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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
344static void 372static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 374{
347 int x, y; 375 int x, y;
348 maprow *row; 376 maprow *row;
349 mapcell *cell; 377 mapcell *cell;
350 378
429 n |= n >> 16; 457 n |= n >> 16;
430 458
431 return n + 1; 459 return n + 1;
432} 460}
433 461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
434/* SDL should provide this, really. */ 473/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 474#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 475#define SDLK_MODIFIER_MAX 314
437 476
438MODULE = CFPlus PACKAGE = CFPlus 477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
439 521
440PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
441 523
442BOOT: 524BOOT:
443{ 525{
444 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 527 static const struct {
446 const char *name; 528 const char *name;
447 IV iv; 529 IV iv;
448 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
471 553
472 const_iv (SDL_APPINPUTFOCUS), 554 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 555 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 556 const_iv (SDL_APPACTIVE),
475 557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
641
642 const_iv (MIX_DEFAULT_FORMAT),
643
644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
557# undef const_iv 652# undef const_iv
558 }; 653 };
559 654
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 674
580NV floor (NV x) 675NV floor (NV x)
581 676
582NV ceil (NV x) 677NV ceil (NV x)
583 678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
584void 683void
585pango_init () 684pango_init ()
586 CODE: 685 CODE:
587{ 686{
588 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
591} 695}
592 696
593char *
594SDL_GetError () 697char *SDL_GetError ()
595 698
596int 699int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 700
599void 701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
600SDL_Quit () 705void SDL_Quit ()
601 706
602void 707void
603SDL_ListModes (int rgb, int alpha) 708SDL_ListModes (int rgb, int alpha)
604 PPCODE: 709 PPCODE:
605{ 710{
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 733
629 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
630 while (*m) 735 while (*m)
631 { 736 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
634 AV *av = newAV (); 737 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 740 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha)); 741 av_push (av, newSViv (alpha));
639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
641 743
642 ++m; 744 ++m;
643 } 745 }
644} 746}
645 747
661 763
662 if (RETVAL) 764 if (RETVAL)
663 { 765 {
664 av_clear (texture_av); 766 av_clear (texture_av);
665 767
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 770#include "glfunc.h"
669#undef GL_FUNC 771#undef GL_FUNC
670 } 772 }
671} 773}
678char * 780char *
679SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
680 782
681int 783int
682SDL_GetAppState () 784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
683 788
684void 789void
685poll_events () 790poll_events ()
686 PPCODE: 791 PPCODE:
687{ 792{
697 { 802 {
698 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
699 case SDL_KEYUP: 804 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 810 break;
706 811
707 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 831 x = ev.motion.x;
727 y = ev.motion.y; 832 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 834 }
730 835
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 842 }
738 break; 843 break;
739 844
740 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 848
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 859 break;
755 } 860 }
756 861
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 863 }
759} 864}
760 865
761int 866int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 868 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
766 871
767void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
768Mix_CloseAudio () 889Mix_CloseAudio ()
769 890
770int 891int
771Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
893
894const char *
895Mix_GetError ()
772 896
773void 897void
774lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
775 CODE: 899 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 926 }
803 } 927 }
804#endif 928#endif
805} 929}
806 930
807void 931int
808add_font (char *file) 932add_font (char *file)
809 CODE: 933 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
811 937
812void 938void
813load_image_inline (SV *image_) 939load_image_inline (SV *image_)
814 ALIAS: 940 ALIAS:
815 load_image_file = 1 941 load_image_file = 1
818 STRLEN image_len; 944 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
825 951
826 if (!rw) 952 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
828 954
901void 1027void
902error (char *message) 1028error (char *message)
903 CODE: 1029 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1031#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1033#endif
908 1034
