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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.201 by root, Tue Jul 17 17:39:06 2007 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
29 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
30#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
31#include <SDL_endian.h> 39#include <SDL_endian.h>
32#include <SDL_image.h> 40#include <SDL_image.h>
33#include <SDL_mixer.h> 41#include <SDL_mixer.h>
34#include <SDL_opengl.h> 42#include <SDL_opengl.h>
35 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
36#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
38 51
39#include <glib/gmacros.h> 52#include <glib/gmacros.h>
40 53
41#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
42 66
43#ifndef _WIN32 67#ifndef _WIN32
44# include <sys/types.h> 68# include <sys/types.h>
45# include <sys/socket.h> 69# include <sys/socket.h>
46# include <netinet/in.h> 70# include <netinet/in.h>
47# include <netinet/tcp.h> 71# include <netinet/tcp.h>
48# include <inttypes.h> 72# include <inttypes.h>
49#endif 73#endif
50 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
52 85
53#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
54 87
55#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
56#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
57 90
58#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
59 92
60#if 0 93/* mask out modifiers we are not interested in */
61# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
62#else
63# define PARACHUTE 0
64#endif
65 95
66static AV *texture_av; 96static AV *texture_av;
67 97
68static struct 98static struct
69{ 99{
106 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
108} 138}
109 139
110#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
111 142
112#include "pango-font.c" 143#include "pango-font.c"
113#include "pango-fontmap.c" 144#include "pango-fontmap.c"
114#include "pango-render.c" 145#include "pango-render.c"
115 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
116typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
117typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
118 151
119typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
120 153
121static int 154static int
122shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
123{ 156{
124 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
138 171
139typedef struct cf_layout { 172typedef struct cf_layout {
140 PangoLayout *pl; 173 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
142 int base_height; 175 int base_height;
143 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
144} *CFPlus__Layout; 178} *DC__Layout;
145 179
146static CFPlus__Font default_font; 180static DC__Font default_font;
147static PangoContext *opengl_context; 181static PangoContext *opengl_context;
148static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
149 183
150static void 184static void
151substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
156#endif 190#endif
157 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
158} 192}
159 193
160static void 194static void
161layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
162{ 196{
163 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
164 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
165 */ 199 */
166 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
167 201
168 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
169 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
170 204
171 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
172} 206}
173 207
174static void 208static void
175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
176{ 210{
177 PangoRectangle rect; 211 PangoRectangle rect;
178 212
179 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
180 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
191 225
192typedef uint16_t tileid; 226typedef uint16_t tileid;
193typedef uint16_t faceid; 227typedef uint16_t faceid;
194 228
195typedef struct { 229typedef struct {
196 int name; 230 GLuint name;
197 int w, h; 231 int w, h;
198 float s, t; 232 float s, t;
199 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
200 tileid smoothtile; 234 tileid smoothtile;
201 uint8_t smoothlevel; 235 uint8_t smoothlevel;
219 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
220 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
221 255
222 int32_t rows; 256 int32_t rows;
223 maprow *row; 257 maprow *row;
224} *CFPlus__Map; 258} *DC__Map;
225 259
226static char * 260static char *
227prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
228{ 262{
229 char *p; 263 char *p;
267 self->texs *= 2; 301 self->texs *= 2;
268 } 302 }
269} 303}
270 304
271static maprow * 305static maprow *
272map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
273{ 307{
274 if (0 > y) 308 if (0 > y)
275 { 309 {
276 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
277 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
315 349
316 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
317} 351}
318 352
319static mapcell * 353static mapcell *
320map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
321{ 355{
322 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
323} 357}
324 358
325static void 359static void
326map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
327{ 361{
328 int r; 362 int r;
329 363
330 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
331 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
338 self->oy = 0; 372 self->oy = 0;
339 self->row = 0; 373 self->row = 0;
340 self->rows = 0; 374 self->rows = 0;
341} 375}
342 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
343static void 387static void
344map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
345{ 389{
346 int x, y; 390 int x, y;
347 maprow *row; 391 maprow *row;
348 mapcell *cell; 392 mapcell *cell;
349 393
361 if (x >= row->c1) 405 if (x >= row->c1)
362 break; 406 break;
363 407
