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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC vs.
Revision 1.274 by root, Wed Aug 20 17:50:47 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
34#include <SDL_mixer.h> 41#include <SDL_mixer.h>
35#include <SDL_opengl.h> 42#include <SDL_opengl.h>
36 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
37#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
39 51
40#include <glib/gmacros.h> 52#include <glib/gmacros.h>
41 53
42#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
43 66
44#ifndef _WIN32 67#ifndef _WIN32
45# include <sys/types.h> 68# include <sys/types.h>
46# include <sys/socket.h> 69# include <sys/socket.h>
47# include <netinet/in.h> 70# include <netinet/in.h>
48# include <netinet/tcp.h> 71# include <netinet/tcp.h>
49# include <inttypes.h> 72# include <inttypes.h>
50#endif 73#endif
51 74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
77#else
78# define expect(expr,value) (expr)
79#endif
80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 85
54#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
55 87
56#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
58 90
59#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
60 92
61#if 0 93/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 95
67static AV *texture_av; 96static AV *texture_av;
68 97
69static struct 98static struct
70{ 99{
107 av_push (texture_av, (SV *)(size_t)name); 136 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 137 glDeleteTextures (1, &name);
109} 138}
110 139
111#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
112 142
113#include "pango-font.c" 143#include "pango-font.c"
114#include "pango-fontmap.c" 144#include "pango-fontmap.c"
115#include "pango-render.c" 145#include "pango-render.c"
116 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 150typedef Mix_Music *DC__MixMusic;
119 151
120typedef PangoFontDescription *CFPlus__Font; 152typedef PangoFontDescription *DC__Font;
121 153
122static int 154static int
123shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
124{ 156{
125 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
139 171
140typedef struct cf_layout { 172typedef struct cf_layout {
141 PangoLayout *pl; 173 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
143 int base_height; 175 int base_height;
144 CFPlus__Font font; 176 DC__Font font;
177 rc_t *rc;
145} *CFPlus__Layout; 178} *DC__Layout;
146 179
147static CFPlus__Font default_font; 180static DC__Font default_font;
148static PangoContext *opengl_context; 181static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
150 183
151static void 184static void
152substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
157#endif 190#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 192}
160 193
161static void 194static void
162layout_update_font (CFPlus__Layout self) 195layout_update_font (DC__Layout self)
163{ 196{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
166 */ 199 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
168 201
169 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 204
172 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
173} 206}
174 207
175static void 208static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 210{
178 PangoRectangle rect; 211 PangoRectangle rect;
179 212
180 // get_pixel_* wrongly rounds down 213 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 214 pango_layout_get_extents (self->pl, 0, &rect);
192 225
193typedef uint16_t tileid; 226typedef uint16_t tileid;
194typedef uint16_t faceid; 227typedef uint16_t faceid;
195 228
196typedef struct { 229typedef struct {
197 int name; 230 GLuint name;
198 int w, h; 231 int w, h;
199 float s, t; 232 float s, t;
200 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
201 tileid smoothtile; 234 tileid smoothtile;
202 uint8_t smoothlevel; 235 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 253 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 254 int texs; maptex *tex; // [tileid]
222 255
223 int32_t rows; 256 int32_t rows;
224 maprow *row; 257 maprow *row;
225} *CFPlus__Map; 258} *DC__Map;
226 259
227static char * 260static char *
228prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
229{ 262{
230 char *p; 263 char *p;
268 self->texs *= 2; 301 self->texs *= 2;
269 } 302 }
270} 303}
271 304
272static maprow * 305static maprow *
273map_get_row (CFPlus__Map self, int y) 306map_get_row (DC__Map self, int y)
274{ 307{
275 if (0 > y) 308 if (0 > y)
276 { 309 {
277 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
316 349
317 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
318} 351}
319 352
320static mapcell * 353static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
322{ 355{
323 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
324} 357}
325 358
326static void 359static void
327map_clear (CFPlus__Map self) 360map_clear (DC__Map self)
328{ 361{
329 int r; 362 int r;
330 363
331 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
339 self->oy = 0; 372 self->oy = 0;
340 self->row = 0; 373 self->row = 0;
341 self->rows = 0; 374 self->rows = 0;
342} 375}
343 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
344static void 387static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 389{
347 int x, y; 390 int x, y;
348 maprow *row; 391 maprow *row;
