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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
61#if 0 91#if 1
62# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else 93#else
64# define PARACHUTE 0 94# define PARACHUTE 0
65#endif 95#endif
66 96
107 av_push (texture_av, (SV *)(size_t)name); 137 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 138 glDeleteTextures (1, &name);
109} 139}
110 140
111#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
112 143
113#include "pango-font.c" 144#include "pango-font.c"
114#include "pango-fontmap.c" 145#include "pango-fontmap.c"
115#include "pango-render.c" 146#include "pango-render.c"
116 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
119 152
120typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
121 154
122static int 155static int
123shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
124{ 157{
125 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
139 172
140typedef struct cf_layout { 173typedef struct cf_layout {
141 PangoLayout *pl; 174 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
143 int base_height; 176 int base_height;
144 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
145} *CFPlus__Layout; 179} *DC__Layout;
146 180
147static CFPlus__Font default_font; 181static DC__Font default_font;
148static PangoContext *opengl_context; 182static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
150 184
151static void 185static void
152substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
157#endif 191#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 193}
160 194
161static void 195static void
162layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
163{ 197{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
166 */ 200 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
168 202
169 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 205
172 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
173} 207}
174 208
175static void 209static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 211{
178 PangoRectangle rect; 212 PangoRectangle rect;
179 213
180 // get_pixel_* wrongly rounds down 214 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 215 pango_layout_get_extents (self->pl, 0, &rect);
192 226
193typedef uint16_t tileid; 227typedef uint16_t tileid;
194typedef uint16_t faceid; 228typedef uint16_t faceid;
195 229
196typedef struct { 230typedef struct {
197 int name; 231 GLuint name;
198 int w, h; 232 int w, h;
199 float s, t; 233 float s, t;
200 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
201 tileid smoothtile; 235 tileid smoothtile;
202 uint8_t smoothlevel; 236 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 254 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 255 int texs; maptex *tex; // [tileid]
222 256
223 int32_t rows; 257 int32_t rows;
224 maprow *row; 258 maprow *row;
225} *CFPlus__Map; 259} *DC__Map;
226 260
227static char * 261static char *
228prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
229{ 263{
230 char *p; 264 char *p;
268 self->texs *= 2; 302 self->texs *= 2;
269 } 303 }
270} 304}
271 305
272static maprow * 306static maprow *
273map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
274{ 308{
275 if (0 > y) 309 if (0 > y)
276 { 310 {
277 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
316 350
317 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
318} 352}
319 353
320static mapcell * 354static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
322{ 356{
323 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
324} 358}
325 359
326static void 360static void
327map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
328{ 362{
329 int r; 363 int r;
330 364
331 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
340 self->row = 0; 374 self->row = 0;
341 self->rows = 0; 375 self->rows = 0;
342} 376}
343 377
344static void 378static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 380{
347 int x, y; 381 int x, y;
348 maprow *row; 382 maprow *row;
349 mapcell *cell; 383 mapcell *cell;
350 384
429 n |= n >> 16; 463 n |= n >> 16;
430 464
431 return n + 1; 465 return n + 1;
432} 466}
433 467
468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
434/* SDL should provide this, really. */ 479/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 480#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 481#define SDLK_MODIFIER_MAX 314
437 482
438MODULE = CFPlus PACKAGE = CFPlus 483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
439 527
440PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
441 529
442BOOT: 530BOOT:
443{ 531{
444 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 533 static const struct {
446 const char *name; 534 const char *name;
447 IV iv; 535 IV iv;
448 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
471 559
472 const_iv (SDL_APPINPUTFOCUS), 560 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 561 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 562 const_iv (SDL_APPACTIVE),
475 563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
647
648 const_iv (MIX_DEFAULT_FORMAT),
557# undef const_iv 649# undef const_iv
558 }; 650 };
559 651
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 671
580NV floor (NV x) 672NV floor (NV x)
581 673
582NV ceil (NV x) 674NV ceil (NV x)
583 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
