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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.248 by root, Fri Dec 28 15:27:39 2007 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
107 av_push (texture_av, (SV *)(size_t)name); 114 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 115 glDeleteTextures (1, &name);
109} 116}
110 117
111#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
112 120
113#include "pango-font.c" 121#include "pango-font.c"
114#include "pango-fontmap.c" 122#include "pango-fontmap.c"
115#include "pango-render.c" 123#include "pango-render.c"
116 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
119 129
120typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
121 131
122static int 132static int
123shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
124{ 134{
125 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
139 149
140typedef struct cf_layout { 150typedef struct cf_layout {
141 PangoLayout *pl; 151 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
143 int base_height; 153 int base_height;
144 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
145} *CFPlus__Layout; 156} *DC__Layout;
146 157
147static CFPlus__Font default_font; 158static DC__Font default_font;
148static PangoContext *opengl_context; 159static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
150 161
151static void 162static void
152substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
157#endif 168#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 170}
160 171
161static void 172static void
162layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
163{ 174{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
166 */ 177 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
171 182
172 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
173} 184}
174 185
175static void 186static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 188{
178 PangoRectangle rect; 189 PangoRectangle rect;
179 190
180 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
192 203
193typedef uint16_t tileid; 204typedef uint16_t tileid;
194typedef uint16_t faceid; 205typedef uint16_t faceid;
195 206
196typedef struct { 207typedef struct {
197 int name; 208 GLuint name;
198 int w, h; 209 int w, h;
199 float s, t; 210 float s, t;
200 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
201 tileid smoothtile; 212 tileid smoothtile;
202 uint8_t smoothlevel; 213 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 231 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 232 int texs; maptex *tex; // [tileid]
222 233
223 int32_t rows; 234 int32_t rows;
224 maprow *row; 235 maprow *row;
225} *CFPlus__Map; 236} *DC__Map;
226 237
227static char * 238static char *
228prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
229{ 240{
230 char *p; 241 char *p;
268 self->texs *= 2; 279 self->texs *= 2;
269 } 280 }
270} 281}
271 282
272static maprow * 283static maprow *
273map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
274{ 285{
275 if (0 > y) 286 if (0 > y)
276 { 287 {
277 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
316 327
317 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
318} 329}
319 330
320static mapcell * 331static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
322{ 333{
323 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
324} 335}
325 336
326static void 337static void
327map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
328{ 339{
329 int r; 340 int r;
330 341
331 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
340 self->row = 0; 351 self->row = 0;
341 self->rows = 0; 352 self->rows = 0;
342} 353}
343 354
344static void 355static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 357{
347 int x, y; 358 int x, y;
348 maprow *row; 359 maprow *row;
349 mapcell *cell; 360 mapcell *cell;
350 361
429 n |= n >> 16; 440 n |= n >> 16;
430 441
431 return n + 1; 442 return n + 1;
432} 443}
433 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
434/* SDL should provide this, really. */ 456/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 457#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 458#define SDLK_MODIFIER_MAX 314
437 459
438MODULE = CFPlus PACKAGE = CFPlus 460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
439 504
440PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
441 506
442BOOT: 507BOOT:
443{ 508{
444 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 510 static const struct {
446 const char *name; 511 const char *name;
447 IV iv; 512 IV iv;
448 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
471 536
472 const_iv (SDL_APPINPUTFOCUS), 537 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 538 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 539 const_iv (SDL_APPACTIVE),
475 540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
624
625 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 626# undef const_iv
558 }; 627 };
559 628
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
