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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
37#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
38 46
39#include <glib/gmacros.h> 47#include <glib/gmacros.h>
40 48
41#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
42 61
43#ifndef _WIN32 62#ifndef _WIN32
44# include <sys/types.h> 63# include <sys/types.h>
45# include <sys/socket.h> 64# include <sys/socket.h>
46# include <netinet/in.h> 65# include <netinet/in.h>
47# include <netinet/tcp.h> 66# include <netinet/tcp.h>
48# include <inttypes.h> 67# include <inttypes.h>
49#endif 68#endif
50 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 80
53#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
54 82
55#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
57 85
58#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
59 87
60#if 0 88/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 90
66static AV *texture_av; 91static AV *texture_av;
67 92
68static struct 93static struct
69{ 94{
106 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
108} 133}
109 134
110#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
111 137
112#include "pango-font.c" 138#include "pango-font.c"
113#include "pango-fontmap.c" 139#include "pango-fontmap.c"
114#include "pango-render.c" 140#include "pango-render.c"
115 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
118 146
119typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
120 148
121static int 149static int
122shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
123{ 151{
124 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
138 166
139typedef struct cf_layout { 167typedef struct cf_layout {
140 PangoLayout *pl; 168 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
142 int base_height; 170 int base_height;
143 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
144} *CFPlus__Layout; 173} *DC__Layout;
145 174
146static CFPlus__Font default_font; 175static DC__Font default_font;
147static PangoContext *opengl_context; 176static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
149 178
150static void 179static void
151substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
156#endif 185#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 187}
159 188
160static void 189static void
161layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
162{ 191{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
165 */ 194 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
167 196
168 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 199
171 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
172} 201}
173 202
174static void 203static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 205{
177 PangoRectangle rect; 206 PangoRectangle rect;
178 207
179 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
191 220
192typedef uint16_t tileid; 221typedef uint16_t tileid;
193typedef uint16_t faceid; 222typedef uint16_t faceid;
194 223
195typedef struct { 224typedef struct {
196 int name; 225 GLuint name;
197 int w, h; 226 int w, h;
198 float s, t; 227 float s, t;
199 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
200 tileid smoothtile; 229 tileid smoothtile;
201 uint8_t smoothlevel; 230 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
221 250
222 int32_t rows; 251 int32_t rows;
223 maprow *row; 252 maprow *row;
224} *CFPlus__Map; 253} *DC__Map;
225 254
226static char * 255static char *
227prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
228{ 257{
229 char *p; 258 char *p;
267 self->texs *= 2; 296 self->texs *= 2;
268 } 297 }
269} 298}
270 299
271static maprow * 300static maprow *
272map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
273{ 302{
274 if (0 > y) 303 if (0 > y)
275 { 304 {
276 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
315 344
316 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
317} 346}
318 347
319static mapcell * 348static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
321{ 350{
322 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
323} 352}
324 353
325static void 354static void
326map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
327{ 356{
328 int r; 357 int r;
329 358
330 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
338 self->oy = 0; 367 self->oy = 0;
339 self->row = 0; 368 self->row = 0;
340 self->rows = 0; 369 self->rows = 0;
341} 370}
342 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
343static void 382static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 384{
346 int x, y; 385 int x, y;
347 maprow *row; 386 maprow *row;
348 mapcell *cell; 387 mapcell *cell;
349 388
361 if (x >= row->c1) 400 if (x >= row->c1)
362 break; 401 break;
363 402
364 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
365 404
366 cell->darkness = 0; 405 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 406 }
371 } 407 }
372} 408}
373 409
374typedef struct { 410typedef struct {
428 n |= n >> 16; 464 n |= n >> 16;
429 465
430 return n + 1; 466 return n + 1;
431} 467}
432 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
433/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
436 483
437MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
