ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
43 57
44#ifndef _WIN32 58#ifndef _WIN32
45# include <sys/types.h> 59# include <sys/types.h>
46# include <sys/socket.h> 60# include <sys/socket.h>
47# include <netinet/in.h> 61# include <netinet/in.h>
56#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
58 72
59#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
60 74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
61#if 0 78#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 80#else
64# define PARACHUTE 0 81# define PARACHUTE 0
65#endif 82#endif
107 av_push (texture_av, (SV *)(size_t)name); 124 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 125 glDeleteTextures (1, &name);
109} 126}
110 127
111#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
112 130
113#include "pango-font.c" 131#include "pango-font.c"
114#include "pango-fontmap.c" 132#include "pango-fontmap.c"
115#include "pango-render.c" 133#include "pango-render.c"
116 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
119 139
120typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
121 141
122static int 142static int
123shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
124{ 144{
125 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
139 159
140typedef struct cf_layout { 160typedef struct cf_layout {
141 PangoLayout *pl; 161 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
143 int base_height; 163 int base_height;
144 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
145} *CFPlus__Layout; 166} *DC__Layout;
146 167
147static CFPlus__Font default_font; 168static DC__Font default_font;
148static PangoContext *opengl_context; 169static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
150 171
151static void 172static void
152substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
157#endif 178#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 180}
160 181
161static void 182static void
162layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
163{ 184{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
166 */ 187 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
171 192
172 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
173} 194}
174 195
175static void 196static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 198{
178 PangoRectangle rect; 199 PangoRectangle rect;
179 200
180 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
192 213
193typedef uint16_t tileid; 214typedef uint16_t tileid;
194typedef uint16_t faceid; 215typedef uint16_t faceid;
195 216
196typedef struct { 217typedef struct {
197 int name; 218 GLuint name;
198 int w, h; 219 int w, h;
199 float s, t; 220 float s, t;
200 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
201 tileid smoothtile; 222 tileid smoothtile;
202 uint8_t smoothlevel; 223 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 241 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 242 int texs; maptex *tex; // [tileid]
222 243
223 int32_t rows; 244 int32_t rows;
224 maprow *row; 245 maprow *row;
225} *CFPlus__Map; 246} *DC__Map;
226 247
227static char * 248static char *
228prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
229{ 250{
230 char *p; 251 char *p;
268 self->texs *= 2; 289 self->texs *= 2;
269 } 290 }
270} 291}
271 292
272static maprow * 293static maprow *
273map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
274{ 295{
275 if (0 > y) 296 if (0 > y)
276 { 297 {
277 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
316 337
317 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
318} 339}
319 340
320static mapcell * 341static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
322{ 343{
323 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
324} 345}
325 346
326static void 347static void
327map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
328{ 349{
329 int r; 350 int r;
330 351
331 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
340 self->row = 0; 361 self->row = 0;
341 self->rows = 0; 362 self->rows = 0;
342} 363}
343 364
344static void 365static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 367{
347 int x, y; 368 int x, y;
348 maprow *row; 369 maprow *row;
349 mapcell *cell; 370 mapcell *cell;
350 371
429 n |= n >> 16; 450 n |= n >> 16;
430 451
431 return n + 1; 452 return n + 1;
432} 453}
433 454
455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
434/* SDL should provide this, really. */ 466/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 467#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 468#define SDLK_MODIFIER_MAX 314
437 469
438MODULE = CFPlus PACKAGE = CFPlus 470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
439 514
440PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
441 516
442BOOT: 517BOOT:
443{ 518{
444 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 520 static const struct {
446 const char *name; 521 const char *name;
447 IV iv; 522 IV iv;
448 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
471 546
472 const_iv (SDL_APPINPUTFOCUS), 547 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 548 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 549 const_iv (SDL_APPACTIVE),
475 550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
634
635 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 636# undef const_iv
558 }; 637 };
559 638
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 658
580NV floor (NV x) 659NV floor (NV x)
581 660
582NV ceil (NV x) 661NV ceil (NV x)
583 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
