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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
439 521
440PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
441 523
442BOOT: 524BOOT:
443{ 525{
444 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 527 static const struct {
446 const char *name; 528 const char *name;
447 IV iv; 529 IV iv;
448 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
471 553
472 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
475 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
557# undef const_iv 670# undef const_iv
558 }; 671 };
559 672
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 692
580NV floor (NV x) 693NV floor (NV x)
581 694
582NV ceil (NV x) 695NV ceil (NV x)
583 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
584void 701void
585pango_init () 702pango_init ()
586 CODE: 703 CODE:
587{ 704{
588 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
591} 713}
592 714
593char *
594SDL_GetError () 715char *SDL_GetError ()
595 716
596int 717int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 718
599void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
600SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
601 733
602void 734void
603SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
604 PPCODE: 736 PPCODE:
605{ 737{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 752
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 755
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 757
629 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
630 while (*m) 759 while (*m)
631 { 760 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
634 AV *av = newAV (); 761 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 764 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha)); 765 av_push (av, newSViv (alpha));
639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
641 767
642 ++m; 768 ++m;
643 } 769 }
644} 770}
645 771
661 787
662 if (RETVAL) 788 if (RETVAL)
663 { 789 {
664 av_clear (texture_av); 790 av_clear (texture_av);
665 791
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 794#include "glfunc.h"
669#undef GL_FUNC 795#undef GL_FUNC
670 } 796 }
671} 797}
678char * 804char *
679SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
680 806
681int 807int
682SDL_GetAppState () 808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
683 812
684void 813void
685poll_events () 814poll_events ()
686 PPCODE: 815 PPCODE:
687{ 816{
697 { 826 {
698 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
699 case SDL_KEYUP: 828 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 834 break;
706 835
707 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 855 x = ev.motion.x;
727 y = ev.motion.y; 856 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 858 }
730 859
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 866 }
738 break; 867 break;
739 868
740 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 872
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 883 break;
755 } 884 }
756 885
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 887 }
759} 888}
760 889
761int 890int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 892 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
766 895
767void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
768Mix_CloseAudio () 913Mix_CloseAudio ()
769 914
770int 915int
771Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
772 920
773void 921void
774lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
775 CODE: 923 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 950 }
803 } 951 }
804#endif 952#endif
805} 953}
806 954
807void 955int
808add_font (char *file) 956add_font (char *file)
809 CODE: 957 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
811 961
812void 962void
813load_image_inline (SV *image_) 963load_image_inline (SV *image_)
814 ALIAS: 964 ALIAS:
815 load_image_file = 1 965 load_image_file = 1
818 STRLEN image_len; 968 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
825 975
826 if (!rw) 976 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
828 978
901void 1051void
902error (char *message) 1052error (char *message)
903 CODE: 1053 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1055#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1057#endif
908 1058
909void 1059void
910fatal (char *message) 1060fatal (char *message)
911 CODE: 1061 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1063#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1065#endif
916 _exit (1); 1066 _exit (1);
917 1067
918void 1068void
919_exit (int retval = 0) 1069_exit (int retval = 0)
931#if DEBUG 1081#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1082 VALGRIND_DO_LEAK_CHECK;
933#endif 1083#endif
934} 1084}
935 1085
936MODULE = CFPlus PACKAGE = CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
937 1087
938CFPlus::Font 1088PROTOTYPES: DISABLE
1089
1090DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1092 CODE:
941{ 1093{
942 int count; 1094 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1098}
947 OUTPUT: 1099 OUTPUT:
948 RETVAL 1100 RETVAL
949 1101
950void 1102void
951DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
952 CODE: 1104 CODE:
953 pango_font_description_free (self); 1105 pango_font_description_free (self);
954 1106
955void 1107void
956make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
957 CODE: 1110 CODE:
958 default_font = self; 1111 default_font = self;
959 1112
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1114
1115PROTOTYPES: DISABLE
1116
962void 1117void
963reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
964 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
965 tc_clear (); 1127 tc_restore ();
966 1128
967CFPlus::Layout 1129DC::Layout
968new (SV *class) 1130new (SV *class)
969 CODE: 1131 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
