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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

17#include "perl.h" 17#include "perl.h"
18#include "XSUB.h" 18#include "XSUB.h"
19 19
20#ifdef _WIN32 20#ifdef _WIN32
21# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
22#endif 27#endif
23 28
24#include <assert.h> 29#include <assert.h>
25#include <math.h> 30#include <math.h>
26#include <string.h> 31#include <string.h>
27#include <stdio.h> 32#include <stdio.h>
28#include <stdlib.h> 33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
29 36
30#include <SDL.h> 37#include <SDL.h>
31#include <SDL_thread.h> 38#include <SDL_thread.h>
32#include <SDL_endian.h> 39#include <SDL_endian.h>
33#include <SDL_image.h> 40#include <SDL_image.h>
38#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
39 46
40#include <glib/gmacros.h> 47#include <glib/gmacros.h>
41 48
42#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
43 61
44#ifndef _WIN32 62#ifndef _WIN32
45# include <sys/types.h> 63# include <sys/types.h>
46# include <sys/socket.h> 64# include <sys/socket.h>
47# include <netinet/in.h> 65# include <netinet/in.h>
48# include <netinet/tcp.h> 66# include <netinet/tcp.h>
49# include <inttypes.h> 67# include <inttypes.h>
50#endif 68#endif
51 69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
72#else
73# define expect(expr,value) (expr)
74#endif
75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
53 80
54#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
55 82
56#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
57#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
58 85
59#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
60 87
61#if 0 88/* mask out modifiers we are not interested in */
62# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
63#else
64# define PARACHUTE 0
65#endif
66 90
67static AV *texture_av; 91static AV *texture_av;
68 92
69static struct 93static struct
70{ 94{
107 av_push (texture_av, (SV *)(size_t)name); 131 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name); 132 glDeleteTextures (1, &name);
109} 133}
110 134
111#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
112 137
113#include "pango-font.c" 138#include "pango-font.c"
114#include "pango-fontmap.c" 139#include "pango-fontmap.c"
115#include "pango-render.c" 140#include "pango-render.c"
116 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
117typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
118typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
119 146
120typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
121 148
122static int 149static int
123shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
124{ 151{
125 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
139 166
140typedef struct cf_layout { 167typedef struct cf_layout {
141 PangoLayout *pl; 168 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
143 int base_height; 170 int base_height;
144 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
145} *CFPlus__Layout; 173} *DC__Layout;
146 174
147static CFPlus__Font default_font; 175static DC__Font default_font;
148static PangoContext *opengl_context; 176static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
150 178
151static void 179static void
152substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
157#endif 185#endif
158 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
159} 187}
160 188
161static void 189static void
162layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
163{ 191{
164 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
165 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
166 */ 194 */
167 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
168 196
169 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171 199
172 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
173} 201}
174 202
175static void 203static void
176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
177{ 205{
178 PangoRectangle rect; 206 PangoRectangle rect;
179 207
180 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
181 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
192 220
193typedef uint16_t tileid; 221typedef uint16_t tileid;
194typedef uint16_t faceid; 222typedef uint16_t faceid;
195 223
196typedef struct { 224typedef struct {
197 int name; 225 GLuint name;
198 int w, h; 226 int w, h;
199 float s, t; 227 float s, t;
200 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
201 tileid smoothtile; 229 tileid smoothtile;
202 uint8_t smoothlevel; 230 uint8_t smoothlevel;
220 int faces; tileid *face2tile; // [faceid] 248 int faces; tileid *face2tile; // [faceid]
221 int texs; maptex *tex; // [tileid] 249 int texs; maptex *tex; // [tileid]
222 250
223 int32_t rows; 251 int32_t rows;
224 maprow *row; 252 maprow *row;
225} *CFPlus__Map; 253} *DC__Map;
226 254
227static char * 255static char *
228prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
229{ 257{
230 char *p; 258 char *p;
268 self->texs *= 2; 296 self->texs *= 2;
269 } 297 }
270} 298}
271 299
272static maprow * 300static maprow *
273map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
274{ 302{
275 if (0 > y) 303 if (0 > y)
276 { 304 {
277 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
278 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
316 344
317 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
318} 346}
319 347
320static mapcell * 348static mapcell *
321map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
322{ 350{
323 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
324} 352}
325 353
326static void 354static void
327map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
328{ 356{
329 int r; 357 int r;
330 358
331 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
332 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
339 self->oy = 0; 367 self->oy = 0;
340 self->row = 0; 368 self->row = 0;
341 self->rows = 0; 369 self->rows = 0;
342} 370}
343 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
344static void 382static void