578 RETVAL 647 RETVAL
579 648
580NV floor (NV x) 649NV floor (NV x)
581 650
582NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
583 656
584void 657void
585pango_init () 658pango_init ()
586 CODE: 659 CODE:
587{ 660{
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 701
629 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
630 while (*m) 703 while (*m)
631 { 704 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 705 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 706 {
634 AV *av = newAV (); 707 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 710 av_push (av, newSViv (rgb));
661 734
662 if (RETVAL) 735 if (RETVAL)
663 { 736 {
664 av_clear (texture_av); 737 av_clear (texture_av);
665 738
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 741#include "glfunc.h"
669#undef GL_FUNC 742#undef GL_FUNC
670 } 743 }
671} 744}
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 827 break;
755 } 828 }
756 829
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 831 }
759} 832}
760 833
761int 834int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 836 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
766 839
767void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
768Mix_CloseAudio () 857Mix_CloseAudio ()
769 858
770int 859int
771Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
861
862const char *
863Mix_GetError ()
772 864
773void 865void
774lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
775 CODE: 867 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
818 STRLEN image_len; 910 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
825 917
826 if (!rw) 918 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
828 920
901void 993void
902error (char *message) 994error (char *message)
903 CODE: 995 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 997#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 999#endif
908 1000
909void 1001void
910fatal (char *message) 1002fatal (char *message)
911 CODE: 1003 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1005#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1007#endif
916 _exit (1); 1008 _exit (1);
917 1009
918void 1010void
919_exit (int retval = 0) 1011_exit (int retval = 0)
931#if DEBUG 1023#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1024 VALGRIND_DO_LEAK_CHECK;
933#endif 1025#endif
934} 1026}
935 1027
936MODULE = CFPlus PACKAGE = CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
937 1029
938PROTOTYPES: DISABLE 1030PROTOTYPES: DISABLE
939 1031
940CFPlus::Font 1032DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1034 CODE:
943{ 1035{
944 int count; 1036 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1040}
949 OUTPUT: 1041 OUTPUT:
950 RETVAL 1042 RETVAL
951 1043
952void 1044void
953DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
954 CODE: 1046 CODE:
955 pango_font_description_free (self); 1047 pango_font_description_free (self);
956 1048
957void 1049void
958make_default (CFPlus::Font self) 1050make_default (DC::Font self)
959 PROTOTYPE: $ 1051 PROTOTYPE: $
960 CODE: 1052 CODE:
961 default_font = self; 1053 default_font = self;
962 1054
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1056
965PROTOTYPES: DISABLE 1057PROTOTYPES: DISABLE
966 1058
967void 1059void
968reset_glyph_cache () 1060glyph_cache_backup ()
969 PROTOTYPE: 1061 PROTOTYPE:
970 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
971 tc_clear (); 1069 tc_restore ();
972 1070
973CFPlus::Layout 1071DC::Layout
974new (SV *class) 1072new (SV *class)
975 CODE: 1073 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
977 1075
978 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
985 1084
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
988 OUTPUT: 1087 OUTPUT:
989 RETVAL 1088 RETVAL
990 1089
991void 1090void
992DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
993 CODE: 1092 CODE:
994 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
995 Safefree (self); 1095 Safefree (self);
996 1096
997void 1097void
998set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
999 CODE: 1099 CODE:
1000{ 1100{
1001 STRLEN textlen; 1101 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
1003 1103
1004 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
1005} 1105}
1006 1106
1007void 1107void
1008set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
1009 CODE: 1109 CODE:
1010{ 1110{
1011 STRLEN textlen; 1111 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
1013 1113
1014 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
1015} 1115}
1016 1116
1017void 1117void
1018set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
1019 CODE: 1119 CODE:
1020{ 1120{
1021 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1123 const char *pos = text;
1058 if (attrs) 1158 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
1060} 1160}
1061 1161
1062void 1162void
1063get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
1064 PPCODE: 1164 PPCODE:
1065{ 1165{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1167
