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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.266 by root, Sun Jul 20 02:51:40 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
439 521
440PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
441 523
442BOOT: 524BOOT:
443{ 525{
444 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 527 static const struct {
446 const char *name; 528 const char *name;
447 IV iv; 529 IV iv;
448 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
471 553
472 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
475 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
557# undef const_iv 670# undef const_iv
558 }; 671 };
559 672
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 692
580NV floor (NV x) 693NV floor (NV x)
581 694
582NV ceil (NV x) 695NV ceil (NV x)
583 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
584void 701void
585pango_init () 702pango_init ()
586 CODE: 703 CODE:
587{ 704{
588 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
591} 713}
592 714
593char *
594SDL_GetError () 715char *SDL_GetError ()
595 716
596int 717int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 718
599void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
600SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
601 733
602void 734void
603SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
604 PPCODE: 736 PPCODE:
605{ 737{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 752
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 755
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 757
629 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
630 while (*m) 759 while (*m)
631 { 760 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 761 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 762 {
634 AV *av = newAV (); 763 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 766 av_push (av, newSViv (rgb));
661 790
662 if (RETVAL) 791 if (RETVAL)
663 { 792 {
664 av_clear (texture_av); 793 av_clear (texture_av);
665 794
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 797#include "glfunc.h"
669#undef GL_FUNC 798#undef GL_FUNC
670 } 799 }
671} 800}
678char * 807char *
679SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
680 809
681int 810int
682SDL_GetAppState () 811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
683 815
684void 816void
685poll_events () 817poll_events ()
686 PPCODE: 818 PPCODE:
687{ 819{
697 { 829 {
698 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
699 case SDL_KEYUP: 831 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 837 break;
706 838
707 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 858 x = ev.motion.x;
727 y = ev.motion.y; 859 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 861 }
730 862
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 869 }
738 break; 870 break;
739 871
740 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 875
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 886 break;
755 } 887 }
756 888
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 890 }
759} 891}
760 892
761int 893int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 895 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
766 898
767void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
768Mix_CloseAudio () 916Mix_CloseAudio ()
769 917
770int 918int
771Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
920
921const char *
922Mix_GetError ()
772 923
773void 924void
774lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
775 CODE: 926 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 953 }
803 } 954 }
804#endif 955#endif
805} 956}
806 957
807void 958int
808add_font (char *file) 959add_font (char *file)
809 CODE: 960 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
811 964
812void 965void
813load_image_inline (SV *image_) 966load_image_inline (SV *image_)
814 ALIAS: 967 ALIAS:
815 load_image_file = 1 968 load_image_file = 1
818 STRLEN image_len; 971 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
825 978
826 if (!rw) 979 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
828 981
901void 1054void
902error (char *message) 1055error (char *message)
903 CODE: 1056 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1058#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1060#endif
908 1061
909void 1062void
910fatal (char *message) 1063fatal (char *message)
911 CODE: 1064 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1066#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1068#endif
916 _exit (1); 1069 _exit (1);
917 1070
918void 1071void
919_exit (int retval = 0) 1072_exit (int retval = 0)
931#if DEBUG 1084#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1085 VALGRIND_DO_LEAK_CHECK;
933#endif 1086#endif
934} 1087}
935 1088
936MODULE = CFPlus PACKAGE = CFPlus::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
937 1090
938CFPlus::Font 1091PROTOTYPES: DISABLE
1092
1093DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1095 CODE:
941{ 1096{
942 int count; 1097 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1101}
947 OUTPUT: 1102 OUTPUT:
948 RETVAL 1103 RETVAL
949 1104
950void 1105void
951DESTROY (CFPlus::Font self) 1106DESTROY (DC::Font self)
952 CODE: 1107 CODE:
953 pango_font_description_free (self); 1108 pango_font_description_free (self);
954 1109
955void 1110void
956make_default (CFPlus::Font self) 1111make_default (DC::Font self)
1112 PROTOTYPE: $
957 CODE: 1113 CODE:
958 default_font = self; 1114 default_font = self;
959 1115
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1117
1118PROTOTYPES: DISABLE
1119
962void 1120void
963reset_glyph_cache () 1121glyph_cache_backup ()
1122 PROTOTYPE:
964 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
965 tc_clear (); 1130 tc_restore ();
966 1131
967CFPlus::Layout 1132DC::Layout
968new (SV *class) 1133new (SV *class)
969 CODE: 1134 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
971 1136
972 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
979 1145
