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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
31#include <SDL_endian.h> 34#include <SDL_endian.h>
32#include <SDL_image.h> 35#include <SDL_image.h>
33#include <SDL_mixer.h> 36#include <SDL_mixer.h>
34#include <SDL_opengl.h> 37#include <SDL_opengl.h>
35 38
111 114
112#include "pango-font.c" 115#include "pango-font.c"
113#include "pango-fontmap.c" 116#include "pango-fontmap.c"
114#include "pango-render.c" 117#include "pango-render.c"
115 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
118 123
119typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
120 125
431} 436}
432 437
433/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
436 484
437MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
438 486
439PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
440 488
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
757 } 805 }
758} 806}
759 807
760int 808int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
762 POSTCALL: 810 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
765 813
766void 814void
767Mix_CloseAudio () 815Mix_CloseAudio ()
768 816
769int 817int
770Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
771 822
772void 823void
773lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
774 CODE: 825 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
817 STRLEN image_len; 868 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
824 875
825 if (!rw) 876 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
827 878
932#endif 983#endif
933} 984}
934 985
935MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
936 987
988PROTOTYPES: DISABLE
989
937CFPlus::Font 990CFPlus::Font
938new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
939 CODE: 992 CODE:
940{ 993{
941 int count; 994 int count;
951 CODE: 1004 CODE:
952 pango_font_description_free (self); 1005 pango_font_description_free (self);
953 1006
954void 1007void
955make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
956 CODE: 1010 CODE:
957 default_font = self; 1011 default_font = self;
958 1012
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
960 1014
1015PROTOTYPES: DISABLE
1016
961void 1017void
962reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
963 CODE: 1020 CODE:
964 tc_clear (); 1021 tc_clear ();
965 1022
966CFPlus::Layout 1023CFPlus::Layout
967new (SV *class) 1024new (SV *class)
1254 flags 1311 flags
1255 ); 1312 );
1256 1313
1257MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1258 1315
1316PROTOTYPES: ENABLE
1317
1259int minpot (int n) 1318int minpot (int n)
1260 1319
1261void 1320void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1321pad (SV *data_, int ow, int oh, int nw, int nh)
1263 CODE: 1322 CODE:
1264{ 1323{
1265 int ow = SvIV (w_); 1324 if ((nw != ow || nh != oh) && SvOK (data_))
1266 int oh = SvIV (h_);
1267
1268 if (ow && oh)
1269 { 1325 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1326 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1330
1282 SvPOK_only (result_); 1331 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1284 1333
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1335 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1337
1289 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1339 }
1296} 1340}
1297 1341
1298void 1342void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1349{
1306 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1310 1357
1311 if (items < 5) 1358 if (items < 5)
1312 { 1359 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354} 1401}
1355 OUTPUT: 1402 OUTPUT:
1356 RETVAL 1403 RETVAL
1357 1404
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1406
1407PROTOTYPES: DISABLE
1359 1408
1360CFPlus::Map 1409CFPlus::Map
1361new (SV *class) 1410new (SV *class)
1362 CODE: 1411 CODE:
1363 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1501 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1503 } 1552 }
1504} 1553}
1505 1554
1506void 1555SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1508 CODE: 1557 CODE:
1509{ 1558{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1561 mapcell *cell;
1513 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1514 1565
1515 while (data < data_end - 1) 1566 while (data < data_end - 1)
1516 { 1567 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1518 1569
1569 } 1620 }
1570 else 1621 else
1571 cell->darkness = *data++ + 1; 1622 cell->darkness = *data++ + 1;
1572 } 1623 }
1573 1624
1625 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1626 if (flags & (4 >> z))
1575 { 1627 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1629 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1579 } 1645 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1646 }
1595 else 1647 else
1596 cell->darkness = 0; 1648 cell->darkness = 0;
1597 } 1649 }
1598} 1650}
1651 OUTPUT:
1652 RETVAL
1599 1653
1600SV * 1654SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1602 CODE: 1656 CODE:
1603{ 1657{
1677 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679 1733
1680 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1681 1735
1682 last_name = 0; 1736 last_name = -1;
1683 1737
1684 mx += self->x; 1738 mx += self->x;
1685 my += self->y; 1739 my += self->y;
1686 1740
1687 // first pass: determine smooth_max 1741 // first pass: determine smooth_max
1722 tileid tile = cell->tile [z]; 1776 tileid tile = cell->tile [z];
1723 1777
1724 if (tile) 1778 if (tile)
1725 { 1779 {
1726 maptex tex = self->tex [tile]; 1780 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1781 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1782
1730 // suppressing texture state switches here 1783 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort 1784 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1785 if (last_name != tex.name)
1733 { 1786 {
1736 1789
1737 glEnd (); 1790 glEnd ();
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1739 glBegin (GL_QUADS); 1792 glBegin (GL_QUADS);
1740 } 1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1741 1797
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1974 glDisable (GL_BLEND); 2030 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2031 glDisable (GL_TEXTURE_2D);
1976} 2032}
1977 2033
1978void 2034void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2036 PPCODE:
1981{ 2037{
1982 int x, y; 2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2046
