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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.258 by root, Thu Apr 10 14:35:50 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
55#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
57 76
58#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
59 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
60#if 0 82#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else 84#else
63# define PARACHUTE 0 85# define PARACHUTE 0
64#endif 86#endif
106 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
108} 130}
109 131
110#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
111 134
112#include "pango-font.c" 135#include "pango-font.c"
113#include "pango-fontmap.c" 136#include "pango-fontmap.c"
114#include "pango-render.c" 137#include "pango-render.c"
115 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
118 143
119typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
120 145
121static int 146static int
122shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
123{ 148{
124 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
138 163
139typedef struct cf_layout { 164typedef struct cf_layout {
140 PangoLayout *pl; 165 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
142 int base_height; 167 int base_height;
143 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
144} *CFPlus__Layout; 170} *DC__Layout;
145 171
146static CFPlus__Font default_font; 172static DC__Font default_font;
147static PangoContext *opengl_context; 173static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
149 175
150static void 176static void
151substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
156#endif 182#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 184}
159 185
160static void 186static void
161layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
162{ 188{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
165 */ 191 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
167 193
168 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 196
171 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
172} 198}
173 199
174static void 200static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 202{
177 PangoRectangle rect; 203 PangoRectangle rect;
178 204
179 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
191 217
192typedef uint16_t tileid; 218typedef uint16_t tileid;
193typedef uint16_t faceid; 219typedef uint16_t faceid;
194 220
195typedef struct { 221typedef struct {
196 int name; 222 GLuint name;
197 int w, h; 223 int w, h;
198 float s, t; 224 float s, t;
199 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
200 tileid smoothtile; 226 tileid smoothtile;
201 uint8_t smoothlevel; 227 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
221 247
222 int32_t rows; 248 int32_t rows;
223 maprow *row; 249 maprow *row;
224} *CFPlus__Map; 250} *DC__Map;
225 251
226static char * 252static char *
227prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
228{ 254{
229 char *p; 255 char *p;
267 self->texs *= 2; 293 self->texs *= 2;
268 } 294 }
269} 295}
270 296
271static maprow * 297static maprow *
272map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
273{ 299{
274 if (0 > y) 300 if (0 > y)
275 { 301 {
276 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
315 341
316 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
317} 343}
318 344
319static mapcell * 345static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
321{ 347{
322 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
323} 349}
324 350
325static void 351static void
326map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
327{ 353{
328 int r; 354 int r;
329 355
330 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
339 self->row = 0; 365 self->row = 0;
340 self->rows = 0; 366 self->rows = 0;
341} 367}
342 368
343static void 369static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 371{
346 int x, y; 372 int x, y;
347 maprow *row; 373 maprow *row;
348 mapcell *cell; 374 mapcell *cell;
349 375
428 n |= n >> 16; 454 n |= n >> 16;
429 455
430 return n + 1; 456 return n + 1;
431} 457}
432 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
433/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
436 473
437MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
438 518
439PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
440 520
441BOOT: 521BOOT:
442{ 522{
443 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 524 static const struct {
445 const char *name; 525 const char *name;
446 IV iv; 526 IV iv;
447 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
470 550
471 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
474 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
556# undef const_iv 640# undef const_iv
557 }; 641 };
558 642
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 662
579NV floor (NV x) 663NV floor (NV x)
580 664
581NV ceil (NV x) 665NV ceil (NV x)
582 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
583void 671void
584pango_init () 672pango_init ()
585 CODE: 673 CODE:
586{ 674{
587 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678 /*pango_context_set_font_description (opengl_context, default_font);*/
679#if PANGO_VERSION_CHECK (1, 15, 2)
680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
682#endif
590} 683}
591 684
592char * 685char *
593SDL_GetError () 686SDL_GetError ()
594 687
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 720
628 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
629 while (*m) 722 while (*m)
630 { 723 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 724 if ((*m)->w >= 800 && (*m)->h >= 480)