349 mapcell *cell; 392 mapcell *cell;
350 393
362 if (x >= row->c1) 405 if (x >= row->c1)
363 break; 406 break;
364 407
365 cell = row->col + x - row->c0; 408 cell = row->col + x - row->c0;
366 409
367 cell->darkness = 0; 410 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 411 }
372 } 412 }
373} 413}
374 414
375typedef struct { 415typedef struct {
429 n |= n >> 16; 469 n |= n >> 16;
430 470
431 return n + 1; 471 return n + 1;
432} 472}
433 473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
434/* SDL should provide this, really. */ 485/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 486#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 487#define SDLK_MODIFIER_MAX 314
437 488
438MODULE = CFPlus PACKAGE = CFPlus 489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
439 571
440PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
441 573
442BOOT: 574BOOT:
443{ 575{
444 HV *stash = gv_stashpv ("CFPlus", 1); 576 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 577 static const struct {
446 const char *name; 578 const char *name;
447 IV iv; 579 IV iv;
448 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
471 603
472 const_iv (SDL_APPINPUTFOCUS), 604 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 605 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 606 const_iv (SDL_APPACTIVE),
475 607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
691
692 const_iv (MIX_DEFAULT_FORMAT),
693
694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
557# undef const_iv 722# undef const_iv
558 }; 723 };
559 724
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 744
580NV floor (NV x) 745NV floor (NV x)
581 746
582NV ceil (NV x) 747NV ceil (NV x)
583 748
749IV minpot (UV n)
750
751IV popcount (UV n)
752
584void 753void
585pango_init () 754pango_init ()
586 CODE: 755 CODE:
587{ 756{
588 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
591} 765}
592 766
593char *
594SDL_GetError () 767char *SDL_GetError ()
595 768
596int 769void SDL_braino ()
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 770
599void 771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
600SDL_Quit () 777void SDL_Quit ()
778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
601 787
602void 788void
603SDL_ListModes (int rgb, int alpha) 789SDL_ListModes (int rgb, int alpha)
604 PPCODE: 790 PPCODE:
605{ 791{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 806
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 809
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 811
629 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
630 while (*m) 813 while (*m)
631 { 814 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 815 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 816 {
634 AV *av = newAV (); 817 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 820 av_push (av, newSViv (rgb));
661 844
662 if (RETVAL) 845 if (RETVAL)
663 { 846 {
664 av_clear (texture_av); 847 av_clear (texture_av);
665 848
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 851#include "glfunc.h"
669#undef GL_FUNC 852#undef GL_FUNC
670 } 853 }
671} 854}
678char * 861char *
679SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
680 863
681int 864int
682SDL_GetAppState () 865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
683 869
684void 870void
685poll_events () 871poll_events ()
686 PPCODE: 872 PPCODE:
687{ 873{
697 { 883 {
698 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
699 case SDL_KEYUP: 885 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 891 break;
706 892
707 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 912 x = ev.motion.x;
727 y = ev.motion.y; 913 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 915 }
730 916
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 923 }
738 break; 924 break;
739 925
740 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 929
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 940 break;
755 } 941 }
756 942
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 944 }
759} 945}
760 946
761int 947int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 949 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
766 952
767void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
768Mix_CloseAudio () 970Mix_CloseAudio ()
769 971
770int 972int
771Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
974
975const char *
976Mix_GetError ()
772 977
773void 978void
774lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
775 CODE: 980 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 1007 }
803 } 1008 }
804#endif 1009#endif
805} 1010}
806 1011
807void 1012int
808add_font (char *file) 1013add_font (char *file)
809 CODE: 1014 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
811 1018
812void 1019void
813load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
814 ALIAS: 1021 ALIAS:
815 load_image_file = 1 1022 load_image_file = 1
818 STRLEN image_len; 1025 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
825 1032
826 if (!rw) 1033 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
828 1035
901void 1108void
902error (char *message) 1109error (char *message)
903 CODE: 1110 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1112#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1114#endif
908 1115
909void 1116void
910fatal (char *message) 1117fatal (char *message)