909void 1035void
910fatal (char *message) 1036fatal (char *message)
911 CODE: 1037 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1039#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1041#endif
916 _exit (1); 1042 _exit (1);
917 1043
918void 1044void
919_exit (int retval = 0) 1045_exit (int retval = 0)
931#if DEBUG 1057#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1058 VALGRIND_DO_LEAK_CHECK;
933#endif 1059#endif
934} 1060}
935 1061
936MODULE = CFPlus PACKAGE = CFPlus::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
937 1063
938PROTOTYPES: DISABLE 1064PROTOTYPES: DISABLE
939 1065
940CFPlus::Font 1066DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1068 CODE:
943{ 1069{
944 int count; 1070 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1074}
949 OUTPUT: 1075 OUTPUT:
950 RETVAL 1076 RETVAL
951 1077
952void 1078void
953DESTROY (CFPlus::Font self) 1079DESTROY (DC::Font self)
954 CODE: 1080 CODE:
955 pango_font_description_free (self); 1081 pango_font_description_free (self);
956 1082
957void 1083void
958make_default (CFPlus::Font self) 1084make_default (DC::Font self)
959 PROTOTYPE: $ 1085 PROTOTYPE: $
960 CODE: 1086 CODE:
961 default_font = self; 1087 default_font = self;
962 1088
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1090
965PROTOTYPES: DISABLE 1091PROTOTYPES: DISABLE
966 1092
967void 1093void
968reset_glyph_cache () 1094glyph_cache_backup ()
969 PROTOTYPE: 1095 PROTOTYPE:
970 CODE: 1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
971 tc_clear (); 1103 tc_restore ();
972 1104
973CFPlus::Layout 1105DC::Layout
974new (SV *class) 1106new (SV *class)
975 CODE: 1107 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
977 1109
978 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
985 1118
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
988 OUTPUT: 1121 OUTPUT:
989 RETVAL 1122 RETVAL
990 1123
991void 1124void
992DESTROY (CFPlus::Layout self) 1125DESTROY (DC::Layout self)
993 CODE: 1126 CODE:
994 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
995 Safefree (self); 1129 Safefree (self);
996 1130
997void 1131void
998set_text (CFPlus::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
999 CODE: 1133 CODE:
1000{ 1134{
1001 STRLEN textlen; 1135 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
1003 1137
1004 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
1005} 1139}
1006 1140
1007void 1141void
1008set_markup (CFPlus::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
1009 CODE: 1143 CODE:
1010{ 1144{
1011 STRLEN textlen; 1145 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
1013 1147
1014 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
1015} 1149}
1016 1150
1017void 1151void
1018set_shapes (CFPlus::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
1019 CODE: 1153 CODE:
1020{ 1154{
1021 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1157 const char *pos = text;
1058 if (attrs) 1192 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
1060} 1194}
1061 1195
1062void 1196void
1063get_shapes (CFPlus::Layout self) 1197get_shapes (DC::Layout self)
1064 PPCODE: 1198 PPCODE:
1065{ 1199{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1201
1068 do 1202 do
1069 { 1203 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1205
1072 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
1073 { 1207 {
1074 PangoRectangle extents; 1208 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1217
1084 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
1085} 1219}
1086 1220
1087int 1221int
1088has_wrapped (CFPlus::Layout self) 1222has_wrapped (DC::Layout self)
1089 CODE: 1223 CODE:
1090{ 1224{
1091 int lines = 1; 1225 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
1093 1227
1098} 1232}
1099 OUTPUT: 1233 OUTPUT:
1100 RETVAL 1234 RETVAL
1101 1235
1102SV * 1236SV *
1103get_text (CFPlus::Layout self) 1237get_text (DC::Layout self)
1104 CODE: 1238 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1241 OUTPUT:
1108 RETVAL 1242 RETVAL
1109 1243
1110void 1244void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1246 CODE:
1113 self->r = r; 1247 self->r = r;
1114 self->g = g; 1248 self->g = g;
1115 self->b = b; 1249 self->b = b;
1116 self->a = a; 1250 self->a = a;
1117 1251
1118void 1252void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1254 CODE:
1121 if (self->font != font) 1255 if (self->font != font)
1122 { 1256 {
1123 self->font = font; 1257 self->font = font;
1124 layout_update_font (self); 1258 layout_update_font (self);
1125 } 1259 }
1126 1260
1127void 1261void
1128set_height (CFPlus::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
1129 CODE: 1263 CODE:
1130 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
1131 { 1265 {
1132 self->base_height = base_height; 1266 self->base_height = base_height;
1133 layout_update_font (self); 1267 layout_update_font (self);
1134 } 1268 }
1135 1269
1136void 1270void
1137set_width (CFPlus::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1272 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1274
1141void 1275void
