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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.204 by root, Thu Jul 19 14:54:50 2007 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
56#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
58 76
59#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
60 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
61#if 0 82#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 84#else
64# define PARACHUTE 0 85# define PARACHUTE 0
65#endif 86#endif
107 av_push (texture_av, (SV *)(size_t)name); 128 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 129 glDeleteTextures (1, &name);
109} 130}
110 131
111#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
112 134
113#include "pango-font.c" 135#include "pango-font.c"
114#include "pango-fontmap.c" 136#include "pango-fontmap.c"
115#include "pango-render.c" 137#include "pango-render.c"
116 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 142typedef Mix_Music *DC__MixMusic;
119 143
120typedef PangoFontDescription *CFPlus__Font; 144typedef PangoFontDescription *DC__Font;
121 145
122static int 146static int
123shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
124{ 148{
125 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
139 163
140typedef struct cf_layout { 164typedef struct cf_layout {
141 PangoLayout *pl; 165 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
143 int base_height; 167 int base_height;
144 CFPlus__Font font; 168 DC__Font font;
169 rc_t *rc;
145} *CFPlus__Layout; 170} *DC__Layout;
146 171
147static CFPlus__Font default_font; 172static DC__Font default_font;
148static PangoContext *opengl_context; 173static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
150 175
151static void 176static void
152substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
157#endif 182#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 184}
160 185
161static void 186static void
162layout_update_font (CFPlus__Layout self) 187layout_update_font (DC__Layout self)
163{ 188{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
166 */ 191 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
171 196
172 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
173} 198}
174 199
175static void 200static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 202{
178 PangoRectangle rect; 203 PangoRectangle rect;
179 204
180 // get_pixel_* wrongly rounds down 205 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 206 pango_layout_get_extents (self->pl, 0, &rect);
192 217
193typedef uint16_t tileid; 218typedef uint16_t tileid;
194typedef uint16_t faceid; 219typedef uint16_t faceid;
195 220
196typedef struct { 221typedef struct {
197 int name; 222 GLuint name;
198 int w, h; 223 int w, h;
199 float s, t; 224 float s, t;
200 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
201 tileid smoothtile; 226 tileid smoothtile;
202 uint8_t smoothlevel; 227 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 245 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 246 int texs; maptex *tex; // [tileid]
222 247
223 int32_t rows; 248 int32_t rows;
224 maprow *row; 249 maprow *row;
225} *CFPlus__Map; 250} *DC__Map;
226 251
227static char * 252static char *
228prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
229{ 254{
230 char *p; 255 char *p;
268 self->texs *= 2; 293 self->texs *= 2;
269 } 294 }
270} 295}
271 296
272static maprow * 297static maprow *
273map_get_row (CFPlus__Map self, int y) 298map_get_row (DC__Map self, int y)
274{ 299{
275 if (0 > y) 300 if (0 > y)
276 { 301 {
277 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
316 341
317 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
318} 343}
319 344
320static mapcell * 345static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
322{ 347{
323 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
324} 349}
325 350
326static void 351static void
327map_clear (CFPlus__Map self) 352map_clear (DC__Map self)
328{ 353{
329 int r; 354 int r;
330 355
331 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
340 self->row = 0; 365 self->row = 0;
341 self->rows = 0; 366 self->rows = 0;
342} 367}
343 368
344static void 369static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 371{
347 int x, y; 372 int x, y;
348 maprow *row; 373 maprow *row;
349 mapcell *cell; 374 mapcell *cell;
350 375
429 n |= n >> 16; 454 n |= n >> 16;
430 455
431 return n + 1; 456 return n + 1;
432} 457}
433 458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
434/* SDL should provide this, really. */ 470/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 471#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 472#define SDLK_MODIFIER_MAX 314
437 473
438MODULE = CFPlus PACKAGE = CFPlus 474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
439 518
440PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
441 520
442BOOT: 521BOOT:
443{ 522{
444 HV *stash = gv_stashpv ("CFPlus", 1); 523 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 524 static const struct {
446 const char *name; 525 const char *name;
447 IV iv; 526 IV iv;
448 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
471 550
472 const_iv (SDL_APPINPUTFOCUS), 551 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 552 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 553 const_iv (SDL_APPACTIVE),
475 554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
638
639 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 640# undef const_iv
558 }; 641 };
559 642
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 662
580NV floor (NV x) 663NV floor (NV x)
581 664
582NV ceil (NV x) 665NV ceil (NV x)
583 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
584void 671void
585pango_init () 672pango_init ()
586 CODE: 673 CODE:
587{ 674{
588 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
591} 682}
592 683
593char * 684char *
594SDL_GetError () 685SDL_GetError ()
595 686
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 719
629 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
630 while (*m) 721 while (*m)
631 { 722 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 723 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 724 {
634 AV *av = newAV (); 725 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 728 av_push (av, newSViv (rgb));
661 752
662 if (RETVAL) 753 if (RETVAL)
663 { 754 {
664 av_clear (texture_av); 755 av_clear (texture_av);
665 756
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 759#include "glfunc.h"
669#undef GL_FUNC 760#undef GL_FUNC
670 } 761 }
671} 762}
678char * 769char *
679SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
680 771
681int 772int
682SDL_GetAppState () 773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
683 777
684void 778void
685poll_events () 779poll_events ()
686 PPCODE: 780 PPCODE:
687{ 781{
697 { 791 {
698 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
699 case SDL_KEYUP: 793 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 799 break;
706 800
707 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 820 x = ev.motion.x;
727 y = ev.motion.y; 821 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 823 }
730 824
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 831 }
738 break; 832 break;
739 833
740 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 837
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 848 break;
755 } 849 }
756 850
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 852 }
759} 853}
760 854
761int 855int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 857 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
766 860
767void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
768Mix_CloseAudio () 878Mix_CloseAudio ()
769 879
770int 880int
771Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
882
883const char *
884Mix_GetError ()
772 885
773void 886void
774lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
775 CODE: 888 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 931 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
825 938
826 if (!rw) 939 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
828 941
901void 1014void
902error (char *message) 1015error (char *message)
903 CODE: 1016 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1018#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1020#endif
908 1021
909void 1022void
910fatal (char *message) 1023fatal (char *message)
911 CODE: 1024 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1026#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1028#endif
916 _exit (1); 1029 _exit (1);
917 1030
918void 1031void
919_exit (int retval = 0) 1032_exit (int retval = 0)
931#if DEBUG 1044#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1045 VALGRIND_DO_LEAK_CHECK;
933#endif 1046#endif
934} 1047}
935 1048
936MODULE = CFPlus PACKAGE = CFPlus::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
937 1050
938CFPlus::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1055 CODE:
941{ 1056{
942 int count; 1057 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1061}
947 OUTPUT: 1062 OUTPUT:
948 RETVAL 1063 RETVAL
949 1064
950void 1065void
951DESTROY (CFPlus::Font self) 1066DESTROY (DC::Font self)
952 CODE: 1067 CODE:
953 pango_font_description_free (self); 1068 pango_font_description_free (self);
954 1069
955void 1070void
956make_default (CFPlus::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
957 CODE: 1073 CODE:
958 default_font = self; 1074 default_font = self;
959 1075
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1077
1078PROTOTYPES: DISABLE
1079
962void 1080void
963reset_glyph_cache () 1081glyph_cache_backup ()
1082 PROTOTYPE:
964 CODE: 1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
965 tc_clear (); 1090 tc_restore ();
966 1091
967CFPlus::Layout 1092DC::Layout
968new (SV *class) 1093new (SV *class)
969 CODE: 1094 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
971 1096
972 RETVAL->pl = pango_layout_new (opengl_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
979 1105
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
982 OUTPUT: 1108 OUTPUT:
983 RETVAL 1109 RETVAL
984 1110
985void 1111void
986DESTROY (CFPlus::Layout self) 1112DESTROY (DC::Layout self)
987 CODE: 1113 CODE:
988 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
989 Safefree (self); 1116 Safefree (self);
990 1117
991void 1118void
992set_text (CFPlus::Layout self, SV *text_) 1119set_text (DC::Layout self, SV *text_)
993 CODE: 1120 CODE:
994{ 1121{
995 STRLEN textlen; 1122 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
997 1124
998 pango_layout_set_text (self->pl, text, textlen); 1125 pango_layout_set_text (self->pl, text, textlen);
999} 1126}
1000 1127
1001void 1128void
1002set_markup (CFPlus::Layout self, SV *text_) 1129set_markup (DC::Layout self, SV *text_)
1003 CODE: 1130 CODE:
1004{ 1131{
1005 STRLEN textlen; 1132 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1133 char *text = SvPVutf8 (text_, textlen);
1007 1134
1008 pango_layout_set_markup (self->pl, text, textlen); 1135 pango_layout_set_markup (self->pl, text, textlen);
1009} 1136}
1010 1137
1011void 1138void
1012set_shapes (CFPlus::Layout self, ...) 1139set_shapes (DC::Layout self, ...)
1013 CODE: 1140 CODE:
1014{ 1141{
1015 PangoAttrList *attrs = 0; 1142 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1143 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1144 const char *pos = text;
1052 if (attrs) 1179 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1180 pango_layout_set_attributes (self->pl, attrs);
1054} 1181}
1055 1182
1056void 1183void
1057get_shapes (CFPlus::Layout self) 1184get_shapes (DC::Layout self)
1058 PPCODE: 1185 PPCODE:
1059{ 1186{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1188
1062 do 1189 do
1063 { 1190 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1192
1066 if (run && shape_attr_p (run)) 1193 if (run && shape_attr_p (run))
1067 { 1194 {
1068 PangoRectangle extents; 1195 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1204
1078 pango_layout_iter_free (iter); 1205 pango_layout_iter_free (iter);
1079} 1206}
1080 1207
1081int 1208int
1082has_wrapped (CFPlus::Layout self) 1209has_wrapped (DC::Layout self)
1083 CODE: 1210 CODE:
1084{ 1211{
1085 int lines = 1; 1212 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1213 const char *text = pango_layout_get_text (self->pl);
1087 1214
1092} 1219}
1093 OUTPUT: 1220 OUTPUT:
1094 RETVAL 1221 RETVAL
1095 1222
1096SV * 1223SV *
1097get_text (CFPlus::Layout self) 1224get_text (DC::Layout self)
1098 CODE: 1225 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1228 OUTPUT:
1102 RETVAL 1229 RETVAL
1103 1230
1104void 1231void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1233 CODE:
1107 self->r = r; 1234 self->r = r;
1108 self->g = g; 1235 self->g = g;
1109 self->b = b; 1236 self->b = b;
1110 self->a = a; 1237 self->a = a;
1111 1238
1112void 1239void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1241 CODE:
1115 if (self->font != font) 1242 if (self->font != font)
1116 { 1243 {
1117 self->font = font; 1244 self->font = font;
1118 layout_update_font (self); 1245 layout_update_font (self);
1119 } 1246 }
1120 1247
1121void 1248void
1122set_height (CFPlus::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
1123 CODE: 1250 CODE:
1124 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
1125 { 1252 {
1126 self->base_height = base_height; 1253 self->base_height = base_height;
1127 layout_update_font (self); 1254 layout_update_font (self);
1128 } 1255 }
1129 1256
1130void 1257void
1131set_width (CFPlus::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1259 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1261
1135void 1262void
1136set_indent (CFPlus::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
1137 CODE: 1264 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1266
1140void 1267void
1141set_spacing (CFPlus::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
1142 CODE: 1269 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1271
1145void 1272void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1274 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
1153 ); 1280 );
1154 1281
1155void 1282void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1284 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1286
1160void 1287void
1161size (CFPlus::Layout self) 1288size (DC::Layout self)
1162 PPCODE: 1289 PPCODE:
1163{ 1290{
1164 int w, h; 1291 int w, h;
1165 1292
1166 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
1171} 1298}
1172 1299
1173int 1300int
1174descent (CFPlus::Layout self) 1301descent (DC::Layout self)
1175 CODE: 1302 CODE:
1176{ 1303{
1177 PangoRectangle rect; 1304 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1307 RETVAL = PANGO_DESCENT (rect);
1181} 1308}
1182 OUTPUT: 1309 OUTPUT:
1183 RETVAL 1310 RETVAL
1184 1311
1185int 1312int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1314 CODE:
1188{ 1315{
1189 int index, trailing; 1316 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1318 RETVAL = index + trailing;
1192} 1319}
1193 OUTPUT: 1320 OUTPUT:
1194 RETVAL 1321 RETVAL
1195 1322
1196void 1323void
1197cursor_pos (CFPlus::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1325 PPCODE:
1199{ 1326{
1200 PangoRectangle strong_pos; 1327 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1329
1203 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1334}
1208 1335
1209void 1336void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1338 PPCODE:
1212{ 1339{
1213 int line, x; 1340 int line, x;
1214 1341
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1343#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1345 --line;
1346#endif
1218 EXTEND (SP, 2); 1347 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1350}
1222 1351
1223void 1352void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1353line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1354 PPCODE:
1226{ 1355{
1227 PangoLayoutLine *lp; 1356 PangoLayoutLine *lp;
1228 int index, trailing; 1357 int index, trailing;
1229 1358
1230 if (line < 0) 1359 if (line < 0)
1231 XSRETURN_EMPTY; 1360 XSRETURN_EMPTY;
1232 1361
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1363 XSRETURN_EMPTY; /* do better */
1235 1364
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1366
1238 EXTEND (SP, 2); 1367 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1374 }
1246} 1375}
1247 1376
1248void 1377void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1378render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1379 CODE:
1380 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1381 pango_opengl_render_layout_subpixel (
1252 self->pl, 1382 self->pl,
1383 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1384 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1385 self->r, self->g, self->b, self->a,
1255 flags 1386 flags
1256 ); 1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1257 1391
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1392void
1393draw (DC::Layout self)
1394 CODE:
1395{
1396 glEnable (GL_TEXTURE_2D);
1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1403
1260int minpot (int n) 1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1412
1413PROTOTYPES: ENABLE
1261 1414
1262void 1415void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1416pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1417 CODE:
1265{ 1418{
1292 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1452
1297 if (items < 5) 1453 if (items < 5)
1298 { 1454 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1457 }
1339 RETVAL = width > 0; 1495 RETVAL = width > 0;
1340} 1496}
1341 OUTPUT: 1497 OUTPUT:
1342 RETVAL 1498 RETVAL
1343 1499
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1501
1346CFPlus::Map 1502PROTOTYPES: DISABLE
1503
1504DC::Map
1347new (SV *class) 1505new (SV *class)
1348 CODE: 1506 CODE:
1349 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1508 RETVAL->x = 0;
1351 RETVAL->y = 0; 1509 RETVAL->y = 0;
1359 RETVAL->row = 0; 1517 RETVAL->row = 0;
1360 OUTPUT: 1518 OUTPUT:
1361 RETVAL 1519 RETVAL
1362 1520
1363void 1521void
1364DESTROY (CFPlus::Map self) 1522DESTROY (DC::Map self)
1365 CODE: 1523 CODE:
1366{ 1524{
1367 map_clear (self); 1525 map_clear (self);
1368 Safefree (self->face2tile); 1526 Safefree (self->face2tile);
1369 Safefree (self->tex); 1527 Safefree (self->tex);
1370 Safefree (self); 1528 Safefree (self);
1371} 1529}
1372 1530
1373void 1531void
1374resize (CFPlus::Map self, int map_width, int map_height) 1532resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1533 CODE:
1376 self->w = map_width; 1534 self->w = map_width;
1377 self->h = map_height; 1535 self->h = map_height;
1378 1536
1379void 1537void
1380clear (CFPlus::Map self) 1538clear (DC::Map self)
1381 CODE: 1539 CODE:
1382 map_clear (self); 1540 map_clear (self);
1383 1541
1384void 1542void
1385set_tileid (CFPlus::Map self, int face, int tile) 1543set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1544 CODE:
1387{ 1545{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1546 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1547 need_texid (self, tile);
1390} 1548}
1391 1549
1392void 1550void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1551set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1552 CODE:
1395{ 1553{
1396 tileid texid; 1554 tileid texid;
1397 maptex *tex; 1555 maptex *tex;
1398 1556
1411 tex->smoothtile = self->face2tile [smooth]; 1569 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1570 tex->smoothlevel = level;
1413} 1571}
1414 1572
1415void 1573void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1575 CODE:
1418{ 1576{
1419 need_texid (self, texid); 1577 need_texid (self, texid);
1420 1578
1421 { 1579 {
1441 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1601}
1444 1602
1445int 1603int
1446ox (CFPlus::Map self) 1604ox (DC::Map self)
1447 ALIAS: 1605 ALIAS:
1448 oy = 1 1606 oy = 1
1449 x = 2 1607 x = 2
1450 y = 3 1608 y = 3
1451 w = 4 1609 w = 4
1462 } 1620 }
1463 OUTPUT: 1621 OUTPUT:
1464 RETVAL 1622 RETVAL
1465 1623
1466void 1624void
1467scroll (CFPlus::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1468 CODE: 1626 CODE:
1469{ 1627{
1470 if (dx > 0) 1628 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1630 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1489 } 1647 }
1490} 1648}
1491 1649
1492void 1650SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1652 CODE:
1495{ 1653{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1656 mapcell *cell;
1499 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1500 1660
1501 while (data < data_end - 1) 1661 while (data < data_end - 1)
1502 { 1662 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1504 1664
1555 } 1715 }
1556 else 1716 else
1557 cell->darkness = *data++ + 1; 1717 cell->darkness = *data++ + 1;
1558 } 1718 }
1559 1719
1720 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1721 if (flags & (4 >> z))
1561 { 1722 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1724 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1565 } 1740 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1741 }
1581 else 1742 else
1582 cell->darkness = 0; 1743 cell->darkness = 0;
1583 } 1744 }
1584} 1745}
1746 OUTPUT:
1747 RETVAL
1585 1748
1586SV * 1749SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1751 CODE:
1589{ 1752{
1590 int x1, x; 1753 int x1, x;
1591 int y1, y; 1754 int y1, y;
1592 int z; 1755 int z;
1637} 1800}
1638 OUTPUT: 1801 OUTPUT:
1639 RETVAL 1802 RETVAL
1640 1803
1641void 1804void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1643 CODE: 1806 CODE:
1644{ 1807{
1808 int x, y, z;
1809
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 1813 smooth_key skey;
1649 int x, y, z; 1814
1650 int last_name; 1815 rc_t *rc = rc_alloc ();
1816 rc_key_t key;
1817 rc_array_t *arr;
1651 1818
1652 // thats current max. sorry. 1819 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1820 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1821 if (sh > 255) sh = 255;
1655 1822
1656 // clear key, in case of extra padding 1823 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1824 memset (&skey, 0, sizeof (skey));
1658 1825
1659 glColor4ub (255, 255, 255, 255); 1826 memset (&key, 0, sizeof (key));
1660 1827 key.r = 255;
1661 glEnable (GL_BLEND); 1828 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1829 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1830 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1831 key.mode = GL_QUADS;
1665 1832 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1833 key.texname = -1;
1667
1668 last_name = 0;
1669 1834
1670 mx += self->x; 1835 mx += self->x;
1671 my += self->y; 1836 my += self->y;
1672 1837
1673 // first pass: determine smooth_max 1838 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1856 self->tex [cell->tile [2]].smoothlevel));
1692 } 1857 }
1693 } 1858 }
1859
1860 glEnable (GL_BLEND);
1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1863
1695 for (z = 0; z <= 2; z++) 1864 for (z = 0; z <= 2; z++)
1696 { 1865 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1866 memset (smooth_level, 0, sizeof (smooth_level));
1698 1867
1708 tileid tile = cell->tile [z]; 1877 tileid tile = cell->tile [z];
1709 1878
1710 if (tile) 1879 if (tile)
1711 { 1880 {
1712 maptex tex = self->tex [tile]; 1881 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1882 int px, py;
1714 int py = (y + 1) * T - tex.h;
1715 1883
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1884 if (key.texname != tex.name)
1719 { 1885 {
1720 if (!tex.name) 1886 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1887 tex = self->tex [2]; /* missing, replace by noface */
1722 1888
1723 glEnd (); 1889 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1890 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1891 }
1727 1892
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1732 1900
1733 if (cell->flags && z == 2) 1901 if (cell->flags && z == 2)
1734 { 1902 {
1903 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1904 if (cell->flags & 1)
1736 { 1905 {
1737 maptex tex = self->tex [1]; 1906 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1907 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1908 int py = y * T - T * 6 / 32;
1740 1909
1910 if (tex.name)
1741 glEnd (); 1911 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1922 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1923 }
1750 } 1924 }
1751 1925
1752 // update smooth hash 1926 // update smooth hash
1753 if (tex.smoothtile) 1927 if (tex.smoothtile)
1789 } 1963 }
1790 } 1964 }
1791 } 1965 }
1792 } 1966 }
1793 1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1794 // go through all smoothlevels, lowest to highest, then draw. 1971 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 1972 // this is basically counting sort
1796 { 1973 {
1797 int w, b; 1974 int w, b;
1798 1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 1978 for (w = 0; w < 256 / 32; ++w)
1800 { 1979 {
1801 uint32_t smask = smooth_level [w]; 1980 uint32_t smask = smooth_level [w];
1802 if (smask) 1981 if (smask)
1803 for (b = 0; b < 32; ++b) 1982 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 2001 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 2003 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 2004 float dy = tex.t * .5f ; // 2 images/column
1826 2005
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 2006 if (tex.name)
1830 { 2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
1831 if (!tex.name) 2010 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2011 {
1833
1834 glEnd (); 2012 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
1837 } 2015 }
1838 2016
1839 if (border) 2017 if (border)
1840 { 2018 {
1841 float ox = border * dx; 2019 float ox = border * dx;
1842 2020
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2025 }
1848 2026
1849 if (corner) 2027 if (corner)
1850 { 2028 {
1851 float ox = corner * dx; 2029 float ox = corner * dx;
1852 2030
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
1857 } 2036 }
1858 } 2037 }
1859 } 2038 }
1860 } 2039 }
1861 } 2040 }
2041
2042 glEnd ();
2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
1862 } 2045 }
1863 2046
1864 hv_clear (smooth); 2047 hv_clear (smooth);
1865 } 2048 }
1866 2049
1867 glEnd ();
1868
1869 glDisable (GL_TEXTURE_2D);
1870 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
2051 rc_free (rc);
1871 2052
1872 // top layer: overlays such as the health bar 2053 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2054 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2055 if (0 <= y + my && y + my < self->rows)
1875 { 2056 {
1900 } 2081 }
1901 } 2082 }
1902} 2083}
1903 2084
1904void 2085void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2087 CODE:
1907{ 2088{
1908 static float color[16][3] = { 2089 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2090 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2091 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1962} 2143}
1963 2144
1964void 2145void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2147 PPCODE:
1967{ 2148{
1968 int x, y; 2149 int x, y;
1969 int sw1 = sw + 2; 2150 int sw1 = sw + 2;
1970 int sh1 = sh + 2; 2151 int sh1 = sh + 2;
2041 PUSHs (sv_2mortal (newSViv (sh3))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
2042 PUSHs (darkness3_sv); 2223 PUSHs (darkness3_sv);
2043} 2224}
2044 2225
2045SV * 2226SV *
2046get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
2047 CODE: 2228 CODE:
2048{ 2229{
2049 int x, y, x1, y1; 2230 int x, y, x1, y1;
2050 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
2051 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2116} 2297}
2117 OUTPUT: 2298 OUTPUT:
2118 RETVAL 2299 RETVAL
2119 2300
2120void 2301void
2121set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2122 PPCODE: 2303 PPCODE:
2123{ 2304{
2124 int x, y, z; 2305 int x, y, z;
2125 int w, h; 2306 int w, h;
2126 int x1, y1; 2307 int x1, y1;
2127 2308
2128 if (*data++ != 0) 2309 if (*data++ != 0)
2129 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
2130 2311
2131 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
2132 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
2133 2314
2134 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
2179 } 2360 }
2180 } 2361 }
2181 } 2362 }
2182} 2363}
2183 2364
2184MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
2185 2366
2186CFPlus::MixChunk 2367DC::RW
2187new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
2188 CODE: 2369 CODE:
2189 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
2190 OUTPUT: 2376 OUTPUT:
2191 RETVAL 2377 RETVAL
2192 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
2193void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
2194DESTROY (CFPlus::MixChunk self) 2488DESTROY (DC::MixChunk self)
2195 CODE: 2489 CODE:
2196 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
2197 2491
2198int 2492int
2199volume (CFPlus::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
2200 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
2201 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
2202 OUTPUT: 2498 OUTPUT:
2203 RETVAL 2499 RETVAL
2204 2500
2205int 2501DC::Channel
2206play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2207 CODE: 2503 CODE:
2504{
2208 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
2209 OUTPUT: 2516 OUTPUT:
2210 RETVAL 2517 RETVAL
2211 2518
2212MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2213 2520
2214int 2521int
2215volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
2216 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
2217 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
2218 OUTPUT: 2528 OUTPUT:
2219 RETVAL 2529 RETVAL
2220 2530
2221int 2531void
2222fade_out (int ms) 2532fade_out (int ms)
2223 CODE: 2533 CODE:
2224 RETVAL = Mix_FadeOutMusic (ms); 2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadMUS_RW (rwops);
2225 OUTPUT: 2545 OUTPUT:
2226 RETVAL 2546 RETVAL
2227 2547
2228CFPlus::MixMusic
2229new_from_file (SV *class, char *path)
2230 CODE:
2231 RETVAL = Mix_LoadMUS (path);
2232 OUTPUT:
2233 RETVAL
2234
2235void 2548void
2236DESTROY (CFPlus::MixMusic self) 2549DESTROY (DC::MixMusic self)
2237 CODE: 2550 CODE:
2238 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
2239 2552
2240int 2553int
2241play (CFPlus::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
2242 CODE: 2555 CODE:
2243 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
2244 OUTPUT: 2557 OUTPUT:
2245 RETVAL 2558 RETVAL
2246 2559
2247int 2560void
2248fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2249 CODE: 2562 CODE:
2250 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2563 Mix_FadeInMusicPos (self, loops, ms, position);
2251 OUTPUT:
2252 RETVAL
2253 2564
2254MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
2255 2568
2256BOOT: 2569BOOT:
2257{ 2570{
2258 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2259 static const struct { 2572 static const struct {
2260 const char *name; 2573 const char *name;
2261 IV iv; 2574 IV iv;
2262 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
2263# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2275 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
2276 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
2277 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
2278 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
2279 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
2280 const_iv (GL_AND), 2594 const_iv (GL_AND),
2281 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
2282 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
2283 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
2284 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
2297 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
2298 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
2299 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
2300 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
2301 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
2302 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2303 const_iv (GL_PROXY_TEXTURE_1D), 2623 const_iv (GL_PROXY_TEXTURE_1D),
2304 const_iv (GL_PROXY_TEXTURE_2D), 2624 const_iv (GL_PROXY_TEXTURE_2D),
2305 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
2306 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
2330 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
2331 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
2332 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
2333 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
2334 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
2335 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2336 const_iv (GL_LINE_STRIP), 2657 const_iv (GL_LINE_STRIP),
2337 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
2338 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
2339 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
2340 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
2341 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
2342 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
2343 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2344 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
2345 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
2346 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
2347 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
2348 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
2349# undef const_iv 2678# undef const_iv
2354 2683
2355 texture_av = newAV (); 2684 texture_av = newAV ();
2356 AvREAL_off (texture_av); 2685 AvREAL_off (texture_av);
2357} 2686}
2358 2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
2693
2359char * 2694char *
2360gl_vendor () 2695gl_vendor ()
2361 CODE: 2696 CODE:
2362 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
2363 OUTPUT: 2698 OUTPUT:
2436void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2437 2772
2438# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
2439void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2440 2775
2776PROTOTYPES: DISABLE
2777
2441void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
2442 2779
2443void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
2444 2781
2445void glTranslate (float x, float y, float z = 0.) 2782void glTranslate (float x, float y, float z = 0.)
2452 2789
2453void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
2454 CODE: 2791 CODE:
2455 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
2456 2793
2457void glBegin (int mode)
2458
2459void glEnd ()
2460
2461void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
2462 PROTOTYPE: @
2463 ALIAS: 2795 ALIAS:
2464 glColor_premultiply = 1 2796 glColor_premultiply = 1
2465 CODE: 2797 CODE:
2466 if (ix) 2798 if (ix)
2467 { 2799 {
2470 b *= a; 2802 b *= a;
2471 } 2803 }
2472 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
2473 glColor4f (r, g, b, a); 2805 glColor4f (r, g, b, a);
2474 2806
2475void glInterleavedArrays (int format, int stride, char *data)
2476
2477void glDrawElements (int mode, int count, int type, char *indices)
2478
2479# 1.2 void glDrawRangeElements (int mode, int start, int end
2480
2481void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
2482 CODE: 2808 CODE:
2483 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
2484 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
2485 2811
2489 2815
2490void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
2491 CODE: 2817 CODE:
2492 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
2493 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
2494void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
2495 CODE: 2850 CODE:
2496 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
2497 2852
2498void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
2514void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2515 CODE: 2870 CODE:
2516 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
2517 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2518 2873
2519void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2520 2875
2521void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2522 2877
2523void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2524 2879
2550 2905
2551void glEndList () 2906void glEndList ()
2552 2907
2553void glCallList (int list) 2908void glCallList (int list)
2554 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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