584void 680void
585pango_init () 681pango_init ()
586 CODE: 682 CODE:
587{ 683{
588 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
591} 692}
592 693
593char * 694char *
594SDL_GetError () 695SDL_GetError ()
595 696
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 729
629 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
630 while (*m) 731 while (*m)
631 { 732 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 733 if ((*m)->w >= 800 && (*m)->h >= 480)
633 { 734 {
634 AV *av = newAV (); 735 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 738 av_push (av, newSViv (rgb));
661 762
662 if (RETVAL) 763 if (RETVAL)
663 { 764 {
664 av_clear (texture_av); 765 av_clear (texture_av);
665 766
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 769#include "glfunc.h"
669#undef GL_FUNC 770#undef GL_FUNC
670 } 771 }
671} 772}
678char * 779char *
679SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
680 781
681int 782int
682SDL_GetAppState () 783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
683 787
684void 788void
685poll_events () 789poll_events ()
686 PPCODE: 790 PPCODE:
687{ 791{
697 { 801 {
698 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
699 case SDL_KEYUP: 803 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 809 break;
706 810
707 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 830 x = ev.motion.x;
727 y = ev.motion.y; 831 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 833 }
730 834
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 841 }
738 break; 842 break;
739 843
740 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 847
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 858 break;
755 } 859 }
756 860
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 862 }
759} 863}
760 864
761int 865int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 867 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
766 870
767void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
768Mix_CloseAudio () 888Mix_CloseAudio ()
769 889
770int 890int
771Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
892
893const char *
894Mix_GetError ()
772 895
773void 896void
774lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
775 CODE: 898 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 925 }
803 } 926 }
804#endif 927#endif
805} 928}
806 929
807void 930int
808add_font (char *file) 931add_font (char *file)
809 CODE: 932 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
811 936
812void 937void
813load_image_inline (SV *image_) 938load_image_inline (SV *image_)
814 ALIAS: 939 ALIAS:
815 load_image_file = 1 940 load_image_file = 1
818 STRLEN image_len; 943 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
825 950
826 if (!rw) 951 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
828 953
901void 1026void
902error (char *message) 1027error (char *message)
903 CODE: 1028 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1030#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1032#endif
908 1033
909void 1034void
910fatal (char *message) 1035fatal (char *message)
911 CODE: 1036 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1038#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1040#endif
916 _exit (1); 1041 _exit (1);
917 1042
918void 1043void
919_exit (int retval = 0) 1044_exit (int retval = 0)
931#if DEBUG 1056#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1057 VALGRIND_DO_LEAK_CHECK;
933#endif 1058#endif
934} 1059}
935 1060
936MODULE = CFPlus PACKAGE = CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
937 1062
938PROTOTYPES: DISABLE 1063PROTOTYPES: DISABLE
939 1064
940CFPlus::Font 1065DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1067 CODE:
943{ 1068{
944 int count; 1069 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1073}
949 OUTPUT: 1074 OUTPUT:
950 RETVAL 1075 RETVAL
951 1076
952void 1077void
953DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
954 CODE: 1079 CODE:
955 pango_font_description_free (self); 1080 pango_font_description_free (self);
956 1081
957void 1082void
958make_default (CFPlus::Font self) 1083make_default (DC::Font self)
959 PROTOTYPE: $ 1084 PROTOTYPE: $
960 CODE: 1085 CODE:
961 default_font = self; 1086 default_font = self;
962 1087
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1089
965PROTOTYPES: DISABLE 1090PROTOTYPES: DISABLE
966 1091
967void 1092void
968reset_glyph_cache () 1093glyph_cache_backup ()
969 PROTOTYPE: 1094 PROTOTYPE:
970 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
971 tc_clear (); 1102 tc_restore ();
972 1103
973CFPlus::Layout 1104DC::Layout
974new (SV *class) 1105new (SV *class)
975 CODE: 1106 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
977 1108
978 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
985 1117
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
988 OUTPUT: 1120 OUTPUT:
989 RETVAL 1121 RETVAL
990 1122
991void 1123void
992DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
993 CODE: 1125 CODE:
994 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
995 Safefree (self); 1128 Safefree (self);
996 1129
997void 1130void
998set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
999 CODE: 1132 CODE:
1000{ 1133{
1001 STRLEN textlen; 1134 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
1003 1136
1004 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
