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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.212 by root, Sun Jul 29 03:58:26 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
432} 436}
433 437
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
437 484
438MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
439 486
440PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
441 488
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 805 }
759} 806}
760 807
761int 808int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 810 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
766 813
767void 814void
818 STRLEN image_len; 865 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
825 872
826 if (!rw) 873 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
828 875
933#endif 980#endif
934} 981}
935 982
936MODULE = CFPlus PACKAGE = CFPlus::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
937 984
985PROTOTYPES: DISABLE
986
938CFPlus::Font 987CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
940 CODE: 989 CODE:
941{ 990{
942 int count; 991 int count;
952 CODE: 1001 CODE:
953 pango_font_description_free (self); 1002 pango_font_description_free (self);
954 1003
955void 1004void
956make_default (CFPlus::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
957 CODE: 1007 CODE:
958 default_font = self; 1008 default_font = self;
959 1009
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1011
1012PROTOTYPES: DISABLE
1013
962void 1014void
963reset_glyph_cache () 1015reset_glyph_cache ()
1016 PROTOTYPE:
964 CODE: 1017 CODE:
965 tc_clear (); 1018 tc_clear ();
966 1019
967CFPlus::Layout 1020CFPlus::Layout
968new (SV *class) 1021new (SV *class)
1255 flags 1308 flags
1256 ); 1309 );
1257 1310
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1312
1313PROTOTYPES: ENABLE
1314
1260int minpot (int n) 1315int minpot (int n)
1261 1316
1262void 1317void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1318pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1319 CODE:
1265{ 1320{
1266 int ow = SvIV (w_); 1321 if ((nw != ow || nh != oh) && SvOK (data_))
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 { 1322 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1323 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1327
1283 SvPOK_only (result_); 1328 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1285 1330
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1332 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1334
1290 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1336 }
1297} 1337}
1298 1338
1299void 1339void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1355} 1395}
1356 OUTPUT: 1396 OUTPUT:
1357 RETVAL 1397 RETVAL
1358 1398
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1400
1401PROTOTYPES: DISABLE
1360 1402
1361CFPlus::Map 1403CFPlus::Map
1362new (SV *class) 1404new (SV *class)
1363 CODE: 1405 CODE:
1364 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1975 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1977} 2019}
1978 2020
1979void 2021void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2023 PPCODE:
1982{ 2024{
1983 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2033
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2036
1992 mx += self->x; 2037 mx += self->x - 1;
1993 my += self->y; 2038 my += self->y - 1;
1994 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1995 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1997 { 2044 {
1998 maprow *row = self->row + (y + my); 2045 maprow *row = self->row + (y + my);
1999 2046
2000 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2049 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
2004 2051
2005 darkness[y * sw4 + x] = cell->darkness 2052 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2053 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2054 : 255 - FOW_DARKNESS;
2008 } 2055 }
2009 } 2056 }
2010 2057
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2058 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2059 for (x = 0; x < sw; ++x)
2021 { 2060 {
2022 float *f = (float *)matrix; 2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2070
2026 for (dy = -1; dy <= 1; ++dy) 2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2072 uint8_t r21 = d21;
2028 { 2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2074
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2075 uint8_t r12 = d12;
2033 } 2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2034 2078
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2082
2038 darkness_sv = darkness2_sv; 2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2092 }
2093
2094 free (darkness1);
2040 2095
2041 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
2045} 2100}
2046 2101
2047SV * 2102SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2049 CODE: 2104 CODE:
2181 } 2236 }
2182 } 2237 }
2183 } 2238 }
2184} 2239}
2185 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271int
2272volume (CFPlus::Channel self, int volume)
2273 CODE:
2274 RETVAL = Mix_Volume (self, volume);
2275 OUTPUT:
2276 RETVAL
2277
2278int
2279unregister_all_effects (CFPlus::Channel self)
2280 CODE:
2281 RETVAL = Mix_UnregisterAllEffects (self);
2282 OUTPUT:
2283 RETVAL
2284
2285int
2286set_panning (CFPlus::Channel self, int left, int right)
2287 CODE:
2288 RETVAL = Mix_SetPanning (self, left, right);
2289 OUTPUT:
2290 RETVAL
2291
2292int
2293set_distance (CFPlus::Channel self, int distance)
2294 CODE:
2295 RETVAL = Mix_SetDistance (self, distance);
2296 OUTPUT:
2297 RETVAL
2298
2299int
