ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.204 by root, Thu Jul 19 14:54:50 2007 UTC vs.
Revision 1.269 by root, Sun Jul 20 03:46:02 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
439 528
440PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
441 530
442BOOT: 531BOOT:
443{ 532{
444 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 534 static const struct {
446 const char *name; 535 const char *name;
447 IV iv; 536 IV iv;
448 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
471 560
472 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
475 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
557# undef const_iv 679# undef const_iv
558 }; 680 };
559 681
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 701
580NV floor (NV x) 702NV floor (NV x)
581 703
582NV ceil (NV x) 704NV ceil (NV x)
583 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
584void 710void
585pango_init () 711pango_init ()
586 CODE: 712 CODE:
587{ 713{
588 opengl_fontmap = pango_opengl_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
717 /*pango_context_set_font_description (opengl_context, default_font);*/
718#if PANGO_VERSION_CHECK (1, 15, 2)
719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
721#endif
591} 722}
592 723
593char *
594SDL_GetError () 724char *SDL_GetError ()
595 725
596int 726int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 727
599void 728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
600SDL_Quit () 732void SDL_Quit ()
733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
601 742
602void 743void
603SDL_ListModes (int rgb, int alpha) 744SDL_ListModes (int rgb, int alpha)
604 PPCODE: 745 PPCODE:
605{ 746{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 761
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 764
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 766
629 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
630 while (*m) 768 while (*m)
631 { 769 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 770 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 771 {
634 AV *av = newAV (); 772 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 775 av_push (av, newSViv (rgb));
661 799
662 if (RETVAL) 800 if (RETVAL)
663 { 801 {
664 av_clear (texture_av); 802 av_clear (texture_av);
665 803
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 806#include "glfunc.h"
669#undef GL_FUNC 807#undef GL_FUNC
670 } 808 }
671} 809}
678char * 816char *
679SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
680 818
681int 819int
682SDL_GetAppState () 820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
683 824
684void 825void
685poll_events () 826poll_events ()
686 PPCODE: 827 PPCODE:
687{ 828{
697 { 838 {
698 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
699 case SDL_KEYUP: 840 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 846 break;
706 847
707 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 867 x = ev.motion.x;
727 y = ev.motion.y; 868 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 870 }
730 871
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 878 }
738 break; 879 break;
739 880
740 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 884
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 895 break;
755 } 896 }
756 897
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 899 }
759} 900}
760 901
761int 902int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 904 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
766 907
767void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
768Mix_CloseAudio () 925Mix_CloseAudio ()
769 926
770int 927int
771Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
929
930const char *
931Mix_GetError ()
772 932
773void 933void
774lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
775 CODE: 935 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 962 }
803 } 963 }
804#endif 964#endif
805} 965}
806 966
807void 967int
808add_font (char *file) 968add_font (char *file)
809 CODE: 969 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
971 OUTPUT:
972 RETVAL
811 973
812void 974void
813load_image_inline (SV *image_) 975load_image_inline (SV *image_)
814 ALIAS: 976 ALIAS:
815 load_image_file = 1 977 load_image_file = 1
818 STRLEN image_len; 980 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
825 987
826 if (!rw) 988 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
828 990
901void 1063void
902error (char *message) 1064error (char *message)
903 CODE: 1065 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1067#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1069#endif
908 1070
909void 1071void
910fatal (char *message) 1072fatal (char *message)
911 CODE: 1073 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1075#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1077#endif