438 528
439PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
440 530
441BOOT: 531BOOT:
442{ 532{
443 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 534 static const struct {
445 const char *name; 535 const char *name;
446 IV iv; 536 IV iv;
447 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
470 560
471 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
474 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
556# undef const_iv 677# undef const_iv
557 }; 678 };
558 679
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 699
579NV floor (NV x) 700NV floor (NV x)
580 701
581NV ceil (NV x) 702NV ceil (NV x)
582 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
583void 708void
584pango_init () 709pango_init ()
585 CODE: 710 CODE:
586{ 711{
587 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
590} 720}
591 721
592char *
593SDL_GetError () 722char *SDL_GetError ()
594 723
595int 724int SDL_Init (U32 flags)
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 725
598void 726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
599SDL_Quit () 730void SDL_Quit ()
731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
600 740
601void 741void
602SDL_ListModes (int rgb, int alpha) 742SDL_ListModes (int rgb, int alpha)
603 PPCODE: 743 PPCODE:
604{ 744{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 759
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 762
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 764
628 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
629 while (*m) 766 while (*m)
630 { 767 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 768 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 769 {
633 AV *av = newAV (); 770 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 773 av_push (av, newSViv (rgb));
660 797
661 if (RETVAL) 798 if (RETVAL)
662 { 799 {
663 av_clear (texture_av); 800 av_clear (texture_av);
664 801
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 804#include "glfunc.h"
668#undef GL_FUNC 805#undef GL_FUNC
669 } 806 }
670} 807}
677char * 814char *
678SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
679 816
680int 817int
681SDL_GetAppState () 818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
682 822
683void 823void
684poll_events () 824poll_events ()
685 PPCODE: 825 PPCODE:
686{ 826{
696 { 836 {
697 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
698 case SDL_KEYUP: 838 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 844 break;
705 845
706 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 865 x = ev.motion.x;
726 y = ev.motion.y; 866 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 868 }
729 869
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 876 }
737 break; 877 break;
738 878
739 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 882
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 893 break;
754 } 894 }
755 895
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 897 }
758} 898}
759 899
760int 900int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 902 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
765 905
766void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
767Mix_CloseAudio () 923Mix_CloseAudio ()
768 924
769int 925int
770Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
927
928const char *
929Mix_GetError ()
771 930
772void 931void
773lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
774 CODE: 933 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 960 }
802 } 961 }
803#endif 962#endif
804} 963}
805 964
806void 965int
807add_font (char *file) 966add_font (char *file)
808 CODE: 967 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
810 971
811void 972void
812load_image_inline (SV *image_) 973load_image_inline (SV *image_)
813 ALIAS: 974 ALIAS:
814 load_image_file = 1 975 load_image_file = 1
817 STRLEN image_len; 978 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
824 985
825 if (!rw) 986 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
827 988
900void 1061void
901error (char *message) 1062error (char *message)
902 CODE: 1063 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1065#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1067#endif
907 1068
908void 1069void
909fatal (char *message) 1070fatal (char *message)
910 CODE: 1071 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1073#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1075#endif
915 _exit (1); 1076 _exit (1);
916 1077
917void 1078void
918_exit (int retval = 0) 1079_exit (int retval = 0)
930#if DEBUG 1091#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1092 VALGRIND_DO_LEAK_CHECK;
932#endif 1093#endif
933} 1094}
934 1095
935MODULE = CFPlus PACKAGE = CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
936 1097
937CFPlus::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1102 CODE:
940{ 1103{
941 int count; 1104 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1108}
946 OUTPUT: 1109 OUTPUT:
947 RETVAL 1110 RETVAL
948 1111
949void 1112void
950DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
951 CODE: 1114 CODE:
952 pango_font_description_free (self); 1115 pango_font_description_free (self);
