532 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
533 if (!svp || !SvTRUE (*svp))
534 return 0;
535
536 return 1;
537}
538
539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
438 592
439PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
440 594
441BOOT: 595BOOT:
442{ 596{
443 HV *stash = gv_stashpv ("CFPlus", 1); 597 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 598 static const struct {
445 const char *name; 599 const char *name;
446 IV iv; 600 IV iv;
447 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
470 624
471 const_iv (SDL_APPINPUTFOCUS), 625 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 626 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 627 const_iv (SDL_APPACTIVE),
474 628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
762
763 const_iv (KMOD_LRAM),
764
765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
556# undef const_iv 795# undef const_iv
557 }; 796 };
558 797
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 817
579NV floor (NV x) 818NV floor (NV x)
580 819
581NV ceil (NV x) 820NV ceil (NV x)
582 821
822IV minpot (UV n)
823
824IV popcount (UV n)
825
583void 826void
584pango_init () 827pango_init ()
585 CODE: 828 CODE:
586{ 829{
587 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
590} 838}
591 839
592char *
593SDL_GetError () 840char *SDL_GetError ()
594 841
595int 842void SDL_braino ()
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 843
598void 844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
599SDL_Quit () 850void SDL_Quit ()
851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
600 860
601void 861void
602SDL_ListModes (int rgb, int alpha) 862SDL_ListModes (int rgb, int alpha)
603 PPCODE: 863 PPCODE:
604{ 864{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 879
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 882
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 884
628 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
629 while (*m) 886 while (*m)
630 { 887 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 888 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 889 {
633 AV *av = newAV (); 890 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 893 av_push (av, newSViv (rgb));
660 917
661 if (RETVAL) 918 if (RETVAL)
662 { 919 {
663 av_clear (texture_av); 920 av_clear (texture_av);
664 921
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 924#include "glfunc.h"
668#undef GL_FUNC 925#undef GL_FUNC
669 } 926 }
670} 927}
677char * 934char *
678SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
679 936
680int 937int
681SDL_GetAppState () 938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
682 942
683void 943void
684poll_events () 944poll_events ()
685 PPCODE: 945 PPCODE:
686{ 946{
696 { 956 {
697 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
698 case SDL_KEYUP: 958 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 964 break;
705 965
706 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 985 x = ev.motion.x;
726 y = ev.motion.y; 986 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 988 }
729 989
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 996 }
737 break; 997 break;
738 998
739 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 1002
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 1013 break;
754 } 1014 }
755 1015
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 1017 }
758} 1018}
759 1019
760int 1020int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 1022 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
765 1025
766void 1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
1041
1042void
767Mix_CloseAudio () 1043Mix_CloseAudio ()
768 1044
769int 1045int
770Mix_AllocateChannels (int numchans = -1) 1046Mix_AllocateChannels (int numchans = -1)
1047
1048const char *
1049Mix_GetError ()
771 1050
772void 1051void
773lowdelay (int fd, int val = 1) 1052lowdelay (int fd, int val = 1)
774 CODE: 1053 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1054 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 1080 }
802 } 1081 }
803#endif 1082#endif
804} 1083}
805 1084
806void 1085int
807add_font (char *file) 1086add_font (char *file)
808 CODE: 1087 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
810 1091
811void 1092void
812load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
813 ALIAS: 1094 ALIAS:
814 load_image_file = 1 1095 load_image_file = 1
817 STRLEN image_len; 1098 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 1099 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 1100 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 1101 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 1102 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 1103 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 1104 : SDL_RWFromConstMem (image, image_len);
824 1105
825 if (!rw) 1106 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 1107 croak ("load_image: %s", SDL_GetError ());
827 1108
900void 1181void
901error (char *message) 1182error (char *message)
902 CODE: 1183 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1185#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1187#endif
907 1188
908void 1189void
909fatal (char *message) 1190fatal (char *message)
910 CODE: 1191 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1193#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1195#endif
915 _exit (1); 1196 _exit (1);
916 1197
917void 1198void
918_exit (int retval = 0) 1199_exit (int retval = 0)
930#if DEBUG 1211#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1212 VALGRIND_DO_LEAK_CHECK;
932#endif 1213#endif
933} 1214}
934 1215
935MODULE = CFPlus PACKAGE = CFPlus::Font 1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
936 1222
937CFPlus::Font 1223MODULE = Deliantra::Client PACKAGE = DC::Font
1224
1225PROTOTYPES: DISABLE
1226
1227DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1229 CODE:
940{ 1230{
941 int count; 1231 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1235}
946 OUTPUT: 1236 OUTPUT:
947 RETVAL 1237 RETVAL
948 1238
949void 1239void
950DESTROY (CFPlus::Font self) 1240DESTROY (DC::Font self)
951 CODE: 1241 CODE:
952 pango_font_description_free (self); 1242 pango_font_description_free (self);
953 1243
954void 1244void
955make_default (CFPlus::Font self) 1245make_default (DC::Font self)
1246 PROTOTYPE: $
956 CODE: 1247 CODE:
957 default_font = self; 1248 default_font = self;
958 1249
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1251
1252PROTOTYPES: DISABLE
1253
961void 1254void
962reset_glyph_cache () 1255glyph_cache_backup ()
1256 PROTOTYPE:
963 CODE: 1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
964 tc_clear (); 1264 tc_restore ();
965 1265
966CFPlus::Layout 1266DC::Layout
967new (SV *class) 1267new (SV *class)
968 CODE: 1268 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
970 1270
971 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
978 1279
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
981 OUTPUT: 1282 OUTPUT:
982 RETVAL 1283 RETVAL
983 1284
984void 1285void