632 { 725 {
633 AV *av = newAV (); 726 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 729 av_push (av, newSViv (rgb));
660 753
661 if (RETVAL) 754 if (RETVAL)
662 { 755 {
663 av_clear (texture_av); 756 av_clear (texture_av);
664 757
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 760#include "glfunc.h"
668#undef GL_FUNC 761#undef GL_FUNC
669 } 762 }
670} 763}
677char * 770char *
678SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
679 772
680int 773int
681SDL_GetAppState () 774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
682 778
683void 779void
684poll_events () 780poll_events ()
685 PPCODE: 781 PPCODE:
686{ 782{
696 { 792 {
697 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
698 case SDL_KEYUP: 794 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 800 break;
705 801
706 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 821 x = ev.motion.x;
726 y = ev.motion.y; 822 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 824 }
729 825
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 832 }
737 break; 833 break;
738 834
739 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 838
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 849 break;
754 } 850 }
755 851
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 853 }
758} 854}
759 855
760int 856int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 858 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
765 861
766void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
767Mix_CloseAudio () 879Mix_CloseAudio ()
768 880
769int 881int
770Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
883
884const char *
885Mix_GetError ()
771 886
772void 887void
773lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
774 CODE: 889 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 916 }
802 } 917 }
803#endif 918#endif
804} 919}
805 920
806void 921int
807add_font (char *file) 922add_font (char *file)
808 CODE: 923 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
925 OUTPUT:
926 RETVAL
810 927
811void 928void
812load_image_inline (SV *image_) 929load_image_inline (SV *image_)
813 ALIAS: 930 ALIAS:
814 load_image_file = 1 931 load_image_file = 1
817 STRLEN image_len; 934 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
824 941
825 if (!rw) 942 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
827 944
900void 1017void
901error (char *message) 1018error (char *message)
902 CODE: 1019 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1021#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1023#endif
907 1024
908void 1025void
909fatal (char *message) 1026fatal (char *message)
910 CODE: 1027 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1029#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1031#endif
915 _exit (1); 1032 _exit (1);
916 1033
917void 1034void
918_exit (int retval = 0) 1035_exit (int retval = 0)
930#if DEBUG 1047#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1048 VALGRIND_DO_LEAK_CHECK;
932#endif 1049#endif
933} 1050}
934 1051
935MODULE = CFPlus PACKAGE = CFPlus::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
936 1053
937CFPlus::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1058 CODE:
940{ 1059{
941 int count; 1060 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1064}
946 OUTPUT: 1065 OUTPUT:
947 RETVAL 1066 RETVAL
948 1067
949void 1068void
950DESTROY (CFPlus::Font self) 1069DESTROY (DC::Font self)
951 CODE: 1070 CODE:
952 pango_font_description_free (self); 1071 pango_font_description_free (self);
953 1072
954void 1073void
955make_default (CFPlus::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
956 CODE: 1076 CODE:
957 default_font = self; 1077 default_font = self;
958 1078
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1080
1081PROTOTYPES: DISABLE
1082
961void 1083void
962reset_glyph_cache () 1084glyph_cache_backup ()
1085 PROTOTYPE:
963 CODE: 1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
964 tc_clear (); 1093 tc_restore ();
965 1094
966CFPlus::Layout 1095DC::Layout
967new (SV *class) 1096new (SV *class)
968 CODE: 1097 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
970 1099
971 RETVAL->pl = pango_layout_new (opengl_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
978 1108
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
981 OUTPUT: 1111 OUTPUT:
982 RETVAL 1112 RETVAL
983 1113
984void 1114void
985DESTROY (CFPlus::Layout self) 1115DESTROY (DC::Layout self)
986 CODE: 1116 CODE:
987 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
988 Safefree (self); 1119 Safefree (self);
989 1120
990void 1121void
991set_text (CFPlus::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
992 CODE: 1123 CODE:
993{ 1124{
994 STRLEN textlen; 1125 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
996 1127
997 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
998} 1129}
999 1130
1000void 1131void
1001set_markup (CFPlus::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
1002 CODE: 1133 CODE:
1003{ 1134{
1004 STRLEN textlen; 1135 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
1006 1137
1007 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
1008} 1139}
1009 1140
1010void 1141void
1011set_shapes (CFPlus::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
1012 CODE: 1143 CODE:
1013{ 1144{
1014 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1147 const char *pos = text;
1051 if (attrs) 1182 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
1053} 1184}
1054 1185
1055void 1186void
1056get_shapes (CFPlus::Layout self) 1187get_shapes (DC::Layout self)
1057 PPCODE: 1188 PPCODE:
1058{ 1189{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1191
1061 do 1192 do
1062 { 1193 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1195
1065 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
1066 { 1197 {
1067 PangoRectangle extents; 1198 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1207
1077 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
1078} 1209}
1079 1210
1080int 1211int
1081has_wrapped (CFPlus::Layout self) 1212has_wrapped (DC::Layout self)
1082 CODE: 1213 CODE:
1083{ 1214{
1084 int lines = 1; 1215 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
1086 1217
1091} 1222}
1092 OUTPUT: 1223 OUTPUT:
1093 RETVAL 1224 RETVAL
1094 1225
1095SV * 1226SV *
1096get_text (CFPlus::Layout self) 1227get_text (DC::Layout self)
1097 CODE: 1228 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1231 OUTPUT:
1101 RETVAL 1232 RETVAL
1102 1233
1103void 1234void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1236 CODE:
1106 self->r = r; 1237 self->r = r;
1107 self->g = g; 1238 self->g = g;
1108 self->b = b; 1239 self->b = b;
1109 self->a = a; 1240 self->a = a;
1110 1241
1111void 1242void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1244 CODE:
1114 if (self->font != font) 1245 if (self->font != font)
1115 { 1246 {
1116 self->font = font; 1247 self->font = font;
1117 layout_update_font (self); 1248 layout_update_font (self);
1118 } 1249 }
1119 1250
1120void 1251void
1121set_height (CFPlus::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
1122 CODE: 1253 CODE:
1123 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
1124 { 1255 {
1125 self->base_height = base_height; 1256 self->base_height = base_height;
1126 layout_update_font (self); 1257 layout_update_font (self);
1127 } 1258 }
1128 1259
1129void 1260void
1130set_width (CFPlus::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1262 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1264
1134void 1265void
1135set_indent (CFPlus::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
1136 CODE: 1267 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1269
1139void 1270void
1140set_spacing (CFPlus::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
1141 CODE: 1272 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1274
1144void 1275void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1277 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
1152 ); 1283 );
1153 1284
1154void 1285void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1287 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1289
1159void 1290void
1160size (CFPlus::Layout self) 1291size (DC::Layout self)
1161 PPCODE: 1292 PPCODE:
1162{ 1293{
1163 int w, h; 1294 int w, h;
1164 1295
1165 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
1170} 1301}
1171 1302
1172int 1303int
1173descent (CFPlus::Layout self) 1304descent (DC::Layout self)
1174 CODE: 1305 CODE:
1175{ 1306{
1176 PangoRectangle rect; 1307 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1180} 1311}
1181 OUTPUT: 1312 OUTPUT:
1182 RETVAL 1313 RETVAL
1183 1314
1184int 1315int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1317 CODE:
1187{ 1318{
1188 int index, trailing; 1319 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1321 RETVAL = index + trailing;
1191} 1322}
1192 OUTPUT: 1323 OUTPUT:
1193 RETVAL 1324 RETVAL
1194 1325
1195void 1326void
1196cursor_pos (CFPlus::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1328 PPCODE:
1198{ 1329{
1199 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1332
1202 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1337}
1207 1338
1208void 1339void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1341 PPCODE:
1211{ 1342{
1212 int line, x; 1343 int line, x;
1213 1344
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1348 --line;
1349#endif
1217 EXTEND (SP, 2); 1350 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1353}
1221 1354
1222void 1355void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1356line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1357 PPCODE:
1225{ 1358{
1226 PangoLayoutLine *lp; 1359 PangoLayoutLine *lp;
1227 int index, trailing; 1360 int index, trailing;
1228 1361
1229 if (line < 0) 1362 if (line < 0)
1230 XSRETURN_EMPTY; 1363 XSRETURN_EMPTY;
1231 1364
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1366 XSRETURN_EMPTY; /* do better */
1234 1367
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1369
1237 EXTEND (SP, 2); 1370 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1377 }
1245} 1378}
1246 1379
1247void 1380void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1381render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1382 CODE:
1383 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1384 pango_opengl_render_layout_subpixel (
1251 self->pl, 1385 self->pl,
1386 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1387 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1388 self->r, self->g, self->b, self->a,
1254 flags 1389 flags
1255 ); 1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1256 1394
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1395void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1396draw (DC::Layout self)
1263 CODE: 1397 CODE:
1264{ 1398{
1265 int ow = SvIV (w_); 1399 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1406
1268 if (ow && oh) 1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1415
1416PROTOTYPES: ENABLE
1417
1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1423 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1424 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1428