911 CODE: 1118 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1120#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1122#endif
916 _exit (1); 1123 _exit (1);
917 1124
918void 1125void
919_exit (int retval = 0) 1126_exit (int retval = 0)
931#if DEBUG 1138#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1139 VALGRIND_DO_LEAK_CHECK;
933#endif 1140#endif
934} 1141}
935 1142
936MODULE = CFPlus PACKAGE = CFPlus::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
937 1144
938CFPlus::Font 1145PROTOTYPES: DISABLE
1146
1147DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1149 CODE:
941{ 1150{
942 int count; 1151 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1155}
947 OUTPUT: 1156 OUTPUT:
948 RETVAL 1157 RETVAL
949 1158
950void 1159void
951DESTROY (CFPlus::Font self) 1160DESTROY (DC::Font self)
952 CODE: 1161 CODE:
953 pango_font_description_free (self); 1162 pango_font_description_free (self);
954 1163
955void 1164void
956make_default (CFPlus::Font self) 1165make_default (DC::Font self)
1166 PROTOTYPE: $
957 CODE: 1167 CODE:
958 default_font = self; 1168 default_font = self;
959 1169
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1171
1172PROTOTYPES: DISABLE
1173
962void 1174void
963reset_glyph_cache () 1175glyph_cache_backup ()
1176 PROTOTYPE:
964 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
965 tc_clear (); 1184 tc_restore ();
966 1185
967CFPlus::Layout 1186DC::Layout
968new (SV *class) 1187new (SV *class)
969 CODE: 1188 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
971 1190
972 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
979 1199
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
982 OUTPUT: 1202 OUTPUT:
983 RETVAL 1203 RETVAL
984 1204
985void 1205void
986DESTROY (CFPlus::Layout self) 1206DESTROY (DC::Layout self)
987 CODE: 1207 CODE:
988 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
989 Safefree (self); 1210 Safefree (self);
990 1211
991void 1212void
992set_text (CFPlus::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
993 CODE: 1214 CODE:
994{ 1215{
995 STRLEN textlen; 1216 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
997 1218
998 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
999} 1220}
1000 1221
1001void 1222void
1002set_markup (CFPlus::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
1003 CODE: 1224 CODE:
1004{ 1225{
1005 STRLEN textlen; 1226 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
1007 1228
1008 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
1009} 1230}
1010 1231
1011void 1232void
1012set_shapes (CFPlus::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
1013 CODE: 1234 CODE:
1014{ 1235{
1015 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1238 const char *pos = text;
1052 if (attrs) 1273 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
1054} 1275}
1055 1276
1056void 1277void
1057get_shapes (CFPlus::Layout self) 1278get_shapes (DC::Layout self)
1058 PPCODE: 1279 PPCODE:
1059{ 1280{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1282
1062 do 1283 do
1063 { 1284 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1286
1066 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
1067 { 1288 {
1068 PangoRectangle extents; 1289 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1298
1078 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
1079} 1300}
1080 1301
1081int 1302int
1082has_wrapped (CFPlus::Layout self) 1303has_wrapped (DC::Layout self)
1083 CODE: 1304 CODE:
1084{ 1305{
1085 int lines = 1; 1306 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
1087 1308
1092} 1313}
1093 OUTPUT: 1314 OUTPUT:
1094 RETVAL 1315 RETVAL
1095 1316
1096SV * 1317SV *
1097get_text (CFPlus::Layout self) 1318get_text (DC::Layout self)
1098 CODE: 1319 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1322 OUTPUT:
1102 RETVAL 1323 RETVAL
1103 1324
1104void 1325void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1327 CODE:
1107 self->r = r; 1328 self->r = r;
1108 self->g = g; 1329 self->g = g;
1109 self->b = b; 1330 self->b = b;
1110 self->a = a; 1331 self->a = a;
1111 1332
1112void 1333void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1335 CODE:
1115 if (self->font != font) 1336 if (self->font != font)
1116 { 1337 {
1117 self->font = font; 1338 self->font = font;
1118 layout_update_font (self); 1339 layout_update_font (self);
1119 } 1340 }
1120 1341
1121void 1342void
1122set_height (CFPlus::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
1123 CODE: 1344 CODE:
1124 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
1125 { 1346 {
1126 self->base_height = base_height; 1347 self->base_height = base_height;
1127 layout_update_font (self); 1348 layout_update_font (self);
1128 } 1349 }
1129 1350
1130void 1351void
1131set_width (CFPlus::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1353 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1355
1135void 1356void
1136set_indent (CFPlus::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
1137 CODE: 1358 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1360
1140void 1361void
1141set_spacing (CFPlus::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
1142 CODE: 1363 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1365
1145void 1366void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1368 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