916 _exit (1); 1078 _exit (1);
917 1079
918void 1080void
919_exit (int retval = 0) 1081_exit (int retval = 0)
931#if DEBUG 1093#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1094 VALGRIND_DO_LEAK_CHECK;
933#endif 1095#endif
934} 1096}
935 1097
936MODULE = CFPlus PACKAGE = CFPlus::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
937 1099
938CFPlus::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
939new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
940 CODE: 1104 CODE:
941{ 1105{
942 int count; 1106 int count;
943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
946} 1110}
947 OUTPUT: 1111 OUTPUT:
948 RETVAL 1112 RETVAL
949 1113
950void 1114void
951DESTROY (CFPlus::Font self) 1115DESTROY (DC::Font self)
952 CODE: 1116 CODE:
953 pango_font_description_free (self); 1117 pango_font_description_free (self);
954 1118
955void 1119void
956make_default (CFPlus::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
957 CODE: 1122 CODE:
958 default_font = self; 1123 default_font = self;
959 1124
960MODULE = CFPlus PACKAGE = CFPlus::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
961 1126
1127PROTOTYPES: DISABLE
1128
962void 1129void
963reset_glyph_cache () 1130glyph_cache_backup ()
1131 PROTOTYPE:
964 CODE: 1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
965 tc_clear (); 1139 tc_restore ();
966 1140
967CFPlus::Layout 1141DC::Layout
968new (SV *class) 1142new (SV *class)
969 CODE: 1143 CODE:
970 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
971 1145
972 RETVAL->pl = pango_layout_new (opengl_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
974 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
975 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
976 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
977 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
978 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
979 1154
980 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
981 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
982 OUTPUT: 1157 OUTPUT:
983 RETVAL 1158 RETVAL
984 1159
985void 1160void
986DESTROY (CFPlus::Layout self) 1161DESTROY (DC::Layout self)
987 CODE: 1162 CODE:
988 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
989 Safefree (self); 1165 Safefree (self);
990 1166
991void 1167void
992set_text (CFPlus::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
993 CODE: 1169 CODE:
994{ 1170{
995 STRLEN textlen; 1171 STRLEN textlen;
996 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
997 1173
998 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
999} 1175}
1000 1176
1001void 1177void
1002set_markup (CFPlus::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
1003 CODE: 1179 CODE:
1004{ 1180{
1005 STRLEN textlen; 1181 STRLEN textlen;
1006 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
1007 1183
1008 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
1009} 1185}
1010 1186
1011void 1187void
1012set_shapes (CFPlus::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
1013 CODE: 1189 CODE:
1014{ 1190{
1015 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text; 1193 const char *pos = text;
1052 if (attrs) 1228 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
1054} 1230}
1055 1231
1056void 1232void
1057get_shapes (CFPlus::Layout self) 1233get_shapes (DC::Layout self)
1058 PPCODE: 1234 PPCODE:
1059{ 1235{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061 1237
1062 do 1238 do
1063 { 1239 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1065 1241
1066 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
1067 { 1243 {
1068 PangoRectangle extents; 1244 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
1077 1253
1078 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
1079} 1255}
1080 1256
1081int 1257int
1082has_wrapped (CFPlus::Layout self) 1258has_wrapped (DC::Layout self)
1083 CODE: 1259 CODE:
1084{ 1260{
1085 int lines = 1; 1261 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
1087 1263
1092} 1268}
1093 OUTPUT: 1269 OUTPUT:
1094 RETVAL 1270 RETVAL
1095 1271
1096SV * 1272SV *
1097get_text (CFPlus::Layout self) 1273get_text (DC::Layout self)
1098 CODE: 1274 CODE:
1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1100 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
1101 OUTPUT: 1277 OUTPUT:
1102 RETVAL 1278 RETVAL
1103 1279
1104void 1280void
1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1106 CODE: 1282 CODE:
1107 self->r = r; 1283 self->r = r;
1108 self->g = g; 1284 self->g = g;
1109 self->b = b; 1285 self->b = b;
1110 self->a = a; 1286 self->a = a;
1111 1287
1112void 1288void
1113set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
1114 CODE: 1290 CODE:
1115 if (self->font != font) 1291 if (self->font != font)