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
982 OUTPUT: 1148 OUTPUT:
983 RETVAL 1149 RETVAL
984 1150
985void 1151void
986DESTROY (CFPlus::Layout self) 1152DESTROY (DC::Layout self)
987 CODE: 1153 CODE:
988 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
989 Safefree (self); 1156 Safefree (self);
990 1157
991void 1158void
992set_text (CFPlus::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
993 CODE: 1160 CODE:
994{ 1161{
995 STRLEN textlen; 1162 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
997 1164
998 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
999} 1166}
1000 1167
1001void 1168void
1002set_markup (CFPlus::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
1003 CODE: 1170 CODE:
1004{ 1171{
1005 STRLEN textlen; 1172 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
1007 1174
1008 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
1009} 1176}
1010 1177
1011void 1178void
1012set_shapes (CFPlus::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
1013 CODE: 1180 CODE:
1014{ 1181{
1015 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1184 const char *pos = text;
1052 if (attrs) 1219 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
1054} 1221}
1055 1222
1056void 1223void
1057get_shapes (CFPlus::Layout self) 1224get_shapes (DC::Layout self)
1058 PPCODE: 1225 PPCODE:
1059{ 1226{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1228
1062 do 1229 do
1063 { 1230 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1232
1066 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
1067 { 1234 {
1068 PangoRectangle extents; 1235 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1244
1078 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
1079} 1246}
1080 1247
1081int 1248int
1082has_wrapped (CFPlus::Layout self) 1249has_wrapped (DC::Layout self)
1083 CODE: 1250 CODE:
1084{ 1251{
1085 int lines = 1; 1252 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
1087 1254
1092} 1259}
1093 OUTPUT: 1260 OUTPUT:
1094 RETVAL 1261 RETVAL
1095 1262
1096SV * 1263SV *
1097get_text (CFPlus::Layout self) 1264get_text (DC::Layout self)
1098 CODE: 1265 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1268 OUTPUT:
1102 RETVAL 1269 RETVAL
1103 1270
1104void 1271void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1273 CODE:
1107 self->r = r; 1274 self->r = r;
1108 self->g = g; 1275 self->g = g;
1109 self->b = b; 1276 self->b = b;
1110 self->a = a; 1277 self->a = a;
1111 1278
1112void 1279void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1281 CODE:
1115 if (self->font != font) 1282 if (self->font != font)
1116 { 1283 {
1117 self->font = font; 1284 self->font = font;
1118 layout_update_font (self); 1285 layout_update_font (self);
1119 } 1286 }
1120 1287
1121void 1288void
1122set_height (CFPlus::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
1123 CODE: 1290 CODE:
1124 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
1125 { 1292 {
1126 self->base_height = base_height; 1293 self->base_height = base_height;
1127 layout_update_font (self); 1294 layout_update_font (self);
1128 } 1295 }
1129 1296
1130void 1297void
1131set_width (CFPlus::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1299 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1301
1135void 1302void
1136set_indent (CFPlus::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
1137 CODE: 1304 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1306
1140void 1307void
1141set_spacing (CFPlus::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
1142 CODE: 1309 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1311
1145void 1312void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1314 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
1153 ); 1320 );
1154 1321
1155void 1322void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1324 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1326
1160void 1327void
1161size (CFPlus::Layout self) 1328size (DC::Layout self)
1162 PPCODE: 1329 PPCODE:
1163{ 1330{
1164 int w, h; 1331 int w, h;
1165 1332
1166 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
1171} 1338}
1172 1339
1173int 1340int
1174descent (CFPlus::Layout self) 1341descent (DC::Layout self)
1175 CODE: 1342 CODE:
1176{ 1343{
1177 PangoRectangle rect; 1344 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1181} 1348}
1182 OUTPUT: 1349 OUTPUT:
1183 RETVAL 1350 RETVAL
1184 1351
1185int 1352int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1354 CODE:
1188{ 1355{
1189 int index, trailing; 1356 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1358 RETVAL = index + trailing;
1192} 1359}
1193 OUTPUT: 1360 OUTPUT:
1194 RETVAL 1361 RETVAL
1195 1362
1196void 1363void
1197cursor_pos (CFPlus::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1365 PPCODE:
1199{ 1366{
1200 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1369
1203 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1374}
1208 1375
1209void 1376void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1378 PPCODE:
1212{ 1379{
1213 int line, x; 1380 int line, x;
1214 1381
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1385 --line;
1386#endif
1218 EXTEND (SP, 2); 1387 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1390}
1222 1391
1223void 1392void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1393line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1394 PPCODE:
1226{ 1395{
1227 PangoLayoutLine *lp; 1396 PangoLayoutLine *lp;
1228 int index, trailing; 1397 int index, trailing;
1229 1398
1230 if (line < 0) 1399 if (line < 0)
1231 XSRETURN_EMPTY; 1400 XSRETURN_EMPTY;
1232 1401
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1403 XSRETURN_EMPTY; /* do better */
1235 1404
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1406
1238 EXTEND (SP, 2); 1407 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1414 }
1246} 1415}
1247 1416
1248void 1417void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1418render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1419 CODE:
