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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC vs.
Revision 1.220 by root, Thu Aug 9 11:02:08 2007 UTC

25#include <math.h> 25#include <math.h>
26#include <string.h> 26#include <string.h>
27#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h> 28#include <stdlib.h>
29 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
30#include <SDL.h> 32#include <SDL.h>
31#include <SDL_thread.h> 33#include <SDL_thread.h>
32#include <SDL_endian.h> 34#include <SDL_endian.h>
33#include <SDL_image.h> 35#include <SDL_image.h>
34#include <SDL_mixer.h> 36#include <SDL_mixer.h>
112 114
113#include "pango-font.c" 115#include "pango-font.c"
114#include "pango-fontmap.c" 116#include "pango-fontmap.c"
115#include "pango-render.c" 117#include "pango-render.c"
116 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
119 123
120typedef PangoFontDescription *CFPlus__Font; 124typedef PangoFontDescription *CFPlus__Font;
121 125
432} 436}
433 437
434/* SDL should provide this, really. */ 438/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 439#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
437 484
438MODULE = CFPlus PACKAGE = CFPlus 485MODULE = CFPlus PACKAGE = CFPlus
439 486
440PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
441 488
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
758 } 805 }
759} 806}
760 807
761int 808int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
763 POSTCALL: 810 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
766 813
767void 814void
768Mix_CloseAudio () 815Mix_CloseAudio ()
769 816
770int 817int
771Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
819
820const char *
821Mix_GetError ()
772 822
773void 823void
774lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
775 CODE: 825 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 868 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
825 875
826 if (!rw) 876 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
828 878
933#endif 983#endif
934} 984}
935 985
936MODULE = CFPlus PACKAGE = CFPlus::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
937 987
988PROTOTYPES: DISABLE
989
938CFPlus::Font 990CFPlus::Font
939new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
940 CODE: 992 CODE:
941{ 993{
942 int count; 994 int count;
952 CODE: 1004 CODE:
953 pango_font_description_free (self); 1005 pango_font_description_free (self);
954 1006
955void 1007void
956make_default (CFPlus::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
957 CODE: 1010 CODE:
958 default_font = self; 1011 default_font = self;
959 1012
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
961 1014
1015PROTOTYPES: DISABLE
1016
962void 1017void
963reset_glyph_cache () 1018reset_glyph_cache ()
1019 PROTOTYPE:
964 CODE: 1020 CODE:
965 tc_clear (); 1021 tc_clear ();
966 1022
967CFPlus::Layout 1023CFPlus::Layout
968new (SV *class) 1024new (SV *class)
1255 flags 1311 flags
1256 ); 1312 );
1257 1313
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1259 1315
1316PROTOTYPES: ENABLE
1317
1260int minpot (int n) 1318int minpot (int n)
1261 1319
1262void 1320void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1321pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1322 CODE:
1292 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1357
1297 if (items < 5) 1358 if (items < 5)
1298 { 1359 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1362 }
1340} 1401}
1341 OUTPUT: 1402 OUTPUT:
1342 RETVAL 1403 RETVAL
1343 1404
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1406
1407PROTOTYPES: DISABLE
1345 1408
1346CFPlus::Map 1409CFPlus::Map
1347new (SV *class) 1410new (SV *class)
1348 CODE: 1411 CODE:
1349 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1636 RETVAL = map_sv; 1699 RETVAL = map_sv;
1637} 1700}
1638 OUTPUT: 1701 OUTPUT:
1639 RETVAL 1702 RETVAL
1640 1703
1641void 1704SV *
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1643 CODE: 1706 CODE:
1644{ 1707{
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1648 smooth_key skey; 1711 smooth_key skey;
1649 int x, y, z; 1712 int x, y, z;
1650 int last_name; 1713 int last_name;
1714 AV *missing = newAV ();
1715 RETVAL = newRV_noinc ((SV *)missing);
1651 1716
1652 // thats current max. sorry. 1717 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1718 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1719 if (sh > 255) sh = 255;
1655 1720
1663 glEnable (GL_TEXTURE_2D); 1728 glEnable (GL_TEXTURE_2D);
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1665 1730
1666 glBegin (GL_QUADS); 1731 glBegin (GL_QUADS);
1667 1732
1668 last_name = 0; 1733 last_name = -1;
1669 1734
1670 mx += self->x; 1735 mx += self->x;
1671 my += self->y; 1736 my += self->y;
1672 1737
1673 // first pass: determine smooth_max 1738 // first pass: determine smooth_max
1708 tileid tile = cell->tile [z]; 1773 tileid tile = cell->tile [z];
1709 1774
1710 if (tile) 1775 if (tile)
1711 { 1776 {
1712 maptex tex = self->tex [tile]; 1777 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1778 int px, py;
1714 int py = (y + 1) * T - tex.h;
1715 1779
1716 // suppressing texture state switches here 1780 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort 1781 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1782 if (last_name != tex.name)
1719 { 1783 {
1720 if (!tex.name) 1784 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1721 tex = self->tex [2]; /* missing, replace by noface */ 1787 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1722 1789
1723 glEnd (); 1790 glEnd ();
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1725 glBegin (GL_QUADS); 1792 glBegin (GL_QUADS);
1726 } 1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1727 1797
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1827 // this time naively avoiding texture state changes 1897 // this time naively avoiding texture state changes
1828 // save gobs of state changes. 1898 // save gobs of state changes.
1829 if (last_name != tex.name) 1899 if (last_name != tex.name)
1830 { 1900 {
1831 if (!tex.name) 1901 if (!tex.name)
1902 {
1903 av_push (missing, newSViv (skey->tile));
1832 continue; // smoothing not yet available 1904 continue; // smoothing not yet available
1905 }
1833 1906
1834 glEnd (); 1907 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1836 glBegin (GL_QUADS); 1909 glBegin (GL_QUADS);
1837 } 1910 }
1898 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); 1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1899 } 1972 }
1900 } 1973 }
1901 } 1974 }
1902} 1975}
1976 OUTPUT:
1977 RETVAL
1903 1978
1904void 1979void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 1981 CODE:
1907{ 1982{
1960 glDisable (GL_BLEND); 2035 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
1962} 2037}
1963 2038
1964void 2039void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix) 2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2041 PPCODE:
1967{ 2042{
1968 int x, y; 2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
1969 int sw4 = (sw + 3) & ~3; 2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1972 2051
1973 memset (darkness, 255, sw4 * sh);
1974 SvPOK_only (darkness_sv); 2052 SvPOK_only (darkness3_sv);
1975 SvCUR_set (darkness_sv, sw4 * sh); 2053 SvCUR_set (darkness3_sv, sw34 * sh3);
1976 2054
1977 mx += self->x; 2055 mx += self->x - 1;
1978 my += self->y; 2056 my += self->y - 1;
1979 2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
1980 for (y = 0; y < sh; y++) 2060 for (y = 0; y < sh1; y++)
1981 if (0 <= y + my && y + my < self->rows) 2061 if (0 <= y + my && y + my < self->rows)
1982 { 2062 {
1983 maprow *row = self->row + (y + my); 2063 maprow *row = self->row + (y + my);
1984 2064
1985 for (x = 0; x < sw; x++) 2065 for (x = 0; x < sw1; x++)
1986 if (row->c0 <= x + mx && x + mx < row->c1) 2066 if (row->c0 <= x + mx && x + mx < row->c1)
1987 { 2067 {
1988 mapcell *cell = row->col + (x + mx - row->c0); 2068 mapcell *cell = row->col + (x + mx - row->c0);
1989 2069
1990 darkness[y * sw4 + x] = cell->darkness 2070 darkness1 [y * sw1 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1) 2071 ? 255 - (cell->darkness - 1)
1992 : 255 - FOW_DARKNESS; 2072 : 255 - FOW_DARKNESS;
1993 } 2073 }
1994 } 2074 }
1995 2075
1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2000
2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y) 2076 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x) 2077 for (x = 0; x < sw; ++x)
2006 { 2078 {
2007 float *f = (float *)matrix; 2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2008 int dx, dy; 2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2009 float sum = 0.f; 2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2010 2088
2011 for (dy = -1; dy <= 1; ++dy) 2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2012 for (dx = -1; dx <= 1; ++dx) 2090 uint8_t r21 = d21;
2013 { 2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
2016 2092
2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++; 2093 uint8_t r12 = d12;
2018 } 2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2019 2096
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum; 2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2021 } 2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2022 2100
2023 darkness_sv = darkness2_sv; 2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2024 } 2110 }
2111
2112 free (darkness1);
2025 2113
2026 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
2027 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
2028 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
2029 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
2030} 2118}
2031 2119
2032SV * 2120SV *
2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
2034 CODE: 2122 CODE:
2166 } 2254 }
2167 } 2255 }
2168 } 2256 }
2169} 2257}
2170 2258
2259MODULE = CFPlus PACKAGE = CFPlus::RW
2260
2261CFPlus::RW
2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2172 2371
2372PROTOTYPES: DISABLE
2373
2173CFPlus::MixChunk 2374CFPlus::MixChunk
2174new_from_file (SV *class, char *path) 2375new (SV *class, CFPlus::RW rwops)
2175 CODE: 2376 CODE:
2176 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2177 OUTPUT: 2378 OUTPUT:
2178 RETVAL 2379 RETVAL
2179 2380
2180void 2381void
2181DESTROY (CFPlus::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
2183 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
2184 2385
2185int 2386int
2186volume (CFPlus::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
2187 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
2188 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
2189 OUTPUT: 2392 OUTPUT:
2190 RETVAL 2393 RETVAL
2191 2394
2192int 2395CFPlus::Channel
2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
2194 CODE: 2397 CODE:
2398{
2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2400
2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2196 OUTPUT: 2410 OUTPUT:
2197 RETVAL 2411 RETVAL
2198 2412
2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
2200 2414
2201int 2415int
2202volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
2203 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
2204 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
2205 OUTPUT: 2422 OUTPUT:
2206 RETVAL 2423 RETVAL
2207 2424
2208int 2425void
2209fade_out (int ms) 2426fade_out (int ms)
2210 CODE: 2427 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms); 2428 Mix_FadeOutMusic (ms);
2212 OUTPUT: 2429
2213 RETVAL 2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2214 2434
2215CFPlus::MixMusic 2435CFPlus::MixMusic
2216new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
2217 CODE: 2437 CODE:
2218 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
2219 OUTPUT: 2439 OUTPUT:
2220 RETVAL 2440 RETVAL
2221 2441
2222void 2442void
2223DESTROY (CFPlus::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
2229 CODE: 2449 CODE:
2230 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
2231 OUTPUT: 2451 OUTPUT:
2232 RETVAL 2452 RETVAL
2233 2453
2234int 2454void
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2236 CODE: 2456 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2457 Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240 2458
2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
2242 2462
2243BOOT: 2463BOOT:
2244{ 2464{
2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
2246 static const struct { 2466 static const struct {
2262 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
2263 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
2264 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT), 2485 const_iv (GL_FRONT),
2266 const_iv (GL_BACK), 2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
2267 const_iv (GL_AND), 2488 const_iv (GL_AND),
2268 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
2269 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
2270 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
2271 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
2317 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
2318 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
2319 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
2320 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
2321 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
2322 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP), 2545 const_iv (GL_LINE_STRIP),
2324 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
2325 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
2326 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
2327 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
2328 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
2329 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
2330 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
2331 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
2332 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
2333 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
2334 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
2335 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
2336# undef const_iv 2565# undef const_iv
2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2424 2653
2425# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
2426void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2427 2656
2657PROTOTYPES: DISABLE
2658
2428void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
2429 2660
2430void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
2431 2662
2432void glTranslate (float x, float y, float z = 0.) 2663void glTranslate (float x, float y, float z = 0.)
2439 2670
2440void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
2441 CODE: 2672 CODE:
2442 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
2443 2674
2444void glBegin (int mode)
2445
2446void glEnd ()
2447
2448void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
2449 PROTOTYPE: @
2450 ALIAS: 2676 ALIAS:
2451 glColor_premultiply = 1 2677 glColor_premultiply = 1
2452 CODE: 2678 CODE:
2453 if (ix) 2679 if (ix)
2454 { 2680 {
2457 b *= a; 2683 b *= a;
2458 } 2684 }
2459 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
2460 glColor4f (r, g, b, a); 2686 glColor4f (r, g, b, a);
2461 2687
2462void glInterleavedArrays (int format, int stride, char *data)
2463
2464void glDrawElements (int mode, int count, int type, char *indices)
2465
2466# 1.2 void glDrawRangeElements (int mode, int start, int end
2467
2468void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
2469 CODE: 2689 CODE:
2470 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
2471 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
2472 2692
2476 2696
2477void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
2478 CODE: 2698 CODE:
2479 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
2480 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
2481void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
2482 CODE: 2722 CODE:
2483 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
2484 2724
2485void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
2537 2777
2538void glEndList () 2778void glEndList ()
2539 2779
2540void glCallList (int list) 2780void glCallList (int list)
2541 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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