1282 SvPOK_only (result_); 1429 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1284 1431
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1433 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1435
1289 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1437 }
1296} 1438}
1297 1439
1298void 1440void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1447{
1306 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1310 1455
1311 if (items < 5) 1456 if (items < 5)
1312 { 1457 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1498 RETVAL = width > 0;
1354} 1499}
1355 OUTPUT: 1500 OUTPUT:
1356 RETVAL 1501 RETVAL
1357 1502
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1504
1360CFPlus::Map 1505PROTOTYPES: DISABLE
1506
1507DC::Map
1361new (SV *class) 1508new (SV *class)
1362 CODE: 1509 CODE:
1363 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1511 RETVAL->x = 0;
1365 RETVAL->y = 0; 1512 RETVAL->y = 0;
1373 RETVAL->row = 0; 1520 RETVAL->row = 0;
1374 OUTPUT: 1521 OUTPUT:
1375 RETVAL 1522 RETVAL
1376 1523
1377void 1524void
1378DESTROY (CFPlus::Map self) 1525DESTROY (DC::Map self)
1379 CODE: 1526 CODE:
1380{ 1527{
1381 map_clear (self); 1528 map_clear (self);
1382 Safefree (self->face2tile); 1529 Safefree (self->face2tile);
1383 Safefree (self->tex); 1530 Safefree (self->tex);
1384 Safefree (self); 1531 Safefree (self);
1385} 1532}
1386 1533
1387void 1534void
1388resize (CFPlus::Map self, int map_width, int map_height) 1535resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1536 CODE:
1390 self->w = map_width; 1537 self->w = map_width;
1391 self->h = map_height; 1538 self->h = map_height;
1392 1539
1393void 1540void
1394clear (CFPlus::Map self) 1541clear (DC::Map self)
1395 CODE: 1542 CODE:
1396 map_clear (self); 1543 map_clear (self);
1397 1544
1398void 1545void
1399set_tileid (CFPlus::Map self, int face, int tile) 1546set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1547 CODE:
1401{ 1548{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1549 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1550 need_texid (self, tile);
1404} 1551}
1405 1552
1406void 1553void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1554set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1555 CODE:
1409{ 1556{
1410 tileid texid; 1557 tileid texid;
1411 maptex *tex; 1558 maptex *tex;
1412 1559
1425 tex->smoothtile = self->face2tile [smooth]; 1572 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1573 tex->smoothlevel = level;
1427} 1574}
1428 1575
1429void 1576void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1578 CODE:
1432{ 1579{
1433 need_texid (self, texid); 1580 need_texid (self, texid);
1434 1581
1435 { 1582 {
1455 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1604}
1458 1605
1459int 1606int
1460ox (CFPlus::Map self) 1607ox (DC::Map self)
1461 ALIAS: 1608 ALIAS:
1462 oy = 1 1609 oy = 1
1463 x = 2 1610 x = 2
1464 y = 3 1611 y = 3
1465 w = 4 1612 w = 4
1476 } 1623 }
1477 OUTPUT: 1624 OUTPUT:
1478 RETVAL 1625 RETVAL
1479 1626
1480void 1627void
1481scroll (CFPlus::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1482 CODE: 1629 CODE:
1483{ 1630{
1484 if (dx > 0) 1631 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1633 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1503 } 1650 }
1504} 1651}
1505 1652
1506void 1653SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1655 CODE:
1509{ 1656{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1659 mapcell *cell;
1513 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1514 1663
1515 while (data < data_end - 1) 1664 while (data < data_end - 1)
1516 { 1665 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1518 1667
1569 } 1718 }
1570 else 1719 else
1571 cell->darkness = *data++ + 1; 1720 cell->darkness = *data++ + 1;
1572 } 1721 }
1573 1722
1723 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1724 if (flags & (4 >> z))
1575 { 1725 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1727 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1579 } 1743 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1744 }
1595 else 1745 else
1596 cell->darkness = 0; 1746 cell->darkness = 0;
1597 } 1747 }
1598} 1748}
1749 OUTPUT:
1750 RETVAL
1599 1751
1600SV * 1752SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1754 CODE:
1603{ 1755{
1604 int x1, x; 1756 int x1, x;
1605 int y1, y; 1757 int y1, y;
1606 int z; 1758 int z;
1651} 1803}
1652 OUTPUT: 1804 OUTPUT:
1653 RETVAL 1805 RETVAL
1654 1806
1655void 1807void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1657 CODE: 1809 CODE:
1658{ 1810{
1811 int x, y, z;
1812
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1816 smooth_key skey;
1663 int x, y, z; 1817
1664 int last_name; 1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1665 1821
1666 // thats current max. sorry. 1822 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1823 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1824 if (sh > 255) sh = 255;
1669 1825
1670 // clear key, in case of extra padding 1826 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1827 memset (&skey, 0, sizeof (skey));
1672 1828
1673 glColor4ub (255, 255, 255, 255); 1829 memset (&key, 0, sizeof (key));
1674 1830 key.r = 255;
1675 glEnable (GL_BLEND); 1831 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1833 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1834 key.mode = GL_QUADS;
1679 1835 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1836 key.texname = -1;
1681
1682 last_name = 0;
1683 1837
1684 mx += self->x; 1838 mx += self->x;
1685 my += self->y; 1839 my += self->y;
1686 1840