1420 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1252 self->pl, 1422 self->pl,
1423 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1425 self->r, self->g, self->b, self->a,
1255 flags 1426 flags
1256 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1257 1431
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1432void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1433draw (DC::Layout self)
1264 CODE: 1434 CODE:
1265{ 1435{
1266 int ow = SvIV (w_); 1436 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1443
1269 if (ow && oh) 1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1452
1453PROTOTYPES: ENABLE
1454
1455void
1456pad (SV *data_, int ow, int oh, int nw, int nh)
1457 CODE:
1458{
1459 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1460 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1461 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1462 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1463 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1464 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1465
1283 SvPOK_only (result_); 1466 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1467 SvCUR_set (result_, nw * nh * bpp);
1285 1468
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1469 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1470 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1471 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1472
1290 sv_setsv (data_, result_); 1473 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1474 }
1297} 1475}
1298 1476
1299void 1477void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1478draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1484{
1307 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1311 1492
1312 if (items < 5) 1493 if (items < 5)
1313 { 1494 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1535 RETVAL = width > 0;
1355} 1536}
1356 OUTPUT: 1537 OUTPUT:
1357 RETVAL 1538 RETVAL
1358 1539
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1541
1361CFPlus::Map 1542PROTOTYPES: DISABLE
1543
1544DC::Map
1362new (SV *class) 1545new (SV *class)
1363 CODE: 1546 CODE:
1364 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1548 RETVAL->x = 0;
1366 RETVAL->y = 0; 1549 RETVAL->y = 0;
1374 RETVAL->row = 0; 1557 RETVAL->row = 0;
1375 OUTPUT: 1558 OUTPUT:
1376 RETVAL 1559 RETVAL
1377 1560
1378void 1561void
1379DESTROY (CFPlus::Map self) 1562DESTROY (DC::Map self)
1380 CODE: 1563 CODE:
1381{ 1564{
1382 map_clear (self); 1565 map_clear (self);
1383 Safefree (self->face2tile); 1566 Safefree (self->face2tile);
1384 Safefree (self->tex); 1567 Safefree (self->tex);
1385 Safefree (self); 1568 Safefree (self);
1386} 1569}
1387 1570
1388void 1571void
1389resize (CFPlus::Map self, int map_width, int map_height) 1572resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1573 CODE:
1391 self->w = map_width; 1574 self->w = map_width;
1392 self->h = map_height; 1575 self->h = map_height;
1393 1576
1394void 1577void
1395clear (CFPlus::Map self) 1578clear (DC::Map self)
1396 CODE: 1579 CODE:
1397 map_clear (self); 1580 map_clear (self);
1398 1581
1399void 1582void
1400set_tileid (CFPlus::Map self, int face, int tile) 1583set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1584 CODE:
1402{ 1585{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1586 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1587 need_texid (self, tile);
1405} 1588}
1406 1589
1407void 1590void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1591set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1592 CODE:
1410{ 1593{
1411 tileid texid; 1594 tileid texid;
1412 maptex *tex; 1595 maptex *tex;
1413 1596
1426 tex->smoothtile = self->face2tile [smooth]; 1609 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1610 tex->smoothlevel = level;
1428} 1611}
1429 1612
1430void 1613void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1615 CODE:
1433{ 1616{
1434 need_texid (self, texid); 1617 need_texid (self, texid);
1435 1618
1436 { 1619 {
1456 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1641}
1459 1642
1460int 1643int
1461ox (CFPlus::Map self) 1644ox (DC::Map self)
1462 ALIAS: 1645 ALIAS:
1463 oy = 1 1646 oy = 1
1464 x = 2 1647 x = 2
1465 y = 3 1648 y = 3
1466 w = 4 1649 w = 4
1477 } 1660 }
1478 OUTPUT: 1661 OUTPUT:
1479 RETVAL 1662 RETVAL
1480 1663
1481void 1664void
1482scroll (CFPlus::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1483 CODE: 1666 CODE:
1484{ 1667{
1485 if (dx > 0) 1668 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1670 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1504 } 1687 }
1505} 1688}
1506 1689
1507void 1690SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1692 CODE:
1510{ 1693{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1696 mapcell *cell;
1514 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1515 1700
1516 while (data < data_end - 1) 1701 while (data < data_end - 1)
1517 { 1702 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1519 1704
1539 uint8_t ext, cmd; 1724 uint8_t ext, cmd;
1540 1725
1541 do 1726 do
1542 { 1727 {
1543 ext = *data++; 1728 ext = *data++;
1544 cmd = ext & 0x3f; 1729 cmd = ext & 0x7f;
1545 1730
1546 if (cmd < 4) 1731 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1; 1732 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health 1733 else if (cmd == 5) // health
1549 { 1734 {
1552 } 1737 }
1553 else if (cmd == 6) // monster width 1738 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1; 1739 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47) 1740 else if (cmd == 0x47)
1556 { 1741 {
1557 if (*data == 4) 1742 if (*data == 1) cell->player = data [1];
1558 ; // decode player count 1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1559 1746
1560 data += *data + 1; 1747 data += *data + 1;
1561 } 1748 }
1562 else if (cmd == 8) // cell flags 1749 else if (cmd == 8) // cell flags
1563 cell->flags = *data++; 1750 cell->flags = *data++;
1570 } 1757 }
1571 else 1758 else
1572 cell->darkness = *data++ + 1; 1759 cell->darkness = *data++ + 1;