1153 ); 1374 );
1154 1375
1155void 1376void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1378 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1380
1160void 1381void
1161size (CFPlus::Layout self) 1382size (DC::Layout self)
1162 PPCODE: 1383 PPCODE:
1163{ 1384{
1164 int w, h; 1385 int w, h;
1165 1386
1166 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
1171} 1392}
1172 1393
1173int 1394int
1174descent (CFPlus::Layout self) 1395descent (DC::Layout self)
1175 CODE: 1396 CODE:
1176{ 1397{
1177 PangoRectangle rect; 1398 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
1181} 1402}
1182 OUTPUT: 1403 OUTPUT:
1183 RETVAL 1404 RETVAL
1184 1405
1185int 1406int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1408 CODE:
1188{ 1409{
1189 int index, trailing; 1410 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1412 RETVAL = index + trailing;
1192} 1413}
1193 OUTPUT: 1414 OUTPUT:
1194 RETVAL 1415 RETVAL
1195 1416
1196void 1417void
1197cursor_pos (CFPlus::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1419 PPCODE:
1199{ 1420{
1200 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1423
1203 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1428}
1208 1429
1209void 1430void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1432 PPCODE:
1212{ 1433{
1213 int line, x; 1434 int line, x;
1214 1435
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1439 --line;
1440#endif
1218 EXTEND (SP, 2); 1441 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1442 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1444}
1222 1445
1223void 1446void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1447line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1448 PPCODE:
1226{ 1449{
1227 PangoLayoutLine *lp; 1450 PangoLayoutLine *lp;
1228 int index, trailing; 1451 int index, trailing;
1229 1452
1230 if (line < 0) 1453 if (line < 0)
1231 XSRETURN_EMPTY; 1454 XSRETURN_EMPTY;
1232 1455
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1457 XSRETURN_EMPTY; /* do better */
1235 1458
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1460
1238 EXTEND (SP, 2); 1461 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1467 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1468 }
1246} 1469}
1247 1470
1248void 1471void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1472render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1473 CODE:
1474 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1252 self->pl, 1476 self->pl,
1477 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1479 self->r, self->g, self->b, self->a,
1255 flags 1480 flags
1256 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1257 1485
1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void 1486void
1263pad2pot (SV *data_, SV *w_, SV *h_) 1487draw (DC::Layout self)
1264 CODE: 1488 CODE:
1265{ 1489{
1266 int ow = SvIV (w_); 1490 glEnable (GL_TEXTURE_2D);
1267 int oh = SvIV (h_); 1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1268 1497
1269 if (ow && oh) 1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1506
1507PROTOTYPES: ENABLE
1508
1509void
1510pad (SV *data_, int ow, int oh, int nw, int nh)
1511 CODE:
1512{
1513 if ((nw != ow || nh != oh) && SvOK (data_))
1270 { 1514 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen; 1515 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen); 1516 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh); 1517 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1518 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282 1519
1283 SvPOK_only (result_); 1520 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp); 1521 SvCUR_set (result_, nw * nh * bpp);
1285 1522
1286 memset (SvPVX (result_), 0, nw * nh * bpp); 1523 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--) 1524 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1525 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289 1526
1290 sv_setsv (data_, result_); 1527 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 } 1528 }
1297} 1529}
1298 1530
1299void 1531void
1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1532draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1306{ 1538{
1307 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1308 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1309 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1310 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1311 1546
1312 if (items < 5) 1547 if (items < 5)
1313 { 1548 {
1314 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1315 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1354 RETVAL = width > 0; 1589 RETVAL = width > 0;
1355} 1590}
1356 OUTPUT: 1591 OUTPUT:
1357 RETVAL 1592 RETVAL
1358 1593
1359MODULE = CFPlus PACKAGE = CFPlus::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1360 1595
1361CFPlus::Map 1596PROTOTYPES: DISABLE
1597
1598DC::Map
1362new (SV *class) 1599new (SV *class)
1363 CODE: 1600 CODE:
1364 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1365 RETVAL->x = 0; 1602 RETVAL->x = 0;
1366 RETVAL->y = 0; 1603 RETVAL->y = 0;
1374 RETVAL->row = 0; 1611 RETVAL->row = 0;
1375 OUTPUT: 1612 OUTPUT:
1376 RETVAL 1613 RETVAL
1377 1614
1378void 1615void
1379DESTROY (CFPlus::Map self) 1616DESTROY (DC::Map self)
1380 CODE: 1617 CODE:
1381{ 1618{
1382 map_clear (self); 1619 map_clear (self);
