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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.221 by root, Fri Aug 10 04:02:13 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
432} 436}
433 437
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
437 484
438MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
439 486
440PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
441 488
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 805 }
759} 806}
760 807
761int 808int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 810 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
766 813
767void 814void
768Mix_CloseAudio () 815Mix_CloseAudio ()
769 816
770int 817int
771Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
772 822
773void 823void
774lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
775 CODE: 825 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 868 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
825 875
826 if (!rw) 876 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
828 878
933#endif 983#endif
934} 984}
935 985
936MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
937 987
988PROTOTYPES: DISABLE
989
938CFPlus::Font 990CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
940 CODE: 992 CODE:
941{ 993{
942 int count; 994 int count;
952 CODE: 1004 CODE:
953 pango_font_description_free (self); 1005 pango_font_description_free (self);
954 1006
955void 1007void
956make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
957 CODE: 1010 CODE:
958 default_font = self; 1011 default_font = self;
959 1012
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1014
1015PROTOTYPES: DISABLE
1016
962void 1017void
963reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
964 CODE: 1020 CODE:
965 tc_clear (); 1021 tc_clear ();
966 1022
967CFPlus::Layout 1023CFPlus::Layout
968new (SV *class) 1024new (SV *class)
1255 flags 1311 flags
1256 ); 1312 );
1257 1313
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1315
1316PROTOTYPES: ENABLE
1317
1260int minpot (int n) 1318int minpot (int n)
1261 1319
1262void 1320void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1321pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1322 CODE:
1265{ 1323{
1266 int ow = SvIV (w_); 1324 if ((nw != ow || nh != oh) && SvOK (data_))
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 { 1325 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1326 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1330
1283 SvPOK_only (result_); 1331 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1285 1333
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1335 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1337
1290 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1339 }
1297} 1340}
1298 1341
1299void 1342void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1349{
1307 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1311 1357
1312 if (items < 5) 1358 if (items < 5)
1313 { 1359 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1355} 1401}
1356 OUTPUT: 1402 OUTPUT:
1357 RETVAL 1403 RETVAL
1358 1404
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1406
1407PROTOTYPES: DISABLE
1360 1408
1361CFPlus::Map 1409CFPlus::Map
1362new (SV *class) 1410new (SV *class)
1363 CODE: 1411 CODE:
1364 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1502 self->rows += MAP_EXTEND_Y; 1550 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1504 } 1552 }
1505} 1553}
1506 1554
1507void 1555SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1509 CODE: 1557 CODE:
1510{ 1558{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1561 mapcell *cell;
1514 int x, y, flags; 1562 int x, y, z, flags;
1563 AV *missing = newAV ();
1564 RETVAL = newRV_noinc ((SV *)missing);
1515 1565
1516 while (data < data_end - 1) 1566 while (data < data_end - 1)
1517 { 1567 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1568 flags = (data [0] << 8) + data [1]; data += 2;
1519 1569
1570 } 1620 }
1571 else 1621 else
1572 cell->darkness = *data++ + 1; 1622 cell->darkness = *data++ + 1;
1573 } 1623 }
1574 1624
1625 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1626 if (flags & (4 >> z))
1576 { 1627 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1628 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1629 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1630 cell->tile [z] = self->face2tile [face];
1631
1632 if (cell->tile [z])
1633 {
1634 maptex *tex = self->tex + cell->tile [z];
1635 if (!tex->name)
1636 av_push (missing, newSViv (cell->tile [z]));
1637
1638 if (tex->smoothtile)
1639 {
1640 maptex *smooth = self->tex + tex->smoothtile;
1641 if (!smooth->name)