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2047 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2048 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2049
1991 mx += self->x; 2050 mx += self->x - 1;
1992 my += self->y; 2051 my += self->y - 1;
1993 2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
1994 for (y = 0; y < sh; y++) 2055 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2056 if (0 <= y + my && y + my < self->rows)
1996 { 2057 {
1997 maprow *row = self->row + (y + my); 2058 maprow *row = self->row + (y + my);
1998 2059
1999 for (x = 0; x < sw; x++) 2060 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2061 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2062 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2063 mapcell *cell = row->col + (x + mx - row->c0);
2003 2064
2004 darkness[y * sw4 + x] = cell->darkness 2065 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2066 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2067 : 255 - FOW_DARKNESS;
2007 } 2068 }
2008 } 2069 }
2009 2070
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2071 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2072 for (x = 0; x < sw; ++x)
2020 { 2073 {
2021 float *f = (float *)matrix; 2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2083
2025 for (dy = -1; dy <= 1; ++dy) 2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2085 uint8_t r21 = d21;
2027 { 2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2087
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2088 uint8_t r12 = d12;
2032 } 2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2033 2091
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2095
2037 darkness_sv = darkness2_sv; 2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2105 }
2106
2107 free (darkness1);
2039 2108
2040 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
2044} 2113}
2045 2114
2046SV * 2115SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2048 CODE: 2117 CODE:
2180 } 2249 }
2181 } 2250 }
2182 } 2251 }
2183} 2252}
2184 2253
2254MODULE = CFPlus PACKAGE = CFPlus::RW
2255
2256CFPlus::RW
2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2186 2366
2367PROTOTYPES: DISABLE
2368
2187CFPlus::MixChunk 2369CFPlus::MixChunk
2188new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
2189 CODE: 2371 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2191 OUTPUT: 2373 OUTPUT:
2192 RETVAL 2374 RETVAL
2193 2375
2194void 2376void
2195DESTROY (CFPlus::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
2197 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
2198 2380
2199int 2381int
2200volume (CFPlus::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
2201 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2387 OUTPUT:
2204 RETVAL 2388 RETVAL
2205 2389
2206int 2390CFPlus::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2392 CODE:
2393{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2395
2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2210 OUTPUT: 2405 OUTPUT:
2211 RETVAL 2406 RETVAL
2212 2407
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2214 2409
2215int 2410int
2216volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
2217 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2417 OUTPUT:
2220 RETVAL 2418 RETVAL
2221 2419
2222int 2420void
2223fade_out (int ms) 2421fade_out (int ms)
2224 CODE: 2422 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms); 2423 Mix_FadeOutMusic (ms);
2226 OUTPUT: 2424
2227 RETVAL 2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2228 2429
2229CFPlus::MixMusic 2430CFPlus::MixMusic
2230new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
2231 CODE: 2432 CODE:
2232 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
2233 OUTPUT: 2434 OUTPUT:
2234 RETVAL 2435 RETVAL
2235 2436
2236void 2437void
2237DESTROY (CFPlus::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
2243 CODE: 2444 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2446 OUTPUT:
2246 RETVAL 2447 RETVAL
2247 2448
2248int 2449void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2250 CODE: 2451 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2452 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2453
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
2256 2457
2257BOOT: 2458BOOT:
2258{ 2459{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2260 static const struct { 2461 static const struct {
2276 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2480 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2483 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
2331 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2540 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
2345 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2560# undef const_iv
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2648
2439# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2441 2651
2652PROTOTYPES: DISABLE
2653
2442void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
2443 2655
2444void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
2445 2657
2446void glTranslate (float x, float y, float z = 0.) 2658void glTranslate (float x, float y, float z = 0.)
2453 2665
2454void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
2455 CODE: 2667 CODE:
2456 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
2457 2669
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2671 ALIAS:
2465 glColor_premultiply = 1 2672 glColor_premultiply = 1
2466 CODE: 2673 CODE:
2467 if (ix) 2674 if (ix)
2468 { 2675 {
2471 b *= a; 2678 b *= a;
2472 } 2679 }
2473 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2681 glColor4f (r, g, b, a);
2475 2682
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2684 CODE:
2484 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2687
2490 2691
2491void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
2492 CODE: 2693 CODE:
2493 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
2494 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
2495void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
2496 CODE: 2717 CODE:
2497 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
2498 2719
2499void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
2551 2772
2552void glEndList () 2773void glEndList ()
2553 2774
2554void glCallList (int list) 2775void glCallList (int list)
2555 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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