953 1116
954void 1117void
955make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
956 CODE: 1120 CODE:
957 default_font = self; 1121 default_font = self;
958 1122
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1124
1125PROTOTYPES: DISABLE
1126
961void 1127void
962reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
963 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
964 tc_clear (); 1137 tc_restore ();
965 1138
966CFPlus::Layout 1139DC::Layout
967new (SV *class) 1140new (SV *class)
968 CODE: 1141 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
970 1143
971 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
978 1152
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
981 OUTPUT: 1155 OUTPUT:
982 RETVAL 1156 RETVAL
983 1157
984void 1158void
985DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
986 CODE: 1160 CODE:
987 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
988 Safefree (self); 1163 Safefree (self);
989 1164
990void 1165void
991set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
992 CODE: 1167 CODE:
993{ 1168{
994 STRLEN textlen; 1169 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
996 1171
997 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
998} 1173}
999 1174
1000void 1175void
1001set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
1002 CODE: 1177 CODE:
1003{ 1178{
1004 STRLEN textlen; 1179 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
1006 1181
1007 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
1008} 1183}
1009 1184
1010void 1185void
1011set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
1012 CODE: 1187 CODE:
1013{ 1188{
1014 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1191 const char *pos = text;
1051 if (attrs) 1226 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
1053} 1228}
1054 1229
1055void 1230void
1056get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
1057 PPCODE: 1232 PPCODE:
1058{ 1233{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1235
1061 do 1236 do
1062 { 1237 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1239
1065 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
1066 { 1241 {
1067 PangoRectangle extents; 1242 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1251
1077 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
1078} 1253}
1079 1254
1080int 1255int
1081has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
1082 CODE: 1257 CODE:
1083{ 1258{
1084 int lines = 1; 1259 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
1086 1261
1091} 1266}
1092 OUTPUT: 1267 OUTPUT:
1093 RETVAL 1268 RETVAL
1094 1269
1095SV * 1270SV *
1096get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
1097 CODE: 1272 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1275 OUTPUT:
1101 RETVAL 1276 RETVAL
1102 1277
1103void 1278void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1280 CODE:
1106 self->r = r; 1281 self->r = r;
1107 self->g = g; 1282 self->g = g;
1108 self->b = b; 1283 self->b = b;
1109 self->a = a; 1284 self->a = a;
1110 1285
1111void 1286void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1288 CODE:
1114 if (self->font != font) 1289 if (self->font != font)
1115 { 1290 {
1116 self->font = font; 1291 self->font = font;
1117 layout_update_font (self); 1292 layout_update_font (self);
1118 } 1293 }
1119 1294
1120void 1295void
1121set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
1122 CODE: 1297 CODE:
1123 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
1124 { 1299 {
1125 self->base_height = base_height; 1300 self->base_height = base_height;
1126 layout_update_font (self); 1301 layout_update_font (self);
1127 } 1302 }
1128 1303
1129void 1304void
1130set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1306 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1308
1134void 1309void
1135set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
1136 CODE: 1311 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1313
1139void 1314void
1140set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
1141 CODE: 1316 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1318
1144void 1319void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1321 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
1152 ); 1327 );
1153 1328
1154void 1329void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1331 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1333
1159void 1334void
1160size (CFPlus::Layout self) 1335size (DC::Layout self)
1161 PPCODE: 1336 PPCODE:
1162{ 1337{
1163 int w, h; 1338 int w, h;
1164 1339
1165 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1170} 1345}
1171 1346
1172int 1347int
1173descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1174 CODE: 1349 CODE:
1175{ 1350{
1176 PangoRectangle rect; 1351 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1180} 1355}
1181 OUTPUT: 1356 OUTPUT:
1182 RETVAL 1357 RETVAL
1183 1358
1184int 1359int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1361 CODE:
1187{ 1362{
1188 int index, trailing; 1363 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1365 RETVAL = index + trailing;
1191} 1366}
1192 OUTPUT: 1367 OUTPUT:
1193 RETVAL 1368 RETVAL