1687 // first pass: determine smooth_max 1841 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1859 self->tex [cell->tile [2]].smoothlevel));
1706 } 1860 }
1707 } 1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1866
1709 for (z = 0; z <= 2; z++) 1867 for (z = 0; z <= 2; z++)
1710 { 1868 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1869 memset (smooth_level, 0, sizeof (smooth_level));
1712 1870
1722 tileid tile = cell->tile [z]; 1880 tileid tile = cell->tile [z];
1723 1881
1724 if (tile) 1882 if (tile)
1725 { 1883 {
1726 maptex tex = self->tex [tile]; 1884 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1885 int px, py;
1728 int py = (y + 1) * T - tex.h;
1729 1886
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1887 if (key.texname != tex.name)
1733 { 1888 {
1734 if (!tex.name) 1889 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1890 tex = self->tex [2]; /* missing, replace by noface */
1736 1891
1737 glEnd (); 1892 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1893 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1894 }
1741 1895
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1746 1903
1747 if (cell->flags && z == 2) 1904 if (cell->flags && z == 2)
1748 { 1905 {
1906 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1907 if (cell->flags & 1)
1750 { 1908 {
1751 maptex tex = self->tex [1]; 1909 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1910 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1911 int py = y * T - T * 6 / 32;
1754 1912
1913 if (tex.name)
1755 glEnd (); 1914 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1925 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1926 }
1764 } 1927 }
1765 1928
1766 // update smooth hash 1929 // update smooth hash
1767 if (tex.smoothtile) 1930 if (tex.smoothtile)
1803 } 1966 }
1804 } 1967 }
1805 } 1968 }
1806 } 1969 }
1807 1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1808 // go through all smoothlevels, lowest to highest, then draw. 1974 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 1975 // this is basically counting sort
1810 { 1976 {
1811 int w, b; 1977 int w, b;
1812 1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 1981 for (w = 0; w < 256 / 32; ++w)
1814 { 1982 {
1815 uint32_t smask = smooth_level [w]; 1983 uint32_t smask = smooth_level [w];
1816 if (smask) 1984 if (smask)
1817 for (b = 0; b < 32; ++b) 1985 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2004 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2006 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2007 float dy = tex.t * .5f ; // 2 images/column
1840 2008
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2009 if (tex.name)
1844 { 2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
1845 if (!tex.name) 2013 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2014 {
1847
1848 glEnd (); 2015 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
1851 } 2018 }
1852 2019
1853 if (border) 2020 if (border)
1854 { 2021 {
1855 float ox = border * dx; 2022 float ox = border * dx;
1856 2023
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2028 }
1862 2029
1863 if (corner) 2030 if (corner)
1864 { 2031 {
1865 float ox = corner * dx; 2032 float ox = corner * dx;
1866 2033
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
1871 } 2039 }
1872 } 2040 }
1873 } 2041 }
1874 } 2042 }
1875 } 2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
1876 } 2048 }
1877 2049
1878 hv_clear (smooth); 2050 hv_clear (smooth);
1879 } 2051 }
1880 2052
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
2054 rc_free (rc);
1885 2055
1886 // top layer: overlays such as the health bar 2056 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2057 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2058 if (0 <= y + my && y + my < self->rows)
1889 { 2059 {
1914 } 2084 }
1915 } 2085 }
1916} 2086}
1917 2087
1918void 2088void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2090 CODE:
1921{ 2091{
1922 static float color[16][3] = { 2092 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2093 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2094 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1976} 2146}
1977 2147
1978void 2148void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2150 PPCODE:
1981{ 2151{
1982 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2160
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2163
1991 mx += self->x; 2164 mx += self->x - 1;
1992 my += self->y; 2165 my += self->y - 1;
1993 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1994 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1996 { 2171 {
1997 maprow *row = self->row + (y + my); 2172 maprow *row = self->row + (y + my);
1998 2173
1999 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2176 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
2003 2178
2004 darkness[y * sw4 + x] = cell->darkness 2179 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2180 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2181 : 255 - FOW_DARKNESS;
2007 } 2182 }
2008 } 2183 }
2009 2184
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2185 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2186 for (x = 0; x < sw; ++x)
2020 { 2187 {
2021 float *f = (float *)matrix; 2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2197
2025 for (dy = -1; dy <= 1; ++dy) 2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2199 uint8_t r21 = d21;
2027 { 2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2201
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2202 uint8_t r12 = d12;
2032 } 2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2033 2205