1116 { 1292 {
1117 self->font = font; 1293 self->font = font;
1118 layout_update_font (self); 1294 layout_update_font (self);
1119 } 1295 }
1120 1296
1121void 1297void
1122set_height (CFPlus::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
1123 CODE: 1299 CODE:
1124 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
1125 { 1301 {
1126 self->base_height = base_height; 1302 self->base_height = base_height;
1127 layout_update_font (self); 1303 layout_update_font (self);
1128 } 1304 }
1129 1305
1130void 1306void
1131set_width (CFPlus::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
1132 CODE: 1308 CODE:
1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1134 1310
1135void 1311void
1136set_indent (CFPlus::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
1137 CODE: 1313 CODE:
1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1139 1315
1140void 1316void
1141set_spacing (CFPlus::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
1142 CODE: 1318 CODE:
1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1144 1320
1145void 1321void
1146set_ellipsise (CFPlus::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
1147 CODE: 1323 CODE:
1148 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1152 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
1153 ); 1329 );
1154 1330
1155void 1331void
1156set_single_paragraph_mode (CFPlus::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
1157 CODE: 1333 CODE:
1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1159 1335
1160void 1336void
1161size (CFPlus::Layout self) 1337size (DC::Layout self)
1162 PPCODE: 1338 PPCODE:
1163{ 1339{
1164 int w, h; 1340 int w, h;
1165 1341
1166 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
1169 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
1170 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
1171} 1347}
1172 1348
1173int 1349int
1174descent (CFPlus::Layout self) 1350descent (DC::Layout self)
1175 CODE: 1351 CODE:
1176{ 1352{
1177 PangoRectangle rect; 1353 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect); 1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect); 1356 RETVAL = PANGO_DESCENT (rect);
1181} 1357}
1182 OUTPUT: 1358 OUTPUT:
1183 RETVAL 1359 RETVAL
1184 1360
1185int 1361int
1186xy_to_index (CFPlus::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
1187 CODE: 1363 CODE:
1188{ 1364{
1189 int index, trailing; 1365 int index, trailing;
1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1191 RETVAL = index + trailing; 1367 RETVAL = index + trailing;
1192} 1368}
1193 OUTPUT: 1369 OUTPUT:
1194 RETVAL 1370 RETVAL
1195 1371
1196void 1372void
1197cursor_pos (CFPlus::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1198 PPCODE: 1374 PPCODE:
1199{ 1375{
1200 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1202 1378
1203 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1204 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1207} 1383}
1208 1384
1209void 1385void
1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1211 PPCODE: 1387 PPCODE:
1212{ 1388{
1213 int line, x; 1389 int line, x;
1214 1390
1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1217 1394 --line;
1395#endif
1218 EXTEND (SP, 2); 1396 EXTEND (SP, 2);
1219 PUSHs (sv_2mortal (newSViv (line - 1))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221} 1399}
1222 1400
1223void 1401void
1224line_x_to_index (CFPlus::Layout self, int line, int x) 1402line_x_to_index (DC::Layout self, int line, int x)
1225 PPCODE: 1403 PPCODE:
1226{ 1404{
1227 PangoLayoutLine *lp; 1405 PangoLayoutLine *lp;
1228 int index, trailing; 1406 int index, trailing;
1229 1407
1230 if (line < 0) 1408 if (line < 0)
1231 XSRETURN_EMPTY; 1409 XSRETURN_EMPTY;
1232 1410
1233 if (!(lp = pango_layout_get_line (self->pl, line))) 1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */ 1412 XSRETURN_EMPTY; /* do better */
1235 1413
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237 1415
1238 EXTEND (SP, 2); 1416 EXTEND (SP, 2);
1244 PUSHs (sv_2mortal (newSViv (trailing))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1245 } 1423 }
1246} 1424}
1247 1425
1248void 1426void
1249render (CFPlus::Layout self, float x, float y, int flags = 0) 1427render (DC::Layout self, float x, float y, int flags = 0)
1250 PPCODE: 1428 CODE:
1429 rc_clear (self->rc);
1251 pango_opengl_render_layout_subpixel ( 1430 pango_opengl_render_layout_subpixel (
1252 self->pl, 1431 self->pl,
1432 self->rc,
1253 x * PANGO_SCALE, y * PANGO_SCALE, 1433 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a, 1434 self->r, self->g, self->b, self->a,
1255 flags 1435 flags
1256 ); 1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1257 1440
1258MODULE = CFPlus PACKAGE = CFPlus::Texture 1441void
1442draw (DC::Layout self)