364 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
365 409
366 cell->darkness = 0; 410 CELL_CLEAR (cell);
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
370 } 411 }
371 } 412 }
372} 413}
373 414
374typedef struct { 415typedef struct {
428 n |= n >> 16; 469 n |= n >> 16;
429 470
430 return n + 1; 471 return n + 1;
431} 472}
432 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
433/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
436 488
437MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
438 571
439PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
440 573
441BOOT: 574BOOT:
442{ 575{
443 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
444 static const struct { 577 static const struct {
445 const char *name; 578 const char *name;
446 IV iv; 579 IV iv;
447 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
448# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
470 603
471 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
474 607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
475 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
476 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
477 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
478 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
479 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
551 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
552 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
553 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
554 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
555 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
741
742 const_iv (MIX_DEFAULT_FORMAT),
743
744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
556# undef const_iv 772# undef const_iv
557 }; 773 };
558 774
559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 794
579NV floor (NV x) 795NV floor (NV x)
580 796
581NV ceil (NV x) 797NV ceil (NV x)
582 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
583void 803void
584pango_init () 804pango_init ()
585 CODE: 805 CODE:
586{ 806{
587 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
590} 815}
591 816
592char *
593SDL_GetError () 817char *SDL_GetError ()
594 818
595int 819void SDL_braino ()
596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
597 820
598void 821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
599SDL_Quit () 827void SDL_Quit ()
828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
600 837
601void 838void
602SDL_ListModes (int rgb, int alpha) 839SDL_ListModes (int rgb, int alpha)
603 PPCODE: 840 PPCODE:
604{ 841{
616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
619 856
620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
621#if SDL_VERSION_ATLEAST(1,2,10)
622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
625 859
626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
627 861
628 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
629 while (*m) 863 while (*m)
630 { 864 {
631 if ((*m)->w >= 640 && (*m)->h >= 480) 865 if ((*m)->w >= 400 && (*m)->h >= 300)
632 { 866 {
633 AV *av = newAV (); 867 AV *av = newAV ();
634 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
635 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb)); 870 av_push (av, newSViv (rgb));
660 894
661 if (RETVAL) 895 if (RETVAL)
662 { 896 {
663 av_clear (texture_av); 897 av_clear (texture_av);
664 898
665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
667#include "glfunc.h" 901#include "glfunc.h"
668#undef GL_FUNC 902#undef GL_FUNC
669 } 903 }
670} 904}
677char * 911char *
678SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
679 913
680int 914int
681SDL_GetAppState () 915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
682 919
683void 920void
684poll_events () 921poll_events ()
685 PPCODE: 922 PPCODE:
686{ 923{
696 { 933 {
697 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
698 case SDL_KEYUP: 935 case SDL_KEYUP:
699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
704 break; 941 break;
705 942
706 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
725 x = ev.motion.x; 962 x = ev.motion.x;
726 y = ev.motion.y; 963 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 } 965 }
729 966
730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
731 hv_store (hv, "state", 5, newSViv (state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
732 hv_store (hv, "x", 1, newSViv (x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
733 hv_store (hv, "y", 1, newSViv (y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
734 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
735 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 } 973 }
737 break; 974 break;
738 975
739 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
740 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
742 979
743 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
744 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
745 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
746 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
753 break; 990 break;
754 } 991 }
755 992
756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
757 } 994 }
758} 995}
759 996
760int 997int
761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
762 POSTCALL: 999 POSTCALL:
763 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
764 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
765 1002
766void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
767Mix_CloseAudio () 1020Mix_CloseAudio ()
768 1021
769int 1022int
770Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
1024
1025const char *
1026Mix_GetError ()
771 1027
772void 1028void
773lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
774 CODE: 1030 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
801 } 1057 }
802 } 1058 }
803#endif 1059#endif
804} 1060}
805 1061
806void 1062int
807add_font (char *file) 1063add_font (char *file)
808 CODE: 1064 CODE:
809 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