1194 1369
1195void 1370void
1196cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1372 PPCODE:
1198{ 1373{
1199 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1376
1202 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1381}
1207 1382
1208void 1383void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1385 PPCODE:
1211{ 1386{
1212 int line, x; 1387 int line, x;
1213 1388
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1392 --line;
1393#endif
1217 EXTEND (SP, 2); 1394 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1397}
1221 1398
1222void 1399void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1400line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1401 PPCODE:
1225{ 1402{
1226 PangoLayoutLine *lp; 1403 PangoLayoutLine *lp;
1227 int index, trailing; 1404 int index, trailing;
1228 1405
1229 if (line < 0) 1406 if (line < 0)
1230 XSRETURN_EMPTY; 1407 XSRETURN_EMPTY;
1231 1408
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1410 XSRETURN_EMPTY; /* do better */
1234 1411
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1413
1237 EXTEND (SP, 2); 1414 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1421 }
1245} 1422}
1246 1423
1247void 1424void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1425render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1426 CODE:
1427 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1251 self->pl, 1429 self->pl,
1430 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1254 flags 1433 flags
1255 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1256 1438
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1439void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1263 CODE: 1441 CODE:
1264{ 1442{
1265 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1450
1268 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1467 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1468 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1472
1282 SvPOK_only (result_); 1473 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1284 1475
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1477 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1479
1289 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1481 }
1296} 1482}
1297 1483
1298void 1484void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1491{
1306 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1310 1499
1311 if (items < 5) 1500 if (items < 5)
1312 { 1501 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1542 RETVAL = width > 0;
1354} 1543}
1355 OUTPUT: 1544 OUTPUT:
1356 RETVAL 1545 RETVAL
1357 1546
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1548
1360CFPlus::Map 1549PROTOTYPES: DISABLE
1550
1551DC::Map
1361new (SV *class) 1552new (SV *class)
1362 CODE: 1553 CODE:
1363 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1555 RETVAL->x = 0;
1365 RETVAL->y = 0; 1556 RETVAL->y = 0;
1373 RETVAL->row = 0; 1564 RETVAL->row = 0;
1374 OUTPUT: 1565 OUTPUT:
1375 RETVAL 1566 RETVAL
1376 1567
1377void 1568void
1378DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1379 CODE: 1570 CODE:
1380{ 1571{
1381 map_clear (self); 1572 map_clear (self);
1382 Safefree (self->face2tile); 1573 Safefree (self->face2tile);
1383 Safefree (self->tex); 1574 Safefree (self->tex);
1384 Safefree (self); 1575 Safefree (self);
1385} 1576}
1386 1577
1387void 1578void
1388resize (CFPlus::Map self, int map_width, int map_height) 1579resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1580 CODE:
1390 self->w = map_width; 1581 self->w = map_width;
1391 self->h = map_height; 1582 self->h = map_height;
1392 1583
1393void 1584void
1394clear (CFPlus::Map self) 1585clear (DC::Map self)
1395 CODE: 1586 CODE:
1396 map_clear (self); 1587 map_clear (self);
1397 1588
1398void 1589void
1399set_tileid (CFPlus::Map self, int face, int tile) 1590set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1591 CODE:
1401{ 1592{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1593 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1594 need_texid (self, tile);
1404} 1595}
1405 1596
1406void 1597void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1598set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1599 CODE:
1409{ 1600{
1410 tileid texid; 1601 tileid texid;
1411 maptex *tex; 1602 maptex *tex;
1412 1603
1425 tex->smoothtile = self->face2tile [smooth]; 1616 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1617 tex->smoothlevel = level;
1427} 1618}
1428 1619
1429void 1620void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1622 CODE:
1432{ 1623{
1433 need_texid (self, texid); 1624 need_texid (self, texid);
1434 1625
1435 { 1626 {
1455 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1648}
1458 1649
1459int 1650int
1460ox (CFPlus::Map self) 1651ox (DC::Map self)
1461 ALIAS: 1652 ALIAS:
1462 oy = 1 1653 oy = 1
1463 x = 2 1654 x = 2
1464 y = 3 1655 y = 3
1465 w = 4 1656 w = 4
1476 } 1667 }
1477 OUTPUT: 1668 OUTPUT:
1478 RETVAL 1669 RETVAL
1479 1670
1480void 1671void
1481scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1482 CODE: 1673 CODE:
1483{ 1674{
1484 if (dx > 0) 1675 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1677 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1503 } 1694 }