1443 CODE:
1444{
1445 glEnable (GL_TEXTURE_2D);
1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1259 1452
1260int minpot (int n) 1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1461
1462PROTOTYPES: ENABLE
1261 1463
1262void 1464void
1263pad (SV *data_, int ow, int oh, int nw, int nh) 1465pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE: 1466 CODE:
1265{ 1467{
1292 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1296 1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1501
1297 if (items < 5) 1502 if (items < 5)
1298 { 1503 {
1299 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1300 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1301 } 1506 }
1339 RETVAL = width > 0; 1544 RETVAL = width > 0;
1340} 1545}
1341 OUTPUT: 1546 OUTPUT:
1342 RETVAL 1547 RETVAL
1343 1548
1344MODULE = CFPlus PACKAGE = CFPlus::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1345 1550
1346CFPlus::Map 1551PROTOTYPES: DISABLE
1552
1553DC::Map
1347new (SV *class) 1554new (SV *class)
1348 CODE: 1555 CODE:
1349 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1350 RETVAL->x = 0; 1557 RETVAL->x = 0;
1351 RETVAL->y = 0; 1558 RETVAL->y = 0;
1359 RETVAL->row = 0; 1566 RETVAL->row = 0;
1360 OUTPUT: 1567 OUTPUT:
1361 RETVAL 1568 RETVAL
1362 1569
1363void 1570void
1364DESTROY (CFPlus::Map self) 1571DESTROY (DC::Map self)
1365 CODE: 1572 CODE:
1366{ 1573{
1367 map_clear (self); 1574 map_clear (self);
1368 Safefree (self->face2tile); 1575 Safefree (self->face2tile);
1369 Safefree (self->tex); 1576 Safefree (self->tex);
1370 Safefree (self); 1577 Safefree (self);
1371} 1578}
1372 1579
1373void 1580void
1374resize (CFPlus::Map self, int map_width, int map_height) 1581resize (DC::Map self, int map_width, int map_height)
1375 CODE: 1582 CODE:
1376 self->w = map_width; 1583 self->w = map_width;
1377 self->h = map_height; 1584 self->h = map_height;
1378 1585
1379void 1586void
1380clear (CFPlus::Map self) 1587clear (DC::Map self)
1381 CODE: 1588 CODE:
1382 map_clear (self); 1589 map_clear (self);
1383 1590
1384void 1591void
1385set_tileid (CFPlus::Map self, int face, int tile) 1592set_tileid (DC::Map self, int face, int tile)
1386 CODE: 1593 CODE:
1387{ 1594{
1388 need_facenum (self, face); self->face2tile [face] = tile; 1595 need_facenum (self, face); self->face2tile [face] = tile;
1389 need_texid (self, tile); 1596 need_texid (self, tile);
1390} 1597}
1391 1598
1392void 1599void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level) 1600set_smooth (DC::Map self, int face, int smooth, int level)
1394 CODE: 1601 CODE:
1395{ 1602{
1396 tileid texid; 1603 tileid texid;
1397 maptex *tex; 1604 maptex *tex;
1398 1605
1411 tex->smoothtile = self->face2tile [smooth]; 1618 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level; 1619 tex->smoothlevel = level;
1413} 1620}
1414 1621
1415void 1622void
1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1417 CODE: 1624 CODE:
1418{ 1625{
1419 need_texid (self, texid); 1626 need_texid (self, texid);
1420 1627
1421 { 1628 {
1441 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1443} 1650}
1444 1651
1445int 1652int
1446ox (CFPlus::Map self) 1653ox (DC::Map self)
1447 ALIAS: 1654 ALIAS:
1448 oy = 1 1655 oy = 1
1449 x = 2 1656 x = 2
1450 y = 3 1657 y = 3
1451 w = 4 1658 w = 4
1462 } 1669 }
1463 OUTPUT: 1670 OUTPUT:
1464 RETVAL 1671 RETVAL
1465 1672
1466void 1673void
1467scroll (CFPlus::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1468 CODE: 1675 CODE:
1469{ 1676{
1470 if (dx > 0) 1677 if (dx > 0)
1471 map_blank (self, self->x, self->y, dx, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1472 else if (dx < 0) 1679 else if (dx < 0)
1487 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1488 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1489 } 1696 }
1490} 1697}
1491 1698
1492void 1699SV *
1493map1a_update (CFPlus::Map self, SV *data_, int extmap) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1494 CODE: 1701 CODE:
1495{ 1702{
1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1497 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1498 mapcell *cell; 1705 mapcell *cell;
1499 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1500 1709
1501 while (data < data_end - 1) 1710 while (data < data_end - 1)
1502 { 1711 {
1503 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1504 1713
1524 uint8_t ext, cmd; 1733 uint8_t ext, cmd;
1525 1734
1526 do 1735 do
1527 { 1736 {
1528 ext = *data++; 1737 ext = *data++;
1529 cmd = ext & 0x3f; 1738 cmd = ext & 0x7f;
1530 1739
1531 if (cmd < 4) 1740 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1; 1741 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health 1742 else if (cmd == 5) // health
1534 { 1743 {
1537 } 1746 }