1573 } 1760 }
1574 1761
1762 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1763 if (flags & (4 >> z))
1576 { 1764 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1766 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1580 } 1782 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1783 }
1596 else 1784 else
1785 {
1597 cell->darkness = 0; 1786 cell->darkness = 0;
1787 cell->stat_hp = 0;
1788 cell->flags = 0;
1789 cell->player = 0;
1790 }
1598 } 1791 }
1599} 1792}
1793 OUTPUT:
1794 RETVAL
1600 1795
1601SV * 1796SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1797mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1798 CODE:
1604{ 1799{
1605 int x1, x; 1800 int x1, x;
1606 int y1, y; 1801 int y1, y;
1607 int z; 1802 int z;
1652} 1847}
1653 OUTPUT: 1848 OUTPUT:
1654 RETVAL 1849 RETVAL
1655 1850
1656void 1851void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1852draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1658 CODE: 1853 CODE:
1659{ 1854{
1855 int x, y, z;
1856
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1857 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1858 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1859 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1860 smooth_key skey;
1664 int x, y, z; 1861 int pl_x, pl_y;
1665 int last_name; 1862 maptex pl_tex;
1863 rc_t *rc = rc_alloc ();
1864 rc_key_t key;
1865 rc_array_t *arr;
1866
1867 pl_tex.name = 0;
1666 1868
1667 // thats current max. sorry. 1869 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1870 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1871 if (sh > 255) sh = 255;
1670 1872
1671 // clear key, in case of extra padding 1873 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1874 memset (&skey, 0, sizeof (skey));
1673 1875
1674 glColor4ub (255, 255, 255, 255); 1876 memset (&key, 0, sizeof (key));
1675 1877 key.r = 255;
1676 glEnable (GL_BLEND); 1878 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1880 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1881 key.mode = GL_QUADS;
1680 1882 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1883 key.texname = -1;
1682
1683 last_name = 0;
1684 1884
1685 mx += self->x; 1885 mx += self->x;
1686 my += self->y; 1886 my += self->y;
1687 1887
1688 // first pass: determine smooth_max 1888 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1904 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1905 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1906 self->tex [cell->tile [2]].smoothlevel));
1707 } 1907 }
1708 } 1908 }
1909
1910 glEnable (GL_BLEND);
1911 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1912 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1913
1710 for (z = 0; z <= 2; z++) 1914 for (z = 0; z <= 2; z++)
1711 { 1915 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1916 memset (smooth_level, 0, sizeof (smooth_level));
1713 1917
1726 { 1930 {
1727 maptex tex = self->tex [tile]; 1931 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1932 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h; 1933 int py = (y + 1) * T - tex.h;
1730 1934
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1935 if (key.texname != tex.name)
1734 { 1936 {
1735 if (!tex.name) 1937 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1938 tex = self->tex [2]; /* missing, replace by noface */
1737 1939
1738 glEnd (); 1940 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1941 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1942 }
1742 1943
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1944 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 { 1945 {
1946 pl_x = px;
1947 pl_y = py;
1948 pl_tex = tex;
1949 continue;
1950 }
1951
1952 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1953 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1954 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1955 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1956
1957 if (expect_false (cell->flags) && expect_false (z == 2))
1958 {
1959 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 1960 if (cell->flags & 1)
1751 { 1961 {
1752 maptex tex = self->tex [1]; 1962 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 1963 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 1964 int py = y * T - T * 6 / 32;
1755 1965
1966 if (tex.name)
1756 glEnd (); 1967 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1968 if (key.texname != tex.name)
1969 {
1970 key.texname = tex.name;
1971 arr = rc_array (rc, &key);
1972 }
1973
1974 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1975 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1976 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1977 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 1978 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 1979 }
1765 } 1980 }
1766 1981
1767 // update smooth hash 1982 // update smooth hash
1768 if (tex.smoothtile) 1983 if (tex.smoothtile)
1804 } 2019 }
1805 } 2020 }
1806 } 2021 }
1807 } 2022 }
1808 2023
2024 rc_draw (rc);
2025 rc_clear (rc);
2026
1809 // go through all smoothlevels, lowest to highest, then draw. 2027 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 2028 // this is basically counting sort
1811 { 2029 {
1812 int w, b; 2030 int w, b;
1813 2031
2032 glEnable (GL_TEXTURE_2D);
2033 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 2034 for (w = 0; w < 256 / 32; ++w)
1815 { 2035 {
1816 uint32_t smask = smooth_level [w]; 2036 uint32_t smask = smooth_level [w];
1817 if (smask) 2037 if (smask)
1818 for (b = 0; b < 32; ++b) 2038 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 2057 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2058 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2059 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2060 float dy = tex.t * .5f ; // 2 images/column
1841 2061
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2062 if (tex.name)
1845 { 2063 {
2064 // this time avoiding texture state changes
2065 // save gobs of state changes.