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2209
2037 darkness_sv = darkness2_sv; 2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2219 }
2220
2221 free (darkness1);
2039 2222
2040 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
2044} 2227}
2045 2228
2046SV * 2229SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2231 CODE:
2049{ 2232{
2050 int x, y, x1, y1; 2233 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2117} 2300}
2118 OUTPUT: 2301 OUTPUT:
2119 RETVAL 2302 RETVAL
2120 2303
2121void 2304void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2305set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2123 PPCODE: 2306 PPCODE:
2124{ 2307{
2125 int x, y, z; 2308 int x, y, z;
2126 int w, h; 2309 int w, h;
2127 int x1, y1; 2310 int x1, y1;
2128 2311
2129 if (*data++ != 0) 2312 if (*data++ != 0)
2130 return; /* version mismatch */ 2313 XSRETURN_EMPTY; /* version mismatch */
2131 2314
2132 w = *data++ << 8; w |= *data++; 2315 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2316 h = *data++ << 8; h |= *data++;
2134 2317
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2318 // we need to do this 'cause we don't keep an absolute coord system for rows
2180 } 2363 }
2181 } 2364 }
2182 } 2365 }
2183} 2366}
2184 2367
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2368MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2369
2187CFPlus::MixChunk 2370DC::RW
2188new_from_file (SV *class, char *path) 2371new (SV *class, SV *data_sv)
2189 CODE: 2372 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2373{
2374 STRLEN datalen;
2375 char *data = SvPVbyte (data_sv, datalen);
2376
2377 RETVAL = SDL_RWFromConstMem (data, datalen);
2378}
2191 OUTPUT: 2379 OUTPUT:
2192 RETVAL 2380 RETVAL
2193 2381
2382DC::RW
2383new_from_file (SV *class, const char *path, const char *mode = "rb")
2384 CODE:
2385 RETVAL = SDL_RWFromFile (path, mode);
2386 OUTPUT:
2387 RETVAL
2388
2389# fails on win32:
2390# dc.xs(2268) : error C2059: syntax error : '('
2194void 2391#void
2392#close (DC::RW self)
2393# CODE:
2394# (self->(close)) (self);
2395
2396MODULE = Deliantra::Client PACKAGE = DC::Channel
2397
2398PROTOTYPES: DISABLE
2399
2400DC::Channel
2401find ()
2402 CODE:
2403{
2404 RETVAL = Mix_GroupAvailable (-1);
2405
2406 if (RETVAL < 0)
2407 {
2408 RETVAL = Mix_GroupOldest (-1);
2409
2410 if (RETVAL < 0)
2411 XSRETURN_UNDEF;
2412
2413 Mix_HaltChannel (RETVAL);
2414 }
2415
2416 Mix_UnregisterAllEffects (RETVAL);
2417 Mix_Volume (RETVAL, 128);
2418}
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423halt (DC::Channel self)
2424 CODE:
2425 Mix_HaltChannel (self);
2426
2427void
2428expire (DC::Channel self, int ticks = -1)
2429 CODE:
2430 Mix_ExpireChannel (self, ticks);
2431
2432void
2433fade_out (DC::Channel self, int ticks = -1)
2434 CODE:
2435 Mix_FadeOutChannel (self, ticks);
2436
2437int
2438volume (DC::Channel self, int volume)
2439 CODE:
2440 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2441 OUTPUT:
2442 RETVAL
2443
2444void
2445unregister_all_effects (DC::Channel self)
2446 CODE:
2447 Mix_UnregisterAllEffects (self);
2448
2449void
2450set_panning (DC::Channel self, int left, int right)
2451 CODE:
2452 left = CLAMP (left , 0, 255);
2453 right = CLAMP (right, 0, 255);
2454 Mix_SetPanning (self, left, right);
2455
2456void
2457set_distance (DC::Channel self, int distance)
2458 CODE:
2459 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2460
2461void
2462set_position (DC::Channel self, int angle, int distance)
2463 CODE:
2464
2465void
2466set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2467 CODE:
2468{
2469 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2470 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2471 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2472}
2473
2474void
2475set_reverse_stereo (DC::Channel self, int flip)
2476 CODE:
2477 Mix_SetReverseStereo (self, flip);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2480
2481PROTOTYPES: DISABLE
2482
2483DC::MixChunk
2484new (SV *class, DC::RW rwops)
2485 CODE:
2486 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2487 OUTPUT:
2488 RETVAL
2489
2490void
2195DESTROY (CFPlus::MixChunk self) 2491DESTROY (DC::MixChunk self)
2196 CODE: 2492 CODE:
2197 Mix_FreeChunk (self); 2493 Mix_FreeChunk (self);
2198 2494
2199int 2495int
2200volume (CFPlus::MixChunk self, int volume = -1) 2496volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2497 CODE:
2498 if (items > 1)
2499 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2500 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2501 OUTPUT:
2204 RETVAL 2502 RETVAL
2205 2503
2206int 2504DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2505play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2506 CODE:
2507{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2509
2510 if (RETVAL < 0)
2511 XSRETURN_UNDEF;
2512
2513 if (channel < 0)
2514 {
2515 Mix_UnregisterAllEffects (RETVAL);
2516 Mix_Volume (RETVAL, 128);
2517 }
2518}
2210 OUTPUT: 2519 OUTPUT:
2211 RETVAL 2520 RETVAL
2212 2521
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2522MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2523
2215int 2524int
2216volume (int volume = -1) 2525volume (int volume = -1)
2526 PROTOTYPE: ;$
2217 CODE: 2527 CODE:
2528 if (items > 0)
2529 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2530 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2531 OUTPUT:
2220 RETVAL 2532 RETVAL
2221 2533
2534void
2535fade_out (int ms)
2536 CODE:
2537 Mix_FadeOutMusic (ms);
2538
2539void
2540halt ()
2541 CODE:
2542 Mix_HaltMusic ();
2543
2544DC::MixMusic