1504} 1695}
1505 1696
1506void 1697SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1699 CODE:
1509{ 1700{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1703 mapcell *cell;
1513 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1514 1707
1515 while (data < data_end - 1) 1708 while (data < data_end - 1)
1516 { 1709 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1518 1711
1538 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1539 1732
1540 do 1733 do
1541 { 1734 {
1542 ext = *data++; 1735 ext = *data++;
1543 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1544 1737
1545 if (cmd < 4) 1738 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1548 { 1741 {
1551 } 1744 }
1552 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1747 else if (cmd == 0x47)
1555 { 1748 {
1556 if (*data == 4) 1749 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1753
1559 data += *data + 1; 1754 data += *data + 1;
1560 } 1755 }
1561 else if (cmd == 8) // cell flags 1756 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1757 cell->flags = *data++;
1569 } 1764 }
1570 else 1765 else
1571 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1572 } 1767 }
1573 1768
1769 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1770 if (flags & (4 >> z))
1575 { 1771 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1773 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1579 } 1789 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1790 }
1595 else 1791 else
1596 cell->darkness = 0; 1792 CELL_CLEAR (cell);
1597 } 1793 }
1598} 1794}
1795 OUTPUT:
1796 RETVAL
1599 1797
1600SV * 1798SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1800 CODE:
1603{ 1801{
1604 int x1, x; 1802 int x1, x;
1605 int y1, y; 1803 int y1, y;
1606 int z; 1804 int z;
1651} 1849}
1652 OUTPUT: 1850 OUTPUT:
1653 RETVAL 1851 RETVAL
1654 1852
1655void 1853void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1855 CODE:
1658{ 1856{
1857 int x, y, z;
1858
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1862 smooth_key skey;
1663 int x, y, z; 1863 int pl_x, pl_y;
1664 int last_name; 1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1665 1870
1666 // thats current max. sorry. 1871 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1872 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1873 if (sh > 255) sh = 255;
1669 1874
1670 // clear key, in case of extra padding 1875 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1876 memset (&skey, 0, sizeof (skey));
1672 1877
1673 glColor4ub (255, 255, 255, 255); 1878 memset (&key, 0, sizeof (key));
1674 1879 key.r = 255;
1675 glEnable (GL_BLEND); 1880 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1881 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1882 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1883 key.mode = GL_QUADS;
1679 1884 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1885 key.texname = -1;
1681
1682 last_name = 0;
1683 1886
1684 mx += self->x; 1887 mx += self->x;
1685 my += self->y; 1888 my += self->y;
1686 1889
1687 // first pass: determine smooth_max 1890 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 1908 self->tex [cell->tile [2]].smoothlevel));
1706 } 1909 }
1707 } 1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 1915
1709 for (z = 0; z <= 2; z++) 1916 for (z = 0; z <= 2; z++)
1710 { 1917 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 1918 memset (smooth_level, 0, sizeof (smooth_level));
1712 1919
1725 { 1932 {
1726 maptex tex = self->tex [tile]; 1933 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 1934 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 1935 int py = (y + 1) * T - tex.h;
1729 1936
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 1937 if (key.texname != tex.name)
1733 { 1938 {
1734 if (!tex.name) 1939 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 1940 tex = self->tex [2]; /* missing, replace by noface */
1736 1941
1737 glEnd (); 1942 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1943 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 1944 }
1741 1945
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 1962 if (cell->flags & 1)
1750 { 1963 {
1751 maptex tex = self->tex [1]; 1964 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 1965 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 1966 int py = y * T - T * 6 / 32;
1754 1967
1968 if (tex.name)
1755 glEnd (); 1969 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 1980 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 1981 }
1764 } 1982 }
1765 1983
1766 // update smooth hash 1984 // update smooth hash
1767 if (tex.smoothtile) 1985 if (tex.smoothtile)
1803 } 2021 }
1804 } 2022 }
1805 } 2023 }
1806 } 2024 }
1807 2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
1808 // go through all smoothlevels, lowest to highest, then draw. 2029 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2030 // this is basically counting sort
1810 { 2031 {
1811 int w, b; 2032 int w, b;
1812 2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2036 for (w = 0; w < 256 / 32; ++w)
1814 { 2037 {
1815 uint32_t smask = smooth_level [w]; 2038 uint32_t smask = smooth_level [w];