1846 if (!tex.name) 2066 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2067 {
1848
1849 glEnd (); 2068 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2069 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2070 glBegin (GL_QUADS);
1852 } 2071 }
1853 2072
1854 if (border) 2073 if (border)
1855 { 2074 {
1856 float ox = border * dx; 2075 float ox = border * dx;
1857 2076
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2077 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2078 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2079 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2080 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2081 }
1863 2082
1864 if (corner) 2083 if (corner)
1865 { 2084 {
1866 float ox = corner * dx; 2085 float ox = corner * dx;
1867 2086
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2087 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2088 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2089 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2090 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2091 }
1872 } 2092 }
1873 } 2093 }
1874 } 2094 }
1875 } 2095 }
1876 } 2096 }
2097
2098 glEnd ();
2099 glDisable (GL_TEXTURE_2D);
2100 key.texname = -1;
1877 } 2101 }
1878 2102
1879 hv_clear (smooth); 2103 hv_clear (smooth);
1880 } 2104 }
1881 2105
1882 glEnd (); 2106 if (pl_tex.name)
2107 {
2108 maptex tex = pl_tex;
2109 int px = pl_x + sdx;
2110 int py = pl_y + sdy;
1883 2111
1884 glDisable (GL_TEXTURE_2D); 2112 key.texname = tex.name;
2113 arr = rc_array (rc, &key);
2114
2115 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2116 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2117 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2118 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2119
2120 rc_draw (rc);
2121 }
2122
1885 glDisable (GL_BLEND); 2123 glDisable (GL_BLEND);
2124 rc_free (rc);
1886 2125
1887 // top layer: overlays such as the health bar 2126 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2127 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2128 if (0 <= y + my && y + my < self->rows)
1890 { 2129 {
1915 } 2154 }
1916 } 2155 }
1917} 2156}
1918 2157
1919void 2158void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2159draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2160 CODE:
1922{ 2161{
1923 static float color[16][3] = { 2162 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2163 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2164 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2214 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2215 glDisable (GL_TEXTURE_2D);
1977} 2216}
1978 2217
1979void 2218void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2219fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2220 PPCODE:
1982{ 2221{
1983 int x, y; 2222 int x, y;
2223 int sw1 = sw + 2;
2224 int sh1 = sh + 2;
2225 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2226 int sw34 = (sw * 3 + 3) & ~3;
2227 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2228 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2229 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2230
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2231 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2232 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2233
1992 mx += self->x; 2234 mx += self->x - 1;
1993 my += self->y; 2235 my += self->y - 1;
1994 2236
2237 memset (darkness1, 255, sw1 * sh1);
2238
1995 for (y = 0; y < sh; y++) 2239 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2240 if (0 <= y + my && y + my < self->rows)
1997 { 2241 {
1998 maprow *row = self->row + (y + my); 2242 maprow *row = self->row + (y + my);
1999 2243
2000 for (x = 0; x < sw; x++) 2244 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2245 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2246 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2247 mapcell *cell = row->col + (x + mx - row->c0);
2004 2248
2005 darkness[y * sw4 + x] = cell->darkness 2249 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2250 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2251 : 255 - FOW_DARKNESS;
2008 } 2252 }
2009 } 2253 }
2010 2254
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2255 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2256 for (x = 0; x < sw; ++x)
2021 { 2257 {
2022 float *f = (float *)matrix; 2258 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2259 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2260 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2261 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2262 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2263 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2264 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2265 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2266 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2267
2026 for (dy = -1; dy <= 1; ++dy) 2268 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2269 uint8_t r21 = d21;
2028 { 2270 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2271
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2272 uint8_t r12 = d12;
2033 } 2273 uint8_t r22 = d22;
2274 uint8_t r32 = d32;
2034 2275
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2276 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2277 uint8_t r23 = d23;
2278 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2279
2038 darkness_sv = darkness2_sv; 2280 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2281 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2283 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2284 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2286 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2287 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2289 }
2290
2291 free (darkness1);
2040 2292
2041 EXTEND (SP, 3); 2293 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2294 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2295 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2296 PUSHs (darkness3_sv);
2045} 2297}
2046 2298