2545new (SV *class, DC::RW rwops)
2546 CODE:
2547 RETVAL = Mix_LoadMUS_RW (rwops);
2548 OUTPUT:
2549 RETVAL
2550
2551void
2552DESTROY (DC::MixMusic self)
2553 CODE:
2554 Mix_FreeMusic (self);
2555
2222int 2556int
2223fade_out (int ms)
2224 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms);
2226 OUTPUT:
2227 RETVAL
2228
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void
2237DESTROY (CFPlus::MixMusic self)
2238 CODE:
2239 Mix_FreeMusic (self);
2240
2241int
2242play (CFPlus::MixMusic self, int loops = -1) 2557play (DC::MixMusic self, int loops = -1)
2243 CODE: 2558 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2559 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2560 OUTPUT:
2246 RETVAL 2561 RETVAL
2247 2562
2248int 2563void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2564fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2565 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2566 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2567
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2568MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2569
2570PROTOTYPES: ENABLE
2256 2571
2257BOOT: 2572BOOT:
2258{ 2573{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2574 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2575 static const struct {
2261 const char *name; 2576 const char *name;
2262 IV iv; 2577 IV iv;
2263 } *civ, const_iv[] = { 2578 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2579# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2591 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2592 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2593 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2594 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2595 const_iv (GL_BACK),
2596 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2597 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2598 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2599 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2600 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2601 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2614 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2615 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2616 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2617 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2618 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2619 const_iv (GL_COMPRESSED_ALPHA_ARB),
2620 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2621 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2622 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2623 const_iv (GL_COMPRESSED_RGB_ARB),
2624 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2625 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2626 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2627 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2628 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2629 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2653 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2654 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2655 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2656 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2657 const_iv (GL_CONSTANT_BORDER),
2658 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2659 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2660 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2661 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2662 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2663 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2664 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2665 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2666 const_iv (GL_TRIANGLE_FAN),
2667 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2668 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2669 const_iv (GL_POINT_SMOOTH_HINT),
2670 const_iv (GL_LINE_SMOOTH_HINT),
2671 const_iv (GL_POLYGON_SMOOTH_HINT),
2672 const_iv (GL_GENERATE_MIPMAP_HINT),
2673 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2674 const_iv (GL_FASTEST),
2675 const_iv (GL_DONT_CARE),
2676 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2677 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2678 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2679 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2680 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2681# undef const_iv
2355 2686
2356 texture_av = newAV (); 2687 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2688 AvREAL_off (texture_av);
2358} 2689}
2359 2690
2691void
2692disable_GL_EXT_blend_func_separate ()
2693 CODE:
2694 gl.BlendFuncSeparate = 0;
2695 gl.BlendFuncSeparateEXT = 0;
2696
2360char * 2697char *
2361gl_vendor () 2698gl_vendor ()
2362 CODE: 2699 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2700 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2701 OUTPUT:
2436# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2774void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2775
2439# near_ and far_ are due to microsofts buggy "c" compiler 2776# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2777void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2778
2779PROTOTYPES: DISABLE
2441 2780
2442void glViewport (int x, int y, int width, int height) 2781void glViewport (int x, int y, int width, int height)
2443 2782
2444void glScissor (int x, int y, int width, int height) 2783void glScissor (int x, int y, int width, int height)
2445 2784
2453 2792