584void 667void
585pango_init () 668pango_init ()
586 CODE: 669 CODE:
587{ 670{
588 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
591} 678}
592 679
593char * 680char *
594SDL_GetError () 681SDL_GetError ()
595 682
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 715
629 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
630 while (*m) 717 while (*m)
631 { 718 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 719 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 720 {
634 AV *av = newAV (); 721 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 724 av_push (av, newSViv (rgb));
661 748
662 if (RETVAL) 749 if (RETVAL)
663 { 750 {
664 av_clear (texture_av); 751 av_clear (texture_av);
665 752
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 755#include "glfunc.h"
669#undef GL_FUNC 756#undef GL_FUNC
670 } 757 }
671} 758}
697 { 784 {
698 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
699 case SDL_KEYUP: 786 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 792 break;
706 793
707 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 813 x = ev.motion.x;
727 y = ev.motion.y; 814 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 816 }
730 817
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 824 }
738 break; 825 break;
739 826
740 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 830
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 841 break;
755 } 842 }
756 843
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 845 }
759} 846}
760 847
761int 848int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 850 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
766 853
767void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
768Mix_CloseAudio () 871Mix_CloseAudio ()
769 872
770int 873int
771Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
875
876const char *
877Mix_GetError ()
772 878
773void 879void
774lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
775 CODE: 881 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 924 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
825 931
826 if (!rw) 932 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
828 934
901void 1007void
902error (char *message) 1008error (char *message)
903 CODE: 1009 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1011#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1013#endif
908 1014
909void 1015void
910fatal (char *message) 1016fatal (char *message)
911 CODE: 1017 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1019#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1021#endif
916 _exit (1); 1022 _exit (1);
917 1023
918void 1024void
919_exit (int retval = 0) 1025_exit (int retval = 0)
931#if DEBUG 1037#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1038 VALGRIND_DO_LEAK_CHECK;
933#endif 1039#endif
934} 1040}
935 1041
936MODULE = CFPlus PACKAGE = CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
937 1043
938CFPlus::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1048 CODE:
941{ 1049{
942 int count; 1050 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1054}
947 OUTPUT: 1055 OUTPUT:
948 RETVAL 1056 RETVAL
949 1057
950void 1058void
951DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
952 CODE: 1060 CODE:
953 pango_font_description_free (self); 1061 pango_font_description_free (self);
954 1062
955void 1063void
956make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
957 CODE: 1066 CODE:
958 default_font = self; 1067 default_font = self;
959 1068
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1070
1071PROTOTYPES: DISABLE
1072
962void 1073void
963reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
964 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
965 tc_clear (); 1083 tc_restore ();
966 1084
967CFPlus::Layout 1085DC::Layout
968new (SV *class) 1086new (SV *class)
969 CODE: 1087 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
971 1089
972 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
979 1098
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
982 OUTPUT: 1101 OUTPUT:
983 RETVAL 1102 RETVAL
984 1103
985void 1104void
986DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
987 CODE: 1106 CODE:
988 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
989 Safefree (self); 1109 Safefree (self);
990 1110
991void 1111void
992set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
993 CODE: 1113 CODE:
994{ 1114{
995 STRLEN textlen; 1115 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
997 1117
998 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
999} 1119}
1000 1120
1001void 1121void
1002set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
1003 CODE: 1123 CODE:
1004{ 1124{
1005 STRLEN textlen; 1125 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
1007 1127
1008 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
1009} 1129}
1010 1130
1011void 1131void
1012set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
1013 CODE: 1133 CODE:
1014{ 1134{
1015 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1137 const char *pos = text;
1052 if (attrs) 1172 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
1054} 1174}
1055 1175
1056void 1176void
1057get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
1058 PPCODE: 1178 PPCODE:
1059{ 1179{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1181
1062 do 1182 do
1063 { 1183 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1185
1066 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