2047SV * 2299SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2300get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2301 CODE:
2050{ 2302{
2051 int x, y, x1, y1; 2303 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2304 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2305 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2110 else 2362 else
2111 *data++ = 0; 2363 *data++ = 0;
2112 } 2364 }
2113 } 2365 }
2114 2366
2367 /* if size is w*h + 5 then no data has been found */
2368 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2369 {
2115 SvPOK_only (data_sv); 2370 SvPOK_only (data_sv);
2116 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2371 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2372 }
2373
2117 RETVAL = data_sv; 2374 RETVAL = data_sv;
2118} 2375}
2119 OUTPUT: 2376 OUTPUT:
2120 RETVAL 2377 RETVAL
2121 2378
2122void 2379void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2380set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2124 PPCODE: 2381 PPCODE:
2125{ 2382{
2126 int x, y, z; 2383 int x, y, z;
2127 int w, h; 2384 int w, h;
2128 int x1, y1; 2385 int x1, y1;
2386 STRLEN len;
2387 uint8_t *data, *end;
2388
2389 len = SvLEN (data_sv);
2390 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2391 data = SvPVbyte_nolen (data_sv);
2392 end = data + len + 8;
2393
2394 if (len < 5)
2395 XSRETURN_EMPTY;
2129 2396
2130 if (*data++ != 0) 2397 if (*data++ != 0)
2131 return; /* version mismatch */ 2398 XSRETURN_EMPTY; /* version mismatch */
2132 2399
2133 w = *data++ << 8; w |= *data++; 2400 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2401 h = *data++ << 8; h |= *data++;
2135 2402
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2403 // we need to do this 'cause we don't keep an absolute coord system for rows
2148 { 2415 {
2149 maprow *row = map_get_row (self, y); 2416 maprow *row = map_get_row (self, y);
2150 2417
2151 for (x = x0; x < x1; x++) 2418 for (x = x0; x < x1; x++)
2152 { 2419 {
2420 uint8_t flags;
2421
2422 if (data + 7 >= end)
2423 XSRETURN_EMPTY;
2424
2153 uint8_t flags = *data++; 2425 flags = *data++;
2154 2426
2155 if (flags) 2427 if (flags)
2156 { 2428 {
2157 mapcell *cell = row_get_cell (row, x); 2429 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 }; 2430 tileid tile[3] = { 0, 0, 0 };
2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2433 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2434 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2163 2435
2164 if (cell->darkness == 0) 2436 if (cell->darkness == 0)
2165 { 2437 {
2166 cell->darkness = 0; 2438 /*cell->darkness = 0;*/
2439 EXTEND (SP, 3);
2167 2440
2168 for (z = 0; z <= 2; z++) 2441 for (z = 0; z <= 2; z++)
2169 { 2442 {
2170 tileid t = tile [z]; 2443 tileid t = tile [z];
2171 2444
2172 if (t >= self->texs || (t && !self->tex [t].name)) 2445 if (t >= self->texs || (t && !self->tex [t].name))
2173 { 2446 {
2174 XPUSHs (sv_2mortal (newSViv (t))); 2447 PUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t); 2448 need_texid (self, t);
2176 } 2449 }
2177 2450
2178 cell->tile [z] = t; 2451 cell->tile [z] = t;
2179 } 2452 }
2181 } 2454 }
2182 } 2455 }
2183 } 2456 }
2184} 2457}
2185 2458
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2459MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2460
2188CFPlus::MixChunk 2461DC::RW
2189new_from_file (SV *class, char *path) 2462new (SV *class, SV *data_sv)
2190 CODE: 2463 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2464{
2465 STRLEN datalen;
2466 char *data = SvPVbyte (data_sv, datalen);
2467
2468 RETVAL = SDL_RWFromConstMem (data, datalen);
2469}
2192 OUTPUT: 2470 OUTPUT:
2193 RETVAL 2471 RETVAL
2194 2472
2473DC::RW
2474new_from_file (SV *class, const char *path, const char *mode = "rb")
2475 CODE:
2476 RETVAL = SDL_RWFromFile (path, mode);
2477 OUTPUT:
2478 RETVAL
2479
2480# fails on win32:
2481# dc.xs(2268) : error C2059: syntax error : '('
2195void 2482#void
2483#close (DC::RW self)
2484# CODE:
2485# (self->(close)) (self);
2486
2487MODULE = Deliantra::Client PACKAGE = DC::Channel
2488
2489PROTOTYPES: DISABLE
2490
2491DC::Channel
2492find ()
2493 CODE:
2494{
2495 RETVAL = Mix_GroupAvailable (-1);
2496
2497 if (RETVAL < 0)
2498 {
2499 RETVAL = Mix_GroupOldest (-1);
2500
2501 if (RETVAL < 0)
2502 XSRETURN_UNDEF;
2503
2504 Mix_HaltChannel (RETVAL);
2505 }
2506
2507 Mix_UnregisterAllEffects (RETVAL);
2508 Mix_Volume (RETVAL, 128);
2509}
2510 OUTPUT:
2511 RETVAL
2512
2513void
2514halt (DC::Channel self)
2515 CODE:
2516 Mix_HaltChannel (self);
2517
2518void
2519expire (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_ExpireChannel (self, ticks);
2522
2523void
2524fade_out (DC::Channel self, int ticks = -1)
2525 CODE:
2526 Mix_FadeOutChannel (self, ticks);
2527
2528int
2529volume (DC::Channel self, int volume)
2530 CODE:
2531 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2532 OUTPUT:
2533 RETVAL
2534
2535void
2536unregister_all_effects (DC::Channel self)
2537 CODE:
2538 Mix_UnregisterAllEffects (self);
2539
2540void
2541set_panning (DC::Channel self, int left, int right)
2542 CODE:
2543 left = CLAMP (left , 0, 255);
2544 right = CLAMP (right, 0, 255);
2545 Mix_SetPanning (self, left, right);
2546
2547void
2548set_distance (DC::Channel self, int distance)
2549 CODE:
2550 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2551
2552void
2553set_position (DC::Channel self, int angle, int distance)
2554 CODE:
2555
2556void
2557set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2558 CODE:
2559{
2560 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2561 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2562 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2563}
2564
2565void
2566set_reverse_stereo (DC::Channel self, int flip)
2567 CODE:
2568 Mix_SetReverseStereo (self, flip);
2569
2570MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2571
2572PROTOTYPES: DISABLE
2573
2574DC::MixChunk
2575new (SV *class, DC::RW rwops)
2576 CODE:
2577 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2578 OUTPUT:
2579 RETVAL
2580
2581void
2196DESTROY (CFPlus::MixChunk self) 2582DESTROY (DC::MixChunk self)
2197 CODE: 2583 CODE:
2198 Mix_FreeChunk (self); 2584 Mix_FreeChunk (self);