345map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
346{ 384{
347 int x, y; 385 int x, y;
348 maprow *row; 386 maprow *row;
349 mapcell *cell; 387 mapcell *cell;
350 388
362 if (x >= row->c1) 400 if (x >= row->c1)
363 break; 401 break;
364 402
365 cell = row->col + x - row->c0; 403 cell = row->col + x - row->c0;
366 404
367 cell->darkness = 0; 405 CELL_CLEAR (cell);
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
371 } 406 }
372 } 407 }
373} 408}
374 409
375typedef struct { 410typedef struct {
429 n |= n >> 16; 464 n |= n >> 16;
430 465
431 return n + 1; 466 return n + 1;
432} 467}
433 468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
434/* SDL should provide this, really. */ 480/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300 481#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314 482#define SDLK_MODIFIER_MAX 314
437 483
438MODULE = CFPlus PACKAGE = CFPlus 484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
439 528
440PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
441 530
442BOOT: 531BOOT:
443{ 532{
444 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
445 static const struct { 534 static const struct {
446 const char *name; 535 const char *name;
447 IV iv; 536 IV iv;
448 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
449# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
471 560
472 const_iv (SDL_APPINPUTFOCUS), 561 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS), 562 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE), 563 const_iv (SDL_APPACTIVE),
475 564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
476 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
477 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
478 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
479 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
480 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
552 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
553 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
554 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
555 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
556 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
648
649 const_iv (MIX_DEFAULT_FORMAT),
650
651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
557# undef const_iv 677# undef const_iv
558 }; 678 };
559 679
560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
579 699
580NV floor (NV x) 700NV floor (NV x)
581 701
582NV ceil (NV x) 702NV ceil (NV x)
583 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
584void 708void
585pango_init () 709pango_init ()
586 CODE: 710 CODE:
587{ 711{
588 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
591} 720}
592 721
593char *
594SDL_GetError () 722char *SDL_GetError ()
595 723
596int 724int SDL_Init (U32 flags)
597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
598 725
599void 726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
600SDL_Quit () 730void SDL_Quit ()
731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
601 740
602void 741void
603SDL_ListModes (int rgb, int alpha) 742SDL_ListModes (int rgb, int alpha)
604 PPCODE: 743 PPCODE:
605{ 744{
617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
620 759
621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
622#if SDL_VERSION_ATLEAST(1,2,10)
623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
626 762
627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
628 764
629 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
630 while (*m) 766 while (*m)
631 { 767 {
632 if ((*m)->w >= 640 && (*m)->h >= 480) 768 if ((*m)->w >= 400 && (*m)->h >= 300)
633 { 769 {
634 AV *av = newAV (); 770 AV *av = newAV ();
635 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
636 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb)); 773 av_push (av, newSViv (rgb));
661 797
662 if (RETVAL) 798 if (RETVAL)
663 { 799 {
664 av_clear (texture_av); 800 av_clear (texture_av);
665 801
666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
668#include "glfunc.h" 804#include "glfunc.h"
669#undef GL_FUNC 805#undef GL_FUNC
670 } 806 }
671} 807}
678char * 814char *
679SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
680 816
681int 817int
682SDL_GetAppState () 818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
683 822
684void 823void
685poll_events () 824poll_events ()
686 PPCODE: 825 PPCODE:
687{ 826{
697 { 836 {
698 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
699 case SDL_KEYUP: 838 case SDL_KEYUP:
700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */ 842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
705 break; 844 break;
706 845
707 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
726 x = ev.motion.x; 865 x = ev.motion.x;
727 y = ev.motion.y; 866 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); 867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 } 868 }
730 869
731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
732 hv_store (hv, "state", 5, newSViv (state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
733 hv_store (hv, "x", 1, newSViv (x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
734 hv_store (hv, "y", 1, newSViv (y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
735 hv_store (hv, "xrel", 4, newSViv (xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
736 hv_store (hv, "yrel", 4, newSViv (yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 } 876 }
738 break; 877 break;
739 878
740 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
741 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
743 882
744 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
745 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
746 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
747 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
754 break; 893 break;
755 } 894 }
756 895
757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
758 } 897 }
759} 898}
760 899
761int 900int
762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
763 POSTCALL: 902 POSTCALL:
764 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
765 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
766 905
767void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
768Mix_CloseAudio () 923Mix_CloseAudio ()
769 924
770int 925int
771Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
927
928const char *
929Mix_GetError ()
772 930
773void 931void
774lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
775 CODE: 933 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); 934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
802 } 960 }
803 } 961 }
804#endif 962#endif
805} 963}
806 964
807void 965int
808add_font (char *file) 966add_font (char *file)
809 CODE: 967 CODE:
810 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
811 971
812void 972void
813load_image_inline (SV *image_) 973load_image_inline (SV *image_)
814 ALIAS: 974 ALIAS:
815 load_image_file = 1 975 load_image_file = 1
818 STRLEN image_len; 978 STRLEN image_len;
819 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
820 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
821 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
822 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
823 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
824 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
825 985
826 if (!rw) 986 if (!rw)
827 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
828 988
901void 1061void
902error (char *message) 1062error (char *message)
903 CODE: 1063 CODE:
904 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
905#ifdef _WIN32 1065#ifdef _WIN32
906 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
907#endif 1067#endif
908 1068
909void 1069void
910fatal (char *message) 1070fatal (char *message)
911 CODE: 1071 CODE:
912 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
913#ifdef _WIN32 1073#ifdef _WIN32
914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
915#endif 1075#endif
916 _exit (1); 1076 _exit (1);
917 1077
918void 1078void
919_exit (int retval = 0) 1079_exit (int retval = 0)
931#if DEBUG 1091#if DEBUG
932 VALGRIND_DO_LEAK_CHECK; 1092 VALGRIND_DO_LEAK_CHECK;
933#endif 1093#endif
934} 1094}
935 1095
936MODULE = CFPlus PACKAGE = CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
937 1097
938PROTOTYPES: DISABLE 1098PROTOTYPES: DISABLE
939 1099
940CFPlus::Font 1100DC::Font
941new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
942 CODE: 1102 CODE:
943{ 1103{
944 int count; 1104 int count;
945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
948} 1108}
949 OUTPUT: 1109 OUTPUT:
950 RETVAL 1110 RETVAL
951 1111
952void 1112void
953DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
954 CODE: 1114 CODE:
955 pango_font_description_free (self); 1115 pango_font_description_free (self);
956 1116
957void 1117void
958make_default (CFPlus::Font self) 1118make_default (DC::Font self)
959 PROTOTYPE: $ 1119 PROTOTYPE: $
960 CODE: 1120 CODE:
961 default_font = self; 1121 default_font = self;
962 1122
963MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
964 1124
965PROTOTYPES: DISABLE 1125PROTOTYPES: DISABLE
966 1126
967void 1127void
968reset_glyph_cache () 1128glyph_cache_backup ()
969 PROTOTYPE: 1129 PROTOTYPE:
970 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
971 tc_clear (); 1137 tc_restore ();
972 1138
973CFPlus::Layout 1139DC::Layout
974new (SV *class) 1140new (SV *class)
975 CODE: 1141 CODE:
976 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
977 1143
978 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
980 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
981 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
982 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
983 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
984 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
985 1152
986 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
987 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
988 OUTPUT: 1155 OUTPUT:
989 RETVAL 1156 RETVAL
990 1157
991void 1158void
992DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
993 CODE: 1160 CODE:
994 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
995 Safefree (self); 1163 Safefree (self);
996 1164
997void 1165void
998set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
999 CODE: 1167 CODE:
1000{ 1168{
1001 STRLEN textlen; 1169 STRLEN textlen;
1002 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
1003 1171
1004 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
1005} 1173}
1006 1174
1007void 1175void
1008set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
1009 CODE: 1177 CODE:
1010{ 1178{
1011 STRLEN textlen; 1179 STRLEN textlen;
1012 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
1013 1181
1014 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
1015} 1183}
1016 1184
1017void 1185void
1018set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
1019 CODE: 1187 CODE:
1020{ 1188{
1021 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text; 1191 const char *pos = text;
1058 if (attrs) 1226 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
1060} 1228}
1061 1229
1062void 1230void
1063get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
1064 PPCODE: 1232 PPCODE:
1065{ 1233{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067 1235
1068 do 1236 do
1069 { 1237 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1071 1239
1072 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
1073 { 1241 {
1074 PangoRectangle extents; 1242 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1083 1251
1084 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
1085} 1253}
1086 1254
1087int 1255int
1088has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
1089 CODE: 1257 CODE:
1090{ 1258{
1091 int lines = 1; 1259 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
1093 1261
1098} 1266}
1099 OUTPUT: 1267 OUTPUT:
1100 RETVAL 1268 RETVAL
1101 1269
1102SV * 1270SV *
1103get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
1104 CODE: 1272 CODE:
1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1106 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
1107 OUTPUT: 1275 OUTPUT:
1108 RETVAL 1276 RETVAL
1109 1277
1110void 1278void
1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
1112 CODE: 1280 CODE:
1113 self->r = r; 1281 self->r = r;
1114 self->g = g; 1282 self->g = g;
1115 self->b = b; 1283 self->b = b;
1116 self->a = a; 1284 self->a = a;
1117 1285
1118void 1286void
1119set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
1120 CODE: 1288 CODE:
1121 if (self->font != font) 1289 if (self->font != font)
1122 { 1290 {
1123 self->font = font; 1291 self->font = font;
1124 layout_update_font (self); 1292 layout_update_font (self);
1125 } 1293 }
1126 1294
1127void 1295void
1128set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
1129 CODE: 1297 CODE:
1130 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
1131 { 1299 {
1132 self->base_height = base_height; 1300 self->base_height = base_height;
1133 layout_update_font (self); 1301 layout_update_font (self);
1134 } 1302 }
1135 1303
1136void 1304void
1137set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
1138 CODE: 1306 CODE:
1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
1140 1308
1141void 1309void
1142set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
1143 CODE: 1311 CODE:
1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1145 1313
1146void 1314void
1147set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
1148 CODE: 1316 CODE:
1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1150 1318
1151void 1319void
1152set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
1153 CODE: 1321 CODE:
1154 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1158 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
1159 ); 1327 );
1160 1328
1161void 1329void
1162set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
1163 CODE: 1331 CODE:
1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1165 1333
1166void 1334void
1167size (CFPlus::Layout self) 1335size (DC::Layout self)
1168 PPCODE: 1336 PPCODE:
1169{ 1337{
1170 int w, h; 1338 int w, h;
1171 1339
1172 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
1175 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
1176 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1177} 1345}
1178 1346
1179int 1347int
1180descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1181 CODE: 1349 CODE:
1182{ 1350{
1183 PangoRectangle rect; 1351 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1187} 1355}
1188 OUTPUT: 1356 OUTPUT:
1189 RETVAL 1357 RETVAL
1190 1358
1191int 1359int
1192xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1193 CODE: 1361 CODE:
1194{ 1362{
1195 int index, trailing; 1363 int index, trailing;
1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1197 RETVAL = index + trailing; 1365 RETVAL = index + trailing;
1198} 1366}
1199 OUTPUT: 1367 OUTPUT:
1200 RETVAL 1368 RETVAL
1201 1369
1202void 1370void
1203cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1204 PPCODE: 1372 PPCODE:
1205{ 1373{
1206 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1208 1376
1209 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1210 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1213} 1381}
1214 1382
1215void 1383void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1217 PPCODE: 1385 PPCODE:
1218{ 1386{
1219 int line, x; 1387 int line, x;
1220 1388
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */ 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223 1392 --line;
1393#endif
1224 EXTEND (SP, 2); 1394 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); 1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227} 1397}
1228 1398
1229void 1399void
1230line_x_to_index (CFPlus::Layout self, int line, int x) 1400line_x_to_index (DC::Layout self, int line, int x)
1231 PPCODE: 1401 PPCODE:
1232{ 1402{
1233 PangoLayoutLine *lp; 1403 PangoLayoutLine *lp;
1234 int index, trailing; 1404 int index, trailing;
1235 1405
1236 if (line < 0) 1406 if (line < 0)
1237 XSRETURN_EMPTY; 1407 XSRETURN_EMPTY;
1238 1408
1239 if (!(lp = pango_layout_get_line (self->pl, line))) 1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */ 1410 XSRETURN_EMPTY; /* do better */
1241 1411
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); 1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243 1413
1244 EXTEND (SP, 2); 1414 EXTEND (SP, 2);
1250 PUSHs (sv_2mortal (newSViv (trailing))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1251 } 1421 }
1252} 1422}
1253 1423
1254void 1424void
1255render (CFPlus::Layout self, float x, float y, int flags = 0) 1425render (DC::Layout self, float x, float y, int flags = 0)
1256 PPCODE: 1426 CODE:
1427 rc_clear (self->rc);
1257 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1258 self->pl, 1429 self->pl,
1430 self->rc,
1259 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1261 flags 1433 flags
1262 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1263 1438
1264MODULE = CFPlus PACKAGE = CFPlus::Texture 1439void
1440draw (DC::Layout self)
1441 CODE:
1442{
1443 glEnable (GL_TEXTURE_2D);
1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1450
1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1265 1459
1266PROTOTYPES: ENABLE 1460PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269 1461
1270void 1462void
1271pad (SV *data_, int ow, int oh, int nw, int nh) 1463pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE: 1464 CODE:
1273{ 1465{
1300 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1301 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1302 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1303 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1304 1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1499
1305 if (items < 5) 1500 if (items < 5)
1306 { 1501 {
1307 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1308 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1309 } 1504 }
1347 RETVAL = width > 0; 1542 RETVAL = width > 0;
1348} 1543}
1349 OUTPUT: 1544 OUTPUT:
1350 RETVAL 1545 RETVAL
1351 1546
1352MODULE = CFPlus PACKAGE = CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1353 1548
1354PROTOTYPES: DISABLE 1549PROTOTYPES: DISABLE
1355 1550
1356CFPlus::Map 1551DC::Map
1357new (SV *class) 1552new (SV *class)
1358 CODE: 1553 CODE:
1359 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1360 RETVAL->x = 0; 1555 RETVAL->x = 0;
1361 RETVAL->y = 0; 1556 RETVAL->y = 0;
1369 RETVAL->row = 0; 1564 RETVAL->row = 0;
1370 OUTPUT: 1565 OUTPUT:
1371 RETVAL 1566 RETVAL
1372 1567
1373void 1568void
1374DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1375 CODE: 1570 CODE:
1376{ 1571{
1377 map_clear (self); 1572 map_clear (self);
1378 Safefree (self->face2tile); 1573 Safefree (self->face2tile);
1379 Safefree (self->tex); 1574 Safefree (self->tex);
1380 Safefree (self); 1575 Safefree (self);
1381} 1576}
1382 1577
1383void 1578void
1384resize (CFPlus::Map self, int map_width, int map_height) 1579resize (DC::Map self, int map_width, int map_height)
1385 CODE: 1580 CODE:
1386 self->w = map_width; 1581 self->w = map_width;
1387 self->h = map_height; 1582 self->h = map_height;
1388 1583
1389void 1584void
1390clear (CFPlus::Map self) 1585clear (DC::Map self)
1391 CODE: 1586 CODE:
1392 map_clear (self); 1587 map_clear (self);
1393 1588
1394void 1589void
1395set_tileid (CFPlus::Map self, int face, int tile) 1590set_tileid (DC::Map self, int face, int tile)
1396 CODE: 1591 CODE:
1397{ 1592{
1398 need_facenum (self, face); self->face2tile [face] = tile; 1593 need_facenum (self, face); self->face2tile [face] = tile;
1399 need_texid (self, tile); 1594 need_texid (self, tile);
1400} 1595}
1401 1596
1402void 1597void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level) 1598set_smooth (DC::Map self, int face, int smooth, int level)
1404 CODE: 1599 CODE:
1405{ 1600{
1406 tileid texid; 1601 tileid texid;
1407 maptex *tex; 1602 maptex *tex;
1408 1603
1421 tex->smoothtile = self->face2tile [smooth]; 1616 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level; 1617 tex->smoothlevel = level;
1423} 1618}
1424 1619
1425void 1620void
1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1427 CODE: 1622 CODE:
1428{ 1623{
1429 need_texid (self, texid); 1624 need_texid (self, texid);
1430 1625
1431 { 1626 {
1451 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1453} 1648}
1454 1649
1455int 1650int
1456ox (CFPlus::Map self) 1651ox (DC::Map self)
1457 ALIAS: 1652 ALIAS:
1458 oy = 1 1653 oy = 1
1459 x = 2 1654 x = 2
1460 y = 3 1655 y = 3
1461 w = 4 1656 w = 4
1472 } 1667 }
1473 OUTPUT: 1668 OUTPUT:
1474 RETVAL 1669 RETVAL
1475 1670
1476void 1671void
1477scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1478 CODE: 1673 CODE:
1479{ 1674{
1480 if (dx > 0) 1675 if (dx > 0)
1481 map_blank (self, self->x, self->y, dx, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1482 else if (dx < 0) 1677 else if (dx < 0)
1497 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1498 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1499 } 1694 }
1500} 1695}
1501 1696
1502void 1697SV *
1503map1a_update (CFPlus::Map self, SV *data_, int extmap) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1504 CODE: 1699 CODE:
1505{ 1700{
1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1507 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1508 mapcell *cell; 1703 mapcell *cell;
1509 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1510 1707
1511 while (data < data_end - 1) 1708 while (data < data_end - 1)
1512 { 1709 {
1513 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1514 1711
1534 uint8_t ext, cmd; 1731 uint8_t ext, cmd;
1535 1732
1536 do 1733 do
1537 { 1734 {
1538 ext = *data++; 1735 ext = *data++;
1539 cmd = ext & 0x3f; 1736 cmd = ext & 0x7f;
1540 1737
1541 if (cmd < 4) 1738 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1; 1739 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health 1740 else if (cmd == 5) // health
1544 { 1741 {
1547 } 1744 }
1548 else if (cmd == 6) // monster width 1745 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1; 1746 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47) 1747 else if (cmd == 0x47)
1551 { 1748 {
1552 if (*data == 4) 1749 if (*data == 1) cell->player = data [1];
1553 ; // decode player count 1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1554 1753
1555 data += *data + 1; 1754 data += *data + 1;
1556 } 1755 }
1557 else if (cmd == 8) // cell flags 1756 else if (cmd == 8) // cell flags
1558 cell->flags = *data++; 1757 cell->flags = *data++;
1565 } 1764 }
1566 else 1765 else
1567 cell->darkness = *data++ + 1; 1766 cell->darkness = *data++ + 1;
1568 } 1767 }
1569 1768
1769 for (z = 0; z <= 2; ++z)
1570 if (flags & 4) 1770 if (flags & (4 >> z))
1571 { 1771 {
1572 faceid face = (data [0] << 8) + data [1]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face); 1773 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face]; 1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1575 } 1789 }
1576
1577 if (flags & 2)
1578 {
1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1582 }
1583
1584 if (flags & 1)
1585 {
1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1589 }
1590 } 1790 }
1591 else 1791 else
1592 cell->darkness = 0; 1792 CELL_CLEAR (cell);
1593 } 1793 }
1594} 1794}
1795 OUTPUT:
1796 RETVAL
1595 1797
1596SV * 1798SV *
1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1598 CODE: 1800 CODE:
1599{ 1801{
1600 int x1, x; 1802 int x1, x;
1601 int y1, y; 1803 int y1, y;
1602 int z; 1804 int z;
1647} 1849}
1648 OUTPUT: 1850 OUTPUT:
1649 RETVAL 1851 RETVAL
1650 1852
1651void 1853void
1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1653 CODE: 1855 CODE:
1654{ 1856{
1857 int x, y, z;
1858
1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k) 1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1658 smooth_key skey; 1862 smooth_key skey;
1659 int x, y, z; 1863 int pl_x, pl_y;
1660 int last_name; 1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1661 1870
1662 // thats current max. sorry. 1871 // thats current max. sorry.