1067 { 1187 {
1068 PangoRectangle extents; 1188 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1197
1078 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
1079} 1199}
1080 1200
1081int 1201int
1082has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
1083 CODE: 1203 CODE:
1084{ 1204{
1085 int lines = 1; 1205 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
1087 1207
1092} 1212}
1093 OUTPUT: 1213 OUTPUT:
1094 RETVAL 1214 RETVAL
1095 1215
1096SV * 1216SV *
1097get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
1098 CODE: 1218 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1221 OUTPUT:
1102 RETVAL 1222 RETVAL
1103 1223
1104void 1224void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1226 CODE:
1107 self->r = r; 1227 self->r = r;
1108 self->g = g; 1228 self->g = g;
1109 self->b = b; 1229 self->b = b;
1110 self->a = a; 1230 self->a = a;
1111 1231
1112void 1232void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1234 CODE:
1115 if (self->font != font) 1235 if (self->font != font)
1116 { 1236 {
1117 self->font = font; 1237 self->font = font;
1118 layout_update_font (self); 1238 layout_update_font (self);
1119 } 1239 }
1120 1240
1121void 1241void
1122set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
1123 CODE: 1243 CODE:
1124 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
1125 { 1245 {
1126 self->base_height = base_height; 1246 self->base_height = base_height;
1127 layout_update_font (self); 1247 layout_update_font (self);
1128 } 1248 }
1129 1249
1130void 1250void
1131set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1252 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1254
1135void 1255void
1136set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
1137 CODE: 1257 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1259
1140void 1260void
1141set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
1142 CODE: 1262 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1264
1145void 1265void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1267 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
1153 ); 1273 );
1154 1274
1155void 1275void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1277 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1279
1160void 1280void
1161size (CFPlus::Layout self) 1281size (DC::Layout self)
1162 PPCODE: 1282 PPCODE:
1163{ 1283{
1164 int w, h; 1284 int w, h;
1165 1285
1166 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1171} 1291}
1172 1292
1173int 1293int
1174descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1175 CODE: 1295 CODE:
1176{ 1296{
1177 PangoRectangle rect; 1297 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1181} 1301}
1182 OUTPUT: 1302 OUTPUT:
1183 RETVAL 1303 RETVAL
1184 1304
1185int 1305int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1307 CODE:
1188{ 1308{
1189 int index, trailing; 1309 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1311 RETVAL = index + trailing;
1192} 1312}
1193 OUTPUT: 1313 OUTPUT:
1194 RETVAL 1314 RETVAL
1195 1315
1196void 1316void
1197cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1318 PPCODE:
1199{ 1319{
1200 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1322
1203 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1327}
1208 1328
1209void 1329void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1331 PPCODE:
1212{ 1332{
1213 int line, x; 1333 int line, x;
1214 1334
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1338 --line;
1339#endif
1218 EXTEND (SP, 2); 1340 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1343}
1222 1344
1223void 1345void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1346line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1347 PPCODE:
1226{ 1348{
1227 PangoLayoutLine *lp; 1349 PangoLayoutLine *lp;
1228 int index, trailing; 1350 int index, trailing;
1229 1351
1230 if (line < 0) 1352 if (line < 0)
1231 XSRETURN_EMPTY; 1353 XSRETURN_EMPTY;
1232 1354
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1356 XSRETURN_EMPTY; /* do better */
1235 1357
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1359
1238 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1367 }
1246} 1368}
1247 1369
1248void 1370void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1371render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1372 CODE:
1373 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1252 self->pl, 1375 self->pl,
1376 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1255 flags 1379 flags
1256 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1257 1384
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1385void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1264 CODE: 1387 CODE:
1265{ 1388{
1266 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1396
1269 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1413 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1414 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1418
1283 SvPOK_only (result_); 1419 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1285 1421
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1423 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1425
1290 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1427 }
1297} 1428}
1298 1429
1299void 1430void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1437{
1307 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1311 1445
1312 if (items < 5) 1446 if (items < 5)