2199 2585
2200int 2586int
2201volume (CFPlus::MixChunk self, int volume = -1) 2587volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2588 CODE:
2589 if (items > 1)
2590 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2591 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2592 OUTPUT:
2205 RETVAL 2593 RETVAL
2206 2594
2207int 2595DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2596play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2597 CODE:
2598{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2599 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2600
2601 if (RETVAL < 0)
2602 XSRETURN_UNDEF;
2603
2604 if (channel < 0)
2605 {
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608 }
2609}
2211 OUTPUT: 2610 OUTPUT:
2212 RETVAL 2611 RETVAL
2213 2612
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2613MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2614
2216int 2615int
2217volume (int volume = -1) 2616volume (int volume = -1)
2617 PROTOTYPE: ;$
2218 CODE: 2618 CODE:
2619 if (items > 0)
2620 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2621 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2622 OUTPUT:
2221 RETVAL 2623 RETVAL
2222 2624
2625void
2626fade_out (int ms)
2627 CODE:
2628 Mix_FadeOutMusic (ms);
2629
2630void
2631halt ()
2632 CODE:
2633 Mix_HaltMusic ();
2634
2635DC::MixMusic
2636new (SV *class, DC::RW rwops)
2637 CODE:
2638 RETVAL = Mix_LoadMUS_RW (rwops);
2639 OUTPUT:
2640 RETVAL
2641
2642void
2643DESTROY (DC::MixMusic self)
2644 CODE:
2645 Mix_FreeMusic (self);
2646
2223int 2647int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void
2238DESTROY (CFPlus::MixMusic self)
2239 CODE:
2240 Mix_FreeMusic (self);
2241
2242int
2243play (CFPlus::MixMusic self, int loops = -1) 2648play (DC::MixMusic self, int loops = -1)
2244 CODE: 2649 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2650 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2651 OUTPUT:
2247 RETVAL 2652 RETVAL
2248 2653
2249int 2654void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2655fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2656 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2657 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2658
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2659MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2660
2661PROTOTYPES: ENABLE
2257 2662
2258BOOT: 2663BOOT:
2259{ 2664{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2665 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2666 static const struct {
2262 const char *name; 2667 const char *name;
2263 IV iv; 2668 IV iv;
2264 } *civ, const_iv[] = { 2669 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2670# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2682 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2683 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2684 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2685 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2686 const_iv (GL_BACK),
2687 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2688 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2689 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2690 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2691 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2692 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2705 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2706 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2707 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2708 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2709 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2710 const_iv (GL_COMPRESSED_ALPHA_ARB),
2711 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2712 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2714 const_iv (GL_COMPRESSED_RGB_ARB),
2715 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2716 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2717 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2718 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2719 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2720 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2744 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2745 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2746 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2747 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2748 const_iv (GL_CONSTANT_BORDER),
2749 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2750 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2751 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2752 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2753 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2754 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2755 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2756 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2757 const_iv (GL_TRIANGLE_FAN),
2758 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2759 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2760 const_iv (GL_POINT_SMOOTH_HINT),
2761 const_iv (GL_LINE_SMOOTH_HINT),
2762 const_iv (GL_POLYGON_SMOOTH_HINT),
2763 const_iv (GL_GENERATE_MIPMAP_HINT),
2764 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2765 const_iv (GL_FASTEST),
2766 const_iv (GL_DONT_CARE),
2767 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2768 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2769 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2770 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2771 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2772# undef const_iv
2356 2777
2357 texture_av = newAV (); 2778 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2779 AvREAL_off (texture_av);
2359} 2780}
2360 2781
2782void
2783disable_GL_EXT_blend_func_separate ()
2784 CODE:
2785 gl.BlendFuncSeparate = 0;
2786 gl.BlendFuncSeparateEXT = 0;
2787
2361char * 2788char *
2362gl_vendor () 2789gl_vendor ()
2363 CODE: 2790 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2791 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2792 OUTPUT:
2437# near_ and far_ are due to microsofts buggy "c" compiler 2864# near_ and far_ are due to microsofts buggy "c" compiler
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2865void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2866
2440# near_ and far_ are due to microsofts buggy "c" compiler 2867# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2868void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2869
2870PROTOTYPES: DISABLE
2442 2871
2443void glViewport (int x, int y, int width, int height) 2872void glViewport (int x, int y, int width, int height)
2444 2873
2445void glScissor (int x, int y, int width, int height) 2874void glScissor (int x, int y, int width, int height)
2446 2875
2454 2883
2455void glRotate (float angle, float x, float y, float z) 2884void glRotate (float angle, float x, float y, float z)
2456 CODE: 2885 CODE:
2457 glRotatef (angle, x, y, z); 2886 glRotatef (angle, x, y, z);
2458 2887
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2888void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2889 ALIAS:
2466 glColor_premultiply = 1 2890 glColor_premultiply = 1
2467 CODE: 2891 CODE:
2468 if (ix) 2892 if (ix)
2469 { 2893 {
2472 b *= a; 2896 b *= a;
2473 } 2897 }
2474 // microsoft visual "c" rounds instead of truncating... 2898 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2899 glColor4f (r, g, b, a);
2476 2900
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2901void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2902 CODE:
2485 glRasterPos3f (0, 0, z); 2903 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2904 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2905
2491 2909
2492void glTexCoord (float s, float t) 2910void glTexCoord (float s, float t)
2493 CODE: 2911 CODE:
2494 glTexCoord2f (s, t); 2912 glTexCoord2f (s, t);
2495 2913
2914void glRect (float x1, float y1, float x2, float y2)
2915 CODE:
2916 glRectf (x1, y1, x2, y2);
2917
2918void glRect_lineloop (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glBegin (GL_LINE_LOOP);
2921 glVertex2f (x1, y1);
2922 glVertex2f (x2, y1);
2923 glVertex2f (x2, y2);
2924 glVertex2f (x1, y2);
2925 glEnd ();
2926
2927PROTOTYPES: ENABLE
2928
2929void glBegin (int mode)
2930
2931void glEnd ()
2932
2933void glPointSize (GLfloat size)
2934
2935void glLineWidth (GLfloat width)
2936
2937void glInterleavedArrays (int format, int stride, char *data)
2938
2939void glDrawElements (int mode, int count, int type, char *indices)
2940
2941# 1.2 void glDrawRangeElements (int mode, int start, int end
2942
2496void glTexEnv (int target, int pname, float param) 2943void glTexEnv (int target, int pname, float param)
2497 CODE: 2944 CODE:
2498 glTexEnvf (target, pname, param); 2945 glTexEnvf (target, pname, param);
2499 2946
2500void glTexParameter (int target, int pname, float param) 2947void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 2964 CODE:
2518 if (gl.SeparableFilter2D) 2965 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 2967
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 2969
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 2971
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 2972void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 2973
2552 2999
2553void glEndList () 3000void glEndList ()
2554 3001
2555void glCallList (int list) 3002void glCallList (int list)
2556 3003
3004MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3005
3006PROTOTYPES: DISABLE
3007
3008void
3009find_widget (SV *self, NV x, NV y)
3010 PPCODE:
3011{
3012 if (within_widget (self, x, y))
3013 XPUSHs (self);
3014}
3015
3016BOOT:
3017{
3018 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3019
3020 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3021 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3022 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3023 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3024}
3025
3026void
3027draw (SV *self)
3028 CODE:
3029{
3030 HV *hv;
3031 SV **svp;
3032 NV x, y, w, h;
3033 SV *draw_x_sv = GvSV (draw_x_gv);
3034 SV *draw_y_sv = GvSV (draw_y_gv);
3035 SV *draw_w_sv = GvSV (draw_w_gv);
3036 SV *draw_h_sv = GvSV (draw_h_gv);
3037 double draw_x, draw_y;
3038
3039 if (!SvROK (self))
3040 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3041
3042 hv = (HV *)SvRV (self);
3043
3044 if (SvTYPE (hv) != SVt_PVHV)
3045 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3046
3047 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3048 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3049
3050 if (!h || !w)
3051 XSRETURN_EMPTY;
3052
3053 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3054 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3055
3056 draw_x = SvNV (draw_x_sv) + x;
3057 draw_y = SvNV (draw_y_sv) + y;
3058
3059 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3060 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3061 XSRETURN_EMPTY;
3062
3063 sv_setnv (draw_x_sv, draw_x);
3064 sv_setnv (draw_y_sv, draw_y);
3065
3066 glPushMatrix ();
3067 glTranslated (x, y, 0);
3068
3069 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3070 {
3071 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3072
3073 if (svp && SvTRUE (*svp))
3074 {
3075 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3076 glEnable (GL_BLEND);
3077 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3078 glBegin (GL_QUADS);
3079 glVertex2f (0, 0);
3080 glVertex2f (w, 0);
3081 glVertex2f (w, h);
3082 glVertex2f (0, h);
3083 glEnd ();
3084 glDisable (GL_BLEND);
3085 }
3086 }
3087#if 0
3088 // draw borders, for debugging
3089 glPushMatrix ();
3090 glColor4f (1., 1., 0., 1.);
3091 glTranslatef (.5, .5, 0.);
3092 glBegin (GL_LINE_LOOP);
3093 glVertex2f (0 , 0);
3094 glVertex2f (w - 1, 0);
3095 glVertex2f (w - 1, h - 1);
3096 glVertex2f (0 , h - 1);
3097 glEnd ();
3098 glPopMatrix ();
3099#endif
3100 PUSHMARK (SP);
3101 XPUSHs (self);
3102 PUTBACK;
3103 call_method ("_draw", G_VOID | G_DISCARD);
3104 SPAGAIN;
3105
3106 glPopMatrix ();
3107
3108 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3109 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3110}
3111

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