1068 do 1168 do
1083 1183
1084 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
1085} 1185}
1086 1186
1087int 1187int
1088has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
1089 CODE: 1189 CODE:
1090{ 1190{
1091 int lines = 1; 1191 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
1093 1193
1098} 1198}
1099 OUTPUT: 1199 OUTPUT:
1100 RETVAL 1200 RETVAL
1101 1201
1102SV * 1202SV *
1103get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
1104 CODE: 1204 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1207 OUTPUT:
1108 RETVAL 1208 RETVAL
1109 1209
1110void 1210void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1212 CODE:
1113 self->r = r; 1213 self->r = r;
1114 self->g = g; 1214 self->g = g;
1115 self->b = b; 1215 self->b = b;
1116 self->a = a; 1216 self->a = a;
1117 1217
1118void 1218void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1220 CODE:
1121 if (self->font != font) 1221 if (self->font != font)
1122 { 1222 {
1123 self->font = font; 1223 self->font = font;
1124 layout_update_font (self); 1224 layout_update_font (self);
1125 } 1225 }
1126 1226
1127void 1227void
1128set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
1129 CODE: 1229 CODE:
1130 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
1131 { 1231 {
1132 self->base_height = base_height; 1232 self->base_height = base_height;
1133 layout_update_font (self); 1233 layout_update_font (self);
1134 } 1234 }
1135 1235
1136void 1236void
1137set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1238 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1240
1141void 1241void
1142set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
1143 CODE: 1243 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1245
1146void 1246void
1147set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
1148 CODE: 1248 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1250
1151void 1251void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1253 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
1159 ); 1259 );
1160 1260
1161void 1261void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1263 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1265
1166void 1266void
1167size (CFPlus::Layout self) 1267size (DC::Layout self)
1168 PPCODE: 1268 PPCODE:
1169{ 1269{
1170 int w, h; 1270 int w, h;
1171 1271
1172 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
1177} 1277}
1178 1278
1179int 1279int
1180descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1181 CODE: 1281 CODE:
1182{ 1282{
1183 PangoRectangle rect; 1283 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1187} 1287}
1188 OUTPUT: 1288 OUTPUT:
1189 RETVAL 1289 RETVAL
1190 1290
1191int 1291int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1293 CODE:
1194{ 1294{
1195 int index, trailing; 1295 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1297 RETVAL = index + trailing;
1198} 1298}
1199 OUTPUT: 1299 OUTPUT:
1200 RETVAL 1300 RETVAL
1201 1301
1202void 1302void
1203cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1304 PPCODE:
1205{ 1305{
1206 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1208 1308
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1213} 1313}
1214 1314
1215void 1315void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1317 PPCODE:
1218{ 1318{
1219 int line, x; 1319 int line, x;
1220 1320
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1324 --line;
1325#endif
1224 EXTEND (SP, 2); 1326 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1329}
1228 1330
1229void 1331void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1332line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1333 PPCODE:
1232{ 1334{
1233 PangoLayoutLine *lp; 1335 PangoLayoutLine *lp;
1234 int index, trailing; 1336 int index, trailing;
1235 1337
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1353 }
1252} 1354}
1253 1355
1254void 1356void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1357render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1358 CODE:
1359 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1258 self->pl, 1361 self->pl,
1362 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1261 flags 1365 flags
1262 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1263 1370
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1371void
1372draw (DC::Layout self)
1373 CODE:
1374{
1375 glEnable (GL_TEXTURE_2D);
1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1382
1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1391
1266PROTOTYPES: ENABLE 1392PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1393
1270void 1394void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1395pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1396 CODE:
1273{ 1397{
1300 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1431
1305 if (items < 5) 1432 if (items < 5)
1306 { 1433 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1436 }
1347 RETVAL = width > 0; 1474 RETVAL = width > 0;
1348} 1475}
1349 OUTPUT: 1476 OUTPUT:
1350 RETVAL 1477 RETVAL
1351 1478
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1480
1354PROTOTYPES: DISABLE 1481PROTOTYPES: DISABLE
1355 1482
1356CFPlus::Map 1483DC::Map
1357new (SV *class) 1484new (SV *class)
1358 CODE: 1485 CODE:
1359 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1487 RETVAL->x = 0;
1361 RETVAL->y = 0; 1488 RETVAL->y = 0;
1369 RETVAL->row = 0; 1496 RETVAL->row = 0;
1370 OUTPUT: 1497 OUTPUT:
1371 RETVAL 1498 RETVAL
1372 1499
1373void 1500void
1374DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1375 CODE: 1502 CODE:
1376{ 1503{
1377 map_clear (self); 1504 map_clear (self);
1378 Safefree (self->face2tile); 1505 Safefree (self->face2tile);
1379 Safefree (self->tex); 1506 Safefree (self->tex);
1380 Safefree (self); 1507 Safefree (self);
1381} 1508}
1382 1509
1383void 1510void
1384resize (CFPlus::Map self, int map_width, int map_height) 1511resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1512 CODE:
1386 self->w = map_width; 1513 self->w = map_width;
1387 self->h = map_height; 1514 self->h = map_height;
1388 1515
1389void 1516void
1390clear (CFPlus::Map self) 1517clear (DC::Map self)
1391 CODE: 1518 CODE:
1392 map_clear (self); 1519 map_clear (self);
1393 1520
1394void 1521void
1395set_tileid (CFPlus::Map self, int face, int tile) 1522set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1523 CODE:
1397{ 1524{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1525 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1526 need_texid (self, tile);
1400} 1527}
1401 1528
1402void 1529void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1530set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1531 CODE:
1405{ 1532{
1406 tileid texid; 1533 tileid texid;
1407 maptex *tex; 1534 maptex *tex;
1408 1535
1421 tex->smoothtile = self->face2tile [smooth]; 1548 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1549 tex->smoothlevel = level;
1423} 1550}
1424 1551
1425void 1552void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1554 CODE:
1428{ 1555{
1429 need_texid (self, texid); 1556 need_texid (self, texid);
1430 1557
1431 { 1558 {
1451 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1580}
1454 1581
1455int 1582int
1456ox (CFPlus::Map self) 1583ox (DC::Map self)
1457 ALIAS: 1584 ALIAS:
1458 oy = 1 1585 oy = 1
1459 x = 2 1586 x = 2
1460 y = 3 1587 y = 3
1461 w = 4 1588 w = 4
1472 } 1599 }
1473 OUTPUT: 1600 OUTPUT:
1474 RETVAL 1601 RETVAL
1475 1602
1476void 1603void
1477scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1478 CODE: 1605 CODE:
1479{ 1606{
1480 if (dx > 0) 1607 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1609 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1499 } 1626 }
1500} 1627}
1501 1628
1502void 1629SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1631 CODE:
1505{ 1632{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1635 mapcell *cell;
1509 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1510 1639
1511 while (data < data_end - 1) 1640 while (data < data_end - 1)
1512 { 1641 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1514 1643
1565 } 1694 }
1566 else 1695 else
1567 cell->darkness = *data++ + 1; 1696 cell->darkness = *data++ + 1;
1568 } 1697 }
1569 1698
1699 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1700 if (flags & (4 >> z))
1571 { 1701 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1703 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1575 } 1719 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1720 }
1591 else 1721 else
1592 cell->darkness = 0; 1722 cell->darkness = 0;
1593 } 1723 }
1594} 1724}
1725 OUTPUT:
1726 RETVAL
1595 1727
1596SV * 1728SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1730 CODE:
1599{ 1731{
1600 int x1, x; 1732 int x1, x;
1601 int y1, y; 1733 int y1, y;
1602 int z; 1734 int z;
1647} 1779}
1648 OUTPUT: 1780 OUTPUT:
1649 RETVAL 1781 RETVAL
1650 1782
1651void 1783void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1653 CODE: 1785 CODE:
1654{ 1786{
1787 int x, y, z;
1788
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1792 smooth_key skey;
1659 int x, y, z; 1793
1660 int last_name; 1794 rc_t *rc = rc_alloc ();
1795 rc_key_t key;
1796 rc_array_t *arr;
1661 1797
1662 // thats current max. sorry. 1798 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1799 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1800 if (sh > 255) sh = 255;
1665 1801
1666 // clear key, in case of extra padding 1802 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1803 memset (&skey, 0, sizeof (skey));
1668 1804
1669 glColor4ub (255, 255, 255, 255); 1805 memset (&key, 0, sizeof (key));
1670 1806 key.r = 255;
1671 glEnable (GL_BLEND); 1807 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1808 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1809 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1810 key.mode = GL_QUADS;
1675 1811 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1812 key.texname = -1;
1677
1678 last_name = 0;
1679 1813