1005} 1138}
1006 1139
1007void 1140void
1008set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
1009 CODE: 1142 CODE:
1010{ 1143{
1011 STRLEN textlen; 1144 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
1013 1146
1014 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
1015} 1148}
1016 1149
1017void 1150void
1018set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
1019 CODE: 1152 CODE:
1020{ 1153{
1021 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1156 const char *pos = text;
1058 if (attrs) 1191 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
1060} 1193}
1061 1194
1062void 1195void
1063get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
1064 PPCODE: 1197 PPCODE:
1065{ 1198{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1200
1068 do 1201 do
1069 { 1202 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1204
1072 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
1073 { 1206 {
1074 PangoRectangle extents; 1207 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1216
1084 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
1085} 1218}
1086 1219
1087int 1220int
1088has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
1089 CODE: 1222 CODE:
1090{ 1223{
1091 int lines = 1; 1224 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
1093 1226
1098} 1231}
1099 OUTPUT: 1232 OUTPUT:
1100 RETVAL 1233 RETVAL
1101 1234
1102SV * 1235SV *
1103get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
1104 CODE: 1237 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1240 OUTPUT:
1108 RETVAL 1241 RETVAL
1109 1242
1110void 1243void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1245 CODE:
1113 self->r = r; 1246 self->r = r;
1114 self->g = g; 1247 self->g = g;
1115 self->b = b; 1248 self->b = b;
1116 self->a = a; 1249 self->a = a;
1117 1250
1118void 1251void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1253 CODE:
1121 if (self->font != font) 1254 if (self->font != font)
1122 { 1255 {
1123 self->font = font; 1256 self->font = font;
1124 layout_update_font (self); 1257 layout_update_font (self);
1125 } 1258 }
1126 1259
1127void 1260void
1128set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
1129 CODE: 1262 CODE:
1130 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
1131 { 1264 {
1132 self->base_height = base_height; 1265 self->base_height = base_height;
1133 layout_update_font (self); 1266 layout_update_font (self);
1134 } 1267 }
1135 1268
1136void 1269void
1137set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1271 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1273
1141void 1274void
1142set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
1143 CODE: 1276 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1278
1146void 1279void
1147set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
1148 CODE: 1281 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1283
1151void 1284void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1286 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
1159 ); 1292 );
1160 1293
1161void 1294void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1296 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1298
1166void 1299void
1167size (CFPlus::Layout self) 1300size (DC::Layout self)
1168 PPCODE: 1301 PPCODE:
1169{ 1302{
1170 int w, h; 1303 int w, h;
1171 1304
1172 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
1177} 1310}
1178 1311
1179int 1312int
1180descent (CFPlus::Layout self) 1313descent (DC::Layout self)
1181 CODE: 1314 CODE:
1182{ 1315{
1183 PangoRectangle rect; 1316 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1187} 1320}
1188 OUTPUT: 1321 OUTPUT:
1189 RETVAL 1322 RETVAL
1190 1323
1191int 1324int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1326 CODE:
1194{ 1327{
1195 int index, trailing; 1328 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1330 RETVAL = index + trailing;
1198} 1331}
1199 OUTPUT: 1332 OUTPUT:
1200 RETVAL 1333 RETVAL
1201 1334
1202void 1335void
1203cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1337 PPCODE:
1205{ 1338{
1206 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1341
1209 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1346}
1214 1347
1215void 1348void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1350 PPCODE:
1218{ 1351{
1219 int line, x; 1352 int line, x;
1220 1353
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1357 --line;
1358#endif
1224 EXTEND (SP, 2); 1359 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1362}
1228 1363
1229void 1364void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1365line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1366 PPCODE:
1232{ 1367{
1233 PangoLayoutLine *lp; 1368 PangoLayoutLine *lp;
1234 int index, trailing; 1369 int index, trailing;
1235 1370
1236 if (line < 0) 1371 if (line < 0)
1237 XSRETURN_EMPTY; 1372 XSRETURN_EMPTY;
1238 1373
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1375 XSRETURN_EMPTY; /* do better */
1241 1376
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1378
1244 EXTEND (SP, 2); 1379 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1386 }
1252} 1387}
1253 1388
1254void 1389void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1390render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1391 CODE:
1392 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1258 self->pl, 1394 self->pl,
1395 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1397 self->r, self->g, self->b, self->a,
1261 flags 1398 flags
1262 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1263 1403
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1404void
1405draw (DC::Layout self)
1406 CODE:
1407{
1408 glEnable (GL_TEXTURE_2D);
1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1415
1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1424
1266PROTOTYPES: ENABLE 1425PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1426
1270void 1427void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1428pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1429 CODE:
1273{ 1430{
1300 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1464
1305 if (items < 5) 1465 if (items < 5)
1306 { 1466 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1469 }
1347 RETVAL = width > 0; 1507 RETVAL = width > 0;
1348} 1508}
1349 OUTPUT: 1509 OUTPUT:
1350 RETVAL 1510 RETVAL
1351 1511
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1513
1354PROTOTYPES: DISABLE 1514PROTOTYPES: DISABLE
1355 1515
1356CFPlus::Map 1516DC::Map
1357new (SV *class) 1517new (SV *class)
1358 CODE: 1518 CODE:
1359 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1520 RETVAL->x = 0;
1361 RETVAL->y = 0; 1521 RETVAL->y = 0;
1369 RETVAL->row = 0; 1529 RETVAL->row = 0;
1370 OUTPUT: 1530 OUTPUT:
1371 RETVAL 1531 RETVAL
1372 1532
1373void 1533void
1374DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1375 CODE: 1535 CODE:
1376{ 1536{
1377 map_clear (self); 1537 map_clear (self);
1378 Safefree (self->face2tile); 1538 Safefree (self->face2tile);
1379 Safefree (self->tex); 1539 Safefree (self->tex);
1380 Safefree (self); 1540 Safefree (self);
1381} 1541}
1382 1542
1383void 1543void
1384resize (CFPlus::Map self, int map_width, int map_height) 1544resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1545 CODE:
1386 self->w = map_width; 1546 self->w = map_width;
1387 self->h = map_height; 1547 self->h = map_height;
1388 1548
1389void 1549void
1390clear (CFPlus::Map self) 1550clear (DC::Map self)
1391 CODE: 1551 CODE:
1392 map_clear (self); 1552 map_clear (self);
1393 1553
1394void 1554void
1395set_tileid (CFPlus::Map self, int face, int tile) 1555set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1556 CODE:
1397{ 1557{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1558 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1559 need_texid (self, tile);
1400} 1560}
1401 1561
1402void 1562void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1563set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1564 CODE:
1405{ 1565{
1406 tileid texid; 1566 tileid texid;
1407 maptex *tex; 1567 maptex *tex;
1408 1568
1421 tex->smoothtile = self->face2tile [smooth]; 1581 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1582 tex->smoothlevel = level;
1423} 1583}
1424 1584
1425void 1585void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1587 CODE:
1428{ 1588{
1429 need_texid (self, texid); 1589 need_texid (self, texid);
1430 1590
1431 { 1591 {
1451 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1613}
1454 1614
1455int 1615int
1456ox (CFPlus::Map self) 1616ox (DC::Map self)
1457 ALIAS: 1617 ALIAS:
1458 oy = 1 1618 oy = 1
1459 x = 2 1619 x = 2
1460 y = 3 1620 y = 3
1461 w = 4 1621 w = 4
1472 } 1632 }
1473 OUTPUT: 1633 OUTPUT:
1474 RETVAL 1634 RETVAL
1475 1635
1476void 1636void
1477scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1478 CODE: 1638 CODE:
1479{ 1639{
1480 if (dx > 0) 1640 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1642 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1499 } 1659 }
1500} 1660}
1501 1661
1502void 1662SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1664 CODE:
1505{ 1665{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1668 mapcell *cell;
1509 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1510 1672
1511 while (data < data_end - 1) 1673 while (data < data_end - 1)
1512 { 1674 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1514 1676
1534 uint8_t ext, cmd; 1696 uint8_t ext, cmd;
1535 1697
1536 do 1698 do
1537 { 1699 {
1538 ext = *data++; 1700 ext = *data++;
1539 cmd = ext & 0x3f; 1701 cmd = ext & 0x7f;
1540 1702
1541 if (cmd < 4) 1703 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1704 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1705 else if (cmd == 5) // health
1544 { 1706 {
1547 } 1709 }
1548 else if (cmd == 6) // monster width 1710 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1711 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1712 else if (cmd == 0x47)
1551 { 1713 {
1552 if (*data == 4) 1714 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1718
1555 data += *data + 1; 1719 data += *data + 1;
1556 } 1720 }
1557 else if (cmd == 8) // cell flags 1721 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1722 cell->flags = *data++;
1565 } 1729 }
1566 else 1730 else
1567 cell->darkness = *data++ + 1; 1731 cell->darkness = *data++ + 1;
1568 } 1732 }
1569 1733
1734 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1735 if (flags & (4 >> z))
1571 { 1736 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1738 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1575 } 1754 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1755 }