971 1133
972 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
979 1142
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
982 OUTPUT: 1145 OUTPUT:
983 RETVAL 1146 RETVAL
984 1147
985void 1148void
986DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
987 CODE: 1150 CODE:
988 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
989 Safefree (self); 1153 Safefree (self);
990 1154
991void 1155void
992set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
993 CODE: 1157 CODE:
994{ 1158{
995 STRLEN textlen; 1159 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
997 1161
998 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
999} 1163}
1000 1164
1001void 1165void
1002set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
1003 CODE: 1167 CODE:
1004{ 1168{
1005 STRLEN textlen; 1169 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
1007 1171
1008 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
1009} 1173}
1010 1174
1011void 1175void
1012set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
1013 CODE: 1177 CODE:
1014{ 1178{
1015 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1181 const char *pos = text;
1052 if (attrs) 1216 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1054} 1218}
1055 1219
1056void 1220void
1057get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1058 PPCODE: 1222 PPCODE:
1059{ 1223{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1225
1062 do 1226 do
1063 { 1227 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1229
1066 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1067 { 1231 {
1068 PangoRectangle extents; 1232 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1241
1078 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1079} 1243}
1080 1244
1081int 1245int
1082has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1083 CODE: 1247 CODE:
1084{ 1248{
1085 int lines = 1; 1249 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1087 1251
1092} 1256}
1093 OUTPUT: 1257 OUTPUT:
1094 RETVAL 1258 RETVAL
1095 1259
1096SV * 1260SV *
1097get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1098 CODE: 1262 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1265 OUTPUT:
1102 RETVAL 1266 RETVAL
1103 1267
1104void 1268void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1270 CODE:
1107 self->r = r; 1271 self->r = r;
1108 self->g = g; 1272 self->g = g;
1109 self->b = b; 1273 self->b = b;
1110 self->a = a; 1274 self->a = a;
1111 1275
1112void 1276void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1278 CODE:
1115 if (self->font != font) 1279 if (self->font != font)
1116 { 1280 {
1117 self->font = font; 1281 self->font = font;
1118 layout_update_font (self); 1282 layout_update_font (self);
1119 } 1283 }
1120 1284
1121void 1285void
1122set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1123 CODE: 1287 CODE:
1124 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1125 { 1289 {
1126 self->base_height = base_height; 1290 self->base_height = base_height;
1127 layout_update_font (self); 1291 layout_update_font (self);
1128 } 1292 }
1129 1293
1130void 1294void
1131set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1296 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1298
1135void 1299void
1136set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1137 CODE: 1301 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1303
1140void 1304void
1141set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1142 CODE: 1306 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1308
1145void 1309void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1311 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1153 ); 1317 );
1154 1318
1155void 1319void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1321 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1323
1160void 1324void
1161size (CFPlus::Layout self) 1325size (DC::Layout self)
1162 PPCODE: 1326 PPCODE:
1163{ 1327{
1164 int w, h; 1328 int w, h;
1165 1329
1166 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1171} 1335}
1172 1336
1173int 1337int
1174descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1175 CODE: 1339 CODE:
1176{ 1340{
1177 PangoRectangle rect; 1341 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1181} 1345}
1182 OUTPUT: 1346 OUTPUT:
1183 RETVAL 1347 RETVAL
1184 1348
1185int 1349int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1351 CODE:
1188{ 1352{
1189 int index, trailing; 1353 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1192} 1356}
1193 OUTPUT: 1357 OUTPUT:
1194 RETVAL 1358 RETVAL
1195 1359
1196void 1360void
1197cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1362 PPCODE:
1199{ 1363{
1200 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1366
1203 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1371}
1208 1372
1209void 1373void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1375 PPCODE:
1212{ 1376{
1213 int line, x; 1377 int line, x;
1214 1378
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1382 --line;
1383#endif
1218 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1387}
1222 1388
1223void 1389void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1391 PPCODE:
1226{ 1392{
1227 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1228 int index, trailing; 1394 int index, trailing;
1229 1395
1230 if (line < 0) 1396 if (line < 0)
1231 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1232 1398
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1235 1401
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1403
1238 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1411 }
1246} 1412}
1247 1413
1248void 1414void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1252 self->pl, 1419 self->pl,
1420 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1255 flags 1423 flags
1256 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1257 1428
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1429void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1430draw (DC::Layout self)
1264 CODE: 1431 CODE:
1265{ 1432{
1266 int ow = SvIV (w_); 1433 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1440
1269 if (ow && oh) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1451
1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1457 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1458 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1459 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1460 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1462
1283 SvPOK_only (result_); 1463 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1464 SvCUR_set (result_, nw * nh * bpp);
1285 1465
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1467 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1469
1290 sv_setsv (data_, result_); 1470 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1471 }
1297} 1472}
1298 1473
1299void 1474void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1481{
1307 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1311 1489
1312 if (items < 5) 1490 if (items < 5)
1313 { 1491 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1532 RETVAL = width > 0;
1355} 1533}
1356 OUTPUT: 1534 OUTPUT:
1357 RETVAL 1535 RETVAL
1358 1536
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1538
1361CFPlus::Map 1539PROTOTYPES: DISABLE
1540
1541DC::Map
1362new (SV *class) 1542new (SV *class)
1363 CODE: 1543 CODE:
1364 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1545 RETVAL->x = 0;
1366 RETVAL->y = 0; 1546 RETVAL->y = 0;
1374 RETVAL->row = 0; 1554 RETVAL->row = 0;
1375 OUTPUT: 1555 OUTPUT:
1376 RETVAL 1556 RETVAL
1377 1557
1378void 1558void
1379DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1380 CODE: 1560 CODE:
1381{ 1561{
1382 map_clear (self); 1562 map_clear (self);
1383 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1384 Safefree (self->tex); 1564 Safefree (self->tex);
1385 Safefree (self); 1565 Safefree (self);
1386} 1566}
1387 1567
1388void 1568void
1389resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1570 CODE:
1391 self->w = map_width; 1571 self->w = map_width;
1392 self->h = map_height; 1572 self->h = map_height;
1393 1573
1394void 1574void
1395clear (CFPlus::Map self) 1575clear (DC::Map self)
1396 CODE: 1576 CODE:
1397 map_clear (self); 1577 map_clear (self);
1398 1578
1399void 1579void
1400set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1581 CODE:
1402{ 1582{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1584 need_texid (self, tile);
1405} 1585}
1406 1586
1407void 1587void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1589 CODE:
1410{ 1590{
1411 tileid texid; 1591 tileid texid;
1412 maptex *tex; 1592 maptex *tex;
1413 1593
1426 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1428} 1608}
1429 1609
1430void 1610void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1612 CODE:
1433{ 1613{
1434 need_texid (self, texid); 1614 need_texid (self, texid);
1435 1615
1436 { 1616 {
1456 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1638}
1459 1639
1460int 1640int
1461ox (CFPlus::Map self) 1641ox (DC::Map self)
1462 ALIAS: 1642 ALIAS:
1463 oy = 1 1643 oy = 1
1464 x = 2 1644 x = 2
1465 y = 3 1645 y = 3
1466 w = 4 1646 w = 4
1477 } 1657 }
1478 OUTPUT: 1658 OUTPUT:
1479 RETVAL 1659 RETVAL
1480 1660
1481void 1661void
1482scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1483 CODE: 1663 CODE:
1484{ 1664{
1485 if (dx > 0) 1665 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1667 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1504 } 1684 }
1505} 1685}
1506 1686
1507void 1687SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1689 CODE:
1510{ 1690{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1693 mapcell *cell;
1514 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1515 1697
1516 while (data < data_end - 1) 1698 while (data < data_end - 1)
1517 { 1699 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1519 1701
1539 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1540 1722
1541 do 1723 do
1542 { 1724 {
1543 ext = *data++; 1725 ext = *data++;
1544 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1545 1727
1546 if (cmd < 4) 1728 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1549 { 1731 {
1552 } 1734 }
1553 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1556 { 1738 {
1557 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1558 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1559 1743
1560 data += *data + 1; 1744 data += *data + 1;
1561 } 1745 }
1562 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1563 cell->flags = *data++; 1747 cell->flags = *data++;
1570 } 1754 }
1571 else 1755 else
1572 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1573 } 1757 }
1574 1758
1759 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1760 if (flags & (4 >> z))
1576 { 1761 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1763 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1580 } 1779 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1780 }
1596 else 1781 else
1597 cell->darkness = 0; 1782 cell->darkness = 0;
1598 } 1783 }
1599} 1784}
1785 OUTPUT:
1786 RETVAL
1600 1787
1601SV * 1788SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1790 CODE:
1604{ 1791{
1605 int x1, x; 1792 int x1, x;
1606 int y1, y; 1793 int y1, y;
1607 int z; 1794 int z;
1652} 1839}
1653 OUTPUT: 1840 OUTPUT:
1654 RETVAL 1841 RETVAL
1655 1842
1656void 1843void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1658 CODE: 1845 CODE:
1659{ 1846{
1847 int x, y, z;
1848
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1852 smooth_key skey;
1664 int x, y, z; 1853 int pl_x, pl_y;
1665 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1666 1860