1680 mx += self->x; 1814 mx += self->x;
1681 my += self->y; 1815 my += self->y;
1682 1816
1683 // first pass: determine smooth_max 1817 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1835 self->tex [cell->tile [2]].smoothlevel));
1702 } 1836 }
1703 } 1837 }
1838
1839 glEnable (GL_BLEND);
1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1842
1705 for (z = 0; z <= 2; z++) 1843 for (z = 0; z <= 2; z++)
1706 { 1844 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1845 memset (smooth_level, 0, sizeof (smooth_level));
1708 1846
1718 tileid tile = cell->tile [z]; 1856 tileid tile = cell->tile [z];
1719 1857
1720 if (tile) 1858 if (tile)
1721 { 1859 {
1722 maptex tex = self->tex [tile]; 1860 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1861 int px, py;
1724 int py = (y + 1) * T - tex.h;
1725 1862
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1863 if (key.texname != tex.name)
1729 { 1864 {
1730 if (!tex.name) 1865 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1866 tex = self->tex [2]; /* missing, replace by noface */
1732 1867
1733 glEnd (); 1868 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1869 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1870 }
1737 1871
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1742 1879
1743 if (cell->flags && z == 2) 1880 if (cell->flags && z == 2)
1744 { 1881 {
1882 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1883 if (cell->flags & 1)
1746 { 1884 {
1747 maptex tex = self->tex [1]; 1885 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1886 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1887 int py = y * T - T * 6 / 32;
1750 1888
1889 if (tex.name)
1751 glEnd (); 1890 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1901 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1902 }
1760 } 1903 }
1761 1904
1762 // update smooth hash 1905 // update smooth hash
1763 if (tex.smoothtile) 1906 if (tex.smoothtile)
1799 } 1942 }
1800 } 1943 }
1801 } 1944 }
1802 } 1945 }
1803 1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1804 // go through all smoothlevels, lowest to highest, then draw. 1950 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 1951 // this is basically counting sort
1806 { 1952 {
1807 int w, b; 1953 int w, b;
1808 1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 1957 for (w = 0; w < 256 / 32; ++w)
1810 { 1958 {
1811 uint32_t smask = smooth_level [w]; 1959 uint32_t smask = smooth_level [w];
1812 if (smask) 1960 if (smask)
1813 for (b = 0; b < 32; ++b) 1961 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 1980 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 1982 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 1983 float dy = tex.t * .5f ; // 2 images/column
1836 1984
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 1985 if (tex.name)
1840 { 1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1841 if (!tex.name) 1989 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 1990 {
1843
1844 glEnd (); 1991 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1847 } 1994 }
1848 1995
1849 if (border) 1996 if (border)
1850 { 1997 {
1851 float ox = border * dx; 1998 float ox = border * dx;
1852 1999
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2004 }
1858 2005
1859 if (corner) 2006 if (corner)
1860 { 2007 {
1861 float ox = corner * dx; 2008 float ox = corner * dx;
1862 2009
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
1867 } 2015 }
1868 } 2016 }
1869 } 2017 }
1870 } 2018 }
1871 } 2019 }
2020
2021 glEnd ();
2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
1872 } 2024 }
1873 2025
1874 hv_clear (smooth); 2026 hv_clear (smooth);
1875 } 2027 }
1876 2028
1877 glEnd ();
1878
1879 glDisable (GL_TEXTURE_2D);
1880 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
2030 rc_free (rc);
1881 2031
1882 // top layer: overlays such as the health bar 2032 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1885 { 2035 {
1910 } 2060 }
1911 } 2061 }
1912} 2062}
1913 2063
1914void 2064void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2066 CODE:
1917{ 2067{
1918 static float color[16][3] = { 2068 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1972} 2122}
1973 2123
1974void 2124void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2126 PPCODE:
1977{ 2127{
1978 int x, y; 2128 int x, y;
1979 int sw1 = sw + 2; 2129 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2130 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2202 PUSHs (darkness3_sv);
2053} 2203}
2054 2204
2055SV * 2205SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2207 CODE:
2058{ 2208{
2059 int x, y, x1, y1; 2209 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2126} 2276}
2127 OUTPUT: 2277 OUTPUT:
2128 RETVAL 2278 RETVAL
2129 2279
2130void 2280void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
2132 PPCODE: 2282 PPCODE:
2133{ 2283{
2134 int x, y, z; 2284 int x, y, z;
2135 int w, h; 2285 int w, h;
2136 int x1, y1; 2286 int x1, y1;
2137 2287
2138 if (*data++ != 0) 2288 if (*data++ != 0)
