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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
439 572
440PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
441 574
442BOOT: 575BOOT:
443{ 576{
444 HV *stash = gv_stashpv ("CFPlus", 1); 577 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 578 static const struct {
446 const char *name; 579 const char *name;
447 IV iv; 580 IV iv;
448 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
471 604
472 const_iv (SDL_APPINPUTFOCUS), 605 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 606 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 607 const_iv (SDL_APPACTIVE),
475 608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
692
693 const_iv (MIX_DEFAULT_FORMAT),
694
695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
557# undef const_iv 723# undef const_iv
558 }; 724 };
559 725
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 745
580NV floor (NV x) 746NV floor (NV x)
581 747
582NV ceil (NV x) 748NV ceil (NV x)
583 749
750IV minpot (UV n)
751
752IV popcount (UV n)
753
584void 754void
585pango_init () 755pango_init ()
586 CODE: 756 CODE:
587{ 757{
588 opengl_fontmap = pango_opengl_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
761 /*pango_context_set_font_description (opengl_context, default_font);*/
762#if PANGO_VERSION_CHECK (1, 15, 2)
763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
765#endif
591} 766}
592 767
593char *
594SDL_GetError () 768char *SDL_GetError ()
595 769
596int 770void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 771
599void 772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
600SDL_Quit () 778void SDL_Quit ()
779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
601 788
602void 789void
603SDL_ListModes (int rgb, int alpha) 790SDL_ListModes (int rgb, int alpha)
604 PPCODE: 791 PPCODE:
605{ 792{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 807
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 810
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 812
629 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
630 while (*m) 814 while (*m)
631 { 815 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 816 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 817 {
634 AV *av = newAV (); 818 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 821 av_push (av, newSViv (rgb));
661 845
662 if (RETVAL) 846 if (RETVAL)
663 { 847 {
664 av_clear (texture_av); 848 av_clear (texture_av);
665 849
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 852#include "glfunc.h"
669#undef GL_FUNC 853#undef GL_FUNC
670 } 854 }
671} 855}
678char * 862char *
679SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
680 864
681int 865int
682SDL_GetAppState () 866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
683 870
684void 871void
685poll_events () 872poll_events ()
686 PPCODE: 873 PPCODE:
687{ 874{
697 { 884 {
698 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
699 case SDL_KEYUP: 886 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 892 break;
706 893
707 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 913 x = ev.motion.x;
727 y = ev.motion.y; 914 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 916 }
730 917
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 924 }
738 break; 925 break;
739 926
740 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 930
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 941 break;
755 } 942 }
756 943
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 945 }
759} 946}
760 947
761int 948int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 950 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
766 953
767void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
768Mix_CloseAudio () 971Mix_CloseAudio ()
769 972
770int 973int
771Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
975
976const char *
977Mix_GetError ()
772 978
773void 979void
774lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
775 CODE: 981 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1008 }
803 } 1009 }
804#endif 1010#endif
805} 1011}
806 1012
807void 1013int
808add_font (char *file) 1014add_font (char *file)
809 CODE: 1015 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1017 OUTPUT:
1018 RETVAL
811 1019
812void 1020void
813load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
814 ALIAS: 1022 ALIAS:
815 load_image_file = 1 1023 load_image_file = 1
818 STRLEN image_len; 1026 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
825 1033
826 if (!rw) 1034 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
828 1036
901void 1109void
902error (char *message) 1110error (char *message)
903 CODE: 1111 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1113#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1115#endif
908 1116
909void 1117void
910fatal (char *message) 1118fatal (char *message)
911 CODE: 1119 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1121#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1123#endif
916 _exit (1); 1124 _exit (1);
917 1125
918void 1126void
919_exit (int retval = 0) 1127_exit (int retval = 0)
931#if DEBUG 1139#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1140 VALGRIND_DO_LEAK_CHECK;