1142set_indent (CFPlus::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
1143 CODE: 1277 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1279
1146void 1280void
1147set_spacing (CFPlus::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
1148 CODE: 1282 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1284
1151void 1285void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1287 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
1159 ); 1293 );
1160 1294
1161void 1295void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1297 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1299
1166void 1300void
1167size (CFPlus::Layout self) 1301size (DC::Layout self)
1168 PPCODE: 1302 PPCODE:
1169{ 1303{
1170 int w, h; 1304 int w, h;
1171 1305
1172 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
1177} 1311}
1178 1312
1179int 1313int
1180descent (CFPlus::Layout self) 1314descent (DC::Layout self)
1181 CODE: 1315 CODE:
1182{ 1316{
1183 PangoRectangle rect; 1317 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
1187} 1321}
1188 OUTPUT: 1322 OUTPUT:
1189 RETVAL 1323 RETVAL
1190 1324
1191int 1325int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1327 CODE:
1194{ 1328{
1195 int index, trailing; 1329 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1331 RETVAL = index + trailing;
1198} 1332}
1199 OUTPUT: 1333 OUTPUT:
1200 RETVAL 1334 RETVAL
1201 1335
1202void 1336void
1203cursor_pos (CFPlus::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1338 PPCODE:
1205{ 1339{
1206 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1342
1209 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1347}
1214 1348
1215void 1349void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1351 PPCODE:
1218{ 1352{
1219 int line, x; 1353 int line, x;
1220 1354
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1358 --line;
1359#endif
1224 EXTEND (SP, 2); 1360 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1363}
1228 1364
1229void 1365void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1366line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1367 PPCODE:
1232{ 1368{
1233 PangoLayoutLine *lp; 1369 PangoLayoutLine *lp;
1234 int index, trailing; 1370 int index, trailing;
1235 1371
1236 if (line < 0) 1372 if (line < 0)
1237 XSRETURN_EMPTY; 1373 XSRETURN_EMPTY;
1238 1374
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1376 XSRETURN_EMPTY; /* do better */
1241 1377
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1379
1244 EXTEND (SP, 2); 1380 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1387 }
1252} 1388}
1253 1389
1254void 1390void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1391render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1392 CODE:
1393 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1258 self->pl, 1395 self->pl,
1396 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1398 self->r, self->g, self->b, self->a,
1261 flags 1399 flags
1262 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1263 1404
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1405void
1406draw (DC::Layout self)
1407 CODE:
1408{
1409 glEnable (GL_TEXTURE_2D);
1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1416
1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1425
1266PROTOTYPES: ENABLE 1426PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1427
1270void 1428void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1429pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1430 CODE:
1273{ 1431{
1300 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1465
1305 if (items < 5) 1466 if (items < 5)
1306 { 1467 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1470 }
1347 RETVAL = width > 0; 1508 RETVAL = width > 0;
1348} 1509}
1349 OUTPUT: 1510 OUTPUT:
1350 RETVAL 1511 RETVAL
1351 1512
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1514
1354PROTOTYPES: DISABLE 1515PROTOTYPES: DISABLE
1355 1516
1356CFPlus::Map 1517DC::Map
1357new (SV *class) 1518new (SV *class)
1358 CODE: 1519 CODE:
1359 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1521 RETVAL->x = 0;
1361 RETVAL->y = 0; 1522 RETVAL->y = 0;
1369 RETVAL->row = 0; 1530 RETVAL->row = 0;
1370 OUTPUT: 1531 OUTPUT:
1371 RETVAL 1532 RETVAL
1372 1533
1373void 1534void
1374DESTROY (CFPlus::Map self) 1535DESTROY (DC::Map self)
1375 CODE: 1536 CODE:
1376{ 1537{
1377 map_clear (self); 1538 map_clear (self);
1378 Safefree (self->face2tile); 1539 Safefree (self->face2tile);
1379 Safefree (self->tex); 1540 Safefree (self->tex);
1380 Safefree (self); 1541 Safefree (self);
1381} 1542}
1382 1543
1383void 1544void
1384resize (CFPlus::Map self, int map_width, int map_height) 1545resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1546 CODE:
1386 self->w = map_width; 1547 self->w = map_width;
1387 self->h = map_height; 1548 self->h = map_height;
1388 1549
1389void 1550void
1390clear (CFPlus::Map self) 1551clear (DC::Map self)
1391 CODE: 1552 CODE:
1392 map_clear (self); 1553 map_clear (self);
1393 1554
1394void 1555void
1395set_tileid (CFPlus::Map self, int face, int tile) 1556set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1557 CODE:
1397{ 1558{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1559 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1560 need_texid (self, tile);
1400} 1561}
1401 1562
1402void 1563void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1564set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1565 CODE:
1405{ 1566{
1406 tileid texid; 1567 tileid texid;
1407 maptex *tex; 1568 maptex *tex;
1408 1569
1421 tex->smoothtile = self->face2tile [smooth]; 1582 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1583 tex->smoothlevel = level;
1423} 1584}
1424 1585
1425void 1586void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1588 CODE:
1428{ 1589{
1429 need_texid (self, texid); 1590 need_texid (self, texid);
1430 1591
1431 { 1592 {
1451 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1614}
1454 1615
1455int 1616int
1456ox (CFPlus::Map self) 1617ox (DC::Map self)
1457 ALIAS: 1618 ALIAS:
1458 oy = 1 1619 oy = 1
1459 x = 2 1620 x = 2
1460 y = 3 1621 y = 3
1461 w = 4 1622 w = 4
1472 } 1633 }
1473 OUTPUT: 1634 OUTPUT:
1474 RETVAL 1635 RETVAL
1475 1636
1476void 1637void
1477scroll (CFPlus::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1478 CODE: 1639 CODE:
1479{ 1640{
1480 if (dx > 0) 1641 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1643 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1499 } 1660 }
1500} 1661}
1501 1662
1502void 1663SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1665 CODE:
1505{ 1666{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1669 mapcell *cell;
1509 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1510 1673
1511 while (data < data_end - 1) 1674 while (data < data_end - 1)
1512 { 1675 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1514 1677
1534 uint8_t ext, cmd; 1697 uint8_t ext, cmd;
1535 1698
1536 do 1699 do
1537 { 1700 {
1538 ext = *data++; 1701 ext = *data++;
1539 cmd = ext & 0x3f; 1702 cmd = ext & 0x7f;
1540 1703
1541 if (cmd < 4) 1704 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1705 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1706 else if (cmd == 5) // health
1544 { 1707 {
1547 } 1710 }
1548 else if (cmd == 6) // monster width 1711 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1712 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1713 else if (cmd == 0x47)
1551 { 1714 {
1552 if (*data == 4) 1715 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1719
1555 data += *data + 1; 1720 data += *data + 1;
1556 } 1721 }
1557 else if (cmd == 8) // cell flags 1722 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1723 cell->flags = *data++;
1565 } 1730 }
1566 else 1731 else
1567 cell->darkness = *data++ + 1; 1732 cell->darkness = *data++ + 1;
1568 } 1733 }
1569 1734
1735 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1736 if (flags & (4 >> z))
1571 { 1737 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1739 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1575 } 1755 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1756 }
1591 else 1757 else
1592 cell->darkness = 0; 1758 cell->darkness = 0;
1593 } 1759 }
1594} 1760}
1761 OUTPUT:
1762 RETVAL
1595 1763
1596SV * 1764SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1766 CODE:
1599{ 1767{
1600 int x1, x; 1768 int x1, x;
1601 int y1, y; 1769 int y1, y;
1602 int z; 1770 int z;
1647} 1815}
1648 OUTPUT: 1816 OUTPUT:
1649 RETVAL 1817 RETVAL
1650 1818
1651void 1819void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1653 CODE: 1821 CODE:
1654{ 1822{
1823 int x, y, z;
1824
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1828 smooth_key skey;
1659 int x, y, z; 1829 int pl_x, pl_y;
1660 int last_name; 1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1661 1836
1662 // thats current max. sorry. 1837 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1838 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1839 if (sh > 255) sh = 255;
1665 1840
1666 // clear key, in case of extra padding 1841 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1842 memset (&skey, 0, sizeof (skey));
1668 1843
1669 glColor4ub (255, 255, 255, 255); 1844 memset (&key, 0, sizeof (key));
1670 1845 key.r = 255;
1671 glEnable (GL_BLEND); 1846 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1847 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1848 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1849 key.mode = GL_QUADS;
1675 1850 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1851 key.texname = -1;
1677
1678 last_name = 0;
1679 1852
1680 mx += self->x; 1853 mx += self->x;
1681 my += self->y; 1854 my += self->y;
1682 1855
1683 // first pass: determine smooth_max 1856 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1874 self->tex [cell->tile [2]].smoothlevel));
1702 } 1875 }
1703 } 1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1881
1705 for (z = 0; z <= 2; z++) 1882 for (z = 0; z <= 2; z++)
1706 { 1883 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1884 memset (smooth_level, 0, sizeof (smooth_level));
1708 1885
1721 { 1898 {