810 1068
811void 1069void
812load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
813 ALIAS: 1071 ALIAS:
814 load_image_file = 1 1072 load_image_file = 1
817 STRLEN image_len; 1075 STRLEN image_len;
818 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
819 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
820 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
821 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
822 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
823 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
824 1082
825 if (!rw) 1083 if (!rw)
826 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
827 1085
900void 1158void
901error (char *message) 1159error (char *message)
902 CODE: 1160 CODE:
903 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
904#ifdef _WIN32 1162#ifdef _WIN32
905 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
906#endif 1164#endif
907 1165
908void 1166void
909fatal (char *message) 1167fatal (char *message)
910 CODE: 1168 CODE:
911 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
912#ifdef _WIN32 1170#ifdef _WIN32
913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
914#endif 1172#endif
915 _exit (1); 1173 _exit (1);
916 1174
917void 1175void
918_exit (int retval = 0) 1176_exit (int retval = 0)
930#if DEBUG 1188#if DEBUG
931 VALGRIND_DO_LEAK_CHECK; 1189 VALGRIND_DO_LEAK_CHECK;
932#endif 1190#endif
933} 1191}
934 1192
935MODULE = CFPlus PACKAGE = CFPlus::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
936 1194
937CFPlus::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
938new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
939 CODE: 1199 CODE:
940{ 1200{
941 int count; 1201 int count;
942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
945} 1205}
946 OUTPUT: 1206 OUTPUT:
947 RETVAL 1207 RETVAL
948 1208
949void 1209void
950DESTROY (CFPlus::Font self) 1210DESTROY (DC::Font self)
951 CODE: 1211 CODE:
952 pango_font_description_free (self); 1212 pango_font_description_free (self);
953 1213
954void 1214void
955make_default (CFPlus::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
956 CODE: 1217 CODE:
957 default_font = self; 1218 default_font = self;
958 1219
959MODULE = CFPlus PACKAGE = CFPlus::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
960 1221
1222PROTOTYPES: DISABLE
1223
961void 1224void
962reset_glyph_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
963 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
964 tc_clear (); 1234 tc_restore ();
965 1235
966CFPlus::Layout 1236DC::Layout
967new (SV *class) 1237new (SV *class)
968 CODE: 1238 CODE:
969 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
970 1240
971 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
973 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
974 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
975 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
976 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
977 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
978 1249
979 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
980 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
981 OUTPUT: 1252 OUTPUT:
982 RETVAL 1253 RETVAL
983 1254
984void 1255void
985DESTROY (CFPlus::Layout self) 1256DESTROY (DC::Layout self)
986 CODE: 1257 CODE:
987 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
988 Safefree (self); 1260 Safefree (self);
989 1261
990void 1262void
991set_text (CFPlus::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
992 CODE: 1264 CODE:
993{ 1265{
994 STRLEN textlen; 1266 STRLEN textlen;
995 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
996 1268
997 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
998} 1270}
999 1271
1000void 1272void
1001set_markup (CFPlus::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
1002 CODE: 1274 CODE:
1003{ 1275{
1004 STRLEN textlen; 1276 STRLEN textlen;
1005 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
1006 1278
1007 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
1008} 1280}
1009 1281
1010void 1282void
1011set_shapes (CFPlus::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
1012 CODE: 1284 CODE:
1013{ 1285{
1014 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text; 1288 const char *pos = text;
1051 if (attrs) 1323 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
1053} 1325}
1054 1326
1055void 1327void
1056get_shapes (CFPlus::Layout self) 1328get_shapes (DC::Layout self)
1057 PPCODE: 1329 PPCODE:
1058{ 1330{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060 1332
1061 do 1333 do
1062 { 1334 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1064 1336
1065 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
1066 { 1338 {
1067 PangoRectangle extents; 1339 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076 1348
1077 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
1078} 1350}
1079 1351
1080int 1352int
1081has_wrapped (CFPlus::Layout self) 1353has_wrapped (DC::Layout self)
1082 CODE: 1354 CODE:
1083{ 1355{
1084 int lines = 1; 1356 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
1086 1358
1091} 1363}
1092 OUTPUT: 1364 OUTPUT:
1093 RETVAL 1365 RETVAL
1094 1366
1095SV * 1367SV *
1096get_text (CFPlus::Layout self) 1368get_text (DC::Layout self)
1097 CODE: 1369 CODE:
1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1099 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
1100 OUTPUT: 1372 OUTPUT:
1101 RETVAL 1373 RETVAL
1102 1374
1103void 1375void
1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1105 CODE: 1377 CODE:
1106 self->r = r; 1378 self->r = r;
1107 self->g = g; 1379 self->g = g;
1108 self->b = b; 1380 self->b = b;
1109 self->a = a; 1381 self->a = a;
1110 1382
1111void 1383void
1112set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
1113 CODE: 1385 CODE:
1114 if (self->font != font) 1386 if (self->font != font)
1115 { 1387 {
1116 self->font = font; 1388 self->font = font;