933#endif 1141#endif
934} 1142}
935 1143
936MODULE = CFPlus PACKAGE = CFPlus::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
937 1145
938CFPlus::Font 1146PROTOTYPES: DISABLE
1147
1148DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1150 CODE:
941{ 1151{
942 int count; 1152 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1156}
947 OUTPUT: 1157 OUTPUT:
948 RETVAL 1158 RETVAL
949 1159
950void 1160void
951DESTROY (CFPlus::Font self) 1161DESTROY (DC::Font self)
952 CODE: 1162 CODE:
953 pango_font_description_free (self); 1163 pango_font_description_free (self);
954 1164
955void 1165void
956make_default (CFPlus::Font self) 1166make_default (DC::Font self)
1167 PROTOTYPE: $
957 CODE: 1168 CODE:
958 default_font = self; 1169 default_font = self;
959 1170
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1172
1173PROTOTYPES: DISABLE
1174
962void 1175void
963reset_glyph_cache () 1176glyph_cache_backup ()
1177 PROTOTYPE:
964 CODE: 1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
965 tc_clear (); 1185 tc_restore ();
966 1186
967CFPlus::Layout 1187DC::Layout
968new (SV *class) 1188new (SV *class)
969 CODE: 1189 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
971 1191
972 RETVAL->pl = pango_layout_new (opengl_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
979 1200
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
982 OUTPUT: 1203 OUTPUT:
983 RETVAL 1204 RETVAL
984 1205
985void 1206void
986DESTROY (CFPlus::Layout self) 1207DESTROY (DC::Layout self)
987 CODE: 1208 CODE:
988 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
989 Safefree (self); 1211 Safefree (self);
990 1212
991void 1213void
992set_text (CFPlus::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
993 CODE: 1215 CODE:
994{ 1216{
995 STRLEN textlen; 1217 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
997 1219
998 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
999} 1221}
1000 1222
1001void 1223void
1002set_markup (CFPlus::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
1003 CODE: 1225 CODE:
1004{ 1226{
1005 STRLEN textlen; 1227 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
1007 1229
1008 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
1009} 1231}
1010 1232
1011void 1233void
1012set_shapes (CFPlus::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
1013 CODE: 1235 CODE:
1014{ 1236{
1015 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1239 const char *pos = text;
1052 if (attrs) 1274 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
1054} 1276}
1055 1277
1056void 1278void
1057get_shapes (CFPlus::Layout self) 1279get_shapes (DC::Layout self)
1058 PPCODE: 1280 PPCODE:
1059{ 1281{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1283
1062 do 1284 do
1063 { 1285 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1287
1066 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
1067 { 1289 {
1068 PangoRectangle extents; 1290 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1299
1078 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
1079} 1301}
1080 1302
1081int 1303int
1082has_wrapped (CFPlus::Layout self) 1304has_wrapped (DC::Layout self)
1083 CODE: 1305 CODE:
1084{ 1306{
1085 int lines = 1; 1307 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
1087 1309
1092} 1314}
1093 OUTPUT: 1315 OUTPUT:
1094 RETVAL 1316 RETVAL
1095 1317
1096SV * 1318SV *
1097get_text (CFPlus::Layout self) 1319get_text (DC::Layout self)
1098 CODE: 1320 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1323 OUTPUT:
1102 RETVAL 1324 RETVAL
1103 1325
1104void 1326void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1328 CODE:
1107 self->r = r; 1329 self->r = r;
1108 self->g = g; 1330 self->g = g;
1109 self->b = b; 1331 self->b = b;
1110 self->a = a; 1332 self->a = a;
1111 1333
1112void 1334void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1336 CODE:
1115 if (self->font != font) 1337 if (self->font != font)
1116 { 1338 {
1117 self->font = font; 1339 self->font = font;
1118 layout_update_font (self); 1340 layout_update_font (self);
1119 } 1341 }
1120 1342
1121void 1343void
1122set_height (CFPlus::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
1123 CODE: 1345 CODE:
1124 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
1125 { 1347 {
1126 self->base_height = base_height; 1348 self->base_height = base_height;
1127 layout_update_font (self); 1349 layout_update_font (self);
1128 } 1350 }
1129 1351
1130void 1352void
1131set_width (CFPlus::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1354 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1356
1135void 1357void
1136set_indent (CFPlus::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
1137 CODE: 1359 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1361
1140void 1362void
1141set_spacing (CFPlus::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
1142 CODE: 1364 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1366
1145void 1367void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1369 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
1153 ); 1375 );
1154 1376
1155void 1377void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1379 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1381