1722 maptex tex = self->tex [tile]; 1899 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1900 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1901 int py = (y + 1) * T - tex.h;
1725 1902
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1903 if (key.texname != tex.name)
1729 { 1904 {
1730 if (!tex.name) 1905 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1906 tex = self->tex [2]; /* missing, replace by noface */
1732 1907
1733 glEnd (); 1908 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1909 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1910 }
1737 1911
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1928 if (cell->flags & 1)
1746 { 1929 {
1747 maptex tex = self->tex [1]; 1930 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1931 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1932 int py = y * T - T * 6 / 32;
1750 1933
1934 if (tex.name)
1751 glEnd (); 1935 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1946 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1947 }
1760 } 1948 }
1761 1949
1762 // update smooth hash 1950 // update smooth hash
1763 if (tex.smoothtile) 1951 if (tex.smoothtile)
1799 } 1987 }
1800 } 1988 }
1801 } 1989 }
1802 } 1990 }
1803 1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1804 // go through all smoothlevels, lowest to highest, then draw. 1995 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 1996 // this is basically counting sort
1806 { 1997 {
1807 int w, b; 1998 int w, b;
1808 1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2002 for (w = 0; w < 256 / 32; ++w)
1810 { 2003 {
1811 uint32_t smask = smooth_level [w]; 2004 uint32_t smask = smooth_level [w];
1812 if (smask) 2005 if (smask)
1813 for (b = 0; b < 32; ++b) 2006 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2025 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2027 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2028 float dy = tex.t * .5f ; // 2 images/column
1836 2029
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2030 if (tex.name)
1840 { 2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
1841 if (!tex.name) 2034 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2035 {
1843
1844 glEnd (); 2036 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
1847 } 2039 }
1848 2040
1849 if (border) 2041 if (border)
1850 { 2042 {
1851 float ox = border * dx; 2043 float ox = border * dx;
1852 2044
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2049 }
1858 2050
1859 if (corner) 2051 if (corner)
1860 { 2052 {
1861 float ox = corner * dx; 2053 float ox = corner * dx;
1862 2054
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
1867 } 2060 }
1868 } 2061 }
1869 } 2062 }
1870 } 2063 }
1871 } 2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
1872 } 2069 }
1873 2070
1874 hv_clear (smooth); 2071 hv_clear (smooth);
1875 } 2072 }
1876 2073
1877 glEnd (); 2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
1878 2079
1879 glDisable (GL_TEXTURE_2D); 2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1880 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1881 2093
1882 // top layer: overlays such as the health bar 2094 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1885 { 2097 {
1910 } 2122 }
1911 } 2123 }
1912} 2124}
1913 2125
1914void 2126void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2128 CODE:
1917{ 2129{
1918 static float color[16][3] = { 2130 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1972} 2184}
1973 2185
1974void 2186void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2188 PPCODE:
1977{ 2189{
1978 int x, y; 2190 int x, y;
1979 int sw1 = sw + 2; 2191 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2192 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2264 PUSHs (darkness3_sv);
2053} 2265}
2054 2266
2055SV * 2267SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2269 CODE:
2058{ 2270{
2059 int x, y, x1, y1; 2271 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2330 else
2119 *data++ = 0; 2331 *data++ = 0;
2120 } 2332 }
2121 } 2333 }
2122 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
2123 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
2125 RETVAL = data_sv; 2342 RETVAL = data_sv;
2126} 2343}
2127 OUTPUT: 2344 OUTPUT:
2128 RETVAL 2345 RETVAL
2129 2346
2130void 2347void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2349 PPCODE:
2133{ 2350{
2134 int x, y, z; 2351 int x, y, z;
2135 int w, h; 2352 int w, h;
2136 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
2137 2364
2138 if (*data++ != 0) 2365 if (*data++ != 0)
2139 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
2140 2367
2141 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
2143 2370
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2383 {
2157 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
2158 2385
2159 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
2160 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
2161 uint8_t flags = *data++; 2393 flags = *data++;
2162 2394
2163 if (flags) 2395 if (flags)
2164 { 2396 {
2165 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2398 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2403