1383 Safefree (self->face2tile); 1620 Safefree (self->face2tile);
1384 Safefree (self->tex); 1621 Safefree (self->tex);
1385 Safefree (self); 1622 Safefree (self);
1386} 1623}
1387 1624
1388void 1625void
1389resize (CFPlus::Map self, int map_width, int map_height) 1626resize (DC::Map self, int map_width, int map_height)
1390 CODE: 1627 CODE:
1391 self->w = map_width; 1628 self->w = map_width;
1392 self->h = map_height; 1629 self->h = map_height;
1393 1630
1394void 1631void
1395clear (CFPlus::Map self) 1632clear (DC::Map self)
1396 CODE: 1633 CODE:
1397 map_clear (self); 1634 map_clear (self);
1398 1635
1399void 1636void
1400set_tileid (CFPlus::Map self, int face, int tile) 1637set_tileid (DC::Map self, int face, int tile)
1401 CODE: 1638 CODE:
1402{ 1639{
1403 need_facenum (self, face); self->face2tile [face] = tile; 1640 need_facenum (self, face); self->face2tile [face] = tile;
1404 need_texid (self, tile); 1641 need_texid (self, tile);
1405} 1642}
1406 1643
1407void 1644void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level) 1645set_smooth (DC::Map self, int face, int smooth, int level)
1409 CODE: 1646 CODE:
1410{ 1647{
1411 tileid texid; 1648 tileid texid;
1412 maptex *tex; 1649 maptex *tex;
1413 1650
1426 tex->smoothtile = self->face2tile [smooth]; 1663 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level; 1664 tex->smoothlevel = level;
1428} 1665}
1429 1666
1430void 1667void
1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1432 CODE: 1669 CODE:
1433{ 1670{
1434 need_texid (self, texid); 1671 need_texid (self, texid);
1435 1672
1436 { 1673 {
1456 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1458} 1695}
1459 1696
1460int 1697int
1461ox (CFPlus::Map self) 1698ox (DC::Map self)
1462 ALIAS: 1699 ALIAS:
1463 oy = 1 1700 oy = 1
1464 x = 2 1701 x = 2
1465 y = 3 1702 y = 3
1466 w = 4 1703 w = 4
1477 } 1714 }
1478 OUTPUT: 1715 OUTPUT:
1479 RETVAL 1716 RETVAL
1480 1717
1481void 1718void
1482scroll (CFPlus::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1483 CODE: 1720 CODE:
1484{ 1721{
1485 if (dx > 0) 1722 if (dx > 0)
1486 map_blank (self, self->x, self->y, dx, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1487 else if (dx < 0) 1724 else if (dx < 0)
1502 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1503 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1504 } 1741 }
1505} 1742}
1506 1743
1507void 1744SV *
1508map1a_update (CFPlus::Map self, SV *data_, int extmap) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1509 CODE: 1746 CODE:
1510{ 1747{
1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1512 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1513 mapcell *cell; 1750 mapcell *cell;
1514 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1515 1754
1516 while (data < data_end - 1) 1755 while (data < data_end - 1)
1517 { 1756 {
1518 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1519 1758
1539 uint8_t ext, cmd; 1778 uint8_t ext, cmd;
1540 1779
1541 do 1780 do
1542 { 1781 {
1543 ext = *data++; 1782 ext = *data++;
1544 cmd = ext & 0x3f; 1783 cmd = ext & 0x7f;
1545 1784
1546 if (cmd < 4) 1785 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1; 1786 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health 1787 else if (cmd == 5) // health
1549 { 1788 {
1552 } 1791 }
1553 else if (cmd == 6) // monster width 1792 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1; 1793 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47) 1794 else if (cmd == 0x47)
1556 { 1795 {
1557 if (*data == 4) 1796 if (*data == 1) cell->player = data [1];
1558 ; // decode player count 1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1559 1800
1560 data += *data + 1; 1801 data += *data + 1;
1561 } 1802 }
1562 else if (cmd == 8) // cell flags 1803 else if (cmd == 8) // cell flags
1563 cell->flags = *data++; 1804 cell->flags = *data++;
1570 } 1811 }
1571 else 1812 else
1572 cell->darkness = *data++ + 1; 1813 cell->darkness = *data++ + 1;
1573 } 1814 }
1574 1815
1816 for (z = 0; z <= 2; ++z)
1575 if (flags & 4) 1817 if (flags & (4 >> z))
1576 { 1818 {
1577 faceid face = (data [0] << 8) + data [1]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face); 1820 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face]; 1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1580 } 1836 }
1581
1582 if (flags & 2)
1583 {
1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1587 }
1588
1589 if (flags & 1)
1590 {
1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1594 }
1595 } 1837 }
1596 else 1838 else
1597 cell->darkness = 0; 1839 CELL_CLEAR (cell);
1598 } 1840 }
1599} 1841}
1842 OUTPUT:
1843 RETVAL
1600 1844
1601SV * 1845SV *
1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1603 CODE: 1847 CODE:
1604{ 1848{
1605 int x1, x; 1849 int x1, x;
1606 int y1, y; 1850 int y1, y;
1607 int z; 1851 int z;
1652} 1896}
1653 OUTPUT: 1897 OUTPUT:
1654 RETVAL 1898 RETVAL
1655 1899
1656void 1900void
1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1658 CODE: 1902 CODE:
1659{ 1903{
1904 int x, y, z;
1905
1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1663 smooth_key skey; 1909 smooth_key skey;
1664 int x, y, z; 1910 int pl_x, pl_y;
1665 int last_name; 1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1915
1916 pl_tex.name = 0;
1666 1917
1667 // thats current max. sorry. 1918 // thats current max. sorry.