1663 if (sw > 255) sw = 255; 1872 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255; 1873 if (sh > 255) sh = 255;
1665 1874
1666 // clear key, in case of extra padding 1875 // clear key, in case of extra padding
1667 memset (&skey, 0, sizeof (skey)); 1876 memset (&skey, 0, sizeof (skey));
1668 1877
1669 glColor4ub (255, 255, 255, 255); 1878 memset (&key, 0, sizeof (key));
1670 1879 key.r = 255;
1671 glEnable (GL_BLEND); 1880 key.g = 255;
1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1881 key.b = 255;
1673 glEnable (GL_TEXTURE_2D); 1882 key.a = 255;
1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1883 key.mode = GL_QUADS;
1675 1884 key.format = GL_T2F_V3F;
1676 glBegin (GL_QUADS); 1885 key.texname = -1;
1677
1678 last_name = 0;
1679 1886
1680 mx += self->x; 1887 mx += self->x;
1681 my += self->y; 1888 my += self->y;
1682 1889
1683 // first pass: determine smooth_max 1890 // first pass: determine smooth_max
1699 MAX (self->tex [cell->tile [0]].smoothlevel, 1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel, 1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel)); 1908 self->tex [cell->tile [2]].smoothlevel));
1702 } 1909 }
1703 } 1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1704 1915
1705 for (z = 0; z <= 2; z++) 1916 for (z = 0; z <= 2; z++)
1706 { 1917 {
1707 memset (smooth_level, 0, sizeof (smooth_level)); 1918 memset (smooth_level, 0, sizeof (smooth_level));
1708 1919
1721 { 1932 {
1722 maptex tex = self->tex [tile]; 1933 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w; 1934 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h; 1935 int py = (y + 1) * T - tex.h;
1725 1936
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name) 1937 if (key.texname != tex.name)
1729 { 1938 {
1730 if (!tex.name) 1939 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */ 1940 tex = self->tex [2]; /* missing, replace by noface */
1732 1941
1733 glEnd (); 1942 key.texname = tex.name;
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1943 arr = rc_array (rc, &key);
1735 glBegin (GL_QUADS);
1736 } 1944 }
1737 1945
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 { 1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1745 if (cell->flags & 1) 1962 if (cell->flags & 1)
1746 { 1963 {
1747 maptex tex = self->tex [1]; 1964 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32; 1965 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32; 1966 int py = y * T - T * 6 / 32;
1750 1967
1968 if (tex.name)
1751 glEnd (); 1969 {
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1753 glBegin (GL_QUADS); 1980 }
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 } 1981 }
1760 } 1982 }
1761 1983
1762 // update smooth hash 1984 // update smooth hash
1763 if (tex.smoothtile) 1985 if (tex.smoothtile)
1799 } 2021 }
1800 } 2022 }
1801 } 2023 }
1802 } 2024 }
1803 2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
1804 // go through all smoothlevels, lowest to highest, then draw. 2029 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort 2030 // this is basically counting sort
1806 { 2031 {
1807 int w, b; 2032 int w, b;
1808 2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
1809 for (w = 0; w < 256 / 32; ++w) 2036 for (w = 0; w < 256 / 32; ++w)
1810 { 2037 {
1811 uint32_t smask = smooth_level [w]; 2038 uint32_t smask = smooth_level [w];
1812 if (smask) 2039 if (smask)
1813 for (b = 0; b < 32; ++b) 2040 for (b = 0; b < 32; ++b)
1832 int border = bits & 15; 2059 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15; 2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row 2061 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column 2062 float dy = tex.t * .5f ; // 2 images/column
1836 2063
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name) 2064 if (tex.name)
1840 { 2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
1841 if (!tex.name) 2068 if (key.texname != tex.name)
1842 continue; // smoothing not yet available 2069 {
1843
1844 glEnd (); 2070 glEnd ();
1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1846 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
1847 } 2073 }
1848 2074
1849 if (border) 2075 if (border)
1850 { 2076 {
1851 float ox = border * dx; 2077 float ox = border * dx;
1852 2078
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py ); 2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T); 2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T); 2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py ); 2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1857 } 2083 }
1858 2084
1859 if (corner) 2085 if (corner)
1860 { 2086 {
1861 float ox = corner * dx; 2087 float ox = corner * dx;
1862 2088
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py ); 2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T); 2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T); 2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py ); 2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
1867 } 2094 }
1868 } 2095 }
1869 } 2096 }
1870 } 2097 }
1871 } 2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
1872 } 2103 }
1873 2104
1874 hv_clear (smooth); 2105 hv_clear (smooth);
1875 } 2106 }
1876 2107
1877 glEnd (); 2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
1878 2113
1879 glDisable (GL_TEXTURE_2D); 2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1880 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
2126 rc_free (rc);
1881 2127
1882 // top layer: overlays such as the health bar 2128 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++) 2129 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows) 2130 if (0 <= y + my && y + my < self->rows)