1117 layout_update_font (self); 1389 layout_update_font (self);
1118 } 1390 }
1119 1391
1120void 1392void
1121set_height (CFPlus::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
1122 CODE: 1394 CODE:
1123 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
1124 { 1396 {
1125 self->base_height = base_height; 1397 self->base_height = base_height;
1126 layout_update_font (self); 1398 layout_update_font (self);
1127 } 1399 }
1128 1400
1129void 1401void
1130set_width (CFPlus::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
1131 CODE: 1403 CODE:
1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1133 1405
1134void 1406void
1135set_indent (CFPlus::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
1136 CODE: 1408 CODE:
1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1138 1410
1139void 1411void
1140set_spacing (CFPlus::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
1141 CODE: 1413 CODE:
1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1143 1415
1144void 1416void
1145set_ellipsise (CFPlus::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
1146 CODE: 1418 CODE:
1147 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1151 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
1152 ); 1424 );
1153 1425
1154void 1426void
1155set_single_paragraph_mode (CFPlus::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
1156 CODE: 1428 CODE:
1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1158 1430
1159void 1431void
1160size (CFPlus::Layout self) 1432size (DC::Layout self)
1161 PPCODE: 1433 PPCODE:
1162{ 1434{
1163 int w, h; 1435 int w, h;
1164 1436
1165 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
1168 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
1169 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
1170} 1442}
1171 1443
1172int 1444int
1173descent (CFPlus::Layout self) 1445descent (DC::Layout self)
1174 CODE: 1446 CODE:
1175{ 1447{
1176 PangoRectangle rect; 1448 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
1180} 1452}
1181 OUTPUT: 1453 OUTPUT:
1182 RETVAL 1454 RETVAL
1183 1455
1184int 1456int
1185xy_to_index (CFPlus::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
1186 CODE: 1458 CODE:
1187{ 1459{
1188 int index, trailing; 1460 int index, trailing;
1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1190 RETVAL = index + trailing; 1462 RETVAL = index + trailing;
1191} 1463}
1192 OUTPUT: 1464 OUTPUT:
1193 RETVAL 1465 RETVAL
1194 1466
1195void 1467void
1196cursor_pos (CFPlus::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1197 PPCODE: 1469 PPCODE:
1198{ 1470{
1199 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1201 1473
1202 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1203 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1206} 1478}
1207 1479
1208void 1480void
1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1210 PPCODE: 1482 PPCODE:
1211{ 1483{
1212 int line, x; 1484 int line, x;
1213 1485
1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1216 1489 --line;
1490#endif
1217 EXTEND (SP, 2); 1491 EXTEND (SP, 2);
1218 PUSHs (sv_2mortal (newSViv (line - 1))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220} 1494}
1221 1495
1222void 1496void
1223line_x_to_index (CFPlus::Layout self, int line, int x) 1497line_x_to_index (DC::Layout self, int line, int x)
1224 PPCODE: 1498 PPCODE:
1225{ 1499{
1226 PangoLayoutLine *lp; 1500 PangoLayoutLine *lp;
1227 int index, trailing; 1501 int index, trailing;
1228 1502
1229 if (line < 0) 1503 if (line < 0)
1230 XSRETURN_EMPTY; 1504 XSRETURN_EMPTY;
1231 1505
1232 if (!(lp = pango_layout_get_line (self->pl, line))) 1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */ 1507 XSRETURN_EMPTY; /* do better */
1234 1508
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236 1510
1237 EXTEND (SP, 2); 1511 EXTEND (SP, 2);
1243 PUSHs (sv_2mortal (newSViv (trailing))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1244 } 1518 }
1245} 1519}
1246 1520
1247void 1521void
1248render (CFPlus::Layout self, float x, float y, int flags = 0) 1522render (DC::Layout self, float x, float y, int flags = 0)
1249 PPCODE: 1523 CODE:
1524 rc_clear (self->rc);
1250 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1251 self->pl, 1526 self->pl,
1527 self->rc,
1252 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a, 1529 self->r, self->g, self->b, self->a,
1254 flags 1530 flags
1255 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1256 1535
1257MODULE = CFPlus PACKAGE = CFPlus::Texture
1258
1259int minpot (int n)
1260
1261void 1536void
1262pad2pot (SV *data_, SV *w_, SV *h_) 1537draw (DC::Layout self)
1263 CODE: 1538 CODE:
1264{ 1539{
1265 int ow = SvIV (w_); 1540 glEnable (GL_TEXTURE_2D);
1266 int oh = SvIV (h_); 1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1267 1547
1268 if (ow && oh) 1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1556
1557PROTOTYPES: ENABLE
1558
1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1269 { 1564 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen; 1565 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281 1569
1282 SvPOK_only (result_); 1570 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1284 1572
1285 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--) 1574 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288 1576
1289 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 } 1578 }
1296} 1579}
1297 1580
1298void 1581void
1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1305{ 1588{
1306 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1307 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1308 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1309 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1310 1596
1311 if (items < 5) 1597 if (items < 5)
1312 { 1598 {
1313 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1314 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1353 RETVAL = width > 0; 1639 RETVAL = width > 0;
1354} 1640}