1313 { 1447 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1488 RETVAL = width > 0;
1355} 1489}
1356 OUTPUT: 1490 OUTPUT:
1357 RETVAL 1491 RETVAL
1358 1492
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1494
1361CFPlus::Map 1495PROTOTYPES: DISABLE
1496
1497DC::Map
1362new (SV *class) 1498new (SV *class)
1363 CODE: 1499 CODE:
1364 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1501 RETVAL->x = 0;
1366 RETVAL->y = 0; 1502 RETVAL->y = 0;
1374 RETVAL->row = 0; 1510 RETVAL->row = 0;
1375 OUTPUT: 1511 OUTPUT:
1376 RETVAL 1512 RETVAL
1377 1513
1378void 1514void
1379DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1380 CODE: 1516 CODE:
1381{ 1517{
1382 map_clear (self); 1518 map_clear (self);
1383 Safefree (self->face2tile); 1519 Safefree (self->face2tile);
1384 Safefree (self->tex); 1520 Safefree (self->tex);
1385 Safefree (self); 1521 Safefree (self);
1386} 1522}
1387 1523
1388void 1524void
1389resize (CFPlus::Map self, int map_width, int map_height) 1525resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1526 CODE:
1391 self->w = map_width; 1527 self->w = map_width;
1392 self->h = map_height; 1528 self->h = map_height;
1393 1529
1394void 1530void
1395clear (CFPlus::Map self) 1531clear (DC::Map self)
1396 CODE: 1532 CODE:
1397 map_clear (self); 1533 map_clear (self);
1398 1534
1399void 1535void
1400set_tileid (CFPlus::Map self, int face, int tile) 1536set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1537 CODE:
1402{ 1538{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1539 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1540 need_texid (self, tile);
1405} 1541}
1406 1542
1407void 1543void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1544set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1545 CODE:
1410{ 1546{
1411 tileid texid; 1547 tileid texid;
1412 maptex *tex; 1548 maptex *tex;
1413 1549
1426 tex->smoothtile = self->face2tile [smooth]; 1562 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1563 tex->smoothlevel = level;
1428} 1564}
1429 1565
1430void 1566void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1568 CODE:
1433{ 1569{
1434 need_texid (self, texid); 1570 need_texid (self, texid);
1435 1571
1436 { 1572 {
1456 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1594}
1459 1595
1460int 1596int
1461ox (CFPlus::Map self) 1597ox (DC::Map self)
1462 ALIAS: 1598 ALIAS:
1463 oy = 1 1599 oy = 1
1464 x = 2 1600 x = 2
1465 y = 3 1601 y = 3
1466 w = 4 1602 w = 4
1477 } 1613 }
1478 OUTPUT: 1614 OUTPUT:
1479 RETVAL 1615 RETVAL
1480 1616
1481void 1617void
1482scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1483 CODE: 1619 CODE:
1484{ 1620{
1485 if (dx > 0) 1621 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1623 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1504 } 1640 }
1505} 1641}
1506 1642
1507void 1643SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1645 CODE:
1510{ 1646{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1649 mapcell *cell;
1514 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1515 1653
1516 while (data < data_end - 1) 1654 while (data < data_end - 1)
1517 { 1655 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1519 1657
1570 } 1708 }
1571 else 1709 else
1572 cell->darkness = *data++ + 1; 1710 cell->darkness = *data++ + 1;
1573 } 1711 }
1574 1712
1713 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1714 if (flags & (4 >> z))
1576 { 1715 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1717 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1580 } 1733 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1734 }
1596 else 1735 else
1597 cell->darkness = 0; 1736 cell->darkness = 0;
1598 } 1737 }
1599} 1738}
1739 OUTPUT:
1740 RETVAL
1600 1741
1601SV * 1742SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1744 CODE:
1604{ 1745{
1605 int x1, x; 1746 int x1, x;
1606 int y1, y; 1747 int y1, y;
1607 int z; 1748 int z;
1652} 1793}
1653 OUTPUT: 1794 OUTPUT:
1654 RETVAL 1795 RETVAL
1655 1796
1656void 1797void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1658 CODE: 1799 CODE:
1659{ 1800{
1801 int x, y, z;
1802
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1806 smooth_key skey;
1664 int x, y, z; 1807
1665 int last_name; 1808 rc_t *rc = rc_alloc ();
1809 rc_key_t key;
1810 rc_array_t *arr;
1666 1811
1667 // thats current max. sorry. 1812 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1813 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1814 if (sh > 255) sh = 255;
1670 1815
1671 // clear key, in case of extra padding 1816 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1817 memset (&skey, 0, sizeof (skey));
1673 1818
1674 glColor4ub (255, 255, 255, 255); 1819 memset (&key, 0, sizeof (key));
1675 1820 key.r = 255;
1676 glEnable (GL_BLEND); 1821 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1822 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1823 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1824 key.mode = GL_QUADS;
1680 1825 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1826 key.texname = -1;
1682
1683 last_name = 0;
1684 1827
1685 mx += self->x; 1828 mx += self->x;
1686 my += self->y; 1829 my += self->y;
1687 1830
1688 // first pass: determine smooth_max 1831 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1849 self->tex [cell->tile [2]].smoothlevel));
1707 } 1850 }
1708 } 1851 }
1852
1853 glEnable (GL_BLEND);
1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1856