2300set_position (CFPlus::Channel self, int angle, int distance)
2301 CODE:
2302 RETVAL = Mix_SetPosition (self, angle, distance);
2303 OUTPUT:
2304 RETVAL
2305
2306int
2307set_reverse_stereo (CFPlus::Channel self, int flip)
2308 CODE:
2309 RETVAL = Mix_SetReverseStereo (self, flip);
2310 OUTPUT:
2311 RETVAL
2312
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2313MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2187 2314
2315PROTOTYPES: DISABLE
2316
2188CFPlus::MixChunk 2317CFPlus::MixChunk
2189new_from_file (SV *class, char *path) 2318new (SV *class, CFPlus::RW rwops)
2190 CODE: 2319 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2320 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2192 OUTPUT: 2321 OUTPUT:
2193 RETVAL 2322 RETVAL
2194 2323
2195void 2324void
2196DESTROY (CFPlus::MixChunk self) 2325DESTROY (CFPlus::MixChunk self)
2202 CODE: 2331 CODE:
2203 RETVAL = Mix_VolumeChunk (self, volume); 2332 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2333 OUTPUT:
2205 RETVAL 2334 RETVAL
2206 2335
2207int 2336CFPlus::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2337play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2338 CODE:
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2339 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2340 Mix_UnregisterAllEffects (RETVAL);
2211 OUTPUT: 2341 OUTPUT:
2212 RETVAL 2342 RETVAL
2213 2343
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2344MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2215 2345
2216int 2346int
2217volume (int volume = -1) 2347volume (int volume = -1)
2348 PROTOTYPE: ;$
2218 CODE: 2349 CODE:
2219 RETVAL = Mix_VolumeMusic (volume); 2350 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2351 OUTPUT:
2221 RETVAL 2352 RETVAL
2222 2353
2225 CODE: 2356 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2357 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT: 2358 OUTPUT:
2228 RETVAL 2359 RETVAL
2229 2360
2361void
2362halt ()
2363 CODE:
2364 Mix_HaltMusic ();
2365
2230CFPlus::MixMusic 2366CFPlus::MixMusic
2231new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
2232 CODE: 2368 CODE:
2233 RETVAL = Mix_LoadMUS (path); 2369 RETVAL = Mix_LoadMUS_RW (rwops);
2234 OUTPUT: 2370 OUTPUT:
2235 RETVAL 2371 RETVAL
2236 2372
2237void 2373void
2238DESTROY (CFPlus::MixMusic self) 2374DESTROY (CFPlus::MixMusic self)
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2388 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT: 2389 OUTPUT:
2254 RETVAL 2390 RETVAL
2255 2391
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2392MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2393
2394PROTOTYPES: ENABLE
2257 2395
2258BOOT: 2396BOOT:
2259{ 2397{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2398 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2261 static const struct { 2399 static const struct {
2277 const_iv (GL_ALPHA_TEST), 2415 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2416 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2417 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2418 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2419 const_iv (GL_BACK),
2420 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2421 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2422 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2423 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2424 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2425 const_iv (GL_DST_ALPHA),
2332 const_iv (GL_COLOR_LOGIC_OP), 2471 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2472 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2473 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2474 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2475 const_iv (GL_CONSTANT_BORDER),
2476 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2477 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2478 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2479 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2480 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2481 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2482 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2483 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2484 const_iv (GL_TRIANGLE_FAN),
2485 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2486 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2487 const_iv (GL_POINT_SMOOTH_HINT),
2488 const_iv (GL_LINE_SMOOTH_HINT),
2489 const_iv (GL_POLYGON_SMOOTH_HINT),
2490 const_iv (GL_GENERATE_MIPMAP_HINT),
2346 const_iv (GL_FASTEST), 2491 const_iv (GL_FASTEST),
2492 const_iv (GL_DONT_CARE),
2493 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2494 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2495 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2496 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2497 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2498# undef const_iv
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2585void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2586
2440# near_ and far_ are due to microsofts buggy "c" compiler 2587# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2588void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2589
2590PROTOTYPES: DISABLE
2591
2443void glViewport (int x, int y, int width, int height) 2592void glViewport (int x, int y, int width, int height)
2444 2593
2445void glScissor (int x, int y, int width, int height) 2594void glScissor (int x, int y, int width, int height)
2446 2595
2447void glTranslate (float x, float y, float z = 0.) 2596void glTranslate (float x, float y, float z = 0.)
2454 2603
2455void glRotate (float angle, float x, float y, float z) 2604void glRotate (float angle, float x, float y, float z)
2456 CODE: 2605 CODE:
2457 glRotatef (angle, x, y, z); 2606 glRotatef (angle, x, y, z);
2458 2607
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2608void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2609 ALIAS:
2466 glColor_premultiply = 1 2610 glColor_premultiply = 1
2467 CODE: 2611 CODE:
2468 if (ix) 2612 if (ix)
2469 { 2613 {
2472 b *= a; 2616 b *= a;
2473 } 2617 }
2474 // microsoft visual "c" rounds instead of truncating... 2618 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2619 glColor4f (r, g, b, a);
2476 2620
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2621void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2622 CODE:
2485 glRasterPos3f (0, 0, z); 2623 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2624 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2625
2491 2629
2492void glTexCoord (float s, float t) 2630void glTexCoord (float s, float t)
2493 CODE: 2631 CODE:
2494 glTexCoord2f (s, t); 2632 glTexCoord2f (s, t);
2495 2633
2634void glRect (float x1, float y1, float x2, float y2)
2635 CODE:
2636 glRectf (x1, y1, x2, y2);
2637
2638PROTOTYPES: ENABLE
2639
2640void glBegin (int mode)
2641
2642void glEnd ()
2643
2644void glPointSize (GLfloat size)
2645
2646void glLineWidth (GLfloat width)
2647
2648void glInterleavedArrays (int format, int stride, char *data)
2649
2650void glDrawElements (int mode, int count, int type, char *indices)
2651
2652# 1.2 void glDrawRangeElements (int mode, int start, int end
2653
2496void glTexEnv (int target, int pname, float param) 2654void glTexEnv (int target, int pname, float param)
2497 CODE: 2655 CODE:
2498 glTexEnvf (target, pname, param); 2656 glTexEnvf (target, pname, param);
2499 2657
2500void glTexParameter (int target, int pname, float param) 2658void glTexParameter (int target, int pname, float param)
2552 2710
2553void glEndList () 2711void glEndList ()
2554 2712
2555void glCallList (int list) 2713void glCallList (int list)
2556 2714
2715MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2716
2717PROTOTYPES: DISABLE
2718
2719void
2720find_widget (SV *self, NV x, NV y)
2721 PPCODE:
2722{
2723 if (within_widget (self, x, y))
2724 XPUSHs (self);
2725}
2726
2727BOOT:
2728{
2729 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2730
2731 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2732 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2733 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2734 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2735}
2736
2737void
2738draw (SV *self)
2739 CODE:
2740{
2741 HV *hv;
2742 SV **svp;
2743 NV x, y, w, h;
2744 SV *draw_x_sv = GvSV (draw_x_gv);
2745 SV *draw_y_sv = GvSV (draw_y_gv);
2746 SV *draw_w_sv = GvSV (draw_w_gv);
2747 SV *draw_h_sv = GvSV (draw_h_gv);
2748 SV *hover;
2749 double draw_x, draw_y, draw_w, draw_h;
2750
2751 if (!SvROK (self))
2752 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2753
2754 hv = (HV *)SvRV (self);
2755
2756 if (SvTYPE (hv) != SVt_PVHV)
2757 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2758
2759 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2760 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2761
2762 if (!h || !w)
2763 XSRETURN_EMPTY;
2764
2765 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2766 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2767
2768 draw_x = SvNV (draw_x_sv) + x;
2769 draw_y = SvNV (draw_y_sv) + y;
2770
2771 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2772 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2773 XSRETURN_EMPTY;
2774
2775 sv_setnv (draw_x_sv, draw_x);
2776 sv_setnv (draw_y_sv, draw_y);
2777
2778 glPushMatrix ();
2779 glTranslated (x, y, 0);
2780
2781 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2782 {
2783 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2784
2785 if (svp && SvTRUE (*svp))
2786 {
2787 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2788 glEnable (GL_BLEND);
2789 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2790 glBegin (GL_QUADS);
2791 glVertex2f (0, 0);
2792 glVertex2f (w, 0);
2793 glVertex2f (w, h);
2794 glVertex2f (0, h);
2795 glEnd ();
2796 glDisable (GL_BLEND);
2797 }
2798 }
2799#if 0
2800 if ($ENV{CFPLUS_DEBUG} & 1) {
2801 glPushMatrix;
2802 glColor 1, 1, 0, 1;
2803 glTranslate 0.375, 0.375;
2804 glBegin GL_LINE_LOOP;
2805 glVertex 0 , 0;
2806 glVertex $self->{w} - 1, 0;
2807 glVertex $self->{w} - 1, $self->{h} - 1;
2808 glVertex 0 , $self->{h} - 1;
2809 glEnd;
2810 glPopMatrix;
2811 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2812 }
2813#endif
2814 PUSHMARK (SP);
2815 XPUSHs (self);
2816 PUTBACK;
2817 call_method ("_draw", G_VOID | G_DISCARD);
2818 SPAGAIN;
2819
2820 glPopMatrix ();
2821
2822 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2823 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2824}
2825

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