1591 else 1756 else
1592 cell->darkness = 0; 1757 cell->darkness = 0;
1593 } 1758 }
1594} 1759}
1760 OUTPUT:
1761 RETVAL
1595 1762
1596SV * 1763SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1765 CODE:
1599{ 1766{
1600 int x1, x; 1767 int x1, x;
1601 int y1, y; 1768 int y1, y;
1602 int z; 1769 int z;
1647} 1814}
1648 OUTPUT: 1815 OUTPUT:
1649 RETVAL 1816 RETVAL
1650 1817
1651void 1818void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1653 CODE: 1820 CODE:
1654{ 1821{
1822 int x, y, z;
1823
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1827 smooth_key skey;
1659 int x, y, z; 1828 int pl_x, pl_y;
1660 int last_name; 1829 maptex pl_tex;
1830
1831 pl_tex.name = 0;
1832
1833 rc_t *rc = rc_alloc ();
1834 rc_key_t key;
1835 rc_array_t *arr;
1661 1836
1662 // thats current max. sorry. 1837 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1665 1840
1666 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1668 1843
1669 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1670 1845 key.r = 255;
1671 glEnable (GL_BLEND); 1846 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1675 1850 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1851 key.texname = -1;
1677
1678 last_name = 0;
1679 1852
1680 mx += self->x; 1853 mx += self->x;
1681 my += self->y; 1854 my += self->y;
1682 1855
1683 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1702 } 1875 }
1703 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1881
1705 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1706 { 1883 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1708 1885
1721 { 1898 {
1722 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1725 1902
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1729 { 1904 {
1730 if (!tex.name) 1905 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1732 1907
1733 glEnd (); 1908 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1910 }
1737 1911
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1928 if (cell->flags & 1)
1746 { 1929 {
1747 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1750 1933
1934 if (tex.name)
1751 glEnd (); 1935 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1946 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1947 }
1760 } 1948 }
1761 1949
1762 // update smooth hash 1950 // update smooth hash
1763 if (tex.smoothtile) 1951 if (tex.smoothtile)
1799 } 1987 }
1800 } 1988 }
1801 } 1989 }
1802 } 1990 }
1803 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1804 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 1996 // this is basically counting sort
1806 { 1997 {
1807 int w, b; 1998 int w, b;
1808 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1810 { 2003 {
1811 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1812 if (smask) 2005 if (smask)
1813 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2025 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1836 2029
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2030 if (tex.name)
1840 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1841 if (!tex.name) 2034 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2035 {
1843
1844 glEnd (); 2036 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1847 } 2039 }
1848 2040
1849 if (border) 2041 if (border)
1850 { 2042 {
1851 float ox = border * dx; 2043 float ox = border * dx;
1852 2044
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2049 }
1858 2050
1859 if (corner) 2051 if (corner)
1860 { 2052 {
1861 float ox = corner * dx; 2053 float ox = corner * dx;
1862 2054
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1867 } 2060 }
1868 } 2061 }
1869 } 2062 }
1870 } 2063 }
1871 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1872 } 2069 }
1873 2070
1874 hv_clear (smooth); 2071 hv_clear (smooth);
1875 } 2072 }
1876 2073
1877 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1878 2079
1879 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1880 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1881 2093
1882 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1885 { 2097 {
1910 } 2122 }
1911 } 2123 }
1912} 2124}
1913 2125
1914void 2126void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2128 CODE:
1917{ 2129{
1918 static float color[16][3] = { 2130 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1972} 2184}
1973 2185
1974void 2186void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2188 PPCODE:
1977{ 2189{
1978 int x, y; 2190 int x, y;
1979 int sw1 = sw + 2; 2191 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2192 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2264 PUSHs (darkness3_sv);
2053} 2265}
2054 2266
2055SV * 2267SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2269 CODE:
2058{ 2270{
2059 int x, y, x1, y1; 2271 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2330 else
2119 *data++ = 0; 2331 *data++ = 0;
2120 } 2332 }
2121 } 2333 }
2122 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2123 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2125 RETVAL = data_sv; 2342 RETVAL = data_sv;
2126} 2343}
2127 OUTPUT: 2344 OUTPUT:
2128 RETVAL 2345 RETVAL
2129 2346
2130void 2347void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2349 PPCODE:
2133{ 2350{
2134 int x, y, z; 2351 int x, y, z;
2135 int w, h; 2352 int w, h;
2136 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2137 2364
2138 if (*data++ != 0) 2365 if (*data++ != 0)
2139 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2140 2367
2141 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2143 2370
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2383 {
2157 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2158 2385
2159 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2160 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2161 uint8_t flags = *data++; 2393 flags = *data++;
2162 2394
2163 if (flags) 2395 if (flags)
2164 { 2396 {
2165 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2403
2172 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2173 { 2405 {
2174 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2175 2408
2176 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2177 { 2410 {
2178 tileid t = tile [z]; 2411 tileid t = tile [z];
2179 2412
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2414 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2416 need_texid (self, t);
2184 } 2417 }
2185 2418
2186 cell->tile [z] = t; 2419 cell->tile [z] = t;
2187 } 2420 }
2189 } 2422 }
2190 } 2423 }
2191 } 2424 }
2192} 2425}
2193 2426
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2428
2429DC::RW
2430new (SV *class, SV *data_sv)
2431 CODE:
2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2438 OUTPUT:
2439 RETVAL
2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2456
2196PROTOTYPES: DISABLE 2457PROTOTYPES: DISABLE
2197 2458
2198CFPlus::MixChunk 2459DC::Channel
2199new_from_file (SV *class, char *path) 2460find ()
2200 CODE: 2461 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2202 OUTPUT: 2478 OUTPUT:
2203 RETVAL 2479 RETVAL
2204 2480
2205void 2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2206DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2207 CODE: 2551 CODE:
2208 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2209 2553
2210int 2554int
2211volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2560 OUTPUT:
2215 RETVAL 2561 RETVAL
2216 2562
2217int 2563DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2565 CODE:
2566{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2221 OUTPUT: 2578 OUTPUT:
2222 RETVAL 2579 RETVAL
2223 2580
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2582
2226int 2583int
2227volume (int volume = -1) 2584volume (int volume = -1)
2228 PROTOTYPE: ;$ 2585 PROTOTYPE: ;$
2229 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2590 OUTPUT:
2232 RETVAL 2591 RETVAL
2233 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2234int 2615int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2255 CODE: 2617 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2619 OUTPUT:
2258 RETVAL 2620 RETVAL
2259 2621
2260int 2622void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2624 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2626
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2628
2269PROTOTYPES: ENABLE 2629PROTOTYPES: ENABLE
2270 2630
2271BOOT: 2631BOOT:
2272{ 2632{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2634 static const struct {
2275 const char *name; 2635 const char *name;
2276 IV iv; 2636 IV iv;
2277 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2656 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2740# undef const_iv
2369 2745
2370 texture_av = newAV (); 2746 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2372} 2748}
2373 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2374char * 2756char *
2375gl_vendor () 2757gl_vendor ()
2376 CODE: 2758 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2760 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2834
2453# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2455 2839
2456void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2457 2841
2458void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2459 2843
2467 2851
2468void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2469 CODE: 2853 CODE:
2470 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2471 2855
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2857 ALIAS:
2479 glColor_premultiply = 1 2858 glColor_premultiply = 1
2480 CODE: 2859 CODE:
2481 if (ix) 2860 if (ix)
2482 { 2861 {
2485 b *= a; 2864 b *= a;
2486 } 2865 }
2487 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2489 2868
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2870 CODE:
2498 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2873
2504 2877
2505void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2506 CODE: 2879 CODE:
2507 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2508 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2509void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2510 CODE: 2912 CODE:
2511 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2512 2914
2513void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 2932 CODE:
2531 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 2935
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 2937
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 2939
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 2941
2565 2967
2566void glEndList () 2968void glEndList ()
2567 2969
2568void glCallList (int list) 2970void glCallList (int list)
2569 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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