1710 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1711 { 1858 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1859 memset (smooth_level, 0, sizeof (smooth_level));
1713 1860
1723 tileid tile = cell->tile [z]; 1870 tileid tile = cell->tile [z];
1724 1871
1725 if (tile) 1872 if (tile)
1726 { 1873 {
1727 maptex tex = self->tex [tile]; 1874 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1875 int px, py;
1729 int py = (y + 1) * T - tex.h;
1730 1876
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1877 if (key.texname != tex.name)
1734 { 1878 {
1735 if (!tex.name) 1879 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1880 tex = self->tex [2]; /* missing, replace by noface */
1737 1881
1738 glEnd (); 1882 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1883 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1884 }
1742 1885
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1747 1893
1748 if (cell->flags && z == 2) 1894 if (cell->flags && z == 2)
1749 { 1895 {
1896 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1897 if (cell->flags & 1)
1751 { 1898 {
1752 maptex tex = self->tex [1]; 1899 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1900 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1901 int py = y * T - T * 6 / 32;
1755 1902
1903 if (tex.name)
1756 glEnd (); 1904 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1915 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1916 }
1765 } 1917 }
1766 1918
1767 // update smooth hash 1919 // update smooth hash
1768 if (tex.smoothtile) 1920 if (tex.smoothtile)
1804 } 1956 }
1805 } 1957 }
1806 } 1958 }
1807 } 1959 }
1808 1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1809 // go through all smoothlevels, lowest to highest, then draw. 1964 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 1965 // this is basically counting sort
1811 { 1966 {
1812 int w, b; 1967 int w, b;
1813 1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 1971 for (w = 0; w < 256 / 32; ++w)
1815 { 1972 {
1816 uint32_t smask = smooth_level [w]; 1973 uint32_t smask = smooth_level [w];
1817 if (smask) 1974 if (smask)
1818 for (b = 0; b < 32; ++b) 1975 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 1994 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 1996 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 1997 float dy = tex.t * .5f ; // 2 images/column
1841 1998
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 1999 if (tex.name)
1845 { 2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
1846 if (!tex.name) 2003 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2004 {
1848
1849 glEnd (); 2005 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
1852 } 2008 }
1853 2009
1854 if (border) 2010 if (border)
1855 { 2011 {
1856 float ox = border * dx; 2012 float ox = border * dx;
1857 2013
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2018 }
1863 2019
1864 if (corner) 2020 if (corner)
1865 { 2021 {
1866 float ox = corner * dx; 2022 float ox = corner * dx;
1867 2023
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
1872 } 2029 }
1873 } 2030 }
1874 } 2031 }
1875 } 2032 }
1876 } 2033 }
2034
2035 glEnd ();
2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
1877 } 2038 }
1878 2039
1879 hv_clear (smooth); 2040 hv_clear (smooth);
1880 } 2041 }
1881 2042
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
2044 rc_free (rc);
1886 2045
1887 // top layer: overlays such as the health bar 2046 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2047 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2048 if (0 <= y + my && y + my < self->rows)
1890 { 2049 {
1915 } 2074 }
1916 } 2075 }
1917} 2076}
1918 2077
1919void 2078void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2080 CODE:
1922{ 2081{
1923 static float color[16][3] = { 2082 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1977} 2136}
1978 2137
1979void 2138void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2140 PPCODE:
1982{ 2141{
1983 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2150
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2153
1992 mx += self->x; 2154 mx += self->x - 1;
1993 my += self->y; 2155 my += self->y - 1;
1994 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1995 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1997 { 2161 {
1998 maprow *row = self->row + (y + my); 2162 maprow *row = self->row + (y + my);
1999 2163
2000 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2166 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
2004 2168
2005 darkness[y * sw4 + x] = cell->darkness 2169 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2170 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2171 : 255 - FOW_DARKNESS;
2008 } 2172 }
2009 } 2173 }
2010 2174
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2175 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2176 for (x = 0; x < sw; ++x)
2021 { 2177 {
2022 float *f = (float *)matrix; 2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2187
2026 for (dy = -1; dy <= 1; ++dy) 2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2189 uint8_t r21 = d21;
2028 { 2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2191
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2192 uint8_t r12 = d12;
2033 } 2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2034 2195
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2199
2038 darkness_sv = darkness2_sv; 2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2209 }
2210
2211 free (darkness1);
2040 2212
2041 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
