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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.204 by root, Thu Jul 19 14:54:50 2007 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
439 521
440PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
441 523
442BOOT: 524BOOT:
443{ 525{
444 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 527 static const struct {
446 const char *name; 528 const char *name;
447 IV iv; 529 IV iv;
448 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
471 553
472 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
475 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
557# undef const_iv 670# undef const_iv
558 }; 671 };
559 672
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 692
580NV floor (NV x) 693NV floor (NV x)
581 694
582NV ceil (NV x) 695NV ceil (NV x)
583 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
584void 701void
585pango_init () 702pango_init ()
586 CODE: 703 CODE:
587{ 704{
588 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
591} 713}
592 714
593char *
594SDL_GetError () 715char *SDL_GetError ()
595 716
596int 717int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 718
599void 719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
600SDL_Quit () 723void SDL_Quit ()
724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
601 733
602void 734void
603SDL_ListModes (int rgb, int alpha) 735SDL_ListModes (int rgb, int alpha)
604 PPCODE: 736 PPCODE:
605{ 737{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 752
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 755
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 757
629 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
630 while (*m) 759 while (*m)
631 { 760 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
634 AV *av = newAV (); 761 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 764 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha)); 765 av_push (av, newSViv (alpha));
639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
641 767
642 ++m; 768 ++m;
643 } 769 }
644} 770}
645 771
661 787
662 if (RETVAL) 788 if (RETVAL)
663 { 789 {
664 av_clear (texture_av); 790 av_clear (texture_av);
665 791
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 794#include "glfunc.h"
669#undef GL_FUNC 795#undef GL_FUNC
670 } 796 }
671} 797}
678char * 804char *
679SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
680 806
681int 807int
682SDL_GetAppState () 808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
683 812
684void 813void
685poll_events () 814poll_events ()
686 PPCODE: 815 PPCODE:
687{ 816{
697 { 826 {
698 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
699 case SDL_KEYUP: 828 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 834 break;
706 835
707 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 855 x = ev.motion.x;
727 y = ev.motion.y; 856 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 858 }
730 859
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 866 }
738 break; 867 break;
739 868
740 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 872
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 883 break;
755 } 884 }
756 885
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 887 }
759} 888}
760 889
761int 890int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 892 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
766 895
767void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
768Mix_CloseAudio () 913Mix_CloseAudio ()
769 914
770int 915int
771Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
917
918const char *
919Mix_GetError ()
772 920
773void 921void
774lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
775 CODE: 923 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 950 }
803 } 951 }
804#endif 952#endif
805} 953}
806 954
807void 955int
808add_font (char *file) 956add_font (char *file)
809 CODE: 957 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
959 OUTPUT:
960 RETVAL
811 961
812void 962void
813load_image_inline (SV *image_) 963load_image_inline (SV *image_)
814 ALIAS: 964 ALIAS:
815 load_image_file = 1 965 load_image_file = 1
818 STRLEN image_len; 968 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
825 975
826 if (!rw) 976 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
828 978
901void 1051void
902error (char *message) 1052error (char *message)
903 CODE: 1053 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1055#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1057#endif
908 1058
909void 1059void
910fatal (char *message) 1060fatal (char *message)
911 CODE: 1061 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1063#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1065#endif
916 _exit (1); 1066 _exit (1);
917 1067
918void 1068void
919_exit (int retval = 0) 1069_exit (int retval = 0)
931#if DEBUG 1081#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1082 VALGRIND_DO_LEAK_CHECK;
933#endif 1083#endif
934} 1084}
935 1085
936MODULE = CFPlus PACKAGE = CFPlus::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