1538 else if (cmd == 6) // monster width 1747 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1; 1748 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47) 1749 else if (cmd == 0x47)
1541 { 1750 {
1542 if (*data == 4) 1751 if (*data == 1) cell->player = data [1];
1543 ; // decode player count 1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1544 1755
1545 data += *data + 1; 1756 data += *data + 1;
1546 } 1757 }
1547 else if (cmd == 8) // cell flags 1758 else if (cmd == 8) // cell flags
1548 cell->flags = *data++; 1759 cell->flags = *data++;
1555 } 1766 }
1556 else 1767 else
1557 cell->darkness = *data++ + 1; 1768 cell->darkness = *data++ + 1;
1558 } 1769 }
1559 1770
1771 for (z = 0; z <= 2; ++z)
1560 if (flags & 4) 1772 if (flags & (4 >> z))
1561 { 1773 {
1562 faceid face = (data [0] << 8) + data [1]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face); 1775 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face]; 1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1565 } 1791 }
1566
1567 if (flags & 2)
1568 {
1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1572 }
1573
1574 if (flags & 1)
1575 {
1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1579 }
1580 } 1792 }
1581 else 1793 else
1582 cell->darkness = 0; 1794 CELL_CLEAR (cell);
1583 } 1795 }
1584} 1796}
1797 OUTPUT:
1798 RETVAL
1585 1799
1586SV * 1800SV *
1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1588 CODE: 1802 CODE:
1589{ 1803{
1590 int x1, x; 1804 int x1, x;
1591 int y1, y; 1805 int y1, y;
1592 int z; 1806 int z;
1637} 1851}
1638 OUTPUT: 1852 OUTPUT:
1639 RETVAL 1853 RETVAL
1640 1854
1641void 1855void
1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1643 CODE: 1857 CODE:
1644{ 1858{
1859 int x, y, z;
1860
1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1648 smooth_key skey; 1864 smooth_key skey;
1649 int x, y, z; 1865 int pl_x, pl_y;
1650 int last_name; 1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1870
1871 pl_tex.name = 0;
1651 1872
1652 // thats current max. sorry. 1873 // thats current max. sorry.
1653 if (sw > 255) sw = 255; 1874 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255; 1875 if (sh > 255) sh = 255;
1655 1876
1656 // clear key, in case of extra padding 1877 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey)); 1878 memset (&skey, 0, sizeof (skey));
1658 1879
1659 glColor4ub (255, 255, 255, 255); 1880 memset (&key, 0, sizeof (key));
1660 1881 key.r = 255;
1661 glEnable (GL_BLEND); 1882 key.g = 255;
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1883 key.b = 255;
1663 glEnable (GL_TEXTURE_2D); 1884 key.a = 255;
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1885 key.mode = GL_QUADS;
1665 1886 key.format = GL_T2F_V3F;
1666 glBegin (GL_QUADS); 1887 key.texname = -1;
1667
1668 last_name = 0;
1669 1888
1670 mx += self->x; 1889 mx += self->x;
1671 my += self->y; 1890 my += self->y;
1672 1891
1673 // first pass: determine smooth_max 1892 // first pass: determine smooth_max
1689 MAX (self->tex [cell->tile [0]].smoothlevel, 1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel, 1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel)); 1910 self->tex [cell->tile [2]].smoothlevel));
1692 } 1911 }
1693 } 1912 }
1913
1914 glEnable (GL_BLEND);
1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1694 1917
1695 for (z = 0; z <= 2; z++) 1918 for (z = 0; z <= 2; z++)
1696 { 1919 {
1697 memset (smooth_level, 0, sizeof (smooth_level)); 1920 memset (smooth_level, 0, sizeof (smooth_level));
1698 1921
1711 { 1934 {
1712 maptex tex = self->tex [tile]; 1935 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w; 1936 int px = (x + 1) * T - tex.w;
1714 int py = (y + 1) * T - tex.h; 1937 int py = (y + 1) * T - tex.h;
1715 1938
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name) 1939 if (key.texname != tex.name)
1719 { 1940 {
1720 if (!tex.name) 1941 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */ 1942 tex = self->tex [2]; /* missing, replace by noface */
1722 1943
1723 glEnd (); 1944 key.texname = tex.name;
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1945 arr = rc_array (rc, &key);
1725 glBegin (GL_QUADS);
1726 } 1946 }
1727 1947
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732
1733 if (cell->flags && z == 2)
1734 { 1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1735 if (cell->flags & 1) 1964 if (cell->flags & 1)
1736 { 1965 {
1737 maptex tex = self->tex [1]; 1966 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32; 1967 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32; 1968 int py = y * T - T * 6 / 32;
1740 1969
1970 if (tex.name)
1741 glEnd (); 1971 {
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1743 glBegin (GL_QUADS); 1982 }
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 } 1983 }
1750 } 1984 }
1751 1985
1752 // update smooth hash 1986 // update smooth hash