2045} 2217}
2046 2218
2047SV * 2219SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2221 CODE:
2050{ 2222{
2051 int x, y, x1, y1; 2223 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118} 2290}
2119 OUTPUT: 2291 OUTPUT:
2120 RETVAL 2292 RETVAL
2121 2293
2122void 2294void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2124 PPCODE: 2296 PPCODE:
2125{ 2297{
2126 int x, y, z; 2298 int x, y, z;
2127 int w, h; 2299 int w, h;
2128 int x1, y1; 2300 int x1, y1;
2129 2301
2130 if (*data++ != 0) 2302 if (*data++ != 0)
2131 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
2132 2304
2133 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
2135 2307
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
2181 } 2353 }
2182 } 2354 }
2183 } 2355 }
2184} 2356}
2185 2357
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2359
2188CFPlus::MixChunk 2360DC::RW
2189new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
2190 CODE: 2362 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
2192 OUTPUT: 2369 OUTPUT:
2193 RETVAL 2370 RETVAL
2194 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
2195void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
2196DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
2197 CODE: 2482 CODE:
2198 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
2199 2484
2200int 2485int
2201volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2491 OUTPUT:
2205 RETVAL 2492 RETVAL
2206 2493
2207int 2494DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2496 CODE:
2497{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
2211 OUTPUT: 2509 OUTPUT:
2212 RETVAL 2510 RETVAL
2213 2511
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2513
2216int 2514int
2217volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
2218 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2521 OUTPUT:
2221 RETVAL 2522 RETVAL
2222 2523
2223int 2524void
2224fade_out (int ms) 2525fade_out (int ms)
2225 CODE: 2526 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms); 2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
2537 RETVAL = Mix_LoadMUS_RW (rwops);
2227 OUTPUT: 2538 OUTPUT:
2228 RETVAL 2539 RETVAL
2229 2540
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void 2541void
2238DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
2239 CODE: 2543 CODE:
2240 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
2241 2545
2242int 2546int
2243play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
2244 CODE: 2548 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2550 OUTPUT:
2247 RETVAL 2551 RETVAL
2248 2552
2249int 2553void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2555 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2556 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2557
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
2257 2561
2258BOOT: 2562BOOT:
2259{ 2563{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2565 static const struct {
2262 const char *name; 2566 const char *name;
2263 IV iv; 2567 IV iv;
2264 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2587 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2616 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2617 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2671# undef const_iv
2356 2676
2357 texture_av = newAV (); 2677 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2678 AvREAL_off (texture_av);
2359} 2679}
2360 2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
2686
2361char * 2687char *
2362gl_vendor () 2688gl_vendor ()
2363 CODE: 2689 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2691 OUTPUT:
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2765
2440# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2442 2768
2769PROTOTYPES: DISABLE
2770
2443void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
2444 2772
2445void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
2446 2774
2447void glTranslate (float x, float y, float z = 0.) 2775void glTranslate (float x, float y, float z = 0.)
2454 2782
2455void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
2456 CODE: 2784 CODE:
2457 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
2458 2786
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2788 ALIAS:
2466 glColor_premultiply = 1 2789 glColor_premultiply = 1
2467 CODE: 2790 CODE:
2468 if (ix) 2791 if (ix)
2469 { 2792 {
2472 b *= a; 2795 b *= a;
2473 } 2796 }
2474 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
2476 2799
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2801 CODE:
2485 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2804
2491 2808
2492void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
2493 CODE: 2810 CODE:
2494 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
2495 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
2496void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
2497 CODE: 2843 CODE:
2498 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
2499 2845
2500void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 2863 CODE:
2518 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 2866
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 2868
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 2870
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 2872
2552 2898
2553void glEndList () 2899void glEndList ()
2554 2900
2555void glCallList (int list) 2901void glCallList (int list)
2556 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines