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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
31#include <SDL_endian.h> 34#include <SDL_endian.h>
32#include <SDL_image.h> 35#include <SDL_image.h>
33#include <SDL_mixer.h> 36#include <SDL_mixer.h>
34#include <SDL_opengl.h> 37#include <SDL_opengl.h>
35 38
111 114
112#include "pango-font.c" 115#include "pango-font.c"
113#include "pango-fontmap.c" 116#include "pango-fontmap.c"
114#include "pango-render.c" 117#include "pango-render.c"
115 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
118 123
119typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
120 125
431} 436}
432 437
433/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
436 484
437MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
438 486
439PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
440 488
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
757 } 805 }
758} 806}
759 807
760int 808int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 810 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
765 813
766void 814void
817 STRLEN image_len; 865 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
824 872
825 if (!rw) 873 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
827 875
932#endif 980#endif
933} 981}
934 982
935MODULE = CFPlus PACKAGE = CFPlus::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
936 984
985PROTOTYPES: DISABLE
986
937CFPlus::Font 987CFPlus::Font
938new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
939 CODE: 989 CODE:
940{ 990{
941 int count; 991 int count;
951 CODE: 1001 CODE:
952 pango_font_description_free (self); 1002 pango_font_description_free (self);
953 1003
954void 1004void
955make_default (CFPlus::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
956 CODE: 1007 CODE:
957 default_font = self; 1008 default_font = self;
958 1009
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
960 1011
1012PROTOTYPES: DISABLE
1013
961void 1014void
962reset_glyph_cache () 1015reset_glyph_cache ()
1016 PROTOTYPE:
963 CODE: 1017 CODE:
964 tc_clear (); 1018 tc_clear ();
965 1019
966CFPlus::Layout 1020CFPlus::Layout
967new (SV *class) 1021new (SV *class)
1254 flags 1308 flags
1255 ); 1309 );
1256 1310
1257MODULE = CFPlus PACKAGE = CFPlus::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1258 1312
1313PROTOTYPES: ENABLE
1314
1259int minpot (int n) 1315int minpot (int n)
1260 1316
1261void 1317void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1318pad (SV *data_, int ow, int oh, int nw, int nh)
1263 CODE: 1319 CODE:
1264{ 1320{
1265 int ow = SvIV (w_); 1321 if ((nw != ow || nh != oh) && SvOK (data_))
1266 int oh = SvIV (h_);
1267
1268 if (ow && oh)
1269 { 1322 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1323 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1327
1282 SvPOK_only (result_); 1328 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1284 1330
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1332 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1334
1289 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1336 }
1296} 1337}
1297 1338
1298void 1339void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1354} 1395}
1355 OUTPUT: 1396 OUTPUT:
1356 RETVAL 1397 RETVAL
1357 1398
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1400
1401PROTOTYPES: DISABLE
1359 1402
1360CFPlus::Map 1403CFPlus::Map
1361new (SV *class) 1404new (SV *class)
1362 CODE: 1405 CODE:
1363 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1974 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1976} 2019}
1977 2020
1978void 2021void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2023 PPCODE:
1981{ 2024{
1982 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2033
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2036
1991 mx += self->x; 2037 mx += self->x - 1;
1992 my += self->y; 2038 my += self->y - 1;
1993 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1994 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1996 { 2044 {
1997 maprow *row = self->row + (y + my); 2045 maprow *row = self->row + (y + my);
1998 2046
1999 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2049 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
2003 2051
2004 darkness[y * sw4 + x] = cell->darkness 2052 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2053 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2054 : 255 - FOW_DARKNESS;
2007 } 2055 }
2008 } 2056 }
2009 2057
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2058 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2059 for (x = 0; x < sw; ++x)
2020 { 2060 {
2021 float *f = (float *)matrix; 2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2070
2025 for (dy = -1; dy <= 1; ++dy) 2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2072 uint8_t r21 = d21;
2027 { 2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2074
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2075 uint8_t r12 = d12;
2032 } 2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2033 2078
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2082