937 1087
938CFPlus::Font 1088PROTOTYPES: DISABLE
1089
1090DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1092 CODE:
941{ 1093{
942 int count; 1094 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1098}
947 OUTPUT: 1099 OUTPUT:
948 RETVAL 1100 RETVAL
949 1101
950void 1102void
951DESTROY (CFPlus::Font self) 1103DESTROY (DC::Font self)
952 CODE: 1104 CODE:
953 pango_font_description_free (self); 1105 pango_font_description_free (self);
954 1106
955void 1107void
956make_default (CFPlus::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
957 CODE: 1110 CODE:
958 default_font = self; 1111 default_font = self;
959 1112
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1114
1115PROTOTYPES: DISABLE
1116
962void 1117void
963reset_glyph_cache () 1118glyph_cache_backup ()
1119 PROTOTYPE:
964 CODE: 1120 CODE:
1121 tc_backup ();
1122
1123void
1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
965 tc_clear (); 1127 tc_restore ();
966 1128
967CFPlus::Layout 1129DC::Layout
968new (SV *class) 1130new (SV *class)
969 CODE: 1131 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
971 1133
972 RETVAL->pl = pango_layout_new (opengl_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
979 1142
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
982 OUTPUT: 1145 OUTPUT:
983 RETVAL 1146 RETVAL
984 1147
985void 1148void
986DESTROY (CFPlus::Layout self) 1149DESTROY (DC::Layout self)
987 CODE: 1150 CODE:
988 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
989 Safefree (self); 1153 Safefree (self);
990 1154
991void 1155void
992set_text (CFPlus::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
993 CODE: 1157 CODE:
994{ 1158{
995 STRLEN textlen; 1159 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
997 1161
998 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
999} 1163}
1000 1164
1001void 1165void
1002set_markup (CFPlus::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
1003 CODE: 1167 CODE:
1004{ 1168{
1005 STRLEN textlen; 1169 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
1007 1171
1008 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
1009} 1173}
1010 1174
1011void 1175void
1012set_shapes (CFPlus::Layout self, ...) 1176set_shapes (DC::Layout self, ...)
1013 CODE: 1177 CODE:
1014{ 1178{
1015 PangoAttrList *attrs = 0; 1179 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1180 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1181 const char *pos = text;
1052 if (attrs) 1216 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1217 pango_layout_set_attributes (self->pl, attrs);
1054} 1218}
1055 1219
1056void 1220void
1057get_shapes (CFPlus::Layout self) 1221get_shapes (DC::Layout self)
1058 PPCODE: 1222 PPCODE:
1059{ 1223{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1225
1062 do 1226 do
1063 { 1227 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1229
1066 if (run && shape_attr_p (run)) 1230 if (run && shape_attr_p (run))
1067 { 1231 {
1068 PangoRectangle extents; 1232 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1241
1078 pango_layout_iter_free (iter); 1242 pango_layout_iter_free (iter);
1079} 1243}
1080 1244
1081int 1245int
1082has_wrapped (CFPlus::Layout self) 1246has_wrapped (DC::Layout self)
1083 CODE: 1247 CODE:
1084{ 1248{
1085 int lines = 1; 1249 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1250 const char *text = pango_layout_get_text (self->pl);
1087 1251
1092} 1256}
1093 OUTPUT: 1257 OUTPUT:
1094 RETVAL 1258 RETVAL
1095 1259
1096SV * 1260SV *
1097get_text (CFPlus::Layout self) 1261get_text (DC::Layout self)
1098 CODE: 1262 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1264 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1265 OUTPUT:
1102 RETVAL 1266 RETVAL
1103 1267
1104void 1268void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1270 CODE:
1107 self->r = r; 1271 self->r = r;
1108 self->g = g; 1272 self->g = g;
1109 self->b = b; 1273 self->b = b;
1110 self->a = a; 1274 self->a = a;
1111 1275
1112void 1276void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1278 CODE:
1115 if (self->font != font) 1279 if (self->font != font)
1116 { 1280 {
1117 self->font = font; 1281 self->font = font;
1118 layout_update_font (self); 1282 layout_update_font (self);
1119 } 1283 }
1120 1284
1121void 1285void
1122set_height (CFPlus::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
1123 CODE: 1287 CODE:
1124 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
1125 { 1289 {
1126 self->base_height = base_height; 1290 self->base_height = base_height;
1127 layout_update_font (self); 1291 layout_update_font (self);
1128 } 1292 }
1129 1293
1130void 1294void
1131set_width (CFPlus::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1296 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1298
1135void 1299void
1136set_indent (CFPlus::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
1137 CODE: 1301 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1303
1140void 1304void
1141set_spacing (CFPlus::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