2139 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
2140 2290
2141 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
2143 2293
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
2189 } 2339 }
2190 } 2340 }
2191 } 2341 }
2192} 2342}
2193 2343
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
2345
2346DC::RW
2347new (SV *class, SV *data_sv)
2348 CODE:
2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
2355 OUTPUT:
2356 RETVAL
2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2373
2196PROTOTYPES: DISABLE 2374PROTOTYPES: DISABLE
2197 2375
2198CFPlus::MixChunk 2376DC::Channel
2199new_from_file (SV *class, char *path) 2377find ()
2200 CODE: 2378 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2202 OUTPUT: 2395 OUTPUT:
2203 RETVAL 2396 RETVAL
2204 2397
2205void 2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2206DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
2207 CODE: 2468 CODE:
2208 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
2209 2470
2210int 2471int
2211volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2477 OUTPUT:
2215 RETVAL 2478 RETVAL
2216 2479
2217int 2480DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2482 CODE:
2483{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
2221 OUTPUT: 2495 OUTPUT:
2222 RETVAL 2496 RETVAL
2223 2497
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2499
2226int 2500int
2227volume (int volume = -1) 2501volume (int volume = -1)
2228 PROTOTYPE: ;$ 2502 PROTOTYPE: ;$
2229 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2507 OUTPUT:
2232 RETVAL 2508 RETVAL
2233 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2520DC::MixMusic
2521new (SV *class, DC::RW rwops)
2522 CODE:
2523 RETVAL = Mix_LoadMUS_RW (rwops);
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528DESTROY (DC::MixMusic self)
2529 CODE:
2530 Mix_FreeMusic (self);
2531
2234int 2532int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
2255 CODE: 2534 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2536 OUTPUT:
2258 RETVAL 2537 RETVAL
2259 2538
2260int 2539void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2541 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2542 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2543
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2545
2269PROTOTYPES: ENABLE 2546PROTOTYPES: ENABLE
2270 2547
2271BOOT: 2548BOOT:
2272{ 2549{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2551 static const struct {
2275 const char *name; 2552 const char *name;
2276 IV iv; 2553 IV iv;
2277 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2573 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2602 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2603 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2636 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2657# undef const_iv
2369 2662
2370 texture_av = newAV (); 2663 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2664 AvREAL_off (texture_av);
2372} 2665}
2373 2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
2672
2374char * 2673char *
2375gl_vendor () 2674gl_vendor ()
2376 CODE: 2675 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2677 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2751
2453# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
2455 2756
2456void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
2457 2758
2458void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
2459 2760
2467 2768
2468void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
2469 CODE: 2770 CODE:
2470 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
2471 2772
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2774 ALIAS:
2479 glColor_premultiply = 1 2775 glColor_premultiply = 1
2480 CODE: 2776 CODE:
2481 if (ix) 2777 if (ix)
2482 { 2778 {
2485 b *= a; 2781 b *= a;
2486 } 2782 }
2487 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2784 glColor4f (r, g, b, a);
2489 2785
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2787 CODE:
2498 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2790
2504 2794
2505void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2506 CODE: 2796 CODE:
2507 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2508 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
2509void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
2510 CODE: 2829 CODE:
2511 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
2512 2831
2513void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 2849 CODE:
2531 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 2852
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 2854
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 2856
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 2858
2565 2884
2566void glEndList () 2885void glEndList ()
2567 2886
2568void glCallList (int list) 2887void glCallList (int list)
2569 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

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