2037 darkness_sv = darkness2_sv; 2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2092 }
2093
2094 free (darkness1);
2039 2095
2040 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
2044} 2100}
2045 2101
2046SV * 2102SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2048 CODE: 2104 CODE:
2180 } 2236 }
2181 } 2237 }
2182 } 2238 }
2183} 2239}
2184 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2186 2319
2320PROTOTYPES: DISABLE
2321
2187CFPlus::MixChunk 2322CFPlus::MixChunk
2188new_from_file (SV *class, char *path) 2323new (SV *class, CFPlus::RW rwops)
2189 CODE: 2324 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2191 OUTPUT: 2326 OUTPUT:
2192 RETVAL 2327 RETVAL
2193 2328
2194void 2329void
2195DESTROY (CFPlus::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
2201 CODE: 2336 CODE:
2202 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2338 OUTPUT:
2204 RETVAL 2339 RETVAL
2205 2340
2206int 2341CFPlus::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2343 CODE:
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
2210 OUTPUT: 2346 OUTPUT:
2211 RETVAL 2347 RETVAL
2212 2348
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2214 2350
2215int 2351int
2216volume (int volume = -1) 2352volume (int volume = -1)
2353 PROTOTYPE: ;$
2217 CODE: 2354 CODE:
2218 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2356 OUTPUT:
2220 RETVAL 2357 RETVAL
2221 2358
2222int 2359void
2223fade_out (int ms) 2360fade_out (int ms)
2224 CODE: 2361 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms); 2362 Mix_FadeOutMusic (ms);
2226 OUTPUT: 2363
2227 RETVAL 2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2228 2368
2229CFPlus::MixMusic 2369CFPlus::MixMusic
2230new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
2231 CODE: 2371 CODE:
2232 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
2233 OUTPUT: 2373 OUTPUT:
2234 RETVAL 2374 RETVAL
2235 2375
2236void 2376void
2237DESTROY (CFPlus::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
2243 CODE: 2383 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2385 OUTPUT:
2246 RETVAL 2386 RETVAL
2247 2387
2248int 2388void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2250 CODE: 2390 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2391 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2392
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
2256 2396
2257BOOT: 2397BOOT:
2258{ 2398{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2260 static const struct { 2400 static const struct {
2276 const_iv (GL_ALPHA_TEST), 2416 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2417 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2418 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2419 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2422 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2423 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2424 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2425 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2426 const_iv (GL_DST_ALPHA),
2331 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2479 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
2345 const_iv (GL_FASTEST), 2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2495 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2496 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2497 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2498 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2499# undef const_iv
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2587
2439# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2441 2590
2591PROTOTYPES: DISABLE
2592
2442void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
2443 2594
2444void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
2445 2596
2446void glTranslate (float x, float y, float z = 0.) 2597void glTranslate (float x, float y, float z = 0.)
2453 2604
2454void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
2455 CODE: 2606 CODE:
2456 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
2457 2608
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2610 ALIAS:
2465 glColor_premultiply = 1 2611 glColor_premultiply = 1
2466 CODE: 2612 CODE:
2467 if (ix) 2613 if (ix)
2468 { 2614 {
2471 b *= a; 2617 b *= a;
2472 } 2618 }
2473 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2620 glColor4f (r, g, b, a);
2475 2621
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2623 CODE:
2484 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2626
2489 glVertex3f (x, y, z); 2629 glVertex3f (x, y, z);
2490 2630
2491void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
2492 CODE: 2632 CODE:
2493 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2494 2654
2495void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
2496 CODE: 2656 CODE:
2497 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
2498 2658
2551 2711
2552void glEndList () 2712void glEndList ()
2553 2713
2554void glCallList (int list) 2714void glCallList (int list)
2555 2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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