1885 { 2131 {
1910 } 2156 }
1911 } 2157 }
1912} 2158}
1913 2159
1914void 2160void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE: 2162 CODE:
1917{ 2163{
1918 static float color[16][3] = { 2164 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1970 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1972} 2218}
1973 2219
1974void 2220void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1976 PPCODE: 2222 PPCODE:
1977{ 2223{
1978 int x, y; 2224 int x, y;
1979 int sw1 = sw + 2; 2225 int sw1 = sw + 2;
1980 int sh1 = sh + 2; 2226 int sh1 = sh + 2;
2051 PUSHs (sv_2mortal (newSViv (sh3))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
2052 PUSHs (darkness3_sv); 2298 PUSHs (darkness3_sv);
2053} 2299}
2054 2300
2055SV * 2301SV *
2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
2057 CODE: 2303 CODE:
2058{ 2304{
2059 int x, y, x1, y1; 2305 int x, y, x1, y1;
2060 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
2061 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
2118 else 2364 else
2119 *data++ = 0; 2365 *data++ = 0;
2120 } 2366 }
2121 } 2367 }
2122 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
2123 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
2124 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
2125 RETVAL = data_sv; 2376 RETVAL = data_sv;
2126} 2377}
2127 OUTPUT: 2378 OUTPUT:
2128 RETVAL 2379 RETVAL
2129 2380
2130void 2381void
2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
2132 PPCODE: 2383 PPCODE:
2133{ 2384{
2134 int x, y, z; 2385 int x, y, z;
2135 int w, h; 2386 int w, h;
2136 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
2137 2398
2138 if (*data++ != 0) 2399 if (*data++ != 0)
2139 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
2140 2401
2141 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
2142 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
2143 2404
2144 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
2156 { 2417 {
2157 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
2158 2419
2159 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
2160 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
2161 uint8_t flags = *data++; 2427 flags = *data++;
2162 2428
2163 if (flags) 2429 if (flags)
2164 { 2430 {
2165 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 }; 2432 tileid tile[3] = { 0, 0, 0 };
2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
2171 2437
2172 if (cell->darkness == 0) 2438 if (cell->darkness == 0)
2173 { 2439 {
2174 cell->darkness = 0; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
2175 2442
2176 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
2177 { 2444 {
2178 tileid t = tile [z]; 2445 tileid t = tile [z];
2179 2446
2180 if (t >= self->texs || (t && !self->tex [t].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2181 { 2448 {
2182 XPUSHs (sv_2mortal (newSViv (t))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t); 2450 need_texid (self, t);
2184 } 2451 }
2185 2452
2186 cell->tile [z] = t; 2453 cell->tile [z] = t;
2187 } 2454 }
2189 } 2456 }
2190 } 2457 }
2191 } 2458 }
2192} 2459}
2193 2460
2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
2462
2463DC::RW
2464new (SV *class, SV *data_sv)
2465 CODE:
2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
2472 OUTPUT:
2473 RETVAL
2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2195 2490
2196PROTOTYPES: DISABLE 2491PROTOTYPES: DISABLE
2197 2492
2198CFPlus::MixChunk 2493DC::Channel
2199new_from_file (SV *class, char *path) 2494find ()
2200 CODE: 2495 CODE:
2201 RETVAL = Mix_LoadWAV (path); 2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2202 OUTPUT: 2512 OUTPUT:
2203 RETVAL 2513 RETVAL
2204 2514
2205void 2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
2206DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
2207 CODE: 2585 CODE:
2208 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
2209 2587
2210int 2588int
2211volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
2212 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
2213 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
2214 OUTPUT: 2594 OUTPUT:
2215 RETVAL 2595 RETVAL
2216 2596
2217int 2597DC::Channel
2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
2219 CODE: 2599 CODE:
2600{
2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
2221 OUTPUT: 2612 OUTPUT:
2222 RETVAL 2613 RETVAL
2223 2614
2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2225 2616
2226int 2617int
2227volume (int volume = -1) 2618volume (int volume = -1)
2228 PROTOTYPE: ;$ 2619 PROTOTYPE: ;$
2229 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
2230 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
2231 OUTPUT: 2624 OUTPUT:
2232 RETVAL 2625 RETVAL
2233 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
2640 RETVAL = Mix_LoadMUS_RW (rwops);
2641 OUTPUT:
2642 RETVAL
2643
2644void
2645DESTROY (DC::MixMusic self)
2646 CODE:
2647 Mix_FreeMusic (self);
2648
2234int 2649int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
2241CFPlus::MixMusic
2242new_from_file (SV *class, char *path)
2243 CODE:
2244 RETVAL = Mix_LoadMUS (path);
2245 OUTPUT:
2246 RETVAL
2247
2248void
2249DESTROY (CFPlus::MixMusic self)
2250 CODE:
2251 Mix_FreeMusic (self);
2252
2253int
2254play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
2255 CODE: 2651 CODE:
2256 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
2257 OUTPUT: 2653 OUTPUT:
2258 RETVAL 2654 RETVAL
2259 2655
2260int 2656void