1642 av_push (missing, newSViv (tex->smoothtile));
1643 }
1644 }
1580 } 1645 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1646 }
1596 else 1647 else
1597 cell->darkness = 0; 1648 cell->darkness = 0;
1598 } 1649 }
1599} 1650}
1651 OUTPUT:
1652 RETVAL
1600 1653
1601SV * 1654SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1655mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1603 CODE: 1656 CODE:
1604{ 1657{
1678 glEnable (GL_TEXTURE_2D); 1731 glEnable (GL_TEXTURE_2D);
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1732 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680 1733
1681 glBegin (GL_QUADS); 1734 glBegin (GL_QUADS);
1682 1735
1683 last_name = 0; 1736 last_name = -1;
1684 1737
1685 mx += self->x; 1738 mx += self->x;
1686 my += self->y; 1739 my += self->y;
1687 1740
1688 // first pass: determine smooth_max 1741 // first pass: determine smooth_max
1723 tileid tile = cell->tile [z]; 1776 tileid tile = cell->tile [z];
1724 1777
1725 if (tile) 1778 if (tile)
1726 { 1779 {
1727 maptex tex = self->tex [tile]; 1780 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1781 int px, py;
1729 int py = (y + 1) * T - tex.h;
1730 1782
1731 // suppressing texture state switches here 1783 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort 1784 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1785 if (last_name != tex.name)
1734 { 1786 {
1737 1789
1738 glEnd (); 1790 glEnd ();
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1740 glBegin (GL_QUADS); 1792 glBegin (GL_QUADS);
1741 } 1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1742 1797
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1975 glDisable (GL_BLEND); 2030 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2031 glDisable (GL_TEXTURE_2D);
1977} 2032}
1978 2033
1979void 2034void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2035fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2036 PPCODE:
1982{ 2037{
1983 int x, y; 2038 int x, y;
2039 int sw1 = sw + 2;
2040 int sh1 = sh + 2;
2041 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2042 int sw34 = (sw * 3 + 3) & ~3;
2043 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2044 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2045 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2046
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2047 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2048 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2049
1992 mx += self->x; 2050 mx += self->x - 1;
1993 my += self->y; 2051 my += self->y - 1;
1994 2052
2053 memset (darkness1, 255, sw1 * sh1);
2054
1995 for (y = 0; y < sh; y++) 2055 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2056 if (0 <= y + my && y + my < self->rows)
1997 { 2057 {
1998 maprow *row = self->row + (y + my); 2058 maprow *row = self->row + (y + my);
1999 2059
2000 for (x = 0; x < sw; x++) 2060 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2061 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2062 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2063 mapcell *cell = row->col + (x + mx - row->c0);
2004 2064
2005 darkness[y * sw4 + x] = cell->darkness 2065 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2066 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2067 : 255 - FOW_DARKNESS;
2008 } 2068 }
2009 } 2069 }
2010 2070
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2071 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2072 for (x = 0; x < sw; ++x)
2021 { 2073 {
2022 float *f = (float *)matrix; 2074 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2075 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2076 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2077 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2078 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2079 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2080 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2081 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2082 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2083
2026 for (dy = -1; dy <= 1; ++dy) 2084 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2085 uint8_t r21 = d21;
2028 { 2086 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2087
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2088 uint8_t r12 = d12;
2033 } 2089 uint8_t r22 = d22;
2090 uint8_t r32 = d32;
2034 2091
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2092 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2093 uint8_t r23 = d23;
2094 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2095