1816 if (smask) 2039 if (smask)
1817 for (b = 0; b < 32; ++b) 2040 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2059 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2061 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2062 float dy = tex.t * .5f ; // 2 images/column
1840 2063
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2064 if (tex.name)
1844 { 2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
1845 if (!tex.name) 2068 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2069 {
1847
1848 glEnd (); 2070 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
1851 } 2073 }
1852 2074
1853 if (border) 2075 if (border)
1854 { 2076 {
1855 float ox = border * dx; 2077 float ox = border * dx;
1856 2078
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2083 }
1862 2084
1863 if (corner) 2085 if (corner)
1864 { 2086 {
1865 float ox = corner * dx; 2087 float ox = corner * dx;
1866 2088
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
1871 } 2094 }
1872 } 2095 }
1873 } 2096 }
1874 } 2097 }
1875 } 2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
1876 } 2103 }
1877 2104
1878 hv_clear (smooth); 2105 hv_clear (smooth);
1879 } 2106 }
1880 2107
1881 glEnd (); 2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
1882 2113
1883 glDisable (GL_TEXTURE_2D); 2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1884 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1885 2127
1886 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1889 { 2131 {
1914 } 2156 }
1915 } 2157 }
1916} 2158}
1917 2159
1918void 2160void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2162 CODE:
1921{ 2163{
1922 static float color[16][3] = { 2164 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1976} 2218}
1977 2219
1978void 2220void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2222 PPCODE:
1981{ 2223{
1982 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2232
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2235
1991 mx += self->x; 2236 mx += self->x - 1;
1992 my += self->y; 2237 my += self->y - 1;
1993 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1994 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1996 { 2243 {
1997 maprow *row = self->row + (y + my); 2244 maprow *row = self->row + (y + my);
1998 2245
1999 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2248 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
2003 2250
2004 darkness[y * sw4 + x] = cell->darkness 2251 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2252 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2253 : 255 - FOW_DARKNESS;
2007 } 2254 }
2008 } 2255 }
2009 2256
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2257 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2258 for (x = 0; x < sw; ++x)
2020 { 2259 {
2021 float *f = (float *)matrix; 2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2269
2025 for (dy = -1; dy <= 1; ++dy) 2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2271 uint8_t r21 = d21;
2027 { 2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2273
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2274 uint8_t r12 = d12;
2032 } 2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2033 2277
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2281
2037 darkness_sv = darkness2_sv; 2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2291 }
2292
2293 free (darkness1);
2039 2294
2040 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
2044} 2299}
2045 2300
2046SV * 2301SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2303 CODE:
2049{ 2304{
2050 int x, y, x1, y1; 2305 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2109 else 2364 else
2110 *data++ = 0; 2365 *data++ = 0;
2111 } 2366 }
2112 } 2367 }
2113 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
2114 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
2115 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
2116 RETVAL = data_sv; 2376 RETVAL = data_sv;
2117} 2377}
2118 OUTPUT: 2378 OUTPUT:
2119 RETVAL 2379 RETVAL
2120 2380
2121void 2381void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2123 PPCODE: 2383 PPCODE:
2124{ 2384{
2125 int x, y, z; 2385 int x, y, z;
2126 int w, h; 2386 int w, h;
2127 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
2128 2398
2129 if (*data++ != 0) 2399 if (*data++ != 0)
2130 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
2131 2401
2132 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
2134 2404
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
2147 { 2417 {
2148 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
2149 2419
2150 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
2151 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
2152 uint8_t flags = *data++; 2427 flags = *data++;
2153 2428
2154 if (flags) 2429 if (flags)
2155 { 2430 {
2156 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2157 tileid tile[3] = { 0, 0, 0 }; 2432 tileid tile[3] = { 0, 0, 0 };
2160 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2161 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2162 2437
2163 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
2164 { 2439 {