1667 // thats current max. sorry. 1861 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1670 1864
1671 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1673 1867
1674 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1675 1869 key.r = 255;
1676 glEnable (GL_BLEND); 1870 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1680 1874 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1875 key.texname = -1;
1682
1683 last_name = 0;
1684 1876
1685 mx += self->x; 1877 mx += self->x;
1686 my += self->y; 1878 my += self->y;
1687 1879
1688 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1707 } 1899 }
1708 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1905
1710 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1711 { 1907 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1713 1909
1726 { 1922 {
1727 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1730 1926
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1734 { 1928 {
1735 if (!tex.name) 1929 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1737 1931
1738 glEnd (); 1932 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1934 }
1742 1935
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1952 if (cell->flags & 1)
1751 { 1953 {
1752 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1755 1957
1958 if (tex.name)
1756 glEnd (); 1959 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1970 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1971 }
1765 } 1972 }
1766 1973
1767 // update smooth hash 1974 // update smooth hash
1768 if (tex.smoothtile) 1975 if (tex.smoothtile)
1804 } 2011 }
1805 } 2012 }
1806 } 2013 }
1807 } 2014 }
1808 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1809 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 2020 // this is basically counting sort
1811 { 2021 {
1812 int w, b; 2022 int w, b;
1813 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1815 { 2027 {
1816 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1817 if (smask) 2029 if (smask)
1818 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 2049 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1841 2053
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2054 if (tex.name)
1845 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1846 if (!tex.name) 2058 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2059 {
1848
1849 glEnd (); 2060 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1852 } 2063 }
1853 2064
1854 if (border) 2065 if (border)
1855 { 2066 {
1856 float ox = border * dx; 2067 float ox = border * dx;
1857 2068
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2073 }
1863 2074
1864 if (corner) 2075 if (corner)
1865 { 2076 {
1866 float ox = corner * dx; 2077 float ox = corner * dx;
1867 2078
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1872 } 2084 }
1873 } 2085 }
1874 } 2086 }
1875 } 2087 }
1876 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1877 } 2093 }
1878 2094
1879 hv_clear (smooth); 2095 hv_clear (smooth);
1880 } 2096 }
1881 2097
1882 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1883 2103
1884 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1885 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1886 2117
1887 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1890 { 2121 {
1915 } 2146 }
1916 } 2147 }
1917} 2148}
1918 2149
1919void 2150void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2152 CODE:
1922{ 2153{
1923 static float color[16][3] = { 2154 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1977} 2208}
1978 2209
1979void 2210void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2212 PPCODE:
1982{ 2213{
1983 int x, y; 2214 int x, y;
2215 int sw1 = sw + 2;
2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2222
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2225
1992 mx += self->x; 2226 mx += self->x - 1;
1993 my += self->y; 2227 my += self->y - 1;
1994 2228
2229 memset (darkness1, 255, sw1 * sh1);
2230
1995 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1997 { 2233 {
1998 maprow *row = self->row + (y + my); 2234 maprow *row = self->row + (y + my);
1999 2235
2000 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2238 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
2004 2240
2005 darkness[y * sw4 + x] = cell->darkness 2241 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2242 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2243 : 255 - FOW_DARKNESS;
2008 } 2244 }
2009 } 2245 }
2010 2246
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2247 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2248 for (x = 0; x < sw; ++x)
2021 { 2249 {
2022 float *f = (float *)matrix; 2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2259
2026 for (dy = -1; dy <= 1; ++dy) 2260 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2261 uint8_t r21 = d21;
2028 { 2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2263
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2264 uint8_t r12 = d12;
2033 } 2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2034 2267
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2271
2038 darkness_sv = darkness2_sv; 2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2281 }
2282
2283 free (darkness1);
2040 2284
2041 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
2045} 2289}
2046 2290
2047SV * 2291SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2293 CODE:
2050{ 2294{
2051 int x, y, x1, y1; 2295 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2110 else 2354 else
2111 *data++ = 0; 2355 *data++ = 0;
2112 } 2356 }
2113 } 2357 }
2114 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2115 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2116 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2117 RETVAL = data_sv; 2366 RETVAL = data_sv;
2118} 2367}
2119 OUTPUT: 2368 OUTPUT:
2120 RETVAL 2369 RETVAL
2121 2370