2038 darkness_sv = darkness2_sv; 2096 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2097 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2098 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2099 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2100 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2101 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2102 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2103 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2104 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2105 }
2106
2107 free (darkness1);
2040 2108
2041 EXTEND (SP, 3); 2109 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2110 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2111 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2112 PUSHs (darkness3_sv);
2045} 2113}
2046 2114
2047SV * 2115SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2116get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2049 CODE: 2117 CODE:
2181 } 2249 }
2182 } 2250 }
2183 } 2251 }
2184} 2252}
2185 2253
2254MODULE = CFPlus PACKAGE = CFPlus::RW
2255
2256CFPlus::RW
2257new (SV *class, SV *data_sv)
2258 CODE:
2259{
2260 STRLEN datalen;
2261 char *data = SvPVbyte (data_sv, datalen);
2262
2263 RETVAL = SDL_RWFromConstMem (data, datalen);
2264}
2265 OUTPUT:
2266 RETVAL
2267
2268CFPlus::RW
2269new_from_file (SV *class, const char *path, const char *mode = "rb")
2270 CODE:
2271 RETVAL = SDL_RWFromFile (path, mode);
2272 OUTPUT:
2273 RETVAL
2274
2275# fails on win32:
2276# CFPlus.xs(2268) : error C2059: syntax error : '('
2277#void
2278#close (CFPlus::RW self)
2279# CODE:
2280# (self->(close)) (self);
2281
2282MODULE = CFPlus PACKAGE = CFPlus::Channel
2283
2284PROTOTYPES: DISABLE
2285
2286CFPlus::Channel
2287find ()
2288 CODE:
2289{
2290 RETVAL = Mix_GroupAvailable (-1);
2291
2292 if (RETVAL < 0)
2293 {
2294 RETVAL = Mix_GroupOldest (-1);
2295
2296 if (RETVAL < 0)
2297 XSRETURN_UNDEF;
2298
2299 Mix_HaltChannel (RETVAL);
2300 }
2301
2302 Mix_UnregisterAllEffects (RETVAL);
2303 Mix_Volume (RETVAL, 128);
2304}
2305 OUTPUT:
2306 RETVAL
2307
2308void
2309halt (CFPlus::Channel self)
2310 CODE:
2311 Mix_HaltChannel (self);
2312
2313void
2314expire (CFPlus::Channel self, int ticks = -1)
2315 CODE:
2316 Mix_ExpireChannel (self, ticks);
2317
2318void
2319fade_out (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_FadeOutChannel (self, ticks);
2322
2323int
2324volume (CFPlus::Channel self, int volume)
2325 CODE:
2326 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2327 OUTPUT:
2328 RETVAL
2329
2330void
2331unregister_all_effects (CFPlus::Channel self)
2332 CODE:
2333 Mix_UnregisterAllEffects (self);
2334
2335void
2336set_panning (CFPlus::Channel self, int left, int right)
2337 CODE:
2338 left = CLAMP (left , 0, 255);
2339 right = CLAMP (right, 0, 255);
2340 Mix_SetPanning (self, left, right);
2341
2342void
2343set_distance (CFPlus::Channel self, int distance)
2344 CODE:
2345 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2346
2347void
2348set_position (CFPlus::Channel self, int angle, int distance)
2349 CODE:
2350
2351void
2352set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2353 CODE:
2354{
2355 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2356 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2357 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2358}
2359
2360void
2361set_reverse_stereo (CFPlus::Channel self, int flip)
2362 CODE:
2363 Mix_SetReverseStereo (self, flip);
2364
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2187 2366
2367PROTOTYPES: DISABLE
2368
2188CFPlus::MixChunk 2369CFPlus::MixChunk
2189new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
2190 CODE: 2371 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2372 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2192 OUTPUT: 2373 OUTPUT:
2193 RETVAL 2374 RETVAL
2194 2375
2195void 2376void
2196DESTROY (CFPlus::MixChunk self) 2377DESTROY (CFPlus::MixChunk self)
2198 Mix_FreeChunk (self); 2379 Mix_FreeChunk (self);
2199 2380
2200int 2381int
2201volume (CFPlus::MixChunk self, int volume = -1) 2382volume (CFPlus::MixChunk self, int volume = -1)
2202 CODE: 2383 CODE:
2384 if (items > 1)
2385 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2386 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2387 OUTPUT:
2205 RETVAL 2388 RETVAL
2206 2389
2207int 2390CFPlus::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2391play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2392 CODE:
2393{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2394 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2395
2396 if (RETVAL < 0)
2397 XSRETURN_UNDEF;
2398
2399 if (channel < 0)
2400 {
2401 Mix_UnregisterAllEffects (RETVAL);
2402 Mix_Volume (RETVAL, 128);
2403 }
2404}
2211 OUTPUT: 2405 OUTPUT:
2212 RETVAL 2406 RETVAL
2213 2407
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2408MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2215 2409
2216int 2410int
2217volume (int volume = -1) 2411volume (int volume = -1)
2412 PROTOTYPE: ;$
2218 CODE: 2413 CODE:
2414 if (items > 0)
2415 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2416 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2417 OUTPUT:
2221 RETVAL 2418 RETVAL
2222 2419
2223int 2420void
2224fade_out (int ms) 2421fade_out (int ms)
2225 CODE: 2422 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2423 Mix_FadeOutMusic (ms);
2227 OUTPUT: 2424
2228 RETVAL 2425void
2426halt ()
2427 CODE:
2428 Mix_HaltMusic ();
2229 2429
2230CFPlus::MixMusic 2430CFPlus::MixMusic
2231new_from_file (SV *class, char *path) 2431new (SV *class, CFPlus::RW rwops)
2232 CODE: 2432 CODE:
2233 RETVAL = Mix_LoadMUS (path); 2433 RETVAL = Mix_LoadMUS_RW (rwops);
2234 OUTPUT: 2434 OUTPUT:
2235 RETVAL 2435 RETVAL
2236 2436
2237void 2437void
2238DESTROY (CFPlus::MixMusic self) 2438DESTROY (CFPlus::MixMusic self)
2244 CODE: 2444 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2445 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2446 OUTPUT:
2247 RETVAL 2447 RETVAL
2248 2448
2249int 2449void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2450fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2251 CODE: 2451 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2452 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2453
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2454MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2455
2456PROTOTYPES: ENABLE
2257 2457
2258BOOT: 2458BOOT:
2259{ 2459{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2460 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2261 static const struct { 2461 static const struct {
2277 const_iv (GL_ALPHA_TEST), 2477 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2478 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2479 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2480 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2481 const_iv (GL_BACK),
2482 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2483 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2484 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2485 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2486 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2487 const_iv (GL_DST_ALPHA),
2332 const_iv (GL_COLOR_LOGIC_OP), 2533 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2534 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2535 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2536 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2537 const_iv (GL_CONSTANT_BORDER),
2538 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2539 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2540 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2541 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2542 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2543 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2544 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2545 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2546 const_iv (GL_TRIANGLE_FAN),
2547 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2548 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2549 const_iv (GL_POINT_SMOOTH_HINT),
2550 const_iv (GL_LINE_SMOOTH_HINT),
2551 const_iv (GL_POLYGON_SMOOTH_HINT),
2552 const_iv (GL_GENERATE_MIPMAP_HINT),
2346 const_iv (GL_FASTEST), 2553 const_iv (GL_FASTEST),
2554 const_iv (GL_DONT_CARE),
2555 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2556 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2557 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2558 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2559 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2560# undef const_iv
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2647void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2648
2440# near_ and far_ are due to microsofts buggy "c" compiler 2649# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2650void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2651
2652PROTOTYPES: DISABLE
2653
2443void glViewport (int x, int y, int width, int height) 2654void glViewport (int x, int y, int width, int height)
2444 2655
2445void glScissor (int x, int y, int width, int height) 2656void glScissor (int x, int y, int width, int height)
2446 2657
2447void glTranslate (float x, float y, float z = 0.) 2658void glTranslate (float x, float y, float z = 0.)
2454 2665
2455void glRotate (float angle, float x, float y, float z) 2666void glRotate (float angle, float x, float y, float z)
2456 CODE: 2667 CODE:
2457 glRotatef (angle, x, y, z); 2668 glRotatef (angle, x, y, z);
2458 2669
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2670void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2671 ALIAS:
2466 glColor_premultiply = 1 2672 glColor_premultiply = 1
2467 CODE: 2673 CODE:
2468 if (ix) 2674 if (ix)
2469 { 2675 {
2472 b *= a; 2678 b *= a;
2473 } 2679 }
2474 // microsoft visual "c" rounds instead of truncating... 2680 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2681 glColor4f (r, g, b, a);
2476 2682
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2683void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2684 CODE:
2485 glRasterPos3f (0, 0, z); 2685 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2686 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2687
2491 2691
2492void glTexCoord (float s, float t) 2692void glTexCoord (float s, float t)
2493 CODE: 2693 CODE:
2494 glTexCoord2f (s, t); 2694 glTexCoord2f (s, t);
2495 2695
2696void glRect (float x1, float y1, float x2, float y2)
2697 CODE:
2698 glRectf (x1, y1, x2, y2);
2699
2700PROTOTYPES: ENABLE
2701
2702void glBegin (int mode)
2703
2704void glEnd ()
2705
2706void glPointSize (GLfloat size)
2707
2708void glLineWidth (GLfloat width)
2709
2710void glInterleavedArrays (int format, int stride, char *data)
2711
2712void glDrawElements (int mode, int count, int type, char *indices)
2713
2714# 1.2 void glDrawRangeElements (int mode, int start, int end
2715
2496void glTexEnv (int target, int pname, float param) 2716void glTexEnv (int target, int pname, float param)
2497 CODE: 2717 CODE:
2498 glTexEnvf (target, pname, param); 2718 glTexEnvf (target, pname, param);
2499 2719
2500void glTexParameter (int target, int pname, float param) 2720void glTexParameter (int target, int pname, float param)
2552 2772
2553void glEndList () 2773void glEndList ()
2554 2774
2555void glCallList (int list) 2775void glCallList (int list)
2556 2776
2777MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2778
2779PROTOTYPES: DISABLE
2780
2781void
2782find_widget (SV *self, NV x, NV y)
2783 PPCODE:
2784{
2785 if (within_widget (self, x, y))
2786 XPUSHs (self);
2787}
2788
2789BOOT:
2790{
2791 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2792
2793 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2794 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2795 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2796 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2797}
2798
2799void
2800draw (SV *self)
2801 CODE:
2802{
2803 HV *hv;
2804 SV **svp;
2805 NV x, y, w, h;
2806 SV *draw_x_sv = GvSV (draw_x_gv);
2807 SV *draw_y_sv = GvSV (draw_y_gv);
2808 SV *draw_w_sv = GvSV (draw_w_gv);
2809 SV *draw_h_sv = GvSV (draw_h_gv);
2810 SV *hover;
2811 double draw_x, draw_y, draw_w, draw_h;
2812
2813 if (!SvROK (self))
2814 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2815
2816 hv = (HV *)SvRV (self);
2817
2818 if (SvTYPE (hv) != SVt_PVHV)
2819 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2820
2821 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2822 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2823
2824 if (!h || !w)
2825 XSRETURN_EMPTY;
2826
2827 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2828 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2829
2830 draw_x = SvNV (draw_x_sv) + x;
2831 draw_y = SvNV (draw_y_sv) + y;
2832
2833 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2834 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2835 XSRETURN_EMPTY;
2836
2837 sv_setnv (draw_x_sv, draw_x);
2838 sv_setnv (draw_y_sv, draw_y);
2839
2840 glPushMatrix ();
2841 glTranslated (x, y, 0);
2842
2843 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2844 {
2845 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2846
2847 if (svp && SvTRUE (*svp))
2848 {
2849 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2850 glEnable (GL_BLEND);
2851 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2852 glBegin (GL_QUADS);
2853 glVertex2f (0, 0);
2854 glVertex2f (w, 0);
2855 glVertex2f (w, h);
2856 glVertex2f (0, h);
2857 glEnd ();
2858 glDisable (GL_BLEND);
2859 }
2860 }
2861#if 0
2862 if ($ENV{CFPLUS_DEBUG} & 1) {
2863 glPushMatrix;
2864 glColor 1, 1, 0, 1;
2865 glTranslate 0.375, 0.375;
2866 glBegin GL_LINE_LOOP;
2867 glVertex 0 , 0;
2868 glVertex $self->{w} - 1, 0;
2869 glVertex $self->{w} - 1, $self->{h} - 1;
2870 glVertex 0 , $self->{h} - 1;
2871 glEnd;
2872 glPopMatrix;
2873 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2874 }
2875#endif
2876 PUSHMARK (SP);
2877 XPUSHs (self);
2878 PUTBACK;
2879 call_method ("_draw", G_VOID | G_DISCARD);
2880 SPAGAIN;
2881
2882 glPopMatrix ();
2883
2884 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2885 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2886}
2887

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