1142 CODE: 1306 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1308
1145void 1309void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1311 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
1153 ); 1317 );
1154 1318
1155void 1319void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1321 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1323
1160void 1324void
1161size (CFPlus::Layout self) 1325size (DC::Layout self)
1162 PPCODE: 1326 PPCODE:
1163{ 1327{
1164 int w, h; 1328 int w, h;
1165 1329
1166 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
1171} 1335}
1172 1336
1173int 1337int
1174descent (CFPlus::Layout self) 1338descent (DC::Layout self)
1175 CODE: 1339 CODE:
1176{ 1340{
1177 PangoRectangle rect; 1341 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1344 RETVAL = PANGO_DESCENT (rect);
1181} 1345}
1182 OUTPUT: 1346 OUTPUT:
1183 RETVAL 1347 RETVAL
1184 1348
1185int 1349int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1351 CODE:
1188{ 1352{
1189 int index, trailing; 1353 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1355 RETVAL = index + trailing;
1192} 1356}
1193 OUTPUT: 1357 OUTPUT:
1194 RETVAL 1358 RETVAL
1195 1359
1196void 1360void
1197cursor_pos (CFPlus::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1362 PPCODE:
1199{ 1363{
1200 PangoRectangle strong_pos; 1364 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1366
1203 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1371}
1208 1372
1209void 1373void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1375 PPCODE:
1212{ 1376{
1213 int line, x; 1377 int line, x;
1214 1378
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1380#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1382 --line;
1383#endif
1218 EXTEND (SP, 2); 1384 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1387}
1222 1388
1223void 1389void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1390line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1391 PPCODE:
1226{ 1392{
1227 PangoLayoutLine *lp; 1393 PangoLayoutLine *lp;
1228 int index, trailing; 1394 int index, trailing;
1229 1395
1230 if (line < 0) 1396 if (line < 0)
1231 XSRETURN_EMPTY; 1397 XSRETURN_EMPTY;
1232 1398
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1400 XSRETURN_EMPTY; /* do better */
1235 1401
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1403
1238 EXTEND (SP, 2); 1404 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1411 }
1246} 1412}
1247 1413
1248void 1414void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1415render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1416 CODE:
1417 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1418 pango_opengl_render_layout_subpixel (
1252 self->pl, 1419 self->pl,
1420 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1421 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1422 self->r, self->g, self->b, self->a,
1255 flags 1423 flags
1256 ); 1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1257 1428
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1429void
1430draw (DC::Layout self)
1431 CODE:
1432{
1433 glEnable (GL_TEXTURE_2D);
1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1440
1260int minpot (int n) 1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
1448MODULE = Deliantra::Client PACKAGE = DC::Texture
1449
1450PROTOTYPES: ENABLE
1261 1451
1262void 1452void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1453pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1454 CODE:
1265{ 1455{
1292 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
1489
1297 if (items < 5) 1490 if (items < 5)
1298 { 1491 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1494 }
1339 RETVAL = width > 0; 1532 RETVAL = width > 0;
1340} 1533}
1341 OUTPUT: 1534 OUTPUT:
1342 RETVAL 1535 RETVAL
1343 1536
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1538
1346CFPlus::Map 1539PROTOTYPES: DISABLE
1540
1541DC::Map
1347new (SV *class) 1542new (SV *class)
1348 CODE: 1543 CODE:
1349 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1545 RETVAL->x = 0;
1351 RETVAL->y = 0; 1546 RETVAL->y = 0;
1359 RETVAL->row = 0; 1554 RETVAL->row = 0;
1360 OUTPUT: 1555 OUTPUT:
1361 RETVAL 1556 RETVAL
1362 1557
1363void 1558void
1364DESTROY (CFPlus::Map self) 1559DESTROY (DC::Map self)
1365 CODE: 1560 CODE:
1366{ 1561{
1367 map_clear (self); 1562 map_clear (self);
1368 Safefree (self->face2tile); 1563 Safefree (self->face2tile);
1369 Safefree (self->tex); 1564 Safefree (self->tex);
1370 Safefree (self); 1565 Safefree (self);
1371} 1566}
1372 1567
1373void 1568void
1374resize (CFPlus::Map self, int map_width, int map_height) 1569resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1570 CODE:
1376 self->w = map_width; 1571 self->w = map_width;
1377 self->h = map_height; 1572 self->h = map_height;
1378 1573
1379void 1574void
1380clear (CFPlus::Map self) 1575clear (DC::Map self)
1381 CODE: 1576 CODE:
1382 map_clear (self); 1577 map_clear (self);
1383 1578
1384void 1579void