2172 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
2173 { 2405 {
2174 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
2175 2408
2176 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
2177 { 2410 {
2178 tileid t = tile [z]; 2411 tileid t = tile [z];
2179 2412
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2414 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2416 need_texid (self, t);
2184 } 2417 }
2185 2418
2186 cell->tile [z] = t; 2419 cell->tile [z] = t;
2187 } 2420 }
2189 } 2422 }
2190 } 2423 }
2191 } 2424 }
2192} 2425}
2193 2426
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
2428
2429DC::RW
2430new (SV *class, SV *data_sv)
2431 CODE:
2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
2438 OUTPUT:
2439 RETVAL
2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2456
2196PROTOTYPES: DISABLE 2457PROTOTYPES: DISABLE
2197 2458
2198CFPlus::MixChunk 2459DC::Channel
2199new_from_file (SV *class, char *path) 2460find ()
2200 CODE: 2461 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2202 OUTPUT: 2478 OUTPUT:
2203 RETVAL 2479 RETVAL
2204 2480
2205void 2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
2206DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
2207 CODE: 2551 CODE:
2208 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
2209 2553
2210int 2554int
2211volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2560 OUTPUT:
2215 RETVAL 2561 RETVAL
2216 2562
2217int 2563DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2565 CODE:
2566{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
2221 OUTPUT: 2578 OUTPUT:
2222 RETVAL 2579 RETVAL
2223 2580
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2582
2226int 2583int
2227volume (int volume = -1) 2584volume (int volume = -1)
2228 PROTOTYPE: ;$ 2585 PROTOTYPE: ;$
2229 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2590 OUTPUT:
2232 RETVAL 2591 RETVAL
2233 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
2606 RETVAL = Mix_LoadMUS_RW (rwops);
2607 OUTPUT:
2608 RETVAL
2609
2610void
2611DESTROY (DC::MixMusic self)
2612 CODE:
2613 Mix_FreeMusic (self);
2614
2234int 2615int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
2255 CODE: 2617 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2619 OUTPUT:
2258 RETVAL 2620 RETVAL
2259 2621
2260int 2622void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2624 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2625 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2626
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2628
2269PROTOTYPES: ENABLE 2629PROTOTYPES: ENABLE
2270 2630
2271BOOT: 2631BOOT:
2272{ 2632{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2634 static const struct {
2275 const char *name; 2635 const char *name;
2276 IV iv; 2636 IV iv;
2277 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2656 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2685 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2686 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2740# undef const_iv
2369 2745
2370 texture_av = newAV (); 2746 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2747 AvREAL_off (texture_av);
2372} 2748}
2373 2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2374char * 2756char *
2375gl_vendor () 2757gl_vendor ()
2376 CODE: 2758 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2760 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2834
2453# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
2455 2839
2456void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
2457 2841
2458void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
2459 2843
2467 2851
2468void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
2469 CODE: 2853 CODE:
2470 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
2471 2855
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2857 ALIAS:
2479 glColor_premultiply = 1 2858 glColor_premultiply = 1
2480 CODE: 2859 CODE:
2481 if (ix) 2860 if (ix)
2482 { 2861 {
2485 b *= a; 2864 b *= a;
2486 } 2865 }
2487 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
2489 2868
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2870 CODE:
2498 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2873
2504 2877
2505void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2506 CODE: 2879 CODE:
2507 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2508 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2509void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2510 CODE: 2912 CODE:
2511 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2512 2914
2513void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 2932 CODE:
2531 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 2935
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 2937
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 2939
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 2941
2565 2967
2566void glEndList () 2968void glEndList ()
2567 2969
2568void glCallList (int list) 2970void glCallList (int list)
2569 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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