1160void 1382void
1161size (CFPlus::Layout self) 1383size (DC::Layout self)
1162 PPCODE: 1384 PPCODE:
1163{ 1385{
1164 int w, h; 1386 int w, h;
1165 1387
1166 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
1171} 1393}
1172 1394
1173int 1395int
1174descent (CFPlus::Layout self) 1396descent (DC::Layout self)
1175 CODE: 1397 CODE:
1176{ 1398{
1177 PangoRectangle rect; 1399 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1402 RETVAL = PANGO_DESCENT (rect);
1181} 1403}
1182 OUTPUT: 1404 OUTPUT:
1183 RETVAL 1405 RETVAL
1184 1406
1185int 1407int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1409 CODE:
1188{ 1410{
1189 int index, trailing; 1411 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1413 RETVAL = index + trailing;
1192} 1414}
1193 OUTPUT: 1415 OUTPUT:
1194 RETVAL 1416 RETVAL
1195 1417
1196void 1418void
1197cursor_pos (CFPlus::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1420 PPCODE:
1199{ 1421{
1200 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1424
1203 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1429}
1208 1430
1209void 1431void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1433 PPCODE:
1212{ 1434{
1213 int line, x; 1435 int line, x;
1214 1436
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1440 --line;
1441#endif
1218 EXTEND (SP, 2); 1442 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1445}
1222 1446
1223void 1447void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1448line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1449 PPCODE:
1226{ 1450{
1227 PangoLayoutLine *lp; 1451 PangoLayoutLine *lp;
1228 int index, trailing; 1452 int index, trailing;
1229 1453
1230 if (line < 0) 1454 if (line < 0)
1231 XSRETURN_EMPTY; 1455 XSRETURN_EMPTY;
1232 1456
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1458 XSRETURN_EMPTY; /* do better */
1235 1459
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1461
1238 EXTEND (SP, 2); 1462 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1469 }
1246} 1470}
1247 1471
1248void 1472void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1473render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1474 CODE:
1475 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1476 pango_opengl_render_layout_subpixel (
1252 self->pl, 1477 self->pl,
1478 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1479 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1480 self->r, self->g, self->b, self->a,
1255 flags 1481 flags
1256 ); 1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1257 1486
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1487void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1488draw (DC::Layout self)
1264 CODE: 1489 CODE:
1265{ 1490{
1266 int ow = SvIV (w_); 1491 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1498
1269 if (ow && oh) 1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1507
1508PROTOTYPES: ENABLE
1509
1510void
1511pad (SV *data_, int ow, int oh, int nw, int nh)
1512 CODE:
1513{
1514 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1515 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1516 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1517 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1518 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1519 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1520
1283 SvPOK_only (result_); 1521 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1522 SvCUR_set (result_, nw * nh * bpp);
1285 1523
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1524 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1525 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1526 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1527
1290 sv_setsv (data_, result_); 1528 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1529 }
1297} 1530}
1298 1531
1299void 1532void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1533draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1539{
1307 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
1311 1547
1312 if (items < 5) 1548 if (items < 5)
1313 { 1549 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1590 RETVAL = width > 0;
1355} 1591}
1356 OUTPUT: 1592 OUTPUT:
1357 RETVAL 1593 RETVAL
1358 1594
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1596
1361CFPlus::Map 1597PROTOTYPES: DISABLE
1598
1599DC::Map
1362new (SV *class) 1600new (SV *class)
1363 CODE: 1601 CODE:
1364 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1603 RETVAL->x = 0;
1366 RETVAL->y = 0; 1604 RETVAL->y = 0;
1374 RETVAL->row = 0; 1612 RETVAL->row = 0;
1375 OUTPUT: 1613 OUTPUT:
1376 RETVAL 1614 RETVAL
1377 1615
1378void 1616void
1379DESTROY (CFPlus::Map self) 1617DESTROY (DC::Map self)
1380 CODE: 1618 CODE:
1381{ 1619{
1382 map_clear (self); 1620 map_clear (self);
1383 Safefree (self->face2tile); 1621 Safefree (self->face2tile);
1384 Safefree (self->tex); 1622 Safefree (self->tex);
1385 Safefree (self); 1623 Safefree (self);
1386} 1624}
1387 1625
1388void 1626void
1389resize (CFPlus::Map self, int map_width, int map_height) 1627resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1628 CODE:
1391 self->w = map_width; 1629 self->w = map_width;
1392 self->h = map_height; 1630 self->h = map_height;
1393 1631
1394void 1632void
1395clear (CFPlus::Map self) 1633clear (DC::Map self)
1396 CODE: 1634 CODE:
1397 map_clear (self); 1635 map_clear (self);
1398 1636
1399void 1637void
1400set_tileid (CFPlus::Map self, int face, int tile) 1638set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1639 CODE:
1402{ 1640{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1641 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1642 need_texid (self, tile);
1405} 1643}
1406 1644
1407void 1645void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1646set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1647 CODE:
1410{ 1648{
1411 tileid texid; 1649 tileid texid;
1412 maptex *tex; 1650 maptex *tex;
1413 1651
1426 tex->smoothtile = self->face2tile [smooth]; 1664 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1665 tex->smoothlevel = level;
1428} 1666}
1429 1667
1430void 1668void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1670 CODE:
1433{ 1671{
1434 need_texid (self, texid); 1672 need_texid (self, texid);
1435 1673
1436 { 1674 {
1456 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1696}
1459 1697
1460int 1698int
1461ox (CFPlus::Map self) 1699ox (DC::Map self)
1462 ALIAS: 1700 ALIAS:
1463 oy = 1 1701 oy = 1
1464 x = 2 1702 x = 2
1465 y = 3 1703 y = 3
1466 w = 4 1704 w = 4
1477 } 1715 }
1478 OUTPUT: 1716 OUTPUT:
1479 RETVAL 1717 RETVAL
1480 1718
1481void 1719void
1482scroll (CFPlus::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1483 CODE: 1721 CODE:
1484{ 1722{
1485 if (dx > 0) 1723 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1725 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1504 } 1742 }
1505} 1743}
1506 1744
1507void 1745SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1747 CODE:
1510{ 1748{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1751 mapcell *cell;
1514 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1515 1755
1516 while (data < data_end - 1) 1756 while (data < data_end - 1)
1517 { 1757 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1519 1759
1539 uint8_t ext, cmd; 1779 uint8_t ext, cmd;
1540 1780
1541 do 1781 do
1542 { 1782 {
1543 ext = *data++; 1783 ext = *data++;
1544 cmd = ext & 0x3f; 1784 cmd = ext & 0x7f;
1545 1785
1546 if (cmd < 4) 1786 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1; 1787 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health 1788 else if (cmd == 5) // health
1549 { 1789 {
1552 } 1792 }
1553 else if (cmd == 6) // monster width 1793 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1; 1794 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47) 1795 else if (cmd == 0x47)
1556 { 1796 {
1557 if (*data == 4) 1797 if (*data == 1) cell->player = data [1];
1558 ; // decode player count 1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1559 1801
1560 data += *data + 1; 1802 data += *data + 1;
1561 } 1803 }
1562 else if (cmd == 8) // cell flags 1804 else if (cmd == 8) // cell flags
1563 cell->flags = *data++; 1805 cell->flags = *data++;
1570 } 1812 }
1571 else 1813 else
1572 cell->darkness = *data++ + 1; 1814 cell->darkness = *data++ + 1;
1573 } 1815 }
1574 1816
1817 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1818 if (flags & (4 >> z))
1576 { 1819 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1821 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1580 } 1837 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1838 }
1596 else 1839 else
1597 cell->darkness = 0; 1840 CELL_CLEAR (cell);
1598 } 1841 }
1599} 1842}
1843 OUTPUT:
1844 RETVAL
1600 1845
1601SV * 1846SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1848 CODE:
1604{ 1849{
1605 int x1, x; 1850 int x1, x;
1606 int y1, y; 1851 int y1, y;
1607 int z; 1852 int z;
1652} 1897}
1653 OUTPUT: 1898 OUTPUT:
1654 RETVAL 1899 RETVAL
1655 1900
1656void 1901void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1658 CODE: 1903 CODE:
1659{ 1904{
1905 int x, y, z;
1906
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1910 smooth_key skey;
1664 int x, y, z; 1911 int pl_x, pl_y;
1665 int last_name; 1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1666 1918
1667 // thats current max. sorry. 1919 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1920 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1921 if (sh > 255) sh = 255;
1670 1922
1671 // clear key, in case of extra padding 1923 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1924 memset (&skey, 0, sizeof (skey));
1673 1925
1674 glColor4ub (255, 255, 255, 255); 1926 memset (&key, 0, sizeof (key));
1675 1927 key.r = 255;
1676 glEnable (GL_BLEND); 1928 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1929 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1930 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1931 key.mode = GL_QUADS;
1680 1932 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1933 key.texname = -1;
1682
1683 last_name = 0;
1684 1934
1685 mx += self->x; 1935 mx += self->x;
1686 my += self->y; 1936 my += self->y;
1687 1937
1688 // first pass: determine smooth_max 1938 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1956 self->tex [cell->tile [2]].smoothlevel));
1707 } 1957 }
1708 } 1958 }
1959
1960 glEnable (GL_BLEND);
1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1963
1710 for (z = 0; z <= 2; z++) 1964 for (z = 0; z <= 2; z++)
1711 { 1965 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1966 memset (smooth_level, 0, sizeof (smooth_level));
1713 1967
1726 { 1980 {
1727 maptex tex = self->tex [tile]; 1981 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1982 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h; 1983 int py = (y + 1) * T - tex.h;
1730 1984
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1985 if (key.texname != tex.name)
1734 { 1986 {
1735 if (!tex.name) 1987 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1988 tex = self->tex [2]; /* missing, replace by noface */
1737 1989
1738 glEnd (); 1990 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1991 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1992 }
1742 1993
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 { 1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 2010 if (cell->flags & 1)
1751 { 2011 {
1752 maptex tex = self->tex [1]; 2012 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 2013 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 2014 int py = y * T - T * 6 / 32;
1755 2015
2016 if (tex.name)
1756 glEnd (); 2017 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 2028 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 2029 }
1765 } 2030 }
1766 2031
1767 // update smooth hash 2032 // update smooth hash
1768 if (tex.smoothtile) 2033 if (tex.smoothtile)
1804 } 2069 }
1805 } 2070 }
1806 } 2071 }
1807 } 2072 }
1808 2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
1809 // go through all smoothlevels, lowest to highest, then draw. 2077 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 2078 // this is basically counting sort
1811 { 2079 {
1812 int w, b; 2080 int w, b;
1813 2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 2084 for (w = 0; w < 256 / 32; ++w)
1815 { 2085 {
1816 uint32_t smask = smooth_level [w]; 2086 uint32_t smask = smooth_level [w];
1817 if (smask) 2087 if (smask)
1818 for (b = 0; b < 32; ++b) 2088 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 2107 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2109 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2110 float dy = tex.t * .5f ; // 2 images/column
1841 2111
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2112 if (tex.name)
1845 { 2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
1846 if (!tex.name) 2116 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2117 {
1848
1849 glEnd (); 2118 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
1852 } 2121 }
1853 2122
1854 if (border) 2123 if (border)
1855 { 2124 {
1856 float ox = border * dx; 2125 float ox = border * dx;
1857 2126
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2131 }
1863 2132
1864 if (corner) 2133 if (corner)
1865 { 2134 {
1866 float ox = corner * dx; 2135 float ox = corner * dx;
1867 2136
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
1872 } 2142 }
1873 } 2143 }
1874 } 2144 }
1875 } 2145 }
1876 } 2146 }
2147
2148 glEnd ();
2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
1877 } 2151 }
1878 2152
1879 hv_clear (smooth); 2153 hv_clear (smooth);
1880 } 2154 }
1881 2155
1882 glEnd (); 2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
1883 2161
1884 glDisable (GL_TEXTURE_2D); 2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1885 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
2174 rc_free (rc);
1886 2175
1887 // top layer: overlays such as the health bar 2176 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2177 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2178 if (0 <= y + my && y + my < self->rows)
1890 { 2179 {
1915 } 2204 }
1916 } 2205 }
1917} 2206}
1918 2207
1919void 2208void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2210 CODE:
1922{ 2211{
1923 static float color[16][3] = { 2212 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2213 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2214 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
1977} 2266}
1978 2267
1979void 2268void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2270 PPCODE:
1982{ 2271{
1983 int x, y; 2272 int x, y;
2273 int sw1 = sw + 2;
2274 int sh1 = sh + 2;
2275 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2276 int sw34 = (sw * 3 + 3) & ~3;
2277 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2278 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2279 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2280
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2281 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2283
1992 mx += self->x; 2284 mx += self->x - 1;
1993 my += self->y; 2285 my += self->y - 1;
1994 2286
2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2288
1995 for (y = 0; y < sh; y++) 2289 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
1997 { 2291 {
1998 maprow *row = self->row + (y + my); 2292 maprow *row = self->row + (y + my);
1999 2293