1385set_tileid (CFPlus::Map self, int face, int tile) 1580set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1581 CODE:
1387{ 1582{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1583 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1584 need_texid (self, tile);
1390} 1585}
1391 1586
1392void 1587void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1588set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1589 CODE:
1395{ 1590{
1396 tileid texid; 1591 tileid texid;
1397 maptex *tex; 1592 maptex *tex;
1398 1593
1411 tex->smoothtile = self->face2tile [smooth]; 1606 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1607 tex->smoothlevel = level;
1413} 1608}
1414 1609
1415void 1610void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1612 CODE:
1418{ 1613{
1419 need_texid (self, texid); 1614 need_texid (self, texid);
1420 1615
1421 { 1616 {
1441 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1638}
1444 1639
1445int 1640int
1446ox (CFPlus::Map self) 1641ox (DC::Map self)
1447 ALIAS: 1642 ALIAS:
1448 oy = 1 1643 oy = 1
1449 x = 2 1644 x = 2
1450 y = 3 1645 y = 3
1451 w = 4 1646 w = 4
1462 } 1657 }
1463 OUTPUT: 1658 OUTPUT:
1464 RETVAL 1659 RETVAL
1465 1660
1466void 1661void
1467scroll (CFPlus::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1468 CODE: 1663 CODE:
1469{ 1664{
1470 if (dx > 0) 1665 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1667 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1489 } 1684 }
1490} 1685}
1491 1686
1492void 1687SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1689 CODE:
1495{ 1690{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1693 mapcell *cell;
1499 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1500 1697
1501 while (data < data_end - 1) 1698 while (data < data_end - 1)
1502 { 1699 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1504 1701
1524 uint8_t ext, cmd; 1721 uint8_t ext, cmd;
1525 1722
1526 do 1723 do
1527 { 1724 {
1528 ext = *data++; 1725 ext = *data++;
1529 cmd = ext & 0x3f; 1726 cmd = ext & 0x7f;
1530 1727
1531 if (cmd < 4) 1728 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1; 1729 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health 1730 else if (cmd == 5) // health
1534 { 1731 {
1537 } 1734 }
1538 else if (cmd == 6) // monster width 1735 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1; 1736 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47) 1737 else if (cmd == 0x47)
1541 { 1738 {
1542 if (*data == 4) 1739 if (*data == 1) cell->player = data [1];
1543 ; // decode player count 1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1544 1743
1545 data += *data + 1; 1744 data += *data + 1;
1546 } 1745 }
1547 else if (cmd == 8) // cell flags 1746 else if (cmd == 8) // cell flags
1548 cell->flags = *data++; 1747 cell->flags = *data++;
1555 } 1754 }
1556 else 1755 else
1557 cell->darkness = *data++ + 1; 1756 cell->darkness = *data++ + 1;
1558 } 1757 }
1559 1758
1759 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1760 if (flags & (4 >> z))
1561 { 1761 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1763 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1565 } 1779 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1780 }
1581 else 1781 else
1582 cell->darkness = 0; 1782 cell->darkness = 0;
1583 } 1783 }
1584} 1784}
1785 OUTPUT:
1786 RETVAL
1585 1787
1586SV * 1788SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1790 CODE:
1589{ 1791{
1590 int x1, x; 1792 int x1, x;
1591 int y1, y; 1793 int y1, y;
1592 int z; 1794 int z;
1637} 1839}
1638 OUTPUT: 1840 OUTPUT:
1639 RETVAL 1841 RETVAL
1640 1842
1641void 1843void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1643 CODE: 1845 CODE:
1644{ 1846{
1847 int x, y, z;
1848
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 1852 smooth_key skey;
1649 int x, y, z; 1853 int pl_x, pl_y;
1650 int last_name; 1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1651 1860
1652 // thats current max. sorry. 1861 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1862 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1863 if (sh > 255) sh = 255;
1655 1864
1656 // clear key, in case of extra padding 1865 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1866 memset (&skey, 0, sizeof (skey));
1658 1867
1659 glColor4ub (255, 255, 255, 255); 1868 memset (&key, 0, sizeof (key));
1660 1869 key.r = 255;
1661 glEnable (GL_BLEND); 1870 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1871 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1872 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1873 key.mode = GL_QUADS;
1665 1874 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1875 key.texname = -1;
1667
1668 last_name = 0;
1669 1876
1670 mx += self->x; 1877 mx += self->x;
1671 my += self->y; 1878 my += self->y;
1672 1879
1673 // first pass: determine smooth_max 1880 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1898 self->tex [cell->tile [2]].smoothlevel));
1692 } 1899 }
1693 } 1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1905