1355 OUTPUT: 1641 OUTPUT:
1356 RETVAL 1642 RETVAL
1357 1643
1358MODULE = CFPlus PACKAGE = CFPlus::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1359 1645
1360CFPlus::Map 1646PROTOTYPES: DISABLE
1647
1648DC::Map
1361new (SV *class) 1649new (SV *class)
1362 CODE: 1650 CODE:
1363 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1364 RETVAL->x = 0; 1652 RETVAL->x = 0;
1365 RETVAL->y = 0; 1653 RETVAL->y = 0;
1373 RETVAL->row = 0; 1661 RETVAL->row = 0;
1374 OUTPUT: 1662 OUTPUT:
1375 RETVAL 1663 RETVAL
1376 1664
1377void 1665void
1378DESTROY (CFPlus::Map self) 1666DESTROY (DC::Map self)
1379 CODE: 1667 CODE:
1380{ 1668{
1381 map_clear (self); 1669 map_clear (self);
1382 Safefree (self->face2tile); 1670 Safefree (self->face2tile);
1383 Safefree (self->tex); 1671 Safefree (self->tex);
1384 Safefree (self); 1672 Safefree (self);
1385} 1673}
1386 1674
1387void 1675void
1388resize (CFPlus::Map self, int map_width, int map_height) 1676resize (DC::Map self, int map_width, int map_height)
1389 CODE: 1677 CODE:
1390 self->w = map_width; 1678 self->w = map_width;
1391 self->h = map_height; 1679 self->h = map_height;
1392 1680
1393void 1681void
1394clear (CFPlus::Map self) 1682clear (DC::Map self)
1395 CODE: 1683 CODE:
1396 map_clear (self); 1684 map_clear (self);
1397 1685
1398void 1686void
1399set_tileid (CFPlus::Map self, int face, int tile) 1687set_tileid (DC::Map self, int face, int tile)
1400 CODE: 1688 CODE:
1401{ 1689{
1402 need_facenum (self, face); self->face2tile [face] = tile; 1690 need_facenum (self, face); self->face2tile [face] = tile;
1403 need_texid (self, tile); 1691 need_texid (self, tile);
1404} 1692}
1405 1693
1406void 1694void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level) 1695set_smooth (DC::Map self, int face, int smooth, int level)
1408 CODE: 1696 CODE:
1409{ 1697{
1410 tileid texid; 1698 tileid texid;
1411 maptex *tex; 1699 maptex *tex;
1412 1700
1425 tex->smoothtile = self->face2tile [smooth]; 1713 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level; 1714 tex->smoothlevel = level;
1427} 1715}
1428 1716
1429void 1717void
1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1431 CODE: 1719 CODE:
1432{ 1720{
1433 need_texid (self, texid); 1721 need_texid (self, texid);
1434 1722
1435 { 1723 {
1455 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1457} 1745}
1458 1746
1459int 1747int
1460ox (CFPlus::Map self) 1748ox (DC::Map self)
1461 ALIAS: 1749 ALIAS:
1462 oy = 1 1750 oy = 1
1463 x = 2 1751 x = 2
1464 y = 3 1752 y = 3
1465 w = 4 1753 w = 4
1476 } 1764 }
1477 OUTPUT: 1765 OUTPUT:
1478 RETVAL 1766 RETVAL
1479 1767
1480void 1768void
1481scroll (CFPlus::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1482 CODE: 1770 CODE:
1483{ 1771{
1484 if (dx > 0) 1772 if (dx > 0)
1485 map_blank (self, self->x, self->y, dx, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1486 else if (dx < 0) 1774 else if (dx < 0)
1501 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1502 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1503 } 1791 }
1504} 1792}
1505 1793
1506void 1794SV *
1507map1a_update (CFPlus::Map self, SV *data_, int extmap) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1508 CODE: 1796 CODE:
1509{ 1797{
1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1511 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1512 mapcell *cell; 1800 mapcell *cell;
1513 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1514 1804
1515 while (data < data_end - 1) 1805 while (data < data_end - 1)
1516 { 1806 {
1517 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1518 1808
1538 uint8_t ext, cmd; 1828 uint8_t ext, cmd;
1539 1829
1540 do 1830 do
1541 { 1831 {
1542 ext = *data++; 1832 ext = *data++;
1543 cmd = ext & 0x3f; 1833 cmd = ext & 0x7f;
1544 1834
1545 if (cmd < 4) 1835 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1; 1836 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health 1837 else if (cmd == 5) // health
1548 { 1838 {
1551 } 1841 }
1552 else if (cmd == 6) // monster width 1842 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1; 1843 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47) 1844 else if (cmd == 0x47)
1555 { 1845 {
1556 if (*data == 4) 1846 if (*data == 1) cell->player = data [1];
1557 ; // decode player count 1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1558 1850
1559 data += *data + 1; 1851 data += *data + 1;
1560 } 1852 }
1561 else if (cmd == 8) // cell flags 1853 else if (cmd == 8) // cell flags
1562 cell->flags = *data++; 1854 cell->flags = *data++;
1569 } 1861 }
1570 else 1862 else
1571 cell->darkness = *data++ + 1; 1863 cell->darkness = *data++ + 1;
1572 } 1864 }
1573 1865
1866 for (z = 0; z <= 2; ++z)
1574 if (flags & 4) 1867 if (flags & (4 >> z))
1575 { 1868 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face); 1870 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face]; 1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1579 } 1886 }
1580
1581 if (flags & 2)
1582 {
1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1586 }
1587
1588 if (flags & 1)
1589 {
1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1593 }
1594 } 1887 }
1595 else 1888 else
1596 cell->darkness = 0; 1889 CELL_CLEAR (cell);
1597 } 1890 }
1598} 1891}
1892 OUTPUT:
1893 RETVAL
1599 1894
1600SV * 1895SV *
1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1602 CODE: 1897 CODE:
1603{ 1898{
1604 int x1, x; 1899 int x1, x;
1605 int y1, y; 1900 int y1, y;
1606 int z; 1901 int z;
1651} 1946}
1652 OUTPUT: 1947 OUTPUT:
1653 RETVAL 1948 RETVAL
1654 1949
1655void 1950void
1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1657 CODE: 1952 CODE:
1658{ 1953{
1954 int x, y, z;
1955
1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1662 smooth_key skey; 1959 smooth_key skey;
1663 int x, y, z; 1960 int pl_x, pl_y;
1664 int last_name; 1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1665 1967
1666 // thats current max. sorry. 1968 // thats current max. sorry.