985DESTROY (CFPlus::Layout self) 1286DESTROY (DC::Layout self)
986 CODE: 1287 CODE:
987 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
988 Safefree (self); 1290 Safefree (self);
989 1291
990void 1292void
991set_text (CFPlus::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
992 CODE: 1294 CODE:
993{ 1295{
994 STRLEN textlen; 1296 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
996 1298
997 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
998} 1300}
999 1301
1000void 1302void
1001set_markup (CFPlus::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
1002 CODE: 1304 CODE:
1003{ 1305{
1004 STRLEN textlen; 1306 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
1006 1308
1007 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
1008} 1310}
1009 1311
1010void 1312void
1011set_shapes (CFPlus::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
1012 CODE: 1314 CODE:
1013{ 1315{
1014 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1318 const char *pos = text;
1051 if (attrs) 1353 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
1053} 1355}
1054 1356
1055void 1357void
1056get_shapes (CFPlus::Layout self) 1358get_shapes (DC::Layout self)
1057 PPCODE: 1359 PPCODE:
1058{ 1360{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1362
1061 do 1363 do
1062 { 1364 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1366
1065 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
1066 { 1368 {
1067 PangoRectangle extents; 1369 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1378
1077 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
1078} 1380}
1079 1381
1080int 1382int
1081has_wrapped (CFPlus::Layout self) 1383has_wrapped (DC::Layout self)
1082 CODE: 1384 CODE:
1083{ 1385{
1084 int lines = 1; 1386 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
1086 1388
1091} 1393}
1092 OUTPUT: 1394 OUTPUT:
1093 RETVAL 1395 RETVAL
1094 1396
1095SV * 1397SV *
1096get_text (CFPlus::Layout self) 1398get_text (DC::Layout self)
1097 CODE: 1399 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1402 OUTPUT:
1101 RETVAL 1403 RETVAL
1102 1404
1103void 1405void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1407 CODE:
1106 self->r = r; 1408 self->r = r;
1107 self->g = g; 1409 self->g = g;
1108 self->b = b; 1410 self->b = b;
1109 self->a = a; 1411 self->a = a;
1110 1412
1111void 1413void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1415 CODE:
1114 if (self->font != font) 1416 if (self->font != font)
1115 { 1417 {
1116 self->font = font; 1418 self->font = font;
1117 layout_update_font (self); 1419 layout_update_font (self);
1118 } 1420 }
1119 1421
1120void 1422void
1121set_height (CFPlus::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
1122 CODE: 1424 CODE:
1123 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
1124 { 1426 {
1125 self->base_height = base_height; 1427 self->base_height = base_height;
1126 layout_update_font (self); 1428 layout_update_font (self);
1127 } 1429 }
1128 1430
1129void 1431void
1130set_width (CFPlus::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1433 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1435
1134void 1436void
1135set_indent (CFPlus::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
1136 CODE: 1438 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1440
1139void 1441void
1140set_spacing (CFPlus::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
1141 CODE: 1443 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1445
1144void 1446void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1448 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
1152 ); 1454 );
1153 1455
1154void 1456void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1458 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1460
1159void 1461void
1160size (CFPlus::Layout self) 1462size (DC::Layout self)
1161 PPCODE: 1463 PPCODE:
1162{ 1464{
1163 int w, h; 1465 int w, h;
1164 1466
1165 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
1170} 1472}
1171 1473
1172int 1474int
1173descent (CFPlus::Layout self) 1475descent (DC::Layout self)
1174 CODE: 1476 CODE:
1175{ 1477{
1176 PangoRectangle rect; 1478 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
1180} 1482}
1181 OUTPUT: 1483 OUTPUT:
1182 RETVAL 1484 RETVAL
1183 1485
1184int 1486int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1488 CODE:
1187{ 1489{
1188 int index, trailing; 1490 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1492 RETVAL = index + trailing;
1191} 1493}
1192 OUTPUT: 1494 OUTPUT:
1193 RETVAL 1495 RETVAL
1194 1496
1195void 1497void
1196cursor_pos (CFPlus::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1499 PPCODE:
1198{ 1500{
1199 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1503
1202 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1508}
1207 1509
1208void 1510void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1512 PPCODE:
1211{ 1513{
1212 int line, x; 1514 int line, x;
1213 1515
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1519 --line;
1520#endif
1217 EXTEND (SP, 2); 1521 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1524}
1221 1525
1222void 1526void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1527line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1528 PPCODE:
1225{ 1529{
1226 PangoLayoutLine *lp; 1530 PangoLayoutLine *lp;
1227 int index, trailing; 1531 int index, trailing;
1228 1532
1229 if (line < 0) 1533 if (line < 0)
1230 XSRETURN_EMPTY; 1534 XSRETURN_EMPTY;
1231 1535
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1537 XSRETURN_EMPTY; /* do better */
1234 1538
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1540
1237 EXTEND (SP, 2); 1541 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1548 }
1245} 1549}
1246 1550
1247void 1551void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1552render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1553 CODE:
1554 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1251 self->pl, 1556 self->pl,
1557 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1558 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1559 self->r, self->g, self->b, self->a,
1254 flags 1560 flags
1255 ); 1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1256 1565
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1566void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1567draw (DC::Layout self)
1263 CODE: 1568 CODE:
1264{ 1569{
1265 int ow = SvIV (w_); 1570 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1577
1268 if (ow && oh) 1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1586
1587PROTOTYPES: ENABLE
1588
1589void
1590pad (SV *data_, int ow, int oh, int nw, int nh)
1591 CODE:
1592{
1593 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1594 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1595 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1596 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1597 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1598 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1599
1282 SvPOK_only (result_); 1600 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1601 SvCUR_set (result_, nw * nh * bpp);
1284 1602
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1603 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1604 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1605 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1606
1289 sv_setsv (data_, result_); 1607 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1608 }
1296} 1609}
1297 1610
1298void 1611void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1612draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1618{
1306 HV *hv = (HV *)SvRV (self); 1619 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1620 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1621 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1622 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1623
1624 if (name <= 0)
1625 XSRETURN_EMPTY;
1310 1626
1311 if (items < 5) 1627 if (items < 5)
1312 { 1628 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1629 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1630 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1669 RETVAL = width > 0;
1354} 1670}
1355 OUTPUT: 1671 OUTPUT:
1356 RETVAL 1672 RETVAL
1357 1673
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1675
1360CFPlus::Map 1676PROTOTYPES: DISABLE
1677
1678DC::Map
1361new (SV *class) 1679new (SV *class)
1362 CODE: 1680 CODE:
1363 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1682 RETVAL->x = 0;
1365 RETVAL->y = 0; 1683 RETVAL->y = 0;
1373 RETVAL->row = 0; 1691 RETVAL->row = 0;
1374 OUTPUT: 1692 OUTPUT:
1375 RETVAL 1693 RETVAL
1376 1694
1377void 1695void
1378DESTROY (CFPlus::Map self) 1696DESTROY (DC::Map self)
1379 CODE: 1697 CODE:
1380{ 1698{
1381 map_clear (self); 1699 map_clear (self);
1382 Safefree (self->face2tile); 1700 Safefree (self->face2tile);
1383 Safefree (self->tex); 1701 Safefree (self->tex);
1384 Safefree (self); 1702 Safefree (self);
1385} 1703}
1386 1704
1387void 1705void
1388resize (CFPlus::Map self, int map_width, int map_height) 1706resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1707 CODE:
1390 self->w = map_width; 1708 self->w = map_width;
1391 self->h = map_height; 1709 self->h = map_height;
1392 1710
1393void 1711void
1394clear (CFPlus::Map self) 1712clear (DC::Map self)
1395 CODE: 1713 CODE:
1396 map_clear (self); 1714 map_clear (self);
1397 1715
1398void 1716void
1399set_tileid (CFPlus::Map self, int face, int tile) 1717set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1718 CODE:
1401{ 1719{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1720 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1721 need_texid (self, tile);
1404} 1722}
1405 1723
1406void 1724void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1725set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1726 CODE:
1409{ 1727{
1410 tileid texid; 1728 tileid texid;
1411 maptex *tex; 1729 maptex *tex;
1412 1730
1425 tex->smoothtile = self->face2tile [smooth]; 1743 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1744 tex->smoothlevel = level;
1427} 1745}
1428 1746
1429void 1747void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1749 CODE:
1432{ 1750{
1433 need_texid (self, texid); 1751 need_texid (self, texid);
1434 1752
1435 { 1753 {
1454 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1455 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1775}
1458 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1459int 1797int
1460ox (CFPlus::Map self) 1798ox (DC::Map self)
1461 ALIAS: 1799 ALIAS:
1462 oy = 1 1800 oy = 1
1463 x = 2 1801 x = 2
1464 y = 3 1802 y = 3
1465 w = 4 1803 w = 4
1476 } 1814 }
1477 OUTPUT: 1815 OUTPUT:
1478 RETVAL 1816 RETVAL
1479 1817
1480void 1818void
1481scroll (CFPlus::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1482 CODE: 1820 CODE:
1483{ 1821{
1484 if (dx > 0) 1822 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1824 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1839 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1503 } 1841 }
1504} 1842}
1505 1843
1506void 1844SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1846 CODE:
1509{ 1847{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1850 mapcell *cell;
1513 int x, y, flags; 1851 int x, y, z, flags;
1852 AV *missing = newAV ();
1853 RETVAL = newRV_noinc ((SV *)missing);
1514 1854
1515 while (data < data_end - 1) 1855 while (data < data_end - 1)
1516 { 1856 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1857 flags = (data [0] << 8) + data [1]; data += 2;
1518 1858
1538 uint8_t ext, cmd; 1878 uint8_t ext, cmd;
1539 1879
1540 do 1880 do
1541 { 1881 {
1542 ext = *data++; 1882 ext = *data++;
1543 cmd = ext & 0x3f; 1883 cmd = ext & 0x7f;
1544 1884
1545 if (cmd < 4) 1885 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1886 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1887 else if (cmd == 5) // health
1548 { 1888 {
1551 } 1891 }
1552 else if (cmd == 6) // monster width 1892 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1893 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1894 else if (cmd == 0x47)
1555 { 1895 {
1556 if (*data == 4) 1896 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1900
1559 data += *data + 1; 1901 data += *data + 1;
1560 } 1902 }
1561 else if (cmd == 8) // cell flags 1903 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1904 cell->flags = *data++;
1569 } 1911 }
1570 else 1912 else
1571 cell->darkness = *data++ + 1; 1913 cell->darkness = *data++ + 1;
1572 } 1914 }
1573 1915
1916 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1917 if (flags & (4 >> z))
1575 { 1918 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1919 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1920 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1921 cell->tile [z] = self->face2tile [face];
1922
1923 if (cell->tile [z])
1924 {
1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1927 if (!tex->name)
1928 av_push (missing, newSViv (cell->tile [z]));
1929
1930 if (tex->smoothtile)
1931 {
1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1934 if (!smooth->name)
1935 av_push (missing, newSViv (tex->smoothtile));
1936 }
1937 }
1579 } 1938 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1939 }
1595 else 1940 else
1596 cell->darkness = 0; 1941 CELL_CLEAR (cell);
1597 } 1942 }
1598} 1943}
1944 OUTPUT:
1945 RETVAL
1599 1946
1600SV * 1947SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1949 CODE:
1603{ 1950{
1604 int x1, x; 1951 int x1, x;
1605 int y1, y; 1952 int y1, y;
1606 int z; 1953 int z;
1651} 1998}
1652 OUTPUT: 1999 OUTPUT:
1653 RETVAL 2000 RETVAL
1654 2001
1655void 2002void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 2004 CODE:
1658{ 2005{
2006 int x, y, z;
2007
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 2011 smooth_key skey;
1663 int x, y, z; 2012 int pl_x, pl_y;
1664 int last_name; 2013 maptex pl_tex;
2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
2016 rc_key_t key;
2017 rc_array_t *arr, *arr_hidden;
1665 2018
2019 pl_tex.name = 0;
2020
1666 // thats current max. sorry. 2021 // that's current max. sorry.
1667 if (sw > 255) sw = 255; 2022 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 2023 if (sh > 255) sh = 255;
1669 2024
1670 // clear key, in case of extra padding 2025 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 2026 memset (&skey, 0, sizeof (skey));
1672 2027
1673 glColor4ub (255, 255, 255, 255); 2028 memset (&key, 0, sizeof (key));
1674 2029 key.r = 255;
1675 glEnable (GL_BLEND); 2030 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2031 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 2032 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2033 key.mode = GL_QUADS;
1679 2034 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS);
1681
1682 last_name = 0;
1683 2035
1684 mx += self->x; 2036 mx += self->x;
1685 my += self->y; 2037 my += self->y;
1686 2038
1687 // first pass: determine smooth_max 2039 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 2056 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 2057 self->tex [cell->tile [2]].smoothlevel));
1706 } 2058 }
1707 } 2059 }
1708 2060
2061 glEnable (GL_BLEND);
2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2064
2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
2067
1709 for (z = 0; z <= 2; z++) 2068 for (z = 0; z <= 2; z++)
1710 { 2069 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
1712 2072
1713 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1714 if (0 <= y + my && y + my < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1715 { 2075 {
1716 maprow *row = self->row + (y + my); 2076 maprow *row = self->row + (y + my);
1722 tileid tile = cell->tile [z]; 2082 tileid tile = cell->tile [z];
1723 2083
1724 if (tile) 2084 if (tile)
1725 { 2085 {
1726 maptex tex = self->tex [tile]; 2086 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 2087 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 2088
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 2089 if (key.texname != tex.name)
1733 { 2090 {
2091 self->tex [tile].unused = 0;
2092
1734 if (!tex.name) 2093 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
1736 2095
1737 glEnd (); 2096 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2097 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 2098 }
1741 2099
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2100 px = (x + 1) * T - tex.w;
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 2101 py = (y + 1) * T - tex.h;
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746 2102
1747 if (cell->flags && z == 2) 2103 if (expect_false (cell->player == player) && expect_false (z == 2))
1748 { 2104 {
1749 if (cell->flags & 1) 2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
1750 { 2108 continue;
1751 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32;
1754
1755 glEnd ();
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1757 glBegin (GL_QUADS);
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 }
1764 } 2109 }
2110
2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1765 2115
1766 // update smooth hash 2116 // update smooth hash
1767 if (tex.smoothtile) 2117 if (tex.smoothtile)
1768 { 2118 {
1769 skey.tile = tex.smoothtile; 2119 skey.tile = tex.smoothtile;
1800 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); 2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1801 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); 2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1802 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); 2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1803 } 2153 }
1804 } 2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179 int px = x * T + T * 2 / 32;
2180 int py = y * T - T * 6 / 32;
2181
2182 key_ov.texname = tex.name;
2183 arr = rc_array (rc_ov, &key_ov);
2184
2185 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2186 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2187 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2189 }
2190 }
2191 }
1805 } 2192 }
1806 } 2193 }
2194
2195 rc_draw (rc);
2196 rc_clear (rc);
1807 2197
1808 // go through all smoothlevels, lowest to highest, then draw. 2198 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2199 // this is basically counting sort
1810 { 2200 {
1811 int w, b; 2201 int w, b;
1812 2202
2203 glEnable (GL_TEXTURE_2D);
2204 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2205 for (w = 0; w < 256 / 32; ++w)
1814 { 2206 {
1815 uint32_t smask = smooth_level [w]; 2207 uint32_t smask = smooth_level [w];
1816 if (smask) 2208 if (smask)
1817 for (b = 0; b < 32; ++b) 2209 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2228 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2229 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2230 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2231 float dy = tex.t * .5f ; // 2 images/column
1840 2232
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2233 if (tex.name)
1844 { 2234 {
2235 // this time avoiding texture state changes
2236 // save gobs of state changes.
1845 if (!tex.name) 2237 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2238 {
2239 self->tex [skey->tile].unused = 0;
1847 2240
1848 glEnd (); 2241 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2242 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2243 glBegin (GL_QUADS);
1851 } 2244 }
1852 2245
1853 if (border) 2246 if (border)
1854 { 2247 {
1855 float ox = border * dx; 2248 float ox = border * dx;
1856 2249
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2250 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2251 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2252 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2253 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2254 }
1862 2255
1863 if (corner) 2256 if (corner)
1864 { 2257 {
1865 float ox = corner * dx; 2258 float ox = corner * dx;
1866 2259
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2260 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2261 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2262 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2263 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2264 }
1871 } 2265 }
1872 } 2266 }
1873 } 2267 }
1874 } 2268 }
1875 } 2269 }
2270
2271 glEnd ();
2272 glDisable (GL_TEXTURE_2D);
2273 key.texname = -1;
1876 } 2274 }
1877 2275
1878 hv_clear (smooth); 2276 hv_clear (smooth);
1879 } 2277 }
1880 2278
1881 glEnd (); 2279 if (pl_tex.name)
2280 {
2281 maptex tex = pl_tex;
2282 int px = pl_x + sdx;
2283 int py = pl_y + sdy;
1882 2284
1883 glDisable (GL_TEXTURE_2D); 2285 key.texname = tex.name;
2286 arr = rc_array (rc, &key);
2287
2288 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2289 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2290 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2292
2293 rc_draw (rc);
2294 }
2295
2296 rc_draw (rc_ov);
2297 rc_clear (rc_ov);
2298
1884 glDisable (GL_BLEND); 2299 glDisable (GL_BLEND);
2300 rc_free (rc);
2301 rc_free (rc_ov);
1885 2302
1886 // top layer: overlays such as the health bar 2303 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2304 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2305 if (0 <= y + my && y + my < self->rows)
1889 { 2306 {
1894 { 2311 {
1895 mapcell *cell = row->col + (x + mx - row->c0); 2312 mapcell *cell = row->col + (x + mx - row->c0);
1896 2313
1897 int px = x * T; 2314 int px = x * T;
1898 int py = y * T; 2315 int py = y * T;
2316
2317 if (expect_false (cell->player == player))
2318 {
2319 px += sdx;
2320 py += sdy;
2321 }
1899 2322
1900 if (cell->stat_hp) 2323 if (cell->stat_hp)
1901 { 2324 {
1902 int width = cell->stat_width * T; 2325 int width = cell->stat_width * T;
1903 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width; 2326 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1914 } 2337 }
1915 } 2338 }
1916} 2339}
1917 2340
1918void 2341void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2342draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2343 CODE:
1921{ 2344{
1922 static float color[16][3] = { 2345 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2346 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2347 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2397 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2398 glDisable (GL_TEXTURE_2D);
1976} 2399}
1977 2400
1978void 2401void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2402fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2403 PPCODE:
1981{ 2404{
1982 int x, y; 2405 int x, y;
2406 int sw1 = sw + 2;
2407 int sh1 = sh + 2;
2408 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2409 int sw34 = (sw * 3 + 3) & ~3;
2410 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2411 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2412 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2413
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2414 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2415 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2416
1991 mx += self->x; 2417 mx += self->x - 1;
1992 my += self->y; 2418 my += self->y - 1;
1993 2419
2420 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2421
1994 for (y = 0; y < sh; y++) 2422 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2423 if (0 <= y + my && y + my < self->rows)
1996 { 2424 {
1997 maprow *row = self->row + (y + my); 2425 maprow *row = self->row + (y + my);
1998 2426
1999 for (x = 0; x < sw; x++) 2427 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2428 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2429 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2430 mapcell *cell = row->col + (x + mx - row->c0);
2003 2431
2004 darkness[y * sw4 + x] = cell->darkness 2432 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2433 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2434 : 255 - FOW_DARKNESS;
2007 } 2435 }
2008 } 2436 }
2009 2437
2438 for (y = 0; y < sh; ++y)
2439 for (x = 0; x < sw; ++x)
2440 {
2441 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2442 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2443 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2444 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2445 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2446 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2447 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2448 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2449 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2450
2451 uint8_t r11 = (d11 + d21 + d12) / 3;
2452 uint8_t r21 = d21;
2453 uint8_t r31 = (d21 + d31 + d32) / 3;
2454
2455 uint8_t r12 = d12;
2456 uint8_t r22 = d22;
2457 uint8_t r32 = d32;
2458
2459 uint8_t r13 = (d13 + d23 + d12) / 3;
2460 uint8_t r23 = d23;
2461 uint8_t r33 = (d23 + d33 + d32) / 3;
2462
2463 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2464 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2465 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2466 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2467 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2468 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2469 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2470 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2471 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2472 }
2473
2474 free (darkness1);
2475
2010 EXTEND (SP, 3); 2476 EXTEND (SP, 3);
2011 PUSHs (sv_2mortal (newSViv (sw4))); 2477 PUSHs (sv_2mortal (newSViv (sw34)));
2012 PUSHs (sv_2mortal (newSViv (sh))); 2478 PUSHs (sv_2mortal (newSViv (sh3)));
2013 PUSHs (darkness_sv); 2479 PUSHs (darkness3_sv);
2014} 2480}
2015 2481
2016SV * 2482SV *
2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2483get_rect (DC::Map self, int x0, int y0, int w, int h)
2018 CODE: 2484 CODE:
2019{ 2485{
2020 int x, y, x1, y1; 2486 int x, y, x1, y1;
2021 SV *data_sv = newSV (w * h * 7 + 5); 2487 SV *data_sv = newSV (w * h * 7 + 5);
2022 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2488 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2079 else 2545 else
2080 *data++ = 0; 2546 *data++ = 0;
2081 } 2547 }
2082 } 2548 }
2083 2549
2550 /* if size is w*h + 5 then no data has been found */
2551 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2552 {
2084 SvPOK_only (data_sv); 2553 SvPOK_only (data_sv);
2085 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2554 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2555 }
2556
2086 RETVAL = data_sv; 2557 RETVAL = data_sv;
2087} 2558}
2088 OUTPUT: 2559 OUTPUT:
2089 RETVAL 2560 RETVAL
2090 2561
2091void 2562void
2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2563set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2093 PPCODE: 2564 PPCODE:
2094{ 2565{
2095 int x, y, z; 2566 int x, y, z;
2096 int w, h; 2567 int w, h;
2097 int x1, y1; 2568 int x1, y1;
2569 STRLEN len;
2570 uint8_t *data, *end;
2571
2572 len = SvLEN (data_sv);
2573 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2574 data = SvPVbyte_nolen (data_sv);