1753 if (tex.smoothtile) 1987 if (tex.smoothtile)
1789 } 2023 }
1790 } 2024 }
1791 } 2025 }
1792 } 2026 }
1793 2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
1794 // go through all smoothlevels, lowest to highest, then draw. 2031 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort 2032 // this is basically counting sort
1796 { 2033 {
1797 int w, b; 2034 int w, b;
1798 2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
1799 for (w = 0; w < 256 / 32; ++w) 2038 for (w = 0; w < 256 / 32; ++w)
1800 { 2039 {
1801 uint32_t smask = smooth_level [w]; 2040 uint32_t smask = smooth_level [w];
1802 if (smask) 2041 if (smask)
1803 for (b = 0; b < 32; ++b) 2042 for (b = 0; b < 32; ++b)
1822 int border = bits & 15; 2061 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row 2063 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column 2064 float dy = tex.t * .5f ; // 2 images/column
1826 2065
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name) 2066 if (tex.name)
1830 { 2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
1831 if (!tex.name) 2070 if (key.texname != tex.name)
1832 continue; // smoothing not yet available 2071 {
1833
1834 glEnd (); 2072 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1836 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
1837 } 2075 }
1838 2076
1839 if (border) 2077 if (border)
1840 { 2078 {
1841 float ox = border * dx; 2079 float ox = border * dx;
1842 2080
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1847 } 2085 }
1848 2086
1849 if (corner) 2087 if (corner)
1850 { 2088 {
1851 float ox = corner * dx; 2089 float ox = corner * dx;
1852 2090
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
1857 } 2096 }
1858 } 2097 }
1859 } 2098 }
1860 } 2099 }
1861 } 2100 }
2101
2102 glEnd ();
2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
1862 } 2105 }
1863 2106
1864 hv_clear (smooth); 2107 hv_clear (smooth);
1865 } 2108 }
1866 2109
1867 glEnd (); 2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
1868 2115
1869 glDisable (GL_TEXTURE_2D); 2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1870 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
2128 rc_free (rc);
1871 2129
1872 // top layer: overlays such as the health bar 2130 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++) 2131 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows) 2132 if (0 <= y + my && y + my < self->rows)
1875 { 2133 {
1900 } 2158 }
1901 } 2159 }
1902} 2160}
1903 2161
1904void 2162void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE: 2164 CODE:
1907{ 2165{
1908 static float color[16][3] = { 2166 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F }, 2167 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F }, 2168 { 1.00F, 1.00F, 1.00F },
1960 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1962} 2220}
1963 2221
1964void 2222void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1966 PPCODE: 2224 PPCODE:
1967{ 2225{
1968 int x, y; 2226 int x, y;
1969 int sw1 = sw + 2; 2227 int sw1 = sw + 2;
1970 int sh1 = sh + 2; 2228 int sh1 = sh + 2;
1978 SvCUR_set (darkness3_sv, sw34 * sh3); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1979 2237
1980 mx += self->x - 1; 2238 mx += self->x - 1;
1981 my += self->y - 1; 2239 my += self->y - 1;
1982 2240
1983 memset (darkness1, 255, sw1 * sh1); 2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1984 2242
1985 for (y = 0; y < sh1; y++) 2243 for (y = 0; y < sh1; y++)
1986 if (0 <= y + my && y + my < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1987 { 2245 {
1988 maprow *row = self->row + (y + my); 2246 maprow *row = self->row + (y + my);
2041 PUSHs (sv_2mortal (newSViv (sh3))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
2042 PUSHs (darkness3_sv); 2300 PUSHs (darkness3_sv);
2043} 2301}
2044 2302
2045SV * 2303SV *
2046get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
2047 CODE: 2305 CODE:
2048{ 2306{
2049 int x, y, x1, y1; 2307 int x, y, x1, y1;
2050 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
2051 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2108 else 2366 else
2109 *data++ = 0; 2367 *data++ = 0;
2110 } 2368 }
2111 } 2369 }
2112 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
2113 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
2114 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
2115 RETVAL = data_sv; 2378 RETVAL = data_sv;
2116} 2379}
2117 OUTPUT: 2380 OUTPUT:
2118 RETVAL 2381 RETVAL
2119 2382
2120void 2383void
2121set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2122 PPCODE: 2385 PPCODE:
2123{ 2386{
2124 int x, y, z; 2387 int x, y, z;
2125 int w, h; 2388 int w, h;
2126 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
2127 2400
2128 if (*data++ != 0) 2401 if (*data++ != 0)