1667 if (sw > 255) sw = 255; 1969 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255; 1970 if (sh > 255) sh = 255;
1669 1971
1670 // clear key, in case of extra padding 1972 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey)); 1973 memset (&skey, 0, sizeof (skey));
1672 1974
1673 glColor4ub (255, 255, 255, 255); 1975 memset (&key, 0, sizeof (key));
1674 1976 key.r = 255;
1675 glEnable (GL_BLEND); 1977 key.g = 255;
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1978 key.b = 255;
1677 glEnable (GL_TEXTURE_2D); 1979 key.a = 255;
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1980 key.mode = GL_QUADS;
1679 1981 key.format = GL_T2F_V3F;
1680 glBegin (GL_QUADS); 1982 key.texname = -1;
1681
1682 last_name = 0;
1683 1983
1684 mx += self->x; 1984 mx += self->x;
1685 my += self->y; 1985 my += self->y;
1686 1986
1687 // first pass: determine smooth_max 1987 // first pass: determine smooth_max
1703 MAX (self->tex [cell->tile [0]].smoothlevel, 2003 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel, 2004 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel)); 2005 self->tex [cell->tile [2]].smoothlevel));
1706 } 2006 }
1707 } 2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1708 2012
1709 for (z = 0; z <= 2; z++) 2013 for (z = 0; z <= 2; z++)
1710 { 2014 {
1711 memset (smooth_level, 0, sizeof (smooth_level)); 2015 memset (smooth_level, 0, sizeof (smooth_level));
1712 2016
1725 { 2029 {
1726 maptex tex = self->tex [tile]; 2030 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w; 2031 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h; 2032 int py = (y + 1) * T - tex.h;
1729 2033
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name) 2034 if (key.texname != tex.name)
1733 { 2035 {
1734 if (!tex.name) 2036 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */ 2037 tex = self->tex [2]; /* missing, replace by noface */
1736 2038
1737 glEnd (); 2039 key.texname = tex.name;
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2040 arr = rc_array (rc, &key);
1739 glBegin (GL_QUADS);
1740 } 2041 }
1741 2042
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 2043 if (expect_false (cell->player == player) && expect_false (z == 2))
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 { 2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
1749 if (cell->flags & 1) 2059 if (cell->flags & 1)
1750 { 2060 {
1751 maptex tex = self->tex [1]; 2061 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32; 2062 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32; 2063 int py = y * T - T * 6 / 32;
1754 2064
2065 if (tex.name)
1755 glEnd (); 2066 {
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1757 glBegin (GL_QUADS); 2077 }
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 } 2078 }
1764 } 2079 }
1765 2080
1766 // update smooth hash 2081 // update smooth hash
1767 if (tex.smoothtile) 2082 if (tex.smoothtile)
1803 } 2118 }
1804 } 2119 }
1805 } 2120 }
1806 } 2121 }
1807 2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
1808 // go through all smoothlevels, lowest to highest, then draw. 2126 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort 2127 // this is basically counting sort
1810 { 2128 {
1811 int w, b; 2129 int w, b;
1812 2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
1813 for (w = 0; w < 256 / 32; ++w) 2133 for (w = 0; w < 256 / 32; ++w)
1814 { 2134 {
1815 uint32_t smask = smooth_level [w]; 2135 uint32_t smask = smooth_level [w];
1816 if (smask) 2136 if (smask)
1817 for (b = 0; b < 32; ++b) 2137 for (b = 0; b < 32; ++b)
1836 int border = bits & 15; 2156 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row 2158 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column 2159 float dy = tex.t * .5f ; // 2 images/column
1840 2160
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name) 2161 if (tex.name)
1844 { 2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
1845 if (!tex.name) 2165 if (key.texname != tex.name)
1846 continue; // smoothing not yet available 2166 {
1847
1848 glEnd (); 2167 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1850 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
1851 } 2170 }
1852 2171
1853 if (border) 2172 if (border)
1854 { 2173 {
1855 float ox = border * dx; 2174 float ox = border * dx;
1856 2175
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1861 } 2180 }
1862 2181
1863 if (corner) 2182 if (corner)
1864 { 2183 {
1865 float ox = corner * dx; 2184 float ox = corner * dx;
1866 2185
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
1871 } 2191 }
1872 } 2192 }
1873 } 2193 }
1874 } 2194 }
1875 } 2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
1876 } 2200 }
1877 2201
1878 hv_clear (smooth); 2202 hv_clear (smooth);
1879 } 2203 }
1880 2204
1881 glEnd (); 2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
1882 2210
1883 glDisable (GL_TEXTURE_2D); 2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1884 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
2223 rc_free (rc);
1885 2224
1886 // top layer: overlays such as the health bar 2225 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++) 2226 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows) 2227 if (0 <= y + my && y + my < self->rows)
1889 { 2228 {
1914 } 2253 }
1915 } 2254 }
1916} 2255}
1917 2256
1918void 2257void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE: 2259 CODE:
1921{ 2260{
1922 static float color[16][3] = { 2261 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1974 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1976} 2315}
1977 2316
1978void 2317void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1980 PPCODE: 2319 PPCODE:
1981{ 2320{
1982 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1983 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986 2329
1987 memset (darkness, 255, sw4 * sh);
1988 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1989 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1990 2332
1991 mx += self->x; 2333 mx += self->x - 1;
1992 my += self->y; 2334 my += self->y - 1;
1993 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1994 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1995 if (0 <= y + my && y + my < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1996 { 2340 {
1997 maprow *row = self->row + (y + my); 2341 maprow *row = self->row + (y + my);
1998 2342