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position) 2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2262 CODE: 2658 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position); 2659 Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266 2660
2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2268 2662
2269PROTOTYPES: ENABLE 2663PROTOTYPES: ENABLE
2270 2664
2271BOOT: 2665BOOT:
2272{ 2666{
2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
2274 static const struct { 2668 static const struct {
2275 const char *name; 2669 const char *name;
2276 IV iv; 2670 IV iv;
2277 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
2278# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2290 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
2291 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
2292 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
2294 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
2295 const_iv (GL_AND), 2690 const_iv (GL_AND),
2296 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
2297 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
2298 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
2299 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
2312 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
2313 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
2314 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
2315 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
2317 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D), 2719 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D), 2720 const_iv (GL_PROXY_TEXTURE_2D),
2320 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
2321 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
2345 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
2346 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
2347 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
2348 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
2349 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
2350 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
2352 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
2353 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
2354 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
2355 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
2356 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
2357 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
2358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
2359 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
2360 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
2361 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
2362 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
2363 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
2364# undef const_iv 2774# undef const_iv
2369 2779
2370 texture_av = newAV (); 2780 texture_av = newAV ();
2371 AvREAL_off (texture_av); 2781 AvREAL_off (texture_av);
2372} 2782}
2373 2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
2789
2374char * 2790char *
2375gl_vendor () 2791gl_vendor ()
2376 CODE: 2792 CODE:
2377 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
2378 OUTPUT: 2794 OUTPUT:
2450# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2452 2868
2453# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
2454void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
2455 2873
2456void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
2457 2875
2458void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
2459 2877
2467 2885
2468void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
2469 CODE: 2887 CODE:
2470 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
2471 2889
2472void glBegin (int mode)
2473
2474void glEnd ()
2475
2476void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
2477 PROTOTYPE: @
2478 ALIAS: 2891 ALIAS:
2479 glColor_premultiply = 1 2892 glColor_premultiply = 1
2480 CODE: 2893 CODE:
2481 if (ix) 2894 if (ix)
2482 { 2895 {
2485 b *= a; 2898 b *= a;
2486 } 2899 }
2487 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
2488 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
2489 2902
2490void glInterleavedArrays (int format, int stride, char *data)
2491
2492void glDrawElements (int mode, int count, int type, char *indices)
2493
2494# 1.2 void glDrawRangeElements (int mode, int start, int end
2495
2496void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2497 CODE: 2904 CODE:
2498 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2499 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2500 2907
2504 2911
2505void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2506 CODE: 2913 CODE:
2507 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2508 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2509void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2510 CODE: 2946 CODE:
2511 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2512 2948
2513void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2529void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2530 CODE: 2966 CODE:
2531 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2532 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2533 2969
2534void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2535 2971
2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2537 2973
2538void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2539 2975
2565 3001
2566void glEndList () 3002void glEndList ()
2567 3003
2568void glCallList (int list) 3004void glCallList (int list)
2569 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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