2129 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
2130 2403
2131 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
2132 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
2133 2406
2134 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
2146 { 2419 {
2147 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
2148 2421
2149 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
2150 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
2151 uint8_t flags = *data++; 2429 flags = *data++;
2152 2430
2153 if (flags) 2431 if (flags)
2154 { 2432 {
2155 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2156 tileid tile[3] = { 0, 0, 0 }; 2434 tileid tile[3] = { 0, 0, 0 };
2159 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2160 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2161 2439
2162 if (cell->darkness == 0) 2440 if (cell->darkness == 0)
2163 { 2441 {
2164 cell->darkness = 0; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
2165 2444
2166 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
2167 { 2446 {
2168 tileid t = tile [z]; 2447 tileid t = tile [z];
2169 2448
2170 if (t >= self->texs || (t && !self->tex [t].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2171 { 2450 {
2172 XPUSHs (sv_2mortal (newSViv (t))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2173 need_texid (self, t); 2452 need_texid (self, t);
2174 } 2453 }
2175 2454
2176 cell->tile [z] = t; 2455 cell->tile [z] = t;
2177 } 2456 }
2179 } 2458 }
2180 } 2459 }
2181 } 2460 }
2182} 2461}
2183 2462
2184MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
2185 2464
2186CFPlus::MixChunk 2465DC::RW
2187new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
2188 CODE: 2467 CODE:
2189 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
2190 OUTPUT: 2474 OUTPUT:
2191 RETVAL 2475 RETVAL
2192 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
2193void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
2194DESTROY (CFPlus::MixChunk self) 2586DESTROY (DC::MixChunk self)
2195 CODE: 2587 CODE:
2196 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
2197 2589
2198int 2590int
2199volume (CFPlus::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
2200 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
2201 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
2202 OUTPUT: 2596 OUTPUT:
2203 RETVAL 2597 RETVAL
2204 2598
2205int 2599DC::Channel
2206play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2207 CODE: 2601 CODE:
2602{
2208 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
2209 OUTPUT: 2614 OUTPUT:
2210 RETVAL 2615 RETVAL
2211 2616
2212MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2213 2618
2214int 2619int
2215volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
2216 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
2217 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
2218 OUTPUT: 2626 OUTPUT:
2219 RETVAL 2627 RETVAL
2220 2628
2629void
2630fade_out (int ms)
2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
2642 RETVAL = Mix_LoadMUS_RW (rwops);
2643 OUTPUT:
2644 RETVAL
2645
2646void
2647DESTROY (DC::MixMusic self)
2648 CODE:
2649 Mix_FreeMusic (self);
2650
2221int 2651int
2222fade_out (int ms)
2223 CODE:
2224 RETVAL = Mix_FadeOutMusic (ms);
2225 OUTPUT:
2226 RETVAL
2227
2228CFPlus::MixMusic
2229new_from_file (SV *class, char *path)
2230 CODE:
2231 RETVAL = Mix_LoadMUS (path);
2232 OUTPUT:
2233 RETVAL
2234
2235void
2236DESTROY (CFPlus::MixMusic self)
2237 CODE:
2238 Mix_FreeMusic (self);
2239
2240int
2241play (CFPlus::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
2242 CODE: 2653 CODE:
2243 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
2244 OUTPUT: 2655 OUTPUT:
2245 RETVAL 2656 RETVAL
2246 2657
2247int 2658void
2248fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2249 CODE: 2660 CODE:
2250 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2661 Mix_FadeInMusicPos (self, loops, ms, position);
2251 OUTPUT:
2252 RETVAL
2253 2662
2254MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
2255 2666
2256BOOT: 2667BOOT:
2257{ 2668{
2258 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2259 static const struct { 2670 static const struct {
2260 const char *name; 2671 const char *name;
2261 IV iv; 2672 IV iv;
2262 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
2263# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2275 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
2276 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
2277 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
2278 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
2279 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
2280 const_iv (GL_AND), 2692 const_iv (GL_AND),
2281 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