1999 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
2000 if (row->c0 <= x + mx && x + mx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
2001 { 2345 {
2002 mapcell *cell = row->col + (x + mx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
2003 2347
2004 darkness[y * sw4 + x] = cell->darkness 2348 darkness1 [y * sw1 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1) 2349 ? 255 - (cell->darkness - 1)
2006 : 255 - FOW_DARKNESS; 2350 : 255 - FOW_DARKNESS;
2007 } 2351 }
2008 } 2352 }
2009 2353
2010 if (smoothing)
2011 {
2012 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2013 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2014
2015 SvPOK_only (darkness2_sv);
2016 SvCUR_set (darkness2_sv, sw4 * sh);
2017
2018 for (y = 0; y < sh; ++y) 2354 for (y = 0; y < sh; ++y)
2019 for (x = 0; x < sw4; ++x) 2355 for (x = 0; x < sw; ++x)
2020 { 2356 {
2021 float *f = (float *)matrix; 2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2022 int dx, dy; 2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2023 float sum = 0.f; 2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2024 2366
2025 for (dy = -1; dy <= 1; ++dy) 2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2026 for (dx = -1; dx <= 1; ++dx) 2368 uint8_t r21 = d21;
2027 { 2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2028 unsigned int x2 = x + dx;
2029 unsigned int y2 = y + dy;
2030 2370
2031 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2371 uint8_t r12 = d12;
2032 } 2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2033 2374
2034 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2035 } 2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2036 2378
2037 darkness_sv = darkness2_sv; 2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2038 } 2388 }
2389
2390 free (darkness1);
2039 2391
2040 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
2041 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
2042 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
2043 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
2044} 2396}
2045 2397
2046SV * 2398SV *
2047get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
2048 CODE: 2400 CODE:
2049{ 2401{
2050 int x, y, x1, y1; 2402 int x, y, x1, y1;
2051 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
2052 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2109 else 2461 else
2110 *data++ = 0; 2462 *data++ = 0;
2111 } 2463 }
2112 } 2464 }
2113 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
2114 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
2115 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
2116 RETVAL = data_sv; 2473 RETVAL = data_sv;
2117} 2474}
2118 OUTPUT: 2475 OUTPUT:
2119 RETVAL 2476 RETVAL
2120 2477
2121void 2478void
2122set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2123 PPCODE: 2480 PPCODE:
2124{ 2481{
2125 int x, y, z; 2482 int x, y, z;
2126 int w, h; 2483 int w, h;
2127 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
2128 2495
2129 if (*data++ != 0) 2496 if (*data++ != 0)
2130 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
2131 2498
2132 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
2133 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
2134 2501
2135 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
2147 { 2514 {
2148 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
2149 2516
2150 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
2151 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
2152 uint8_t flags = *data++; 2524 flags = *data++;
2153 2525
2154 if (flags) 2526 if (flags)
2155 { 2527 {
2156 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2157 tileid tile[3] = { 0, 0, 0 }; 2529 tileid tile[3] = { 0, 0, 0 };
2160 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2161 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2162 2534
2163 if (cell->darkness == 0) 2535 if (cell->darkness == 0)
2164 { 2536 {
2165 cell->darkness = 0; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
2166 2539
2167 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
2168 { 2541 {
2169 tileid t = tile [z]; 2542 tileid t = tile [z];
2170 2543
2171 if (t >= self->texs || (t && !self->tex [t].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2172 { 2545 {
2173 XPUSHs (sv_2mortal (newSViv (t))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2174 need_texid (self, t); 2547 need_texid (self, t);
2175 } 2548 }
2176 2549
2177 cell->tile [z] = t; 2550 cell->tile [z] = t;
2178 } 2551 }
2180 } 2553 }
2181 } 2554 }
2182 } 2555 }
2183} 2556}
2184 2557
2185MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
2186 2559
2187CFPlus::MixChunk 2560DC::RW
2188new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
2189 CODE: 2562 CODE:
2190 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
2191 OUTPUT: 2569 OUTPUT:
2192 RETVAL 2570 RETVAL
2193 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
2194void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
2195DESTROY (CFPlus::MixChunk self) 2681DESTROY (DC::MixChunk self)
2196 CODE: 2682 CODE:
2197 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
2198 2684
2199int 2685int
2200volume (CFPlus::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
2201 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
2202 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
2203 OUTPUT: 2691 OUTPUT:
2204 RETVAL 2692 RETVAL
2205 2693
2206int 2694DC::Channel
2207play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2208 CODE: 2696 CODE:
2697{
2209 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
2210 OUTPUT: 2709 OUTPUT:
2211 RETVAL 2710 RETVAL
2212 2711
2213MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2214 2713
2215int 2714int
2216volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
2217 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
2218 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
2219 OUTPUT: 2721 OUTPUT:
2220 RETVAL 2722 RETVAL
2221 2723
2222int 2724void
2223fade_out (int ms) 2725fade_out (int ms)
2224 CODE: 2726 CODE:
2225 RETVAL = Mix_FadeOutMusic (ms); 2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
2737 RETVAL = Mix_LoadMUS_RW (rwops);
2226 OUTPUT: 2738 OUTPUT:
2227 RETVAL 2739 RETVAL
2228 2740
2229CFPlus::MixMusic
2230new_from_file (SV *class, char *path)
2231 CODE:
2232 RETVAL = Mix_LoadMUS (path);
2233 OUTPUT:
2234 RETVAL
2235
2236void 2741void