2575 end = data + len + 8;
2576
2577 if (len < 5)
2578 XSRETURN_EMPTY;
2098 2579
2099 if (*data++ != 0) 2580 if (*data++ != 0)
2100 return; /* version mismatch */ 2581 XSRETURN_EMPTY; /* version mismatch */
2101 2582
2102 w = *data++ << 8; w |= *data++; 2583 w = *data++ << 8; w |= *data++;
2103 h = *data++ << 8; h |= *data++; 2584 h = *data++ << 8; h |= *data++;
2104 2585
2105 // we need to do this 'cause we don't keep an absolute coord system for rows 2586 // we need to do this 'cause we don't keep an absolute coord system for rows
2117 { 2598 {
2118 maprow *row = map_get_row (self, y); 2599 maprow *row = map_get_row (self, y);
2119 2600
2120 for (x = x0; x < x1; x++) 2601 for (x = x0; x < x1; x++)
2121 { 2602 {
2603 uint8_t flags;
2604
2605 if (data + 7 >= end)
2606 XSRETURN_EMPTY;
2607
2122 uint8_t flags = *data++; 2608 flags = *data++;
2123 2609
2124 if (flags) 2610 if (flags)
2125 { 2611 {
2126 mapcell *cell = row_get_cell (row, x); 2612 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 }; 2613 tileid tile[3] = { 0, 0, 0 };
2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2616 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2617 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2132 2618
2133 if (cell->darkness == 0) 2619 if (cell->darkness == 0)
2134 { 2620 {
2135 cell->darkness = 0; 2621 /*cell->darkness = 0;*/
2622 EXTEND (SP, 3);
2136 2623
2137 for (z = 0; z <= 2; z++) 2624 for (z = 0; z <= 2; z++)
2138 { 2625 {
2139 tileid t = tile [z]; 2626 tileid t = tile [z];
2140 2627
2141 if (t >= self->texs || (t && !self->tex [t].name)) 2628 if (t >= self->texs || (t && !self->tex [t].name))
2142 { 2629 {
2143 XPUSHs (sv_2mortal (newSViv (t))); 2630 PUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t); 2631 need_texid (self, t);
2145 } 2632 }
2146 2633
2147 cell->tile [z] = t; 2634 cell->tile [z] = t;
2148 } 2635 }
2150 } 2637 }
2151 } 2638 }
2152 } 2639 }
2153} 2640}
2154 2641
2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2642MODULE = Deliantra::Client PACKAGE = DC::RW
2156 2643
2157CFPlus::MixChunk 2644DC::RW
2158new_from_file (SV *class, char *path) 2645new (SV *class, SV *data_sv)
2159 CODE: 2646 CODE:
2160 RETVAL = Mix_LoadWAV (path); 2647{
2648 STRLEN datalen;
2649 char *data = SvPVbyte (data_sv, datalen);
2650
2651 RETVAL = SDL_RWFromConstMem (data, datalen);
2652}
2161 OUTPUT: 2653 OUTPUT:
2162 RETVAL 2654 RETVAL
2163 2655
2656DC::RW
2657new_from_file (SV *class, const char *path, const char *mode = "rb")
2658 CODE:
2659 RETVAL = SDL_RWFromFile (path, mode);
2660 OUTPUT:
2661 RETVAL
2662
2663# fails on win32:
2664# dc.xs(2268) : error C2059: syntax error : '('
2164void 2665#void
2666#close (DC::RW self)
2667# CODE:
2668# (self->(close)) (self);
2669
2670MODULE = Deliantra::Client PACKAGE = DC::Channel
2671
2672PROTOTYPES: DISABLE
2673
2674DC::Channel
2675find ()
2676 CODE:
2677{
2678 RETVAL = Mix_GroupAvailable (-1);
2679
2680 if (RETVAL < 0)
2681 {
2682 RETVAL = Mix_GroupOldest (-1);
2683
2684 if (RETVAL < 0)
2685 XSRETURN_UNDEF;
2686
2687 Mix_HaltChannel (RETVAL);
2688 }
2689
2690 Mix_UnregisterAllEffects (RETVAL);
2691 Mix_Volume (RETVAL, 128);
2692}
2693 OUTPUT:
2694 RETVAL
2695
2696void
2697halt (DC::Channel self)
2698 CODE:
2699 Mix_HaltChannel (self);
2700
2701void
2702expire (DC::Channel self, int ticks = -1)
2703 CODE:
2704 Mix_ExpireChannel (self, ticks);
2705
2706void
2707fade_out (DC::Channel self, int ticks = -1)
2708 CODE:
2709 Mix_FadeOutChannel (self, ticks);
2710
2711int
2712volume (DC::Channel self, int volume)
2713 CODE:
2714 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2715 OUTPUT:
2716 RETVAL
2717
2718void
2719unregister_all_effects (DC::Channel self)
2720 CODE:
2721 Mix_UnregisterAllEffects (self);
2722
2723void
2724set_panning (DC::Channel self, int left, int right)
2725 CODE:
2726 left = CLAMP (left , 0, 255);
2727 right = CLAMP (right, 0, 255);
2728 Mix_SetPanning (self, left, right);
2729
2730void
2731set_distance (DC::Channel self, int distance)
2732 CODE:
2733 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2734
2735void
2736set_position (DC::Channel self, int angle, int distance)
2737 CODE:
2738
2739void
2740set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2741 CODE:
2742{
2743 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2744 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2745 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2746}
2747
2748void
2749set_reverse_stereo (DC::Channel self, int flip)
2750 CODE:
2751 Mix_SetReverseStereo (self, flip);
2752
2753MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2754
2755PROTOTYPES: DISABLE
2756
2757DC::MixChunk
2758new (SV *class, DC::RW rwops)
2759 CODE:
2760 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2761 OUTPUT:
2762 RETVAL
2763
2764void
2165DESTROY (CFPlus::MixChunk self) 2765DESTROY (DC::MixChunk self)
2166 CODE: 2766 CODE:
2167 Mix_FreeChunk (self); 2767 Mix_FreeChunk (self);
2168 2768
2169int 2769int
2170volume (CFPlus::MixChunk self, int volume = -1) 2770volume (DC::MixChunk self, int volume = -1)
2171 CODE: 2771 CODE:
2772 if (items > 1)
2773 volume = CLAMP (volume, 0, 128);
2172 RETVAL = Mix_VolumeChunk (self, volume); 2774 RETVAL = Mix_VolumeChunk (self, volume);
2173 OUTPUT: 2775 OUTPUT:
2174 RETVAL 2776 RETVAL
2175 2777
2176int 2778DC::Channel
2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2779play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2178 CODE: 2780 CODE:
2781{
2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2782 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2783
2784 if (RETVAL < 0)
2785 XSRETURN_UNDEF;
2786
2787 if (channel < 0)
2788 {
2789 Mix_UnregisterAllEffects (RETVAL);
2790 Mix_Volume (RETVAL, 128);
2791 }
2792}
2180 OUTPUT: 2793 OUTPUT:
2181 RETVAL 2794 RETVAL
2182 2795
2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2796MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2184 2797
2185int 2798int
2186volume (int volume = -1) 2799volume (int volume = -1)
2800 PROTOTYPE: ;$
2187 CODE: 2801 CODE:
2802 if (items > 0)
2803 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeMusic (volume); 2804 RETVAL = Mix_VolumeMusic (volume);
2189 OUTPUT: 2805 OUTPUT:
2190 RETVAL 2806 RETVAL
2191 2807
2192int 2808void
2193fade_out (int ms) 2809fade_out (int ms)
2194 CODE: 2810 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms); 2811 Mix_FadeOutMusic (ms);
2812
2813void
2814halt ()
2815 CODE:
2816 Mix_HaltMusic ();
2817
2818DC::MixMusic
2819new (SV *class, DC::RW rwops)
2820 CODE:
2821 RETVAL = Mix_LoadMUS_RW (rwops);
2196 OUTPUT: 2822 OUTPUT:
2197 RETVAL 2823 RETVAL
2198 2824
2199CFPlus::MixMusic
2200new_from_file (SV *class, char *path)
2201 CODE:
2202 RETVAL = Mix_LoadMUS (path);
2203 OUTPUT:
2204 RETVAL
2205
2206void 2825void
2207DESTROY (CFPlus::MixMusic self) 2826DESTROY (DC::MixMusic self)
2208 CODE: 2827 CODE:
2209 Mix_FreeMusic (self); 2828 Mix_FreeMusic (self);
2210 2829
2211int 2830int
2212play (CFPlus::MixMusic self, int loops = -1) 2831play (DC::MixMusic self, int loops = -1)
2213 CODE: 2832 CODE:
2214 RETVAL = Mix_PlayMusic (self, loops); 2833 RETVAL = Mix_PlayMusic (self, loops);
2215 OUTPUT: 2834 OUTPUT:
2216 RETVAL 2835 RETVAL
2217 2836
2218int 2837void
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2838fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2220 CODE: 2839 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2840 Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224 2841
2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2842MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2843
2844PROTOTYPES: ENABLE
2226 2845
2227BOOT: 2846BOOT:
2228{ 2847{
2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2848 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2230 static const struct { 2849 static const struct {
2231 const char *name; 2850 const char *name;
2232 IV iv; 2851 IV iv;
2233 } *civ, const_iv[] = { 2852 } *civ, const_iv[] = {
2234# define const_iv(name) { # name, (IV)name } 2853# define const_iv(name) { # name, (IV)name }
2246 const_iv (GL_ALPHA_TEST), 2865 const_iv (GL_ALPHA_TEST),
2247 const_iv (GL_NORMALIZE), 2866 const_iv (GL_NORMALIZE),
2248 const_iv (GL_RESCALE_NORMAL), 2867 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT), 2868 const_iv (GL_FRONT),
2250 const_iv (GL_BACK), 2869 const_iv (GL_BACK),
2870 const_iv (GL_AUX0),
2251 const_iv (GL_AND), 2871 const_iv (GL_AND),
2252 const_iv (GL_ONE), 2872 const_iv (GL_ONE),
2253 const_iv (GL_ZERO), 2873 const_iv (GL_ZERO),
2254 const_iv (GL_SRC_ALPHA), 2874 const_iv (GL_SRC_ALPHA),
2255 const_iv (GL_DST_ALPHA), 2875 const_iv (GL_DST_ALPHA),
2268 const_iv (GL_INTENSITY), 2888 const_iv (GL_INTENSITY),
2269 const_iv (GL_LUMINANCE), 2889 const_iv (GL_LUMINANCE),
2270 const_iv (GL_LUMINANCE_ALPHA), 2890 const_iv (GL_LUMINANCE_ALPHA),
2271 const_iv (GL_FLOAT), 2891 const_iv (GL_FLOAT),
2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2892 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2893 const_iv (GL_COMPRESSED_ALPHA_ARB),
2894 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2895 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2896 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2897 const_iv (GL_COMPRESSED_RGB_ARB),
2898 const_iv (GL_COMPRESSED_RGBA_ARB),
2273 const_iv (GL_COMPILE), 2899 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D), 2900 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D), 2901 const_iv (GL_PROXY_TEXTURE_2D),
2276 const_iv (GL_TEXTURE_1D), 2902 const_iv (GL_TEXTURE_1D),
2277 const_iv (GL_TEXTURE_2D), 2903 const_iv (GL_TEXTURE_2D),
2301 const_iv (GL_COLOR_LOGIC_OP), 2927 const_iv (GL_COLOR_LOGIC_OP),
2302 const_iv (GL_SEPARABLE_2D), 2928 const_iv (GL_SEPARABLE_2D),
2303 const_iv (GL_CONVOLUTION_2D), 2929 const_iv (GL_CONVOLUTION_2D),
2304 const_iv (GL_CONVOLUTION_BORDER_MODE), 2930 const_iv (GL_CONVOLUTION_BORDER_MODE),
2305 const_iv (GL_CONSTANT_BORDER), 2931 const_iv (GL_CONSTANT_BORDER),
2932 const_iv (GL_POINTS),
2306 const_iv (GL_LINES), 2933 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP), 2934 const_iv (GL_LINE_STRIP),
2308 const_iv (GL_LINE_LOOP), 2935 const_iv (GL_LINE_LOOP),
2309 const_iv (GL_QUADS), 2936 const_iv (GL_QUADS),
2310 const_iv (GL_QUAD_STRIP), 2937 const_iv (GL_QUAD_STRIP),
2311 const_iv (GL_TRIANGLES), 2938 const_iv (GL_TRIANGLES),
2312 const_iv (GL_TRIANGLE_STRIP), 2939 const_iv (GL_TRIANGLE_STRIP),
2313 const_iv (GL_TRIANGLE_FAN), 2940 const_iv (GL_TRIANGLE_FAN),
2941 const_iv (GL_POLYGON),
2314 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2943 const_iv (GL_POINT_SMOOTH_HINT),
2944 const_iv (GL_LINE_SMOOTH_HINT),
2945 const_iv (GL_POLYGON_SMOOTH_HINT),
2946 const_iv (GL_GENERATE_MIPMAP_HINT),
2947 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2315 const_iv (GL_FASTEST), 2948 const_iv (GL_FASTEST),
2949 const_iv (GL_DONT_CARE),
2950 const_iv (GL_NICEST),
2316 const_iv (GL_V2F), 2951 const_iv (GL_V2F),
2317 const_iv (GL_V3F), 2952 const_iv (GL_V3F),
2318 const_iv (GL_T2F_V3F), 2953 const_iv (GL_T2F_V3F),
2319 const_iv (GL_T2F_N3F_V3F), 2954 const_iv (GL_T2F_N3F_V3F),
2320# undef const_iv 2955# undef const_iv
2325 2960
2326 texture_av = newAV (); 2961 texture_av = newAV ();
2327 AvREAL_off (texture_av); 2962 AvREAL_off (texture_av);
2328} 2963}
2329 2964
2965void
2966disable_GL_EXT_blend_func_separate ()
2967 CODE:
2968 gl.BlendFuncSeparate = 0;
2969 gl.BlendFuncSeparateEXT = 0;
2970
2330char * 2971char *
2331gl_vendor () 2972gl_vendor ()
2332 CODE: 2973 CODE:
2333 RETVAL = (char *)glGetString (GL_VENDOR); 2974 RETVAL = (char *)glGetString (GL_VENDOR);
2334 OUTPUT: 2975 OUTPUT:
2346 CODE: 2987 CODE:
2347 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2988 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2348 OUTPUT: 2989 OUTPUT:
2349 RETVAL 2990 RETVAL
2350 2991
2351char *glGetString (GLenum pname) 2992const char *glGetString (GLenum pname)
2352 2993
2353GLint glGetInteger (GLenum pname) 2994GLint glGetInteger (GLenum pname)
2354 CODE: 2995 CODE:
2355 glGetIntegerv (pname, &RETVAL); 2996 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT: 2997 OUTPUT:
2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3048void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2408 3049
2409# near_ and far_ are due to microsofts buggy "c" compiler 3050# near_ and far_ are due to microsofts buggy "c" compiler
2410void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3051void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2411 3052
3053PROTOTYPES: DISABLE
3054
2412void glViewport (int x, int y, int width, int height) 3055void glViewport (int x, int y, int width, int height)
2413 3056
2414void glScissor (int x, int y, int width, int height) 3057void glScissor (int x, int y, int width, int height)
2415 3058
2416void glTranslate (float x, float y, float z = 0.) 3059void glTranslate (float x, float y, float z = 0.)