1695 for (z = 0; z <= 2; z++) 1906 for (z = 0; z <= 2; z++)
1696 { 1907 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1908 memset (smooth_level, 0, sizeof (smooth_level));
1698 1909
1711 { 1922 {
1712 maptex tex = self->tex [tile]; 1923 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1924 int px = (x + 1) * T - tex.w;
1714 int py = (y + 1) * T - tex.h; 1925 int py = (y + 1) * T - tex.h;
1715 1926
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1927 if (key.texname != tex.name)
1719 { 1928 {
1720 if (!tex.name) 1929 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1930 tex = self->tex [2]; /* missing, replace by noface */
1722 1931
1723 glEnd (); 1932 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1933 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1934 }
1727 1935
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732
1733 if (cell->flags && z == 2)
1734 { 1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1952 if (cell->flags & 1)
1736 { 1953 {
1737 maptex tex = self->tex [1]; 1954 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1955 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1956 int py = y * T - T * 6 / 32;
1740 1957
1958 if (tex.name)
1741 glEnd (); 1959 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1970 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1971 }
1750 } 1972 }
1751 1973
1752 // update smooth hash 1974 // update smooth hash
1753 if (tex.smoothtile) 1975 if (tex.smoothtile)
1789 } 2011 }
1790 } 2012 }
1791 } 2013 }
1792 } 2014 }
1793 2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
1794 // go through all smoothlevels, lowest to highest, then draw. 2019 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 2020 // this is basically counting sort
1796 { 2021 {
1797 int w, b; 2022 int w, b;
1798 2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 2026 for (w = 0; w < 256 / 32; ++w)
1800 { 2027 {
1801 uint32_t smask = smooth_level [w]; 2028 uint32_t smask = smooth_level [w];
1802 if (smask) 2029 if (smask)
1803 for (b = 0; b < 32; ++b) 2030 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 2049 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 2051 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 2052 float dy = tex.t * .5f ; // 2 images/column
1826 2053
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 2054 if (tex.name)
1830 { 2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
1831 if (!tex.name) 2058 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2059 {
1833
1834 glEnd (); 2060 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2062 glBegin (GL_QUADS);
1837 } 2063 }
1838 2064
1839 if (border) 2065 if (border)
1840 { 2066 {
1841 float ox = border * dx; 2067 float ox = border * dx;
1842 2068
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2073 }
1848 2074
1849 if (corner) 2075 if (corner)
1850 { 2076 {
1851 float ox = corner * dx; 2077 float ox = corner * dx;
1852 2078
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
1857 } 2084 }
1858 } 2085 }
1859 } 2086 }
1860 } 2087 }
1861 } 2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
1862 } 2093 }
1863 2094
1864 hv_clear (smooth); 2095 hv_clear (smooth);
1865 } 2096 }
1866 2097
1867 glEnd (); 2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
1868 2103
1869 glDisable (GL_TEXTURE_2D); 2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
1870 glDisable (GL_BLEND); 2115 glDisable (GL_BLEND);
2116 rc_free (rc);
1871 2117
1872 // top layer: overlays such as the health bar 2118 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1875 { 2121 {
1900 } 2146 }
1901 } 2147 }
1902} 2148}
1903 2149
1904void 2150void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2152 CODE:
1907{ 2153{
1908 static float color[16][3] = { 2154 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2155 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2156 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2206 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2207 glDisable (GL_TEXTURE_2D);
1962} 2208}
1963 2209
1964void 2210void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2212 PPCODE:
1967{ 2213{
1968 int x, y; 2214 int x, y;
1969 int sw1 = sw + 2; 2215 int sw1 = sw + 2;
1970 int sh1 = sh + 2; 2216 int sh1 = sh + 2;
2041 PUSHs (sv_2mortal (newSViv (sh3))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
2042 PUSHs (darkness3_sv); 2288 PUSHs (darkness3_sv);
2043} 2289}
2044 2290
2045SV * 2291SV *
2046get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
2047 CODE: 2293 CODE:
2048{ 2294{
2049 int x, y, x1, y1; 2295 int x, y, x1, y1;
2050 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
2051 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2108 else 2354 else
2109 *data++ = 0; 2355 *data++ = 0;
2110 } 2356 }
2111 } 2357 }
2112 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
2113 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
2114 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
2115 RETVAL = data_sv; 2366 RETVAL = data_sv;
2116} 2367}