2237DESTROY (CFPlus::MixMusic self) 2742DESTROY (DC::MixMusic self)
2238 CODE: 2743 CODE:
2239 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
2240 2745
2241int 2746int
2242play (CFPlus::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
2243 CODE: 2748 CODE:
2244 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
2245 OUTPUT: 2750 OUTPUT:
2246 RETVAL 2751 RETVAL
2247 2752
2248int 2753void
2249fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2250 CODE: 2755 CODE:
2251 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2756 Mix_FadeInMusicPos (self, loops, ms, position);
2252 OUTPUT:
2253 RETVAL
2254 2757
2255MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
2256 2761
2257BOOT: 2762BOOT:
2258{ 2763{
2259 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2260 static const struct { 2765 static const struct {
2261 const char *name; 2766 const char *name;
2262 IV iv; 2767 IV iv;
2263 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
2264# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2276 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
2277 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
2278 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
2279 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
2280 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
2281 const_iv (GL_AND), 2787 const_iv (GL_AND),
2282 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
2283 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
2284 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
2285 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
2298 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
2299 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
2300 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
2301 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
2302 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
2303 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2304 const_iv (GL_PROXY_TEXTURE_1D), 2816 const_iv (GL_PROXY_TEXTURE_1D),
2305 const_iv (GL_PROXY_TEXTURE_2D), 2817 const_iv (GL_PROXY_TEXTURE_2D),
2306 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
2307 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
2331 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
2332 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
2333 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
2334 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
2335 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
2336 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2337 const_iv (GL_LINE_STRIP), 2850 const_iv (GL_LINE_STRIP),
2338 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
2339 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
2340 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
2341 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
2342 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
2343 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
2344 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2345 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
2346 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
2347 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
2348 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
2349 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
2350# undef const_iv 2871# undef const_iv
2355 2876
2356 texture_av = newAV (); 2877 texture_av = newAV ();
2357 AvREAL_off (texture_av); 2878 AvREAL_off (texture_av);
2358} 2879}
2359 2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
2886
2360char * 2887char *
2361gl_vendor () 2888gl_vendor ()
2362 CODE: 2889 CODE:
2363 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
2364 OUTPUT: 2891 OUTPUT:
2437void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2438 2965
2439# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
2440void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2441 2968
2969PROTOTYPES: DISABLE
2970
2442void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
2443 2972
2444void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
2445 2974
2446void glTranslate (float x, float y, float z = 0.) 2975void glTranslate (float x, float y, float z = 0.)
2453 2982
2454void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
2455 CODE: 2984 CODE:
2456 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
2457 2986
2458void glBegin (int mode)
2459
2460void glEnd ()
2461
2462void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
2463 PROTOTYPE: @
2464 ALIAS: 2988 ALIAS:
2465 glColor_premultiply = 1 2989 glColor_premultiply = 1
2466 CODE: 2990 CODE:
2467 if (ix) 2991 if (ix)
2468 { 2992 {
2471 b *= a; 2995 b *= a;
2472 } 2996 }
2473 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
2474 glColor4f (r, g, b, a); 2998 glColor4f (r, g, b, a);
2475 2999
2476void glInterleavedArrays (int format, int stride, char *data)
2477
2478void glDrawElements (int mode, int count, int type, char *indices)
2479
2480# 1.2 void glDrawRangeElements (int mode, int start, int end
2481
2482void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
2483 CODE: 3001 CODE:
2484 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
2485 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
2486 3004
2490 3008
2491void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
2492 CODE: 3010 CODE:
2493 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
2494 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
2495void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
2496 CODE: 3043 CODE:
2497 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
2498 3045
2499void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
2515void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2516 CODE: 3063 CODE:
2517 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
2518 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2519 3066
2520void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2521 3068
2522void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2523 3070
2524void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
2525 3072
2551 3098
2552void glEndList () 3099void glEndList ()
2553 3100
2554void glCallList (int list) 3101void glCallList (int list)
2555 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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