2122void 2371void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2124 PPCODE: 2373 PPCODE:
2125{ 2374{
2126 int x, y, z; 2375 int x, y, z;
2127 int w, h; 2376 int w, h;
2128 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2129 2388
2130 if (*data++ != 0) 2389 if (*data++ != 0)
2131 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2132 2391
2133 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2135 2394
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2148 { 2407 {
2149 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2150 2409
2151 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2152 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2153 uint8_t flags = *data++; 2417 flags = *data++;
2154 2418
2155 if (flags) 2419 if (flags)
2156 { 2420 {
2157 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2163 2427
2164 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2165 { 2429 {
2166 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2167 2432
2168 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2169 { 2434 {
2170 tileid t = tile [z]; 2435 tileid t = tile [z];
2171 2436
2172 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2173 { 2438 {
2174 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t); 2440 need_texid (self, t);
2176 } 2441 }
2177 2442
2178 cell->tile [z] = t; 2443 cell->tile [z] = t;
2179 } 2444 }
2181 } 2446 }
2182 } 2447 }
2183 } 2448 }
2184} 2449}
2185 2450
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2452
2188CFPlus::MixChunk 2453DC::RW
2189new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2190 CODE: 2455 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2192 OUTPUT: 2462 OUTPUT:
2193 RETVAL 2463 RETVAL
2194 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2195void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2196DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2197 CODE: 2575 CODE:
2198 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2199 2577
2200int 2578int
2201volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2584 OUTPUT:
2205 RETVAL 2585 RETVAL
2206 2586
2207int 2587DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2589 CODE:
2590{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2211 OUTPUT: 2602 OUTPUT:
2212 RETVAL 2603 RETVAL
2213 2604
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2606
2216int 2607int
2217volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2218 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2614 OUTPUT:
2221 RETVAL 2615 RETVAL
2222 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2627DC::MixMusic
2628new (SV *class, DC::RW rwops)
2629 CODE:
2630 RETVAL = Mix_LoadMUS_RW (rwops);
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635DESTROY (DC::MixMusic self)
2636 CODE:
2637 Mix_FreeMusic (self);
2638
2223int 2639int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void
2238DESTROY (CFPlus::MixMusic self)
2239 CODE:
2240 Mix_FreeMusic (self);
2241
2242int
2243play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2244 CODE: 2641 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2643 OUTPUT:
2247 RETVAL 2644 RETVAL
2248 2645
2249int 2646void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2648 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2649 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2650
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2257 2654
2258BOOT: 2655BOOT:
2259{ 2656{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2658 static const struct {
2262 const char *name; 2659 const char *name;
2263 IV iv; 2660 IV iv;
2264 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2680 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2709 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2710 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2764# undef const_iv
2356 2769
2357 texture_av = newAV (); 2770 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2359} 2772}
2360 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2361char * 2780char *
2362gl_vendor () 2781gl_vendor ()
2363 CODE: 2782 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2784 OUTPUT:
2437# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2858
2440# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2442 2863
2443void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2444 2865
2445void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2446 2867
2454 2875
2455void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2456 CODE: 2877 CODE:
2457 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2458 2879
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2881 ALIAS:
2466 glColor_premultiply = 1 2882 glColor_premultiply = 1
2467 CODE: 2883 CODE:
2468 if (ix) 2884 if (ix)
2469 { 2885 {
2472 b *= a; 2888 b *= a;
2473 } 2889 }
2474 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2476 2892
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2894 CODE:
2485 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2897
2491 2901
2492void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2493 CODE: 2903 CODE:
2494 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2495 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2496void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2497 CODE: 2936 CODE:
2498 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2499 2938
2500void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 2956 CODE:
2518 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 2959
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 2961
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 2963
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 2965
2552 2991
2553void glEndList () 2992void glEndList ()
2554 2993
2555void glCallList (int list) 2994void glCallList (int list)
2556 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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