2117 OUTPUT: 2368 OUTPUT:
2118 RETVAL 2369 RETVAL
2119 2370
2120void 2371void
2121set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2122 PPCODE: 2373 PPCODE:
2123{ 2374{
2124 int x, y, z; 2375 int x, y, z;
2125 int w, h; 2376 int w, h;
2126 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
2127 2388
2128 if (*data++ != 0) 2389 if (*data++ != 0)
2129 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
2130 2391
2131 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
2132 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
2133 2394
2134 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
2146 { 2407 {
2147 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
2148 2409
2149 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
2150 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
2151 uint8_t flags = *data++; 2417 flags = *data++;
2152 2418
2153 if (flags) 2419 if (flags)
2154 { 2420 {
2155 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2156 tileid tile[3] = { 0, 0, 0 }; 2422 tileid tile[3] = { 0, 0, 0 };
2159 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2160 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2161 2427
2162 if (cell->darkness == 0) 2428 if (cell->darkness == 0)
2163 { 2429 {
2164 cell->darkness = 0; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
2165 2432
2166 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
2167 { 2434 {
2168 tileid t = tile [z]; 2435 tileid t = tile [z];
2169 2436
2170 if (t >= self->texs || (t && !self->tex [t].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2171 { 2438 {
2172 XPUSHs (sv_2mortal (newSViv (t))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2173 need_texid (self, t); 2440 need_texid (self, t);
2174 } 2441 }
2175 2442
2176 cell->tile [z] = t; 2443 cell->tile [z] = t;
2177 } 2444 }
2179 } 2446 }
2180 } 2447 }
2181 } 2448 }
2182} 2449}
2183 2450
2184MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
2185 2452
2186CFPlus::MixChunk 2453DC::RW
2187new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
2188 CODE: 2455 CODE:
2189 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
2190 OUTPUT: 2462 OUTPUT:
2191 RETVAL 2463 RETVAL
2192 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
2193void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
2194DESTROY (CFPlus::MixChunk self) 2574DESTROY (DC::MixChunk self)
2195 CODE: 2575 CODE:
2196 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
2197 2577
2198int 2578int
2199volume (CFPlus::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
2200 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
2201 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
2202 OUTPUT: 2584 OUTPUT:
2203 RETVAL 2585 RETVAL
2204 2586
2205int 2587DC::Channel
2206play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2207 CODE: 2589 CODE:
2590{
2208 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
2209 OUTPUT: 2602 OUTPUT:
2210 RETVAL 2603 RETVAL
2211 2604
2212MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2213 2606
2214int 2607int
2215volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
2216 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
2217 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
2218 OUTPUT: 2614 OUTPUT:
2219 RETVAL 2615 RETVAL
2220 2616
2617void
2618fade_out (int ms)
2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2627DC::MixMusic
2628new (SV *class, DC::RW rwops)
2629 CODE:
2630 RETVAL = Mix_LoadMUS_RW (rwops);
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635DESTROY (DC::MixMusic self)
2636 CODE:
2637 Mix_FreeMusic (self);
2638
2221int 2639int
2222fade_out (int ms)
2223 CODE:
2224 RETVAL = Mix_FadeOutMusic (ms);
2225 OUTPUT:
2226 RETVAL
2227
2228CFPlus::MixMusic
2229new_from_file (SV *class, char *path)
2230 CODE:
2231 RETVAL = Mix_LoadMUS (path);
2232 OUTPUT:
2233 RETVAL
2234
2235void
2236DESTROY (CFPlus::MixMusic self)
2237 CODE:
2238 Mix_FreeMusic (self);
2239
2240int
2241play (CFPlus::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
2242 CODE: 2641 CODE:
2243 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
2244 OUTPUT: 2643 OUTPUT:
2245 RETVAL 2644 RETVAL
2246 2645
2247int 2646void
2248fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2249 CODE: 2648 CODE:
2250 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2649 Mix_FadeInMusicPos (self, loops, ms, position);
2251 OUTPUT:
2252 RETVAL
2253 2650
2254MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
2255 2654
2256BOOT: 2655BOOT:
2257{ 2656{
2258 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2259 static const struct { 2658 static const struct {
2260 const char *name; 2659 const char *name;
2261 IV iv; 2660 IV iv;
2262 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
2263# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2275 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
2276 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
2277 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2278 const_iv (GL_FRONT), 2677 const_iv (GL_FRONT),