2282 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
2283 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
2284 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
2297 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
2298 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
2299 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
2300 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
2301 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
2302 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2303 const_iv (GL_PROXY_TEXTURE_1D), 2721 const_iv (GL_PROXY_TEXTURE_1D),
2304 const_iv (GL_PROXY_TEXTURE_2D), 2722 const_iv (GL_PROXY_TEXTURE_2D),
2305 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
2306 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
2330 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
2331 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
2332 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
2333 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
2334 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
2335 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2336 const_iv (GL_LINE_STRIP), 2755 const_iv (GL_LINE_STRIP),
2337 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
2338 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
2339 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
2340 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
2341 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
2342 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
2343 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2344 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
2345 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
2346 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
2347 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
2348 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
2349# undef const_iv 2776# undef const_iv
2354 2781
2355 texture_av = newAV (); 2782 texture_av = newAV ();
2356 AvREAL_off (texture_av); 2783 AvREAL_off (texture_av);
2357} 2784}
2358 2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
2791
2359char * 2792char *
2360gl_vendor () 2793gl_vendor ()
2361 CODE: 2794 CODE:
2362 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
2363 OUTPUT: 2796 OUTPUT:
2435# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
2436void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2437 2870
2438# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
2439void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
2440 2875
2441void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
2442 2877
2443void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
2444 2879
2452 2887
2453void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
2454 CODE: 2889 CODE:
2455 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
2456 2891
2457void glBegin (int mode)
2458
2459void glEnd ()
2460
2461void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
2462 PROTOTYPE: @
2463 ALIAS: 2893 ALIAS:
2464 glColor_premultiply = 1 2894 glColor_premultiply = 1
2465 CODE: 2895 CODE:
2466 if (ix) 2896 if (ix)
2467 { 2897 {
2470 b *= a; 2900 b *= a;
2471 } 2901 }
2472 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
2473 glColor4f (r, g, b, a); 2903 glColor4f (r, g, b, a);
2474 2904
2475void glInterleavedArrays (int format, int stride, char *data)
2476
2477void glDrawElements (int mode, int count, int type, char *indices)
2478
2479# 1.2 void glDrawRangeElements (int mode, int start, int end
2480
2481void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2482 CODE: 2906 CODE:
2483 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2484 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2485 2909
2489 2913
2490void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2491 CODE: 2915 CODE:
2492 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2493 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2494void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2495 CODE: 2948 CODE:
2496 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2497 2950
2498void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2514void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2515 CODE: 2968 CODE:
2516 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2517 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2518 2971
2519void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2520 2973
2521void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2522 2975
2523void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2524 2977
2550 3003
2551void glEndList () 3004void glEndList ()
2552 3005
2553void glCallList (int list) 3006void glCallList (int list)
2554 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines