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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.210 by root, Tue Jul 24 18:24:03 2007 UTC

432} 432}
433 433
434/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
437 480
438MODULE = CFPlus PACKAGE = CFPlus 481MODULE = CFPlus PACKAGE = CFPlus
439 482
440PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
441 484
933#endif 976#endif
934} 977}
935 978
936MODULE = CFPlus PACKAGE = CFPlus::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
937 980
981PROTOTYPES: DISABLE
982
938CFPlus::Font 983CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
940 CODE: 985 CODE:
941{ 986{
942 int count; 987 int count;
952 CODE: 997 CODE:
953 pango_font_description_free (self); 998 pango_font_description_free (self);
954 999
955void 1000void
956make_default (CFPlus::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
957 CODE: 1003 CODE:
958 default_font = self; 1004 default_font = self;
959 1005
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1007
1008PROTOTYPES: DISABLE
1009
962void 1010void
963reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
964 CODE: 1013 CODE:
965 tc_clear (); 1014 tc_clear ();
966 1015
967CFPlus::Layout 1016CFPlus::Layout
968new (SV *class) 1017new (SV *class)
1255 flags 1304 flags
1256 ); 1305 );
1257 1306
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1308
1309PROTOTYPES: ENABLE
1310
1260int minpot (int n) 1311int minpot (int n)
1261 1312
1262void 1313void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1314pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1315 CODE:
1265{ 1316{
1266 int ow = SvIV (w_); 1317 if ((nw != ow || nh != oh) && SvOK (data_))
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 { 1318 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1319 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1323
1283 SvPOK_only (result_); 1324 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1285 1326
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1328 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1330
1290 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1332 }
1297} 1333}
1298 1334
1299void 1335void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1355} 1391}
1356 OUTPUT: 1392 OUTPUT:
1357 RETVAL 1393 RETVAL
1358 1394
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1396
1397PROTOTYPES: DISABLE
1360 1398
1361CFPlus::Map 1399CFPlus::Map
1362new (SV *class) 1400new (SV *class)
1363 CODE: 1401 CODE:
1364 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1975 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1977} 2015}
1978 2016
1979void 2017void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2019 PPCODE:
1982{ 2020{
1983 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2029
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2032
1992 mx += self->x; 2033 mx += self->x - 1;
1993 my += self->y; 2034 my += self->y - 1;
1994 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1995 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1997 { 2040 {
1998 maprow *row = self->row + (y + my); 2041 maprow *row = self->row + (y + my);
1999 2042
2000 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2045 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
2004 2047
2005 darkness[y * sw4 + x] = cell->darkness 2048 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2049 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2050 : 255 - FOW_DARKNESS;
2008 } 2051 }
2009 } 2052 }
2010 2053
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2054 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2055 for (x = 0; x < sw; ++x)
2021 { 2056 {
2022 float *f = (float *)matrix; 2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2066
2026 for (dy = -1; dy <= 1; ++dy) 2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2068 uint8_t r21 = d21;
2028 { 2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2070
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2071 uint8_t r12 = d12;
2033 } 2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2034 2074
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2078
2038 darkness_sv = darkness2_sv; 2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2088 }
2089
2090 free (darkness1);
2040 2091
2041 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
2045} 2096}
2046 2097
2047SV * 2098SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2049 CODE: 2100 CODE:
2183 } 2234 }
2184} 2235}
2185 2236
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2187 2238
2239PROTOTYPES: DISABLE
2240
2188CFPlus::MixChunk 2241CFPlus::MixChunk
2189new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
2190 CODE: 2243 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2244 RETVAL = Mix_LoadWAV (path);
2192 OUTPUT: 2245 OUTPUT:
2213 2266
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2215 2268
2216int 2269int
2217volume (int volume = -1) 2270volume (int volume = -1)
2271 PROTOTYPE: ;$
2218 CODE: 2272 CODE:
2219 RETVAL = Mix_VolumeMusic (volume); 2273 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2274 OUTPUT:
2221 RETVAL 2275 RETVAL
2222 2276
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT: 2307 OUTPUT:
2254 RETVAL 2308 RETVAL
2255 2309
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2311
2312PROTOTYPES: ENABLE
2257 2313
2258BOOT: 2314BOOT:
2259{ 2315{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2261 static const struct { 2317 static const struct {
2277 const_iv (GL_ALPHA_TEST), 2333 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2334 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2335 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2336 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2337 const_iv (GL_BACK),
2338 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2339 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2340 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2341 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2342 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2343 const_iv (GL_DST_ALPHA),
2332 const_iv (GL_COLOR_LOGIC_OP), 2389 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2390 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2391 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2392 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2393 const_iv (GL_CONSTANT_BORDER),
2394 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2395 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2396 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2397 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2398 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2399 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2400 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2401 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2402 const_iv (GL_TRIANGLE_FAN),
2403 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT),
2346 const_iv (GL_FASTEST), 2409 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2412 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2413 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2414 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2415 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2416# undef const_iv
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2503void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2504
2440# near_ and far_ are due to microsofts buggy "c" compiler 2505# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2506void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2507
2508PROTOTYPES: DISABLE
2509
2443void glViewport (int x, int y, int width, int height) 2510void glViewport (int x, int y, int width, int height)
2444 2511
2445void glScissor (int x, int y, int width, int height) 2512void glScissor (int x, int y, int width, int height)
2446 2513
2447void glTranslate (float x, float y, float z = 0.) 2514void glTranslate (float x, float y, float z = 0.)
2454 2521
2455void glRotate (float angle, float x, float y, float z) 2522void glRotate (float angle, float x, float y, float z)
2456 CODE: 2523 CODE:
2457 glRotatef (angle, x, y, z); 2524 glRotatef (angle, x, y, z);
2458 2525
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2526void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2527 ALIAS:
2466 glColor_premultiply = 1 2528 glColor_premultiply = 1
2467 CODE: 2529 CODE:
2468 if (ix) 2530 if (ix)
2469 { 2531 {
2472 b *= a; 2534 b *= a;
2473 } 2535 }
2474 // microsoft visual "c" rounds instead of truncating... 2536 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2537 glColor4f (r, g, b, a);
2476 2538
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2539void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2540 CODE:
2485 glRasterPos3f (0, 0, z); 2541 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2542 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2543
2490 glVertex3f (x, y, z); 2546 glVertex3f (x, y, z);
2491 2547
2492void glTexCoord (float s, float t) 2548void glTexCoord (float s, float t)
2493 CODE: 2549 CODE:
2494 glTexCoord2f (s, t); 2550 glTexCoord2f (s, t);
2551
2552void glRect (float x1, float y1, float x2, float y2)
2553 CODE:
2554 glRectf (x1, y1, x2, y2);
2555
2556PROTOTYPES: ENABLE
2557
2558void glBegin (int mode)
2559
2560void glEnd ()
2561
2562void glPointSize (GLfloat size)
2563
2564void glLineWidth (GLfloat width)
2565
2566void glInterleavedArrays (int format, int stride, char *data)
2567
2568void glDrawElements (int mode, int count, int type, char *indices)
2569
2570# 1.2 void glDrawRangeElements (int mode, int start, int end
2495 2571
2496void glTexEnv (int target, int pname, float param) 2572void glTexEnv (int target, int pname, float param)
2497 CODE: 2573 CODE:
2498 glTexEnvf (target, pname, param); 2574 glTexEnvf (target, pname, param);
2499 2575
2552 2628
2553void glEndList () 2629void glEndList ()
2554 2630
2555void glCallList (int list) 2631void glCallList (int list)
2556 2632
2633MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2634
2635PROTOTYPES: DISABLE
2636
2637void
2638find_widget (SV *self, NV x, NV y)
2639 PPCODE:
2640{
2641 if (within_widget (self, x, y))
2642 XPUSHs (self);
2643}
2644
2645BOOT:
2646{
2647 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2648
2649 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2650 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2651 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2652 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2653}
2654
2655void
2656draw (SV *self)
2657 CODE:
2658{
2659 HV *hv;
2660 SV **svp;
2661 NV x, y, w, h;
2662 SV *draw_x_sv = GvSV (draw_x_gv);
2663 SV *draw_y_sv = GvSV (draw_y_gv);
2664 SV *draw_w_sv = GvSV (draw_w_gv);
2665 SV *draw_h_sv = GvSV (draw_h_gv);
2666 SV *hover;
2667 double draw_x, draw_y, draw_w, draw_h;
2668
2669 if (!SvROK (self))
2670 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2671
2672 hv = (HV *)SvRV (self);
2673
2674 if (SvTYPE (hv) != SVt_PVHV)
2675 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2676
2677 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2678 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2679
2680 if (!h || !w)
2681 XSRETURN_EMPTY;
2682
2683 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2684 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2685
2686 draw_x = SvNV (draw_x_sv) + x;
2687 draw_y = SvNV (draw_y_sv) + y;
2688
2689 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2690 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2691 XSRETURN_EMPTY;
2692
2693 sv_setnv (draw_x_sv, draw_x);
2694 sv_setnv (draw_y_sv, draw_y);
2695
2696 glPushMatrix ();
2697 glTranslated (x, y, 0);
2698
2699 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2700 {
2701 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2702
2703 if (svp && SvTRUE (*svp))
2704 {
2705 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2706 glEnable (GL_BLEND);
2707 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2708 glBegin (GL_QUADS);
2709 glVertex2f (0, 0);
2710 glVertex2f (w, 0);
2711 glVertex2f (w, h);
2712 glVertex2f (0, h);
2713 glEnd ();
2714 glDisable (GL_BLEND);
2715 }
2716 }
2717#if 0
2718 if ($ENV{CFPLUS_DEBUG} & 1) {
2719 glPushMatrix;
2720 glColor 1, 1, 0, 1;
2721 glTranslate 0.375, 0.375;
2722 glBegin GL_LINE_LOOP;
2723 glVertex 0 , 0;
2724 glVertex $self->{w} - 1, 0;
2725 glVertex $self->{w} - 1, $self->{h} - 1;
2726 glVertex 0 , $self->{h} - 1;
2727 glEnd;
2728 glPopMatrix;
2729 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2730 }
2731#endif
2732 PUSHMARK (SP);
2733 XPUSHs (self);
2734 PUTBACK;
2735 call_method ("_draw", G_VOID | G_DISCARD);
2736 SPAGAIN;
2737
2738 glPopMatrix ();
2739
2740 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2741 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2742}
2743

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