2279 const_iv (GL_BACK), 2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
2280 const_iv (GL_AND), 2680 const_iv (GL_AND),
2281 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
2282 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
2283 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
2284 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
2297 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
2298 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
2299 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
2300 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
2301 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
2302 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2303 const_iv (GL_PROXY_TEXTURE_1D), 2709 const_iv (GL_PROXY_TEXTURE_1D),
2304 const_iv (GL_PROXY_TEXTURE_2D), 2710 const_iv (GL_PROXY_TEXTURE_2D),
2305 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
2306 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
2330 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
2331 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
2332 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
2333 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
2334 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
2335 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2336 const_iv (GL_LINE_STRIP), 2743 const_iv (GL_LINE_STRIP),
2337 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
2338 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
2339 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
2340 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
2341 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
2342 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
2343 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2344 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
2345 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
2346 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
2347 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
2348 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
2349# undef const_iv 2764# undef const_iv
2354 2769
2355 texture_av = newAV (); 2770 texture_av = newAV ();
2356 AvREAL_off (texture_av); 2771 AvREAL_off (texture_av);
2357} 2772}
2358 2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
2779
2359char * 2780char *
2360gl_vendor () 2781gl_vendor ()
2361 CODE: 2782 CODE:
2362 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
2363 OUTPUT: 2784 OUTPUT:
2435# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
2436void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2437 2858
2438# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
2439void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
2440 2863
2441void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
2442 2865
2443void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
2444 2867
2452 2875
2453void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
2454 CODE: 2877 CODE:
2455 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
2456 2879
2457void glBegin (int mode)
2458
2459void glEnd ()
2460
2461void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
2462 PROTOTYPE: @
2463 ALIAS: 2881 ALIAS:
2464 glColor_premultiply = 1 2882 glColor_premultiply = 1
2465 CODE: 2883 CODE:
2466 if (ix) 2884 if (ix)
2467 { 2885 {
2470 b *= a; 2888 b *= a;
2471 } 2889 }
2472 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
2473 glColor4f (r, g, b, a); 2891 glColor4f (r, g, b, a);
2474 2892
2475void glInterleavedArrays (int format, int stride, char *data)
2476
2477void glDrawElements (int mode, int count, int type, char *indices)
2478
2479# 1.2 void glDrawRangeElements (int mode, int start, int end
2480
2481void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
2482 CODE: 2894 CODE:
2483 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
2484 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
2485 2897
2489 2901
2490void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
2491 CODE: 2903 CODE:
2492 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
2493 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
2494void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
2495 CODE: 2936 CODE:
2496 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
2497 2938
2498void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
2514void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2515 CODE: 2956 CODE:
2516 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
2517 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2518 2959
2519void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2520 2961
2521void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2522 2963
2523void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2524 2965
2550 2991
2551void glEndList () 2992void glEndList ()
2552 2993
2553void glCallList (int list) 2994void glCallList (int list)
2554 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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