2000 for (x = 0; x < sw; x++) 2294 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2295 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2296 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2297 mapcell *cell = row->col + (x + mx - row->c0);
2004 2298
2005 darkness[y * sw4 + x] = cell->darkness 2299 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2300 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2301 : 255 - FOW_DARKNESS;
2008 } 2302 }
2009 } 2303 }
2010 2304
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2305 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2306 for (x = 0; x < sw; ++x)
2021 { 2307 {
2022 float *f = (float *)matrix; 2308 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2309 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2310 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2311 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2312 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2313 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2314 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2315 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2316 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2317
2026 for (dy = -1; dy <= 1; ++dy) 2318 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2319 uint8_t r21 = d21;
2028 { 2320 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2321
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2322 uint8_t r12 = d12;
2033 } 2323 uint8_t r22 = d22;
2324 uint8_t r32 = d32;
2034 2325
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2326 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2327 uint8_t r23 = d23;
2328 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2329
2038 darkness_sv = darkness2_sv; 2330 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2332 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2335 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2338 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2339 }
2340
2341 free (darkness1);
2040 2342
2041 EXTEND (SP, 3); 2343 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2344 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2346 PUSHs (darkness3_sv);
2045} 2347}
2046 2348
2047SV * 2349SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2351 CODE:
2050{ 2352{
2051 int x, y, x1, y1; 2353 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2110 else 2412 else
2111 *data++ = 0; 2413 *data++ = 0;
2112 } 2414 }
2113 } 2415 }
2114 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
2115 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
2116 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
2117 RETVAL = data_sv; 2424 RETVAL = data_sv;
2118} 2425}
2119 OUTPUT: 2426 OUTPUT:
2120 RETVAL 2427 RETVAL
2121 2428
2122void 2429void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2124 PPCODE: 2431 PPCODE:
2125{ 2432{
2126 int x, y, z; 2433 int x, y, z;
2127 int w, h; 2434 int w, h;
2128 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
2129 2446
2130 if (*data++ != 0) 2447 if (*data++ != 0)
2131 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
2132 2449
2133 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
2135 2452
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
2148 { 2465 {
2149 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
2150 2467
2151 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
2152 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
2153 uint8_t flags = *data++; 2475 flags = *data++;
2154 2476
2155 if (flags) 2477 if (flags)
2156 { 2478 {
2157 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 }; 2480 tileid tile[3] = { 0, 0, 0 };
2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2163 2485
2164 if (cell->darkness == 0) 2486 if (cell->darkness == 0)
2165 { 2487 {
2166 cell->darkness = 0; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
2167 2490
2168 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
2169 { 2492 {
2170 tileid t = tile [z]; 2493 tileid t = tile [z];
2171 2494
2172 if (t >= self->texs || (t && !self->tex [t].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2173 { 2496 {
2174 XPUSHs (sv_2mortal (newSViv (t))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t); 2498 need_texid (self, t);
2176 } 2499 }
2177 2500
2178 cell->tile [z] = t; 2501 cell->tile [z] = t;
2179 } 2502 }
2181 } 2504 }
2182 } 2505 }
2183 } 2506 }
2184} 2507}
2185 2508
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2510
2188CFPlus::MixChunk 2511DC::RW
2189new_from_file (SV *class, char *path) 2512new (SV *class, SV *data_sv)
2190 CODE: 2513 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
2192 OUTPUT: 2520 OUTPUT:
2193 RETVAL 2521 RETVAL
2194 2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
2195void 2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2538
2539PROTOTYPES: DISABLE
2540
2541DC::Channel
2542find ()
2543 CODE:
2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2560 OUTPUT:
2561 RETVAL
2562
2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
2196DESTROY (CFPlus::MixChunk self) 2632DESTROY (DC::MixChunk self)
2197 CODE: 2633 CODE:
2198 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
2199 2635
2200int 2636int
2201volume (CFPlus::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2642 OUTPUT:
2205 RETVAL 2643 RETVAL
2206 2644
2207int 2645DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2647 CODE:
2648{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
2211 OUTPUT: 2660 OUTPUT:
2212 RETVAL 2661 RETVAL
2213 2662
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2664
2216int 2665int
2217volume (int volume = -1) 2666volume (int volume = -1)
2667 PROTOTYPE: ;$
2218 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2672 OUTPUT:
2221 RETVAL 2673 RETVAL
2222 2674
2675void
2676fade_out (int ms)
2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2685DC::MixMusic
2686new (SV *class, DC::RW rwops)
2687 CODE:
2688 RETVAL = Mix_LoadMUS_RW (rwops);
2689 OUTPUT:
2690 RETVAL
2691
2692void
2693DESTROY (DC::MixMusic self)
2694 CODE:
2695 Mix_FreeMusic (self);
2696
2223int 2697int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void
2238DESTROY (CFPlus::MixMusic self)
2239 CODE:
2240 Mix_FreeMusic (self);
2241
2242int
2243play (CFPlus::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
2244 CODE: 2699 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2701 OUTPUT:
2247 RETVAL 2702 RETVAL
2248 2703
2249int 2704void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2706 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2707 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2708
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2710
2711PROTOTYPES: ENABLE
2257 2712
2258BOOT: 2713BOOT:
2259{ 2714{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2716 static const struct {
2262 const char *name; 2717 const char *name;
2263 IV iv; 2718 IV iv;
2264 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2732 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2733 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2734 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2735 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2736 const_iv (GL_BACK),
2737 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2738 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2739 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2740 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2741 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2742 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2767 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2768 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2801 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2810 const_iv (GL_POINT_SMOOTH_HINT),
2811 const_iv (GL_LINE_SMOOTH_HINT),
2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2816 const_iv (GL_DONT_CARE),
2817 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2820 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2821 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2822# undef const_iv
2356 2827
2357 texture_av = newAV (); 2828 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2829 AvREAL_off (texture_av);
2359} 2830}
2360 2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
2837
2361char * 2838char *
2362gl_vendor () 2839gl_vendor ()
2363 CODE: 2840 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2842 OUTPUT:
2437# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2916
2440# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
2442 2921
2443void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
2444 2923
2445void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
2446 2925
2454 2933
2455void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
2456 CODE: 2935 CODE:
2457 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
2458 2937
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2939 ALIAS:
2466 glColor_premultiply = 1 2940 glColor_premultiply = 1
2467 CODE: 2941 CODE:
2468 if (ix) 2942 if (ix)
2469 { 2943 {
2472 b *= a; 2946 b *= a;
2473 } 2947 }
2474 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2949 glColor4f (r, g, b, a);
2476 2950
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2952 CODE:
2485 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2955
2491 2959
2492void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
2493 CODE: 2961 CODE:
2494 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
2495 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
2496void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
2497 CODE: 2994 CODE:
2498 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
2499 2996
2500void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 3014 CODE:
2518 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 3017
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 3019
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 3021
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 3023
2552 3049
2553void glEndList () 3050void glEndList ()
2554 3051
2555void glCallList (int list) 3052void glCallList (int list)
2556 3053
3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3055
3056PROTOTYPES: DISABLE
3057
3058void
3059find_widget (SV *self, NV x, NV y)
3060 PPCODE:
3061{
3062 if (within_widget (self, x, y))
3063 XPUSHs (self);
3064}
3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

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