1668 if (sw > 255) sw = 255; 1919 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255; 1920 if (sh > 255) sh = 255;
1670 1921
1671 // clear key, in case of extra padding 1922 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey)); 1923 memset (&skey, 0, sizeof (skey));
1673 1924
1674 glColor4ub (255, 255, 255, 255); 1925 memset (&key, 0, sizeof (key));
1675 1926 key.r = 255;
1676 glEnable (GL_BLEND); 1927 key.g = 255;
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1928 key.b = 255;
1678 glEnable (GL_TEXTURE_2D); 1929 key.a = 255;
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1930 key.mode = GL_QUADS;
1680 1931 key.format = GL_T2F_V3F;
1681 glBegin (GL_QUADS); 1932 key.texname = -1;
1682
1683 last_name = 0;
1684 1933
1685 mx += self->x; 1934 mx += self->x;
1686 my += self->y; 1935 my += self->y;
1687 1936
1688 // first pass: determine smooth_max 1937 // first pass: determine smooth_max
1704 MAX (self->tex [cell->tile [0]].smoothlevel, 1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel, 1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel)); 1955 self->tex [cell->tile [2]].smoothlevel));
1707 } 1956 }
1708 } 1957 }
1958
1959 glEnable (GL_BLEND);
1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1709 1962
1710 for (z = 0; z <= 2; z++) 1963 for (z = 0; z <= 2; z++)
1711 { 1964 {
1712 memset (smooth_level, 0, sizeof (smooth_level)); 1965 memset (smooth_level, 0, sizeof (smooth_level));
1713 1966
1726 { 1979 {
1727 maptex tex = self->tex [tile]; 1980 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w; 1981 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h; 1982 int py = (y + 1) * T - tex.h;
1730 1983
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name) 1984 if (key.texname != tex.name)
1734 { 1985 {
1735 if (!tex.name) 1986 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */ 1987 tex = self->tex [2]; /* missing, replace by noface */
1737 1988
1738 glEnd (); 1989 key.texname = tex.name;
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1990 arr = rc_array (rc, &key);
1740 glBegin (GL_QUADS);
1741 } 1991 }
1742 1992
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 { 1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
1750 if (cell->flags & 1) 2009 if (cell->flags & 1)
1751 { 2010 {
1752 maptex tex = self->tex [1]; 2011 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32; 2012 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32; 2013 int py = y * T - T * 6 / 32;
1755 2014
2015 if (tex.name)
1756 glEnd (); 2016 {
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1758 glBegin (GL_QUADS); 2027 }
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 } 2028 }
1765 } 2029 }
1766 2030
1767 // update smooth hash 2031 // update smooth hash
1768 if (tex.smoothtile) 2032 if (tex.smoothtile)
1804 } 2068 }
1805 } 2069 }
1806 } 2070 }
1807 } 2071 }
1808 2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
1809 // go through all smoothlevels, lowest to highest, then draw. 2076 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort 2077 // this is basically counting sort
1811 { 2078 {
1812 int w, b; 2079 int w, b;
1813 2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
1814 for (w = 0; w < 256 / 32; ++w) 2083 for (w = 0; w < 256 / 32; ++w)
1815 { 2084 {
1816 uint32_t smask = smooth_level [w]; 2085 uint32_t smask = smooth_level [w];
1817 if (smask) 2086 if (smask)
1818 for (b = 0; b < 32; ++b) 2087 for (b = 0; b < 32; ++b)
1837 int border = bits & 15; 2106 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row 2108 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column 2109 float dy = tex.t * .5f ; // 2 images/column
1841 2110
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name) 2111 if (tex.name)
1845 { 2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
1846 if (!tex.name) 2115 if (key.texname != tex.name)
1847 continue; // smoothing not yet available 2116 {
1848
1849 glEnd (); 2117 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1851 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
1852 } 2120 }
1853 2121
1854 if (border) 2122 if (border)
1855 { 2123 {
1856 float ox = border * dx; 2124 float ox = border * dx;
1857 2125
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1862 } 2130 }
1863 2131
1864 if (corner) 2132 if (corner)
1865 { 2133 {
1866 float ox = corner * dx; 2134 float ox = corner * dx;
1867 2135
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
1872 } 2141 }
1873 } 2142 }
1874 } 2143 }
1875 } 2144 }
1876 } 2145 }
2146
2147 glEnd ();
2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
1877 } 2150 }
1878 2151
1879 hv_clear (smooth); 2152 hv_clear (smooth);
1880 } 2153 }
1881 2154
1882 glEnd (); 2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
1883 2160
1884 glDisable (GL_TEXTURE_2D); 2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1885 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
2173 rc_free (rc);
1886 2174
1887 // top layer: overlays such as the health bar 2175 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++) 2176 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows) 2177 if (0 <= y + my && y + my < self->rows)
1890 { 2178 {
1915 } 2203 }
1916 } 2204 }
1917} 2205}
1918 2206
1919void 2207void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE: 2209 CODE:
1922{ 2210{
1923 static float color[16][3] = { 2211 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1975 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1977} 2265}
1978 2266
1979void 2267void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1981 PPCODE: 2269 PPCODE:
1982{ 2270{
1983 int x, y; 2271 int x, y;
2272 int sw1 = sw + 2;
2273 int sh1 = sh + 2;
2274 int sh3 = sh * 3;
1984 int sw4 = (sw + 3) & ~3; 2275 int sw34 = (sw * 3 + 3) & ~3;
2276 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2277 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2278 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1987 2279
1988 memset (darkness, 255, sw4 * sh);
1989 SvPOK_only (darkness_sv); 2280 SvPOK_only (darkness3_sv);
1990 SvCUR_set (darkness_sv, sw4 * sh); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1991 2282
1992 mx += self->x; 2283 mx += self->x - 1;
1993 my += self->y; 2284 my += self->y - 1;
1994 2285
2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2287
1995 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1997 { 2290 {
1998 maprow *row = self->row + (y + my); 2291 maprow *row = self->row + (y + my);
1999 2292
2000 for (x = 0; x < sw; x++) 2293 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1) 2294 if (row->c0 <= x + mx && x + mx < row->c1)
2002 { 2295 {
2003 mapcell *cell = row->col + (x + mx - row->c0); 2296 mapcell *cell = row->col + (x + mx - row->c0);
2004 2297
2005 darkness[y * sw4 + x] = cell->darkness 2298 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1) 2299 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS; 2300 : 255 - FOW_DARKNESS;
2008 } 2301 }
2009 } 2302 }
2010 2303
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y) 2304 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x) 2305 for (x = 0; x < sw; ++x)
2021 { 2306 {
2022 float *f = (float *)matrix; 2307 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2023 int dx, dy; 2308 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2024 float sum = 0.f; 2309 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2310 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2311 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2312 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2313 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2314 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2315 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2025 2316
2026 for (dy = -1; dy <= 1; ++dy) 2317 uint8_t r11 = (d11 + d21 + d12) / 3;
2027 for (dx = -1; dx <= 1; ++dx) 2318 uint8_t r21 = d21;
2028 { 2319 uint8_t r31 = (d21 + d31 + d32) / 3;
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031 2320
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2321 uint8_t r12 = d12;
2033 } 2322 uint8_t r22 = d22;
2323 uint8_t r32 = d32;
2034 2324
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2325 uint8_t r13 = (d13 + d23 + d12) / 3;
2036 } 2326 uint8_t r23 = d23;
2327 uint8_t r33 = (d23 + d33 + d32) / 3;
2037 2328
2038 darkness_sv = darkness2_sv; 2329 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2332 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2335 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2039 } 2338 }
2339
2340 free (darkness1);
2040 2341
2041 EXTEND (SP, 3); 2342 EXTEND (SP, 3);
2042 PUSHs (sv_2mortal (newSViv (sw4))); 2343 PUSHs (sv_2mortal (newSViv (sw34)));
2043 PUSHs (sv_2mortal (newSViv (sh))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
2044 PUSHs (darkness_sv); 2345 PUSHs (darkness3_sv);
2045} 2346}
2046 2347
2047SV * 2348SV *
2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
2049 CODE: 2350 CODE:
2050{ 2351{
2051 int x, y, x1, y1; 2352 int x, y, x1, y1;
2052 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
2053 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2110 else 2411 else
2111 *data++ = 0; 2412 *data++ = 0;
2112 } 2413 }
2113 } 2414 }
2114 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
2115 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
2116 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
2117 RETVAL = data_sv; 2423 RETVAL = data_sv;
2118} 2424}
2119 OUTPUT: 2425 OUTPUT:
2120 RETVAL 2426 RETVAL
2121 2427
2122void 2428void
2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2124 PPCODE: 2430 PPCODE:
2125{ 2431{
2126 int x, y, z; 2432 int x, y, z;
2127 int w, h; 2433 int w, h;
2128 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
2129 2445
2130 if (*data++ != 0) 2446 if (*data++ != 0)
2131 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
2132 2448
2133 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
2134 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
2135 2451
2136 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
2148 { 2464 {
2149 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
2150 2466
2151 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
2152 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
2153 uint8_t flags = *data++; 2474 flags = *data++;
2154 2475
2155 if (flags) 2476 if (flags)
2156 { 2477 {
2157 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 }; 2479 tileid tile[3] = { 0, 0, 0 };
2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2163 2484
2164 if (cell->darkness == 0) 2485 if (cell->darkness == 0)
2165 { 2486 {
2166 cell->darkness = 0; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
2167 2489
2168 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
2169 { 2491 {
2170 tileid t = tile [z]; 2492 tileid t = tile [z];
2171 2493
2172 if (t >= self->texs || (t && !self->tex [t].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2173 { 2495 {
2174 XPUSHs (sv_2mortal (newSViv (t))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t); 2497 need_texid (self, t);
2176 } 2498 }
2177 2499
2178 cell->tile [z] = t; 2500 cell->tile [z] = t;
2179 } 2501 }
2181 } 2503 }
2182 } 2504 }
2183 } 2505 }
2184} 2506}
2185 2507
2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
2187 2509
2188CFPlus::MixChunk 2510DC::RW
2189new_from_file (SV *class, char *path) 2511new (SV *class, SV *data_sv)
2190 CODE: 2512 CODE:
2191 RETVAL = Mix_LoadWAV (path); 2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
2192 OUTPUT: 2519 OUTPUT:
2193 RETVAL 2520 RETVAL
2194 2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
2195void 2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2537
2538PROTOTYPES: DISABLE
2539
2540DC::Channel
2541find ()
2542 CODE:
2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2559 OUTPUT:
2560 RETVAL
2561
2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
2196DESTROY (CFPlus::MixChunk self) 2631DESTROY (DC::MixChunk self)
2197 CODE: 2632 CODE:
2198 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
2199 2634
2200int 2635int
2201volume (CFPlus::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
2202 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
2203 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
2204 OUTPUT: 2641 OUTPUT:
2205 RETVAL 2642 RETVAL
2206 2643
2207int 2644DC::Channel
2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2209 CODE: 2646 CODE:
2647{
2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
2211 OUTPUT: 2659 OUTPUT:
2212 RETVAL 2660 RETVAL
2213 2661
2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2215 2663
2216int 2664int
2217volume (int volume = -1) 2665volume (int volume = -1)
2666 PROTOTYPE: ;$
2218 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
2219 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
2220 OUTPUT: 2671 OUTPUT:
2221 RETVAL 2672 RETVAL
2222 2673
2674void
2675fade_out (int ms)
2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
2687 RETVAL = Mix_LoadMUS_RW (rwops);
2688 OUTPUT:
2689 RETVAL
2690
2691void
2692DESTROY (DC::MixMusic self)
2693 CODE:
2694 Mix_FreeMusic (self);
2695
2223int 2696int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
2230CFPlus::MixMusic
2231new_from_file (SV *class, char *path)
2232 CODE:
2233 RETVAL = Mix_LoadMUS (path);
2234 OUTPUT:
2235 RETVAL
2236
2237void
2238DESTROY (CFPlus::MixMusic self)
2239 CODE:
2240 Mix_FreeMusic (self);
2241
2242int
2243play (CFPlus::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
2244 CODE: 2698 CODE:
2245 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
2246 OUTPUT: 2700 OUTPUT:
2247 RETVAL 2701 RETVAL
2248 2702
2249int 2703void
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2251 CODE: 2705 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2706 Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255 2707
2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2709
2710PROTOTYPES: ENABLE
2257 2711
2258BOOT: 2712BOOT:
2259{ 2713{
2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2261 static const struct { 2715 static const struct {
2262 const char *name; 2716 const char *name;
2263 IV iv; 2717 IV iv;
2264 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
2265# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2277 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
2278 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
2279 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
2281 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
2282 const_iv (GL_AND), 2737 const_iv (GL_AND),
2283 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
2284 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
2285 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
2286 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
2299 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
2300 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
2301 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
2302 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
2304 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D), 2766 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D), 2767 const_iv (GL_PROXY_TEXTURE_2D),
2307 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
2308 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
2332 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
2333 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
2334 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
2335 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
2336 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
2337 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP), 2800 const_iv (GL_LINE_STRIP),
2339 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
2340 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
2341 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
2342 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
2343 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
2344 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
2345 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2346 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
2347 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
2348 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
2349 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
2350 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
2351# undef const_iv 2821# undef const_iv
2356 2826
2357 texture_av = newAV (); 2827 texture_av = newAV ();
2358 AvREAL_off (texture_av); 2828 AvREAL_off (texture_av);
2359} 2829}
2360 2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
2836
2361char * 2837char *
2362gl_vendor () 2838gl_vendor ()
2363 CODE: 2839 CODE:
2364 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
2365 OUTPUT: 2841 OUTPUT:
2437# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2439 2915
2440# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
2441void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
2442 2920
2443void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
2444 2922
2445void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
2446 2924
2454 2932
2455void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
2456 CODE: 2934 CODE:
2457 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
2458 2936
2459void glBegin (int mode)
2460
2461void glEnd ()
2462
2463void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
2464 PROTOTYPE: @
2465 ALIAS: 2938 ALIAS:
2466 glColor_premultiply = 1 2939 glColor_premultiply = 1
2467 CODE: 2940 CODE:
2468 if (ix) 2941 if (ix)
2469 { 2942 {
2472 b *= a; 2945 b *= a;
2473 } 2946 }
2474 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
2475 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
2476 2949
2477void glInterleavedArrays (int format, int stride, char *data)
2478
2479void glDrawElements (int mode, int count, int type, char *indices)
2480
2481# 1.2 void glDrawRangeElements (int mode, int start, int end
2482
2483void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
2484 CODE: 2951 CODE:
2485 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
2486 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
2487 2954
2491 2958
2492void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
2493 CODE: 2960 CODE:
2494 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
2495 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
2496void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
2497 CODE: 2993 CODE:
2498 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
2499 2995
2500void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
2516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2517 CODE: 3013 CODE:
2518 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
2519 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2520 3016
2521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2522 3018
2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2524 3020
2525void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
2526 3022
2552 3048
2553void glEndList () 3049void glEndList ()
2554 3050
2555void glCallList (int list) 3051void glCallList (int list)
2556 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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