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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.209 by root, Sat Jul 21 22:54:52 2007 UTC

432} 432}
433 433
434/* SDL should provide this, really. */ 434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
437 480
438MODULE = CFPlus PACKAGE = CFPlus 481MODULE = CFPlus PACKAGE = CFPlus
439 482
440PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
441 484
933#endif 976#endif
934} 977}
935 978
936MODULE = CFPlus PACKAGE = CFPlus::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
937 980
981PROTOTYPES: DISABLE
982
938CFPlus::Font 983CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
940 CODE: 985 CODE:
941{ 986{
942 int count; 987 int count;
952 CODE: 997 CODE:
953 pango_font_description_free (self); 998 pango_font_description_free (self);
954 999
955void 1000void
956make_default (CFPlus::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
957 CODE: 1003 CODE:
958 default_font = self; 1004 default_font = self;
959 1005
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1007
1008PROTOTYPES: DISABLE
1009
962void 1010void
963reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
964 CODE: 1013 CODE:
965 tc_clear (); 1014 tc_clear ();
966 1015
967CFPlus::Layout 1016CFPlus::Layout
968new (SV *class) 1017new (SV *class)
1255 flags 1304 flags
1256 ); 1305 );
1257 1306
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1308
1309PROTOTYPES: ENABLE
1310
1260int minpot (int n) 1311int minpot (int n)
1261 1312
1262void 1313void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1314pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1315 CODE:
1340} 1391}
1341 OUTPUT: 1392 OUTPUT:
1342 RETVAL 1393 RETVAL
1343 1394
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1396
1397PROTOTYPES: DISABLE
1345 1398
1346CFPlus::Map 1399CFPlus::Map
1347new (SV *class) 1400new (SV *class)
1348 CODE: 1401 CODE:
1349 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1960 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1962} 2015}
1963 2016
1964void 2017void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2019 PPCODE:
1967{ 2020{
1968 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2029
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2032
1977 mx += self->x; 2033 mx += self->x - 1;
1978 my += self->y; 2034 my += self->y - 1;
1979 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1980 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1982 { 2040 {
1983 maprow *row = self->row + (y + my); 2041 maprow *row = self->row + (y + my);
1984 2042
1985 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2045 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1989 2047
1990 darkness[y * sw4 + x] = cell->darkness 2048 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2049 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2050 : 255 - FOW_DARKNESS;
1993 } 2051 }
1994 } 2052 }
1995 2053
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2054 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2055 for (x = 0; x < sw; ++x)
2006 { 2056 {
2007 float *f = (float *)matrix; 2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2066
2011 for (dy = -1; dy <= 1; ++dy) 2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2068 uint8_t r21 = d21;
2013 { 2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2070
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2071 uint8_t r12 = d12;
2018 } 2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2019 2074
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2078
2023 darkness_sv = darkness2_sv; 2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2088 }
2089
2090 free (darkness1);
2025 2091
2026 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
2030} 2096}
2031 2097
2032SV * 2098SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2034 CODE: 2100 CODE:
2168 } 2234 }
2169} 2235}
2170 2236
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2172 2238
2239PROTOTYPES: DISABLE
2240
2173CFPlus::MixChunk 2241CFPlus::MixChunk
2174new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
2175 CODE: 2243 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2244 RETVAL = Mix_LoadWAV (path);
2177 OUTPUT: 2245 OUTPUT:
2198 2266
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2200 2268
2201int 2269int
2202volume (int volume = -1) 2270volume (int volume = -1)
2271 PROTOTYPE: ;$
2203 CODE: 2272 CODE:
2204 RETVAL = Mix_VolumeMusic (volume); 2273 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2274 OUTPUT:
2206 RETVAL 2275 RETVAL
2207 2276
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT: 2307 OUTPUT:
2239 RETVAL 2308 RETVAL
2240 2309
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2311
2312PROTOTYPES: ENABLE
2242 2313
2243BOOT: 2314BOOT:
2244{ 2315{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2246 static const struct { 2317 static const struct {
2262 const_iv (GL_ALPHA_TEST), 2333 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2334 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2335 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2336 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2337 const_iv (GL_BACK),
2338 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2339 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2340 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2341 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2342 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2343 const_iv (GL_DST_ALPHA),
2317 const_iv (GL_COLOR_LOGIC_OP), 2389 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2390 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2391 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2392 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2393 const_iv (GL_CONSTANT_BORDER),
2394 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2395 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2396 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2397 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2398 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2399 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2400 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2401 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2402 const_iv (GL_TRIANGLE_FAN),
2403 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT),
2331 const_iv (GL_FASTEST), 2409 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2412 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2413 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2414 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2415 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2416# undef const_iv
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2503void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2504
2425# near_ and far_ are due to microsofts buggy "c" compiler 2505# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2506void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2427 2507
2508PROTOTYPES: DISABLE
2509
2428void glViewport (int x, int y, int width, int height) 2510void glViewport (int x, int y, int width, int height)
2429 2511
2430void glScissor (int x, int y, int width, int height) 2512void glScissor (int x, int y, int width, int height)
2431 2513
2432void glTranslate (float x, float y, float z = 0.) 2514void glTranslate (float x, float y, float z = 0.)
2439 2521
2440void glRotate (float angle, float x, float y, float z) 2522void glRotate (float angle, float x, float y, float z)
2441 CODE: 2523 CODE:
2442 glRotatef (angle, x, y, z); 2524 glRotatef (angle, x, y, z);
2443 2525
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2526void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2527 ALIAS:
2451 glColor_premultiply = 1 2528 glColor_premultiply = 1
2452 CODE: 2529 CODE:
2453 if (ix) 2530 if (ix)
2454 { 2531 {
2457 b *= a; 2534 b *= a;
2458 } 2535 }
2459 // microsoft visual "c" rounds instead of truncating... 2536 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2537 glColor4f (r, g, b, a);
2461 2538
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2539void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2540 CODE:
2470 glRasterPos3f (0, 0, z); 2541 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2542 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2543
2475 glVertex3f (x, y, z); 2546 glVertex3f (x, y, z);
2476 2547
2477void glTexCoord (float s, float t) 2548void glTexCoord (float s, float t)
2478 CODE: 2549 CODE:
2479 glTexCoord2f (s, t); 2550 glTexCoord2f (s, t);
2551
2552PROTOTYPES: ENABLE
2553
2554void glBegin (int mode)
2555
2556void glEnd ()
2557
2558void glPointSize (GLfloat size)
2559
2560void glLineWidth (GLfloat width)
2561
2562void glInterleavedArrays (int format, int stride, char *data)
2563
2564void glDrawElements (int mode, int count, int type, char *indices)
2565
2566# 1.2 void glDrawRangeElements (int mode, int start, int end
2480 2567
2481void glTexEnv (int target, int pname, float param) 2568void glTexEnv (int target, int pname, float param)
2482 CODE: 2569 CODE:
2483 glTexEnvf (target, pname, param); 2570 glTexEnvf (target, pname, param);
2484 2571
2537 2624
2538void glEndList () 2625void glEndList ()
2539 2626
2540void glCallList (int list) 2627void glCallList (int list)
2541 2628
2629MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2630
2631PROTOTYPES: DISABLE
2632
2633void
2634find_widget (SV *self, NV x, NV y)
2635 PPCODE:
2636{
2637 if (within_widget (self, x, y))
2638 XPUSHs (self);
2639}
2640
2641BOOT:
2642{
2643 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2644
2645 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2646 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2647 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2648 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2649}
2650
2651void
2652draw (SV *self)
2653 CODE:
2654{
2655 HV *hv;
2656 SV **svp;
2657 NV x, y, w, h;
2658 SV *draw_x_sv = GvSV (draw_x_gv);
2659 SV *draw_y_sv = GvSV (draw_y_gv);
2660 SV *draw_w_sv = GvSV (draw_w_gv);
2661 SV *draw_h_sv = GvSV (draw_h_gv);
2662 SV *hover;
2663 double draw_x, draw_y, draw_w, draw_h;
2664
2665 if (!SvROK (self))
2666 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2667
2668 hv = (HV *)SvRV (self);
2669
2670 if (SvTYPE (hv) != SVt_PVHV)
2671 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2672
2673 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2674 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2675
2676 if (!h || !w)
2677 XSRETURN_EMPTY;
2678
2679 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2680 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2681
2682 draw_x = SvNV (draw_x_sv) + x;
2683 draw_y = SvNV (draw_y_sv) + y;
2684
2685 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2686 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2687 XSRETURN_EMPTY;
2688
2689 sv_setnv (draw_x_sv, draw_x);
2690 sv_setnv (draw_y_sv, draw_y);
2691
2692 glPushMatrix ();
2693 glTranslated (x, y, 0);
2694
2695 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2696 {
2697 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2698
2699 if (svp && SvTRUE (*svp))
2700 {
2701 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2702 glEnable (GL_BLEND);
2703 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2704 glBegin (GL_QUADS);
2705 glVertex2f (0, 0);
2706 glVertex2f (w, 0);
2707 glVertex2f (w, h);
2708 glVertex2f (0, h);
2709 glEnd ();
2710 glDisable (GL_BLEND);
2711 }
2712 }
2713#if 0
2714 if ($ENV{CFPLUS_DEBUG} & 1) {
2715 glPushMatrix;
2716 glColor 1, 1, 0, 1;
2717 glTranslate 0.375, 0.375;
2718 glBegin GL_LINE_LOOP;
2719 glVertex 0 , 0;
2720 glVertex $self->{w} - 1, 0;
2721 glVertex $self->{w} - 1, $self->{h} - 1;
2722 glVertex 0 , $self->{h} - 1;
2723 glEnd;
2724 glPopMatrix;
2725 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2726 }
2727#endif
2728 PUSHMARK (SP);
2729 XPUSHs (self);
2730 PUTBACK;
2731 call_method ("_draw", G_VOID | G_DISCARD);
2732 SPAGAIN;
2733
2734 glPopMatrix ();
2735
2736 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2737 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2738}
2739

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