2454void glRotate (float angle, float x, float y, float z) 2793void glRotate (float angle, float x, float y, float z)
2455 CODE: 2794 CODE:
2456 glRotatef (angle, x, y, z); 2795 glRotatef (angle, x, y, z);
2457 2796
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2797void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2798 ALIAS:
2465 glColor_premultiply = 1 2799 glColor_premultiply = 1
2466 CODE: 2800 CODE:
2467 if (ix) 2801 if (ix)
2468 { 2802 {
2471 b *= a; 2805 b *= a;
2472 } 2806 }
2473 // microsoft visual "c" rounds instead of truncating... 2807 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2808 glColor4f (r, g, b, a);
2475 2809
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2810void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2811 CODE:
2484 glRasterPos3f (0, 0, z); 2812 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2813 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2814
2490 2818
2491void glTexCoord (float s, float t) 2819void glTexCoord (float s, float t)
2492 CODE: 2820 CODE:
2493 glTexCoord2f (s, t); 2821 glTexCoord2f (s, t);
2494 2822
2823void glRect (float x1, float y1, float x2, float y2)
2824 CODE:
2825 glRectf (x1, y1, x2, y2);
2826
2827void glRect_lineloop (float x1, float y1, float x2, float y2)
2828 CODE:
2829 glBegin (GL_LINE_LOOP);
2830 glVertex2f (x1, y1);
2831 glVertex2f (x2, y1);
2832 glVertex2f (x2, y2);
2833 glVertex2f (x1, y2);
2834 glEnd ();
2835
2836PROTOTYPES: ENABLE
2837
2838void glBegin (int mode)
2839
2840void glEnd ()
2841
2842void glPointSize (GLfloat size)
2843
2844void glLineWidth (GLfloat width)
2845
2846void glInterleavedArrays (int format, int stride, char *data)
2847
2848void glDrawElements (int mode, int count, int type, char *indices)
2849
2850# 1.2 void glDrawRangeElements (int mode, int start, int end
2851
2495void glTexEnv (int target, int pname, float param) 2852void glTexEnv (int target, int pname, float param)
2496 CODE: 2853 CODE:
2497 glTexEnvf (target, pname, param); 2854 glTexEnvf (target, pname, param);
2498 2855
2499void glTexParameter (int target, int pname, float param) 2856void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2872void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 2873 CODE:
2517 if (gl.SeparableFilter2D) 2874 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2875 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 2876
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2877void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 2878
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2879void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 2880
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 2881void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 2882
2551 2908
2552void glEndList () 2909void glEndList ()
2553 2910
2554void glCallList (int list) 2911void glCallList (int list)
2555 2912
2913MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2914
2915PROTOTYPES: DISABLE
2916
2917void
2918find_widget (SV *self, NV x, NV y)
2919 PPCODE:
2920{
2921 if (within_widget (self, x, y))
2922 XPUSHs (self);
2923}
2924
2925BOOT:
2926{
2927 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2928
2929 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2930 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2931 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2932 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2933}
2934
2935void
2936draw (SV *self)
2937 CODE:
2938{
2939 HV *hv;
2940 SV **svp;
2941 NV x, y, w, h;
2942 SV *draw_x_sv = GvSV (draw_x_gv);
2943 SV *draw_y_sv = GvSV (draw_y_gv);
2944 SV *draw_w_sv = GvSV (draw_w_gv);
2945 SV *draw_h_sv = GvSV (draw_h_gv);
2946 double draw_x, draw_y;
2947
2948 if (!SvROK (self))
2949 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2950
2951 hv = (HV *)SvRV (self);
2952
2953 if (SvTYPE (hv) != SVt_PVHV)
2954 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2955
2956 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2958
2959 if (!h || !w)
2960 XSRETURN_EMPTY;
2961
2962 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2963 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2964
2965 draw_x = SvNV (draw_x_sv) + x;
2966 draw_y = SvNV (draw_y_sv) + y;
2967
2968 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2969 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2970 XSRETURN_EMPTY;
2971
2972 sv_setnv (draw_x_sv, draw_x);
2973 sv_setnv (draw_y_sv, draw_y);
2974
2975 glPushMatrix ();
2976 glTranslated (x, y, 0);
2977
2978 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2979 {
2980 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2981
2982 if (svp && SvTRUE (*svp))
2983 {
2984 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2985 glEnable (GL_BLEND);
2986 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2987 glBegin (GL_QUADS);
2988 glVertex2f (0, 0);
2989 glVertex2f (w, 0);
2990 glVertex2f (w, h);
2991 glVertex2f (0, h);
2992 glEnd ();
2993 glDisable (GL_BLEND);
2994 }
2995 }
2996#if 0
2997 // draw borders, for debugging
2998 glPushMatrix ();
2999 glColor4f (1., 1., 0., 1.);
3000 glTranslatef (.5, .5, 0.);
3001 glBegin (GL_LINE_LOOP);
3002 glVertex2f (0 , 0);
3003 glVertex2f (w - 1, 0);
3004 glVertex2f (w - 1, h - 1);
3005 glVertex2f (0 , h - 1);
3006 glEnd ();
3007 glPopMatrix ();
3008#endif
3009 PUSHMARK (SP);
3010 XPUSHs (self);
3011 PUTBACK;
3012 call_method ("_draw", G_VOID | G_DISCARD);
3013 SPAGAIN;
3014
3015 glPopMatrix ();
3016
3017 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3018 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3019}
3020

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