2165 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
2166 2442
2167 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
2168 { 2444 {
2169 tileid t = tile [z]; 2445 tileid t = tile [z];
2170 2446
2171 if (t >= self->texs || (t && !self->tex [t].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2172 { 2448 {
2173 XPUSHs (sv_2mortal (newSViv (t))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2174 need_texid (self, t); 2450 need_texid (self, t);
2175 } 2451 }
2176 2452
2177 cell->tile [z] = t; 2453 cell->tile [z] = t;
2178 } 2454 }
2180 } 2456 }
2181 } 2457 }
2182 } 2458 }
2183} 2459}
2184 2460
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2462
2187CFPlus::MixChunk 2463DC::RW
2188new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
2189 CODE: 2465 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
2191 OUTPUT: 2472 OUTPUT:
2192 RETVAL 2473 RETVAL
2193 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
2194void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
2195DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
2196 CODE: 2585 CODE:
2197 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
2198 2587
2199int 2588int
2200volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2594 OUTPUT:
2204 RETVAL 2595 RETVAL
2205 2596
2206int 2597DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2599 CODE:
2600{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
2210 OUTPUT: 2612 OUTPUT:
2211 RETVAL 2613 RETVAL
2212 2614
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2616
2215int 2617int
2216volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
2217 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2624 OUTPUT:
2220 RETVAL 2625 RETVAL
2221 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
2640 RETVAL = Mix_LoadMUS_RW (rwops);
2641 OUTPUT:
2642 RETVAL
2643
2644void
2645DESTROY (DC::MixMusic self)
2646 CODE:
2647 Mix_FreeMusic (self);
2648
2222int 2649int
2223fade_out (int ms)
2224 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms);
2226 OUTPUT:
2227 RETVAL
2228
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void
2237DESTROY (CFPlus::MixMusic self)
2238 CODE:
2239 Mix_FreeMusic (self);
2240
2241int
2242play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
2243 CODE: 2651 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2653 OUTPUT:
2246 RETVAL 2654 RETVAL
2247 2655
2248int 2656void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2658 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2659 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2660
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
2256 2664
2257BOOT: 2665BOOT:
2258{ 2666{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2668 static const struct {
2261 const char *name; 2669 const char *name;
2262 IV iv; 2670 IV iv;
2263 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2690 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2719 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2720 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2774# undef const_iv
2355 2779
2356 texture_av = newAV (); 2780 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2781 AvREAL_off (texture_av);
2358} 2782}
2359 2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
2789
2360char * 2790char *
2361gl_vendor () 2791gl_vendor ()
2362 CODE: 2792 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2794 OUTPUT:
2436# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2868
2439# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
2441 2873
2442void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
2443 2875
2444void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
2445 2877
2453 2885
2454void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
2455 CODE: 2887 CODE:
2456 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
2457 2889
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2891 ALIAS:
2465 glColor_premultiply = 1 2892 glColor_premultiply = 1
2466 CODE: 2893 CODE:
2467 if (ix) 2894 if (ix)
2468 { 2895 {
2471 b *= a; 2898 b *= a;
2472 } 2899 }
2473 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2475 2902
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 2904 CODE:
2484 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2486 2907
2490 2911
2491void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2492 CODE: 2913 CODE:
2493 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2494 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2495void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2496 CODE: 2946 CODE:
2497 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2498 2948
2499void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 2966 CODE:
2517 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 2969
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 2971
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 2973
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 2975
2551 3001
2552void glEndList () 3002void glEndList ()
2553 3003
2554void glCallList (int list) 3004void glCallList (int list)
2555 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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