2423 3066
2424void glRotate (float angle, float x, float y, float z) 3067void glRotate (float angle, float x, float y, float z)
2425 CODE: 3068 CODE:
2426 glRotatef (angle, x, y, z); 3069 glRotatef (angle, x, y, z);
2427 3070
2428void glBegin (int mode)
2429
2430void glEnd ()
2431
2432void glColor (float r, float g, float b, float a = 1.0) 3071void glColor (float r, float g, float b, float a = 1.0)
2433 PROTOTYPE: @ 3072 PROTOTYPE: @
2434 ALIAS: 3073 ALIAS:
2435 glColor_premultiply = 1 3074 glColor_premultiply = 1
2436 CODE: 3075 CODE:
2437 if (ix) 3076 if (ix)
2438 { 3077 {
2441 b *= a; 3080 b *= a;
2442 } 3081 }
2443 // microsoft visual "c" rounds instead of truncating... 3082 // microsoft visual "c" rounds instead of truncating...
2444 glColor4f (r, g, b, a); 3083 glColor4f (r, g, b, a);
2445 3084
2446void glInterleavedArrays (int format, int stride, char *data)
2447
2448void glDrawElements (int mode, int count, int type, char *indices)
2449
2450# 1.2 void glDrawRangeElements (int mode, int start, int end
2451
2452void glRasterPos (float x, float y, float z = 0.) 3085void glRasterPos (float x, float y, float z = 0.)
2453 CODE: 3086 CODE:
2454 glRasterPos3f (0, 0, z); 3087 glRasterPos3f (0, 0, z);
2455 glBitmap (0, 0, 0, 0, x, y, 0); 3088 glBitmap (0, 0, 0, 0, x, y, 0);
2456 3089
2460 3093
2461void glTexCoord (float s, float t) 3094void glTexCoord (float s, float t)
2462 CODE: 3095 CODE:
2463 glTexCoord2f (s, t); 3096 glTexCoord2f (s, t);
2464 3097
3098void glRect (float x1, float y1, float x2, float y2)
3099 CODE:
3100 glRectf (x1, y1, x2, y2);
3101
3102void glRect_lineloop (float x1, float y1, float x2, float y2)
3103 CODE:
3104 glBegin (GL_LINE_LOOP);
3105 glVertex2f (x1, y1);
3106 glVertex2f (x2, y1);
3107 glVertex2f (x2, y2);
3108 glVertex2f (x1, y2);
3109 glEnd ();
3110
3111PROTOTYPES: ENABLE
3112
3113void glBegin (int mode)
3114
3115void glEnd ()
3116
3117void glPointSize (GLfloat size)
3118
3119void glLineWidth (GLfloat width)
3120
3121void glInterleavedArrays (int format, int stride, char *data)
3122
3123void glDrawElements (int mode, int count, int type, char *indices)
3124
3125# 1.2 void glDrawRangeElements (int mode, int start, int end
3126
2465void glTexEnv (int target, int pname, float param) 3127void glTexEnv (int target, int pname, float param)
2466 CODE: 3128 CODE:
2467 glTexEnvf (target, pname, param); 3129 glTexEnvf (target, pname, param);
2468 3130
2469void glTexParameter (int target, int pname, float param) 3131void glTexParameter (int target, int pname, float param)
2485void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3147void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2486 CODE: 3148 CODE:
2487 if (gl.SeparableFilter2D) 3149 if (gl.SeparableFilter2D)
2488 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3150 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2489 3151
2490void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3152void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2491 3153
2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3154void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2493 3155
2494void glDrawPixels (int width, int height, int format, int type, char *pixels) 3156void glDrawPixels (int width, int height, int format, int type, char *pixels)
2495 3157
2521 3183
2522void glEndList () 3184void glEndList ()
2523 3185
2524void glCallList (int list) 3186void glCallList (int list)
2525 3187
3188MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3189
3190PROTOTYPES: DISABLE
3191
3192void
3193find_widget (SV *self, NV x, NV y)
3194 PPCODE:
3195{
3196 if (within_widget (self, x, y))
3197 XPUSHs (self);
3198}
3199
3200BOOT:
3201{
3202 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3203
3204 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3205 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3206 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3207 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3208}
3209
3210void
3211draw (SV *self)
3212 CODE:
3213{
3214 HV *hv;
3215 SV **svp;
3216 NV x, y, w, h;
3217 SV *draw_x_sv = GvSV (draw_x_gv);
3218 SV *draw_y_sv = GvSV (draw_y_gv);
3219 SV *draw_w_sv = GvSV (draw_w_gv);
3220 SV *draw_h_sv = GvSV (draw_h_gv);
3221 double draw_x, draw_y;
3222
3223 if (!SvROK (self))
3224 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3225
3226 hv = (HV *)SvRV (self);
3227
3228 if (SvTYPE (hv) != SVt_PVHV)
3229 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3230
3231 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3232 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3233
3234 if (!h || !w)
3235 XSRETURN_EMPTY;
3236
3237 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3238 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3239
3240 draw_x = SvNV (draw_x_sv) + x;
3241 draw_y = SvNV (draw_y_sv) + y;
3242
3243 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3244 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3245 XSRETURN_EMPTY;
3246
3247 sv_setnv (draw_x_sv, draw_x);
3248 sv_setnv (draw_y_sv, draw_y);
3249
3250 glPushMatrix ();
3251 glTranslated (x, y, 0);
3252
3253 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3254 {
3255 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3256
3257 if (svp && SvTRUE (*svp))
3258 {
3259 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3260 glEnable (GL_BLEND);
3261 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3262 glBegin (GL_QUADS);
3263 glVertex2f (0, 0);
3264 glVertex2f (w, 0);
3265 glVertex2f (w, h);
3266 glVertex2f (0, h);
3267 glEnd ();
3268 glDisable (GL_BLEND);
3269 }
3270 }
3271#if 0
3272 // draw borders, for debugging
3273 glPushMatrix ();
3274 glColor4f (1., 1., 0., 1.);
3275 glTranslatef (.5, .5, 0.);
3276 glBegin (GL_LINE_LOOP);
3277 glVertex2f (0 , 0);
3278 glVertex2f (w - 1, 0);
3279 glVertex2f (w - 1, h - 1);
3280 glVertex2f (0 , h - 1);
3281 glEnd ();
3282 glPopMatrix ();
3283#endif
3284 PUSHMARK (SP);
3285 XPUSHs (self);
3286 PUTBACK;
3287 call_method ("_draw", G_VOID | G_DISCARD);
3288 SPAGAIN;
3289
3290 glPopMatrix ();
3291
3292 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3293 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3294}
3295

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